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围棋术语英文

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鲜花(152) 鸡蛋(1)
发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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安定 āndìng - settle*
7 ~' U' W& y3 q* x6 T$ n6 d% G" Y) g' q9 Z* i) g  k$ S/ `
( k6 `' i. X4 @* c, O* l
B
* u$ |1 Z% J5 [, ]  H白 bái - white*
3 O1 y: f$ e' D; v& P" B白方 bái fāng - white player*
( M9 P, |. {. f  i3 b  P# O/ p6 n败 (敗) bài - failure*
5 ?0 j/ R2 r, b3 M+ `4 I败着 (敗著) bài zhāo - losing move, I7 \4 j: _2 R1 \8 t9 Q  D0 Y
扳 bān - hane
0 J8 T( l& D( l" f2 M* C/ T! m扳断 bān duàn - hane through7 c# _; s: V- [
板六 bǎn liù - rectangular six! Q% A' J& _3 `
半劫 bàn jié - half-point ko
& m) \7 I- Z+ X- a& x棒接 bàng jiē - pole connection
6 z, g( n4 j* D3 i包围 (包圍) bāo wéi - surround*4 w, o4 a* R0 K& X
薄 báo - thin*
/ T5 N5 L, @* v& x: w6 o3 g保留 bǎoliú - retain; preserve*( k0 o  y9 ?# g6 w. H$ E
抱吃 bào chī - capturing technique by atari9 P3 g4 p- C+ K/ n/ \0 L, Y4 g
本身劫 běn shēn jié - local ko threat
. s: Y6 I, X( c' R6 j本身劫材 běn shēn jié cái - local ko threat$ Y7 X8 z4 A4 ]5 B# I
本手 běn shǒu - proper move
8 x. B$ q$ v0 r* i. v笨重 bèn zhòng - heavy*. Q8 w2 U4 F# ?0 r
崩 bēng - collapse*
8 D6 T5 B" s2 ^崩溃 (崩潰) bēng kuì - collapse*5 @1 [. P6 {5 L* U* X% s
逼 bī - checking extension* M, M6 j: E1 e7 w5 u; Q
鼻顶 (鼻頂) bí dǐng - nose tesuji
5 B2 |; w8 s4 e0 D0 X5 ]比气 (比氣) bǐ qì - capturing race
1 ~# l2 k1 \( O% d比赛 (比賽) bǐ sài - tournament*
: U" \& e! R& M) W* s$ f  I边 (邊) biān - side*
) ^5 e& U# q% b变化 (變化) biàn huà - variation*0 b) K3 E# X% c) ~. z9 _! ?
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening4 I1 f2 g! a  q' i6 t7 B. X
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening8 g. C! N3 D! y* ^
变着 (變著) biàn zhāo - unusual play
. P& b5 b6 W9 S5 J% v, w4 t并 (並) bìng - horizontal stretch6 V4 _" P- ?; W8 S
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
, I, Q! m8 w. \4 F9 _0 i2 Z补强 (補强) bǔ qiáng - reinforce*. u2 x; T6 n  s) w( s) e3 f+ ^" H
布局 (佈局) bù jú - opening
% l# e2 w" j0 d' u不利 bù lì - disadvantageous*4 c; R7 O7 `9 \0 }" A
不入 bù rù - suicide
, g4 j% m& p2 g: Y9 J! g不入子 bù rù zǐ - suicide
* X* b/ N% R5 f* J不提三目 bù tí sān mù - three points without capturing
! @5 m) g7 [, j$ a, K3 J不提五目 bù tí wǔ mù - five points without capturing
0 A. T' Y1 l9 m$ }! ~
4 q9 W1 X# i- t& g: D9 P
9 W; v2 }8 K- R4 tC7 U$ K5 H4 L# I4 D: O
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)# B8 @+ K1 m5 q6 E" v
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
1 Q* G- j5 f% P参考 (參考) cān kǎo - reference*3 o9 C- G  E, j( N+ F- x
残忍 cánrěn - bloody or merciless*& H  K  p9 o$ u  M
拆 chāi - extension
% z0 z" n3 X' B7 l拆逼 chāi bī - checking extension: ?9 R* ^/ V" E
拆二 chāi èr - two-space extension
2 L" d+ S. h0 a  b  h2 Y2 h* b' D拆三 chāi sān - three-space extension
: d; g! e4 I4 D: E, t9 M拆四 chāi sì - four-space extension
4 v- T8 S8 [" I: S拆五 chāi wǔ - five-space extension, R9 n; h! N1 K, s) X. M( ~
拆一 chāi yī - one-space extension
; C5 \2 M; M9 n! X# T4 w缠绕 (纏繞) chánrǎo - harassment technique. s7 s4 R3 \% U2 u4 E
长 (長) cháng - stretch, `9 g. S# _( n# [# ?9 Q
长考 (長考) cháng kǎo - think for a long time' F% y& j& C9 O! |0 U- E: n
长气 (長氣) cháng qì - increase liberties' ]- t( m( c1 O# Q4 X0 j
长生 (長生) cháng shēng - eternal life2 z7 J7 ]/ \2 s- u
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
7 T2 n6 S4 E/ Z超大飞 (超大飛) chāo dà fēi - very large knight's move
) l) Z/ P% H  S" V8 E; C! s: o超高目 chāo gāo mù - 4-6 point
( o/ R+ C# ~0 e超时负 / 超时 (超時) chāo shí fù  - lose by time2 {- M0 U% H0 i. ?! E
超时胜 chāo shí shèng - win on time
+ G2 p3 j$ r4 d成功 chéng gōng - success*
# p" D1 g4 i" e成立 chéng lì - possible*
$ Q6 @7 X. G& |% K& M秤砣 chèng tuó - two-stone edge squeeze
' a" l: W% k+ r# G$ p9 ?$ ?1 Y吃 chī - capture
. g5 B% }" T' x  a9 ?吃亏 (吃虧) chī kuī - loss*
% e3 q2 ^, i" h% ~; Z1 q持棋 chí qí - jigo: H" ?( ^, u. G6 j
冲 (衝) chōng - push through* V2 G+ h  l2 ]. m9 P8 @6 J5 o7 ?7 K
重复 (重複) chóng fù - overconcentrated
% I' t4 F- |+ Z- o, n0 C# r9 `" y8 h初段 chū duàn - 1 dan
7 }/ p0 S* b6 y初级 (初級) chū jí - beginner level*3 A# U0 P2 g2 e3 X
出头 (出頭) chū tóu - getting ahead* C) V) S% h% y7 ?! }6 i
刺 cì - peep$ F' X% K) Z: [. p
次序 cì xù - sequence*
! M+ u/ V' Y- S2 E错误 (錯誤) cuò wù - mistake*/ m/ y/ }) R) s, P+ f( N
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
. f# u/ T  [0 @, V! M9 _0 A, `6 I; O$ c$ ^

7 A' t) s# _# _; QD
$ T6 \2 P4 U) n搭 dā - attach
5 h/ r( |3 H2 z: J: Z打 dǎ - atari
* ?! A8 A7 R2 b4 Q  {8 N打吃 dǎ chī - atari
5 {+ z5 z. \/ Y" h# D打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
" H  O( D2 P8 G& T# T打挂 (打掛) dǎ guà - adjourn game
3 Q6 g5 o8 n1 q1 U! p打劫 dǎ jié - ko
" u6 b  t, W( o6 S; S打入 dǎ rù - invasion2 j/ x1 a/ l2 J2 F- S  T4 l
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
7 B! T2 |* p6 {5 ~; r大 dà - large*! k1 |# M3 ?- C0 B
大场 (大場) dà chǎng - big point
& U" Z2 H$ F) @大飞 (大飛) dà fēi - large knight's move
6 a, T' ]" g; F% G( y+ h% V大局感 dà jú gǎn - whole board thinking$ M$ B6 S* f4 H! B1 s
大龙 (大龍) dà lóng - dragon*
# K  ]% [+ V  _大模样 (大模樣) dà mó yàng - large-scale framework
* ^1 Y/ G3 k/ d1 O6 X大盘 (大盤) dà pán - large board (19x19)4 L+ j# [# Q8 t6 O$ ^3 o
大棋盘 (大棋盤) dà qí pán - large board (19x19)5 v. k9 C  ^3 t6 w" I0 z" J
大伸腿 dà shēn tuǐ - large monkey jump
$ L" |/ Z$ a! X& u# L  ]. M大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
1 K4 |/ d1 \! `% p3 z8 K! v大雪崩 (da4 xue3 beng1) - large avalanche& B7 ~7 F2 t/ ^- h
大压梁 (dà yā liáng) - Da Ya Liang7 m* e1 G( x2 k
大眼 dà yǎn - eye with two or more spaces
% L7 r2 K( r4 f$ N! |大猪嘴 (大豬嘴) dà zhū zuǐ - j group3 O! S1 q2 V7 j. A$ V) v3 O
带钩 (帶鈎) dài gōu - long l group  a' o% ^2 Z1 B1 c* I/ f
单关 (單關) dān guān - one-space jump
4 ]* y5 Z' Q. e' W: s, M单官 (單官) dān guān - neutral point9 I2 o3 U& Y! R7 R
单劫 (單劫) dān jié - half-point ko
& w$ i& p+ q6 O2 ?" w单行道 (單行道) dān xíng dào - one-way street*
9 p% g$ g& E! q- [8 z挡 (擋) dǎng - block*
( y5 ?0 q  a  D刀把五 dāo bǎ wǔ - bulky five
0 ^" a$ w2 l/ ]2 f9 B2 ^& x刀板五 dāo bǎn wǔ - bulky five7 e# z$ Q& T( W* x& b( w1 E! R
刀柄五 dāo bìng wǔ - bulky five
# _6 F: B# Q. o  n  m9 R刀五 dāo wǔ - bulky five
* j0 }9 P4 o& `- O/ }1 A倒扑 (倒撲) dào pū - snapback$ d6 ^" r1 m" P( }
倒贴 (倒貼) dào tiē - reverse komi6 h5 B$ X+ b7 F$ m5 G9 N
倒脱靴 (倒脫靴) dào tuō xuē - under the stones% E( R8 e5 S3 R
低 dī - low*
! q) k& b( X4 o敌 (敵) dí - enemy*5 e8 h# v( v$ s7 F8 ]  o0 g3 n" j
抵 dĭ - hold up; push against, to support, to resist*( m6 f" S# ?( m" D
抵抗 dǐkàng - to resist; resistance*7 z# {: _9 t2 L7 Z7 ]
敌人 (敵人) dí rén - enemy*
# l  e- h1 H, v/ A/ C( `2 j3 _地 dì - territory*% e  l6 b  i( |( G  f7 e, G7 f- a
地盘 (地盤) dì pán - territory*1 x4 |5 w7 L0 x
地域 dì yù - territory*
/ Z0 w  w, s6 j  r% M点 (點) diǎn - placement; point
6 D, ~* O6 Z3 t点方 (點方) diǎn fāng - eye-stealing tesuji0 f! n; p3 L$ z7 ~) Q( r& q3 h
点角 (點角) diǎn jiǎo - corner invasion
5 i5 d+ h2 N  i& K点目 (點目) diǎn mù - counting
) N+ Z5 h9 Q8 i# D点眼 (點眼) diǎn yǎn - placement inside opponent's eye4 R7 o+ `6 J- t- b
调子(調子) diào zi - choshi
2 t% h- h9 [" c3 j& \# W0 u丁四 dīng sì - farmer's hat; pyramid four
& F1 o, g; E; `3 P顶 (頂) dǐng - bump
3 A% d& e6 v0 r8 b定式 dìng shì - joseki/ [" {9 S# r- n! f  r9 _# p( s+ G
定型 dìng xíng - settle
, F: P' M- c, b2 l5 {  h6 \2 w东坡棋 (東坡棋) dōng pō qí - mirror go4 ~' f' i4 _# z' e& \8 J5 n" A# f- F
斗方 (鬥方) dǒu fāng - carpenter's square1 F( A% m* L  T( q8 m2 G
读秒 (讀秒) dú miǎo - byo-yomi  e4 s  m% H# R0 v) k! E: o2 m
渡 dù - bridge under# s# u2 \) s& K
断 (斷) duàn - cut*# g- m$ X# {2 i' N2 r3 e2 ~: E
段 duàn - dan
: K' B' W5 D& D6 `+ X/ ^. `8 y% z; x对策 (對策) duìcè - countermeasure*
$ f. D4 e2 k3 i/ A3 V! m对局 (對局) duì jú - play game*
# @4 _# F5 R8 n3 i" y6 i对杀 (對殺) duì shā - capturing race5 J: W% F& C* D, z( U5 P
对弈 (對弈) duì yì - play game*# X. Y$ v3 l% t) D
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
- F1 B  T  k8 b/ S" h. Y多元劫 duō yuán jié - multiple ko
# ?! A: f6 c% j' l' ~5 G
$ ]. e, {8 k4 _6 D& H: @6 u% t+ w3 U4 E) }3 V' @7 F8 {
E5 j( ?5 b- o5 I- O
恶手 (惡手) è shǒu - bad move4 A0 D  _; k- [1 }: ~
二间拆 (二間拆) èr jiān chāi - two-space extension
- c$ ?/ z7 m* l9 d二间跳 (二間跳) èr jiān tiào - two-space jump
9 z2 R& R, G2 r二连星 (二連星) èr lián xīng - ni ren sei
3 [1 n& d6 J  x5 ?9 k二手劫 èr shǒu jié - two-step ko
% n' P) s3 D, h$ f4 P8 T: a0 h- ~5 c, ^  g
. Z* f2 m6 z9 u+ \2 `
F. R# |, F  Y& @; f# B6 e9 A
发展 (發展) fā zhǎn - develop*4 p+ F4 ], `% I6 {% |
法 fǎ method, way (also 下法 xiàfǎ)*
+ \! Q: d9 ~) L1 K8 R6 t7 a反扳 fǎn bān - counter hane
7 z7 D1 M5 z. _. S( u9 K反打 fǎn dǎ - counter atari: m% W2 c' o8 P8 j( h
反攻 fǎn gōng - counter attack
- i) A) F' N. h. r* g7 h反击 (反擊) fǎn jī - counter attack  y# ?0 y+ B4 B
反夹 (反夾) fǎn jiā - counter pincer2 J/ }6 C# J3 h! G" Z; u
反提 fǎn tí - recapture: z8 g1 T1 F1 a4 G* {
方法 fāng fǎ - technique*- c" Y, e" x- Y1 ~
方四 fāng sì - square four
- g+ A; f) a) l3 d方向 fāng xiàng - direction*
. Z- t" i* x6 j% b方形 fāng xíng - mouth shape$ g) I, H/ }. F  G% F
防 fáng - defend*
( `/ l: W4 O/ J) ?# s防守 fáng shǒu - defend*9 I# L5 A6 U0 Q4 x& q
飞 (飛) fēi - knight's move. `+ u$ w7 @  ?5 b- K  F' ^
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete- {6 c$ i: [9 V# N+ U+ ]
飞压 (飛壓) fēi yā - press
, O( i& N7 w3 O+ {# x废着 (廢著) fèi zhāo - useless move8 Y1 S* j  ^1 K/ y% v
废子 (廢子) fèi zǐ - useless stones
" Q: [0 b6 ~! Y7 w0 M分投 fēn tóu - splitting move0 r  R3 K- \+ I" x9 q1 @& _2 Q
分先 fēn xiān - even game
1 _$ b( i/ W5 H0 ~8 Z: ^: Y0 q* C封 fēng - seal in*' ]( V8 q/ ]+ [9 l6 S: E& Y& F
封手 fēng shǒu - sealed move
1 \( y& [  T- ?9 L0 }封锁 (封鎖) fēng suǒ - seal in*; d, A/ v, ?3 Z# \
浮棋 fú qí - floating stones" T1 z3 V8 I2 u* A* u
浮子 fú zǐ - floating stones
; j# @3 p* g/ |. K3 Q* N7 i负 (負) fù - lose*
# Q- g7 N! A& y. \$ D6 Z/ D复盘 (復盤) fù pán - game review( G' R' `% w- M  ~* x' V2 X( e% @( |
( G5 |, |* W, D3 _

9 x! D$ u( }( ?# X1 F" wG
/ c  {7 X" V3 ^: s概念 gài niàn - concept*2 n7 ]8 [+ j6 l) P2 Y
感觉 (感覺) gǎn jué - feeling*. z; {/ F4 Z5 \/ }/ ~; n" b9 n$ n
高 gāo - high*
6 q* u: z. H! q! W1 E4 I* z0 f; N高级 (高級) gāo jí - advanced level*
5 L3 f: b5 x  Q4 E, Z- b  P高目 gāo mù - 4-5 point
% A) J/ N2 x6 K  j% S" d( Z根据 (根據) gēn jù - base*. [, n3 {' P5 W4 L, A) ^
根据地 (根據地) gēn jù dì - base*
& Q8 e& p: n, o攻 gōng - attack*5 P2 c" t2 K% k3 ~  p' r
攻击 (攻擊) gōng jī - attack*3 a& h1 z2 C) I$ ]
共气 (gòngqì) - shared liberty
% I: L: j$ B3 U, B公气 (公氣) gōng qì - shared liberty7 m8 G3 f6 i# a1 J' B, e1 v
攻守 gōng shǒu - attack and defence*
7 u- N( h2 {) U共活 gòng huó - seki
3 t& k; Z: A: }7 G- I" _孤棋 gū qí - floating stones
! J+ M8 l% E9 S( r1 z. Q, U挂角 (掛角) guà jiǎo - corner approach
7 {6 ?; p9 Y* i0 h拐 guǎi - bend*
0 Z8 z9 d6 E8 Y6 A怪着 (怪著) guài zhāo - ghost move
0 h/ P5 n7 J9 V关 (關) guān - one-space jump; u2 Y# X5 j# O4 }: H* Z
官子 guān zǐ - endgame" r1 j! v& q# B, t, Z
龟甲 (龜甲) guī jiǎ - tortoise shell
* {% T: r+ d) j/ S9 P& y0 D规则 (規則) guī zé - rules*. n: t1 z, M2 Z7 y$ s8 w
鬼手 guǐ shǒu - ghost move
) x7 f( V6 I9 w" R7 {/ `滚包 (滾包) gǔn bāo - squeeze$ F9 n% ]- Q8 R8 @" k: V9 p5 n
滚打 (滾打) gǔn dǎ - squeeze
! P% h+ x$ o* r  @. e滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze3 y% W9 o( W* P2 k; l
过分 (過分) guò fèn - overplay
# z; @4 d* W. [6 g- m# P0 D9 q国手 (國手) guóshǒu - national champion*+ Y1 J" M& Q$ W6 Z; ~' |& d! O$ Z$ e$ ~
! h4 J2 X$ o8 k! d; Y/ V

  b5 n6 B: v7 W% g* C: `# V# IH! @6 R7 H) S5 L6 L# T" H! ^4 O
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
  X+ G: \9 X$ c- Z' s2 o! S$ r好点 (好點) hǎo diǎn - good point* v8 _  b4 P# o, A& y$ q7 l
和棋 hé qí - draw*
2 b6 z6 i( v7 I' W. K黑 hēi - black*. B: f- U& j$ w3 q: A
黑方 hēi fāng - black player*  \9 ^# k$ N8 U( o0 u- C7 j
黑先 hēi xiān - Black plays first*1 a3 R; A) p8 V2 a9 {
猴子脸 hóuzǐ liǎn - Sake bottle shape
# W1 m* g5 u/ @- q6 [厚 hòu - thick*) G. z8 l+ `5 P5 j1 S
后悔 (後悔) hòu huǐ - regret*
; b- ~( S- G$ c* x. k" R& @7 E后面推车 (後面推車) hòu miàn tuī chē - pushing from behind6 Y/ Z# U5 o$ N4 j. A
厚实 (厚實) hòu shí - thick*
8 W' T/ d$ L+ v% L4 n9 B9 I厚势 (厚勢) hòu shì - influence*! |1 p6 x/ C) x
后 (後) hòu - after; later*, s( f) h8 |- y/ {2 j. u' I
后手 (後手) hòu shǒu - gote9 J1 {! N/ c; x' v2 C' d0 K
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
/ Y  ~8 u* R0 [9 [% w4 o( C后续手段 (後續手段) hòu xù shǒu duàn - follow-up
" \! f9 v7 {* a" M后中先 (後中先) hòu zhōng xiān - gote with hidden sente5 @) ?: E% l+ c- p
虎 hǔ - tiger's mouth0 u7 B9 e  w6 z+ Z
虎口 hǔ kǒu - tiger's mouth( K' o% v+ \  W$ h) ~; W/ x
互破 hù pò - mutual damage) d- K1 f' ~- i0 O
互围 (互圍) hù wéi - mutual surrounding of territory
8 C3 Y2 Y+ Q9 ^) H2 W花见劫 (花見劫) huā jiàn jié - picnic ko
; `/ ~2 B7 `4 c花六 huā liù - rabbity six& J7 k+ c. B. J! u4 o! l) C
花五 huā wǔ - crossed five; M' o  h5 A% I, q" h8 o0 a
还原 (還原) huán yuán - transposition
$ z4 x( J9 F. l, {缓 (緩) huǎn - slow*' i1 m9 {! A3 Y/ Q0 @# e
缓慢 (緩慢) huǎn màn - slow*
+ Q& J. ~7 x& A: _3 s' E  k7 x& R缓气劫 (緩氣劫) huǎn qì jié - approach ko
0 {6 x: ?  f5 k4 v+ ~5 E, a缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
% Q# _8 S, l2 l. `# X缓手 (緩手) huǎn shǒu - slow
# h) O6 e! E& T' V9 J0 f6 ?缓征 (緩徵) huǎn zhēng - loose ladder0 f, c5 Z  d( G$ C
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
. A5 o6 e' o& H5 J; S% _黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique5 g0 s# D  S. z) @
回手 huí shǒu - take back*
* M6 }/ d  p/ u  @) r8 O# b回提 huí tí - recapture' f" E( O  w- K/ v5 l4 _; T1 _, ~
悔棋 huǐ qí - take back*
' @3 x; y! \# c6 G. [活棋 huó qí - living group9 n" u' w1 W5 i" [7 Z" N/ k$ _
) {. q. t. _. _# {. _

4 y  \9 J0 d6 M2 ^% RJ2 h: o1 K" [* i: {
急 jí - urgent*+ k: m& F3 p3 z8 H# Y
级 (級) jí - kyu
) T; r, P: ~, [9 n5 x: T急所 jí suǒ - urgent point
' i  F. P- t8 U: g5 X. [挤 (擠) jǐ - bump into diagonal; choke; atekomi
9 {& w7 C" F5 |技巧 jì qiào - technique*
, N& q7 t& G* U7 j- U计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
6 s# I# j( }0 L佳 jiā - excellent*
3 p6 v* N0 m  T$ X! s9 k) Z夹 (夾) jiā - clamp; pincer! O  J; ^# P9 D( j5 P, D& D2 _
枷 jiā - net
- e% ^/ i2 m$ R' d枷吃 jiā chī - net
! o! M5 z! T4 n. Q- m夹攻 jiā gōng - pincer
7 w% [' O  H/ C2 l假劫 jiǎ jié - false ko threat
. {9 z: k6 q/ a' g假双活 (假雙活) jiǎ shuāng huó - false seki
4 G. q8 \( y% L5 q( ]6 r假眼 jiǎ yǎn - false eye
6 j! G# |% t8 E8 W! D5 S/ G假眼活 jiǎ yǎn huó - two-headed dragon
9 H3 {# k# _$ Z, p9 e尖 jiān - diagonal
, {" N' I( d/ R8 T尖冲 (尖衝) jiān chōng - shoulder hit
3 E: l4 V5 ^3 v4 l% t, \# j尖顶 (尖頂) jiān dǐng - diagonal attachment! ]# Z6 F/ J2 j5 ?
坚实 (堅實) jiān shí - solid9 Q* p4 g% a/ G# D7 _" T1 J
见合 (見合) jiàn hé - miai
8 k, ]1 S& Y1 G, t, k教 jiāo - teach*& {3 M7 d! x, ~1 t
交叉点 (交叉點) jiāo chā diǎn - point
/ M' r) z0 |& p( z% G2 p! S交点 (交點) jiāo diǎn - point' g0 F( \& I* k5 E9 h
焦点 (焦點) jiāo diǎn - focal point*
. p" N; Q3 W+ V1 R交换 (交換) jiāo huàn - exchange*
0 O7 j' S5 J" |1 o角 jiǎo corner (angle, horn-shaped)*
7 W1 v: g* ?: }叫吃 jiào chī - atari
$ F7 L8 P# q1 M! _教师 (教師) jiào shī - teacher*; L, Y; Y" R8 t  e0 [# y
教室 jiào shì - classroom*
% e" B8 _9 k* `+ W% K6 S# o基本功 jī běn gōng - fundamentals*; Y/ y! C' a. h7 J+ B8 O
接不归 (接不歸) jiē bù guī - connect and die
  B% t4 p: }, C劫 jié - ko
9 H+ q* y% S; a* n  T劫材 jié cái - ko threat/ G. r& w' Y+ a5 U/ G1 ^; g1 M
结果 (結果) jié guǒ - result*
& W# B0 E: E$ H( d9 W0 k' B, v劫活 jié huó - live by ko6 v$ R8 x9 X& u3 q3 X9 Y8 I' N
诘棋 (詰棋) jié qí - life and death problem
" k  m/ q) u' }, X) ]7 ?; }" O1 P劫杀 (劫殺) jié shā - kill by ko: N6 n- o. g0 p4 t' A% p
劫争 jié zhēng - ko fight
/ o% l0 K1 m" F( n6 L7 W6 C9 S# K解答 (jiě dá) - answer, solution*
2 A" A" S* V0 H金柜角 (金櫃角) jīn guì jiǎo - carpenter's square, s+ }! ]9 ^' A0 ^
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg  N8 F5 {# Y; C  X' p, g
紧 (緊) jǐn - tight*2 H1 ^& B" t3 Z
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
6 V- b" c" V' m% o& ?紧劫 (緊劫) jǐn jié - direct ko
. f. E# m2 R5 X# Q' L" f紧气 (緊氣) jǐn qì - reduce liberties
- f! N/ r1 u( ?紧气劫 (緊氣劫) jǐn qì jié - direct ko
8 G5 s- |- F* Q禁着点 (禁著點) jìn zhāo diǎn - illegal point
; x5 j% B6 ]& o) {3 U净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)5 q& E# o& V+ x
净活 (淨活) jìng huó - unconditional life
0 h' F. w+ Z& q净杀 (淨殺) jìng shā - unconditional death
5 N" m  a8 |  S: o净死 (淨死) jìng sǐ - unconditional death
+ W- J( b4 l  d6 T' I+ d& m救 jiù - rescue; save*
9 D4 d5 `! K, y( g聚 jù - placement inside opponent's eye3 X* F2 U, T: h
俱乐部 (俱樂部) jù lè bù - club*
6 I; t% B" ~1 \( a0 W聚六 jù liù - six-space killable eye shape
& v$ x8 O  t& W& f3 v& `聚三 jù sān - three-space killable eye shape
" P$ t+ @. f( r3 d4 `聚四 jù sì - four-space killable eye shape
; s9 o, o0 ~. y1 y# T' n  z聚五 jù wǔ - five-space killable eye shape
3 E+ \- B% m3 l# e5 m8 h1 A" F决战 juézhàn - decisive battle*
2 Y, a& c5 K: @! N诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
! I) h1 d$ e: k' z; l  s; n
# b4 S$ y" d, w0 P6 k4 X/ [5 @3 k! U4 n+ B0 j
K( y% P% X6 ^% A7 p+ q4 ?! \5 o- f8 a
卡眼 kǎ yǎn - falsify eye
* C8 i5 P3 O% _& {, E' H+ ?开拆 (開拆) kāi chāi - extension
$ W- y& L% m% t, K& e& B开花 (開花) kāi huā - ponnuki
- K/ Y) e- d! l; K开劫 (開劫) kāi jié - create ko
" H7 {  K( Y8 |& r) m) i3 N' p开局 (開局) kāi jú - opening# c. x4 V8 H/ r" u* H4 J6 z
看花劫 kàn huā jié - picnic ko
/ t: p/ Q3 Y8 |8 @抗 kàng - to resist, fight; to oppose to defy*
8 t9 n. r- s) p5 I6 ^靠 kào - attach one line higher than enemy stone
3 b/ Q; S/ X* }5 [. [& {% B空 kōng - empty*
% y/ _, Y1 \3 Y4 C' Z& N空间 (空間) kōng jiān - space*" N0 }) W$ r. c6 |) o" _
空三角 kōng sān jiǎo - empty triangle$ ^6 w! V$ A" z8 Z! C+ [6 U  R( ~; H! X
空 kòng - territory*
& r4 m9 N& X3 @跨 kuā - attach at waist of knight's move
1 `- ~8 E0 \& m8 Z' y  P/ K, g跨断 (跨斷) kuā duàn - waist cut1 Z% t7 y6 ~, N) T6 g5 C
快 kuài - fast*
4 |; d9 l: y  L5 S& F/ B快棋 kuài qí - blitz game9 g" \' a6 I* B! C5 r
宽 (寬) kuān - loose; wide*( @  [: q8 K% L+ Z) \
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties( e; v8 g# P* n7 K  }" v
宽气 (寬氣) kuān qì - increase liberties
& c/ R( p8 X) _/ R1 \宽气劫 (寬氣劫) kuān qì jié - approach ko
3 ?) p4 P2 `8 k5 Y8 H4 A! u9 E亏 (虧) kuī - loss*
, j& [4 R4 p& O+ S亏损 (虧損) kuī sǔn - loss*
* n4 R) t$ c: V4 `扩大 (擴大) kuò dà - enlarge; expand*
& O5 o1 b, Z/ N7 ~6 c8 h扩张 (擴張) kuò zhāng - enlarge; expand*
6 }% t( w& u% R8 c1 b, a[edit]
8 [; W" a9 D2 W8 z2 kL! y( n! i2 J+ h! L) E! s$ w
赖皮劫 (賴皮劫) lài pí jié - many move approach ko+ v1 ?4 [0 {' T8 U! U
拦 (攔) lán - checking extension; prevent opponent's advance*$ B4 g$ @4 ]9 ~' s
拦逼 (攔逼) lán bī - checking extension% b& d! O- q7 p2 C
烂柯 (爛柯) làn kē - ranka- h+ G8 M" u4 o1 P. s
老师 (老師) lǎo shī - teacher*
: D' I8 ]  [! J9 |% B" G6 f老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
% y5 t3 D6 m, g) Y0 m类型 (類型) lèixíng – pattern, type*
: H: t" n: e1 J! u冷着 (冷著) lěng zhāo - unexpected move) m) ~7 Q! r# r1 n
利 lì - profit*
) `7 \# d- n1 J3 B, z7 P立 lì - descent; stand
0 H1 a/ W2 S0 T2 C: L利用 lì yòng - make use*3 Z5 D) |5 V* ?
连 (連) lián - connect; continuous*
2 Y* r' v: l9 d2 z! _, f连扳 (連扳) lián bān - double hane
# {1 g/ b/ g( W: m. y1 u" D# O连环劫 (連環劫) lián huán jié - double ko
3 D6 [" a2 R! a7 j4 P连接 (連接) lián jiē - connect*
/ P' S4 D1 e6 \' ^5 G% ^% F联棋 (聯棋) lián qí - pair go
0 I; x2 \2 [: v& ]: @恋子 (戀子) liàn zǐ - reluctance to sacrifice4 g- I  _+ Z2 y* ]' y* J
两分 (兩分) liǎng fēn - equal*
% n0 S8 ]6 z# C. m两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
/ X8 K2 J8 Z/ ]; W" s4 L! L; _- y劣势 (劣勢) liè shì - inferior*) l" A( J+ x0 w3 [
裂型 (裂型) liè xíng - split shape
, l# P; D2 ?  Z& W% G- ?. q% ?/ O龙 (龍) lóng - dragon*
7 e0 C8 K. j- L5 l漏着 (漏著) lòu zhāo - oversight
9 K( n/ o( q" E1 W2 i4 n+ r* `$ a落子 luò zǐ - playing stone on board
7 S  m% X. Y* w/ g5 w4 k. W: g9 ^$ @
& |% E0 @0 L- n  l  o& D+ m3 A
M5 c: c+ G* R8 o+ R0 c
满意 (滿意) mǎnyì - satisfied*
+ R- E3 I9 W/ }" X( a8 \慢 màn - slow*. A' ?; L0 C1 o7 h3 J+ v
盲点 (盲點) máng diǎn - blind spot
$ j# h. [% g8 {' u- X1 J8 S1 p梅花六 méi huā liù - rabbity six; @1 O" P& i! z9 `
梅花五 méi huā wǔ - crossed five7 r& J! b" y0 A) n% I1 X* f
门吃 (門吃) mén chī - capturing technique by atari
: T8 V$ ]' ?2 F4 E6 e% L+ V迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
" [& L* N( t" W6 K3 p; P# d妙手 miào shǒu - excellent move
% _% z# X* C. P9 v妙着 (冷著) miào zhāo - excellent move2 X) K( B) E* ]1 z* _" c
模仿棋 mó fǎng qí - mirror go
- S0 e* g. f0 l. e& h+ D模样 (模樣) mó yàng - territorial framework# Y9 b/ ~9 M4 _' a- x$ s
目 mù - point of territory+ `. z* a  }( L6 p( R
目外 mù wài - 3-5 point. l1 N! k7 E% g  }2 \) m0 ^

& R+ Y! v; r/ x. [# v. t' J# i# Z: h1 `: J/ O
N6 ~0 u9 X5 {3 d2 L& D
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
: r! S, T; {. C$ X# i' e' G逆官子 nì guān zǐ - reverse endgame move$ }' M# Y# p. T+ z% a; q; @- i6 d
逆先 nì xiān - reverse sente3 j  ]1 c  `# y
逆先手 nì xiān shǒu - reverse sente( e$ O/ @- p1 V* z6 a6 V1 d
逆转 (逆轉) nì zhuǎn - overturn game3 P" S# @1 N/ `2 B" B/ e6 ]2 X) w
粘 nián - connect*# d5 {. B# ^0 H& T
凝形 níng xíng - overconcentrated shape% u& w. w3 c$ g7 Y( r
扭断 (扭斷) niǔ duàn - crosscut: M$ |4 s- P: s2 N* [# r
扭十字 niǔ shí zì - crosscut
1 M5 h0 D% R# K$ P& r" y* t扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut) D$ O' E; S4 H; q2 i9 U$ s
扭羊头 (扭羊頭) niǔ yáng tóu - ladder5 J1 y, W7 W9 {/ b  V' I! T4 f$ Z
! V, {& {) i5 h, F
3 {- W' `* j/ l! t1 ^1 y$ L
P
" y+ r+ X+ T9 }; T3 p爬 pá - crawl*
' l% @6 Z9 E  k' C. N( _* X9 L盘渡 (盤渡) pán dù - bridge under1 Y# o: m2 t. R8 N" P/ O
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
" |0 B# t: Z, l盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner+ O5 a  t9 y( Q* k1 r, E
抛劫 (拋劫) pāo jié - throw-in ko
* {% D4 i% c! ?配合 pèi hé - coordination*
  s' ]5 \# s4 U) E5 c: ?+ u8 h6 _$ b; f碰 pèng - attach to the side
6 q1 X- j( ?6 K$ l1 E0 `4 |便宜 pián yí - profit*9 ]+ h5 Y0 i" j8 o. l
骗着 (騙著) piàn zhāo - trick play, hamete" b8 X5 J# [# F# K( f0 J
平衡 píng héng - balance*% c4 V. I* I! O) X0 U- Z, g
破 pò - break*7 X& m( P; `' u6 B6 s
剖析 - pōuxī dissection / self-analysis
1 l! t0 V, e) b5 Q破解 pòjiè - solution, answer to a problem*- m+ e+ {9 t7 Z% Z: E
扑 (撲) pū - throw in2 t6 ]4 L0 D" I7 w( O8 [
葡萄六 pú tao liù - rabbity six
+ N4 A4 r0 i# f6 L# a4 t# C4 y' Q2 f% |谱 (譜) pǔ - game record
# H2 Y2 x' o6 U- s" P) v普通 pǔ tōng - common*& G+ v0 q* p5 M% w8 D
[edit]9 M. B. m  r( h7 C8 ?. s0 S
Q# q( S  ?+ i+ S% ^
欺着 (欺著) qī zhāo - trick play, hamete* D# p9 y4 X4 h/ }! n: N
棋板 qí bǎn - go board1 d* I* z3 K& h* v% L, F3 |1 ]
棋风 (棋風) qí fēng - playing style
$ ?& @3 C5 O$ O* w7 \棋盒 qí hé - stone container4 @) }  ?& x+ Y" L
棋筋 qí jīn - key stones
2 p4 e# }9 Z: _) i! b. r$ k$ s& n棋精 qí jīng - key stones
# W, k0 y0 ?' v- e( E% w棋理 qí lǐ - go theory2 t) S8 M# Z# x+ r' e" x: R/ l5 Y
棋力 qí lì - strength in go
) u- _+ s9 f$ \: L棋盘 (棋盤) qí pán - go board
) A2 R- B4 _/ d" F5 F棋谱 (棋譜) qí pǔ - game record
/ x# ~! W& A# K" `棋石 qí shí - stone
1 @. Y  h/ @# Z' {0 Y! q) H棋手 qí shǒu - player*) g9 F$ L; s3 _  p7 D% R
棋书 (棋書) qí shū - go book
% ^8 Y2 P/ J3 F' ?6 ^- z棋院 qí yuàn - go institute
- s8 t* ^* p; \: z$ l4 Y. M8 U" U! D3 `棋形 qí xíng - shape
4 E0 a. T, J" }棋钟 (棋鐘) qí zhōng - clock*
* P1 _! O& T' J4 r& D棋子 qí zǐ - stone
7 t7 ~9 _6 R& P7 d# H弃 (棄) qì – abandon, to discard, throw away7 F* h. x0 O  V5 e' I3 g
弃子(棄子) qìzǐ - sacrifice
, Q7 C/ _  ]7 }) I3 s/ ?气 (氣) qì - liberty5 j' E, p+ y) d8 @
气合 (氣合) qì hé - fighting spirit
0 w  ~+ [; x  j1 F4 F气紧 (氣緊) qì jǐn - shortage of liberties5 f: h  O. B7 M5 ~3 i$ [
前 - in front, before*
9 n! l/ F' G0 _7 O4 x浅消 (淺消) qiǎn xiāo - erasure
+ g- ^# J/ [- h0 K: E, g0 b7 C墙 (牆) qiáng - wall*
; Q( u1 F! ~) V1 h# F% w强 (強) qiáng - strong7 H' o, H* D. \+ m0 Q
墙壁 (牆壁) qiáng bì - wall*) {+ V' j. f4 l* O) \
强棋 (強棋) qiáng qí - strong group
# x; ^8 \* Q  N* x3 T巧手 qiǎo shǒu - clever move
; y6 r) q/ [3 P- ]# k, p! Z巧着 (巧著) qiǎo zhāo - clever move" ^( n8 ?) C7 l( A
切断 (切斷) qiè duàn - cut*7 E: L3 m+ V; W- f* l& ~
侵消 qīn xiāo - erasure8 |0 Z# k# m4 M8 z% W" n
轻 (輕) qīng - light*. z9 F6 j; I3 \, K7 N& j" b
侵入 qīng rù - invasion
+ M4 u4 d  i6 \+ d; x0 l  q轻盈 (輕盈) qīng yíng - light*" C: O! o7 w7 I& X+ W. N5 i
求活 qiú huó - make life  _( q. F2 f& g# i6 s; z4 h2 z: k8 M
曲 qǔ - bend5 N, ?$ U8 n, E. n( M
曲尺 qǔ chě - carpenter's square
5 H% [3 ^2 S- Q' t. l4 Y- q% w, T& P曲三 qǔ sān - bent three7 V& C+ n4 c% Z4 i, T
曲四 qǔ sì - bent four% X( Z: v' p# w; Z
觑 (覷) qù - peep* N% ?" j0 b5 m9 f/ K1 g* p" I
权利 quán lì - privilege4 v1 \% s6 ~8 l. d  R6 M& M
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*# p& I5 Q# ]: p' |& U

& }8 K5 c6 i' k; O- }0 z) j3 D+ G! I9 Q- v
) y" ~  n4 k" m& l% f' I8 B0 x' mR
3 \9 z% e7 @4 d8 M- y7 a4 R" e( q% f让子 (讓子) ràng zǐ - handicap
) e) p! k" s* J( B让子棋 (讓子棋) ràng zǐ qí - handicap game
4 C+ _# A/ m& w, p3 k0 R( d4 z认输 (認輸) rèn shū - resign*
# J. U# H, [& O4 _- K弱 ruò - weak*
( l0 a) o+ c7 K, v$ l  _% D弱棋 ruò qí - weak group1 Q/ l% _* n' r
8 C3 m5 L& D+ y
/ O& r1 B- [; A# p
S8 B+ \$ L8 `- {( m& g* [: B5 V
三间拆 (三間拆) sān jiān chāi - three-space extension0 r% I% M- c# a
三间跳 (三間跳) sān jiān tiào - three-space jump
( @$ Q+ A. |1 |5 w2 j三劫 sān jié - triple ko
- D$ h0 v- M( t" x三劫循环 (三劫循環) sān jié xún huán - triple ko; T. h4 k  O: d: k5 J
三连星 (三連星) sān lián xīng - san ren sei
$ @' x6 N! E) h0 f' p* Y$ S, M三目正中 sān mù zhèng zhōng - center of three stones# ]; u/ c* |  O( |% \8 _
三三 sān sān - 3-3 point
  N, ~# U( ^' J0 @2 q& J3 F' h6 `8 Q三手劫 sān shǒu jié - two-move approach ko
4 N. ?) ?4 A# |5 W& |; Z: U三子正中 sān zǐ zhèng zhōng - center of three stones
4 u# o! z$ s6 @' o  @* Z" P杀 (殺) shā - kill*4 L( a( Q$ T/ }
杀棋 (殺棋) shā qí - kill
. z5 c8 O$ ]. z% X  M) J杀气 (殺氣) shā qì - capturing race
9 W6 I! A9 T) r. b! T上 shàng - upper*
5 c' P1 g: L3 ?3 h/ `上级 (上級) shàng jí - advanced level*/ [$ c% N0 R# k: |( ~# l
上下同形 shàng xià tóng xíng - symmetrical position
  n' d1 h+ d) C0 I; P稍 shāo - somewhat; a little*
  k2 ]! R: J; k8 `: H3 |伸气 (伸氣) shēn qì - increase liberties: |: p( f0 q% [
伸腿 shēn tuǐ - monkey jump; H! z( h2 j" ?
生死劫 shēng sǐ jié - all-dominating ko
; i$ k8 `, }8 D* c3 s- ~+ C, u; y胜 (勝) shèng - win*
# Q1 c- V1 y* X- p# y胜负手 (勝負手) shèng fù shǒu - all-or-nothing move* j$ k) C! [2 ^4 U( v, W
胜着 (勝著) shèng zhāo - winning move
4 V9 V: \! B+ G5 e1 c失败 (失敗) shī bài - failure*
. [3 \+ y+ F5 u+ k5 F4 ]1 E5 L实地 (實地) shí dì - solid territory
0 o- n0 o& v' L0 v十番棋 shí fān qí - ten-game match- R1 p0 |0 h, P/ p/ c
实接 (實接) shí jiē - solid connection
& J  ~- c* u. h. T/ u石塔 shí tǎ - two-stone edge squeeze$ f1 i, B8 c+ G- L' ~: x" t4 o; a
实战 (實戰) shí zhàn - actual game situation/ X# d! W; a4 D1 o# Q; P! a
实战手 (實戰手) shí zhàn shǒu - situational move
$ R; f# p- ~! p) W, E, D$ i势 (勢) shì - influence*
" @' L6 d$ t- a室 shì - house; room*
% [0 R; Z6 R% g) d; J7 c0 s5 @* O势力 (勢力) shì lì - influence*: A+ ^* y$ @1 l) m# t
试应手 (試應手) shì yìng shǒu - probe
( `" W+ ?6 G0 F0 s: V收官 shōu guān - play endgame% n$ N- _5 M! l0 L
收官子 shōu guān zǐ - play endgame
- }0 K5 s9 _- r  [; `/ j# R9 B1 g收后 (收後) shōu hòu - last play
3 u% x, y6 z* L2 i& c% ], |  [收气 (收氣) shōu qì - reduce liberties
. f; t. t- g8 Q, y! |守 shǒu - defend*
9 V1 D+ N$ O8 s( U) A手 shǒu - move
3 n6 \+ i) E9 `5 d3 u手段 shǒu duàn - technique*7 `5 b: S$ Q% ], ]3 ^1 i' s
手割 shǒu gē - reorder sequence& `3 M" u: a, _4 C
守角 shǒu jiǎo - corner enclosure
  m$ `" ~& R) R* a4 K手筋 shǒu jīn - tesuji
: N* Z: R$ X/ D9 X* l+ V手顺 (手順) shǒu shùn - sequence$ s8 s3 l* z% \
手谈 (手談) shǒu tán - hand talk7 J* f5 a4 K* ?6 A% I
授先 shòu xiān - one stone handicap
1 J4 b  O8 x5 M. U) h# J授子 shǒu zǐ - handicap
, I! J+ ~0 S# B$ f授子棋 shǒu zǐ qí - handicap game2 n0 `0 B6 _! ]- {$ V0 S4 m+ A
书 (書) shū - book*
  ], W+ w9 N$ o0 h输 (輸) shū - lose*
5 @& A5 x6 A$ u# \" `$ o书本 (書本) shū běn - book*+ p9 U2 k4 p7 C" m0 T% Q
数目法 shǔmùfǎ - territory scoring; ^7 `( i  S: C! S
数子法 shǔzǐfǎ - area scoring
3 r' r; h+ }( w# P1 `* i' I  N梳形 shū xíng - comb formation3 V9 E7 G/ w; r8 y3 r9 X; w  B4 s
梳形板六 shū xíng bǎn liù - comb formation' V8 j8 O2 a+ j  U  o  N; J
双 (雙) shuāng - bamboo joint
: d) {* V9 {: [9 |$ N+ B双吃 (雙吃) shuāng chī - double atari
3 {$ r" u6 V6 V* z, e双打 (雙打) shuāng dǎ - double atari8 V# Y4 X$ Z! H
双打吃 (雙打吃) shuāng dǎ chī - double atari
( T. |/ e$ ?- j5 V" W双倒扑 (雙倒撲) shuāng dào pū - double snapback8 A7 ~7 g/ F; k) L  \$ b
双方 (雙方) shuāng fāng - both sides*+ t' z# _3 D: I; I7 c6 Q
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach- k! q; b; i( m  [: }2 o8 X% b
双挂 (雙掛) shuāng guà - double approach4 H/ k8 M- L# O$ e! b  J2 @) ~3 x
双虎 (雙虎) shuāng hǔ - trumpet connection& V( n, G" N, M/ I; R4 J* ^
双活 (雙活) shuāng huó - seki5 y  {# ~  m# |( P0 L* u
双叫吃 (雙叫吃) shuāng jiào chī - double atari. \8 o* M# ^  d3 G3 c3 T# k/ |
双劫 (雙劫) shuāng jié - double ko5 J3 N& M2 y5 E# g& A9 u# C
双征 (shuāng zhēng) - double ladder& Y3 a+ X! {( i: t: S1 I
顺序 (順序) shùn xù - sequence*
1 j; A2 V+ f1 K4 B  k死活 sǐ huó - life and death$ S# Q+ u: S7 Z; I* I
死活题 (死活題) sǐ huó tí - life and death problem9 r) J" x" N' ?' l9 K0 K; m, t+ r  Z) @
死棋 sǐ qí - dead group2 p. f/ N5 B& I; k  O8 y
死子 sǐ zǐ - dead stone
9 @4 Q$ S# Z) Z" X# N四间拆 (四間拆) sì jiān chāi - four-space extension
  ], k( B  {# Z% S' \7 @四角穿心 sì jiǎo chuān xīng - occupying four corners and center
5 E0 n5 C  w" J7 Q& h3 S; _四劫 sì jié - quadruple ko: w" g: F' D! O# V! f
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
& s5 Y. n; ]4 S) T. a3 K* [; D四连星 (四連星) sì lián xīng - yon ren sei
' P, G) D  ~7 R7 t( w! R% Z松 (鬆) sōng - slack*
; N  e6 P2 b! y0 t4 t松气 (鬆氣) sōng qì - increase liberties% T: Y7 ~: M2 _" x
松气劫 (鬆氣劫) sōng qì jié - approach ko
( l2 R- e" D1 I6 ?: @俗手 sú shǒu - crude move4 e% w: |4 P! X' c; s
随手 (隨手) suí shǒu - hasty move
! \, i) U8 b: \- P& X$ v4 H0 B随手棋 (隨手棋) suí shǒu qí - hasty move  k" @( o: S  b- u+ p
损 (損) sǔn - loss*
5 p; \* z: @8 _' z损劫 (損劫) sǔn jié - losing ko threat) }& i- Q  U0 s4 D( s
损失 (損失) sǔn shī - loss*( }$ ?7 N+ N' P8 I
顺序 (順序) sùn xù - sequence*8 K  X, p- ?$ S6 r5 N
( e+ {) T  x( k
. c; |  R0 Q  ^' n1 R8 b. m
T& i4 l' o: \" g: a. }# O$ Q. b
台象 tái xiàng - Tower( \! L4 [% H3 i
弹性 (彈性) tán xìng - flexibility*
) j% `& Q& G( E* G搪 táng - block*; ?) z1 U3 y  ]( I
套劫 tāo jié - two stage ko
8 y/ c3 r  c/ d. Y; O逃 táo - escape*
3 C& G* h: R- X9 C3 W- k逃遁 táodùn - to escape, to run away, flee*
5 H+ m; {; A  q* {+ ^3 E逃生 táo shēng - escape*6 J, I6 B- z  v  K; L
腾挪 (騰挪) téng nuó - sabaki4 G7 h% [) X1 _+ ^
提 tí - remove from board
% B" K9 S9 i% O$ N提劫 tí jié - taking the ko; |6 i5 C- e5 r. j/ [
提子 tí zǐ - remove from board
+ L# f: ]3 c& m, r0 F天王山 tiān wáng shān - tennouzan
! |4 p* b5 J7 }8 C; [* a. d天下大劫 tiān xià dà jié - all-dominating ko
- s; s4 X+ C% A3 H0 G! n天下劫 tiān xià jié - all-dominating ko
* u, H# w6 f  z* j& s% q; O天元 tiān yuán - tengen  W% |: ]. w! y
跳 tiào - jump*& L0 L& A) R5 ^# f8 A
贴目 (貼目) tiē mù - komi
7 |7 m2 d  z3 h* `铁柱 (鐵柱) tiě zhù - iron pillar*, t: q5 J) q1 g% s- C. b- Y
挺 tǐng - push up; stand*: L1 @+ M( {- s9 ?1 R4 Z0 b
投降 tóu xiáng - resign*
: ^/ K( A% O% V0 m! V/ i投子 tóu zǐ - resign) s& g* h4 m* k
透点 (透點) tòu diǎn - placement
( b3 G, A& s0 h图 (圖) tú - diagram*6 ^0 u6 R7 n$ d7 l2 y% ~
退 tuì - pull back; F( V( d: x9 ^0 h
托 tuō - underneath attachment  A# U; U( G& g2 c: o4 y0 Z1 Y
脱出 tuōchū - escape, break out
2 V' t  F6 \7 }脱骨 (脫骨) tuō gǔ - under the stones
, \* Y% r' t" J脱先 (脫先) tuō xiān - tenuki
, }  h$ V) G! g; s. u* m  v$ m( S+ Y
& X: g# s1 C9 p# `8 e9 p& g
7 B: t' ]: @5 f+ zW) i& _0 U+ @# v  }5 q5 N# i
挖 wā - wedge: H9 \3 \) W( D/ _/ J6 F
外目 wài mù - 3-5 point/ b3 `4 N( h4 W8 {. L) Z+ n
外气 (外氣) wài qì - outside liberty* w3 R8 r' V3 N4 J5 B" D% H
弯三 (彎三) wān sān - bent three) S/ W3 [/ }, R1 U+ e  R& l  Y
弯四 (彎四) wān sì - bent four
3 v& w( {& r' b" U6 i9 D$ p万年劫 (萬年劫) wàn nián jié - ten thousand year ko
  {3 P/ |. a; V! K2 S% O6 v! d围 (圍) wéi - surround*
7 z* C* S& e( T" j8 {围棋 (圍棋) wéi qí - go+ ~$ G4 v% X/ d% |! {" v+ d
尾巴 wěi bā - tail*
7 n' \6 s( o0 F' A味道 wèi dào - aji
2 C9 ?4 f- W( K% v0 p* j1 Y文凭 (文憑) wén píng - diploma
/ X4 M4 |' N2 x( |& J稳当 (穩當) wěndang - stable; firm*# U% `% N- G3 M( t4 d
问应手 (問應手) wèn yìng shǒu - probe
! z+ m+ _7 H. U3 f( u  \, v- g6 V乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
; W/ ~! k8 _+ y无理 (無理) wú lǐ - overplay
9 e, O5 g! [- A% f无忧劫 (無憂劫) wú yōu jiě - picnic ko
4 I6 Q) [0 X# A! F& {  W" I5 M五子棋 wú zǐ qí - gomoku narabe1 F5 x& k5 m" N$ U+ S0 ?
五间拆 (五間拆) wǔ jiān chāi - five-space extension$ m9 V0 m/ W/ |3 \2 X* `! R, c4 c2 Y
五连星 (五連星) wǔ lián xīng - go ren sei
7 s0 ^# V9 l9 ]( H) x4 W) r! B五五 wǔ wǔ - 5-5 point
- R  o7 b$ G$ m7 v) x! v9 b5 v4 X# e
1 N3 [* A, m0 i7 S  q4 v) v/ Y8 j4 e1 c! c, Y, [! O* p! Z
X
1 q5 R7 `' a$ ^# w* A. S细棋 (細棋) xì qí - close game
: |( u7 N' e. F9 z" ^瞎劫 xiā jié - false ko threat
) d" Z) k1 l+ N6 [* Q& i, U下 xià - lower*
6 }# `' Q$ r+ J. g& |/ Y2 E2 {下法 xiàfǎ - method*+ \  f( v6 T- {6 z. S
先 xiān - before; first*; n$ s" b) v4 H- q( o) h6 |+ f* J/ z
先手 xiān shǒu - sente1 u. y9 h0 Y* ~' M0 [
先手劫 xiān shǒu jié - a ko in which the player makes the first capture; H" T. v* y7 i6 Z$ m6 O  H
先手利 xiān shǒu lì - forcing move8 s( m( u, Z/ w/ U8 h* T
先中后 (先中後) xiān zhōng hòu - sente with hidden gote! g+ U  ~. M  O
陷阱 xiànjǐng - a trap*' N8 m; \: j$ {  E# q' N; d
象步 xiàng bù - elephant's move
8 W- ~. l, S3 F( X9 _7 W% q象步飞 (象步飛) xiàng bù fēi - elephant's move
( n5 T& s( p. c+ m; |象飞 (象飛) xiàng fēi - elephant's move
2 y# ^3 \. m) e' A# y) R向小目 xiàng xiǎo mù - facing 3-4 points
: U6 G4 i: K/ y3 Z  i象眼 xiàng yǎn - center of elephant's move
3 j6 z3 m# s# I; d- Z消劫 xiāo jié - ending the ko5 m6 z& g* H. _, Z0 X
小 xiǎo - small*# B  \& a& D& p
小飞 (小飛) xiǎo fēi - knight's move6 b$ B2 o0 D' u
小尖 xiǎo jiān - diagonal  G/ r; z& T+ K/ f: ?
小林流 xiǎo lín liú - kobayashi opening! ?5 r- F6 b2 }1 Q$ e, r$ M
小目 xiǎo mù - 3-4 point! c/ B$ a9 v8 h
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)& G1 q# h. N$ w! ?6 l/ O! X
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)# S8 H# n1 G( F% a9 O; B; p
小伸腿 xiǎo shēn tuǐ - small monkey jump
6 p- p/ B8 f% c* R) f小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg1 s3 a( x! D: V5 A) E
效果 xiào guǒ - effect; result*
4 x5 o' A- m6 o% R效率 xiào lǜ - efficiency*5 O& F* Z- s9 U+ H! v0 s
新布局 (新佈局) xīn bù jú - new opening
, q+ o+ W/ L' r, B' `& |  i新手 xīn shǒu - new move; `: F7 k# s$ q7 S
星 xīng - star point
) ]- v: M& o  a8 ~; {5 K星位 xīng wèi - star point
9 Q  _3 U* W! R1 u' q  Q2 U形 xíng - shape*1 g& B$ D& e) Z5 y
形势 (形勢) xíng shì - situation*
+ Z# i0 |7 s- s形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
9 W" n/ Y- |+ Y5 Q% F/ H0 O- R形状 (形狀) xíng zhuàng - shape*( j# M, f; i0 Q$ M! ~: `
秀策流 xiù cè liú - shusaku opening
/ ~4 }( o( k7 u8 J( j虚手 (虛手) xū shǒu - pass! z' _! b* v# @) Z- I: w
虚着 (虛著) xū zháo - pass
4 B" n1 H( N- P& A序盘 (序盤) xù pán - opening! i8 o: L& i! Y- _' I, W
学生 (學生) xué shēng - student*
" [% r5 G/ D4 \( `. L雪崩 xuě bēng - avalanche*- N1 d" W" s8 C, _% Y1 ^
循环劫 (循環劫) xún huán jié - double ko
3 j  K- f: X5 W! K- S7 t  Q3 N2 }( k& H% ]- [

! w& i: m, Y: nY; c9 F) M  G6 p9 |6 U+ q1 _  H
压 (壓) yā - push down*
- h" u* i) [3 P1 W压力 (壓力) yā lì - pressure*! Q6 n: }# z% o& @! d/ w
延气 (延氣) yán qì - increase liberties
: w1 ?7 h3 E" I' T7 R眼 yǎn - eye*- u2 C% N" c$ l' g/ b; w- [' j
眼位 yǎn wèi - eye potential; eye space
: O- F9 M4 X/ I0 O眼气 (yǎn qì) - eye liberties
5 @+ D3 c+ [8 D0 u$ R8 O  U眼形 yǎn xíng - eye shape; eye space
' L( s. g  f+ x, e妖刀 yāo dāo - magic sword/ M/ S4 O! E5 R% @1 d: n& G
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko; v7 `1 n- G' C3 A- E
要点 (要點) yào diǎn - vital point
8 H8 F, Z0 Y/ m要子 yào zǐ - key stones
- h- U* W6 \  n) y业余 (業餘) yè yú - amateur*
5 m- s  n0 E1 }, t3 N) H- V4 n一方地 yī fāng dì - one-sided territory
6 t8 j! H4 `/ U$ j& G8 W  o  o一间拆 (一間拆) yī jiān chāi - one-space extension9 |. h/ T" g2 ^" i- F8 P
一间跳 (一間跳) yī jiān tiào - one-space jump! y& R' a( v8 S* J- ]
一手劫 yī shǒu jié - direct ko3 M6 I3 M/ @; F# Q" R
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker7 C% t& i% V, d4 s
疑问手 (疑問手) yí wèn shǒu - questionable move
2 {4 m8 ?5 _" r; h, w2 Y弈棋 yì qí - play game*
' L+ {, f, R" M2 o: R; @) D引征 yǐn zhēng - ladder breaker4 B. s! @7 f1 h& b1 q
赢 (贏) yíng - win*1 z4 |- O) L5 j8 k2 q
应氏 (應氏) yìng shì - ing's. \; s1 s, _9 c- k' S$ P
硬腿 yìng tuǐ - first line descent; l) b: H- ~- ~- U0 q4 ^( N0 y% N
优势 (優勢) yōu shì - superior*/ @8 z  O2 `) T2 J; w" o# K
有利 yǒu lì - advantageous*& _9 N5 y) G$ y0 v# w5 \8 G
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye9 a' N$ @: v; M& L  E7 k
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye7 _8 I/ W& G8 c
右 yòu - right*# w: d/ R/ b, y( S! R9 ]
余味 (餘味) yú wèi - aji
  _" l0 v+ b: \" H愚形 yú xíng - dumpling shape
& A: D% q8 Q5 @/ k宇宙流 yǔ zhòu liú - cosmic style2 b/ C! m- h5 r8 ~7 w
原则 (原則) yuán zé - principle*
1 @) f$ z/ u$ j# D: l院生 yuàn shēng - insei
, J$ s& _8 F6 Y( c& P2 U* h' L% K- Y" K* D% H1 P% j" Y" N

, F- L: s' X# x( e0 B" s. [7 eZ
1 I; T" t+ N& [7 k4 Q枣 (zǎo) - jujube (Chinese Date Wood)*( P) m: \8 H6 a
扎钉 (扎釘) zhá dīng - iron pillar*: [; K) K9 n+ X
长 (cháng) - stretch
6 N* z4 M) h% e' o* d胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
' C" c5 m4 z8 E% `) O胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi1 [( Y% ]0 M: T5 q5 K, L4 F6 Q7 g
着 (著) zhāo - move
% n( j8 X+ E$ f3 z! p6 a( m真眼 zhēn yǎn - real eye
  L7 r" G9 b# c- P* P0 z镇 (鎮) zhèn - capping play
$ k; H4 ^0 V2 j8 O; N镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
: L% e( J* Q- H/ v镇头 (鎮頭) zhèn tóu - capping play
( ^8 E5 |9 H/ N9 Y; K证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma2 o& K; N3 r2 T' ?) K
征 zhēng - ladder
/ }" a1 y" K( e- q) @争棋 (爭棋) zhēng qí - official challenge match
" K, }0 n% R* Y& Q4 f征子 zhēng zǐ - ladder
/ I+ c- {0 I# M) `# T+ h% v: x2 g5 h征子劫 zhēng zǐ jié - ladder ko$ o# J6 N3 l. w$ |/ x
整体 (整體) zhěng tǐ - chain
- R- K) k! V$ U2 k# `3 Z整型 zhěng xíng - settle
9 Y& j, z9 q7 x6 ?% v3 ]! K# B/ B正解 zhèng jiě - solution*3 f) q, i* Q( R$ ?5 [5 v
正确 (正確) zhèng què - correct*
3 A+ T+ X6 ?1 C: T6 y+ Z# a* m证书 (證書) zhèng shū - certificate*) ]7 [/ S3 e# e6 w5 M! p2 {# R
正着 (正著) zhèng zhāo - proper move
! D1 Z' e6 }3 W7 d8 _, c" l% M0 W指导棋 (指導棋) zhí dǎo qí - teaching game' M* n4 A# L3 h$ n, V+ p
直二 zhí èr - straight two6 T8 g; h* l& l! [1 k6 Y
直三 zhí sān - straight three
. }+ [# k# L9 e* _7 L2 O* T直四 zhí sì - straight four2 {* E# s! M; [7 f8 I" Y
职业 (職業) zhí yè - professional*3 n. l& n1 p' R+ m, e  G) p9 ^$ {. T% a
只此一手 zhǐ cǐ yī shǒu - only move5 A( s: H  p; v) m4 Y0 u
治孤 zhì gū - managing isolated weak group
" ]& F* A4 v- k  t( ?# V, v中 zhōng - center*
/ S7 T2 ?0 D6 o9 \) i" B钟 (鐘) zhōng - clock*; H) P  w; v% o8 M
中腹 zhōng fù - center*
. s4 E- N6 x8 I中国流 (中國流) zhōng guó liǔ - chinese opening" U$ C9 e$ k/ p: G) E- l8 R
中级 (中級) zhōng jí - intermediate level*
% L! L1 V& o) Q# `9 I& l  H终局 (終局) zhōng jú - end of game: q" {* Q" x& s/ T% S3 M0 T1 a
中盘 (中盤) zhōng pán - middle game0 x! f8 w! T' c
终盘 (終盤) zhōng pán - endgame
0 y3 H. K6 z0 M8 W中心 zhōng xīn - center*
* `+ Z/ c' }& O* t% Z4 ~  m3 q8 l中央 zhōng yāng - center*/ `3 v7 R- G9 t8 }4 ]  B8 W; I
中原 zhōng yuán - center*9 ^. q* R8 }: Z3 ^$ Z
重 zhòng - heavy*
4 K2 W4 [# Y+ A' O7 E& ^* ^主动 (主動) zhǔdòng - (to take the) initiative*
9 z3 h7 H/ a4 S" v2 j# s7 m专业 (專業) zhuān yè - professional*
; h5 i- R! q" V2 t7 }$ F转换 (轉換) zhuǎn huàn - exchange*0 _. J" a6 V" ?) W6 y
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback& _  L$ a/ [1 ~% [; s' Y1 Y
装劫 (裝劫) zhuāng jié - a move that threatens a ko8 {9 g; t5 l4 N) }; R9 l$ _9 s
撞气 (撞氣) zhuàng qì - reduce self liberties
0 C# ?! R- g* d8 `9 K7 F, z5 U, k追 zhuī - chase*
+ v' E5 W; v5 w2 d5 v" O追捕 zhuī bǔ - chase*1 r" R/ o+ J# G: ]
子 zǐ - stone; unit in chinese counting8 p& w8 ^0 F4 z2 Y: d
自然流 zì rán liú - natural style
1 m! U, P- l. W1 B% X3 d' c6 @$ q自杀 (自殺) zì shā - suicide** M! [3 Y' U, K/ D, M2 \. {& b
左 zuǒ - left*
2 a( B; ^! }: ^9 _左右同形 zuǒ yòu tóng xíng - symmetrical position6 i, v5 B* D* N/ }2 Q
做活 zuò huó - make life+ D% W5 X% Z! c9 m2 H1 F1 T6 C3 [9 a
做劫 zuò jié - create ko
3 A8 H/ n9 O* H# w作战 zuòzhàn - combat*
5 H7 Y6 x7 _$ Y" |$ v0 q3 @做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules), [1 A; h) S" g1 F: Y( m1 R
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