埃德蒙顿华人社区-Edmonton China

 找回密码
 注册
查看: 4670|回复: 2

围棋术语英文

[复制链接]
鲜花(152) 鸡蛋(1)
发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A
. ], l+ s) ^+ T$ X3 o安定 āndìng - settle*0 a; u) j4 E- u

, l# C# D9 W' T  R9 m  ^
) M/ z3 \/ ]! r, _" S$ fB
. R& U" F9 ?0 W) {# T# V; ]7 \# {白 bái - white*
6 U4 [# ?8 n6 J, Q2 g& \白方 bái fāng - white player*7 U/ E$ G6 B! i2 N& J
败 (敗) bài - failure*
4 o. a! c. C( M败着 (敗著) bài zhāo - losing move0 h& S" Y7 K# l! a1 a4 r/ {6 d- ?
扳 bān - hane8 t  q5 \% S9 P+ h+ Q6 M
扳断 bān duàn - hane through
5 @! q9 V  x6 y1 c6 J; B+ L板六 bǎn liù - rectangular six2 H- _4 D% c! u9 v6 ]! d) h
半劫 bàn jié - half-point ko
  Y; {; f* [# O. z" N7 m* C棒接 bàng jiē - pole connection, D0 \8 c- N! J7 |; x7 E  k7 T
包围 (包圍) bāo wéi - surround*
+ b6 u- }% W2 f8 I薄 báo - thin*: r: a2 u9 W" z- i7 M6 h
保留 bǎoliú - retain; preserve*% S6 w$ E7 {3 n! y9 ?' x( p
抱吃 bào chī - capturing technique by atari
  `( {& m/ S" q0 Y8 h9 N本身劫 běn shēn jié - local ko threat
& ~, r) @6 e8 i本身劫材 běn shēn jié cái - local ko threat
+ ~; y7 |* @1 h2 U) r本手 běn shǒu - proper move
' M- g! m5 I) v- X+ r( O笨重 bèn zhòng - heavy*
% k$ m3 I7 ^( K' L8 T7 P& p崩 bēng - collapse*! ]6 o( d$ R3 [' a/ Z
崩溃 (崩潰) bēng kuì - collapse*
% I' _% c' W0 M: H& c, o  z$ X逼 bī - checking extension/ t3 W* f' u/ o" S8 h0 P
鼻顶 (鼻頂) bí dǐng - nose tesuji) g; [7 K2 A2 O; `3 E% U: O
比气 (比氣) bǐ qì - capturing race
' ~6 c" t, r4 i比赛 (比賽) bǐ sài - tournament*
: \0 J+ W# J$ e9 d* M  K边 (邊) biān - side*
0 l% q- I0 f. O0 i+ [变化 (變化) biàn huà - variation*3 W. ~# n, |0 M" l  }
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening& r1 f# P2 L$ J; d; h) o9 S8 a/ ?" Z
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
, n4 i& x2 ~  H6 Y变着 (變著) biàn zhāo - unusual play. [" X0 _7 K' Z0 l/ s/ D% A4 d
并 (並) bìng - horizontal stretch
) H4 V, E3 _4 m# t2 f, x+ Z4 J; C步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)' Q6 R0 c" W+ Y% t- L" b
补强 (補强) bǔ qiáng - reinforce*
+ A' c- P% d+ p$ Z' f3 A布局 (佈局) bù jú - opening
2 m( F1 E; @2 ^* W不利 bù lì - disadvantageous*6 `1 K( l7 S* g4 e3 R- z. s9 B% W# c
不入 bù rù - suicide
, T( L+ K, ~; U  A2 B" e不入子 bù rù zǐ - suicide
3 \# W/ a6 u- M1 V不提三目 bù tí sān mù - three points without capturing: ~/ e+ `- L+ [  ?0 r3 B" v
不提五目 bù tí wǔ mù - five points without capturing# s& v) J- |+ p* `) k0 D- _7 ]

5 ]6 ~9 m- n% I
8 K+ N& y& r2 `- H8 s' RC* W/ o& v/ Y) d7 [3 a: j
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)' u: V0 ~8 k! g7 o( ]
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)1 u+ t, M3 }$ m% w
参考 (參考) cān kǎo - reference*
: K, s& [7 u% j1 m9 S残忍 cánrěn - bloody or merciless*
& U" a3 n/ |+ d, e7 [* m4 ]拆 chāi - extension3 ~# o* p( n1 A5 f1 E
拆逼 chāi bī - checking extension
' Z; h0 X4 a1 ]9 e% o拆二 chāi èr - two-space extension
$ u. V  W' }" d+ m6 P# w: D. P) {  _拆三 chāi sān - three-space extension
7 N+ y* z' {# o% r, R' g拆四 chāi sì - four-space extension
5 s  [1 m3 Z9 ?5 k拆五 chāi wǔ - five-space extension
0 z2 M0 k/ g3 s! _4 [- U拆一 chāi yī - one-space extension
# f  F, o: {5 q缠绕 (纏繞) chánrǎo - harassment technique0 h" e$ r' g/ d5 \, m6 K
长 (長) cháng - stretch
1 b5 e/ @* c8 p长考 (長考) cháng kǎo - think for a long time
' f" {4 U+ s6 D* A( a长气 (長氣) cháng qì - increase liberties
9 @; Y" o+ G% S0 s9 I; ?8 _) W- {长生 (長生) cháng shēng - eternal life) d9 u; f. S, I  H# [) W. D  r
场合定式 (場合定式) chǎng hé dìng shì - situational joseki3 c5 j( C5 Y% J  T3 H. [- l
超大飞 (超大飛) chāo dà fēi - very large knight's move
. J: O6 O) T" j; V) P超高目 chāo gāo mù - 4-6 point2 {4 K  P3 T# m
超时负 / 超时 (超時) chāo shí fù  - lose by time, A4 Y5 D+ P* a$ E; A& C4 g
超时胜 chāo shí shèng - win on time
9 d: |7 k3 V( A成功 chéng gōng - success*
9 C1 q& `  b# G" o! ^, D" @成立 chéng lì - possible*  b8 U% d" R- x. @
秤砣 chèng tuó - two-stone edge squeeze# r$ V) z) Y9 T& f5 |
吃 chī - capture
/ V2 {, L/ J3 o吃亏 (吃虧) chī kuī - loss*
& u5 T/ Y: d% M9 |( W7 ]持棋 chí qí - jigo, S: W3 M: N( F( }
冲 (衝) chōng - push through- ?' G" b% t2 z# ]3 v5 W/ z4 t- r9 ]
重复 (重複) chóng fù - overconcentrated
( R- w( f3 a" W' M初段 chū duàn - 1 dan4 Y6 D0 ?- W% [, _. [. K' Q: y
初级 (初級) chū jí - beginner level*
1 [5 {7 x. u9 Y出头 (出頭) chū tóu - getting ahead
& m/ b/ x' E! V2 I' Y# u( s0 v刺 cì - peep# c$ D+ r; f' ?
次序 cì xù - sequence*
8 G2 [; E+ N/ i4 c6 E. ?9 X) J: w错误 (錯誤) cuò wù - mistake*
9 _; y  F- z# {错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
/ L7 \. o% o6 k- X/ U% n/ x/ ]: U* o3 w2 S
# T( s5 y: O/ ^8 s) W% h  S& J
D5 C& X' w3 H* n
搭 dā - attach" E+ O6 ]) B7 k# G+ s  [( \& }! V
打 dǎ - atari3 f  M% t+ q( d  X: x/ X' E3 {* ]% e
打吃 dǎ chī - atari3 Y6 Z7 Z5 `+ o8 |
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
6 M2 Q/ Z* j& F3 _打挂 (打掛) dǎ guà - adjourn game
' l7 f& o5 f0 Z! c打劫 dǎ jié - ko
% H1 S8 D) C- L3 X9 @打入 dǎ rù - invasion, f, v: p! Y4 N3 `( x6 v) ~
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
) u( d' q8 ?: [8 p大 dà - large** j9 P( b' D& @# I
大场 (大場) dà chǎng - big point/ m; Y0 f3 W; K* {. j/ X5 b
大飞 (大飛) dà fēi - large knight's move
% _7 ~9 g' J/ y5 r3 P5 Y8 b6 A大局感 dà jú gǎn - whole board thinking
: ]3 }4 b4 j/ m6 X* p大龙 (大龍) dà lóng - dragon*0 t' b: P- x* Z( U1 Y/ P1 G
大模样 (大模樣) dà mó yàng - large-scale framework' P; B" b9 b. p, Q, l
大盘 (大盤) dà pán - large board (19x19)
9 s/ |5 w; b- R& C大棋盘 (大棋盤) dà qí pán - large board (19x19)5 g; w) j1 L- }' E; c
大伸腿 dà shēn tuǐ - large monkey jump
1 l( Y! ?9 y: n; Q大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
4 a1 m( q" @; r4 g8 V大雪崩 (da4 xue3 beng1) - large avalanche9 p7 R2 `. n: e! ]% E6 ?* i) V9 f
大压梁 (dà yā liáng) - Da Ya Liang) G$ {1 S, x- q/ R4 W0 K
大眼 dà yǎn - eye with two or more spaces1 h( J# \2 e+ N# @7 U
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
& y- F1 L+ E' Q7 v: s8 ~带钩 (帶鈎) dài gōu - long l group: u+ M# E* [5 a& o6 E; F% J
单关 (單關) dān guān - one-space jump4 O/ b# u$ l# ]6 `/ w! T
单官 (單官) dān guān - neutral point' W$ T/ @. D. F$ }2 a; x. W
单劫 (單劫) dān jié - half-point ko
3 q0 `- d! U# ~* J单行道 (單行道) dān xíng dào - one-way street*
# q( L/ @; f1 N! y) ?挡 (擋) dǎng - block*! Y4 x4 F( ^  o. B% ~8 F/ [
刀把五 dāo bǎ wǔ - bulky five
1 |8 s2 x! K  G! u9 C刀板五 dāo bǎn wǔ - bulky five" H# C2 G. h. o$ g9 r
刀柄五 dāo bìng wǔ - bulky five
7 E4 V3 @2 `: Z3 F% P8 @+ x( G( i刀五 dāo wǔ - bulky five
9 C, j$ F! a" [4 b. Q( h; E* [倒扑 (倒撲) dào pū - snapback
6 N( y4 B/ C9 K2 `# x( z倒贴 (倒貼) dào tiē - reverse komi
. I3 c7 Z" O* N  W倒脱靴 (倒脫靴) dào tuō xuē - under the stones& P8 A, i7 S8 R7 M
低 dī - low*
: X6 T6 J4 l8 W, K2 m& [敌 (敵) dí - enemy*6 \& ]  [& |2 a' @
抵 dĭ - hold up; push against, to support, to resist*
3 t% M2 H2 c4 O, P; Z; @/ l抵抗 dǐkàng - to resist; resistance*3 p0 ?4 z$ ~8 u6 [
敌人 (敵人) dí rén - enemy*: F, ?3 J1 X5 J: C7 A6 x
地 dì - territory*
' c, r- H& ]: h% S- y% P5 m地盘 (地盤) dì pán - territory*
: X9 D% n8 t+ ^地域 dì yù - territory*
9 S0 i9 N3 C  U7 |点 (點) diǎn - placement; point
7 }% b" M, P6 E. v点方 (點方) diǎn fāng - eye-stealing tesuji
0 r# x# {/ v0 K点角 (點角) diǎn jiǎo - corner invasion5 n  y. `8 \6 W9 e* X
点目 (點目) diǎn mù - counting
. h/ [- F. ^9 S5 t点眼 (點眼) diǎn yǎn - placement inside opponent's eye, \8 X9 f5 Z9 G9 h$ d- ~$ U2 e  m
调子(調子) diào zi - choshi
* n& C8 z5 V" j* C% E3 N' c- p& q! G丁四 dīng sì - farmer's hat; pyramid four) C3 E" ]: O# u1 [$ C. m
顶 (頂) dǐng - bump9 W, `# C1 T& ?1 y- J6 d& K& o
定式 dìng shì - joseki& |3 |  `1 o# t
定型 dìng xíng - settle9 ^* Q. c7 f0 p& h4 e+ x: E3 ^
东坡棋 (東坡棋) dōng pō qí - mirror go5 Z' L/ I$ B. P6 G
斗方 (鬥方) dǒu fāng - carpenter's square
9 }/ M3 f8 G9 g% o读秒 (讀秒) dú miǎo - byo-yomi
6 m: L- `1 a8 K! ]- M: Q+ F9 `6 v渡 dù - bridge under
4 c+ z1 F5 Q9 P断 (斷) duàn - cut*
$ ^) W" y' Q$ ?段 duàn - dan6 Z1 [. H  t5 D8 e" ^
对策 (對策) duìcè - countermeasure*
, x. _9 h1 K2 j2 W; N7 r对局 (對局) duì jú - play game*4 M3 U4 L( Q- z9 g- m
对杀 (對殺) duì shā - capturing race5 k. r8 H. J2 `- ]8 z9 P
对弈 (對弈) duì yì - play game*8 T, e# p- q+ q% }3 [* a. t% d
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*5 a7 v5 u& r6 e$ w
多元劫 duō yuán jié - multiple ko! d& `% p) c1 I8 N4 R

' M$ Q+ x2 d" g- a* f+ E2 g2 X" D( Q( E
E2 v+ W9 G% v& S, \" f& V
恶手 (惡手) è shǒu - bad move
! b2 U+ F9 [& i( n/ ?5 Z# z3 G二间拆 (二間拆) èr jiān chāi - two-space extension
& z8 f4 s/ w% P& T( p5 q/ L二间跳 (二間跳) èr jiān tiào - two-space jump
* H9 j- B, c) `二连星 (二連星) èr lián xīng - ni ren sei
: k1 \" b) i6 ?: x7 r二手劫 èr shǒu jié - two-step ko
; b! }0 j( B( c0 O4 |& {8 r
' E- Q. r* C" e! F# ^, y- I+ [( Y+ r
F! w8 o; Z) i+ ?# }
发展 (發展) fā zhǎn - develop*5 `1 {" s& O- |0 C# _- D- A, v* W) C
法 fǎ method, way (also 下法 xiàfǎ)*
" u% \1 E" ?8 k  S9 H9 j/ ^反扳 fǎn bān - counter hane; S& r: d4 d! d' B
反打 fǎn dǎ - counter atari
% a9 \# D8 M$ h2 \反攻 fǎn gōng - counter attack% Q8 j: P% U* W# W" S
反击 (反擊) fǎn jī - counter attack
: \- b6 o- I2 X, O0 J反夹 (反夾) fǎn jiā - counter pincer2 u5 O, m. K! w* Y) o
反提 fǎn tí - recapture
0 r. g! ?: r- s; g5 \5 D: m8 p; x方法 fāng fǎ - technique*( U* {8 X0 g0 B
方四 fāng sì - square four' S) a+ h" y. Z9 A. e4 Y
方向 fāng xiàng - direction*
* ~: i' b% X; _5 T方形 fāng xíng - mouth shape
# p" S: Y0 L. p' X- s+ ?. H4 G3 r防 fáng - defend*8 z, S4 R! J# \: V8 H
防守 fáng shǒu - defend*7 f) K  _, U9 G9 M
飞 (飛) fēi - knight's move, a2 t  x8 B3 |9 p+ I) f; G7 x6 @
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete! H! `* U% N* B  }
飞压 (飛壓) fēi yā - press
$ v/ x0 k) o0 A3 L+ l( T3 e废着 (廢著) fèi zhāo - useless move
6 S( |" ?8 O1 w" L1 ~& v废子 (廢子) fèi zǐ - useless stones
5 k7 x- K% ?1 j& C1 f5 Z# N. A分投 fēn tóu - splitting move  W* n  e' i, r* Q, G& E4 ?( K
分先 fēn xiān - even game
9 T! S( n" S8 d$ O封 fēng - seal in*8 w: o. U/ @9 S* n
封手 fēng shǒu - sealed move
- ~& B" i% J2 P! B8 u封锁 (封鎖) fēng suǒ - seal in** O# t: L& R7 Z( M
浮棋 fú qí - floating stones" N& [( W" t6 B+ T  ]
浮子 fú zǐ - floating stones7 Q; f$ s, t! A* G. L; w/ r3 S& |
负 (負) fù - lose*
' W! f; K- i: G  r复盘 (復盤) fù pán - game review
# v% P/ A& L3 \
* _4 Y, O7 `# ~/ j8 M) d# W- r: @( N$ ^; @% F' o: r
G
. J% o- `: H, ~/ [概念 gài niàn - concept*
7 _1 J* U6 X0 |3 q感觉 (感覺) gǎn jué - feeling*- U+ h& m% o- {3 y" g8 a. Y2 V3 y
高 gāo - high*1 l$ I% Z* e/ r/ f- K
高级 (高級) gāo jí - advanced level*
* ~$ j; W2 Q- l: f3 z' y* ?高目 gāo mù - 4-5 point
/ h, U. M4 n+ B7 e根据 (根據) gēn jù - base** _) x0 l4 @5 f$ m# x
根据地 (根據地) gēn jù dì - base*( |9 u" T* N+ }% l, w* v! t& m
攻 gōng - attack*
( E$ h" d6 ]( a, P9 H1 q) \- r4 f攻击 (攻擊) gōng jī - attack*
8 F& H$ S4 _( I# B$ q9 u+ u3 `共气 (gòngqì) - shared liberty: |: ~; D6 Z  z4 T6 J
公气 (公氣) gōng qì - shared liberty
; n' C, J. [& @# ]# V/ e8 O攻守 gōng shǒu - attack and defence*! o! e! A% P# M6 W  U) j
共活 gòng huó - seki1 H* B" m6 R: M; e- A+ s: p# K
孤棋 gū qí - floating stones( L4 l5 a2 X- i
挂角 (掛角) guà jiǎo - corner approach, M0 V5 C, N3 P3 L* Z
拐 guǎi - bend*. }% z6 [' n# ~8 H3 e7 ?; D+ R
怪着 (怪著) guài zhāo - ghost move
( A( s8 M. ~+ i+ L关 (關) guān - one-space jump* U5 R1 \6 r# t3 G6 r" [
官子 guān zǐ - endgame
2 P, f9 e& m, B4 L- Z2 q0 f龟甲 (龜甲) guī jiǎ - tortoise shell+ D: L4 x* |  s! M5 y9 e2 v5 q
规则 (規則) guī zé - rules*# H6 H- |, ^( D
鬼手 guǐ shǒu - ghost move
8 K! B. \3 v. J7 p3 `; ^$ u, q滚包 (滾包) gǔn bāo - squeeze
9 g0 j% a- D$ n( B8 [* H9 h滚打 (滾打) gǔn dǎ - squeeze
( k% o1 b! R6 ^. g滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze6 r  X% o# z9 `8 F6 K8 ^
过分 (過分) guò fèn - overplay
) ]! P7 L1 x% L" F0 P国手 (國手) guóshǒu - national champion*
) F( h: i3 l# e5 b& W; m
# h4 n2 c) ?; \
5 T+ b4 d! w7 T* `' RH- T% T* j* X0 u6 E3 s' [- z
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki1 e' t# p& g' U, V, @
好点 (好點) hǎo diǎn - good point) I6 E2 {. O6 I# {" b
和棋 hé qí - draw*; ]9 P  H- V/ b
黑 hēi - black*0 X) W/ i9 q  r4 {  {/ C
黑方 hēi fāng - black player*; l; P2 b2 B7 S2 p' s  m+ `* N
黑先 hēi xiān - Black plays first*; K9 c7 F; E# q3 r+ s. [
猴子脸 hóuzǐ liǎn - Sake bottle shape
% i& N  l/ @, E( V7 Y% `' l厚 hòu - thick*' j4 ~1 f3 i2 |/ u4 H
后悔 (後悔) hòu huǐ - regret*
( c* p2 E. M# e: w  c) e后面推车 (後面推車) hòu miàn tuī chē - pushing from behind; S& T! T1 y/ i" H2 d( _7 @
厚实 (厚實) hòu shí - thick*% X# s7 a' ?8 [" i' Y
厚势 (厚勢) hòu shì - influence*1 p+ V+ w, e4 n/ g( ?+ Q: y- e
后 (後) hòu - after; later*& a' n; a; \7 r" w' U0 D
后手 (後手) hòu shǒu - gote
% ^2 w0 e7 d+ q5 k0 s; n* a后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
0 O' \# F2 h% }7 F后续手段 (後續手段) hòu xù shǒu duàn - follow-up
" J  P* F' y. D; v0 }. {后中先 (後中先) hòu zhōng xiān - gote with hidden sente( I9 a$ A) u0 W% S- n: V  k; F
虎 hǔ - tiger's mouth: t, a5 E9 m: f- z
虎口 hǔ kǒu - tiger's mouth
0 w$ m; d3 Q. R0 {互破 hù pò - mutual damage' ^' N/ K! k% r2 F8 Z, {" x2 B
互围 (互圍) hù wéi - mutual surrounding of territory% _3 M3 K. j6 ]  m" f
花见劫 (花見劫) huā jiàn jié - picnic ko
1 M2 X7 A9 ^9 z# r6 h5 F花六 huā liù - rabbity six5 y) N) _3 x! i$ J* ~( F0 M
花五 huā wǔ - crossed five
+ j/ s' Q; x7 Z- m3 i' |还原 (還原) huán yuán - transposition
) c3 ^8 N6 f% a' W9 Q2 Z; i缓 (緩) huǎn - slow*& A6 k1 q( G, \( c: I. R9 R6 x# G( ?
缓慢 (緩慢) huǎn màn - slow*
; B+ Y+ ~! C0 M缓气劫 (緩氣劫) huǎn qì jié - approach ko
9 m: }2 O: o4 O; \缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
4 D  ~! a5 A( u9 j2 B, T0 H; |7 Z3 P缓手 (緩手) huǎn shǒu - slow* E6 ~* Z- q! `, C
缓征 (緩徵) huǎn zhēng - loose ladder5 o! l: Y- T& Y, k- u9 o% G2 V8 e
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
2 V' v4 ^* B, r* v- g" h) N黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique7 n5 {2 y- C$ U- e+ M
回手 huí shǒu - take back*
7 S1 C7 s* A0 s: T  Q( e回提 huí tí - recapture7 D) {" G# T% j% H7 A
悔棋 huǐ qí - take back*5 r3 N  W  k$ y+ ~# }7 _* B& B
活棋 huó qí - living group) N1 k  y# S8 g

4 y8 Q' T* j# f6 B# a# [0 e. ~+ _2 G7 l. p
J7 M) {0 L% p" h3 X
急 jí - urgent*
2 w2 [$ ]& s$ o; f  a级 (級) jí - kyu
9 p1 Y$ y8 @' x0 V/ _急所 jí suǒ - urgent point9 {5 x3 O; R: l: v; v
挤 (擠) jǐ - bump into diagonal; choke; atekomi
3 D' u7 y! e/ S- H2 D技巧 jì qiào - technique*+ t# k8 W$ \! K" Q
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
( ?- \/ T9 E0 Z佳 jiā - excellent*2 p5 N5 [# X5 @% Y; c
夹 (夾) jiā - clamp; pincer0 _* D  y7 s  I& V& A0 Q
枷 jiā - net
+ r0 u; E+ v. E* [4 L枷吃 jiā chī - net& _4 K6 ~! x  X' d) X; |! `6 Y( R
夹攻 jiā gōng - pincer1 L6 X* Z2 b0 ^; i# e) G- @3 ?$ A
假劫 jiǎ jié - false ko threat/ m2 |+ k5 X; b2 }7 p6 R9 l
假双活 (假雙活) jiǎ shuāng huó - false seki
: z4 i! N9 n) m+ w9 t假眼 jiǎ yǎn - false eye, F/ r7 S+ g' ~9 u6 T
假眼活 jiǎ yǎn huó - two-headed dragon6 \: L8 A+ D, E4 G6 U" l# T; }
尖 jiān - diagonal& A& t3 ~$ n& a  d# y1 n' A2 U9 \
尖冲 (尖衝) jiān chōng - shoulder hit$ \( O& y- w2 I3 M  h
尖顶 (尖頂) jiān dǐng - diagonal attachment2 p" k6 B7 ~- S8 e* }
坚实 (堅實) jiān shí - solid) n* i2 `9 @; f# H& g
见合 (見合) jiàn hé - miai
( U3 T7 o7 X' H4 }7 q! z教 jiāo - teach*
0 x0 b- K7 \8 Y1 j交叉点 (交叉點) jiāo chā diǎn - point8 v& B& b' B1 L* A
交点 (交點) jiāo diǎn - point$ c" a8 p3 z/ S3 H1 ]% B5 d
焦点 (焦點) jiāo diǎn - focal point*
) ]- E2 D3 A( H+ n" \交换 (交換) jiāo huàn - exchange*
3 ~3 L$ C. y4 D$ Q3 y2 h角 jiǎo corner (angle, horn-shaped)*9 C, U$ i/ @7 y# ^+ n( W' T+ O
叫吃 jiào chī - atari
0 k/ s1 s; w8 D  Q- J' J$ R教师 (教師) jiào shī - teacher*
- u' O' d7 Y* M5 [教室 jiào shì - classroom*: _+ [" k1 A3 O( A/ h2 B8 M0 c
基本功 jī běn gōng - fundamentals*$ g8 i$ H: e% b" x6 D, r- e
接不归 (接不歸) jiē bù guī - connect and die
$ }7 Z6 b+ L& N: I劫 jié - ko% ]/ K6 g3 i* x) d
劫材 jié cái - ko threat
+ I& V. B1 y/ P- B4 ~1 h9 }结果 (結果) jié guǒ - result*
  R2 E+ Z, r8 E劫活 jié huó - live by ko. B  d* L7 \9 _" H) i0 N- {1 T0 m6 H
诘棋 (詰棋) jié qí - life and death problem
# x% |. L5 Q* r& C劫杀 (劫殺) jié shā - kill by ko+ C1 F/ v, y/ V1 T
劫争 jié zhēng - ko fight
" l' y9 g; S* T9 }( L2 c3 s解答 (jiě dá) - answer, solution*
  Y3 Y, O: h2 u  ?$ x( Q金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
( _- R2 x# N) ~金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
9 d9 a" M; ?/ X紧 (緊) jǐn - tight*
$ V. U+ n  c7 O9 A紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
9 z: l: a/ T) |( D, x( Z2 s紧劫 (緊劫) jǐn jié - direct ko2 p+ E0 a2 }- K# H% n
紧气 (緊氣) jǐn qì - reduce liberties2 Y5 Q; `& I) W6 S
紧气劫 (緊氣劫) jǐn qì jié - direct ko
# C" p0 v. U; H) r+ L禁着点 (禁著點) jìn zhāo diǎn - illegal point' }9 F& k, Y( v, A) O% F& ]
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
) n% G3 L+ J' `! a# M5 F" S) a净活 (淨活) jìng huó - unconditional life
3 J1 K4 ?6 U* t9 E+ I2 B1 w% ?4 K净杀 (淨殺) jìng shā - unconditional death
& m( y& e& n# S5 J4 _; E' o' p7 x/ ]. m# M2 {净死 (淨死) jìng sǐ - unconditional death
1 B# U" p( a) c3 Q( F& m救 jiù - rescue; save*
% W% ]* Q( U$ m. x: X8 F) f聚 jù - placement inside opponent's eye0 j% @" q$ x8 P4 E* m
俱乐部 (俱樂部) jù lè bù - club*% o/ Z1 q1 L3 B% T$ P4 d  ^
聚六 jù liù - six-space killable eye shape$ f8 s1 y/ o& I% Y( `/ ^
聚三 jù sān - three-space killable eye shape
  B- r* C) r5 q1 n" u2 r+ y聚四 jù sì - four-space killable eye shape
: v0 A9 p9 a+ s0 {0 x$ w/ J聚五 jù wǔ - five-space killable eye shape/ X& p# u7 q; V0 g7 _
决战 juézhàn - decisive battle*6 {9 D6 p  N3 {
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*3 J8 N! D. r( C$ \; i1 H- k, N
" z% F/ ]/ ^5 R  J2 V2 R* T

2 k, @6 V; [$ wK
% H* i  x/ V  k' [! Z9 f卡眼 kǎ yǎn - falsify eye
! t' T) ]! i3 N9 w4 a8 M& T$ P开拆 (開拆) kāi chāi - extension
# e. p; t$ x/ k$ T$ \( z开花 (開花) kāi huā - ponnuki  r. C4 O2 }! ?* v- u1 U
开劫 (開劫) kāi jié - create ko3 G' p" s2 w: G% d
开局 (開局) kāi jú - opening
3 Q; N8 v( j' s8 t1 z" z看花劫 kàn huā jié - picnic ko: j& {+ e8 U, @9 g+ u! }3 V2 T
抗 kàng - to resist, fight; to oppose to defy*9 @# G1 m7 k* Y6 ~% [$ ~+ K; V5 U
靠 kào - attach one line higher than enemy stone5 @* {+ f, R$ j3 N6 u
空 kōng - empty*0 r! w  I0 r1 o0 \+ e( i
空间 (空間) kōng jiān - space*" x& E# Z, ^3 v  U6 ]+ ]
空三角 kōng sān jiǎo - empty triangle
5 H0 F( }+ ^9 W8 W' ]空 kòng - territory*
* g7 ?( L; a4 p* s跨 kuā - attach at waist of knight's move! \8 M4 h4 Q- P3 I" f7 X0 \
跨断 (跨斷) kuā duàn - waist cut+ A6 @2 T1 F9 F6 [! O# o
快 kuài - fast*
: k% u+ h- _0 P* `/ x+ w4 Q快棋 kuài qí - blitz game8 g+ }8 i8 o, R& i; n/ y: s5 y
宽 (寬) kuān - loose; wide*' I+ j: p& `7 l
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties, d% Y) ~" c: B3 P. S+ Y9 H' r
宽气 (寬氣) kuān qì - increase liberties
# V/ I( v3 |' O  s宽气劫 (寬氣劫) kuān qì jié - approach ko8 v2 }3 F+ `5 l7 @/ Z: S2 O
亏 (虧) kuī - loss*
3 i! T& y9 k- l) i2 A6 b9 |亏损 (虧損) kuī sǔn - loss*
) L; C- K, G9 H' c( S8 X3 H% m. f5 U! l扩大 (擴大) kuò dà - enlarge; expand*2 m: L' I$ `3 m- c' {, _$ o' K
扩张 (擴張) kuò zhāng - enlarge; expand*) J. y6 p' x: q! V
[edit]0 l9 [5 Z+ d" G  D" H
L
: n3 n) k+ m+ f2 [% R3 i赖皮劫 (賴皮劫) lài pí jié - many move approach ko
2 W0 q, o* a. t. t1 _/ Q) O拦 (攔) lán - checking extension; prevent opponent's advance*
/ Y" g9 y: R: n2 [( {( V: `拦逼 (攔逼) lán bī - checking extension
! P9 r* D+ M' b/ \, H烂柯 (爛柯) làn kē - ranka$ m8 ]/ f. c+ _
老师 (老師) lǎo shī - teacher*  t/ L( ]! T6 F, ?7 e* ~
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
1 c  Q9 ?2 z8 k; u+ E+ [类型 (類型) lèixíng – pattern, type*
  v! F( R! V  _$ l  w  k冷着 (冷著) lěng zhāo - unexpected move, r2 Q9 ]5 _$ ?. m- Q
利 lì - profit*
, v1 X0 V7 D+ d  F, g立 lì - descent; stand
- U" I5 J, `$ k0 i利用 lì yòng - make use*8 {' x; W' P8 U( _5 A2 p
连 (連) lián - connect; continuous*
! m8 U, @- a! ^# v连扳 (連扳) lián bān - double hane3 _1 x4 f) c7 x+ ]+ k, I- S
连环劫 (連環劫) lián huán jié - double ko' t, m7 z- K" L5 C
连接 (連接) lián jiē - connect*, \" W( c0 b/ r& C, O2 m5 }; u
联棋 (聯棋) lián qí - pair go
! L0 a) }3 [2 A  d, ~6 G8 `2 r恋子 (戀子) liàn zǐ - reluctance to sacrifice6 }- r6 j& ~6 k& r+ k
两分 (兩分) liǎng fēn - equal*
3 v9 N3 j1 I% ~7 R! S- `5 @: X两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
+ {8 v+ z! j9 O8 a3 e# D( C劣势 (劣勢) liè shì - inferior*9 D6 ]' J( F, ?% b' W! @
裂型 (裂型) liè xíng - split shape5 e8 h7 U7 f; u% W
龙 (龍) lóng - dragon*2 t" n' `& @9 E1 w  x  I) o* W
漏着 (漏著) lòu zhāo - oversight
  W0 S6 j/ I) Q9 O1 v' l落子 luò zǐ - playing stone on board! {! f: J0 c/ z1 k$ k/ j
$ O' @3 B/ E) `& i. R

6 r  C) ~& K0 [! |0 O' g9 }M
. S6 E( h, l& @' |! J8 l  V% W满意 (滿意) mǎnyì - satisfied*
2 G; \% q- M# g0 e慢 màn - slow*
8 ~% K3 ^  ^" v& W+ c% N盲点 (盲點) máng diǎn - blind spot
, ?: D- ^2 r+ k" e梅花六 méi huā liù - rabbity six
0 k4 P0 ?- }& }4 x; q梅花五 méi huā wǔ - crossed five
1 t: F( Z4 f/ x* y# a( a门吃 (門吃) mén chī - capturing technique by atari$ C3 w% g9 h" D; n0 E  F3 [
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening8 Y8 f- }1 H! a, M; a9 x
妙手 miào shǒu - excellent move5 E/ Z7 ?8 Q; M. H9 u
妙着 (冷著) miào zhāo - excellent move
4 c6 P3 V: P4 G" z+ E- o模仿棋 mó fǎng qí - mirror go
1 J$ _- U: C% ?5 G7 k模样 (模樣) mó yàng - territorial framework
6 b1 Y& v: D; k, D0 b0 x6 m) B目 mù - point of territory  X/ u  e( }3 q$ Q
目外 mù wài - 3-5 point' w' M; Y  \9 f; l+ R) U  _& j* t

  @5 @# V0 E! o! ~' j; N1 U9 H% R- W4 Z" ^
N2 G+ @' u4 D9 i  t7 G& n9 ?
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
2 Q" a$ }! q4 }5 d1 H* K逆官子 nì guān zǐ - reverse endgame move' K- H7 B' Z- ]6 k0 n
逆先 nì xiān - reverse sente! z* m, A- ], h& n  x+ p
逆先手 nì xiān shǒu - reverse sente9 v+ D$ b( _# c$ I: J
逆转 (逆轉) nì zhuǎn - overturn game
# j0 E2 b, n7 W8 N粘 nián - connect*
5 {7 \0 D; U$ v  X' d$ V8 i+ C& D凝形 níng xíng - overconcentrated shape
. B/ R  w6 p, K) ]+ _扭断 (扭斷) niǔ duàn - crosscut1 T( i0 \% Y7 l6 j0 s) K$ U
扭十字 niǔ shí zì - crosscut. H! @1 x- S; E% F# @  Q$ V, y
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
& K4 {8 N  `6 b* ~0 ]  Y4 W9 ?" B扭羊头 (扭羊頭) niǔ yáng tóu - ladder& r" x. Q& S) O
/ e; T( z3 m+ W' m- B

$ O# T7 U; w, ]9 l1 mP4 d$ P; m# \2 K9 T
爬 pá - crawl*
0 H: M, e; P1 f6 j5 O5 k盘渡 (盤渡) pán dù - bridge under
5 @. \. M! |5 C$ J* J1 j/ r盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner1 Z. [9 p5 Y2 E& z  c4 i+ _
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner6 e2 i  i2 J0 U
抛劫 (拋劫) pāo jié - throw-in ko
2 x" J+ F( [% y% n2 W( q  [/ K* e& u* p配合 pèi hé - coordination*
0 X' V. D7 D# ~碰 pèng - attach to the side2 I; g3 b2 H  R; Z2 v8 e( ?  B9 \% I
便宜 pián yí - profit*
' s& w, m1 m) x8 E8 V2 @骗着 (騙著) piàn zhāo - trick play, hamete7 m/ S* o2 B$ H# j$ w3 Z
平衡 píng héng - balance*. s+ m6 O6 Y& J+ J4 U9 j  i
破 pò - break*
+ _3 P% m$ \  T2 D8 \5 R剖析 - pōuxī dissection / self-analysis) ?1 ~# H+ H9 W; m& }" z" ^
破解 pòjiè - solution, answer to a problem*; C! ]8 S7 s$ T' f
扑 (撲) pū - throw in
0 w- B. |& E! r' }5 {0 G0 N$ U葡萄六 pú tao liù - rabbity six/ T3 ~3 G7 a) i+ Z6 S
谱 (譜) pǔ - game record* w" v* |- z6 }7 Y8 P
普通 pǔ tōng - common*
8 @# P6 ~7 n- B( {" l[edit]! G8 V) q& d% P& Y8 }7 N. r
Q2 S% a1 e. Y, d) t, d$ v& T7 X# r2 R
欺着 (欺著) qī zhāo - trick play, hamete  j3 w! @( ~& }8 g& h" z# r
棋板 qí bǎn - go board. ^. H) I8 |: b" _
棋风 (棋風) qí fēng - playing style
( R7 e& K7 M. M- _" n棋盒 qí hé - stone container
! X* |' e# ]$ V: D棋筋 qí jīn - key stones% c$ Z1 W: Y  ]+ s
棋精 qí jīng - key stones
$ p9 z3 q/ D$ n' h棋理 qí lǐ - go theory5 x6 l" ?# w- ]5 x% k+ D0 t
棋力 qí lì - strength in go$ b" P0 g3 @( j7 Z* G/ s
棋盘 (棋盤) qí pán - go board* m: o  C! [1 W. z, c- w% @
棋谱 (棋譜) qí pǔ - game record; a8 Y! X0 d8 K% m$ O
棋石 qí shí - stone) N/ J" ~. p& x1 P# K! s8 K
棋手 qí shǒu - player*9 E6 {; X+ `) E" o, ~
棋书 (棋書) qí shū - go book
2 r, y; ^' L7 n& S% _3 w# N棋院 qí yuàn - go institute- I( H' b$ q: E1 \6 M
棋形 qí xíng - shape
  i0 j' i* B+ o$ f' ^棋钟 (棋鐘) qí zhōng - clock*
6 [7 B2 v1 E2 H/ c, L9 e" z棋子 qí zǐ - stone: _& y- Q/ d- z
弃 (棄) qì – abandon, to discard, throw away1 d' _1 n( _) B0 X# L- ~% r/ A
弃子(棄子) qìzǐ - sacrifice' ^4 k% h, b' k& X0 e/ D
气 (氣) qì - liberty7 r* F6 f; d8 [; U
气合 (氣合) qì hé - fighting spirit
8 s6 n, C( \' ?- E3 ?- `% _5 ^气紧 (氣緊) qì jǐn - shortage of liberties8 Y6 W0 l0 o3 N" ^! T" s6 B7 P
前 - in front, before*
  q9 G$ u# G2 @4 N/ Y浅消 (淺消) qiǎn xiāo - erasure
8 q" Q2 u; ?* F* h( ~' j: A墙 (牆) qiáng - wall*) n4 N# ?0 |/ C: ~5 c  e
强 (強) qiáng - strong
& [2 g4 w1 d& I  W墙壁 (牆壁) qiáng bì - wall*" z/ n3 [3 P3 A5 O- q
强棋 (強棋) qiáng qí - strong group
/ ]; L  I2 Y, K- j+ D8 w巧手 qiǎo shǒu - clever move% x8 l7 G0 E; L
巧着 (巧著) qiǎo zhāo - clever move
6 j$ x0 T; ?7 o切断 (切斷) qiè duàn - cut*
7 ?4 }  `" z% E; g2 E侵消 qīn xiāo - erasure7 s* i) d( ~1 N
轻 (輕) qīng - light*) D9 @3 m3 k' H/ {
侵入 qīng rù - invasion7 F1 \( V5 H7 c( N/ @* m% q
轻盈 (輕盈) qīng yíng - light*
6 ?5 _0 q2 G( T- l* k求活 qiú huó - make life% D6 @# Q) t2 b0 l
曲 qǔ - bend; e" ]- n" M" L
曲尺 qǔ chě - carpenter's square7 K9 Q, r, H, t$ c5 K5 r4 Z
曲三 qǔ sān - bent three
3 k' ^2 f# t# j- A' j# F曲四 qǔ sì - bent four
6 y, ?1 \/ b* i2 U- f7 c9 y5 U觑 (覷) qù - peep3 M* _5 z! ]4 ~) e
权利 quán lì - privilege. }  F) ]6 |3 t9 _
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
5 _" M4 u$ o+ L  C9 S% I. r( n, x: z6 T/ @5 `, A# f- l# D
9 L7 j" g' w/ ?  v( F# ^" {& c$ _/ O4 X4 e
R" r; c  k" f# q
让子 (讓子) ràng zǐ - handicap# |+ Q+ n' P& Y- X1 _6 \7 R( {) P
让子棋 (讓子棋) ràng zǐ qí - handicap game! z7 U# t: l2 B: \
认输 (認輸) rèn shū - resign*
" L( C1 z6 j/ ?  }: x弱 ruò - weak*
8 _! ~8 S& Q5 W1 h弱棋 ruò qí - weak group5 E: \8 o3 Y+ O

/ R6 c" J7 l" t* g$ J$ o; W( v) B- h4 P0 j7 v
S4 G, s9 V7 K  K1 n4 B  B. c! p
三间拆 (三間拆) sān jiān chāi - three-space extension! R9 [  J$ t. U2 M& y& k2 t1 i" }8 y
三间跳 (三間跳) sān jiān tiào - three-space jump1 J+ S( D+ k1 j- j: z
三劫 sān jié - triple ko
7 l8 O8 x$ G3 T1 }+ @7 v; h三劫循环 (三劫循環) sān jié xún huán - triple ko
6 ?# ?7 p% U4 Y8 U& T  ]三连星 (三連星) sān lián xīng - san ren sei
8 L0 z1 u( o. q/ ^5 [+ Y. m% q) I三目正中 sān mù zhèng zhōng - center of three stones# Q3 @" g% g* I6 Y
三三 sān sān - 3-3 point( T' M1 v3 ?: q7 k, o
三手劫 sān shǒu jié - two-move approach ko! E; {8 }9 w0 M8 O+ T
三子正中 sān zǐ zhèng zhōng - center of three stones! C9 \5 E/ v6 ~; M$ i3 @" H* I; z1 r
杀 (殺) shā - kill*+ E3 E6 e" m7 f5 Z* M8 ~
杀棋 (殺棋) shā qí - kill! ]0 O1 B% O( z4 v% W' h$ A; {" y* f
杀气 (殺氣) shā qì - capturing race1 v' r- S' k- L* A; T( Q
上 shàng - upper*$ c. T$ ?* b' ?! p
上级 (上級) shàng jí - advanced level*1 X8 Z1 c7 ?  k3 i5 P1 K
上下同形 shàng xià tóng xíng - symmetrical position8 e2 Q$ x" F& s5 }' G9 U
稍 shāo - somewhat; a little*# C: W( u! O/ L, p1 y' w
伸气 (伸氣) shēn qì - increase liberties1 |( |7 h! f5 P! O4 h1 j
伸腿 shēn tuǐ - monkey jump! y: r1 K0 R+ `9 y
生死劫 shēng sǐ jié - all-dominating ko$ F  [: s6 G' D0 b$ t
胜 (勝) shèng - win*
* @: J+ T6 B0 c: j$ v胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
- H8 V/ V1 B5 f胜着 (勝著) shèng zhāo - winning move
( B( F0 A4 ]- D! C$ @5 `失败 (失敗) shī bài - failure*
6 \- V$ I5 l% n: C: T- t6 Q/ S! J实地 (實地) shí dì - solid territory
& v& a0 Z5 G% r/ X! O( l' m十番棋 shí fān qí - ten-game match
+ H. l0 l2 x: P' N9 {9 Y5 A实接 (實接) shí jiē - solid connection9 H1 _0 J/ `+ u) H
石塔 shí tǎ - two-stone edge squeeze
/ p# M2 x3 n* Q7 k实战 (實戰) shí zhàn - actual game situation
) m# G& N9 ?& ^8 g( I5 I实战手 (實戰手) shí zhàn shǒu - situational move
, `2 d0 f6 |2 A8 f, s% ~. h势 (勢) shì - influence*- l* s0 z. O+ X0 Z
室 shì - house; room*0 S$ s' H2 ~7 B2 P1 f' F1 B
势力 (勢力) shì lì - influence*
) i8 w& `: J& u5 P$ C* M  ?$ G试应手 (試應手) shì yìng shǒu - probe: k' m9 f" Y" H/ j2 z* h
收官 shōu guān - play endgame
3 d  C1 x& g$ a收官子 shōu guān zǐ - play endgame
$ Z1 G9 l; ?% g- [8 q8 z/ y收后 (收後) shōu hòu - last play$ ~" c3 c& q! I. i
收气 (收氣) shōu qì - reduce liberties
$ \* j' E' [' J* f! ~5 x+ V% }守 shǒu - defend*
) a+ W4 j& u5 }8 a6 u- A6 x手 shǒu - move
; @2 ]$ s* g! V# I手段 shǒu duàn - technique*
4 K$ h$ ?! Z/ a( D  O9 B. i( ?4 y手割 shǒu gē - reorder sequence
1 J6 X) G" ^9 b守角 shǒu jiǎo - corner enclosure: {% p. |$ G2 D9 @7 l
手筋 shǒu jīn - tesuji3 E. C- |% h/ }* P
手顺 (手順) shǒu shùn - sequence
$ u3 y9 M+ j7 \+ r9 i$ c; g. {% L手谈 (手談) shǒu tán - hand talk5 Y) u3 ?3 j0 v: j+ D$ j6 t
授先 shòu xiān - one stone handicap* V* T% s0 H2 \7 ]" O0 Q
授子 shǒu zǐ - handicap% k' w. B2 V( S6 Z+ P/ R, y
授子棋 shǒu zǐ qí - handicap game8 l- l6 i; H0 B
书 (書) shū - book*
6 Q( J& c+ L- I3 b5 D) J( {3 c! V输 (輸) shū - lose*
- ]! T6 ]9 a; x* y% D' q% S8 S书本 (書本) shū běn - book*, }0 g3 s5 c1 B$ f; B
数目法 shǔmùfǎ - territory scoring& Q0 h. g1 L" a' h; X' p
数子法 shǔzǐfǎ - area scoring2 c$ P0 y* ?3 f: c5 d
梳形 shū xíng - comb formation
) w% {4 E/ s9 Y1 @% w& f# ?8 R4 B梳形板六 shū xíng bǎn liù - comb formation
6 X! u# A$ Y7 _( E1 M% x8 k双 (雙) shuāng - bamboo joint
  w6 z/ Q2 C: x; A8 w双吃 (雙吃) shuāng chī - double atari/ }0 m2 `5 }( z; R: L& [
双打 (雙打) shuāng dǎ - double atari
6 u( u$ G- W+ b! I6 U0 {6 j双打吃 (雙打吃) shuāng dǎ chī - double atari
  Y9 f( s$ S6 S/ D/ c2 |% h双倒扑 (雙倒撲) shuāng dào pū - double snapback
; O9 D( D* ]! j& Y# G双方 (雙方) shuāng fāng - both sides*9 f7 D  N- s0 `2 _, P
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
" [1 |8 |' ^  y双挂 (雙掛) shuāng guà - double approach+ N: ~- K! V3 H! G7 l  c. k& ?0 b6 |
双虎 (雙虎) shuāng hǔ - trumpet connection' e8 t8 X0 W& {6 w7 ?; c- j  `
双活 (雙活) shuāng huó - seki
; J' B# K2 z5 r/ q双叫吃 (雙叫吃) shuāng jiào chī - double atari, q/ k' [7 \$ R& K
双劫 (雙劫) shuāng jié - double ko
3 _9 r; w0 j, j! L双征 (shuāng zhēng) - double ladder
/ Z0 v4 f' s# I1 x顺序 (順序) shùn xù - sequence*
* O* ]+ C% O6 |+ g& Z, A死活 sǐ huó - life and death# W9 \  c( G  ~1 V1 @
死活题 (死活題) sǐ huó tí - life and death problem
; B7 y+ L9 l! e, g; f* n死棋 sǐ qí - dead group
/ L' m1 m7 V5 {; j. q死子 sǐ zǐ - dead stone% t. ?( O9 j- {' H+ g
四间拆 (四間拆) sì jiān chāi - four-space extension1 g4 k; S: R) w; M) |' k
四角穿心 sì jiǎo chuān xīng - occupying four corners and center8 g; F6 `, Q7 }+ v
四劫 sì jié - quadruple ko
% N# }0 V/ O1 ?* P* X5 y/ q0 i四劫循环 (四劫循環) sì jié xún huán - quadruple ko. {& O! J4 m8 t8 K2 b6 Z+ J
四连星 (四連星) sì lián xīng - yon ren sei* t8 e9 A2 }0 r- I) ^+ `5 k
松 (鬆) sōng - slack*" a. I/ |- ]$ d6 P* V' v7 ~
松气 (鬆氣) sōng qì - increase liberties; Z& h: g& u+ h9 R
松气劫 (鬆氣劫) sōng qì jié - approach ko2 \3 K7 q, v9 }  V
俗手 sú shǒu - crude move
& j8 e+ T' N' U# t. z4 P) N  W随手 (隨手) suí shǒu - hasty move+ |; C' d3 L3 q0 p* ^
随手棋 (隨手棋) suí shǒu qí - hasty move
  Q/ ?: e0 C& [损 (損) sǔn - loss*
7 ~; V' U& s: J' p( I, u; K损劫 (損劫) sǔn jié - losing ko threat
: j; c8 ]4 ]* r  ?0 ^* Z) M. |损失 (損失) sǔn shī - loss*
  E$ M# D$ A, H9 k0 s顺序 (順序) sùn xù - sequence*2 m3 m  b+ J; r) P! R9 q

7 P0 }9 \, D& i& l* S6 ]& ]& z9 k3 w+ K' f8 z" j) p' c
T
9 S" c8 ~4 d* A台象 tái xiàng - Tower& b. o: {. N& q' _' V* r
弹性 (彈性) tán xìng - flexibility*8 ]7 Q% M$ Q9 t) R  H
搪 táng - block*) Y2 {, ?; R6 H* G% z
套劫 tāo jié - two stage ko6 B( @) k8 ^) X, ^& ?7 \3 q8 t8 X
逃 táo - escape*
& q1 o" p2 u/ ~" ?) |; W6 y2 T逃遁 táodùn - to escape, to run away, flee*
+ v2 O) h# ?  `. c9 `( S逃生 táo shēng - escape*+ _+ q1 ^( n8 k5 j1 E
腾挪 (騰挪) téng nuó - sabaki
( U! L) N, M: x" A/ `' j# v% |提 tí - remove from board
3 m# F! K5 }7 _/ r提劫 tí jié - taking the ko
6 S0 q& B  L1 w! E提子 tí zǐ - remove from board
, p8 J& P+ y( q4 E5 a1 k天王山 tiān wáng shān - tennouzan& {1 Q" s9 R, y7 |; n7 W9 X  `" O- i
天下大劫 tiān xià dà jié - all-dominating ko
; y$ q- I! v4 I9 k" x" |& W. P# c2 g天下劫 tiān xià jié - all-dominating ko
9 H' u7 g# s8 g1 [- r天元 tiān yuán - tengen5 |5 Q) f" V2 N# E8 ]
跳 tiào - jump*
# i2 H" u- R" o  u贴目 (貼目) tiē mù - komi
  t( w' M3 f- I7 J! e铁柱 (鐵柱) tiě zhù - iron pillar*
: r3 j2 @# J/ p$ z' A挺 tǐng - push up; stand*
0 i  X: B9 u$ R# Q投降 tóu xiáng - resign*, Q2 T* U' _" ]" o0 c/ z% r
投子 tóu zǐ - resign/ m% X' ^& \+ V& p! }9 U
透点 (透點) tòu diǎn - placement
$ s* ]4 z4 Z  N  A7 c图 (圖) tú - diagram*
( Z) d9 M" c( V退 tuì - pull back* Z3 K. t& W0 L  Z& q* Y
托 tuō - underneath attachment3 {; Z: j8 C* C
脱出 tuōchū - escape, break out! `3 y. Q; w! [0 f; A
脱骨 (脫骨) tuō gǔ - under the stones# c* G3 O0 U# @6 U1 w" @
脱先 (脫先) tuō xiān - tenuki$ P0 Q' J; R8 J
: l0 ?& z$ V5 Z/ r% S* R" W

- u. c( X) v8 T( Q2 MW! c! ]* ^: p. X' j
挖 wā - wedge: a2 X3 j; F3 D, B* W7 _6 i
外目 wài mù - 3-5 point
5 @1 n9 [3 x7 `- x外气 (外氣) wài qì - outside liberty
; x. \* ^3 P7 H2 H) ]弯三 (彎三) wān sān - bent three
' W1 R1 Z& T1 K. o2 g% H: }- n8 h弯四 (彎四) wān sì - bent four
9 W; ]# L" ^  r1 G7 J5 w+ [9 ^. N万年劫 (萬年劫) wàn nián jié - ten thousand year ko
* m" U( a. c4 k0 T, M, G0 g9 ~围 (圍) wéi - surround*
, U+ R' l4 c0 S$ Q# z9 J# P0 `1 P围棋 (圍棋) wéi qí - go
- o2 w& X& [8 E$ l6 O4 f. E4 C尾巴 wěi bā - tail*+ O% R' Z: j( N, ^% A; M8 m8 _& R  J
味道 wèi dào - aji  Q  |( W. Y2 I, J0 z
文凭 (文憑) wén píng - diploma
( m; j$ \' A+ i/ \2 F' W" u$ n稳当 (穩當) wěndang - stable; firm*
5 b* c$ G) Q, ~7 Y3 k问应手 (問應手) wèn yìng shǒu - probe
: L9 s0 _9 p7 R' I乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest* e1 G& `2 L8 h# }. Z9 a9 P; q
无理 (無理) wú lǐ - overplay; v1 w1 i8 e4 G7 C( \
无忧劫 (無憂劫) wú yōu jiě - picnic ko
5 E4 J8 G* T* v- B1 ]* m- U五子棋 wú zǐ qí - gomoku narabe
& ~3 ]9 y3 F- Q五间拆 (五間拆) wǔ jiān chāi - five-space extension, c, Z/ R! K3 ^
五连星 (五連星) wǔ lián xīng - go ren sei: o3 q, n' j: \& A' G
五五 wǔ wǔ - 5-5 point
) b: p/ B4 p: A; \$ W* d: b* z9 m: M. s. R& V' p9 `. _
6 D/ c+ C! w9 x0 [% ~
X+ G- c8 b% ~! @  V" ^) u
细棋 (細棋) xì qí - close game7 I% _  h, Q# g
瞎劫 xiā jié - false ko threat
: ~) h0 Q3 `/ m; C下 xià - lower*
- i6 O+ p* @5 g- {! N, A7 V下法 xiàfǎ - method*
) h8 J& P7 y9 t% |7 N7 @先 xiān - before; first*
  q  u" f$ K: c7 S9 v先手 xiān shǒu - sente4 n" K8 U/ R. j& k
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
1 h) y- C! e8 [先手利 xiān shǒu lì - forcing move
2 M& T2 @! B) i  X, k( f# U先中后 (先中後) xiān zhōng hòu - sente with hidden gote& T2 M- |& T. V7 B. ^5 P( n
陷阱 xiànjǐng - a trap*" v) W7 T  f' s
象步 xiàng bù - elephant's move
3 e7 C' [" P" {/ S5 J象步飞 (象步飛) xiàng bù fēi - elephant's move' N& A) T0 J8 x. l& ]# L( A5 e
象飞 (象飛) xiàng fēi - elephant's move7 Z9 E) y4 R7 U
向小目 xiàng xiǎo mù - facing 3-4 points) j8 t+ ]# s  `
象眼 xiàng yǎn - center of elephant's move
* M! v% e6 R2 w1 h2 ?5 E, l2 D8 ^消劫 xiāo jié - ending the ko0 Q+ ^. c0 p# S
小 xiǎo - small*
$ H& W* A' x& f% K# F小飞 (小飛) xiǎo fēi - knight's move
9 C) Q) z: A' g9 j. b- ~+ p0 y小尖 xiǎo jiān - diagonal
5 ?, e% K8 A& W& i小林流 xiǎo lín liú - kobayashi opening
5 o$ V6 H! _3 U小目 xiǎo mù - 3-4 point0 p1 u* u$ d6 ?3 ]5 F) Y: Q
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)4 N/ D) p+ ]: w" }: u
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
3 m0 C, b& w$ ^! |& l小伸腿 xiǎo shēn tuǐ - small monkey jump/ m9 ~- j( |9 \; J1 f
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg4 {7 _/ t  Q5 b! p% e; x
效果 xiào guǒ - effect; result*
" z8 W# i6 k9 Z$ v( u. ^- u- |效率 xiào lǜ - efficiency*
: w" p% |( Z6 {0 k" |( R新布局 (新佈局) xīn bù jú - new opening
9 t0 g  x4 a/ C  a) |, r新手 xīn shǒu - new move
. ~3 O0 o6 g- A) m3 q2 d星 xīng - star point: I  v* E& B7 s
星位 xīng wèi - star point
. h! k9 O$ M* J) G' h5 x形 xíng - shape*
! k! a: ?3 \2 ~) B" p% d& y( O# P形势 (形勢) xíng shì - situation*. i) y3 b& [8 t' l
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
1 b3 G+ I1 j! V; b9 f形状 (形狀) xíng zhuàng - shape*
, I) J3 r5 N3 q" N秀策流 xiù cè liú - shusaku opening4 |3 w& M" a9 a2 E
虚手 (虛手) xū shǒu - pass
& w8 t2 c8 J  h虚着 (虛著) xū zháo - pass3 O9 U& v. W  H4 l" @6 g
序盘 (序盤) xù pán - opening
9 Y% z8 V- {3 G' @9 t学生 (學生) xué shēng - student*7 R6 V" x. {( `/ h- T
雪崩 xuě bēng - avalanche*
' C: P5 [! i& e/ j( s; O3 G8 V3 w循环劫 (循環劫) xún huán jié - double ko
& q7 L0 L8 S# f& o$ G; k$ G1 F2 p! |6 z) `  z# N! w; w

* v; [7 q4 n# Z) B7 VY
, T* }. x" l+ L8 p7 w. W压 (壓) yā - push down*: @2 F* k& w% ]" y* N. F5 E
压力 (壓力) yā lì - pressure*5 H( a  ~+ F1 ~" d) f7 R
延气 (延氣) yán qì - increase liberties+ w% z. y& R$ `7 ^8 @+ V6 a
眼 yǎn - eye*
6 l" X1 Z) k4 U$ Y' \$ C眼位 yǎn wèi - eye potential; eye space
. ~3 a6 y0 t! {: u) j1 ~! O9 o眼气 (yǎn qì) - eye liberties* ?# U5 Z1 J: w2 N
眼形 yǎn xíng - eye shape; eye space: t  s0 _  E. s: z
妖刀 yāo dāo - magic sword
# B* p8 w4 X$ p- V摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
7 `2 t% w! d7 A7 K/ a6 B要点 (要點) yào diǎn - vital point
2 g; |4 ]0 W- G6 f0 [3 U; A, g7 A要子 yào zǐ - key stones" m9 ?! j7 R- Y$ p5 Y9 {* ?3 j
业余 (業餘) yè yú - amateur*1 R/ J2 w3 W6 u& d7 W8 H. \
一方地 yī fāng dì - one-sided territory
3 o: ]* E7 s" h0 G* F2 G一间拆 (一間拆) yī jiān chāi - one-space extension1 j+ R# c) Z# ?" V6 h; A
一间跳 (一間跳) yī jiān tiào - one-space jump; g2 E3 {: R( S" \
一手劫 yī shǒu jié - direct ko
/ r8 M1 x/ Z. E' q5 [% e一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
  q+ {7 G3 v4 `( ?/ [疑问手 (疑問手) yí wèn shǒu - questionable move; O' [3 ~" [) l8 I( Y& @
弈棋 yì qí - play game*3 c% O% k* R; A3 f' v: T# B
引征 yǐn zhēng - ladder breaker- \2 S7 ~1 l4 w8 O& ^! O
赢 (贏) yíng - win*: {* ~9 G9 A- A, I- J6 D
应氏 (應氏) yìng shì - ing's
: _/ l& K6 `- r; B* A硬腿 yìng tuǐ - first line descent
5 x+ ?1 x" u! o6 J9 ]: \$ r优势 (優勢) yōu shì - superior*
% R9 U* t/ c* g! _有利 yǒu lì - advantageous*, N/ x2 ~, a8 G" a! ?+ m" _# l
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye. n! X) M/ Y+ h3 x) `6 v& U2 M
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye" i6 I) w, S# e: d- W6 k7 m
右 yòu - right*& l5 o- Q8 ]5 \  ^0 b$ `
余味 (餘味) yú wèi - aji" e4 z% P! L/ w' A, ]/ y
愚形 yú xíng - dumpling shape2 g0 G1 W( P; J9 y
宇宙流 yǔ zhòu liú - cosmic style! l' b. |, k2 V% `$ L8 b
原则 (原則) yuán zé - principle*; g6 F, B/ n; F8 R3 _) m  W2 g
院生 yuàn shēng - insei0 E. z" c, a4 e6 l8 G* U& `

# L& x* N' a$ Z4 h. Z3 I
4 T% Z# n2 y# D; g+ ^Z
6 z4 }6 j% @: I* \( i$ c7 \4 A枣 (zǎo) - jujube (Chinese Date Wood)*
8 m3 D/ o& K0 W( a3 h( W扎钉 (扎釘) zhá dīng - iron pillar*
" I* y% Q$ U* ~0 L& y" G& b7 n长 (cháng) - stretch
; r0 N/ \* X! r4 F, H胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
3 Q' K5 P6 m' {6 _胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
; i8 r! I+ h9 h1 u) t着 (著) zhāo - move% ^* q/ f+ C; I% Q; E+ S% c
真眼 zhēn yǎn - real eye
) n& u* j( \/ |  B  P, U9 O镇 (鎮) zhèn - capping play. |# U+ n$ m$ F( j: y0 j8 d0 j
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
/ a1 L  z3 Y, Z镇头 (鎮頭) zhèn tóu - capping play% j" O: F  o7 A& k4 q' s1 `8 x
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
" e3 C, G, j; J. S6 b7 T; \征 zhēng - ladder
4 d* j5 f- j' d) ~争棋 (爭棋) zhēng qí - official challenge match1 {+ C. `$ J" Y1 M, m; q; g: L
征子 zhēng zǐ - ladder6 K3 Q- U. {6 J' \, }3 j
征子劫 zhēng zǐ jié - ladder ko1 b- e3 p) H2 M/ t. O" e1 e8 u4 V4 }
整体 (整體) zhěng tǐ - chain
" k* R) w( [7 q% h整型 zhěng xíng - settle/ @$ l2 O! h: d
正解 zhèng jiě - solution*
( [. i% |( H# [" z正确 (正確) zhèng què - correct*; ~0 }* `3 n, x! Z( _
证书 (證書) zhèng shū - certificate*
" E) t+ C4 G6 c( _& m) h$ z正着 (正著) zhèng zhāo - proper move
0 g) K8 n& ?6 e) S) S& t指导棋 (指導棋) zhí dǎo qí - teaching game
; G% a* I/ E1 C. @) i" [直二 zhí èr - straight two
. ]5 [( f4 _* D6 T: U$ F/ _直三 zhí sān - straight three3 O# s+ o: Z* P: {' p. }; |
直四 zhí sì - straight four
* j- r  \( Z7 P" S0 _职业 (職業) zhí yè - professional*
9 S$ R% J6 H" B1 m' J3 `' k* C只此一手 zhǐ cǐ yī shǒu - only move3 @: V, C, R+ D, O! T/ n& d
治孤 zhì gū - managing isolated weak group
- S& k: @( b) Z. t) d. M中 zhōng - center*! t- U, ^) O: P, W: d* \! r
钟 (鐘) zhōng - clock*
$ ^. S4 k+ |9 Q3 s" W中腹 zhōng fù - center*
/ c$ j/ F6 A% l7 }中国流 (中國流) zhōng guó liǔ - chinese opening
6 _9 f, h% T" _" Q* c中级 (中級) zhōng jí - intermediate level*
1 O2 P/ \* [7 [! {4 I: V+ `终局 (終局) zhōng jú - end of game
; N! c9 B- z5 o5 O中盘 (中盤) zhōng pán - middle game
3 \: Q. O* e6 h5 W终盘 (終盤) zhōng pán - endgame+ p1 v: E5 N( k( K) B3 l
中心 zhōng xīn - center*0 c7 h0 U; p( d7 r( A3 R
中央 zhōng yāng - center*+ v7 k& N# U1 |5 H/ m
中原 zhōng yuán - center*) n+ B4 V- g, G9 x# r* ?9 h
重 zhòng - heavy*6 A) C+ }, q. I/ l2 S
主动 (主動) zhǔdòng - (to take the) initiative*: c# q  t3 i# m
专业 (專業) zhuān yè - professional*
. u- H( y& a1 h7 t' t! B转换 (轉換) zhuǎn huàn - exchange*
& m; i7 M5 s* U; h# H装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback; C, Z" i; ~" N: y" m, p
装劫 (裝劫) zhuāng jié - a move that threatens a ko' I. G( j" H6 X) d
撞气 (撞氣) zhuàng qì - reduce self liberties) t( @+ l/ n9 W
追 zhuī - chase*- ]: g1 e7 G5 k2 ?, t3 D
追捕 zhuī bǔ - chase*
3 D  A$ k$ z8 N0 L& J. A' R子 zǐ - stone; unit in chinese counting
: O" H9 \: c8 l4 h/ \# X$ ?' I自然流 zì rán liú - natural style
: _, Z# i3 P" \( k2 o5 Y自杀 (自殺) zì shā - suicide*, n+ ?+ d) }8 x
左 zuǒ - left*
6 _2 K! ^! {( V8 c" f左右同形 zuǒ yòu tóng xíng - symmetrical position  f! J1 y# B0 e( R. w# l* @0 u% d0 N
做活 zuò huó - make life
0 Y& v: r3 W3 g' k/ H" S# y做劫 zuò jié - create ko: [/ e* }  S3 \: C. e* i$ X
作战 zuòzhàn - combat*! A+ k( n5 I0 J% C& X
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)' P) Y: e* P* n+ q- E# V$ ]
鲜花(3) 鸡蛋(0)
发表于 2015-6-1 14:46 | 显示全部楼层
辛苦了
$ _$ I# K' Q: d9 G" g4 q, U! j4 a7 x( I$ V( G
鲜花(4) 鸡蛋(0)
发表于 2015-12-17 21:32 | 显示全部楼层
楼主辛苦了,支持一下
您需要登录后才可以回帖 登录 | 注册

本版积分规则

联系我们|小黑屋|手机版|Archiver|埃德蒙顿中文网

GMT-7, 2026-8-16 22:45 , Processed in 0.184453 second(s), 13 queries , Gzip On, APC On.

Powered by Discuz! X3.4

Copyright © 2001-2021, Tencent Cloud.

快速回复 返回顶部 返回列表