 鲜花( 152)  鸡蛋( 1)
|
A1 h0 l: c* `% l. A4 C! l
安定 āndìng - settle*1 R6 [5 Z% M$ y! s* g
1 Z& F; S/ e* A; c5 v9 \
! F! H( p$ `, z# b K3 f" yB6 r6 Y5 n* d5 @/ E' J M' q1 L
白 bái - white*% f! k5 Y0 @- J- L. `
白方 bái fāng - white player*" `( A; K) M3 S) d
败 (敗) bài - failure*
L4 t% e5 D( O5 c2 W败着 (敗著) bài zhāo - losing move& V0 z5 A) |, Y
扳 bān - hane6 H# ~3 d6 p( ~3 S4 L0 M. d# A0 u
扳断 bān duàn - hane through% R: y4 B5 f2 M/ @
板六 bǎn liù - rectangular six
: z- N1 L% E4 \' |: g半劫 bàn jié - half-point ko
5 a e: k8 ]0 p( r棒接 bàng jiē - pole connection
9 I8 D. x1 h- f8 u) w包围 (包圍) bāo wéi - surround*
- W' |" w0 ?( t! f) `. v薄 báo - thin*
8 I% Y6 J$ b, X2 D! w保留 bǎoliú - retain; preserve*7 A' W& B+ ~3 v. I
抱吃 bào chī - capturing technique by atari7 e: x. |! c0 |: _3 \
本身劫 běn shēn jié - local ko threat) R! S7 f; ?2 X. ?* K
本身劫材 běn shēn jié cái - local ko threat
8 o+ m7 W3 \) U3 E7 \# G6 {本手 běn shǒu - proper move5 @& c( N4 U9 \
笨重 bèn zhòng - heavy*
: O$ g& ~" p4 V& O崩 bēng - collapse*
0 }8 c3 ?' L8 x2 u. @: ~+ G崩溃 (崩潰) bēng kuì - collapse*
8 I5 u- [, H# k, m; a. V; x逼 bī - checking extension# {- b5 L' o4 S" U# p7 K- P
鼻顶 (鼻頂) bí dǐng - nose tesuji
" h4 x# s8 w5 V+ I比气 (比氣) bǐ qì - capturing race
7 j; Z8 r1 x* `+ B# ~比赛 (比賽) bǐ sài - tournament*
& t3 f* ?) q" ~" ]% B边 (邊) biān - side*
/ u" v$ k' V* a* b变化 (變化) biàn huà - variation*
* m; p+ `3 `& t1 A2 V1 h变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
2 D+ A; R0 [! |1 ~7 y+ l7 y变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening. ~' o/ b8 S3 ~! R. z
变着 (變著) biàn zhāo - unusual play2 ^6 {) S+ z/ g- p* }% }- g
并 (並) bìng - horizontal stretch
; k: z1 ?6 t- u! i0 a: }步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
6 a' x+ P1 ?# @2 a2 s# D! x补强 (補强) bǔ qiáng - reinforce*/ t2 [2 B# L1 y# c+ X
布局 (佈局) bù jú - opening
# V; b7 _6 R. u( Y不利 bù lì - disadvantageous*
' R" z. }5 q" X, m不入 bù rù - suicide' C$ [' k, S( W) t' P6 t: S
不入子 bù rù zǐ - suicide
6 P& J, K2 F. ~1 {( i不提三目 bù tí sān mù - three points without capturing
2 I: |4 `$ C% U# k9 i不提五目 bù tí wǔ mù - five points without capturing
8 [7 P0 x6 [, d$ X A" k0 R$ M& Y% y9 f+ }- n" L Q
! y# D( t a* pC: o; `5 X6 h- h+ g6 | {
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
0 i6 R* q, h8 d/ ^猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)/ C3 ^5 ^3 C1 a: {- J3 y9 B
参考 (參考) cān kǎo - reference*
# p- f" Q7 x J- @残忍 cánrěn - bloody or merciless*
& S0 x; x; V7 g1 x, F8 W拆 chāi - extension
, Z! |5 [& q4 A+ v+ Y+ w5 k拆逼 chāi bī - checking extension
0 l4 R$ h. y$ n) L+ L拆二 chāi èr - two-space extension
& Q" q' R& w0 e* e# @1 ~2 l) t8 t拆三 chāi sān - three-space extension g3 \; f" e5 u' ]1 D6 j8 R! g2 b
拆四 chāi sì - four-space extension, g6 M4 X& w; e9 Q5 ~
拆五 chāi wǔ - five-space extension; \! G. o1 P/ l0 F, X
拆一 chāi yī - one-space extension
! L! h$ ?9 V( N( W" M$ ~9 c缠绕 (纏繞) chánrǎo - harassment technique- B3 K4 F3 P1 P; } e
长 (長) cháng - stretch
) T6 Q& |& C0 U长考 (長考) cháng kǎo - think for a long time
( x$ a$ U4 O; a; P长气 (長氣) cháng qì - increase liberties
" K$ g% }/ b. w8 ]8 G4 U3 Y长生 (長生) cháng shēng - eternal life
7 ]+ Y9 |1 ] w8 j场合定式 (場合定式) chǎng hé dìng shì - situational joseki
6 g) N- o% z" i; F+ E& B7 M超大飞 (超大飛) chāo dà fēi - very large knight's move
6 z9 Q s& U& Z( b3 W, K% V$ Z超高目 chāo gāo mù - 4-6 point8 y* |/ l4 E0 v9 L$ v. {
超时负 / 超时 (超時) chāo shí fù - lose by time
/ m: q0 _5 |2 G y1 R4 x超时胜 chāo shí shèng - win on time3 B7 e3 V0 @! h% k; |
成功 chéng gōng - success*5 ]# w) h. S; g, ^
成立 chéng lì - possible*
3 {$ O: R9 s! x; ?2 ?: g秤砣 chèng tuó - two-stone edge squeeze
g: @, j( y; v: v l2 Y5 C吃 chī - capture
) q5 _( H( [! j# Y/ x8 K' ?/ a/ h吃亏 (吃虧) chī kuī - loss*! z* M' C) {- N6 ]. Q7 ~: o
持棋 chí qí - jigo
0 n" _: j) s0 a1 Q6 B冲 (衝) chōng - push through& e: ^' p# y; C. E
重复 (重複) chóng fù - overconcentrated, b$ X+ z5 c# R1 X
初段 chū duàn - 1 dan/ p: R1 {* I+ M0 D. \- g/ ^
初级 (初級) chū jí - beginner level*6 ?* l) `* l- Y1 Z. F# l3 I' O
出头 (出頭) chū tóu - getting ahead: w- z+ Y, T; c2 _- Y
刺 cì - peep/ r" y5 I5 @ S# J6 ?1 r
次序 cì xù - sequence*
: X7 C- p/ H3 O$ C, D错误 (錯誤) cuò wù - mistake*
8 y1 U; u! b; g& `错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points, e+ L( a' |& A0 Z$ s$ C
1 m" T9 U8 s0 I7 V3 p6 u2 }; y0 u
% N; Y7 ^' H$ ED0 _ b" @. ]/ C6 i2 f% I) Q
搭 dā - attach
6 X4 A: b' ~& q$ W1 v9 n打 dǎ - atari" N. k& r! L# r# d
打吃 dǎ chī - atari
0 F7 ?. M' x {& I1 ]: J打二还一 (打二還一) dǎ èr huán yī - capture two recapture one. _/ F: `/ a& d4 |
打挂 (打掛) dǎ guà - adjourn game
8 U& X9 X+ z5 k [; W" M" f3 |! y打劫 dǎ jié - ko" X L8 |+ \" R& w
打入 dǎ rù - invasion3 T! G& y4 }2 w# } Y
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one; C4 v% O. ]" t; z
大 dà - large*1 {. d$ k8 k- i
大场 (大場) dà chǎng - big point
2 ~+ G& I% G- z" s( K( G# v! @大飞 (大飛) dà fēi - large knight's move
4 @, J0 u7 ? u2 f2 f) E大局感 dà jú gǎn - whole board thinking
4 j# _6 r- c% s! N, W) U/ B大龙 (大龍) dà lóng - dragon*
. R7 e+ W9 `& j. Y大模样 (大模樣) dà mó yàng - large-scale framework8 H9 E7 q6 @+ z& t
大盘 (大盤) dà pán - large board (19x19)
1 z+ \$ A0 G/ c6 Y& t: v, A. Q# L+ s大棋盘 (大棋盤) dà qí pán - large board (19x19)
# ]6 s( N. T4 G大伸腿 dà shēn tuǐ - large monkey jump8 t7 D# X( S) _ t8 m
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze3 h, I8 ], H9 o, S' O
大雪崩 (da4 xue3 beng1) - large avalanche
7 [& l* l! t- }2 F1 S) C大压梁 (dà yā liáng) - Da Ya Liang
1 i, O9 L4 {5 b* b y4 P3 Q2 e' Y: J% L大眼 dà yǎn - eye with two or more spaces7 Y3 C% Z& H# s2 z7 ^0 r
大猪嘴 (大豬嘴) dà zhū zuǐ - j group6 o" A' s! b+ f$ b) W4 Z
带钩 (帶鈎) dài gōu - long l group, o0 H1 I/ i4 U: h/ Y
单关 (單關) dān guān - one-space jump
8 N3 y/ P5 t: c% T2 x单官 (單官) dān guān - neutral point
. s6 m0 m4 N0 e% N+ p单劫 (單劫) dān jié - half-point ko8 f9 ]3 t) q; t& X% F) ?
单行道 (單行道) dān xíng dào - one-way street*
, I0 H% b% D" z( o挡 (擋) dǎng - block*
5 w0 B8 m% b% k. h- U刀把五 dāo bǎ wǔ - bulky five* O6 A! k0 q* T3 x
刀板五 dāo bǎn wǔ - bulky five
0 {" G3 A! _( e! o! w刀柄五 dāo bìng wǔ - bulky five
% |/ d2 V. p$ \5 J刀五 dāo wǔ - bulky five
+ ^1 q/ g6 f2 o* w0 B0 I$ P r倒扑 (倒撲) dào pū - snapback
4 [6 L* v. \6 t; T- O7 p倒贴 (倒貼) dào tiē - reverse komi
6 w f- t5 Q9 W6 g8 N6 L+ @$ V; r倒脱靴 (倒脫靴) dào tuō xuē - under the stones
3 E4 k1 H$ r3 G, `. `低 dī - low*- x8 B5 ^3 b& X1 r/ ]
敌 (敵) dí - enemy*! }% L: {9 a' i8 J
抵 dĭ - hold up; push against, to support, to resist*' I) z d5 {, G8 y6 _
抵抗 dǐkàng - to resist; resistance*
X9 S% n3 W( h' d1 l敌人 (敵人) dí rén - enemy*( `* p# V( z5 n0 r
地 dì - territory*
7 y d$ r7 F3 k/ W* G1 u. G. S( I地盘 (地盤) dì pán - territory*4 P; V" v9 F$ n8 s* W* Y/ j' q0 @
地域 dì yù - territory*9 t0 m5 r1 j1 q/ }) e
点 (點) diǎn - placement; point# C% i9 K+ C& t: Q! V% l3 P
点方 (點方) diǎn fāng - eye-stealing tesuji; d. ], M/ B- O8 L# o: f! e+ `: b
点角 (點角) diǎn jiǎo - corner invasion0 b6 m7 X, n) k
点目 (點目) diǎn mù - counting
. {& @. ^5 W# W& p$ r点眼 (點眼) diǎn yǎn - placement inside opponent's eye
4 i- G- G* K/ T- q2 h" e4 J( ^调子(調子) diào zi - choshi) e1 r& {. D+ R: E, f& Z' q' h! E% t
丁四 dīng sì - farmer's hat; pyramid four
4 \/ J; e7 o3 A/ J顶 (頂) dǐng - bump; ~7 r2 [, m1 j6 r3 h
定式 dìng shì - joseki5 q9 k9 x( o, j; z& t5 `/ s
定型 dìng xíng - settle# n: w* F2 R0 g- Y" A( U# I) c
东坡棋 (東坡棋) dōng pō qí - mirror go* i5 t% M2 z5 ^
斗方 (鬥方) dǒu fāng - carpenter's square
; x. d* r3 ^% e; v读秒 (讀秒) dú miǎo - byo-yomi9 T' L# M- `- Y; y+ L3 x
渡 dù - bridge under/ ]; K4 k9 W" `
断 (斷) duàn - cut*# I4 X. V) y+ H; E2 K. y
段 duàn - dan+ x. b) v/ ? w# Z
对策 (對策) duìcè - countermeasure*6 v& K: a$ `5 k+ }5 i$ q" N9 f/ B0 ]
对局 (對局) duì jú - play game*/ h& D0 K1 g0 t+ ?* [# E% J
对杀 (對殺) duì shā - capturing race
& p- n! X" }# x3 Q- A) X对弈 (對弈) duì yì - play game*
: @8 A; U' t7 N! t遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
; h2 Y6 O' L F: H多元劫 duō yuán jié - multiple ko/ G! {: ^" f. B5 L7 B
e, M+ B) e/ X) w* X* P' Z T; ~; t: ^# J2 w, \- f6 X7 z
E
, Z$ u* S8 D% W( N恶手 (惡手) è shǒu - bad move
- i6 s, N$ q& i$ N! ?6 p1 F" Q二间拆 (二間拆) èr jiān chāi - two-space extension
2 M* F( o9 N" V6 A% X, l二间跳 (二間跳) èr jiān tiào - two-space jump
' N4 h) h& M8 \; C( F: V; @二连星 (二連星) èr lián xīng - ni ren sei
" r7 l- L5 \. ?- X二手劫 èr shǒu jié - two-step ko
7 @( X, Q. f2 n% R! G: h+ T/ }2 b/ o6 T
+ | B; i/ n: G3 Z( X& s$ \" q" F
F4 q" V0 s$ U- P3 e$ ^
发展 (發展) fā zhǎn - develop*
3 f+ ]- o; }5 S& l0 p法 fǎ method, way (also 下法 xiàfǎ)* S( |4 ?* U4 T' }3 Z
反扳 fǎn bān - counter hane! x: e5 S8 K/ ~2 R1 L7 H% q5 }
反打 fǎn dǎ - counter atari
% W4 h) c8 t: w2 A# Z& S5 I# X* E反攻 fǎn gōng - counter attack1 l# F/ x% D9 F0 W
反击 (反擊) fǎn jī - counter attack
1 R' C1 }/ \0 v) Q+ D反夹 (反夾) fǎn jiā - counter pincer B0 f8 N7 v! }0 `4 Y# y
反提 fǎn tí - recapture) A8 \! C3 t+ r I/ U" }
方法 fāng fǎ - technique*
+ T8 O, L" M/ U方四 fāng sì - square four: [* X1 ~8 ]" u
方向 fāng xiàng - direction*
2 X* U D$ [; y4 U$ D方形 fāng xíng - mouth shape
) w! U, }& n+ h' [1 i4 r4 n4 k防 fáng - defend*
8 i8 N5 B& | J) O6 T, Z防守 fáng shǒu - defend*! C3 ?: z6 w5 b6 o
飞 (飛) fēi - knight's move
9 _( S0 t5 g4 s2 |3 z飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete8 ^* K( i" H5 |. H
飞压 (飛壓) fēi yā - press
' r! n; o* t* N3 h3 h2 w. b废着 (廢著) fèi zhāo - useless move) f. W' K0 v, Z. @- w
废子 (廢子) fèi zǐ - useless stones
/ d. u5 Q% \4 V; x分投 fēn tóu - splitting move
" N) Z9 G, h* {: P( f分先 fēn xiān - even game
* D( \4 g+ O3 d' G$ s, t ~9 K0 t封 fēng - seal in*. x2 ^3 l; _$ S- d2 `* z
封手 fēng shǒu - sealed move9 l* [) E4 r$ D! N! u
封锁 (封鎖) fēng suǒ - seal in*
$ K" J" z. Q& q浮棋 fú qí - floating stones
- r: x$ d1 u& n0 V浮子 fú zǐ - floating stones& O& r. W- L2 L- E+ i' h
负 (負) fù - lose*
+ c8 s8 a9 S6 z0 v c6 z复盘 (復盤) fù pán - game review: x6 G# \5 _4 E3 n+ i
' N7 P* Q* W5 e6 d& Q" @8 Y0 m# q* s/ m
) Y6 D& V+ M! G7 P: Q$ K1 tG
: q7 t& h' Y4 [) ]+ V; ]% [概念 gài niàn - concept*! |9 B- C* f5 Z( f0 s" O! l
感觉 (感覺) gǎn jué - feeling*
- @ t" B) Y+ a/ V" @! m7 _高 gāo - high*% t- H1 n# d, K" O' }$ a
高级 (高級) gāo jí - advanced level*/ ]& |1 U; x4 [ ]( U1 t
高目 gāo mù - 4-5 point
6 P+ g' g: g9 W4 u7 b, c0 \根据 (根據) gēn jù - base*- E! A4 W% o9 s! O0 B4 k
根据地 (根據地) gēn jù dì - base*" n! B7 h7 O/ P; m- f" C8 Z" ^) I
攻 gōng - attack*
* P p- R5 W& ^" O4 _+ a, r攻击 (攻擊) gōng jī - attack*0 g3 V; d6 \# i- O$ a4 s3 ]
共气 (gòngqì) - shared liberty& \ h- P6 S8 O1 j
公气 (公氣) gōng qì - shared liberty; j* ]- _2 h9 p' X, w$ i% m4 X- o! m
攻守 gōng shǒu - attack and defence*
, O d$ j4 s7 w共活 gòng huó - seki# J) c8 O, V. l6 e* y! E
孤棋 gū qí - floating stones
+ l# W! e; q/ T8 Q! S1 ~4 m8 y挂角 (掛角) guà jiǎo - corner approach& |. ?# g& C8 x6 U' P
拐 guǎi - bend*0 m+ R6 v J' `( `8 r# o6 ^
怪着 (怪著) guài zhāo - ghost move3 U6 o: s; q. N, y8 \% g, a6 a
关 (關) guān - one-space jump3 T" O) i, k7 d6 T* {& l3 ~! j/ A3 t
官子 guān zǐ - endgame
0 h9 v( T V0 ?8 }龟甲 (龜甲) guī jiǎ - tortoise shell
% S/ c/ \0 l; b& X* G/ Y规则 (規則) guī zé - rules*. i( L$ f+ D1 z/ F2 h" \
鬼手 guǐ shǒu - ghost move9 A, G) I. [) \ I& w
滚包 (滾包) gǔn bāo - squeeze/ P- E- Q- y( O/ l+ P
滚打 (滾打) gǔn dǎ - squeeze0 B" R) E9 E0 ~7 I$ C4 E7 a# M
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
. {" ]! J, L- P: F" f- F% `过分 (過分) guò fèn - overplay- u' w- l0 E5 o
国手 (國手) guóshǒu - national champion*3 h8 O& M# r. O3 F) b* f
( E4 N; K& e8 }& o( e
4 H% V, A2 {* T. v+ W# `- Z; Q% ~( r
H4 X# Z% R" u; b+ I
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
3 q/ V4 s0 \. G) o" i) b好点 (好點) hǎo diǎn - good point! h5 {, ?0 f* K# w' e
和棋 hé qí - draw*; @$ G8 ^: R/ @- ~% \$ d
黑 hēi - black*0 b; s H- o% x* @2 p& I w
黑方 hēi fāng - black player*3 V' ~4 ~* P! K- e } Z
黑先 hēi xiān - Black plays first*! y" q& U% W9 D+ Y; b: w# i
猴子脸 hóuzǐ liǎn - Sake bottle shape" l; g2 f5 r" Z, c7 z5 r% k5 e
厚 hòu - thick*- t$ X: l- P: Z) z- C
后悔 (後悔) hòu huǐ - regret*6 [3 K- S1 x9 H
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
1 A+ l& h( x& X2 v9 ~厚实 (厚實) hòu shí - thick*" Q; L8 N9 j5 G
厚势 (厚勢) hòu shì - influence*+ u- z+ B. l2 t3 g& J. C7 H
后 (後) hòu - after; later*
5 X f( g8 k' t( g) {后手 (後手) hòu shǒu - gote
+ M- O- ^, \6 r; z, f后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
) S) v# a- u" z1 d% H2 Z% v后续手段 (後續手段) hòu xù shǒu duàn - follow-up
8 [# j) r' e4 V后中先 (後中先) hòu zhōng xiān - gote with hidden sente
( g0 ?3 c( m4 R( _$ m2 P" V虎 hǔ - tiger's mouth& I- t u( a9 w/ \
虎口 hǔ kǒu - tiger's mouth
6 H9 M! T$ @, K6 r$ v/ D互破 hù pò - mutual damage
* q7 [/ P/ T2 o9 d& W互围 (互圍) hù wéi - mutual surrounding of territory1 {" A/ Y3 M) H7 a2 U3 ^& z
花见劫 (花見劫) huā jiàn jié - picnic ko' h# _$ w; X1 d1 v y9 G
花六 huā liù - rabbity six3 c6 j9 j1 \/ x6 j
花五 huā wǔ - crossed five* q- Y" ?* J0 |3 v
还原 (還原) huán yuán - transposition
' p2 I v1 c) c/ \缓 (緩) huǎn - slow*
3 z7 Q4 ^2 e5 G5 m, N缓慢 (緩慢) huǎn màn - slow*" ~# P7 b, `0 j$ u2 [3 L
缓气劫 (緩氣劫) huǎn qì jié - approach ko
5 _9 U/ o. y; o3 a缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
. L) ?' C* y9 k6 t9 g. i/ Q' u2 u缓手 (緩手) huǎn shǒu - slow% T2 A# p+ V8 M. {! ?" Y
缓征 (緩徵) huǎn zhēng - loose ladder8 P6 V5 \0 @' P/ u I# @
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder9 _. {/ M' E y8 @& q$ Q. n8 E
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique9 l) p1 f" D- G" v
回手 huí shǒu - take back*
1 T" R0 l$ Q& h+ L0 q% x8 P回提 huí tí - recapture- o" q) X5 [" I. a7 @
悔棋 huǐ qí - take back*$ W ]) M/ t: @% Q1 r& f) s, s7 M
活棋 huó qí - living group
0 x5 |; y/ x2 b1 J8 H& R. X
; E4 o4 d1 g) \7 L# I
( c4 h+ E3 V# V4 `" w# s) SJ4 i- C% I6 q' R4 B
急 jí - urgent*
. e1 m2 e2 b ~/ u! ~级 (級) jí - kyu8 B0 F7 l' E8 Q7 i6 Y2 w. S$ H
急所 jí suǒ - urgent point6 G4 ^. l3 r8 [' N
挤 (擠) jǐ - bump into diagonal; choke; atekomi
0 \4 C/ k3 C* A" V技巧 jì qiào - technique*. @+ A* M2 d0 m/ j. t, Q. n
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*, [: c& w' C/ r q% _$ C
佳 jiā - excellent*
3 X/ D8 _4 B9 B* J; D/ V夹 (夾) jiā - clamp; pincer5 t& w- M4 F, I
枷 jiā - net
7 K# n0 ~3 w$ P! X5 C& R) ?枷吃 jiā chī - net
3 Z! o; g+ r4 j5 T3 a9 [+ f( S夹攻 jiā gōng - pincer
0 I3 @: u: e$ Q/ P$ m假劫 jiǎ jié - false ko threat
. e* w+ T8 f, n2 |假双活 (假雙活) jiǎ shuāng huó - false seki. d/ r7 n0 e! ~3 p1 O5 ]# J
假眼 jiǎ yǎn - false eye1 h% U& v' q% F( H
假眼活 jiǎ yǎn huó - two-headed dragon0 u7 D7 {; z* Q4 Q
尖 jiān - diagonal6 T$ T4 N2 F( O
尖冲 (尖衝) jiān chōng - shoulder hit. }! D. u' f. c- i
尖顶 (尖頂) jiān dǐng - diagonal attachment7 ] b# L5 I- _
坚实 (堅實) jiān shí - solid9 ~& w% B) |2 Z+ F! L. T
见合 (見合) jiàn hé - miai6 k9 U5 V6 _" e
教 jiāo - teach*5 q, N1 j6 Q+ P
交叉点 (交叉點) jiāo chā diǎn - point6 ]% R- z9 n: \7 o5 V. O2 I
交点 (交點) jiāo diǎn - point
# l! q! P `% m: }7 j8 o焦点 (焦點) jiāo diǎn - focal point*( o0 ^$ `( S/ Y
交换 (交換) jiāo huàn - exchange*
- e1 g. c& Y9 M9 M- H( u" z9 j1 @角 jiǎo corner (angle, horn-shaped)*
- D0 c1 `* @. W: Y" L+ O, O叫吃 jiào chī - atari I" b( z" q" i7 V: z, A
教师 (教師) jiào shī - teacher*2 I: c! h H. e. P7 [
教室 jiào shì - classroom*0 p M# D; w2 @
基本功 jī běn gōng - fundamentals*
% f1 D5 r) B3 ~2 F$ r接不归 (接不歸) jiē bù guī - connect and die; i6 S" O1 L9 C3 Y. d: |
劫 jié - ko
' \: R6 P# Z% K5 G/ p/ W' q( f劫材 jié cái - ko threat) ?% l& |# N/ c/ [) y+ h
结果 (結果) jié guǒ - result*. l m N# k+ w$ A# N
劫活 jié huó - live by ko
+ y# X d+ b' k# t诘棋 (詰棋) jié qí - life and death problem, n! I: T7 e- n: {2 y4 [
劫杀 (劫殺) jié shā - kill by ko+ w- Z( R+ ]' y& w8 y5 O
劫争 jié zhēng - ko fight
! h2 [, D+ b; r" b, ?/ q解答 (jiě dá) - answer, solution*1 z; \9 ~4 w$ m5 u2 ?5 s1 |
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square9 c& V4 }" F6 s. H1 U* E! g
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg0 @+ l6 N' m: Q3 O
紧 (緊) jǐn - tight*2 Y- ]# l7 |- @# r" q# v7 A2 t
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties' u- |% e2 ?& ~ G
紧劫 (緊劫) jǐn jié - direct ko
) ~: Q& x& j0 h紧气 (緊氣) jǐn qì - reduce liberties8 |( l$ D: L. y1 i$ H5 x
紧气劫 (緊氣劫) jǐn qì jié - direct ko
2 c: ^5 _& m1 R1 w禁着点 (禁著點) jìn zhāo diǎn - illegal point
5 X( c9 }; _4 f! y: |) O' _净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
5 ^# r, l4 s+ ~# I: S: q0 ]. A3 }净活 (淨活) jìng huó - unconditional life
2 \( R% U& k0 [; l; @净杀 (淨殺) jìng shā - unconditional death* m* c e" W) P2 J' x
净死 (淨死) jìng sǐ - unconditional death
; M5 }: f3 k- t; _1 b救 jiù - rescue; save*4 B* S% m5 U" E+ B U, C7 D
聚 jù - placement inside opponent's eye8 p) _8 _) h6 [( `1 M$ i
俱乐部 (俱樂部) jù lè bù - club*$ E, F( @5 E" s: g5 J* @
聚六 jù liù - six-space killable eye shape
& V" V& J0 w. q聚三 jù sān - three-space killable eye shape/ q3 m; r' R! D) O
聚四 jù sì - four-space killable eye shape
) X" }6 R. a" B6 J3 U3 V聚五 jù wǔ - five-space killable eye shape
0 o' r; {$ s/ ]! j$ Q决战 juézhàn - decisive battle*
z( I! Q5 |. t* h' l1 e) @诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*; J! l- t6 p0 k" R0 a* E8 {& s# Y8 X
- I+ ?& u3 V& e: Y, `# `4 o2 X
, C* u, u6 u. f+ R, H; d
K
3 ^! j+ c, x o3 ]. ~卡眼 kǎ yǎn - falsify eye
" ^9 L) t6 @8 q. v6 K开拆 (開拆) kāi chāi - extension
Q2 j+ ~, t! F开花 (開花) kāi huā - ponnuki
@+ M5 \4 t3 X% D+ Z开劫 (開劫) kāi jié - create ko
J' o+ f- b& o/ h开局 (開局) kāi jú - opening
0 @- J6 a) o/ r6 L; C" Y看花劫 kàn huā jié - picnic ko
0 K* Y5 N9 Q' }! b! x1 C- E抗 kàng - to resist, fight; to oppose to defy*
" s% y4 X# Z0 H/ j9 n; o, }" P靠 kào - attach one line higher than enemy stone
9 t; T' ]0 d5 e$ A空 kōng - empty*( a3 [$ `1 H' m9 N6 o9 X
空间 (空間) kōng jiān - space*$ }# R, J7 D) w) ?: L
空三角 kōng sān jiǎo - empty triangle+ f2 V2 m( {- ]. r7 `
空 kòng - territory*9 v+ o) I! p5 H) d
跨 kuā - attach at waist of knight's move* k+ n( D4 g! a( N) V U/ M+ _
跨断 (跨斷) kuā duàn - waist cut! {: N8 V/ T7 O9 L: g& u' y6 L
快 kuài - fast*
1 _$ ~, @0 t/ V7 h" s6 G& q" \2 l快棋 kuài qí - blitz game
& [) e9 W% I3 O( v宽 (寬) kuān - loose; wide*
$ j- q+ g. n+ M! u8 h L4 J6 y宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties- {7 X$ U, p5 y1 U
宽气 (寬氣) kuān qì - increase liberties
% M* J- s9 S ^0 N宽气劫 (寬氣劫) kuān qì jié - approach ko
1 ^) ]! ?" P* v2 z# A' t Y, M亏 (虧) kuī - loss*
3 Y$ R3 ]8 A+ u( K& U" m亏损 (虧損) kuī sǔn - loss*
8 A) S6 S1 v9 e' S) C: f扩大 (擴大) kuò dà - enlarge; expand*$ |0 Q1 V' T& l
扩张 (擴張) kuò zhāng - enlarge; expand*
6 c- i) p' W t3 B[edit]
2 T9 Q, H+ [: J1 k, L; { u5 ]L
1 C! ^4 T& Q1 o( k( Y赖皮劫 (賴皮劫) lài pí jié - many move approach ko
6 c' ?( i5 N4 \ f, f/ V拦 (攔) lán - checking extension; prevent opponent's advance*
, t! H6 M; Z' h' ]9 ~* M6 D: y& {& m拦逼 (攔逼) lán bī - checking extension
1 r+ ]# e v4 O- m5 x烂柯 (爛柯) làn kē - ranka& s' a+ A$ x0 h2 j0 B' w# e3 t1 j" o
老师 (老師) lǎo shī - teacher*( Z# G! N) ?2 ~% M8 H) A
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil* @9 Q+ W7 I7 l( Q: e
类型 (類型) lèixíng – pattern, type*6 l& x% T. W0 E: ^$ m8 i- a$ `
冷着 (冷著) lěng zhāo - unexpected move
6 t3 z8 F, P7 @利 lì - profit*
6 H8 Z, z6 B6 k- |) F; j立 lì - descent; stand- v1 Z. N& r, P7 I% v' [ ]
利用 lì yòng - make use*) Y, j! |+ U! c6 `
连 (連) lián - connect; continuous*% |/ V6 i: W2 X4 I8 q* \
连扳 (連扳) lián bān - double hane& d. W1 o% W. @% _9 v
连环劫 (連環劫) lián huán jié - double ko
- z# J! N% F, a连接 (連接) lián jiē - connect*' ^8 K* v; C9 W7 V" Q" }& J* m3 e
联棋 (聯棋) lián qí - pair go7 F; K% d, n, _+ M1 _9 e4 d
恋子 (戀子) liàn zǐ - reluctance to sacrifice
& p; Z9 ~* F6 C- i6 X8 I7 ?两分 (兩分) liǎng fēn - equal*
% _5 K' g; k, Q2 @: s4 {4 f两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")" @" b- }5 r* J) Y* v
劣势 (劣勢) liè shì - inferior*
, R* k8 i/ T+ ~7 @# z裂型 (裂型) liè xíng - split shape
/ ^5 M* W5 S- i龙 (龍) lóng - dragon*
! J& t, G8 {! L2 j; C漏着 (漏著) lòu zhāo - oversight4 z1 R/ e7 A" ?7 O5 _
落子 luò zǐ - playing stone on board, K1 e/ n* z' K% P
8 B4 _0 r' `2 P) ~ b+ b* b: q! x* J- y8 ]' n
M' r1 `8 r! m3 I9 z# B1 n4 C0 O
满意 (滿意) mǎnyì - satisfied*! G7 q8 ~. `& M1 T
慢 màn - slow*
/ ], r4 p! g" r7 [3 }. S盲点 (盲點) máng diǎn - blind spot
% I* S$ ^: i* n5 c* a1 j梅花六 méi huā liù - rabbity six
! @' _; l" i! Y5 G梅花五 méi huā wǔ - crossed five
+ Q+ q& s) H1 P$ s, f, I门吃 (門吃) mén chī - capturing technique by atari/ w! l' s' c: R: A
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
7 |9 ~1 a3 c3 q3 z$ T' B妙手 miào shǒu - excellent move
# O* _) q0 w% I* ~妙着 (冷著) miào zhāo - excellent move& z# R0 E5 I& ]9 Q$ p/ b" N
模仿棋 mó fǎng qí - mirror go) {. z# X5 [+ K7 Q6 G: h" ^+ h+ c
模样 (模樣) mó yàng - territorial framework- ^5 c7 B% V8 g
目 mù - point of territory& q6 i' i& u' L% e' r
目外 mù wài - 3-5 point
3 \# X- N6 A9 S% {8 H$ B/ D6 I1 O# j' F' U% c
y# t: d7 u6 b+ P/ }1 u- c. y
N; u, Z1 l5 M, s/ v; h: @
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
- ^* b7 W* V8 W( b( \逆官子 nì guān zǐ - reverse endgame move
! c, v L8 _ T2 d i, u2 v逆先 nì xiān - reverse sente
' E) P& j6 B1 |6 i逆先手 nì xiān shǒu - reverse sente6 Z5 }, M% [0 U( @
逆转 (逆轉) nì zhuǎn - overturn game/ d% N! T) B- R4 T
粘 nián - connect*1 S2 ]6 W( Z" \1 u2 Q( T/ D
凝形 níng xíng - overconcentrated shape
+ d U2 e9 U2 S6 i5 b6 G, U扭断 (扭斷) niǔ duàn - crosscut
8 T s" G6 q2 G扭十字 niǔ shí zì - crosscut1 E8 X9 [9 } Y3 `% o/ l4 z+ O& w. Q
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
4 ?$ q1 z" ~/ J$ m, L- H( P- _: b扭羊头 (扭羊頭) niǔ yáng tóu - ladder+ x! g% s: f9 w/ S/ I
! A' D2 ^$ ~. Q! d9 m, l$ {
' t. C- E) g* D" v* mP
: d. Q# g8 C. H9 g爬 pá - crawl*) R9 z" c5 G, ^3 l8 d
盘渡 (盤渡) pán dù - bridge under. B; V" S1 p6 O4 a$ {
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner- ^ F7 e7 p! s3 o; {. L( }7 V
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner! d. D+ y) q8 M( H2 S
抛劫 (拋劫) pāo jié - throw-in ko
S4 N# M! Y* v8 E( ]; V$ p7 o3 z& V+ u配合 pèi hé - coordination*
; A4 q3 b3 Y9 e& h* z0 {4 {碰 pèng - attach to the side8 o: B" R; m+ B6 h
便宜 pián yí - profit*. Y7 G* x. b3 \ z, E
骗着 (騙著) piàn zhāo - trick play, hamete
/ Y4 Q2 Y# l; k2 y8 }' Q7 m% X平衡 píng héng - balance*0 U4 p) @1 L: j/ M
破 pò - break*' ?" `* `2 I3 R5 w; F5 L7 l; f
剖析 - pōuxī dissection / self-analysis+ G8 Z3 A( m1 e' q* @& L- Y4 s
破解 pòjiè - solution, answer to a problem*
* m) w7 {8 x% s: x8 j( Y1 [扑 (撲) pū - throw in
9 [* h8 Z3 I" k' |: G! }葡萄六 pú tao liù - rabbity six
: V. u8 E; n: e6 W% z/ @: p( _% x! h9 `谱 (譜) pǔ - game record
0 |2 E; W; o6 Z9 i4 Q普通 pǔ tōng - common*
+ X" k1 l- y0 z- y[edit]
( T7 a( g# l) e, i( TQ) C3 s% p' [/ p
欺着 (欺著) qī zhāo - trick play, hamete: d# `1 n: C8 m. C7 p
棋板 qí bǎn - go board, N. a+ `- [7 S+ [
棋风 (棋風) qí fēng - playing style
! H! G: m0 h7 O9 E棋盒 qí hé - stone container6 w3 w9 p( i" h5 M5 X6 |) M+ Y7 Y
棋筋 qí jīn - key stones" x) Q1 J% y# l7 V8 H
棋精 qí jīng - key stones
- z e9 ?" k3 O% ^( a) f棋理 qí lǐ - go theory) i" E' j X7 Y+ m# O
棋力 qí lì - strength in go0 [# W6 h' y8 `7 J2 Q g& h
棋盘 (棋盤) qí pán - go board
& p0 H# {) p/ V; \# }棋谱 (棋譜) qí pǔ - game record, c& F2 M! T6 z
棋石 qí shí - stone, G! o& \. Z6 S0 m# Y
棋手 qí shǒu - player*
" |; b/ a( i0 a$ ?0 u棋书 (棋書) qí shū - go book
% B6 J, C$ N- I, @+ F+ I. B棋院 qí yuàn - go institute
( b' h% l, T8 Z5 S7 C* @4 `棋形 qí xíng - shape. s& m$ H( n9 R
棋钟 (棋鐘) qí zhōng - clock*- }0 y$ l) |- N9 f1 r$ b) S/ U D
棋子 qí zǐ - stone
- `0 J. ~# Q+ H1 n2 g' D8 k弃 (棄) qì – abandon, to discard, throw away4 F! A) q) w* s
弃子(棄子) qìzǐ - sacrifice5 U+ G' _0 L, F9 q& l. ]
气 (氣) qì - liberty
0 Y9 `" w: y+ O/ L. e; t! ]5 K气合 (氣合) qì hé - fighting spirit3 z$ n2 A+ h# C% Z
气紧 (氣緊) qì jǐn - shortage of liberties
: N5 l9 T! J- v) l! A前 - in front, before*
/ Q5 k2 x( _( e4 y4 m" {% j浅消 (淺消) qiǎn xiāo - erasure
+ T0 l r, H i, P, q9 \墙 (牆) qiáng - wall*, `1 c- Y) U4 F, B8 G
强 (強) qiáng - strong
9 @. V$ G: U. Z" Q H4 \墙壁 (牆壁) qiáng bì - wall*$ q* s5 x, u+ K, ?% d3 d$ D
强棋 (強棋) qiáng qí - strong group) Z2 w& a0 {, O6 z" v" X: J0 S9 F
巧手 qiǎo shǒu - clever move% U, e+ I, \ B8 N/ V
巧着 (巧著) qiǎo zhāo - clever move
. a7 p1 H. C0 O( ~8 N2 G& ^, v切断 (切斷) qiè duàn - cut*
0 v2 J! e1 G- x! i' h侵消 qīn xiāo - erasure
' b( s. z4 p1 N# }' v* A% K1 x轻 (輕) qīng - light*9 Z0 B u x: d9 m; n. n
侵入 qīng rù - invasion
4 E/ r% T$ i: j; B9 R0 Y/ L轻盈 (輕盈) qīng yíng - light*
! U6 H* z! S! ^" U% b) J; O6 P求活 qiú huó - make life
4 G+ x$ j) V/ D! y2 k+ ]6 w曲 qǔ - bend
1 a( h' M ]; m曲尺 qǔ chě - carpenter's square P2 N# s) A0 y- s* @5 ^2 R
曲三 qǔ sān - bent three% }% O* k5 a _( J4 e3 {
曲四 qǔ sì - bent four
# i4 `5 q. N. e4 Z0 ?% I觑 (覷) qù - peep8 V* f3 C8 |. p
权利 quán lì - privilege3 ^0 z& A9 q& Q. B1 ^
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)* o) u; w" U% H3 l5 q
) Q+ R$ g$ n, Z3 N( s1 s! i4 ?/ X" j- i3 g* V
R3 W" A. `; d5 o# o9 z+ O: V* d
让子 (讓子) ràng zǐ - handicap
+ ^% S3 }2 j2 X1 H, J$ R: z, s让子棋 (讓子棋) ràng zǐ qí - handicap game
. D- S' l M, x* i" m7 p& `2 C认输 (認輸) rèn shū - resign*
# O0 o2 w$ c' H$ r弱 ruò - weak*
5 s- X2 `% P3 t6 c: x5 l! H弱棋 ruò qí - weak group7 J w s6 N7 X8 X
4 d7 u' F6 l' O1 ], N
2 K5 N2 R5 n. `! i/ [S
: W* a# I* v; O6 a三间拆 (三間拆) sān jiān chāi - three-space extension# l+ H r8 m" j; i) b4 W3 X* u
三间跳 (三間跳) sān jiān tiào - three-space jump r8 s: g. l" Q& F; l) o' R
三劫 sān jié - triple ko+ w; ?8 }" }' E: F# B
三劫循环 (三劫循環) sān jié xún huán - triple ko) B5 {' T i/ z
三连星 (三連星) sān lián xīng - san ren sei
9 X6 }+ y8 z% S0 ]三目正中 sān mù zhèng zhōng - center of three stones% r ?6 E+ d" z1 ^- c9 K) K# u
三三 sān sān - 3-3 point" b2 C* X( B8 z! D& ~
三手劫 sān shǒu jié - two-move approach ko, J: }; N+ b# v ^1 P1 O3 L( X
三子正中 sān zǐ zhèng zhōng - center of three stones) Y' x- V8 X8 Y8 `/ s
杀 (殺) shā - kill*
& x1 Q' V+ E' O6 e杀棋 (殺棋) shā qí - kill+ o! h9 K9 L1 K2 z% p
杀气 (殺氣) shā qì - capturing race6 @1 n9 H) ^3 v! |0 i
上 shàng - upper*) a5 L3 E$ L6 ?4 L6 w* M" M
上级 (上級) shàng jí - advanced level*- j6 ^8 N0 |" J M
上下同形 shàng xià tóng xíng - symmetrical position
# d; @+ B/ L9 _& t8 @( h- A稍 shāo - somewhat; a little*
. E4 u5 @- Y- k% r9 f! {# B伸气 (伸氣) shēn qì - increase liberties
1 J4 [) U6 |4 h伸腿 shēn tuǐ - monkey jump- J4 k; S# R+ i. O
生死劫 shēng sǐ jié - all-dominating ko
3 K r: I+ V6 D% p, V1 W胜 (勝) shèng - win*
7 u' t4 P% U) z4 B; ?* T胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
( }+ e# ]- U; Q& L1 M$ t$ [8 o: N胜着 (勝著) shèng zhāo - winning move, |+ N6 Y5 _8 |' N; v" Z
失败 (失敗) shī bài - failure*
1 l* d& `& T G% ?7 q实地 (實地) shí dì - solid territory# M' s5 p3 l/ d
十番棋 shí fān qí - ten-game match
4 E( s: b1 a2 c" g3 D! j a实接 (實接) shí jiē - solid connection# U; i# I" E2 _
石塔 shí tǎ - two-stone edge squeeze
* q3 I4 ]% \% x实战 (實戰) shí zhàn - actual game situation
. ]3 u7 v; E v* I; d. T6 t实战手 (實戰手) shí zhàn shǒu - situational move
( ^, a; f! e9 p, |' Z+ A( c势 (勢) shì - influence*
: V r; u* {0 i2 l" c* B2 S室 shì - house; room*
3 u0 x4 F( t( S势力 (勢力) shì lì - influence*# p8 s$ ?4 ~% W1 F
试应手 (試應手) shì yìng shǒu - probe
$ j% l; x4 E" v6 } m2 H& E4 B收官 shōu guān - play endgame$ X( Z) ?/ R3 ^
收官子 shōu guān zǐ - play endgame" Q/ Y3 K) m* \1 K& P6 K
收后 (收後) shōu hòu - last play0 Y7 g# N3 \" p1 s. v/ C" U
收气 (收氣) shōu qì - reduce liberties
- Y( a2 H4 y& v. n守 shǒu - defend*
/ y1 w& `- |( N v1 _手 shǒu - move
/ U6 O- Q3 m. @手段 shǒu duàn - technique*$ N7 u6 Z2 [ }
手割 shǒu gē - reorder sequence
0 ]/ a- ~1 A P: t8 J# C守角 shǒu jiǎo - corner enclosure
, B$ ]) M% K# q0 R7 O1 O& c手筋 shǒu jīn - tesuji
6 }) v. B( l6 |4 {" _手顺 (手順) shǒu shùn - sequence
+ F- \4 A p* b- s/ X: Z手谈 (手談) shǒu tán - hand talk
" H, y+ s, i1 H2 p授先 shòu xiān - one stone handicap+ U! `6 _$ K' t; _0 q8 v( U; X
授子 shǒu zǐ - handicap
$ Y7 o q. E; P( D! L授子棋 shǒu zǐ qí - handicap game
# I" n& Z# b3 s6 d书 (書) shū - book*7 S: |2 o, v9 Z4 D
输 (輸) shū - lose*0 m4 x2 W4 V% ^9 O; F* J7 q
书本 (書本) shū běn - book*, g# U. y7 J6 J* r! T/ U2 y) y$ \& G
数目法 shǔmùfǎ - territory scoring
; ^3 i- C& c. \& R数子法 shǔzǐfǎ - area scoring
9 M8 k2 H' k9 x& T- l$ ]: a梳形 shū xíng - comb formation1 Y$ o' F) t$ ?# Y
梳形板六 shū xíng bǎn liù - comb formation
, ^9 b4 v8 b* w, ^$ p双 (雙) shuāng - bamboo joint# P: t( j: I* {3 L+ l' V
双吃 (雙吃) shuāng chī - double atari
7 [1 l& H0 I1 F2 Q5 E/ k# J双打 (雙打) shuāng dǎ - double atari$ E8 q! A l- A3 V5 w7 i9 U% J0 R1 A
双打吃 (雙打吃) shuāng dǎ chī - double atari
: W1 R& t1 `: k0 b双倒扑 (雙倒撲) shuāng dào pū - double snapback
) \) u7 U9 M" g2 _2 w6 V4 J双方 (雙方) shuāng fāng - both sides*
$ b8 m' v- n) p) ~. O* M双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
, D! V/ M8 k2 j: ?双挂 (雙掛) shuāng guà - double approach
1 N$ ?. P7 U5 g, a( R" L双虎 (雙虎) shuāng hǔ - trumpet connection
& W$ v' X2 i* i1 O3 C* W双活 (雙活) shuāng huó - seki$ j1 ?; w( i2 y# t/ U
双叫吃 (雙叫吃) shuāng jiào chī - double atari
# Y2 N1 a8 k& d) V6 U; U ]/ W" _双劫 (雙劫) shuāng jié - double ko
! |$ w% Z# ~% X双征 (shuāng zhēng) - double ladder
' F& ]2 N. X1 P! _8 P6 ?& b; N. H顺序 (順序) shùn xù - sequence*
4 ?4 m/ M: g c; ~0 O死活 sǐ huó - life and death- }5 W5 |2 o3 a
死活题 (死活題) sǐ huó tí - life and death problem# q. W9 {( ?1 z' i! L+ w
死棋 sǐ qí - dead group
/ `- c* g# U9 r! F; T7 Q死子 sǐ zǐ - dead stone2 i& C" O8 k; e0 l1 {
四间拆 (四間拆) sì jiān chāi - four-space extension
3 w. v/ i: z$ e) k5 {- q/ y/ N四角穿心 sì jiǎo chuān xīng - occupying four corners and center0 N4 j5 e3 r) M& j; y- M/ a/ Y' U
四劫 sì jié - quadruple ko& ~4 K+ l( v( @+ K6 P
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
; `1 m# v+ R$ m6 f S r) {四连星 (四連星) sì lián xīng - yon ren sei* r0 a- x7 d% g5 L* R
松 (鬆) sōng - slack*# d0 a. x' A( k' ?; w" N. s
松气 (鬆氣) sōng qì - increase liberties
& O6 @ ?; t- m& s; ] r. w松气劫 (鬆氣劫) sōng qì jié - approach ko- f o8 H- k: p7 o) c$ Y0 z H
俗手 sú shǒu - crude move3 ]: n; g. q$ S9 q5 z& `
随手 (隨手) suí shǒu - hasty move
+ P5 u7 n* f0 V- E$ V, E随手棋 (隨手棋) suí shǒu qí - hasty move* I; Y+ {) L0 `: P
损 (損) sǔn - loss*- Y6 f0 `! G j! m( h* L7 {
损劫 (損劫) sǔn jié - losing ko threat3 P1 U* r6 u! z o& S5 r/ y
损失 (損失) sǔn shī - loss*
, m7 \" O0 ^- g/ v3 F& `( R顺序 (順序) sùn xù - sequence*9 L* ?( M( P$ ?/ x2 i9 T0 G1 `
) a4 T/ @* k5 S4 q" V8 A Q
' l8 i7 ^3 E* l! Z% ~& `7 N
T7 J6 X) u, F9 y8 j8 g
台象 tái xiàng - Tower
/ G* e, W7 V# Z7 y: N6 e5 X2 {5 Y弹性 (彈性) tán xìng - flexibility*
" S6 W& b& H* z& L8 ~6 r搪 táng - block*- |' I% T. _$ Y
套劫 tāo jié - two stage ko
- k0 _& w o/ A逃 táo - escape*
) I1 l% Q7 P$ n5 E逃遁 táodùn - to escape, to run away, flee*
& Z: B1 e/ ]0 B! u5 n; ^7 v6 y5 [0 [逃生 táo shēng - escape*9 @; ^ d& E4 b: S
腾挪 (騰挪) téng nuó - sabaki
$ c" P1 A3 [+ F提 tí - remove from board
0 j8 w% w& g9 Q, ?1 S7 u提劫 tí jié - taking the ko9 w% ^& ~4 \9 X2 c
提子 tí zǐ - remove from board
! f Y/ S1 i/ V+ p% ?5 u天王山 tiān wáng shān - tennouzan
* K2 p# N& |9 F* E7 ?天下大劫 tiān xià dà jié - all-dominating ko2 u% \, Z9 C5 g1 k/ F7 ]
天下劫 tiān xià jié - all-dominating ko
+ _+ {; `, c9 ?8 g/ n天元 tiān yuán - tengen8 m# }, S/ J8 J2 p# Y# J3 \
跳 tiào - jump*
5 V/ B) x" f$ U, |$ i贴目 (貼目) tiē mù - komi z1 y- |7 H' M6 ~# U9 v' d
铁柱 (鐵柱) tiě zhù - iron pillar*
, D3 A6 G7 _. G; h* O* ^1 Z* R& Y挺 tǐng - push up; stand*
, i% [; [3 z: K投降 tóu xiáng - resign*" C4 K: t9 M& B0 H' Q! E! h
投子 tóu zǐ - resign
. J+ Z. D8 D" C {2 G透点 (透點) tòu diǎn - placement
! s4 ]! B. M+ e. @" _' h: c图 (圖) tú - diagram*
; U( |" L' r; F( p退 tuì - pull back
$ x; i) O- @5 {+ |6 f托 tuō - underneath attachment, l- T$ U1 [# m( l% S, W+ l; j
脱出 tuōchū - escape, break out
, E& ^% t! |9 x3 t9 U8 D! t2 r3 ?5 `脱骨 (脫骨) tuō gǔ - under the stones
" P9 ]1 A3 P# y脱先 (脫先) tuō xiān - tenuki
% d, x5 K; j0 H3 }, P) }' J5 r Q j' ]1 o# N- L. l
, b/ Y4 v8 l9 t4 j" c
W
( @( t; |9 {3 A9 }% i挖 wā - wedge
; [# t# j% q l" G0 m8 i$ u外目 wài mù - 3-5 point
7 L4 s* O7 p% o+ q# q. R. ?外气 (外氣) wài qì - outside liberty! B$ v) O a' X, x Q; z" v
弯三 (彎三) wān sān - bent three/ X8 Q0 {) e: e, L6 E
弯四 (彎四) wān sì - bent four
4 b1 d6 O, B8 `- P! D3 B1 F万年劫 (萬年劫) wàn nián jié - ten thousand year ko
% H L( h: [# E围 (圍) wéi - surround*
4 g/ T9 G5 s2 y- r: l2 C围棋 (圍棋) wéi qí - go
3 Y+ Y* U; N, }* u- D$ l尾巴 wěi bā - tail*
0 W9 a; y( l# N% s* Y0 g味道 wèi dào - aji9 L8 A4 _7 s0 @: b: U! |) a3 M
文凭 (文憑) wén píng - diploma
5 Q/ V4 l' F$ w" `( x& D稳当 (穩當) wěndang - stable; firm*9 b9 }$ i* R0 B7 L
问应手 (問應手) wèn yìng shǒu - probe. n- l9 n R' N P) s, U
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
7 e* A( U4 H" d/ z' B无理 (無理) wú lǐ - overplay0 r9 Q* S' L. c& L2 K& ^
无忧劫 (無憂劫) wú yōu jiě - picnic ko" A- F3 f/ f) z9 S& m+ V
五子棋 wú zǐ qí - gomoku narabe
2 G4 G; c: o- A" a8 @$ Y9 V A五间拆 (五間拆) wǔ jiān chāi - five-space extension3 X+ U x8 b- ?( p& w1 E& N) B: w8 h
五连星 (五連星) wǔ lián xīng - go ren sei, }: R" @ Q V
五五 wǔ wǔ - 5-5 point
4 d' P3 X7 Z5 b+ j$ H) m; s e
$ \- c, i# T4 Y% R* W( o0 X
3 p$ U5 x+ A: @- e* f% bX) f$ w( c/ Q% o' A, C$ k3 }1 g
细棋 (細棋) xì qí - close game9 X* i) h$ J$ l- x2 |
瞎劫 xiā jié - false ko threat
c' V; H, y* U& v6 J Y. A! ]& a下 xià - lower*2 L# _6 w, T. ]( {
下法 xiàfǎ - method*
) i, c$ S6 |) Q& o W2 _$ P9 R先 xiān - before; first*
7 d# ^* h8 Y, m+ z" z先手 xiān shǒu - sente
& i s! q2 X- U* |先手劫 xiān shǒu jié - a ko in which the player makes the first capture0 Y( D) f+ T& J
先手利 xiān shǒu lì - forcing move
0 L2 q3 f( I5 ~1 x* n: A4 [% _8 d先中后 (先中後) xiān zhōng hòu - sente with hidden gote
$ E7 W5 ?+ R' m6 \7 {; q' a; d- ~7 g陷阱 xiànjǐng - a trap*
: e) Y" ~9 l' n5 g& T象步 xiàng bù - elephant's move# c) p- p. k9 J9 W5 U1 u
象步飞 (象步飛) xiàng bù fēi - elephant's move7 Y- s( l6 D+ P5 D4 x( C
象飞 (象飛) xiàng fēi - elephant's move
- L$ @6 {) p& x' b0 ^! Y向小目 xiàng xiǎo mù - facing 3-4 points, y. J6 w+ V6 n; [# K
象眼 xiàng yǎn - center of elephant's move/ C* m; N6 s: R" \3 L9 q' p
消劫 xiāo jié - ending the ko a5 e. R4 W# C$ [9 h; o/ s
小 xiǎo - small*
- z! x5 k. v+ d4 o$ Y小飞 (小飛) xiǎo fēi - knight's move
, @0 x ]* a+ e9 B4 B9 _, t- _小尖 xiǎo jiān - diagonal
$ L$ }& x( u! v' H9 k" n4 N小林流 xiǎo lín liú - kobayashi opening
' K; i8 w) D/ E& M$ `8 i4 A6 a小目 xiǎo mù - 3-4 point
; d, M+ p3 _+ T( K2 u& p: R小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
# h- ~8 I' X6 C小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)7 r$ j5 S- r; n& ^6 k
小伸腿 xiǎo shēn tuǐ - small monkey jump
" _' z2 j( j, } ?小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg( z, u& \1 M7 _ G" F
效果 xiào guǒ - effect; result*
( b Z1 q; G; y( `9 f! S效率 xiào lǜ - efficiency*& G w4 T1 g3 X0 k. }) f) k }
新布局 (新佈局) xīn bù jú - new opening& ]# a/ g1 A8 f9 r1 b N9 J
新手 xīn shǒu - new move
' ^" a: L/ C4 C V星 xīng - star point) j3 H- K! g4 r2 ?% S
星位 xīng wèi - star point' Z/ [" g/ o/ ~! ~! j0 ^
形 xíng - shape*
+ W( I8 Q# D: k9 D# h, d形势 (形勢) xíng shì - situation*- |! i/ ]+ S* u! L
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement9 Z. D' @9 a$ ]$ p/ h: a2 ^
形状 (形狀) xíng zhuàng - shape*$ M$ \* j, E7 a' V* \
秀策流 xiù cè liú - shusaku opening( f1 i2 {9 b# r1 K+ K2 [! `
虚手 (虛手) xū shǒu - pass
% D. f, ~) F9 X1 T# p虚着 (虛著) xū zháo - pass0 z- X; P% G+ b" C
序盘 (序盤) xù pán - opening& n; H8 }; c* U1 p) g. N4 C0 d
学生 (學生) xué shēng - student*" x0 }7 f1 p% c6 S8 d, d
雪崩 xuě bēng - avalanche*- E9 f7 ^# e- c: z- W; E
循环劫 (循環劫) xún huán jié - double ko. \! r* t1 X5 F X0 d2 ?! X
8 b! @1 a" c; F0 D- g' z, H# p) q, z
$ T+ T5 R) D% @; G9 g4 ?: s3 UY; f$ M/ \* ?+ U5 U1 v' L* s
压 (壓) yā - push down*; y- n1 [5 n$ Z& q; \% B" {
压力 (壓力) yā lì - pressure*5 A% h3 y3 g( p0 v" ^6 m! w
延气 (延氣) yán qì - increase liberties; J7 m) w. R) z1 t' J# A8 A! W* e2 r
眼 yǎn - eye*8 Z1 Z& e: R- s3 ^% M* _* \
眼位 yǎn wèi - eye potential; eye space3 M' r; W, T# _1 @% c& B1 o {
眼气 (yǎn qì) - eye liberties
* d# S4 S; z2 X. e2 \4 a眼形 yǎn xíng - eye shape; eye space
/ Z* a+ }3 I3 K妖刀 yāo dāo - magic sword+ E5 {$ p6 O5 e% f0 M
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
7 ?/ @. k/ j9 `* }" M+ l9 H要点 (要點) yào diǎn - vital point
( j& }5 n& m, _- o要子 yào zǐ - key stones
1 \. E1 N; R" ~3 ^5 x3 s9 A! {业余 (業餘) yè yú - amateur*! A4 _; W- d5 T, }! r
一方地 yī fāng dì - one-sided territory# Z# ]# ~5 t: `' ~, `
一间拆 (一間拆) yī jiān chāi - one-space extension
6 a6 L) s: L$ x3 e C; e# _& \一间跳 (一間跳) yī jiān tiào - one-space jump+ d- V- p: r, I- n1 `9 p
一手劫 yī shǒu jié - direct ko. \/ T4 _9 t6 ^/ h1 n
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker3 O: w+ x5 q+ {: Q3 `9 D
疑问手 (疑問手) yí wèn shǒu - questionable move
; Q, g5 @9 c/ }* S! `, o1 j# R弈棋 yì qí - play game*
* l+ h ]$ r: S引征 yǐn zhēng - ladder breaker' N+ ?) w9 {% i& ]+ m! I! ?& |) S
赢 (贏) yíng - win*
1 J. N( R! R3 v4 l% G应氏 (應氏) yìng shì - ing's6 e% ?+ u' [5 L4 C8 O/ c5 e2 ^
硬腿 yìng tuǐ - first line descent
) o" }) J! o4 Q" f优势 (優勢) yōu shì - superior*
; Y& j) W! W; M. {6 t有利 yǒu lì - advantageous*
, s" P, L7 T8 C+ p2 e有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
) ?1 x6 _( R' q有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye3 ^# R% {! J% }1 e0 g/ _
右 yòu - right*
1 j' r/ T; G6 J3 }8 g2 c余味 (餘味) yú wèi - aji1 |: s' V3 U O- x
愚形 yú xíng - dumpling shape0 w! x8 y- N9 w! F4 T
宇宙流 yǔ zhòu liú - cosmic style
$ G- f2 o, i) o( V/ ?原则 (原則) yuán zé - principle*
* j+ |# b/ L& V" r0 r6 Q7 W院生 yuàn shēng - insei Y8 C/ g1 N, ~% f( d
) l1 p0 [) y& M k6 V3 ]* R# C
7 m9 p/ c0 }8 T4 r5 YZ
8 N9 Q5 n8 \; T% e7 z7 m7 M枣 (zǎo) - jujube (Chinese Date Wood)* d; f; C- _7 E- |6 H' _
扎钉 (扎釘) zhá dīng - iron pillar*
9 A+ q$ X2 L& f- _: M% `# |长 (cháng) - stretch k( v1 ^ A( o" r; S7 }
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
m' k; q& g+ T: u胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi' `7 p, z5 k) r3 j+ _& m
着 (著) zhāo - move
5 }: q' w+ R6 @7 u真眼 zhēn yǎn - real eye9 u. ]0 j3 W$ B c
镇 (鎮) zhèn - capping play
% n2 e) s: {# j5 w& p镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
, o$ |6 Z$ N F3 J. N镇头 (鎮頭) zhèn tóu - capping play
) K9 x" M9 d, }' m$ E证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma: ~, |! g- [5 W& o9 @
征 zhēng - ladder
7 B B% d) R" A# p8 `争棋 (爭棋) zhēng qí - official challenge match
; |. G7 |. {/ f0 e征子 zhēng zǐ - ladder
$ p" H9 F6 [* q8 u ?- m征子劫 zhēng zǐ jié - ladder ko
f" A" G0 q4 l! H" S/ ~8 [整体 (整體) zhěng tǐ - chain
; }3 I' p3 A8 v整型 zhěng xíng - settle5 v' m* `7 u) v: q
正解 zhèng jiě - solution*
4 o: b/ F9 u: ?( W正确 (正確) zhèng què - correct*
" k2 _% `, d4 X9 l证书 (證書) zhèng shū - certificate*1 L/ J! [* T$ L7 \) z
正着 (正著) zhèng zhāo - proper move: [/ Y* O5 `8 v' F
指导棋 (指導棋) zhí dǎo qí - teaching game& T7 U1 \7 I. O
直二 zhí èr - straight two3 u6 K1 y3 k# ~7 G4 ? ^9 {9 F
直三 zhí sān - straight three, ]( R. h, q9 |1 h- \
直四 zhí sì - straight four4 f: }+ F- s! w6 {1 {: \6 L' y% a
职业 (職業) zhí yè - professional*) j. ?: z0 m" l6 f! W1 N+ {0 A) i/ r
只此一手 zhǐ cǐ yī shǒu - only move. ]# S4 c9 J5 Q- ~
治孤 zhì gū - managing isolated weak group$ V/ m4 t) B' p
中 zhōng - center*" W& O$ `1 ?" ^+ f& W& Q
钟 (鐘) zhōng - clock*! j/ X! F7 u; Q5 x! x" G+ B
中腹 zhōng fù - center** c" x6 e+ y" h; h3 ?
中国流 (中國流) zhōng guó liǔ - chinese opening) b; h2 _7 r: _! o
中级 (中級) zhōng jí - intermediate level*/ } ~6 P5 ?+ m) `% i4 ]$ h
终局 (終局) zhōng jú - end of game& t2 S! J# A& } V0 Y2 \4 T( i% O
中盘 (中盤) zhōng pán - middle game
' R2 W/ T$ q. {/ R1 v终盘 (終盤) zhōng pán - endgame- }/ R& y+ W, y: }5 i
中心 zhōng xīn - center*7 [2 t+ J9 |& F
中央 zhōng yāng - center*- N! u) a0 S2 T1 D( t' q
中原 zhōng yuán - center*! V8 d7 \8 N- L0 S
重 zhòng - heavy*
) E: ^; \4 }/ ~/ Y8 Q8 U主动 (主動) zhǔdòng - (to take the) initiative*7 b% S$ I9 b, U$ v) f5 j* R+ m0 X! `
专业 (專業) zhuān yè - professional*
[' G. z! P' N6 T' [! x- ?5 d0 @转换 (轉換) zhuǎn huàn - exchange*
) M" Q# p* ?7 c% ]. i5 r装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
8 E/ |3 L5 j' ~# G( R$ g+ b装劫 (裝劫) zhuāng jié - a move that threatens a ko
1 p5 Y0 \% |+ j, n, X0 z撞气 (撞氣) zhuàng qì - reduce self liberties
. B3 w. P/ y& b* A' r8 `追 zhuī - chase*0 i. {+ S3 J6 w, Q) \ \! @
追捕 zhuī bǔ - chase*3 n2 P) D( ]! h- w, `) p% x- v
子 zǐ - stone; unit in chinese counting! M. M6 F) X! J
自然流 zì rán liú - natural style1 T/ E$ V( q) z: E: b
自杀 (自殺) zì shā - suicide*
+ W1 h5 R% ~8 d" q" n+ U K左 zuǒ - left*9 r: ?4 g4 [0 p& S. m q; z
左右同形 zuǒ yòu tóng xíng - symmetrical position
- Z4 X& y- Q1 @0 y! M4 @做活 zuò huó - make life
% g4 O/ ?9 ]) ?" ^. w3 A! `做劫 zuò jié - create ko
+ \5 p( L- ^: T- d作战 zuòzhàn - combat*
% G2 d( t( J, T- ?6 t做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
, P7 A# Y# k1 G8 P! u |
|