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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
4 o& c+ [* [- @# n  f; w- j2 O安定 āndìng - settle*
$ J# h' @4 S: j
9 S( I8 n% A) |: J
3 o& W9 e( s$ P4 M2 U" jB
( N! y' I; h6 p5 \( U3 T白 bái - white*
( `3 F$ k; W# g9 R+ @白方 bái fāng - white player*
$ o  C- J+ u# @0 O败 (敗) bài - failure*- T0 i: J" e$ ?8 F) P1 Y$ I; X
败着 (敗著) bài zhāo - losing move4 H$ s, s; e4 t/ e+ ]
扳 bān - hane1 R  _2 F: a1 g7 g' ?8 _& U
扳断 bān duàn - hane through
% F1 o$ {7 S+ Y. j9 R板六 bǎn liù - rectangular six
8 x& ^" ?; |& i! L半劫 bàn jié - half-point ko
4 I6 M1 _0 h6 ], ?棒接 bàng jiē - pole connection: ?6 ~5 @, I' ^, h
包围 (包圍) bāo wéi - surround*
- I9 Y% e, l+ \% b0 Z. `薄 báo - thin*
6 W4 K  U& U7 `+ u- {$ U保留 bǎoliú - retain; preserve*
6 [6 Y* R5 o5 c. K) i, S. ]抱吃 bào chī - capturing technique by atari7 f1 }' j; ]* A" R% F! x
本身劫 běn shēn jié - local ko threat
  X% N$ R7 j% e. y. \本身劫材 běn shēn jié cái - local ko threat, R1 D& W9 L% ]# f/ U4 r9 v2 b/ C* q
本手 běn shǒu - proper move$ z1 S6 s+ ?, {
笨重 bèn zhòng - heavy*
- r+ f/ F$ Y' z) T$ S- S4 T4 R崩 bēng - collapse*8 u- ~" ^) s9 @
崩溃 (崩潰) bēng kuì - collapse*
; G* s! r1 F; G逼 bī - checking extension+ v0 l2 y  ^: t3 G! m" W4 Q8 t
鼻顶 (鼻頂) bí dǐng - nose tesuji/ K+ U2 G' W% x: v( x9 f& |' F
比气 (比氣) bǐ qì - capturing race* B( C) P: s! l/ c1 I0 U. ]  ]
比赛 (比賽) bǐ sài - tournament*3 q3 `9 n% v# f- C% _
边 (邊) biān - side*
7 H% O% s9 \7 q: Y$ d变化 (變化) biàn huà - variation*+ x% E3 n8 ?5 o3 s5 [- ?
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening3 Q5 i6 b4 a$ z0 J9 J
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening2 [. [6 Q' h. W# P
变着 (變著) biàn zhāo - unusual play1 [0 c3 I- v) G- [
并 (並) bìng - horizontal stretch
* E( J' {: x1 q5 l" ]+ g# _6 I步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)+ v- ?% T; j2 b: A1 [& j1 T0 w5 I: e
补强 (補强) bǔ qiáng - reinforce*! t7 r: _4 K  i1 X& i6 p$ t
布局 (佈局) bù jú - opening
' A( g+ O7 W8 z; T9 M) m不利 bù lì - disadvantageous*+ I( ?; i$ |. i) d# Y" d; \; d- y
不入 bù rù - suicide# E# _7 P/ |$ m" ?3 T8 i9 e. w
不入子 bù rù zǐ - suicide
3 i" |( j0 X' _# k# ^- _5 T不提三目 bù tí sān mù - three points without capturing8 I0 C$ L# r6 p. p
不提五目 bù tí wǔ mù - five points without capturing
7 _9 Y6 i: {: {; \6 M/ v* F
9 N7 ~2 `! \0 T9 v$ A" L; n! j5 ?9 V# {
C
2 S5 |$ U8 i! M6 f$ A+ ^" ?猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)2 V2 L1 w/ N* f) b
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)6 |3 @$ Z9 v8 D, ]) V2 ]# v8 I
参考 (參考) cān kǎo - reference*0 o% G9 L* [3 w+ _! o% P+ L
残忍 cánrěn - bloody or merciless*/ H9 D  |% |  U6 S! s
拆 chāi - extension
6 N/ T- z6 X0 z7 H拆逼 chāi bī - checking extension) J' i0 B) |* |$ x7 E* f
拆二 chāi èr - two-space extension
, i. o' A; c4 m- L) W, L7 P拆三 chāi sān - three-space extension
) U% q3 c# d5 R" }拆四 chāi sì - four-space extension
4 c+ H- W7 r: W0 s( I9 o$ l" l& D拆五 chāi wǔ - five-space extension% ?' G" c' I3 F3 L) T1 j/ ^- ?, B
拆一 chāi yī - one-space extension) q& Q0 k) r& X7 B$ r4 }1 C
缠绕 (纏繞) chánrǎo - harassment technique
+ F' P( Z" h; k# F5 H2 x0 A长 (長) cháng - stretch
+ f3 }0 U9 m/ n8 r长考 (長考) cháng kǎo - think for a long time3 a7 B5 p1 k. e* Z5 [/ y( j' X, f
长气 (長氣) cháng qì - increase liberties- l; t  ]5 _" t+ ^. N8 C# Y
长生 (長生) cháng shēng - eternal life# H0 P# ?1 i" k( h9 P# v- T6 O
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
6 K2 `$ u7 C. x0 P# E超大飞 (超大飛) chāo dà fēi - very large knight's move8 m/ H0 a1 o3 J1 Q' l. o  m3 G
超高目 chāo gāo mù - 4-6 point4 \. c  i9 }9 ~8 R1 v6 n4 g: w9 m
超时负 / 超时 (超時) chāo shí fù  - lose by time$ R" d6 o8 \# f) R, [5 g) S
超时胜 chāo shí shèng - win on time* n; R5 R5 K0 A) B
成功 chéng gōng - success*
) L0 |" [5 y3 e* w% s成立 chéng lì - possible*
/ D& d' T' a$ q秤砣 chèng tuó - two-stone edge squeeze! u0 ~& w6 E1 ^7 Q9 o
吃 chī - capture4 _' B; o& m8 J, A/ p
吃亏 (吃虧) chī kuī - loss*. C  h8 k3 C8 D1 `
持棋 chí qí - jigo
1 k; T2 z8 Y& U5 A冲 (衝) chōng - push through
+ n$ c; t; F& J( u9 W8 S重复 (重複) chóng fù - overconcentrated  @) S7 d* m7 k) b7 [0 X! I
初段 chū duàn - 1 dan
& d# `  y# e, k* D0 ]$ R初级 (初級) chū jí - beginner level*4 z4 v7 N: z7 l8 S, p$ A$ \: W
出头 (出頭) chū tóu - getting ahead) |, U9 ^. ]5 b- Z7 [
刺 cì - peep
2 l# T8 G9 y' G7 h) a次序 cì xù - sequence*
  }! n0 S$ N3 R( f. c错误 (錯誤) cuò wù - mistake*
" p& m" z, C( O! k  W3 ~0 J* A% y1 H6 m错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
- n% j0 R3 N* Y% N# E3 L& N# \) q4 \# Y% U4 d0 ^
' @' o9 E: W0 o9 {; H7 |" ~: q
D
! p! p# ^; ^. F' k: v搭 dā - attach
+ @6 Y! i0 a) g( k* w打 dǎ - atari% z* P( N0 t) e( {2 q4 J  J
打吃 dǎ chī - atari0 [& a# i' w" P: o  W
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
6 n  \5 q! o& I' w) O6 o打挂 (打掛) dǎ guà - adjourn game+ y/ ]2 W1 Z% f6 p8 Y" b! f4 k
打劫 dǎ jié - ko
" y, H2 t: c5 R+ f. ?3 H" n打入 dǎ rù - invasion
5 a" O! W8 m7 `- z# p! `6 Q打三还一 (打三還一) dǎ sān huán yī - capture three recapture one5 U3 H6 g9 F' [6 i- l3 t1 t
大 dà - large*3 C, t" n3 _6 q" |# J' z9 `
大场 (大場) dà chǎng - big point) {! l3 l* \( \
大飞 (大飛) dà fēi - large knight's move
$ }1 j7 ~$ f3 j5 F7 A- _大局感 dà jú gǎn - whole board thinking6 J4 |, u1 K( n7 P* R! C
大龙 (大龍) dà lóng - dragon*( m3 }( m+ z4 k. [$ V4 K
大模样 (大模樣) dà mó yàng - large-scale framework
( c9 l. N1 t+ V! E8 b! d: n大盘 (大盤) dà pán - large board (19x19)
9 ]0 o- V. N( r; f& g( I% Q% S6 L大棋盘 (大棋盤) dà qí pán - large board (19x19)
) `1 v' Q7 W) j8 U4 g大伸腿 dà shēn tuǐ - large monkey jump2 |8 ~$ p  d) \  i7 _# Z
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze# ^* D6 \& l9 F. R4 }+ A
大雪崩 (da4 xue3 beng1) - large avalanche
) u  _2 a. m* q! w* |# N8 O. x大压梁 (dà yā liáng) - Da Ya Liang
4 q$ p8 r* G1 U/ I- ~大眼 dà yǎn - eye with two or more spaces" e! @8 u% B. O3 \' I8 d: @8 h, T
大猪嘴 (大豬嘴) dà zhū zuǐ - j group# _/ G  |! p! @2 A3 o
带钩 (帶鈎) dài gōu - long l group
9 r5 d. w+ i+ t( M单关 (單關) dān guān - one-space jump
- w7 K% }& H; r单官 (單官) dān guān - neutral point
6 r/ f( g* R( t) Q! _单劫 (單劫) dān jié - half-point ko
# {2 P; A4 }; n% W, Q9 F单行道 (單行道) dān xíng dào - one-way street*# P3 g( z$ A: C. i6 h* e; w8 Y
挡 (擋) dǎng - block*# Y4 C, ^4 N" X& m7 O
刀把五 dāo bǎ wǔ - bulky five
7 E$ U6 i8 U: r, L7 m刀板五 dāo bǎn wǔ - bulky five
& x) ~  k8 A2 Z7 T2 @刀柄五 dāo bìng wǔ - bulky five' u+ j8 d/ k3 @( P' i" u
刀五 dāo wǔ - bulky five
, ?# Y0 k6 L1 j5 i9 m, g# F倒扑 (倒撲) dào pū - snapback
  f( P' Z1 D+ d3 }# \  i倒贴 (倒貼) dào tiē - reverse komi
  z, `# ^/ {" I3 F* e+ e7 {倒脱靴 (倒脫靴) dào tuō xuē - under the stones
+ S2 p4 m7 E, O3 E4 D  A低 dī - low*  I! G2 i- @) |) i
敌 (敵) dí - enemy*# E$ W( n& D, ^; v0 c
抵 dĭ - hold up; push against, to support, to resist*
4 z# ?: n! J6 M2 M, S. X, Y抵抗 dǐkàng - to resist; resistance*/ \" ~( Z- j+ k, O: r
敌人 (敵人) dí rén - enemy*! I- x7 Z4 Y8 L3 |/ Z
地 dì - territory*
# L( e- _1 U4 R9 L地盘 (地盤) dì pán - territory*
/ K9 v  n+ s- e* O地域 dì yù - territory*6 o# b. x5 M/ ?" v* L6 g7 s
点 (點) diǎn - placement; point; i, t7 @/ L/ f% ]: r4 J/ b# u& m  U, V
点方 (點方) diǎn fāng - eye-stealing tesuji$ d4 }6 m$ S5 ]6 f
点角 (點角) diǎn jiǎo - corner invasion8 N5 O) p9 t7 _
点目 (點目) diǎn mù - counting9 Q* u6 m# T$ I1 q
点眼 (點眼) diǎn yǎn - placement inside opponent's eye* h7 o) Z0 _, O2 t2 w
调子(調子) diào zi - choshi
; x% {, e. }" A5 W5 g丁四 dīng sì - farmer's hat; pyramid four: R. i- K! d! b- o$ R
顶 (頂) dǐng - bump
& o& l3 M' \1 G7 T/ J/ `+ D: s定式 dìng shì - joseki) d6 u( p" q! G. r; a$ T6 |& ~
定型 dìng xíng - settle, L  E2 v: R: {& O& G1 E& H
东坡棋 (東坡棋) dōng pō qí - mirror go
4 Y) C, G1 U9 ], |9 h斗方 (鬥方) dǒu fāng - carpenter's square5 h7 ], w/ \+ Y* V/ v' q5 C  U
读秒 (讀秒) dú miǎo - byo-yomi
' D. E6 Q( S1 q8 Y6 ]% z渡 dù - bridge under
$ y. t0 J9 _) ]; Q断 (斷) duàn - cut*) Z! K2 I( I7 J* N* {3 p# A
段 duàn - dan( R8 p- x7 q, ?# J# @
对策 (對策) duìcè - countermeasure*- s) S; D9 o- ?& V4 O$ `7 K6 a
对局 (對局) duì jú - play game*, `6 D& F9 P5 c% T
对杀 (對殺) duì shā - capturing race
. {" ]4 t6 T0 C! w1 \& }对弈 (對弈) duì yì - play game*
- b9 t+ `  u/ r  ^遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
3 t3 a& \3 ^! Q: D. h% H多元劫 duō yuán jié - multiple ko; R5 D6 f8 j) g7 |" [

( n. |$ }8 M3 ~; E) f( {' E  R5 b; ?! P
E8 G) a( V% `% i8 `! v
恶手 (惡手) è shǒu - bad move2 m  k6 y& f" v; H7 t% O8 `2 K# Z
二间拆 (二間拆) èr jiān chāi - two-space extension
3 K$ Q# c2 `, K; g二间跳 (二間跳) èr jiān tiào - two-space jump
3 X: d2 [4 Q2 w4 z+ {* u  u二连星 (二連星) èr lián xīng - ni ren sei5 y9 r1 Z; m8 D# W+ w
二手劫 èr shǒu jié - two-step ko
; _. |( O4 o2 [2 x
! w0 ^4 `! M" @1 c5 O' v5 h% D$ l: f5 q) H6 {
F
9 U( H! M9 ~6 K发展 (發展) fā zhǎn - develop*
1 r. A1 n1 I: z7 k$ C5 T+ q2 z/ h% E法 fǎ method, way (also 下法 xiàfǎ)*
+ g) I5 w  M! }; A/ K7 T反扳 fǎn bān - counter hane2 S6 @1 [1 t2 D7 |
反打 fǎn dǎ - counter atari. s9 h. N: q2 t% c. k5 Q4 ]  J$ U
反攻 fǎn gōng - counter attack
1 e  z& L& p! K反击 (反擊) fǎn jī - counter attack8 ^6 c6 {4 c7 K1 C& q
反夹 (反夾) fǎn jiā - counter pincer3 L5 P# y1 O3 R* ?- z
反提 fǎn tí - recapture" e9 V, y, e2 N
方法 fāng fǎ - technique*) A7 \) Y/ A1 Z$ A
方四 fāng sì - square four
  g$ I& u7 j! ]1 ?方向 fāng xiàng - direction*% E: \& N  Y7 U. g/ U4 C/ c
方形 fāng xíng - mouth shape
- h0 i( }; _  L4 P4 [1 F: B防 fáng - defend*4 ?& {% v. [/ B0 |# L' k8 [
防守 fáng shǒu - defend*! n/ z; E, e$ j
飞 (飛) fēi - knight's move
! I+ ]! _4 W/ V/ W) {飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
% i2 q' q% F# [6 E, z飞压 (飛壓) fēi yā - press
, V/ ?& ?) I- N( y+ [2 }废着 (廢著) fèi zhāo - useless move" \7 T, l, ?0 I1 m4 }
废子 (廢子) fèi zǐ - useless stones
  W! S. m  L6 Z! Y! k  K分投 fēn tóu - splitting move
3 G! F2 q( M3 Q3 T( @+ {分先 fēn xiān - even game5 D$ X+ k) h: o5 j  z
封 fēng - seal in*2 {" Q+ ?2 r" L. ?1 ^) z
封手 fēng shǒu - sealed move
4 H( }1 d& A0 p6 K/ B3 X$ A封锁 (封鎖) fēng suǒ - seal in*
3 w% Q# L+ c* R浮棋 fú qí - floating stones8 Q$ ?: ]: e' @# w  k8 W$ {
浮子 fú zǐ - floating stones
1 v- M3 `: F3 \* x6 i, q负 (負) fù - lose*
, @- I# H* m- Z: l复盘 (復盤) fù pán - game review6 z; h( `' B. Y) C
/ \, b$ Q& b, Q, |

/ s0 e9 [/ Q! O  n* sG
5 f8 \) I6 R" P- e+ t9 _概念 gài niàn - concept*
# O! ?0 m3 O3 b  x. k9 g感觉 (感覺) gǎn jué - feeling*
7 A. z, B, t( j* D/ n高 gāo - high*% J( Q* F1 j/ }
高级 (高級) gāo jí - advanced level*
  \* r0 ]  Z6 j" Z9 v5 T" q高目 gāo mù - 4-5 point
4 W! v" ~4 f; b6 P8 i& B5 }根据 (根據) gēn jù - base*& F% S4 k8 K! k: G" S
根据地 (根據地) gēn jù dì - base*+ c' H8 M4 p: L( \, q6 s3 ^
攻 gōng - attack*
6 N$ [3 L! J& y  f/ O# @攻击 (攻擊) gōng jī - attack*" a" T- b$ M  ~  \
共气 (gòngqì) - shared liberty% }$ B: l3 P3 J/ j% G# D, {' I* Z4 i
公气 (公氣) gōng qì - shared liberty
# g) T# V& l# _( Z& q攻守 gōng shǒu - attack and defence*% {4 \8 v  @) A" K
共活 gòng huó - seki' Z- |0 I7 m  e1 x
孤棋 gū qí - floating stones$ S( k9 t* z" F
挂角 (掛角) guà jiǎo - corner approach0 L0 `2 f5 G, p3 Y8 N9 M9 p
拐 guǎi - bend*
7 E7 C! y# d0 A- }, O3 K: s怪着 (怪著) guài zhāo - ghost move9 [: i5 \* \9 B, B1 H9 R
关 (關) guān - one-space jump5 I1 J: c* Q9 @2 ?* b  z+ Z
官子 guān zǐ - endgame5 m0 y& ]' r8 e1 M0 I4 z9 s; `" C
龟甲 (龜甲) guī jiǎ - tortoise shell
& `0 q) r8 s0 q/ [3 o; {规则 (規則) guī zé - rules*( q5 M" Q/ R8 o0 n" S9 T
鬼手 guǐ shǒu - ghost move7 c% l, _- I9 X* Q" k2 Q
滚包 (滾包) gǔn bāo - squeeze
; \0 ]  t/ l  q1 G9 z1 C滚打 (滾打) gǔn dǎ - squeeze; O( n. u* w# f& L. O
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze  r; D8 z, j; X! G& J9 s
过分 (過分) guò fèn - overplay
0 ]; J) ?: y: t5 M  s$ A国手 (國手) guóshǒu - national champion*
4 E( D8 |- i- G! K4 j3 _8 R6 f- u' N  x# s* Z
7 r3 [& f: O+ @& q; y+ x1 ^
H
( Y( k3 p8 q: n  v( Y9 A4 D6 M韩国流布局 (Hánguóliúbùjú) - Korean Fuseki4 i9 B) m3 s& S; t% p8 K
好点 (好點) hǎo diǎn - good point
1 |5 V, t* m& ^: v& I7 y和棋 hé qí - draw*
+ b, F% h% q- [. I- z6 p$ U+ a黑 hēi - black*1 k; ~# y, y9 v0 z3 M: I
黑方 hēi fāng - black player*
1 L1 i7 S0 e0 b黑先 hēi xiān - Black plays first*2 z7 I8 @4 l0 [7 X) J) W" R3 A
猴子脸 hóuzǐ liǎn - Sake bottle shape
8 H" H# Y; W3 U. x厚 hòu - thick*- P! \5 Y  a" t1 Z
后悔 (後悔) hòu huǐ - regret*: L& `  h3 c( Z
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind, t1 \8 W/ ]/ d* H
厚实 (厚實) hòu shí - thick*9 u" A! e  P- D
厚势 (厚勢) hòu shì - influence*
1 t5 k1 k9 P- p5 o& a" v- ~7 u1 h后 (後) hòu - after; later*
9 ^3 O3 s9 y/ f' T2 M! G6 q5 A后手 (後手) hòu shǒu - gote
- l$ r# \9 a- M2 ]6 q$ N后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture+ e/ l0 ~5 ^( v0 h2 Y  {. W
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
% V: n, N0 R& C; ^! i后中先 (後中先) hòu zhōng xiān - gote with hidden sente4 a. e5 Q! v  h! \
虎 hǔ - tiger's mouth# h% v; k4 u4 N$ ?7 ?- E0 G
虎口 hǔ kǒu - tiger's mouth
" }4 c8 M4 `9 c0 `. E8 }! z8 N$ O互破 hù pò - mutual damage
4 d. y* U  E; [+ z- e* B互围 (互圍) hù wéi - mutual surrounding of territory! x" X, z3 h7 L1 z# \; t& k5 S
花见劫 (花見劫) huā jiàn jié - picnic ko
4 M5 i+ `, q; f  d! F1 u花六 huā liù - rabbity six
+ ~7 Q: F& q. y  ]花五 huā wǔ - crossed five
% I3 X0 [5 ~% N还原 (還原) huán yuán - transposition
3 ?) Q$ ]7 W  _  F缓 (緩) huǎn - slow*$ a  L6 N" S6 V9 H
缓慢 (緩慢) huǎn màn - slow*
% g% V/ n6 N4 i$ Q, K. }; c缓气劫 (緩氣劫) huǎn qì jié - approach ko
+ a/ T! U  I8 O% _. ?8 I% D缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
/ Y9 w% r7 }6 R, v2 H, L$ [: L7 I* b4 Y9 U缓手 (緩手) huǎn shǒu - slow
, B2 S" i/ f7 V8 l) N缓征 (緩徵) huǎn zhēng - loose ladder+ x/ g; m* z2 t. y
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder" }0 d7 N% Q. x/ \5 ~# K: }: l
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
* O' q  i8 z3 k' O回手 huí shǒu - take back*- {& f+ ?" G* T0 ?
回提 huí tí - recapture+ ~& o" g- y9 }9 |3 E: {2 O
悔棋 huǐ qí - take back*5 _+ \1 A+ L$ y  Z
活棋 huó qí - living group
5 U6 @9 ?' G6 o. p/ R6 o
1 ^9 ~# _9 L& y; y6 e0 v, S' ~7 h3 T- R/ k
J2 J3 o" S' Q/ w2 E
急 jí - urgent*
. z4 N. A- D0 k9 ~级 (級) jí - kyu
+ f/ ^. e3 r( f7 D) ]急所 jí suǒ - urgent point1 @8 w% t/ F$ @* s
挤 (擠) jǐ - bump into diagonal; choke; atekomi
- p* R4 _& b: e! o; }3 Q0 H技巧 jì qiào - technique*3 \7 I# t* W* D
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
. i+ S) f" S/ _: D" _2 I4 T  B( j佳 jiā - excellent*; }- W5 @+ s1 H; v5 x# m
夹 (夾) jiā - clamp; pincer/ s& R( {  K9 a) j; q$ a
枷 jiā - net
. L  @/ l2 q9 f3 N1 W% m& V3 y7 A枷吃 jiā chī - net8 b' O- q* @% \( h6 n8 q
夹攻 jiā gōng - pincer
) }- q+ y6 @4 @  q( h; T假劫 jiǎ jié - false ko threat  }6 N6 j8 d" O8 T3 u
假双活 (假雙活) jiǎ shuāng huó - false seki) o  a$ V# ^* h% h6 O
假眼 jiǎ yǎn - false eye
& }0 Q+ d; X  k: r2 Y假眼活 jiǎ yǎn huó - two-headed dragon- ]$ a3 S7 @0 ]  N- }, i6 @0 k
尖 jiān - diagonal. g8 R' J; X8 Y& L' v
尖冲 (尖衝) jiān chōng - shoulder hit
/ g# c5 `' T3 x: ?1 P尖顶 (尖頂) jiān dǐng - diagonal attachment
7 h* m: K! \9 _0 r+ S$ |4 V9 R6 w坚实 (堅實) jiān shí - solid* E% b7 o* S+ g1 P2 q) |6 E% a
见合 (見合) jiàn hé - miai
. s, Y* m8 G4 N2 F1 I, u% o教 jiāo - teach*
4 h) G1 V8 r) |- e交叉点 (交叉點) jiāo chā diǎn - point
& G) I% e; @# [# @0 ^% q, S交点 (交點) jiāo diǎn - point( L* C) q# Q4 b6 X% @- }
焦点 (焦點) jiāo diǎn - focal point*
" Z' H' r8 C) I# d8 X, ?& s# ~2 w交换 (交換) jiāo huàn - exchange*2 S2 y$ v& @6 ^- `& ~' e
角 jiǎo corner (angle, horn-shaped)*
, _1 z& y4 z8 M: B4 X叫吃 jiào chī - atari3 Q# X( h) E4 ]2 D: r$ J5 M5 Q# Z% k- N
教师 (教師) jiào shī - teacher*. y5 f- [& M9 Q5 R; p
教室 jiào shì - classroom*
9 {8 |5 _  K$ F基本功 jī běn gōng - fundamentals*
" k4 L) v2 {, W8 ], U接不归 (接不歸) jiē bù guī - connect and die4 v' A; K0 Z7 i- V4 C7 o
劫 jié - ko% g9 e0 m5 |' x
劫材 jié cái - ko threat3 N0 S5 U1 x* o. I5 O0 ^, [' n
结果 (結果) jié guǒ - result*! u+ w4 ]5 N) i- r
劫活 jié huó - live by ko
& F% k  Y$ }$ l8 t诘棋 (詰棋) jié qí - life and death problem1 v8 ]% W7 U7 P1 {4 @" |$ g( N+ V
劫杀 (劫殺) jié shā - kill by ko
$ w8 d! X$ r7 U+ z劫争 jié zhēng - ko fight
' R. o, D0 A+ u3 x4 h" v解答 (jiě dá) - answer, solution*
+ ~( [( ~1 c0 M2 d金柜角 (金櫃角) jīn guì jiǎo - carpenter's square6 W: H( B! a# d% B
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
9 b. c0 t! x; W; ?  B紧 (緊) jǐn - tight*, T+ ~& v. d5 \6 O  n
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
8 I  M: |# @7 w  k9 \紧劫 (緊劫) jǐn jié - direct ko0 d1 s+ K& I! _* {. R& ^$ `
紧气 (緊氣) jǐn qì - reduce liberties6 E, t1 f$ n$ h, _9 n  i1 C
紧气劫 (緊氣劫) jǐn qì jié - direct ko
  t" {; V) i# p. D( x禁着点 (禁著點) jìn zhāo diǎn - illegal point9 [! B: [4 I, Y6 }" k+ Q9 M* Q/ E7 z
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)4 a( \9 u7 R1 M; b1 j4 i8 w$ Z& d
净活 (淨活) jìng huó - unconditional life
7 f, J! D9 \6 v1 [, a' n4 ^  s( D净杀 (淨殺) jìng shā - unconditional death2 n$ w' ?+ h- G& D* \8 J+ H
净死 (淨死) jìng sǐ - unconditional death
0 X* O' C3 N# b- X) l% V( K救 jiù - rescue; save*
% n; X5 S1 F% K+ l& f1 }/ z. V聚 jù - placement inside opponent's eye
* U" M8 w3 K- b7 M  d9 m俱乐部 (俱樂部) jù lè bù - club** m6 E% z: y" w- _( W" l% U1 O
聚六 jù liù - six-space killable eye shape; ?  s5 F" w( o3 ?' l
聚三 jù sān - three-space killable eye shape
$ n+ t2 {' H# @# P4 s聚四 jù sì - four-space killable eye shape/ G+ E. i; {* V; [, N4 r+ m
聚五 jù wǔ - five-space killable eye shape
9 u. ]% H6 G7 ?; y$ p决战 juézhàn - decisive battle*6 J, }/ l# [/ B% i
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*; H' ]# A  n: @9 H
7 F+ b' ]% O% I

( f1 P  n" M: xK
  v, r+ B; @" T* T卡眼 kǎ yǎn - falsify eye
& O* u& _4 B/ s; `开拆 (開拆) kāi chāi - extension7 Z3 C+ K$ I; ?4 P8 y1 N
开花 (開花) kāi huā - ponnuki8 S6 k8 D- e% c
开劫 (開劫) kāi jié - create ko
4 n- ^/ j# k  n" u/ d" z4 H开局 (開局) kāi jú - opening% L& H4 b% G2 ~
看花劫 kàn huā jié - picnic ko
$ `8 K; h; }( S* D: q抗 kàng - to resist, fight; to oppose to defy*
4 H0 L) c9 ]7 g$ J0 T靠 kào - attach one line higher than enemy stone' C8 H7 \. ~/ u5 u
空 kōng - empty*
0 w4 e, Y5 F% J5 S空间 (空間) kōng jiān - space*6 E2 s# i0 N" d
空三角 kōng sān jiǎo - empty triangle9 q# L% M. n, S4 |
空 kòng - territory*
8 ]2 u! p7 D9 w- H# Y6 I' @- _跨 kuā - attach at waist of knight's move
; G) O  {, I& U& l跨断 (跨斷) kuā duàn - waist cut
$ z3 L8 d# z9 A3 X+ `! I: Q$ a快 kuài - fast*; H$ \: P6 e- M* L6 w; Q' u! `
快棋 kuài qí - blitz game
/ H; ^+ e2 c5 _宽 (寬) kuān - loose; wide*
# ^( |/ e5 z% v$ t: o/ W宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
7 I0 O% T4 m: ^宽气 (寬氣) kuān qì - increase liberties' |' Y  m/ y3 T  F/ x2 x
宽气劫 (寬氣劫) kuān qì jié - approach ko6 w3 G+ t: C6 O" k
亏 (虧) kuī - loss*
* d$ k6 Y- v2 }亏损 (虧損) kuī sǔn - loss*3 i+ B! T: w2 T6 I" v
扩大 (擴大) kuò dà - enlarge; expand*
8 _" e' o5 G5 w  F7 a4 {- O扩张 (擴張) kuò zhāng - enlarge; expand*0 ^" [+ E& k! w3 f
[edit]
8 J, p+ H/ F+ Y: j: }4 VL9 X) F0 L" Q) W, m0 U( g. f$ q
赖皮劫 (賴皮劫) lài pí jié - many move approach ko& O, f) I7 S- t: l  q) @2 Q  o
拦 (攔) lán - checking extension; prevent opponent's advance*
; S  d9 q8 t5 z0 Q6 g拦逼 (攔逼) lán bī - checking extension
- P: @0 M6 N# s" K/ X- I4 _烂柯 (爛柯) làn kē - ranka
! A6 W. R: h. h  b) X0 q5 O; d% t# K! `老师 (老師) lǎo shī - teacher*" P2 x/ T* E9 d" p' g7 b& D
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
' a/ T" `9 L' D5 ^8 R% C类型 (類型) lèixíng – pattern, type*" @  s' B  m8 J; ^" G1 a* e
冷着 (冷著) lěng zhāo - unexpected move
5 H# F9 A. @8 B7 {0 z7 y# ^利 lì - profit*
$ d( f3 [3 d' m6 P立 lì - descent; stand5 P+ R  B$ O8 Q
利用 lì yòng - make use*: P, F$ f, v: G" V/ S
连 (連) lián - connect; continuous*/ |, |, X; c% |: a; x  D
连扳 (連扳) lián bān - double hane; I- r6 H& o4 }8 n! o) w$ _
连环劫 (連環劫) lián huán jié - double ko
* r/ L: J0 n2 j& F连接 (連接) lián jiē - connect*/ n6 ~3 A# ?* e! O; L6 w: p4 ]) T) D
联棋 (聯棋) lián qí - pair go
3 q* d9 R3 l" U+ o恋子 (戀子) liàn zǐ - reluctance to sacrifice
2 V- z& f6 Y5 H" R1 n两分 (兩分) liǎng fēn - equal*
+ ?2 E/ S5 p6 \9 K4 \/ t7 |) m两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
+ t+ E% \# J: T; O% [3 F9 w劣势 (劣勢) liè shì - inferior*  c: M7 i( U7 Z8 L
裂型 (裂型) liè xíng - split shape- i. y9 f& [  K: f- ~; n' q
龙 (龍) lóng - dragon*
* t3 ?' r4 ~0 \# h漏着 (漏著) lòu zhāo - oversight
; z8 Z% b7 N4 I落子 luò zǐ - playing stone on board
+ x! u, N& v; }$ r; U: |6 v: q; L) Q6 `9 _: Q

; }- H9 H& ~, _0 A+ mM* o9 F# |3 ^. V
满意 (滿意) mǎnyì - satisfied*# [: l1 N* H. k( e  C" b( q
慢 màn - slow*$ t' \5 Z" g) e0 @4 d2 x# Q
盲点 (盲點) máng diǎn - blind spot
/ k" a  m; z& Q: }) e+ X梅花六 méi huā liù - rabbity six
. u5 n6 e1 Y  X/ W; O+ a梅花五 méi huā wǔ - crossed five
0 e* H! ^) ~$ w1 n  P0 z8 k门吃 (門吃) mén chī - capturing technique by atari" U3 [, ]+ U: H; s# Y
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
2 T8 Q/ _4 c5 o6 O妙手 miào shǒu - excellent move
( e+ t8 W3 a  X! D妙着 (冷著) miào zhāo - excellent move( w) R" q; ]1 [. F& h
模仿棋 mó fǎng qí - mirror go
* _  n+ z6 R( E" k; w模样 (模樣) mó yàng - territorial framework6 k9 O8 H$ }8 x  ~6 B! O9 {" n
目 mù - point of territory
) m* ?0 D; ]/ z( D目外 mù wài - 3-5 point
5 F8 Y8 i. V" y7 M4 K5 E6 k3 i- ^8 k- U: ?2 d
! ~5 ~2 ?6 W# o, r# p/ h
N
9 ^: P2 F7 e, i内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones3 A% N3 S% i2 h0 n6 s
逆官子 nì guān zǐ - reverse endgame move
0 K! e9 P# S- J2 G3 }7 }6 j逆先 nì xiān - reverse sente0 `- f" V, S4 ~/ K3 A; x6 @8 F- q& {
逆先手 nì xiān shǒu - reverse sente
1 U$ n$ e; [! c9 ^) x逆转 (逆轉) nì zhuǎn - overturn game
4 F; w7 |$ N+ M粘 nián - connect*# p/ R. b& g# l
凝形 níng xíng - overconcentrated shape. T( f9 Y4 n+ G
扭断 (扭斷) niǔ duàn - crosscut8 B$ g2 N6 a& J4 x5 j: F
扭十字 niǔ shí zì - crosscut
& e$ d) c# a8 Y' d; [扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut6 e0 m( m( R0 O/ @) G2 }+ Z/ o
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
5 G5 Z, T4 i' ~. q) r3 _9 K( y0 Q; ^, v. Y
2 N& Q  P% l' e/ _  G
P
3 w- `% Y# n* U" t, Q爬 pá - crawl*8 ^! e: P& o" H+ L. f: A
盘渡 (盤渡) pán dù - bridge under- j+ _0 }1 }! n
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
: h) ]& ?; O# }. ]! |盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner9 Z4 S6 {# t) U5 T! E2 R0 g
抛劫 (拋劫) pāo jié - throw-in ko4 ]8 J% R! ?( K/ y
配合 pèi hé - coordination*
+ ^: M! p( ^# n* B碰 pèng - attach to the side
; y1 A# j6 V6 J- p: h3 i便宜 pián yí - profit*
- h) u( t+ ~) q1 v2 R骗着 (騙著) piàn zhāo - trick play, hamete2 y4 r( e. L1 ^
平衡 píng héng - balance*  c( _2 E  @6 p5 {$ ]! D
破 pò - break*4 o* {/ g* H* D+ W3 x
剖析 - pōuxī dissection / self-analysis; G: X& Q0 A7 R( S0 A5 o6 p& W
破解 pòjiè - solution, answer to a problem*
) x+ j3 I# _& C, L. ?) W扑 (撲) pū - throw in5 q" o* v# n9 T2 u9 V" @, T
葡萄六 pú tao liù - rabbity six# ^. g$ B: x. C& p
谱 (譜) pǔ - game record5 {4 `4 r4 j1 a
普通 pǔ tōng - common** b% n- H& J& V
[edit]+ k$ S( Q$ |9 ]" B8 B6 I7 q' i. i
Q; m, F1 |3 Z( D0 t. [
欺着 (欺著) qī zhāo - trick play, hamete2 ]! Q6 p# `. k# d7 o
棋板 qí bǎn - go board( z: B" C$ q, u; U% B% Q
棋风 (棋風) qí fēng - playing style
, m! K$ ~6 G; Y/ M" P! ]& A棋盒 qí hé - stone container
& u% c; q! i3 k棋筋 qí jīn - key stones1 l- g2 t/ C* B: z1 b
棋精 qí jīng - key stones
1 O7 h' }6 R& v; @8 w  [7 l5 ^5 H棋理 qí lǐ - go theory7 e2 B+ u4 N7 n5 H* J
棋力 qí lì - strength in go3 k7 f' }! T% y" \" [  q
棋盘 (棋盤) qí pán - go board( ~6 E- l- A" J1 j+ \
棋谱 (棋譜) qí pǔ - game record
5 Y5 d4 v; x) W棋石 qí shí - stone
, a, e( V. V! ~/ f7 T棋手 qí shǒu - player*- G) p$ k" F0 m8 X4 V# t
棋书 (棋書) qí shū - go book
+ o' S8 b4 S4 i棋院 qí yuàn - go institute, W' u) M, j+ Z* Q6 @1 \
棋形 qí xíng - shape
, O/ P1 }& `" J8 Y5 S棋钟 (棋鐘) qí zhōng - clock*
8 \- z" m  g) p3 c, n6 A% {棋子 qí zǐ - stone; I$ T! `; P9 s0 u& `
弃 (棄) qì – abandon, to discard, throw away
6 y! r, ]7 \# }5 A' ]弃子(棄子) qìzǐ - sacrifice
3 ]: q2 {$ x* K. D0 ?" d: B气 (氣) qì - liberty/ x% t6 V5 i+ R+ H
气合 (氣合) qì hé - fighting spirit
# t( B3 t: d" L% y+ `气紧 (氣緊) qì jǐn - shortage of liberties
! v% ]. r" M9 A4 K! [前 - in front, before*
) \6 z/ c9 d. B' i# t! W- e/ c浅消 (淺消) qiǎn xiāo - erasure
/ L- j7 s* ?! |( t; z墙 (牆) qiáng - wall*7 M+ J- g% \, Y8 f0 s
强 (強) qiáng - strong
& Y9 ]  [- U9 \( ~6 @墙壁 (牆壁) qiáng bì - wall*) F0 g4 @4 L- X
强棋 (強棋) qiáng qí - strong group
! Z  R3 S' k( c; J4 c+ O& |4 j巧手 qiǎo shǒu - clever move
  u3 Y* Z2 K; ~巧着 (巧著) qiǎo zhāo - clever move1 o% @& A5 }; D( X
切断 (切斷) qiè duàn - cut*3 _. i; `9 y9 |" {: r
侵消 qīn xiāo - erasure3 @7 [4 B8 u8 _, }+ y! c! j
轻 (輕) qīng - light*
& n* ?. H9 i& b7 ]! W# B3 ~侵入 qīng rù - invasion5 ]5 f! u2 [7 _, S+ t
轻盈 (輕盈) qīng yíng - light*0 V" K- X5 e1 N4 @8 k
求活 qiú huó - make life
  ~: T3 ]% W, v4 L/ A曲 qǔ - bend
- h! ?1 f* a/ Z& s; K+ n! K! m曲尺 qǔ chě - carpenter's square. B0 p. ]& Z( Z: X
曲三 qǔ sān - bent three' H! @/ ]7 Q( x- p
曲四 qǔ sì - bent four8 d4 s* ?( C2 H2 x
觑 (覷) qù - peep/ Y9 b. i1 C/ C! r
权利 quán lì - privilege
; Z4 k3 f4 y& q0 c7 k, }% J确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
  V4 m1 {2 m1 l5 n, g- q- Z! o' ]4 K* k( N) Q+ A

: k. u4 \" i6 m* YR$ R9 z( Z& _5 R2 V+ j' j
让子 (讓子) ràng zǐ - handicap. k7 s% L* A7 t& e5 @) c! N: t
让子棋 (讓子棋) ràng zǐ qí - handicap game: ?4 h6 e* B' E6 X; K/ H
认输 (認輸) rèn shū - resign*' A) \& Y4 z3 u
弱 ruò - weak*) d) W$ E. w' t' h. _1 R; x
弱棋 ruò qí - weak group. z8 h' }& D+ y2 q
8 F8 q, ~+ i4 l7 V
" L1 e' z+ v! P: s
S, H- ?) A0 {7 S+ ]7 }7 ]  f
三间拆 (三間拆) sān jiān chāi - three-space extension
% L! [' R1 F7 L  d1 E三间跳 (三間跳) sān jiān tiào - three-space jump
5 n; S! X. c4 d5 G# o三劫 sān jié - triple ko
8 F& @: o) U: P" A三劫循环 (三劫循環) sān jié xún huán - triple ko
! [0 a; b/ [" |- C8 L三连星 (三連星) sān lián xīng - san ren sei: O7 Y! m, F: O. n5 C' [
三目正中 sān mù zhèng zhōng - center of three stones/ ^2 V% \: S" |- f; w' Y
三三 sān sān - 3-3 point
; a7 [, D3 I) I  u- Z* W- k' I三手劫 sān shǒu jié - two-move approach ko
9 n7 O; j  R8 t$ f2 b: M三子正中 sān zǐ zhèng zhōng - center of three stones* B$ z  W' `3 P* ?. {$ C
杀 (殺) shā - kill*
+ [$ y  W. w6 ^( I: i杀棋 (殺棋) shā qí - kill# B2 l% ?4 |. j% g; d/ _( ?
杀气 (殺氣) shā qì - capturing race3 z: O' d% i1 q+ E0 |. L4 K
上 shàng - upper*) D: b9 S2 W# v$ q; ^. B  Y
上级 (上級) shàng jí - advanced level*0 b% Y+ r- I9 L
上下同形 shàng xià tóng xíng - symmetrical position' o0 d! p8 w5 L) u0 s8 Z
稍 shāo - somewhat; a little*
* s3 t, @2 X; m- k* [伸气 (伸氣) shēn qì - increase liberties
4 g; d% {+ \. _, b5 h# ~伸腿 shēn tuǐ - monkey jump6 V* A  Z: O; s9 ^! @# W2 r" y6 O6 q
生死劫 shēng sǐ jié - all-dominating ko) a$ q$ Q$ Q( G' h/ v* r' [6 ~( Q
胜 (勝) shèng - win*
5 D7 \2 N0 M" I7 _3 Z  ^* q胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
- `$ Q2 b5 p* D胜着 (勝著) shèng zhāo - winning move4 U* ~) o+ x" H8 ^/ d0 Q
失败 (失敗) shī bài - failure*
! c/ z8 a4 y( j5 F实地 (實地) shí dì - solid territory) A$ J& j& o3 z2 u
十番棋 shí fān qí - ten-game match
$ W  f9 {2 ~& \8 m2 C  u实接 (實接) shí jiē - solid connection) ^6 D# _5 u5 s6 F* \) R
石塔 shí tǎ - two-stone edge squeeze- _# B* o. Y0 R7 g6 W* c# g4 C; n
实战 (實戰) shí zhàn - actual game situation$ r; W* {& N% n0 }
实战手 (實戰手) shí zhàn shǒu - situational move
2 }' x9 o# z  W: O/ O. d& u势 (勢) shì - influence*
% w) U6 ^; @* h/ \室 shì - house; room*& ^0 e' }: ^6 ?/ R( b- n3 v
势力 (勢力) shì lì - influence*' R* ~* G( L- T9 g0 q3 c8 g* t
试应手 (試應手) shì yìng shǒu - probe3 a+ b& @! b8 z# r. Z1 {) `
收官 shōu guān - play endgame
, _! S8 Y$ F' w收官子 shōu guān zǐ - play endgame  r9 ?0 X7 r& U4 T! Q
收后 (收後) shōu hòu - last play
/ g# E! z9 z4 [/ `收气 (收氣) shōu qì - reduce liberties
6 }* z: G. R, w守 shǒu - defend*$ G2 S0 S3 e7 W
手 shǒu - move6 N+ ?2 n3 B8 c% W6 M0 @1 |# C
手段 shǒu duàn - technique*5 n* T* H& [* h7 Y0 F0 {$ j& [
手割 shǒu gē - reorder sequence0 |0 T0 g8 A3 R9 H9 A6 ^/ D
守角 shǒu jiǎo - corner enclosure: A0 z: ?, ~4 V2 \! j
手筋 shǒu jīn - tesuji0 E7 }  w1 V' x2 d/ I9 K" B
手顺 (手順) shǒu shùn - sequence
, v+ O8 M5 n, H$ c# E6 K7 v! h手谈 (手談) shǒu tán - hand talk
0 m) p0 s9 r( \- o- k* ^% K' w授先 shòu xiān - one stone handicap3 t% j  G& V' @$ @. D
授子 shǒu zǐ - handicap
. N) p$ o) j) z+ J# b$ u+ m. w授子棋 shǒu zǐ qí - handicap game4 ?6 Z- ~. B  T" @% L) F0 e! D
书 (書) shū - book*
' _- F2 y, r  V) X" Y7 q( d) N输 (輸) shū - lose*+ k$ a6 n" u2 t+ `
书本 (書本) shū běn - book*
# f9 X7 f7 t  H数目法 shǔmùfǎ - territory scoring7 N& z4 M" G$ \, H; l
数子法 shǔzǐfǎ - area scoring, z( h$ D3 w/ _! o
梳形 shū xíng - comb formation, V! R2 {8 R% x5 u0 S. |& g* C6 j
梳形板六 shū xíng bǎn liù - comb formation4 D" }; P7 o' e' T( `6 m8 X. K9 q
双 (雙) shuāng - bamboo joint  V0 {# T- \8 y
双吃 (雙吃) shuāng chī - double atari
! c: H- b+ W. ~3 Q: H& ?! \9 \$ p双打 (雙打) shuāng dǎ - double atari
- W3 }& C0 V) P* b4 X双打吃 (雙打吃) shuāng dǎ chī - double atari
9 S/ k5 s8 `; d8 p& w0 \双倒扑 (雙倒撲) shuāng dào pū - double snapback3 K- L1 {) _7 E  N7 _: X
双方 (雙方) shuāng fāng - both sides*' @: M- a! b# D' v
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach) A, @. B. \' C; ?/ {. z% _$ [
双挂 (雙掛) shuāng guà - double approach4 s. h4 `$ g: d( _* Q
双虎 (雙虎) shuāng hǔ - trumpet connection
8 O' o& x# W+ i! X$ }8 d, G双活 (雙活) shuāng huó - seki* ?" f/ ^+ g3 X( g( |% \7 h4 v
双叫吃 (雙叫吃) shuāng jiào chī - double atari) u2 ]0 M" s- p; G' O8 t
双劫 (雙劫) shuāng jié - double ko. n& ^8 _- }* n; f4 Z* L
双征 (shuāng zhēng) - double ladder
+ V- V. W# e* P8 {  K6 C顺序 (順序) shùn xù - sequence*2 c7 T- Y. o0 c( N
死活 sǐ huó - life and death- @4 [" F$ Y" {9 F8 N* B1 @
死活题 (死活題) sǐ huó tí - life and death problem
$ ?8 k3 \3 J. |死棋 sǐ qí - dead group. q1 D% U$ w3 H* `7 P) W0 I2 L
死子 sǐ zǐ - dead stone
# T' J# t, _8 }9 X: ^$ u3 f6 ]8 j) [四间拆 (四間拆) sì jiān chāi - four-space extension
; j! i" r5 Y) {8 I; j2 \+ s( g" Z四角穿心 sì jiǎo chuān xīng - occupying four corners and center" U' K. t2 ?0 i5 _
四劫 sì jié - quadruple ko
# V4 k+ Z7 S4 \3 ?$ H* V四劫循环 (四劫循環) sì jié xún huán - quadruple ko
' Q1 k0 a* Z) Y) m四连星 (四連星) sì lián xīng - yon ren sei
7 B: J6 q& r" X: f; h松 (鬆) sōng - slack*$ y  |: L* @8 |  ~8 d& m9 F" D
松气 (鬆氣) sōng qì - increase liberties
+ c8 I0 ?3 s" O松气劫 (鬆氣劫) sōng qì jié - approach ko6 n% Z' ^7 A5 N9 Q
俗手 sú shǒu - crude move+ l  W' Q' c* J4 ~- |
随手 (隨手) suí shǒu - hasty move
/ m1 H3 @# b" b( ]. q. A1 s随手棋 (隨手棋) suí shǒu qí - hasty move! `/ a6 b7 C+ s; Q  |& |( O: q
损 (損) sǔn - loss*
$ r& n1 C) l( S- |1 Q损劫 (損劫) sǔn jié - losing ko threat0 A/ Q/ @, @2 t/ [( s4 y$ X
损失 (損失) sǔn shī - loss*" Y% I. k2 Y  g' b" c0 r( R
顺序 (順序) sùn xù - sequence*
5 }+ c' _/ i3 R+ c$ P
/ o4 p3 D0 ^! S6 s
4 n* o! A9 ^  G1 H- d3 lT9 Y. T8 e. P% [+ E
台象 tái xiàng - Tower' Y* ~* ~+ k4 s! Z% z; M5 v7 h  b+ c
弹性 (彈性) tán xìng - flexibility*/ d" t! s% q5 J1 |
搪 táng - block*
, f# t. N5 Y( R3 l; z套劫 tāo jié - two stage ko
2 B/ X9 W  l( Y& B逃 táo - escape*, d+ f/ K* s$ W
逃遁 táodùn - to escape, to run away, flee*
8 W- T4 {( Z5 R7 @- z逃生 táo shēng - escape*3 d/ a2 i9 G( A+ [% c1 k
腾挪 (騰挪) téng nuó - sabaki: i8 ]( R7 p1 j1 |" F2 P
提 tí - remove from board, H; W2 M* z, w" p# f2 G& n
提劫 tí jié - taking the ko
# C2 z9 y+ t# [提子 tí zǐ - remove from board5 \9 y' I. a- R# b: I  `& s+ ^
天王山 tiān wáng shān - tennouzan3 L0 l& c7 N, w
天下大劫 tiān xià dà jié - all-dominating ko
5 ^8 m# m% Y6 I+ p" \天下劫 tiān xià jié - all-dominating ko
$ H/ b3 [. O4 u天元 tiān yuán - tengen
& s. u  t1 n6 g- R# B! ]) K跳 tiào - jump*
7 n6 n5 A' o, z, c6 A0 W' M贴目 (貼目) tiē mù - komi
+ g' {7 P# e0 b5 x" b铁柱 (鐵柱) tiě zhù - iron pillar*. K0 i- u# L+ Z4 P) O8 I$ y$ W1 c
挺 tǐng - push up; stand*6 j7 T, t- r2 H* g# m
投降 tóu xiáng - resign*
6 k# n6 W4 }" v1 e7 L( V' [1 ~  {投子 tóu zǐ - resign
7 b( i) j, C9 E# F% p: m+ e透点 (透點) tòu diǎn - placement, |! f% P0 A8 M) s* P
图 (圖) tú - diagram*
" I' U% Y0 S+ p9 H* _+ R退 tuì - pull back
$ _2 F- m# s/ G5 P' s5 [. C0 Q托 tuō - underneath attachment% E8 l6 Z& P) y" t4 I0 O
脱出 tuōchū - escape, break out
2 M, t' D/ d) s) X: ~脱骨 (脫骨) tuō gǔ - under the stones# y* ~, w7 f% v5 y$ w8 X
脱先 (脫先) tuō xiān - tenuki5 a/ c9 R* b- i: {5 V- A

/ e/ {! N" g  l9 q: t3 A! @9 P" R/ }
5 q2 x, S% H! M# a* MW$ n; m4 s: Y3 p/ I! X
挖 wā - wedge
( l) P7 r0 z* @+ @3 N- I; s外目 wài mù - 3-5 point
! A/ `5 G3 r7 ?, t外气 (外氣) wài qì - outside liberty& Y- n, l6 m1 K: N/ W9 n5 |. h
弯三 (彎三) wān sān - bent three
" @9 X, o! ?; T+ L* \弯四 (彎四) wān sì - bent four
* L& c/ u# s( `万年劫 (萬年劫) wàn nián jié - ten thousand year ko: R2 q5 k% {# ?! p' H
围 (圍) wéi - surround*
: ]& S: E" h2 H. e! o  {! }6 W/ V围棋 (圍棋) wéi qí - go
# N3 u# ?6 v% m  P; s& e$ t尾巴 wěi bā - tail*
. E7 L! y8 ^) x9 d) G味道 wèi dào - aji
4 H, v7 E; j4 u8 w: r; E文凭 (文憑) wén píng - diploma
, H0 o4 u) z5 K! {稳当 (穩當) wěndang - stable; firm*
/ N3 ~1 y* F5 h4 J/ T问应手 (問應手) wèn yìng shǒu - probe
' U! [1 }! }  B% S+ X6 B乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest$ K% m2 n/ u7 C4 A7 H" Z  X
无理 (無理) wú lǐ - overplay8 ]2 c% c+ ]( s" C6 l
无忧劫 (無憂劫) wú yōu jiě - picnic ko
% J+ t# ]; |4 w7 `$ w五子棋 wú zǐ qí - gomoku narabe- {0 t9 s( r; j% ^9 e1 j+ F
五间拆 (五間拆) wǔ jiān chāi - five-space extension
6 ^; ?0 T& e0 _/ Q+ Y- c五连星 (五連星) wǔ lián xīng - go ren sei' k" B, N! S  P
五五 wǔ wǔ - 5-5 point( Y- j# k* \2 j; B
+ ]  C2 b6 {) S! J
7 ]6 x6 M) N7 Y. Z2 j- I% {' P
X
' @2 k- m8 Y! Q* ]1 T* l8 b细棋 (細棋) xì qí - close game
9 W9 [$ {0 o/ y9 W; r2 d) }瞎劫 xiā jié - false ko threat( c! P, F2 L/ L) v
下 xià - lower*
. @: ^, x9 J" ?! {' [# A下法 xiàfǎ - method*; c( j8 S2 G6 R0 {% ~
先 xiān - before; first*0 m: m" \1 K# V
先手 xiān shǒu - sente! D  p& E) M! Y% j) h
先手劫 xiān shǒu jié - a ko in which the player makes the first capture3 _* n; D/ z  a* R% o  W* l
先手利 xiān shǒu lì - forcing move
+ Z3 N; `7 t( F  C6 ]先中后 (先中後) xiān zhōng hòu - sente with hidden gote
! l6 |: N: N: R5 }0 k陷阱 xiànjǐng - a trap*0 ~$ h( h+ J9 g" U- U
象步 xiàng bù - elephant's move
: R& y6 F" A. ^: ]; y# ]/ P象步飞 (象步飛) xiàng bù fēi - elephant's move
' v. W- i# y4 F5 \+ p( b9 t象飞 (象飛) xiàng fēi - elephant's move/ ~& i! B/ D4 l* x- t
向小目 xiàng xiǎo mù - facing 3-4 points& u3 i- b  [: x. z2 |0 S1 y) F
象眼 xiàng yǎn - center of elephant's move, {4 o0 R* _, u% d, y
消劫 xiāo jié - ending the ko
4 b/ p5 V/ V" Z5 d) S小 xiǎo - small*9 K, L8 V% g/ z& f) ~
小飞 (小飛) xiǎo fēi - knight's move6 B! R  J; u! s) F
小尖 xiǎo jiān - diagonal
3 H7 O: D. y& b7 h/ [: b小林流 xiǎo lín liú - kobayashi opening# R  ], J; t. s% k
小目 xiǎo mù - 3-4 point
+ W$ ?! r9 g; g$ E) \/ z: D8 }小盘 (小盤) xiǎo pán - small board (13x13 or smaller)6 M" S7 K: U+ r2 b+ y7 B( X
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)7 M: {  I# B8 u/ J# v2 w
小伸腿 xiǎo shēn tuǐ - small monkey jump5 z/ R' v) R2 a* ]8 D8 u' Q! L$ s; s" I2 |
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg+ a' m1 U* q* Z3 e) F& ]0 Z' |
效果 xiào guǒ - effect; result*
' ?' O. \$ A& f  Q效率 xiào lǜ - efficiency*
" R+ J0 K0 n8 I# o, n# l新布局 (新佈局) xīn bù jú - new opening5 z5 b' v7 E  i) ^) ]" A
新手 xīn shǒu - new move
6 J5 X  c6 Z1 J& i星 xīng - star point
5 I; m. H7 v# k. L% W9 z4 X, d星位 xīng wèi - star point
1 a/ |- L  F" F, ?- q0 l6 S6 ~' D* K7 I形 xíng - shape*
5 P- P2 q5 D9 e# g; i5 ^, n. A. s形势 (形勢) xíng shì - situation*5 B8 c+ V. u  P- k
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
3 m& H; K$ j% w4 x形状 (形狀) xíng zhuàng - shape*9 D) {$ c" ]5 P7 ^
秀策流 xiù cè liú - shusaku opening
# L3 D! \3 y* r. Z/ Q7 A" h虚手 (虛手) xū shǒu - pass1 L' U9 U' B- K
虚着 (虛著) xū zháo - pass$ {0 ]8 o5 R. E$ Q4 F
序盘 (序盤) xù pán - opening
& x4 m' z7 H# [, G8 V/ I' _" S学生 (學生) xué shēng - student*, q( S, P( f) Q. t$ T6 j8 k
雪崩 xuě bēng - avalanche*5 r1 _9 H- q) u$ {( s0 |0 ]5 B
循环劫 (循環劫) xún huán jié - double ko
# Y" f, C1 k: `8 U9 ?% n& Q$ P) b* p4 Z- j# {

8 |& `# f7 q& p% ]* \) x0 [Y
$ ]" j" B. C# h压 (壓) yā - push down*
; |9 E2 y* [9 k% A3 j0 z压力 (壓力) yā lì - pressure*& P/ r( p4 s5 u9 e2 `! \
延气 (延氣) yán qì - increase liberties
( z9 B; _8 |. v# ^" }9 g眼 yǎn - eye*
7 r5 E4 d- k7 j  D' M) @; p眼位 yǎn wèi - eye potential; eye space3 C; H; J+ @& f& K' p
眼气 (yǎn qì) - eye liberties9 ]  _& v. z) N7 {) h) ^+ B: D& e
眼形 yǎn xíng - eye shape; eye space; }/ w6 p& w  D( n4 n7 W
妖刀 yāo dāo - magic sword, D/ f; s8 p$ S
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko$ X! n( n& T5 w% k) y. e
要点 (要點) yào diǎn - vital point- c$ d' @$ o) ?3 i0 I/ t
要子 yào zǐ - key stones" s. Y/ i+ e- C& \: W9 Y
业余 (業餘) yè yú - amateur*+ j2 j5 z! Z# Z0 c9 a6 B1 E6 J6 w# E
一方地 yī fāng dì - one-sided territory$ ^7 e  b1 W2 e1 R
一间拆 (一間拆) yī jiān chāi - one-space extension
0 @8 e9 W( \  C- X一间跳 (一間跳) yī jiān tiào - one-space jump
7 x! d. N% Z9 D' d+ G- d& ~4 `( g! K一手劫 yī shǒu jié - direct ko
7 W& F0 |/ p; G一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker4 x+ @; j  l9 m" ~& a
疑问手 (疑問手) yí wèn shǒu - questionable move4 \6 ~: t7 V# T) i$ f
弈棋 yì qí - play game*
/ M! j3 T4 m0 L7 S引征 yǐn zhēng - ladder breaker8 E/ t$ q' R$ b* T, a
赢 (贏) yíng - win*) P4 J' l+ t* K; N: L, _; ]
应氏 (應氏) yìng shì - ing's/ }  W9 G3 Z, y* H* h" R5 R4 `
硬腿 yìng tuǐ - first line descent  N) V$ \8 P3 M4 }9 p
优势 (優勢) yōu shì - superior*& V( n. P. I/ h
有利 yǒu lì - advantageous*
& J9 m- R; Y& I6 r7 {' \+ }: u有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
: C- |6 x$ s3 r& Z) H0 V有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
4 E3 v3 w3 B( i5 x右 yòu - right*/ C/ `' K: s, P5 X' n
余味 (餘味) yú wèi - aji
8 V/ h# v7 m5 q愚形 yú xíng - dumpling shape
3 K. ?( K1 U4 [, S宇宙流 yǔ zhòu liú - cosmic style# q# Q3 R% ^; R; ^" v
原则 (原則) yuán zé - principle*
" t& b& n, }: m0 }3 C' Q9 i院生 yuàn shēng - insei
& q  d* O( N) p  `7 J$ [+ Y
/ @# O- |7 M2 F' Q" q1 h6 u  q7 l' F1 i/ g1 S# C! b* Y; E
Z2 \$ f) x: N: k. F. b+ t; w
枣 (zǎo) - jujube (Chinese Date Wood)*' m7 W$ @7 _, h6 N4 v: P
扎钉 (扎釘) zhá dīng - iron pillar*9 |" {- O# [, Z- ~& u" j
长 (cháng) - stretch
9 j% {8 `. _$ k2 |/ _+ [: i胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
2 {$ x1 C4 }/ ?% g" B胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi# L7 ]7 N5 W. e% U
着 (著) zhāo - move
% ~) t  K2 I$ w$ Z" ^7 d) {真眼 zhēn yǎn - real eye
% a5 Y) j3 [/ ~6 P) `镇 (鎮) zhèn - capping play
9 k1 R' [& Y# ?7 H镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
0 }8 A: g; q% C/ P" v; {" E镇头 (鎮頭) zhèn tóu - capping play
/ m" x/ E9 f% B$ c) J证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
( D3 B1 g2 h! r. [征 zhēng - ladder* W2 `( T2 ?  D' p7 ^. C$ S
争棋 (爭棋) zhēng qí - official challenge match
; @3 j* z2 c* o征子 zhēng zǐ - ladder
; [7 Y" N9 E! z征子劫 zhēng zǐ jié - ladder ko
& e6 K1 O* ]# _% y) T6 n整体 (整體) zhěng tǐ - chain
& L% Q$ e  |. k- U/ i6 z+ O整型 zhěng xíng - settle; P3 H- ]2 f/ e% l' s* v
正解 zhèng jiě - solution*
+ F' W2 s8 m( N: K; D0 R正确 (正確) zhèng què - correct*
0 B$ o( W* U+ U& Y证书 (證書) zhèng shū - certificate*; K' M; y2 q$ d
正着 (正著) zhèng zhāo - proper move
2 ^  W8 W" F( c3 p+ s, e指导棋 (指導棋) zhí dǎo qí - teaching game
8 o! \4 y0 W  q- n9 H# d直二 zhí èr - straight two% c3 C: [0 t2 ~$ L9 c
直三 zhí sān - straight three% l+ D, C% Q/ q1 |5 s6 q% {
直四 zhí sì - straight four
6 r7 F+ I8 i( y8 l3 G2 _. U  ^) I- g( i, F, v职业 (職業) zhí yè - professional*
$ X' R! ?6 e  z- @/ E' O只此一手 zhǐ cǐ yī shǒu - only move  x; n' q8 p4 k5 k7 O
治孤 zhì gū - managing isolated weak group
( h) b- x8 Y+ x* q3 r中 zhōng - center*
4 K3 p0 I! X2 ~2 K- h8 p+ g钟 (鐘) zhōng - clock*0 r3 B$ G+ e5 o( ?) ]$ R+ c
中腹 zhōng fù - center*1 F0 s. J8 S+ ?
中国流 (中國流) zhōng guó liǔ - chinese opening* R$ V- l5 H- [( d3 Y" c6 Y, k
中级 (中級) zhōng jí - intermediate level*
# l1 ?" ~* A( e2 A9 ~; A; Y& a终局 (終局) zhōng jú - end of game3 ]2 W# Y$ U6 W  L2 T; P6 U, `: U
中盘 (中盤) zhōng pán - middle game, t# ?: M7 @% r( e5 c6 F  W* D+ G: i
终盘 (終盤) zhōng pán - endgame5 l( c0 {" J, T2 A; b
中心 zhōng xīn - center*( _3 Q$ x  r* [0 @7 f+ W% @
中央 zhōng yāng - center*) @9 M/ _" g; {& F
中原 zhōng yuán - center*
( `. G; m# d0 Z! Y重 zhòng - heavy*5 r9 W. Z5 k- k- R
主动 (主動) zhǔdòng - (to take the) initiative*
! X/ W8 j! z4 L. A, f0 D& u( M/ _$ o* v专业 (專業) zhuān yè - professional*- H1 \1 {/ _. X5 l) U
转换 (轉換) zhuǎn huàn - exchange*, K! e0 e/ _8 d+ o2 m! `
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback. |3 d$ I& e3 E
装劫 (裝劫) zhuāng jié - a move that threatens a ko6 I$ F8 R  u/ a, g; X
撞气 (撞氣) zhuàng qì - reduce self liberties
' N7 n) U; @% j1 j追 zhuī - chase*
6 ?4 u* z5 r5 R4 [- t追捕 zhuī bǔ - chase*
( e/ k& r; I9 f- k0 A4 d  {0 x1 `子 zǐ - stone; unit in chinese counting
8 F  N" e& v' f( a6 I自然流 zì rán liú - natural style
- m8 b* @$ A) Y5 K; u自杀 (自殺) zì shā - suicide*. z; n, \0 h! U  D5 _, `. ]
左 zuǒ - left*5 a% R% Y# B5 v! r
左右同形 zuǒ yòu tóng xíng - symmetrical position
/ o& S0 Q; r: W  v2 _做活 zuò huó - make life
+ o2 g3 w/ Y* N$ R& |* i7 O5 K3 q做劫 zuò jié - create ko
# E9 U! |9 Q4 |6 M作战 zuòzhàn - combat*
. x+ i4 M: d* d& w$ O" t( Z做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)' Y. c# k4 _& g) l
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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