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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A# x( D8 r1 D0 {
安定 āndìng - settle*
4 e5 J6 Q- G( J9 b& a9 m0 h& S  B' t6 a

4 E6 J" Y9 y* W: \# OB
" h3 Q3 N" R1 m" |' n% L7 h' E; X白 bái - white*
$ y2 c# V; ~1 C. h+ ?) q! N! F白方 bái fāng - white player*. O8 a, J# E0 O0 A* T
败 (敗) bài - failure*
4 \! c4 D$ d8 k' E: y. K, c败着 (敗著) bài zhāo - losing move5 a4 d+ N; c$ p& R# x9 A0 V
扳 bān - hane, v/ R( y2 W2 B7 R
扳断 bān duàn - hane through, y+ h2 ?6 y# L/ }5 t/ N
板六 bǎn liù - rectangular six/ e; r( P% c5 K
半劫 bàn jié - half-point ko8 u. z& u& ~) E
棒接 bàng jiē - pole connection
% e4 \( G4 a9 F+ j+ i+ @1 E包围 (包圍) bāo wéi - surround*+ j# s, Q* A( {& E. ^8 o, ]7 N
薄 báo - thin*
. M# m2 q1 I$ _* r2 x0 K保留 bǎoliú - retain; preserve*4 @' `  ?. c, e. [7 R7 q3 @
抱吃 bào chī - capturing technique by atari
' m; q" W( a' D6 F# G3 p. L本身劫 běn shēn jié - local ko threat& t2 c- Z1 p) B; o( m( u
本身劫材 běn shēn jié cái - local ko threat
- x0 A& e( M$ ]本手 běn shǒu - proper move
& Z: r/ V  a) h' l: d8 B笨重 bèn zhòng - heavy*3 u$ Z9 T$ y% S( H) u! j# P  B
崩 bēng - collapse*
, [5 Q2 j) E0 a# K* U" j0 u崩溃 (崩潰) bēng kuì - collapse*! P- x* r2 j! C" U# ~2 J
逼 bī - checking extension+ |& v3 d; R& a/ N0 P
鼻顶 (鼻頂) bí dǐng - nose tesuji
6 X# {1 h1 C  u( `" [比气 (比氣) bǐ qì - capturing race
9 J" X" r. L/ H5 a比赛 (比賽) bǐ sài - tournament*9 \1 W- c! f6 C" e$ A5 ~
边 (邊) biān - side*
4 b% K% n/ a; t9 I变化 (變化) biàn huà - variation*& v0 u& z: ^2 ^( l
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening; v, {+ B# T( K$ {2 \
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
  |) b7 h3 M5 C4 e6 h变着 (變著) biàn zhāo - unusual play
$ g4 |2 V( a( e& W; e( L4 j; m, M并 (並) bìng - horizontal stretch2 u8 o5 h+ t7 O2 D
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
2 ^1 v4 r, |4 t2 K1 h) e& ]补强 (補强) bǔ qiáng - reinforce*  x: w, d6 @3 w6 e- o8 D" d
布局 (佈局) bù jú - opening0 w. C) o3 E6 ~7 j1 I# W$ D5 G+ B
不利 bù lì - disadvantageous*
: j7 g4 i% ]7 v8 Q不入 bù rù - suicide5 o; b1 j& n  D' }, d; P
不入子 bù rù zǐ - suicide3 }4 x/ K4 N, c' e
不提三目 bù tí sān mù - three points without capturing
, ~- _8 K! {' r8 [6 ]3 b不提五目 bù tí wǔ mù - five points without capturing
! |! ?. ?4 j$ o5 E2 m# X  B; T9 w6 R$ a; g1 R7 W

1 W7 U/ k+ d7 t! f6 l& c7 kC
3 j& L! R9 Z+ y# \. V猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
+ d( x* G. S4 y% v: V猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)$ t& S9 K  @7 E
参考 (參考) cān kǎo - reference*
' T) c" v. M" G( f- `残忍 cánrěn - bloody or merciless*$ n. I' @+ \- o) e& v. o5 Y
拆 chāi - extension
  T! e" `% N9 G+ D; b, l4 T拆逼 chāi bī - checking extension; B8 m! d' e; F9 M7 ^
拆二 chāi èr - two-space extension
/ C% i+ X# q: z$ i( u: Q6 K拆三 chāi sān - three-space extension
1 S- O' S! A" M拆四 chāi sì - four-space extension
- ]( {0 b: T+ p0 d3 x- J# I/ S' _  J拆五 chāi wǔ - five-space extension
1 Y, [  d8 i* ^1 ~6 Z5 X7 C$ @* Z拆一 chāi yī - one-space extension
6 B& Y! d: |4 n! X' D. W6 ]% W( B缠绕 (纏繞) chánrǎo - harassment technique4 b& A: u1 n' }0 |: g; p$ G+ G2 {
长 (長) cháng - stretch
$ h0 s5 m# b6 C长考 (長考) cháng kǎo - think for a long time0 a# G5 \0 T3 B; v+ \* v
长气 (長氣) cháng qì - increase liberties, i. @% t2 K2 f/ v& ^, ^) c$ _, `
长生 (長生) cháng shēng - eternal life
3 M+ ~6 A4 I; [- ?场合定式 (場合定式) chǎng hé dìng shì - situational joseki
, R& Y- ^% L/ H- n. b" U超大飞 (超大飛) chāo dà fēi - very large knight's move
0 v% T2 V9 j4 }  ]超高目 chāo gāo mù - 4-6 point
: j' S! y) D, k  n3 b超时负 / 超时 (超時) chāo shí fù  - lose by time* _& H$ e; W; i0 @7 l  u# ~
超时胜 chāo shí shèng - win on time
( J( _  c$ J* ^' y5 t/ b/ S- o成功 chéng gōng - success*# t- }5 N3 b, i! ?
成立 chéng lì - possible*
" s/ K2 a9 y6 r; c: p2 U+ x秤砣 chèng tuó - two-stone edge squeeze4 ]' M  E  r8 L: k' Y# S  m7 E' K3 u
吃 chī - capture
8 h% o' F2 H' @( [, v吃亏 (吃虧) chī kuī - loss*" T5 ?( ^; u1 R( z0 \4 Y* J: V
持棋 chí qí - jigo
$ J# U1 E- t& }: B6 L! ~. [% b冲 (衝) chōng - push through
) m- A% z4 M% e+ n$ J+ X重复 (重複) chóng fù - overconcentrated5 b0 U5 g  c- R& q% k: l. g
初段 chū duàn - 1 dan
. {; e. L# a4 y* E初级 (初級) chū jí - beginner level*/ Q, _8 \, [' E4 U: M
出头 (出頭) chū tóu - getting ahead
" m; d( t0 d! Y1 ^9 F. y( Y刺 cì - peep
& B" ]' ^; ^- Q次序 cì xù - sequence*1 |* I# @% S6 x, x' i- x
错误 (錯誤) cuò wù - mistake*5 l9 b+ G- G3 c3 u
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
( B! u2 C; o/ d  ^8 Z: X) [  S5 C8 ?( H& {7 g

! k' p* `: I  y7 ^$ VD
. g% T: a& M- ~  p9 g/ m5 q搭 dā - attach* t- _2 F' Q) N* S' A9 x% c, Z
打 dǎ - atari# W" N4 @' C2 ?- A& V
打吃 dǎ chī - atari
4 A3 Y# M" W: h8 Z+ C打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
( h! {: V: l2 z# r. E9 k打挂 (打掛) dǎ guà - adjourn game& ?$ H/ q( v+ f/ @$ Q
打劫 dǎ jié - ko  \, E4 G, g/ U! X% v- J6 o; |7 K
打入 dǎ rù - invasion8 J. w4 C2 o# M, B
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
: \* Y! I  d3 `. Y7 _大 dà - large*+ f- C+ Z* K$ e7 L$ V: y1 y
大场 (大場) dà chǎng - big point, n( r/ H, E: s4 ^: y
大飞 (大飛) dà fēi - large knight's move  S# [, ?* r5 D5 K8 C
大局感 dà jú gǎn - whole board thinking6 E2 z6 \; {' Z2 s% P% k
大龙 (大龍) dà lóng - dragon** x: P9 c8 X5 ]! E
大模样 (大模樣) dà mó yàng - large-scale framework
  G# S  ~$ g& O! j4 h. m大盘 (大盤) dà pán - large board (19x19)
" X  N6 R& t" c" u0 A' k大棋盘 (大棋盤) dà qí pán - large board (19x19)
5 q7 o5 K! ?" s5 k% Y3 a大伸腿 dà shēn tuǐ - large monkey jump9 t- z, H% L) S
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze  N  A1 k% {* c2 T) G- M; Q
大雪崩 (da4 xue3 beng1) - large avalanche
0 Z4 _; i- G" }* o: ]! A大压梁 (dà yā liáng) - Da Ya Liang
2 @% Q5 r4 b6 I0 t大眼 dà yǎn - eye with two or more spaces
* U% z* H" Q% \' G: j! W大猪嘴 (大豬嘴) dà zhū zuǐ - j group/ ]2 H0 J/ p- `3 m( f& I/ H
带钩 (帶鈎) dài gōu - long l group& ]: u1 @3 @* K" s" [7 y
单关 (單關) dān guān - one-space jump
& K$ F2 ^. x+ Q7 g单官 (單官) dān guān - neutral point7 @4 Q: T3 Y" o4 R5 O
单劫 (單劫) dān jié - half-point ko
3 A4 a7 x/ D+ s2 t) _  T0 {' g! X6 g单行道 (單行道) dān xíng dào - one-way street*
' `2 }" U8 H4 j. W; }挡 (擋) dǎng - block*3 B8 N$ O2 G- l: h  }- B
刀把五 dāo bǎ wǔ - bulky five
' l0 g- B. x- b+ h刀板五 dāo bǎn wǔ - bulky five* v; t  }2 \' c* }# F& T' }
刀柄五 dāo bìng wǔ - bulky five
$ T: n5 d+ T& X1 K; R5 {% ^刀五 dāo wǔ - bulky five" j. t. N+ C- |1 A# O8 e2 h  @" X
倒扑 (倒撲) dào pū - snapback
# Z, y, H7 v4 x9 X% }' B" D倒贴 (倒貼) dào tiē - reverse komi& b" B, W! B) V; W
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
/ \( d- f' t: |( I  N. Z低 dī - low*
' y5 l+ X' W/ g' I敌 (敵) dí - enemy*
0 ~0 X; t4 q2 O6 H; n9 e! S( `4 T抵 dĭ - hold up; push against, to support, to resist*
7 @+ x! S. ~/ H8 c/ S, o抵抗 dǐkàng - to resist; resistance*9 R8 n+ ~# ?9 y# X7 E
敌人 (敵人) dí rén - enemy*
; ^$ a1 a9 U- v地 dì - territory*
; Q: A+ S, k$ v地盘 (地盤) dì pán - territory*
# k. c$ w$ Z  l/ K8 ]  ?  Z地域 dì yù - territory*
/ M" B; X" W4 B4 U& [0 J( v点 (點) diǎn - placement; point
! ~* r7 q) [/ o; V1 N! h点方 (點方) diǎn fāng - eye-stealing tesuji
. W% A% R0 R7 t点角 (點角) diǎn jiǎo - corner invasion& {+ \7 b0 K) K+ {
点目 (點目) diǎn mù - counting
, S$ _, c  w% j1 R& ^点眼 (點眼) diǎn yǎn - placement inside opponent's eye
; p4 f0 m* l+ w( K+ o! I$ s: O调子(調子) diào zi - choshi
+ L  _. a( U. Z/ U" G丁四 dīng sì - farmer's hat; pyramid four% H) ]  g5 ~0 t3 P( H! K, d
顶 (頂) dǐng - bump
: S3 C+ ^# o. i8 k) K定式 dìng shì - joseki
: l" [/ f! u  q0 U. B( M定型 dìng xíng - settle% E/ f# n; Y0 p
东坡棋 (東坡棋) dōng pō qí - mirror go
$ C$ e8 y3 V4 y0 h% c6 p' S+ `斗方 (鬥方) dǒu fāng - carpenter's square
2 z+ P. ?2 n# F' h$ N4 l7 c读秒 (讀秒) dú miǎo - byo-yomi
: _, @5 j0 H. L4 u* k+ r- L* N, D渡 dù - bridge under0 c+ ~8 z" ^# {# v+ Q/ \( a
断 (斷) duàn - cut*4 z" x0 a9 F0 k2 s. P+ d" [: b
段 duàn - dan
( Y/ q3 l2 Z  f4 I对策 (對策) duìcè - countermeasure*
! M5 V2 R+ }, }1 z; y对局 (對局) duì jú - play game*
4 a9 Y6 D% l' c- q* [1 W对杀 (對殺) duì shā - capturing race
- F6 S  r) O, o. L8 f" o对弈 (對弈) duì yì - play game*4 j  u; m9 Y3 H! c7 @2 k3 ]+ y
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
4 ]9 U  J) ]5 w1 @; H0 W多元劫 duō yuán jié - multiple ko
$ s& ]/ F$ S1 |" |9 K# A
; Q; G6 L8 h$ n" d! i' D7 T( \/ |: H; n! A9 R
E$ z6 r% Q( r4 @: k2 x; T  f
恶手 (惡手) è shǒu - bad move# M# W" D/ }  L/ ~. P$ E6 C0 F
二间拆 (二間拆) èr jiān chāi - two-space extension
8 W- F# ^: y6 d5 J& V2 [% b二间跳 (二間跳) èr jiān tiào - two-space jump
/ q, }  S; S  o8 W二连星 (二連星) èr lián xīng - ni ren sei* @% z* `7 k7 ~) Y& F# [3 L6 K4 o
二手劫 èr shǒu jié - two-step ko0 ~7 x) n! z/ a' j9 B, p1 K) t& a
, z$ w$ ]6 i' K" H' ]' X( J/ q& `

2 B* o) c, c7 o. l& ^F. Z5 o6 ~% r" Y, b
发展 (發展) fā zhǎn - develop*2 v4 k# w* W  i- D/ l' y# C
法 fǎ method, way (also 下法 xiàfǎ)*3 {' N; R) V6 Q( p/ N2 J
反扳 fǎn bān - counter hane
$ R# K$ k7 P- I% q% S5 m) ]反打 fǎn dǎ - counter atari5 Q% ^: Y  k. H* r2 |1 O) _
反攻 fǎn gōng - counter attack
' Q' j! ]& ]+ z: I2 X' V, B% \7 b反击 (反擊) fǎn jī - counter attack
/ s2 ]& v6 i. `6 g3 _/ m% u( ]反夹 (反夾) fǎn jiā - counter pincer1 S: `8 l9 ?: r0 e
反提 fǎn tí - recapture
) }$ m9 ^, v' b+ E/ |7 O方法 fāng fǎ - technique*
6 {% B9 R* z7 @5 |. R0 O: _" ]方四 fāng sì - square four/ s/ ~8 o& Q  H# m6 J2 K
方向 fāng xiàng - direction*3 X4 W- J( ?! o( e& e
方形 fāng xíng - mouth shape
' C: u  S" x; n防 fáng - defend*
3 R9 V: Y' F1 u. z! V4 {, b- [防守 fáng shǒu - defend*: ?6 w) C4 @5 ?# \; P
飞 (飛) fēi - knight's move8 L  O  u# h* ^
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete3 j4 T! G& O$ o+ q, y& P' O: j: b0 P
飞压 (飛壓) fēi yā - press. L& L: @& h. O* w, G; B& I
废着 (廢著) fèi zhāo - useless move; s0 g1 w' t. H2 n
废子 (廢子) fèi zǐ - useless stones
' P2 R, u! S& ]' G2 }: P分投 fēn tóu - splitting move
1 b, k8 A5 o" M分先 fēn xiān - even game. `+ A  Z/ O/ L- ]! p5 P5 A+ u1 B
封 fēng - seal in** T1 a, @, h6 S$ o3 E' `7 @& H
封手 fēng shǒu - sealed move
8 Q6 Y" h! I* T. k封锁 (封鎖) fēng suǒ - seal in*. g# g+ F" }- e
浮棋 fú qí - floating stones
1 q; G- g& I! q  c+ x5 v' X  d浮子 fú zǐ - floating stones1 d+ n4 M6 f  ]
负 (負) fù - lose*
  c% q3 K" r( m; t- o- D复盘 (復盤) fù pán - game review
- X' j' B1 u7 g; F8 N6 j: R& T" l8 S. v) Z8 g
4 s& q. H, A2 F
G7 g- W" w5 z% C+ G/ j) T) P* w7 p
概念 gài niàn - concept*
3 Z, i  f) {! U5 G! ^7 P6 r感觉 (感覺) gǎn jué - feeling*7 h, _5 W5 H4 t, g5 H) e
高 gāo - high*
- k3 L* ]5 X8 U0 _8 q高级 (高級) gāo jí - advanced level*2 ?; x+ f7 Z5 K: I: ]; [
高目 gāo mù - 4-5 point  A, i! \' ?0 s6 s; p
根据 (根據) gēn jù - base*! F0 \8 B3 H3 `* }& ~
根据地 (根據地) gēn jù dì - base*; G& |8 [! m% s$ f9 T, Z" |4 t; E
攻 gōng - attack*
/ ^+ t  }' V6 ?& _0 Q. p! y3 @0 o攻击 (攻擊) gōng jī - attack*' S2 ^5 `% V% O# n
共气 (gòngqì) - shared liberty
# K* b# `" a& t  `8 ]公气 (公氣) gōng qì - shared liberty
) I6 M9 I1 Y0 K- ]# n攻守 gōng shǒu - attack and defence*  k7 i# i- Y( @. p( b2 s( y
共活 gòng huó - seki4 b4 V& {; k- \+ [) {3 q
孤棋 gū qí - floating stones
) s% g1 f. {0 _& i8 {# A6 o挂角 (掛角) guà jiǎo - corner approach6 Z' R& q8 L1 V  n
拐 guǎi - bend*
, R' y  G# t' H' D5 p4 |怪着 (怪著) guài zhāo - ghost move
0 S. q  l( S. P0 O' b* p关 (關) guān - one-space jump
: i2 ~1 G# N' z官子 guān zǐ - endgame/ Y2 b; u! c, q* r! T
龟甲 (龜甲) guī jiǎ - tortoise shell
' V. p- y; F& C) L# c% E6 @& _' D规则 (規則) guī zé - rules*
6 w+ a% d4 c: g3 p1 a; n鬼手 guǐ shǒu - ghost move
# w  W1 l0 R3 z2 q! {+ g* @滚包 (滾包) gǔn bāo - squeeze. t. W; E- J6 ^" t
滚打 (滾打) gǔn dǎ - squeeze' E  p# J5 L0 {: C# M
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
4 q3 ?" t! K' P# ^& ~1 W过分 (過分) guò fèn - overplay& K# C4 K- L8 d% p
国手 (國手) guóshǒu - national champion*6 J5 y* E( x3 x
2 E( g0 O' |# f% k( Z4 C  V

9 {. s5 t% W% t1 {  L4 i  S3 hH
! K* T1 |# N( P5 n, R5 n8 }韩国流布局 (Hánguóliúbùjú) - Korean Fuseki- x3 x  ^6 {( _) |! B* f  n8 @0 f' W
好点 (好點) hǎo diǎn - good point2 o& s' F0 F* Y: i
和棋 hé qí - draw*" {7 v+ ]5 u) e) b
黑 hēi - black*
2 v$ u. M9 s8 L1 {% W黑方 hēi fāng - black player*' b" [# a4 e2 A) l+ k, Z, \
黑先 hēi xiān - Black plays first*
, X$ o' u+ t  Y" Z- y/ o1 X猴子脸 hóuzǐ liǎn - Sake bottle shape
+ D" `4 D! ]  g. P. j7 M# x: ?厚 hòu - thick*; ~% n, r  o+ N7 R* Y
后悔 (後悔) hòu huǐ - regret*
% w7 N6 F' q. j- E+ U1 n后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
9 m! Q& ~/ ?8 K  f' B# e厚实 (厚實) hòu shí - thick*
" N, G/ Y3 x: t( ?' G$ Q( @厚势 (厚勢) hòu shì - influence*
3 P" V. R6 J4 i9 P& {! }后 (後) hòu - after; later*
1 I! K6 s) F4 p后手 (後手) hòu shǒu - gote
1 b  y; x: S0 B; q4 }0 R, L后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture# Y) R6 W0 t+ c+ M" d# Z% A
后续手段 (後續手段) hòu xù shǒu duàn - follow-up4 Z+ J& S  v% c3 R1 C2 T
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
9 M0 I- H6 W# Y9 O  R虎 hǔ - tiger's mouth
$ U4 ~: e' r& L6 C6 X虎口 hǔ kǒu - tiger's mouth
. u0 X: z' f$ j4 ]2 A, ?) Q/ b互破 hù pò - mutual damage  B* ]7 F$ z* T1 f( G
互围 (互圍) hù wéi - mutual surrounding of territory: h+ }0 l" _6 S; K& Q3 p
花见劫 (花見劫) huā jiàn jié - picnic ko! D) k7 e# S, W% W/ D
花六 huā liù - rabbity six+ K  c& _9 A" y9 |0 D4 R& W' u
花五 huā wǔ - crossed five
4 g% G7 N8 M/ \1 I0 u还原 (還原) huán yuán - transposition
/ {) M# h  v( b6 G, b缓 (緩) huǎn - slow*
& d8 r2 N. M8 Y" B缓慢 (緩慢) huǎn màn - slow*
6 [0 c; N" g2 T缓气劫 (緩氣劫) huǎn qì jié - approach ko
$ T" W! f# l! z* l% P: n缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)' Q( U: _5 O5 g1 L4 X% k8 U
缓手 (緩手) huǎn shǒu - slow
2 ?, {; q) x, |- D缓征 (緩徵) huǎn zhēng - loose ladder! v+ [, [5 U/ h  K) z
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
# s, b; l  `" A" w; I黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
. x! A- S: f- |, O6 R8 R8 V回手 huí shǒu - take back*
5 @9 r* {* L% G- ^0 O回提 huí tí - recapture
- ]* R" I9 j7 ~5 L悔棋 huǐ qí - take back*
. A% W. }( S# e$ ^活棋 huó qí - living group! V, ~& b: j9 Q: D7 U

2 `- J( m. S$ H- b+ p0 I/ P2 m3 Y1 s6 y' ]1 U
J
) f, r% ]* r( t4 z; A急 jí - urgent** v' T+ O! g5 U! I* b9 ^& E# m
级 (級) jí - kyu: R, s, M4 p7 ^9 B0 b" @, w
急所 jí suǒ - urgent point
0 e. P% Z1 n4 {% \; y- T/ x- {7 u挤 (擠) jǐ - bump into diagonal; choke; atekomi6 B/ z$ w! \% X$ {! x1 v' T) Z
技巧 jì qiào - technique*
6 M" n0 D/ P8 G2 x计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
9 \/ i* k, L( o佳 jiā - excellent*
( ?$ e1 n2 g5 Y& n$ }- b  h# ^$ n夹 (夾) jiā - clamp; pincer; W/ L2 e# C* n2 A
枷 jiā - net& N4 k8 t8 A! r: ~, y% B" k/ o
枷吃 jiā chī - net$ ?6 u* V9 e7 v% U1 r
夹攻 jiā gōng - pincer  T9 c& t# B) b5 X8 n+ i! H3 W+ Y$ D
假劫 jiǎ jié - false ko threat
" p3 f. F& K) s" ~2 z9 t  `假双活 (假雙活) jiǎ shuāng huó - false seki0 K2 N7 k, i9 U* l( E" F8 K6 o* e
假眼 jiǎ yǎn - false eye7 U, D$ F; ]& U3 R
假眼活 jiǎ yǎn huó - two-headed dragon% Q+ ]% b* @% E: g* m
尖 jiān - diagonal% |$ G4 K' c/ h/ k9 P. e
尖冲 (尖衝) jiān chōng - shoulder hit" t1 M4 }! u- I& |5 m! r
尖顶 (尖頂) jiān dǐng - diagonal attachment2 N& g- C1 F6 b/ G4 J) s0 n8 o
坚实 (堅實) jiān shí - solid7 F; r2 F* a1 H
见合 (見合) jiàn hé - miai: R% ?2 {  @% F1 b$ b  a
教 jiāo - teach*4 F) M, o# u9 R" ?7 T+ X1 I
交叉点 (交叉點) jiāo chā diǎn - point# G2 G# G4 F9 W; x6 Z7 P( p- z# ?
交点 (交點) jiāo diǎn - point% {7 F8 ~5 Z1 e( ?
焦点 (焦點) jiāo diǎn - focal point*
+ h/ d( i2 ~8 g( a$ \交换 (交換) jiāo huàn - exchange*
4 N/ F5 k9 y0 L! [' l+ L角 jiǎo corner (angle, horn-shaped)*
7 X" C$ ]; n; n4 }! T* q1 Y叫吃 jiào chī - atari
  O1 N$ \- X9 ]. ?" V教师 (教師) jiào shī - teacher*
: p+ T# p; B; V9 w. Q% E6 O教室 jiào shì - classroom*" H# j) F0 D" G) V1 N# R
基本功 jī běn gōng - fundamentals*
; R* o; w. j4 H( d接不归 (接不歸) jiē bù guī - connect and die! ]$ [; l; Q5 Z- v0 Z
劫 jié - ko
5 U# {* W# m. Z% E( Z$ O7 M劫材 jié cái - ko threat  Q- C& h# u- i$ R4 u
结果 (結果) jié guǒ - result*
, H/ ~: O7 Z% z- D$ Y& \% y劫活 jié huó - live by ko% T7 v, V* i8 d
诘棋 (詰棋) jié qí - life and death problem( [, }7 L) t  L' F$ w7 \& M- n
劫杀 (劫殺) jié shā - kill by ko
) ~- M: \6 J) E# S3 @* `+ a劫争 jié zhēng - ko fight
1 R: F2 t1 ?" x  p! J1 ~解答 (jiě dá) - answer, solution*
+ {7 Y. y+ ]+ k3 @  k金柜角 (金櫃角) jīn guì jiǎo - carpenter's square( D" Z/ B9 d! X; E2 O
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg9 w. M/ v0 T4 d4 a8 Z/ U
紧 (緊) jǐn - tight*
3 T! e+ F2 C' N紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties, M0 {7 w& ?3 g* e! R
紧劫 (緊劫) jǐn jié - direct ko
  A5 E- g' m" y$ Z- ]) y紧气 (緊氣) jǐn qì - reduce liberties: N+ Q% @# H- X7 C! J
紧气劫 (緊氣劫) jǐn qì jié - direct ko- j# i# L' r8 l" y0 {7 y; Y
禁着点 (禁著點) jìn zhāo diǎn - illegal point" b1 V- G3 p3 K  f9 f1 u5 K
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
, ]! L* R8 I3 G9 x净活 (淨活) jìng huó - unconditional life0 o9 _+ @; q: q; F% R
净杀 (淨殺) jìng shā - unconditional death) V/ `6 m1 s  r/ l$ s
净死 (淨死) jìng sǐ - unconditional death" v6 c# g5 P/ F1 \7 F7 q' x
救 jiù - rescue; save*
  @' U6 T$ k' F( |聚 jù - placement inside opponent's eye
5 B" q% {) p; t7 I俱乐部 (俱樂部) jù lè bù - club*
) H, n; M) b7 a, S聚六 jù liù - six-space killable eye shape) s5 J6 L! Q( n0 d# f) D* z( _
聚三 jù sān - three-space killable eye shape
6 ^4 E* L8 o! N" F; {! U聚四 jù sì - four-space killable eye shape
6 K5 b7 u( C/ m4 h聚五 jù wǔ - five-space killable eye shape
! U, ^. z3 O1 b3 I4 B' T决战 juézhàn - decisive battle*& D1 v' F1 L2 x* k- G. x7 D8 v7 W
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*4 y" V1 K; S, |- H
/ o+ ^3 n) B' A' z7 u' F( y7 X
' \4 ~4 q  }. i: L# [& G
K
/ z9 D/ D7 E+ h9 y; K8 B1 ~卡眼 kǎ yǎn - falsify eye
. a' W' Y/ y. L  M+ W, `开拆 (開拆) kāi chāi - extension
, E; q9 C0 @  @' N开花 (開花) kāi huā - ponnuki" m0 `1 u" j* Q" x! H/ |
开劫 (開劫) kāi jié - create ko: g" o: X8 L3 ]
开局 (開局) kāi jú - opening
6 g. R1 W4 ^) z4 f! w& {看花劫 kàn huā jié - picnic ko, s+ r) X1 V" T2 y0 A
抗 kàng - to resist, fight; to oppose to defy*
: i- q' C8 C; e& U靠 kào - attach one line higher than enemy stone$ |* |9 H9 m: O
空 kōng - empty*  f4 e1 ]% G! [7 t" S
空间 (空間) kōng jiān - space*
, T' \- m5 T/ T: q) H6 i空三角 kōng sān jiǎo - empty triangle
$ H: D4 F1 Z) k) \9 j空 kòng - territory*
( B$ g4 f- J5 ^% E1 h跨 kuā - attach at waist of knight's move
5 I8 v6 j0 N- m# C- B  |0 i( X* E; u跨断 (跨斷) kuā duàn - waist cut4 c1 K' z# D! ^9 T0 {$ C3 i  c
快 kuài - fast*
* n6 m! O/ a: q, [$ U3 r快棋 kuài qí - blitz game
9 S3 Z& s7 w( V% t宽 (寬) kuān - loose; wide*
. y! h* @6 j" F! G& t, Z4 R& o. L8 S宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
2 s1 o1 }7 ]! C- Y0 Y宽气 (寬氣) kuān qì - increase liberties
& r2 X3 f( ^5 H0 u* A* e) A宽气劫 (寬氣劫) kuān qì jié - approach ko
& ]2 O) S' Q- e9 e! w  ~) |亏 (虧) kuī - loss*$ B% p. h7 x3 f9 F. [
亏损 (虧損) kuī sǔn - loss*
) ?1 u6 B* j+ \8 f% M5 c扩大 (擴大) kuò dà - enlarge; expand*
- s$ i% X; N4 j1 P+ I& D5 E" ?- u扩张 (擴張) kuò zhāng - enlarge; expand*- R8 S, k; i! l0 V. L7 M! y
[edit]) P0 z$ L/ n- U9 z7 V* J
L
7 C; \- S& Z: \% F$ ?0 g. @赖皮劫 (賴皮劫) lài pí jié - many move approach ko" O" G# t6 _2 `/ C8 T' R+ g# y0 l8 g/ F
拦 (攔) lán - checking extension; prevent opponent's advance*, v* T* p0 T2 e! O/ q8 M& b
拦逼 (攔逼) lán bī - checking extension( Z% o/ Y' s% X
烂柯 (爛柯) làn kē - ranka
! h3 S: u4 q5 A# q老师 (老師) lǎo shī - teacher*  g& \' p# o7 I8 L; l$ i
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil: }; c( L' t+ o0 g
类型 (類型) lèixíng – pattern, type*, V" l  a) @' w0 @
冷着 (冷著) lěng zhāo - unexpected move' p* a0 H( P8 x5 _4 M
利 lì - profit*
$ B- K& }) g3 @* Q" [0 T/ G8 X立 lì - descent; stand: V- U5 G4 Y7 r$ ?# e. _, j5 t) ]- k, |
利用 lì yòng - make use*2 \/ T$ T' E6 M2 C# L
连 (連) lián - connect; continuous*- b, y' R5 g& Z# J
连扳 (連扳) lián bān - double hane4 e5 S" X6 B" k3 K: ?' A: R
连环劫 (連環劫) lián huán jié - double ko
. h3 g; G0 b2 a5 O* v# ?2 i- A7 L( {连接 (連接) lián jiē - connect*8 x6 t9 A$ a- p7 s2 d0 K$ d% J; R
联棋 (聯棋) lián qí - pair go
# l7 N4 @$ I/ D, p/ @# F恋子 (戀子) liàn zǐ - reluctance to sacrifice8 I, S) l0 e7 m# u& ^- M
两分 (兩分) liǎng fēn - equal*+ }  x+ m3 v" {. {
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
; V1 A0 u# u2 ^  g劣势 (劣勢) liè shì - inferior*
( W9 \2 m( q( e$ z, H裂型 (裂型) liè xíng - split shape- S* z+ F( x$ ]7 z; w3 h: l
龙 (龍) lóng - dragon*" t; u1 l9 \9 z0 t* Y
漏着 (漏著) lòu zhāo - oversight2 }+ s% b1 B8 d6 L+ W4 n
落子 luò zǐ - playing stone on board2 x. l0 v7 p+ b2 L+ L! n% }
2 l" D/ `  z6 N

5 ]# N9 @; I$ \M
# ?% y( e+ h$ G2 T% l满意 (滿意) mǎnyì - satisfied*
- j7 f1 {* z  q( n4 N8 ?) ]5 J慢 màn - slow*! b' }1 i) J- C9 I* p6 h
盲点 (盲點) máng diǎn - blind spot8 B8 X, a- ?: q/ H
梅花六 méi huā liù - rabbity six
( c( ~! A" w4 B# H梅花五 méi huā wǔ - crossed five5 \1 B) X) \& |) ^" \' ]1 b
门吃 (門吃) mén chī - capturing technique by atari$ Q) f. E" s. D! j+ |5 {
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
( x8 f& T# f, l) ~* U+ v妙手 miào shǒu - excellent move
. X+ _& U) j; D; `妙着 (冷著) miào zhāo - excellent move
! H4 O/ C2 `: f$ W. X4 M模仿棋 mó fǎng qí - mirror go
6 V, a3 r& Q3 }: X$ ?模样 (模樣) mó yàng - territorial framework0 a, f( i+ g" @+ h
目 mù - point of territory( n! L+ ~9 o2 f$ w. `$ T" N* V
目外 mù wài - 3-5 point* q- l% U( ~. d% I

( L$ J* B* M6 ~$ f; h) W
9 u' H- p2 ~8 FN4 C7 z8 Z2 ?5 w' ]) V  v
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones$ l# ~/ D2 g- ^: P9 I
逆官子 nì guān zǐ - reverse endgame move
, J# Q9 B! Y4 j! [/ i' |; }5 n逆先 nì xiān - reverse sente
- f/ q; C8 a8 m! I  V逆先手 nì xiān shǒu - reverse sente# Q/ G$ ^6 e7 p; }, }: O+ F
逆转 (逆轉) nì zhuǎn - overturn game  b; J2 H$ r! I* ^8 e$ f
粘 nián - connect*+ R$ t4 {' y% C. c/ y
凝形 níng xíng - overconcentrated shape- z- Y, r7 N% G* y8 {
扭断 (扭斷) niǔ duàn - crosscut
+ P2 u- z) z+ e& y0 \扭十字 niǔ shí zì - crosscut
4 u: p! b$ d" b扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut/ Z! i9 k; Z/ Z* y) \
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
* F1 Z+ @( [9 V6 f9 I
4 f% I! w* @2 `$ p" \
& T. W7 R$ `& v$ I" ?P
3 p( }0 ^. R/ w+ c爬 pá - crawl*
0 a  r( j9 }0 \. M; e4 Q盘渡 (盤渡) pán dù - bridge under
( Y; [0 P3 m4 W0 r; m$ w) p  j盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner" g1 o: E$ j) t0 E( J+ m
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
0 }& g- r. z1 P- f  b抛劫 (拋劫) pāo jié - throw-in ko' L: Q" c  L! R8 ?# O
配合 pèi hé - coordination*
$ `2 t  a- t0 U# P8 T7 c碰 pèng - attach to the side
: p* `( x* Y: ?& ]6 \7 A2 w1 K+ ^便宜 pián yí - profit*  U6 z; V9 \' c  N) @+ c
骗着 (騙著) piàn zhāo - trick play, hamete
; P" Q2 y) x0 X- U! [9 R, u* h平衡 píng héng - balance*! i$ K* {% v) B; Y2 ?
破 pò - break*
# [9 p) g; V5 W/ v剖析 - pōuxī dissection / self-analysis; _9 N* S$ |! [" N  j$ C  S
破解 pòjiè - solution, answer to a problem*
% s! a$ W. h. b- h扑 (撲) pū - throw in0 G+ i9 D4 ~5 e3 F1 V; t
葡萄六 pú tao liù - rabbity six
. e# M+ Q  d# o# X谱 (譜) pǔ - game record  ]! z! `3 w8 X' `3 i+ v7 j# z" ]
普通 pǔ tōng - common*
0 z) n1 n1 s* l[edit]
3 |$ B, y3 f, x( R" @: R- O/ S3 pQ1 M- r6 R6 G" k
欺着 (欺著) qī zhāo - trick play, hamete
' Z0 `4 m3 t4 {& c7 t  P( Q) ^" h棋板 qí bǎn - go board$ b7 L3 J' _- S* x2 S. @8 L9 {
棋风 (棋風) qí fēng - playing style
- _/ i" [& v+ H/ \+ p- T棋盒 qí hé - stone container. Y( o. k1 a1 `0 z2 e. W3 v2 B: [
棋筋 qí jīn - key stones+ O6 S5 R! @& D+ ]/ L
棋精 qí jīng - key stones
% d% i' F9 m9 b% Y4 {: ~棋理 qí lǐ - go theory1 p" U# I# i# `1 V. f2 B3 J
棋力 qí lì - strength in go& Y* B* F) S5 B- l
棋盘 (棋盤) qí pán - go board
) i/ N6 `/ d; O2 I% F. ^; ?& W: \棋谱 (棋譜) qí pǔ - game record
2 ~& k! I. s8 w棋石 qí shí - stone2 k( s6 h3 W( s% `  b7 b
棋手 qí shǒu - player*
! m* s" L( O: l; v1 L# s9 G棋书 (棋書) qí shū - go book
' L7 I2 v( a1 \7 |3 G9 }棋院 qí yuàn - go institute
& C2 D+ c! p: e* n2 I, d% i1 ^( B" a棋形 qí xíng - shape/ s5 |- G! l! @8 A. K
棋钟 (棋鐘) qí zhōng - clock*% q1 \" w' K% C0 i" ~2 i- U
棋子 qí zǐ - stone4 g# C1 ?2 X4 g% i& e) d9 K
弃 (棄) qì – abandon, to discard, throw away( E) h+ I  ^6 b$ u: o
弃子(棄子) qìzǐ - sacrifice0 w) q9 T8 h1 h3 H: Q
气 (氣) qì - liberty  P' v& W5 X. f. i6 X0 m( M$ w
气合 (氣合) qì hé - fighting spirit
9 r" Z% A! o& j& a! g: J气紧 (氣緊) qì jǐn - shortage of liberties
; T" o( S$ u; y0 c2 W前 - in front, before*2 o4 r  X. Y. x/ y
浅消 (淺消) qiǎn xiāo - erasure* Y  K& j# b) \6 [$ K$ t
墙 (牆) qiáng - wall*2 D8 J" d5 \9 U  b, e5 n$ A1 u
强 (強) qiáng - strong
  I5 d% T( J9 i9 z6 o8 t墙壁 (牆壁) qiáng bì - wall*
/ o7 f* H3 D, f9 L$ S强棋 (強棋) qiáng qí - strong group
& ]( O4 S4 B% S" ~, ^3 j- g巧手 qiǎo shǒu - clever move) C% l6 A7 V5 {3 c+ z7 ~/ q
巧着 (巧著) qiǎo zhāo - clever move5 U- q2 o  T  F6 i; D2 M
切断 (切斷) qiè duàn - cut*
" N1 h+ A: e* P6 a/ S; x  X侵消 qīn xiāo - erasure) q8 j7 `6 n. J4 P6 P
轻 (輕) qīng - light*
2 T' J1 W+ S; C5 n侵入 qīng rù - invasion
! P; q" q7 ^/ W7 N- i) u/ G轻盈 (輕盈) qīng yíng - light*
0 \1 w. t) p; x. A' D2 c$ H求活 qiú huó - make life
* t0 [: h+ v: c# B/ ^5 M# u曲 qǔ - bend- s4 b( Z' M2 Z. J- n4 [' A( f
曲尺 qǔ chě - carpenter's square
% r/ J. S' R. Z) u# H, K1 J# a! _, U曲三 qǔ sān - bent three& Z% Z- h* l4 I
曲四 qǔ sì - bent four, k5 Q" |/ M+ Q1 H% ~! e0 L
觑 (覷) qù - peep
1 o0 ^& J  ]2 {) L权利 quán lì - privilege$ \$ |* V2 ?! A* b- L
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*: [8 `: `2 A( z& }
1 I, w1 d5 g1 R

: Y1 b8 d) n' r) Y9 o. w" \R
+ a% }) _% Z; q让子 (讓子) ràng zǐ - handicap
( i% p" Q- l6 |* n' E( I: G) h让子棋 (讓子棋) ràng zǐ qí - handicap game
, v1 L( n9 ?8 G$ {% t/ W* s认输 (認輸) rèn shū - resign*
7 `% w  O3 o% x/ @& _. p+ W弱 ruò - weak*
8 m4 N) w3 s/ f弱棋 ruò qí - weak group
; W4 ^% y# f" y9 a
3 o4 o# ~/ _) D# K
, J) s  P2 \: ~  n* F: e% P4 t$ YS
* d0 C& [/ W4 y  q; a  D: R2 e三间拆 (三間拆) sān jiān chāi - three-space extension
/ z  @7 S3 \+ Y* j三间跳 (三間跳) sān jiān tiào - three-space jump
: k9 }9 _8 t6 F: V: H; c三劫 sān jié - triple ko
2 y: _6 \; B  e9 w6 o1 K4 g3 }三劫循环 (三劫循環) sān jié xún huán - triple ko8 L1 J' H0 Z+ u
三连星 (三連星) sān lián xīng - san ren sei1 @. o$ `% j9 l- {1 @, n" I
三目正中 sān mù zhèng zhōng - center of three stones0 }) a) Y7 m  e" z0 P5 a
三三 sān sān - 3-3 point( Y& ]# U% D( ]& \; W  n2 @: W8 `
三手劫 sān shǒu jié - two-move approach ko- v4 Q! y, I; w. d3 d
三子正中 sān zǐ zhèng zhōng - center of three stones9 c, P9 u) J6 C% @
杀 (殺) shā - kill*
; f1 B0 h+ r" S杀棋 (殺棋) shā qí - kill
4 ~7 m4 \% s% }) T2 D( }杀气 (殺氣) shā qì - capturing race
  f- u* f& t% S上 shàng - upper*) m. ^3 W' e; i6 s) q) \' p  X9 i
上级 (上級) shàng jí - advanced level*
9 @& p  ]2 f! Q上下同形 shàng xià tóng xíng - symmetrical position
& g0 y4 L7 R2 K. K3 O稍 shāo - somewhat; a little*
7 \" b& v" L3 x3 }" e+ K伸气 (伸氣) shēn qì - increase liberties  M4 `9 F5 F3 f. C) t7 x
伸腿 shēn tuǐ - monkey jump
! `- v/ `& p' T$ n: X生死劫 shēng sǐ jié - all-dominating ko
2 x' B" X! {0 }% U7 W1 \胜 (勝) shèng - win*
( B( q( X5 K4 O  Z6 p胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
' J, L: V1 ]0 N胜着 (勝著) shèng zhāo - winning move
/ G+ {7 c( K5 Z# m3 D% y失败 (失敗) shī bài - failure*# r+ R' {, Z7 p
实地 (實地) shí dì - solid territory4 F) y* G7 U. O5 h! Y- H
十番棋 shí fān qí - ten-game match
' n- x7 _: s$ q- D. B, [+ M. \4 {+ u( N. y实接 (實接) shí jiē - solid connection
1 D; [" S" b6 J5 Y% C2 F4 W1 }石塔 shí tǎ - two-stone edge squeeze
4 f* G( ?% q( u4 f  e! k, C4 u实战 (實戰) shí zhàn - actual game situation8 C1 N1 e: B9 R% f: q7 t
实战手 (實戰手) shí zhàn shǒu - situational move
5 j$ f( @" g- A6 \. W势 (勢) shì - influence*
0 k4 Y- t7 |( i, b  ?& c9 e室 shì - house; room*! O/ ]3 N6 @* f
势力 (勢力) shì lì - influence** r5 [( s' A- F# W' @" j
试应手 (試應手) shì yìng shǒu - probe9 r: X. x1 R% [$ ]" S' i
收官 shōu guān - play endgame
; d% `. b7 ]$ E; X0 n收官子 shōu guān zǐ - play endgame
& w% M7 H9 J1 ]$ U2 F/ I收后 (收後) shōu hòu - last play
, K) N: Z1 u2 Y收气 (收氣) shōu qì - reduce liberties$ N( {1 {1 j0 \& d! V1 T
守 shǒu - defend*9 Z+ H- r* p. w8 K2 q; `5 |
手 shǒu - move
6 R9 L$ g. ~0 o% g# m手段 shǒu duàn - technique*
& y/ F! v! [: g0 ?0 l手割 shǒu gē - reorder sequence
& S2 i- e* `  _% R8 ~守角 shǒu jiǎo - corner enclosure
6 @3 ]" k  _8 {2 S+ p手筋 shǒu jīn - tesuji- n- z7 m  O  p$ C- C0 X
手顺 (手順) shǒu shùn - sequence
2 a0 @- i5 k7 |1 j% Z" ~手谈 (手談) shǒu tán - hand talk
6 C  A: G" C0 D& V3 |: X# [授先 shòu xiān - one stone handicap7 F# O6 d+ W: X) k- L6 h! C
授子 shǒu zǐ - handicap
: R( i! d3 C; V! s& {' a授子棋 shǒu zǐ qí - handicap game
8 D+ n/ f* y; Q/ s+ S  `1 u" p书 (書) shū - book*
" ]: w4 C3 q  z/ _5 K输 (輸) shū - lose*" g3 H; c8 a9 ]( t# D" b
书本 (書本) shū běn - book*8 \, W. _. i" G3 F
数目法 shǔmùfǎ - territory scoring
7 h9 t3 a" t. n/ o  G0 m, F数子法 shǔzǐfǎ - area scoring
8 g, f. U, }1 B* D7 Y0 @& r梳形 shū xíng - comb formation
+ X7 b+ K" g$ |2 J  L" x梳形板六 shū xíng bǎn liù - comb formation
$ z& K7 m) t- Q. z5 v. f, d双 (雙) shuāng - bamboo joint+ z! M& u4 k( q7 B0 t" _
双吃 (雙吃) shuāng chī - double atari0 N7 W! S) ~' m! \0 N( K3 |
双打 (雙打) shuāng dǎ - double atari& y+ Z1 W7 E. A) |! _
双打吃 (雙打吃) shuāng dǎ chī - double atari
% h6 w: `! u, `( `  Y双倒扑 (雙倒撲) shuāng dào pū - double snapback8 f- }9 h2 h6 U# ]  T0 X
双方 (雙方) shuāng fāng - both sides*9 i. K: v8 i& Y% l  N! ]# ~* }) x
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
% k# l1 B0 }, r$ O1 ~双挂 (雙掛) shuāng guà - double approach2 |* S+ v5 K- Y- \: x
双虎 (雙虎) shuāng hǔ - trumpet connection
; r- v* L& L3 x双活 (雙活) shuāng huó - seki
& m6 b+ X( M; m8 y- l* P双叫吃 (雙叫吃) shuāng jiào chī - double atari* J& p" }* F1 [4 d- d+ q1 t. _4 g5 v# q
双劫 (雙劫) shuāng jié - double ko
; E/ f( f7 W" L  @7 h( z+ U- e# B' a双征 (shuāng zhēng) - double ladder
+ I$ p0 ^/ f6 r# H顺序 (順序) shùn xù - sequence*) {0 T! v, B' W
死活 sǐ huó - life and death1 r& p' M+ e3 ~
死活题 (死活題) sǐ huó tí - life and death problem
. P8 g7 X. ?  g死棋 sǐ qí - dead group
2 C  s1 j( F& N9 w' \: n( E死子 sǐ zǐ - dead stone
. x+ O1 b" U  f2 Z) f# ?7 N0 ]四间拆 (四間拆) sì jiān chāi - four-space extension+ K4 ?9 M' D. j: }8 \$ R
四角穿心 sì jiǎo chuān xīng - occupying four corners and center# \$ i4 k( @; o6 C/ b0 \* @$ T
四劫 sì jié - quadruple ko
, h/ O4 S* Q/ K7 W四劫循环 (四劫循環) sì jié xún huán - quadruple ko
- u+ P8 S% ^7 c四连星 (四連星) sì lián xīng - yon ren sei
+ b3 y$ Q* f4 W松 (鬆) sōng - slack*3 J5 U/ ^$ [: y* k8 i
松气 (鬆氣) sōng qì - increase liberties
- S0 _/ n! t( R8 `) A) L; w0 Q松气劫 (鬆氣劫) sōng qì jié - approach ko7 T4 s6 F& ~: Z
俗手 sú shǒu - crude move
" O$ f2 p' E/ h7 W  t  {" _' Z随手 (隨手) suí shǒu - hasty move+ H& E- h' `" T$ U2 D
随手棋 (隨手棋) suí shǒu qí - hasty move
8 K$ u1 V, C! p! j& l损 (損) sǔn - loss*
3 i2 L; r, V7 W. Y  K3 ?3 d损劫 (損劫) sǔn jié - losing ko threat* h6 |# q$ j7 }0 n% H
损失 (損失) sǔn shī - loss*% D( L4 T7 N! s& a! ~# l/ [
顺序 (順序) sùn xù - sequence*
6 x) }  X, x( {+ n2 Q" c
" |# P( r: C0 _, M' l& R
; P: ?4 U0 W2 WT0 e* R" `! u  }6 k6 `1 b
台象 tái xiàng - Tower
  {3 d2 m. u4 G& b' K" T3 |: n弹性 (彈性) tán xìng - flexibility*
4 X9 L; n& l; u+ P( o搪 táng - block*4 V3 P$ N/ J# m0 v0 y. E/ L  @$ U4 P
套劫 tāo jié - two stage ko
3 |( z8 G& j$ e2 ^7 k" V逃 táo - escape*
& l& y% K: E, \  {逃遁 táodùn - to escape, to run away, flee*
, h( ]% s2 j# O逃生 táo shēng - escape*
( |8 `, |( A# I* V: L# R腾挪 (騰挪) téng nuó - sabaki
& ?$ K$ q5 I# K7 W提 tí - remove from board8 [2 e: g  X4 i
提劫 tí jié - taking the ko
4 @1 K( }( x' q  v& G( i, o提子 tí zǐ - remove from board6 U2 E# `1 j9 K$ ?# c6 J
天王山 tiān wáng shān - tennouzan* G* ?' {0 ]; B, g7 }: C
天下大劫 tiān xià dà jié - all-dominating ko5 c7 B5 o, L5 J' t4 G+ r8 y
天下劫 tiān xià jié - all-dominating ko
, j7 T5 v, t8 j+ a天元 tiān yuán - tengen
# u+ @/ Z' E4 ?, h跳 tiào - jump*
. s9 q/ y0 O( P: I. P$ \5 j贴目 (貼目) tiē mù - komi
  ^9 P2 j2 \7 C2 H" e& z" ?铁柱 (鐵柱) tiě zhù - iron pillar** n2 ~3 ?. _5 K2 X5 n& R) S
挺 tǐng - push up; stand*
* _# W$ C# U. ~% i, {$ ?投降 tóu xiáng - resign*
& d) U; I- E: l投子 tóu zǐ - resign
# s' d, c1 }  J, K8 X透点 (透點) tòu diǎn - placement
( {7 K- \; h% h& ^图 (圖) tú - diagram*
  N0 s/ O( Y) C9 w) M% f退 tuì - pull back
4 {; G9 R8 ?2 B5 q托 tuō - underneath attachment
, i. i7 I+ h9 ~/ P% B脱出 tuōchū - escape, break out
! X' V* z: n+ L& ]# f, g脱骨 (脫骨) tuō gǔ - under the stones
+ }# q* C' w8 K0 J. D+ }3 e脱先 (脫先) tuō xiān - tenuki
- N/ [" r) j; i- O: o' \) H6 ?: x, ^, O$ p* r

8 A8 e% `& [- d" ?3 T. a8 j2 sW4 K" F) h( u1 z. a; ]  j, E
挖 wā - wedge
( e6 V" t! y- ^外目 wài mù - 3-5 point
$ ?8 l& Z0 ~: g8 z$ w外气 (外氣) wài qì - outside liberty, \6 U6 e7 W$ g" Q7 {, @& y2 c
弯三 (彎三) wān sān - bent three' N" I  p' z& D7 m# \" @" ~5 l
弯四 (彎四) wān sì - bent four/ G6 S( V$ g) n/ o
万年劫 (萬年劫) wàn nián jié - ten thousand year ko) k$ s+ F! \$ C- X2 T
围 (圍) wéi - surround*
+ Y# B  [: ~0 N- K+ s围棋 (圍棋) wéi qí - go
6 O% q1 _, X- h/ o: o2 w' n! h- d尾巴 wěi bā - tail*
) T) [2 D" t1 A* v味道 wèi dào - aji* A- q: S& E6 T+ V$ k$ {
文凭 (文憑) wén píng - diploma  G; H# C0 L+ o$ Y8 h5 b- r
稳当 (穩當) wěndang - stable; firm*
/ A& B  [. \5 i- s) F& o0 H6 s问应手 (問應手) wèn yìng shǒu - probe
* }5 t4 M- Y% a乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
  o* A! [! ~0 W/ D7 H( G无理 (無理) wú lǐ - overplay1 i6 h( f' h: [  S5 W5 G' Q7 n" g
无忧劫 (無憂劫) wú yōu jiě - picnic ko, x  Q5 q* A* X4 I* Y4 b
五子棋 wú zǐ qí - gomoku narabe( ~: d: L8 ]" r
五间拆 (五間拆) wǔ jiān chāi - five-space extension
. M* j6 J# B# {9 I五连星 (五連星) wǔ lián xīng - go ren sei
4 k! x4 J3 ^6 s! D五五 wǔ wǔ - 5-5 point: N( e; @" C% x$ v# P

6 I6 n' V- g7 b: I7 m; L
1 @$ ]' c( w  u1 yX
; D. A% c/ ]2 i1 |  X& w细棋 (細棋) xì qí - close game+ `# X- {% |' V
瞎劫 xiā jié - false ko threat9 ^, I7 U; N; x# l
下 xià - lower** f7 j  W- n* I; h6 x% Z8 j& p
下法 xiàfǎ - method*
# c9 F! E3 S$ u* a% @先 xiān - before; first*
0 [+ \1 i2 t) f9 u" a先手 xiān shǒu - sente
5 S1 T" K2 B% G/ o3 V- V先手劫 xiān shǒu jié - a ko in which the player makes the first capture" M) o; \/ `/ s, F2 Y
先手利 xiān shǒu lì - forcing move
0 }1 E! M4 B) Z6 Y先中后 (先中後) xiān zhōng hòu - sente with hidden gote
  a& X5 T& `! `陷阱 xiànjǐng - a trap*
( x# X: G) {5 B( F  a象步 xiàng bù - elephant's move" C4 Z5 ^+ P& d1 L# ^
象步飞 (象步飛) xiàng bù fēi - elephant's move4 s4 ?, G7 M/ {- J! ]* u
象飞 (象飛) xiàng fēi - elephant's move
* F! p& P+ X/ L2 F* X9 S! B向小目 xiàng xiǎo mù - facing 3-4 points- f) d6 d, m' M* a& d& W
象眼 xiàng yǎn - center of elephant's move
$ J1 o6 s0 c4 [. P, _) ]2 G. U消劫 xiāo jié - ending the ko& S7 a. N+ \# u! H. K2 P
小 xiǎo - small*  T0 s1 `# H) o) z: k" \
小飞 (小飛) xiǎo fēi - knight's move4 a+ {0 V7 O+ G. T& _, D1 C6 F7 z
小尖 xiǎo jiān - diagonal
9 \; R& x+ Z# m+ u# K+ D小林流 xiǎo lín liú - kobayashi opening' N* _; y. \% j; F+ Q
小目 xiǎo mù - 3-4 point. M& V9 P) ^  o
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)6 ?4 v- I/ s* X- X1 |/ F: \
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
7 I, w0 z$ @% i$ o小伸腿 xiǎo shēn tuǐ - small monkey jump! n7 U. A! [3 f& V+ {0 A3 G8 }1 B4 |# A6 a
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
6 C6 M0 t% I7 q+ O效果 xiào guǒ - effect; result*
! }0 Y' F9 H( J6 V! ~1 ?2 ?, p  @效率 xiào lǜ - efficiency*
( g6 x+ y! X7 r# _! ?& V" G" i新布局 (新佈局) xīn bù jú - new opening
5 v" p. h+ C1 Q新手 xīn shǒu - new move5 z7 u1 E# i+ g8 M2 L: B( t
星 xīng - star point
1 w  S7 b/ @$ I6 F+ _) h% T0 M星位 xīng wèi - star point% c/ K8 a: K% L* A4 U
形 xíng - shape*
/ a  y: }' ^, ^0 T* U形势 (形勢) xíng shì - situation*: e% b* \! `7 H
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement' Q7 m( W( @$ B
形状 (形狀) xíng zhuàng - shape*: R9 l  r/ }: h0 ~/ G& z. H) ]
秀策流 xiù cè liú - shusaku opening
$ M/ O9 y3 }8 I' _1 ^1 v虚手 (虛手) xū shǒu - pass# \; G% G6 Q# f3 A2 o5 Y- f! B% c
虚着 (虛著) xū zháo - pass
; t4 n% G/ `* E: W0 x6 |1 w序盘 (序盤) xù pán - opening
3 h  ?6 k* m/ |: B2 G0 P学生 (學生) xué shēng - student*
5 t' W4 Q7 Z0 R+ s% k* b& q雪崩 xuě bēng - avalanche*% ]! z9 J8 g) ?' G% H4 _
循环劫 (循環劫) xún huán jié - double ko
( ~8 K# {/ ?% N+ D$ H) Q/ J5 |7 @( Q3 U# x: K6 C1 f0 C0 U

2 [$ M! Q* X; r% g% i/ w0 H- TY* U( d, g- i; p. V% [6 b' }
压 (壓) yā - push down*+ v9 \! J7 V1 y. T0 W( G4 z. u" [
压力 (壓力) yā lì - pressure*
& w( P! |. n3 h9 ~' e( _延气 (延氣) yán qì - increase liberties
- O2 G: `. u2 J1 i- E. L) ~+ }眼 yǎn - eye*
! @$ `, Z) Y! ?7 V$ P; I眼位 yǎn wèi - eye potential; eye space  X9 C1 H2 S6 C/ t
眼气 (yǎn qì) - eye liberties
1 |. s4 ~# W9 |. w" S眼形 yǎn xíng - eye shape; eye space
5 G& v8 ?2 k0 N1 ]( @+ A2 i0 ]/ h妖刀 yāo dāo - magic sword1 w" M; N% t* r9 ]1 @
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
1 ^5 N/ W+ a& `! r要点 (要點) yào diǎn - vital point
& @( x9 r/ i6 I/ X8 M要子 yào zǐ - key stones
3 j2 y: Y+ ?+ r8 j/ ?! d业余 (業餘) yè yú - amateur*
/ E3 b- b* c9 f% S4 N1 Y一方地 yī fāng dì - one-sided territory
: @. `9 J9 X. m$ k9 ]0 Y1 Z  M一间拆 (一間拆) yī jiān chāi - one-space extension: c5 P1 c" U; `8 O/ k* y
一间跳 (一間跳) yī jiān tiào - one-space jump
8 I% ]) b3 d4 T# p一手劫 yī shǒu jié - direct ko& z, ^/ I. ]) I9 q0 r$ X6 F
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
% G0 `$ e+ u# H8 v疑问手 (疑問手) yí wèn shǒu - questionable move
2 q: ~) r5 O: X5 T4 c弈棋 yì qí - play game*- W2 o; Z3 \! R+ e1 X
引征 yǐn zhēng - ladder breaker
/ u4 o5 c  r6 x7 o% G6 T赢 (贏) yíng - win*
4 G) Z2 I, `- i# O6 A应氏 (應氏) yìng shì - ing's% o' q. S5 \$ T
硬腿 yìng tuǐ - first line descent
& {( |- t; A0 \优势 (優勢) yōu shì - superior*, r  x8 N+ d  P" `$ D7 ]
有利 yǒu lì - advantageous*
" B0 t  S% ]  |+ e有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye: y# B2 y" U3 @8 w
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye8 r! j  r9 u0 N! B3 i
右 yòu - right*
& x, v( U8 z' T7 M5 s余味 (餘味) yú wèi - aji
/ ^$ @, s* c* k愚形 yú xíng - dumpling shape
7 H: n9 T) O: N/ ~宇宙流 yǔ zhòu liú - cosmic style
1 R  X3 I5 \  d1 t* B原则 (原則) yuán zé - principle*; O" S8 [2 Z8 w* B7 x
院生 yuàn shēng - insei% G4 K% s1 C- H9 i- u6 [4 H6 E

; O# d) p+ W$ U" Z
0 k2 N" f2 a9 t- u- HZ3 m5 h" s& z+ e7 ^$ x. C
枣 (zǎo) - jujube (Chinese Date Wood)*4 j$ f+ M$ [* ~8 Q7 w
扎钉 (扎釘) zhá dīng - iron pillar*2 f2 ?; p5 V+ ?9 t
长 (cháng) - stretch
* M/ X! W/ ]/ f" n胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
! v: ^  u1 m$ s8 Q% F1 Y, v7 X胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
% ^4 K+ `, S; s4 O, U1 Q着 (著) zhāo - move
1 ~3 M# S2 H% M/ [7 ?真眼 zhēn yǎn - real eye
: l5 _' z% z2 f' R4 F镇 (鎮) zhèn - capping play, R+ V9 H7 V) J% [
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
9 k8 R0 C" ]. J9 P镇头 (鎮頭) zhèn tóu - capping play' H/ M, x( \# }3 \
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
& b8 |, C1 \, Q/ L征 zhēng - ladder- a( _* ~, F2 y  c5 S
争棋 (爭棋) zhēng qí - official challenge match
1 `+ q; V" y* g, P" @: W& J5 ]征子 zhēng zǐ - ladder8 ^  t6 K! E- y! Q/ w0 k3 N
征子劫 zhēng zǐ jié - ladder ko* {  B2 e" k5 ?3 P% o8 N' I  v" [9 g
整体 (整體) zhěng tǐ - chain* s$ h7 s9 b2 i$ C2 |' A
整型 zhěng xíng - settle% C, L1 W. C+ q
正解 zhèng jiě - solution*/ h% F9 f* a. P( m. l1 C
正确 (正確) zhèng què - correct*
/ S6 {6 Z7 `' u% d' W证书 (證書) zhèng shū - certificate*  D! G  |  Q5 B5 h9 a0 x2 h
正着 (正著) zhèng zhāo - proper move& P! z/ G( r+ a$ D
指导棋 (指導棋) zhí dǎo qí - teaching game
4 \) {' w8 d! U) T! ^$ u直二 zhí èr - straight two/ o5 g( a" E, Y# Y6 V
直三 zhí sān - straight three
3 M$ M+ f+ w; L直四 zhí sì - straight four) r' X) l) n. o' p& z1 L4 B5 u$ r
职业 (職業) zhí yè - professional*) U9 M$ Z0 e- i' f3 Z0 k
只此一手 zhǐ cǐ yī shǒu - only move( b- j6 R" q- p# c
治孤 zhì gū - managing isolated weak group* L+ v- U3 P3 u8 g" Z5 K  K. G3 X# ?
中 zhōng - center*
& `: y6 J  ^/ c3 p0 h钟 (鐘) zhōng - clock*2 u8 L) @9 k, E+ ?
中腹 zhōng fù - center*
% R4 v: k% A, b+ z8 c( Z7 e  I8 N" y2 I中国流 (中國流) zhōng guó liǔ - chinese opening: c" W( c4 J& p: {# N! i
中级 (中級) zhōng jí - intermediate level*6 Y3 Y$ p2 o- ]: w: J4 [; V3 o
终局 (終局) zhōng jú - end of game
! j1 C1 L$ s% t中盘 (中盤) zhōng pán - middle game
# F# ^+ W. w4 Y0 Q; A终盘 (終盤) zhōng pán - endgame( _& [7 i- e  C* Y. {+ n
中心 zhōng xīn - center*
  ^" j9 T1 n7 n- }中央 zhōng yāng - center*0 m* a3 ?8 X! M  I: {
中原 zhōng yuán - center*
4 x/ l  h$ {7 r4 B2 {( f重 zhòng - heavy*- c& M; j2 W3 H: @$ e6 x
主动 (主動) zhǔdòng - (to take the) initiative*
3 f% M* o' T8 q* V0 M专业 (專業) zhuān yè - professional*% X0 n) t# Y1 s4 u
转换 (轉換) zhuǎn huàn - exchange*# s* [% |+ v( D  G3 M9 T4 I
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback. `3 O$ ]* Q! V& n& l4 l1 X
装劫 (裝劫) zhuāng jié - a move that threatens a ko: M6 Z. @' R" J
撞气 (撞氣) zhuàng qì - reduce self liberties
4 P& k$ |5 Q% i追 zhuī - chase*! Z9 c% H/ k) _$ i5 \; B/ |
追捕 zhuī bǔ - chase*
9 k4 W( S' G: K子 zǐ - stone; unit in chinese counting! s6 u- }& H5 V  g: [5 O
自然流 zì rán liú - natural style% d  }. Q. J( ~! |5 Y" D
自杀 (自殺) zì shā - suicide*
6 f* g/ J9 b2 e+ b2 I4 H# k: b左 zuǒ - left*
6 X7 O' j- E. Z4 d( Q左右同形 zuǒ yòu tóng xíng - symmetrical position9 c! E9 ?3 n6 {3 U4 j
做活 zuò huó - make life1 l0 T7 H. K( P" r! L
做劫 zuò jié - create ko. w& F% N2 j! j: @+ f% h
作战 zuòzhàn - combat*
. ?, G! N$ X3 u4 E: ~9 C做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
+ X" x# \9 X) i  J6 h: `" e
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