埃德蒙顿华人社区-Edmonton China

 找回密码
 注册
查看: 3931|回复: 2

围棋术语英文

[复制链接]
鲜花(152) 鸡蛋(1)
发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A
& M# X, Z' s5 W3 s2 y, I0 }* |安定 āndìng - settle*
5 @/ d3 R& g5 h2 c. ~
0 ]" J% e. e  v5 N2 u3 U8 g5 S. [9 ^7 h: v% R
B
7 _7 m! E6 T% x0 `白 bái - white*4 H9 z( W% c9 `/ j+ w
白方 bái fāng - white player*
' Z9 i. x/ q1 S, g  J败 (敗) bài - failure*' n0 Z! `. f, v) [
败着 (敗著) bài zhāo - losing move
8 {& ~9 e* J, L8 v扳 bān - hane3 s8 R/ r& @/ Q# y
扳断 bān duàn - hane through8 C& d% q/ ]0 m. E; @
板六 bǎn liù - rectangular six- D9 \$ g" H+ o' f; X# }
半劫 bàn jié - half-point ko
. P) C$ R. A* `* G% k7 n棒接 bàng jiē - pole connection2 O5 ^/ i( B- c4 P) d9 \, j" P
包围 (包圍) bāo wéi - surround*
3 @' Z* b( A$ L薄 báo - thin*
5 q7 j$ _; ^3 m- M保留 bǎoliú - retain; preserve*3 m+ @0 v) j4 d9 D6 k2 P* G
抱吃 bào chī - capturing technique by atari
' r6 K: J9 W8 Q! z' u. u" u6 Q) v本身劫 běn shēn jié - local ko threat
# X# K# }8 D9 e/ f本身劫材 běn shēn jié cái - local ko threat9 }+ u4 i5 j- K
本手 běn shǒu - proper move
0 X5 q: H+ ]1 }笨重 bèn zhòng - heavy*
7 ~' d9 L& K/ b# j$ H& [- }9 t崩 bēng - collapse*# `; D0 P1 J8 q" A1 w9 H
崩溃 (崩潰) bēng kuì - collapse*3 q+ S6 I9 c, h! e
逼 bī - checking extension  f) B) N3 T' z# p
鼻顶 (鼻頂) bí dǐng - nose tesuji8 n' P$ M& b8 Z  y$ O& r+ |
比气 (比氣) bǐ qì - capturing race  @5 {) l9 ?$ G- E7 G" m' y
比赛 (比賽) bǐ sài - tournament*
2 t  A& P6 v2 H, X& i边 (邊) biān - side*: J2 I1 j$ f5 W
变化 (變化) biàn huà - variation*& G# S! w- P( z  X, k6 {
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening- s- q+ Z- w$ U+ X
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
7 o1 M% N5 c" [5 F* N- D. x变着 (變著) biàn zhāo - unusual play
, g# G0 i/ `- l, e# k7 _并 (並) bìng - horizontal stretch
) {- S6 S) S3 x" Q+ M步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
( d" |/ r+ x* ^3 T补强 (補强) bǔ qiáng - reinforce*
- D: u, E9 r5 d* H  j: {& d布局 (佈局) bù jú - opening
+ Q6 P5 H0 `. H+ [7 s不利 bù lì - disadvantageous*
, _$ }3 ^9 b$ u不入 bù rù - suicide
  F0 `8 s7 \8 i/ T" `/ ]0 Z! j( N2 {: {不入子 bù rù zǐ - suicide
+ j4 |. u; |1 t不提三目 bù tí sān mù - three points without capturing" y! ~5 [' V. Y
不提五目 bù tí wǔ mù - five points without capturing' _9 ^4 Q2 H: E! j
  }0 z7 ^, e, h/ v% K9 r

  C$ I, L! p0 B" K; ~C
/ l( S- C1 d8 b! w猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)$ q- {+ h9 p5 B' q7 {! H, _$ D4 ^7 ^
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)4 n9 Q+ @! b" I0 {
参考 (參考) cān kǎo - reference*; }+ B4 d' @. w8 E* X
残忍 cánrěn - bloody or merciless*
$ u. \3 ?0 k  ^- i2 s9 J9 F/ `. c拆 chāi - extension% \% m& Z8 G  H0 a' ]) P7 g. @0 m
拆逼 chāi bī - checking extension1 n! @0 |2 b5 P" k: o5 w2 F
拆二 chāi èr - two-space extension
! c) ]. C; u: ~7 ?. J拆三 chāi sān - three-space extension6 a6 X2 e# m# b4 ^' i# ~) G2 n( G
拆四 chāi sì - four-space extension
( B, \1 y: Y; h拆五 chāi wǔ - five-space extension
9 c; v3 N, y: t  `4 S) C- C5 K拆一 chāi yī - one-space extension
) X/ S# H1 K- b- W% t缠绕 (纏繞) chánrǎo - harassment technique5 [# R6 \1 V  m) Q7 R" f
长 (長) cháng - stretch' Y$ r/ d& w/ ]0 s& Z
长考 (長考) cháng kǎo - think for a long time- b/ A" f6 Y1 v, \. m
长气 (長氣) cháng qì - increase liberties
+ p) ], R1 ?$ `7 ?, k% M" T, b' C长生 (長生) cháng shēng - eternal life6 q# Z' p# H6 l% D6 W$ d( ^$ \4 D
场合定式 (場合定式) chǎng hé dìng shì - situational joseki2 }. b1 D: b/ e* Q% u1 O: T. b
超大飞 (超大飛) chāo dà fēi - very large knight's move/ t9 o2 ~. M! g6 ^% t! |
超高目 chāo gāo mù - 4-6 point
8 f1 L$ o$ c5 g% k+ V9 Y# h6 ]5 h超时负 / 超时 (超時) chāo shí fù  - lose by time
# N% q2 o# y9 O- s超时胜 chāo shí shèng - win on time
/ k* @0 c& X6 @" ~( ?0 N成功 chéng gōng - success*
/ ~* o% }9 `  n* l5 V成立 chéng lì - possible*/ c: {4 Z$ Q4 K9 J, J. _" A; {
秤砣 chèng tuó - two-stone edge squeeze# I6 D$ {; k$ G' \- q( I
吃 chī - capture
. A0 |( C3 p7 a9 p) ]' M吃亏 (吃虧) chī kuī - loss*
0 H+ a) h' ]! e7 x8 R; c! Q' s" K0 {持棋 chí qí - jigo) G: J: k  c! T
冲 (衝) chōng - push through
3 d$ M, b; J% U; J" X重复 (重複) chóng fù - overconcentrated
8 ~8 n3 g  V& n- ]7 h初段 chū duàn - 1 dan* t* E, D* T" B( ?6 h# Q& ~
初级 (初級) chū jí - beginner level*& o: ?% w+ F0 }* w* H
出头 (出頭) chū tóu - getting ahead( I  ~1 W& a  B0 @
刺 cì - peep
' `$ s3 |# n; y4 ]+ L" m  V, ~& v次序 cì xù - sequence*
4 p+ Z. G$ w+ C+ c( h& h) A错误 (錯誤) cuò wù - mistake*9 J6 D% `, X& g: e9 J) V" _" @
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points/ X9 l5 X4 B+ `( }8 {$ P! G
8 h) P' z7 i0 V$ y3 X
" W0 w, Y9 S4 {) I- Z1 A9 B) A
D- ~& f9 ^9 R. [& G2 l
搭 dā - attach& R: R$ ^, G1 s2 w' G
打 dǎ - atari
; j! C. q; m5 n# Z* w; S打吃 dǎ chī - atari- z/ |# y* v6 i: G' }( d
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
- u2 q  H! ^* N. ^8 u8 p0 B打挂 (打掛) dǎ guà - adjourn game- t8 r  J% x8 j2 g# e6 C+ d6 Y! w- T
打劫 dǎ jié - ko
9 l* `5 g+ C; D# t打入 dǎ rù - invasion
9 f0 h$ @+ q& a/ a' p打三还一 (打三還一) dǎ sān huán yī - capture three recapture one7 B0 W; o$ ~/ J1 Z
大 dà - large*$ N1 t5 Z; z5 Z7 G2 \) ^
大场 (大場) dà chǎng - big point; S# W  v, c" r0 n/ m
大飞 (大飛) dà fēi - large knight's move
) a2 R! l' z, F/ P大局感 dà jú gǎn - whole board thinking  M# r. u- M" y( v& I
大龙 (大龍) dà lóng - dragon*- C9 Y$ C. @0 r; {0 V0 B
大模样 (大模樣) dà mó yàng - large-scale framework4 [9 p4 J5 z& j
大盘 (大盤) dà pán - large board (19x19): q+ J. _: ]5 s( ~& J# {
大棋盘 (大棋盤) dà qí pán - large board (19x19)
6 S+ h0 M5 c+ L" \大伸腿 dà shēn tuǐ - large monkey jump
$ ]- S- Z5 t) `; m0 i$ ]大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
2 Q$ D1 V: S1 R大雪崩 (da4 xue3 beng1) - large avalanche
7 R- S! C/ T0 K; L大压梁 (dà yā liáng) - Da Ya Liang
5 u  x3 O! L; ]+ Y' W大眼 dà yǎn - eye with two or more spaces2 e7 s, [- }. x# W7 w
大猪嘴 (大豬嘴) dà zhū zuǐ - j group; P- W+ f3 }8 e  W' o5 P% V" a
带钩 (帶鈎) dài gōu - long l group
+ ^8 @9 W3 p# I- O: d单关 (單關) dān guān - one-space jump5 F1 Z- W6 w0 S/ s0 o5 E7 H
单官 (單官) dān guān - neutral point
# ^* Q$ z- `1 q9 _+ y单劫 (單劫) dān jié - half-point ko0 {: F" t* z$ X5 E
单行道 (單行道) dān xíng dào - one-way street*  G' L* {# ]7 n" @0 j
挡 (擋) dǎng - block*
1 B. j1 o; V2 m" m- |6 h刀把五 dāo bǎ wǔ - bulky five5 f. J- q' F- X" p( o
刀板五 dāo bǎn wǔ - bulky five
0 O$ d# `0 c* F! s* g6 Y刀柄五 dāo bìng wǔ - bulky five
' z  X0 |* Q6 q. V" }  N! J+ T刀五 dāo wǔ - bulky five
/ W4 a+ v! N, }3 i倒扑 (倒撲) dào pū - snapback8 j$ B. L$ |7 L6 M
倒贴 (倒貼) dào tiē - reverse komi
# b; U6 H" p, m. M4 P: k8 p倒脱靴 (倒脫靴) dào tuō xuē - under the stones
% P5 {, D; ~% r: A) d低 dī - low*1 a! j8 d; ~* L+ p9 q1 y) a
敌 (敵) dí - enemy*9 n  i# ^* C- z. w$ v
抵 dĭ - hold up; push against, to support, to resist** d  N7 \+ B4 Z; E; E
抵抗 dǐkàng - to resist; resistance*
" u- P+ n' v3 T敌人 (敵人) dí rén - enemy*
3 N, y# |7 |2 }+ l地 dì - territory*! s/ P; W4 u& ~& g1 Q5 m; d1 W
地盘 (地盤) dì pán - territory*
4 X  A8 ?3 T. q% O$ Z# j地域 dì yù - territory*
# z! X' R. d4 G/ d点 (點) diǎn - placement; point
4 A1 v2 T: C6 ~. m点方 (點方) diǎn fāng - eye-stealing tesuji5 j  O% Z& K* R) m; w
点角 (點角) diǎn jiǎo - corner invasion; \4 G$ d' {/ p# [. ]" H8 C
点目 (點目) diǎn mù - counting
/ O+ N% j, v0 E" \( z. r点眼 (點眼) diǎn yǎn - placement inside opponent's eye7 ~+ G3 h8 _& S/ p& L3 w6 N. R6 V
调子(調子) diào zi - choshi4 @4 n6 B# t7 j- l
丁四 dīng sì - farmer's hat; pyramid four* M, P; c' L5 y1 B) R6 t' b5 H
顶 (頂) dǐng - bump
8 P; |% J' B6 N5 K- R4 S3 Y定式 dìng shì - joseki0 {1 I4 H% h, {7 ]* Q
定型 dìng xíng - settle
- }+ M$ b, p% A, @" }东坡棋 (東坡棋) dōng pō qí - mirror go- W" X& B& u7 r1 i  }+ a- ^7 a5 a
斗方 (鬥方) dǒu fāng - carpenter's square
& ?/ n: l: c; @+ i  [读秒 (讀秒) dú miǎo - byo-yomi; o6 y/ o; D! j
渡 dù - bridge under
) s8 \) ^  J/ l断 (斷) duàn - cut*: [, P! j% w4 W7 O! m. w
段 duàn - dan
2 M! P) T7 B3 T8 L对策 (對策) duìcè - countermeasure*
3 d0 \% c! k0 h对局 (對局) duì jú - play game*4 l: [  r3 r5 x2 p/ N
对杀 (對殺) duì shā - capturing race
+ `& M. d4 m7 v- N6 u* O对弈 (對弈) duì yì - play game*
: ~+ e3 W6 R' C3 m: z/ U+ Z遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
2 w, x& d- [8 ]2 o/ R" Y5 ?多元劫 duō yuán jié - multiple ko
' J* j, z6 Y1 v8 k$ `+ x: E3 b; v3 h$ ^, B9 {) [

2 M8 S( E  f' AE
" g6 o3 j$ ?* n9 T+ ^恶手 (惡手) è shǒu - bad move
. W& z2 k0 n; [9 B5 y# |) C二间拆 (二間拆) èr jiān chāi - two-space extension2 N) i. r8 V+ B
二间跳 (二間跳) èr jiān tiào - two-space jump
% E: @& f, Y8 k+ D二连星 (二連星) èr lián xīng - ni ren sei
+ T* C4 X! ~: W1 ]二手劫 èr shǒu jié - two-step ko
8 W8 q! ^5 s7 ]
  o( `. g7 A+ W$ }7 V
0 f, s: j9 U6 {( C5 ?' YF& t2 a: I  N, J' u* M, W( b' X
发展 (發展) fā zhǎn - develop*
4 _. t7 R4 [0 N法 fǎ method, way (also 下法 xiàfǎ)*3 H; V9 m# I; t1 G$ S
反扳 fǎn bān - counter hane
5 I0 q3 V' N) z0 a2 F- k& a反打 fǎn dǎ - counter atari
0 U* E7 {, V; K5 W, S' w* ?6 b反攻 fǎn gōng - counter attack
0 k: K% U& {/ l' k$ R0 m1 o反击 (反擊) fǎn jī - counter attack) j" E# }$ I2 w# z0 c
反夹 (反夾) fǎn jiā - counter pincer8 I* G/ d$ C. V* v9 H7 |
反提 fǎn tí - recapture; |* x3 a) U: m( Q
方法 fāng fǎ - technique*: `( S$ R! C( t& b1 C
方四 fāng sì - square four( {7 V; E( Y2 a2 D( Y; f
方向 fāng xiàng - direction*/ e! g: |4 Z# }$ ~; J7 \, Y- g
方形 fāng xíng - mouth shape
. Y1 A0 I/ a9 ?& K8 \防 fáng - defend*
9 V" h- L$ Y" k1 K, T6 [防守 fáng shǒu - defend*# C6 ?+ b! \" q/ |8 ^# z
飞 (飛) fēi - knight's move$ }* _' Q; {/ H+ p
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
8 U9 g" m" a+ a飞压 (飛壓) fēi yā - press* Y& a- u7 l7 Q" B6 o
废着 (廢著) fèi zhāo - useless move
- g4 u& A$ K8 I" f9 |废子 (廢子) fèi zǐ - useless stones; [5 G* [3 q! o! b+ L
分投 fēn tóu - splitting move
, {+ w; k" i4 R) H$ L. M分先 fēn xiān - even game
9 `4 u. W% G$ l" M1 b封 fēng - seal in*3 o! R8 T# {0 {) P- }
封手 fēng shǒu - sealed move
/ U- h) `0 \  b4 e( K3 ?6 R封锁 (封鎖) fēng suǒ - seal in*
9 |& b+ c6 V$ C  j; P1 i+ I) b浮棋 fú qí - floating stones7 D# {) H- G7 z$ Q
浮子 fú zǐ - floating stones
4 I; I7 @' [+ Y$ M0 ^: b- t7 y) J9 s2 I负 (負) fù - lose*! Q, p4 Q* S% G+ f8 Y4 _
复盘 (復盤) fù pán - game review% V; v. L5 j3 y

: W" i: U3 |7 V" O( S
8 M8 r4 M/ g2 L; e. ZG
4 P' @' \0 a& L0 l9 A* R7 I, |$ `! C概念 gài niàn - concept*
8 e1 X* z" c3 r" e1 [3 Q2 j感觉 (感覺) gǎn jué - feeling*7 f; ?: x& A! n3 v5 R
高 gāo - high*8 R9 R+ S9 v; q6 U; Z. S/ |
高级 (高級) gāo jí - advanced level*
- ]) s* Z4 g3 x. y高目 gāo mù - 4-5 point
- S% l; Q. i* O* O* H根据 (根據) gēn jù - base*2 R1 t9 X' h8 ^" ?+ Z
根据地 (根據地) gēn jù dì - base*
  T, v% ^1 ^2 [. Z攻 gōng - attack*0 k+ j# h! N1 N/ W. R" R
攻击 (攻擊) gōng jī - attack*
- I$ ]& ^( J3 Y% v! N$ R# l共气 (gòngqì) - shared liberty
: B: K- J3 r7 S/ f7 X$ k# t公气 (公氣) gōng qì - shared liberty
1 {, p  N+ W1 j% y8 E/ z1 e攻守 gōng shǒu - attack and defence*
, [! U% J9 v# S2 M. Y- ?1 q; Z( n共活 gòng huó - seki
8 Y  B; s& ^. L' q" B0 t2 ^- L& j孤棋 gū qí - floating stones6 J) W$ D& u& E- H( k( l. y9 v+ O
挂角 (掛角) guà jiǎo - corner approach
5 B$ D: l; i! H" a) @$ d拐 guǎi - bend*: U$ s1 A. o/ T3 G9 S
怪着 (怪著) guài zhāo - ghost move
8 s" Z" T" S% ~' k3 |关 (關) guān - one-space jump4 c# A" A" n, N/ h0 @* H+ b7 d1 z4 x
官子 guān zǐ - endgame' A, d% X# `6 p) q4 @7 f: x
龟甲 (龜甲) guī jiǎ - tortoise shell
) [& p; S0 t* t6 S: y0 Y规则 (規則) guī zé - rules*, B5 ^3 i6 d$ {- u. T) @, }2 @! J
鬼手 guǐ shǒu - ghost move* U( W4 {! n0 u  ~) M! h5 Y
滚包 (滾包) gǔn bāo - squeeze
9 |$ J/ y" \* ]滚打 (滾打) gǔn dǎ - squeeze
' P  E0 O7 K8 ^2 ?+ p6 M滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
! Z+ Y9 U) i5 K- G1 G过分 (過分) guò fèn - overplay' _! g* I- ~  }! _
国手 (國手) guóshǒu - national champion*$ ^9 i3 E# @; p9 u, e8 h" l9 T

; x: E! O: v7 W) m; i4 P1 ?1 H# m+ b* M6 Z# R; @) u. r) q
H
' A# q+ A* D& l. p韩国流布局 (Hánguóliúbùjú) - Korean Fuseki: B  s, l) I+ R0 T0 m' N
好点 (好點) hǎo diǎn - good point( G. w  K: D  `8 x5 H
和棋 hé qí - draw*6 D$ _! X6 \& f0 t$ Y9 y
黑 hēi - black*
' c4 S$ O0 h' C# K& r) W黑方 hēi fāng - black player*
: d+ M9 |) a* s" }  _7 M黑先 hēi xiān - Black plays first*
. Q0 Z# x/ a* P3 T猴子脸 hóuzǐ liǎn - Sake bottle shape
' ~% c) Y5 k# D7 ]2 j" s: o  g% f厚 hòu - thick*0 q( W6 H3 K* R, v- L* T
后悔 (後悔) hòu huǐ - regret*
( a8 w# V5 k. ]6 x- }$ s4 n" [后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
# l- l( o. n) Z+ v厚实 (厚實) hòu shí - thick*% ~( Y6 ?7 O! Z4 [& D4 l
厚势 (厚勢) hòu shì - influence*
4 u, [/ B/ h% ?9 V  u" t( D后 (後) hòu - after; later*& F0 X( B4 h" `4 L
后手 (後手) hòu shǒu - gote0 Z( i6 |6 s7 }- A# _3 u- {
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture; Y+ j6 u  S2 g8 p  T; S
后续手段 (後續手段) hòu xù shǒu duàn - follow-up/ c4 z0 C3 w4 T( S
后中先 (後中先) hòu zhōng xiān - gote with hidden sente7 U8 V6 n. N5 |
虎 hǔ - tiger's mouth& E2 g# O5 h0 f0 P' H
虎口 hǔ kǒu - tiger's mouth
3 y9 }# s# L8 |2 i* w5 s互破 hù pò - mutual damage
2 m" x0 k) a  B+ K" `* |互围 (互圍) hù wéi - mutual surrounding of territory+ ]  o7 h; }. Q# ^
花见劫 (花見劫) huā jiàn jié - picnic ko/ n) Q' N3 j6 g
花六 huā liù - rabbity six
) t+ q- Y% `7 [% W' ?: A花五 huā wǔ - crossed five: r5 [: z$ b& R1 Y6 v8 m
还原 (還原) huán yuán - transposition
, I# Z) p; w* O7 C$ B# |" T+ x4 v缓 (緩) huǎn - slow*
" }0 N9 F5 E+ f( `: W/ {# ?缓慢 (緩慢) huǎn màn - slow*! W) k8 [( F+ j1 B5 f. u+ s
缓气劫 (緩氣劫) huǎn qì jié - approach ko+ t3 r* U3 f" @) P/ C  v
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
9 g* }% e' p" K5 O缓手 (緩手) huǎn shǒu - slow+ b: y) K5 q8 O+ U" \. N
缓征 (緩徵) huǎn zhēng - loose ladder
( |0 d+ r' I( c) T' m+ C缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
6 t8 _/ T# @6 Z! H! a) q# h黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique  T3 }+ V2 i2 h
回手 huí shǒu - take back*1 k" X* u; W4 Q1 ~2 w" Z7 N- \
回提 huí tí - recapture
' L* J# ?1 o1 C* \/ m- M  P. Y悔棋 huǐ qí - take back*4 u$ z2 ~0 O8 v/ e! u
活棋 huó qí - living group9 Q/ B1 f, e5 ]' X8 W1 b

% m1 S+ q4 k4 _* m. n$ T: s& j" u+ X* c/ \, {1 j3 p9 R
J4 [5 b0 j2 L1 p) F6 F. c
急 jí - urgent*1 u- N6 m' \0 @/ \6 O
级 (級) jí - kyu" }& c( f, j3 m- ?
急所 jí suǒ - urgent point
! K: H8 K6 ?" x/ {+ Y* f1 O9 z挤 (擠) jǐ - bump into diagonal; choke; atekomi& _3 n$ w3 {& _* e, o
技巧 jì qiào - technique*2 R5 ]& D' S+ u8 r6 O1 v
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*1 O/ o# |' W) L. ?9 q/ R
佳 jiā - excellent*
1 L# J' T! q- k) K5 ~夹 (夾) jiā - clamp; pincer, ^6 t5 K8 V! m4 s) p- i9 Y
枷 jiā - net. v4 Z4 z+ V% j0 n3 U
枷吃 jiā chī - net
$ _! W2 t% e- v" \夹攻 jiā gōng - pincer3 v. {5 [# u% c% ]; P
假劫 jiǎ jié - false ko threat
$ ~' Y7 R& H( f假双活 (假雙活) jiǎ shuāng huó - false seki
7 u) X1 X; A$ M# `3 W- j假眼 jiǎ yǎn - false eye
$ g+ B& ?/ E# C/ v9 D8 t6 c7 n) U) j假眼活 jiǎ yǎn huó - two-headed dragon$ e( K' t/ O* J3 _" s! v" G
尖 jiān - diagonal0 B2 a4 D, Q6 K; y. l' e( D9 y+ S
尖冲 (尖衝) jiān chōng - shoulder hit* z- J% a- z7 q" u
尖顶 (尖頂) jiān dǐng - diagonal attachment" c' z; s& n  }- h
坚实 (堅實) jiān shí - solid
+ s, y. E% e7 x见合 (見合) jiàn hé - miai+ Z: ?" q; {$ {) _6 ?/ u* F
教 jiāo - teach*8 N* T/ g* d2 `0 i8 A- d
交叉点 (交叉點) jiāo chā diǎn - point
7 j: `) u+ U+ g# }/ i交点 (交點) jiāo diǎn - point/ J  B4 d% [- s8 t7 [0 L
焦点 (焦點) jiāo diǎn - focal point*
' r1 V9 |; |0 y1 ?0 C0 t交换 (交換) jiāo huàn - exchange*; V( y! F' J0 Z3 _. T& I9 m
角 jiǎo corner (angle, horn-shaped)*+ c! h. i5 f( ^: [. c4 B
叫吃 jiào chī - atari
. N9 P7 {/ \0 o6 T. g( z+ ^( `* n教师 (教師) jiào shī - teacher*( p/ E3 G) ?4 i/ j' y  y/ Y
教室 jiào shì - classroom*
2 v2 h0 y! W, i4 y/ [基本功 jī běn gōng - fundamentals*: U5 P( s3 T: H! `% j' C1 ^: Q
接不归 (接不歸) jiē bù guī - connect and die
6 o( o# c  x9 p) o0 _3 Z劫 jié - ko2 `; k& u' }- l
劫材 jié cái - ko threat" _# s2 e# b' `
结果 (結果) jié guǒ - result*2 d. i3 @4 D1 ?; O; S9 j1 k  B5 |
劫活 jié huó - live by ko
9 }! K+ g3 v$ q. D6 z  [诘棋 (詰棋) jié qí - life and death problem2 ], S6 i5 |& N" w5 _
劫杀 (劫殺) jié shā - kill by ko- J( O2 ^' u* B0 t: R' m
劫争 jié zhēng - ko fight
& [% C9 p' f+ W! ^# i1 S1 {5 l解答 (jiě dá) - answer, solution*
, f1 t6 s) U5 G) s7 J8 h金柜角 (金櫃角) jīn guì jiǎo - carpenter's square, O$ a! F4 f! N3 k" w8 T( Z
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg  m$ _7 D* o" k1 X3 r
紧 (緊) jǐn - tight*% P$ v% N8 x" F8 \) _. [0 ]4 ^5 L
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
, f! v+ L, }# G( W紧劫 (緊劫) jǐn jié - direct ko* u4 W+ n9 T) A4 D; Q% g6 K
紧气 (緊氣) jǐn qì - reduce liberties/ N5 x: O  q! p7 ]- m# ^9 ]& N
紧气劫 (緊氣劫) jǐn qì jié - direct ko
2 L& m8 X8 ^' }3 |禁着点 (禁著點) jìn zhāo diǎn - illegal point
( k3 {: b; M9 O2 @# e/ S0 `净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
: J3 T$ @  w2 F* |净活 (淨活) jìng huó - unconditional life9 J& s3 x5 i, B' [% O3 J
净杀 (淨殺) jìng shā - unconditional death
' L; n7 O1 I" p- I( N+ s) N: l( }净死 (淨死) jìng sǐ - unconditional death
5 C1 r9 V+ }% }2 `# c1 @救 jiù - rescue; save*
  b( u8 F! G$ g+ ]4 \聚 jù - placement inside opponent's eye) a+ M( x, [3 A
俱乐部 (俱樂部) jù lè bù - club*
, |4 B8 ^5 E+ a0 w聚六 jù liù - six-space killable eye shape  V& u# T# q# c5 m7 t
聚三 jù sān - three-space killable eye shape
* n! c& R' H6 q# Z聚四 jù sì - four-space killable eye shape
, u- b# @; r# d+ g8 ~9 c: _. c聚五 jù wǔ - five-space killable eye shape# t, E( P- ?( y$ z6 j2 T# A+ p
决战 juézhàn - decisive battle*
+ [1 u0 q& N8 Z+ L' ]诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*1 n% t/ T" u, C9 T) H4 e  ~9 I
/ f: y3 q  b# R5 `1 p+ K

. |7 }: h8 l4 k, P7 s0 [- LK
% E$ [8 t/ B8 j/ E* z# @卡眼 kǎ yǎn - falsify eye1 i& [" m, w' }
开拆 (開拆) kāi chāi - extension' E+ Y; f+ B. ?/ i$ M
开花 (開花) kāi huā - ponnuki
. `" ?+ j; D  {  p5 [! m  R开劫 (開劫) kāi jié - create ko3 L- L5 I3 d) z+ R6 i
开局 (開局) kāi jú - opening0 [/ x3 C2 N6 c2 B- V
看花劫 kàn huā jié - picnic ko
4 ~/ @$ Z( V4 P6 }抗 kàng - to resist, fight; to oppose to defy*
/ B% k- _9 e/ |靠 kào - attach one line higher than enemy stone' Y- L7 g& [( c( v& X
空 kōng - empty*
& W3 O' ^" ^) d空间 (空間) kōng jiān - space*
! G: z, C6 l8 c! Y; t+ `" v空三角 kōng sān jiǎo - empty triangle
* M/ d3 k# m' }* T空 kòng - territory*
( b+ [7 r& v% X3 _: Z; s( H. L跨 kuā - attach at waist of knight's move
9 I4 a  H8 V* O0 \& Q跨断 (跨斷) kuā duàn - waist cut- ^6 P. j! A" f# Y$ L9 S
快 kuài - fast*
/ c7 H' [) K7 F+ `快棋 kuài qí - blitz game
, t3 i4 R& ]5 f: t% z& G- x宽 (寬) kuān - loose; wide*3 B! m- P1 C# s7 K
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
% J( ~1 F4 a( i% ^宽气 (寬氣) kuān qì - increase liberties
% U5 v1 G2 r7 q% G宽气劫 (寬氣劫) kuān qì jié - approach ko
4 X- B/ a% g3 d: s, y5 a5 o亏 (虧) kuī - loss*
/ F, W- o" A  H+ g: a/ j亏损 (虧損) kuī sǔn - loss*7 A* A& u* {+ U! T3 q4 \/ Q
扩大 (擴大) kuò dà - enlarge; expand*
; u. ~+ z9 M. \/ Y0 n0 p# R扩张 (擴張) kuò zhāng - enlarge; expand*8 v* _' b1 n6 E- S1 t
[edit]% n7 D* d7 Z  s/ i2 l, J! d% X4 w8 i
L) V2 h5 S5 J) Q6 H/ b( v/ Z
赖皮劫 (賴皮劫) lài pí jié - many move approach ko! r* z6 |# F2 J/ Z( F5 Q* S8 x7 z
拦 (攔) lán - checking extension; prevent opponent's advance*
7 O$ q; i3 _' |+ h拦逼 (攔逼) lán bī - checking extension" H( G) t* c' R* a
烂柯 (爛柯) làn kē - ranka6 `' c" A* i: p/ ^& |% Y
老师 (老師) lǎo shī - teacher*' y6 @% G+ `) N% A# |
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil) r$ ^4 q3 a0 k  U+ \
类型 (類型) lèixíng – pattern, type*
5 X9 p# {  E1 p. V4 R% v0 {( ~冷着 (冷著) lěng zhāo - unexpected move/ x& D1 k& H) K
利 lì - profit*
: B; J7 S/ q  Z立 lì - descent; stand
4 c+ r6 i0 v5 ]利用 lì yòng - make use*
0 m9 `; Q3 w# S5 V' V# Y8 ^% M3 q连 (連) lián - connect; continuous*6 d% v& l# O+ @# b% f
连扳 (連扳) lián bān - double hane
* D, L6 _) A5 s2 `0 G, ~连环劫 (連環劫) lián huán jié - double ko
! e8 n% K; R! l9 @9 T连接 (連接) lián jiē - connect*0 t8 V: u$ j, F
联棋 (聯棋) lián qí - pair go
- v. F' ~/ n' K" q- X3 y恋子 (戀子) liàn zǐ - reluctance to sacrifice
' Y# H0 H. o/ Q2 e1 a两分 (兩分) liǎng fēn - equal** ]6 r+ D) r: V2 a
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
6 `0 v4 x* k5 _- e1 K( E3 f8 {劣势 (劣勢) liè shì - inferior*0 e% w* C9 Q8 g0 [
裂型 (裂型) liè xíng - split shape6 K) L9 L+ o) s8 n
龙 (龍) lóng - dragon*
& }* s, g2 e) x$ ]" B漏着 (漏著) lòu zhāo - oversight" \$ m, ^0 F' _' f; B
落子 luò zǐ - playing stone on board
) |4 o9 d1 g, V: C! E
) ]" [8 ?& Q6 j5 T/ K7 j3 C4 I& q0 d6 U$ B. @, ^4 O& s& h" G
M
  n, M/ N9 [6 a! y& l满意 (滿意) mǎnyì - satisfied*
1 R1 ]- q/ [1 X; S( e7 @! T. S9 o慢 màn - slow*% y: p+ U  a7 m& q# C( f  O) z
盲点 (盲點) máng diǎn - blind spot: P: M- o9 R, K0 D7 y
梅花六 méi huā liù - rabbity six& B$ i' m/ Q2 v
梅花五 méi huā wǔ - crossed five
3 j: y' U7 K( \' g1 c! g# j# ?门吃 (門吃) mén chī - capturing technique by atari$ \: {' O! C& S3 @, X3 M
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening" `# {5 @3 h4 G' M1 m' ?' E" N
妙手 miào shǒu - excellent move3 x% ~, s0 A, a2 v1 |! Q$ e. @2 U* D
妙着 (冷著) miào zhāo - excellent move, V3 ?" l1 o' R- w2 W) q
模仿棋 mó fǎng qí - mirror go
( z0 E$ V% d; p  K: _# F7 ^模样 (模樣) mó yàng - territorial framework' F; @7 s  z( h% P8 l9 e
目 mù - point of territory
; ~0 e* g4 a2 S/ d+ N0 d' S" C目外 mù wài - 3-5 point
0 N( z  V! K7 g8 f) T& J. j
) W; b: X* |" ?2 c0 h  k+ O% X( ]' u+ v
N, A$ `% R2 g, l4 [5 L' F2 z
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones- A  t7 w5 F' k# P) d, [3 r- c
逆官子 nì guān zǐ - reverse endgame move
- D; q3 N, p( f  o0 W, J逆先 nì xiān - reverse sente7 q" W2 m6 e$ e5 |$ ^3 x4 A* g
逆先手 nì xiān shǒu - reverse sente, h3 Q3 q7 W8 ^: S$ Z* O0 Q+ K
逆转 (逆轉) nì zhuǎn - overturn game4 }3 U+ L5 K8 L" A" A, V
粘 nián - connect*. U% C$ w# v* ?/ z
凝形 níng xíng - overconcentrated shape* _- k" I( I8 K2 T/ [
扭断 (扭斷) niǔ duàn - crosscut
; b2 K) G$ _, Q& [0 I( |扭十字 niǔ shí zì - crosscut
" E. F4 h4 x; ?) B, w扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
; O6 }3 p# E! {4 u4 T1 _9 z扭羊头 (扭羊頭) niǔ yáng tóu - ladder
0 }7 K8 b" a/ d2 \" D0 d9 A) E. r' h( ?; H! A* D: L" }3 ^  m. X4 M
, B- c9 J; p, x4 ?6 }
P! b* _, ?  ~$ a. z( ]0 R1 y
爬 pá - crawl*
) V8 Y9 R' v" f! N盘渡 (盤渡) pán dù - bridge under
/ I4 d: W, q3 f! T5 y3 ?盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
* `3 N8 \, W' i7 j' t盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
$ d' {/ o1 m! J4 X抛劫 (拋劫) pāo jié - throw-in ko# E- ~5 A7 _$ ~5 ?. k  j( f
配合 pèi hé - coordination*& d" L! b! u5 \
碰 pèng - attach to the side
+ e; r7 j/ J4 N3 L4 D便宜 pián yí - profit*
/ {. t0 Y  r" J6 a骗着 (騙著) piàn zhāo - trick play, hamete
' V. Q4 L9 u. C/ w平衡 píng héng - balance*0 O5 c' m& w+ t& l4 }
破 pò - break*' j) o* `: @3 @- R( ^7 |) t" g5 v6 a1 X
剖析 - pōuxī dissection / self-analysis+ _- A+ l( |; }( I2 ]6 X) c
破解 pòjiè - solution, answer to a problem*. E# e; l! b7 R. K
扑 (撲) pū - throw in. N6 I6 P0 @& p5 @0 Q
葡萄六 pú tao liù - rabbity six  ]* }, o% E2 r6 q, Z
谱 (譜) pǔ - game record1 R- Y+ C) b- U9 r! v
普通 pǔ tōng - common*# \5 Y8 }' @5 }, b3 v! c1 j5 o
[edit]
( V& H, b$ \: YQ2 j! s) E% F0 M/ ^1 m- x5 F# z
欺着 (欺著) qī zhāo - trick play, hamete
/ X, g& u" g6 d& q9 S棋板 qí bǎn - go board2 N0 J3 E# Q) P
棋风 (棋風) qí fēng - playing style
. U% S) g5 F$ N! f. u5 q, ?5 p棋盒 qí hé - stone container4 Q- q( r1 q8 M1 X' R
棋筋 qí jīn - key stones" F) B+ w6 X6 z! s/ e0 ?
棋精 qí jīng - key stones
* }8 |  I9 H- r4 k$ m9 S1 L( }. ^8 P  r棋理 qí lǐ - go theory" [) E  n- l1 L: w
棋力 qí lì - strength in go
% S+ ]  S0 M3 ^, W棋盘 (棋盤) qí pán - go board
2 h! Y6 c& q% E棋谱 (棋譜) qí pǔ - game record
0 v) Z. {5 T& f5 \+ U棋石 qí shí - stone& c' a( L  [: e! Z) ]% h3 G' u
棋手 qí shǒu - player*
! f9 R4 l, ^: L* G棋书 (棋書) qí shū - go book
5 P$ }- h7 [  ?7 d: T+ S棋院 qí yuàn - go institute: f  ^' Z0 M3 t( z
棋形 qí xíng - shape: Q9 C* T: [: I6 {! w" l
棋钟 (棋鐘) qí zhōng - clock*
9 k  O7 \3 h1 F, }棋子 qí zǐ - stone
& M) _2 j- z+ B9 v( Y  B% z) u弃 (棄) qì – abandon, to discard, throw away
3 ]- M" M) b  ?% W弃子(棄子) qìzǐ - sacrifice
; a0 a# H; ^: |% s气 (氣) qì - liberty
2 O6 k& H- L. \. W气合 (氣合) qì hé - fighting spirit2 Y8 T/ e; A. a' L4 }. r4 D
气紧 (氣緊) qì jǐn - shortage of liberties9 c4 }/ M8 P: o0 v9 w. ^' c
前 - in front, before*' L8 l1 F; K- V8 G7 g$ p1 \& ]9 g0 u
浅消 (淺消) qiǎn xiāo - erasure
9 h& y8 I; n; a2 q& ]* P2 A墙 (牆) qiáng - wall*
0 p1 @& \9 ?( W) H" G5 I& A( m" B! n强 (強) qiáng - strong: Q' S; ?% x$ K, K- K  R7 k
墙壁 (牆壁) qiáng bì - wall*' _8 L) T" U' W; Y* Q* w
强棋 (強棋) qiáng qí - strong group! B! i, i  a- Y' h9 {" F
巧手 qiǎo shǒu - clever move
& W2 W$ j. F4 w巧着 (巧著) qiǎo zhāo - clever move$ e! ~! ^: K  i1 F; K( c
切断 (切斷) qiè duàn - cut*
% D' y0 K. Q7 ^" W' B  y侵消 qīn xiāo - erasure2 H  N% D+ \. r) o! {
轻 (輕) qīng - light*
: I; Y3 m+ x5 r; }侵入 qīng rù - invasion! w% {* t; A. u1 n! c
轻盈 (輕盈) qīng yíng - light*4 ~# k8 @  K3 l4 q- `* `4 G9 W
求活 qiú huó - make life
4 [9 T7 G/ {# c! A* E2 y! s曲 qǔ - bend
% u% x% ?* @: `- O曲尺 qǔ chě - carpenter's square
' Q# g: E7 D3 T/ l- }+ u1 ~曲三 qǔ sān - bent three$ d% H" D6 U7 ~" x: a4 S3 q" V( ]
曲四 qǔ sì - bent four
4 g: Q$ M% v( V2 q; X( y) W觑 (覷) qù - peep
2 N9 |& L# T6 c9 y权利 quán lì - privilege
: l2 `5 D5 s- e确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*$ E- h1 ~6 h5 E# I3 j! T* e2 {
; k' H$ u& I$ m! D

9 ~; Q' r* v- s- G  n' VR
" v! @8 x9 R' E! P) p2 `! _+ r4 u让子 (讓子) ràng zǐ - handicap! W3 z+ }; w, c3 j" Z; a& y
让子棋 (讓子棋) ràng zǐ qí - handicap game
+ o  H8 x$ n3 y9 q" L1 {+ Q认输 (認輸) rèn shū - resign*& l% ?8 }# g$ M9 t+ d
弱 ruò - weak*
3 p$ w! p7 z/ R9 E弱棋 ruò qí - weak group; Z9 g* w% s# A5 f
0 c# T5 u+ g1 b& r
# t- X2 c1 K1 P3 y! F/ w9 G
S
9 N7 e) f9 l" C( ]: i3 M, P& m# e. X三间拆 (三間拆) sān jiān chāi - three-space extension' F5 K: P6 O8 e$ W
三间跳 (三間跳) sān jiān tiào - three-space jump
" \* T6 F8 m9 w1 Y, G% O" Y三劫 sān jié - triple ko% F. H. U( [+ o/ {* u( k& f
三劫循环 (三劫循環) sān jié xún huán - triple ko
9 q5 o8 Q: e7 a" V" B0 @/ U三连星 (三連星) sān lián xīng - san ren sei
, ~, W! n7 }' V/ ?6 S" E三目正中 sān mù zhèng zhōng - center of three stones
5 \* v/ ?$ _- ^. u! C; |5 s' H三三 sān sān - 3-3 point4 t4 ?" ~8 S2 z3 X3 j
三手劫 sān shǒu jié - two-move approach ko
2 m' {& |) X. Q三子正中 sān zǐ zhèng zhōng - center of three stones' C, X& o+ A! Q6 D* S& o, \+ }
杀 (殺) shā - kill*
" w" X9 I, g% z) a) J* g杀棋 (殺棋) shā qí - kill4 V, \  V! F# @, b5 `3 w3 a
杀气 (殺氣) shā qì - capturing race, Q& H: [1 s1 O! j
上 shàng - upper*
# F6 v. P$ ?* S4 P上级 (上級) shàng jí - advanced level*
# z8 |( u# h( L9 a  P1 R3 X$ j上下同形 shàng xià tóng xíng - symmetrical position3 A) d+ ^2 d# u2 }
稍 shāo - somewhat; a little*+ i' p! M) s6 [! H; v5 t, K
伸气 (伸氣) shēn qì - increase liberties
& [3 y" V* p: @2 S0 n& O" A3 _伸腿 shēn tuǐ - monkey jump
9 _$ m8 q: ?: @9 v: ?% ]) l9 N生死劫 shēng sǐ jié - all-dominating ko0 L* x, m+ t$ u4 q& P7 `" R# I
胜 (勝) shèng - win*
8 _) O6 w6 H" f8 o( v$ [* M/ Y胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
- |4 v6 d0 X0 B5 Y# s* V胜着 (勝著) shèng zhāo - winning move
' f) P* f/ ]! {失败 (失敗) shī bài - failure*3 l- x8 f4 b+ e8 S4 f
实地 (實地) shí dì - solid territory* C) l4 `# D$ h9 [! |
十番棋 shí fān qí - ten-game match& G/ j7 ^' S9 z$ i! e0 b8 n8 j
实接 (實接) shí jiē - solid connection
7 E1 @4 }/ T, i# u3 r1 W" N5 p石塔 shí tǎ - two-stone edge squeeze* f* J5 m3 e2 ~$ {, u3 [5 Z
实战 (實戰) shí zhàn - actual game situation% c; v* i, i3 k( t3 P& A
实战手 (實戰手) shí zhàn shǒu - situational move+ \. b$ C$ T! m. F
势 (勢) shì - influence*
) ]: _3 u0 ], g5 I9 M3 k% e: r室 shì - house; room*
5 N. E7 }' h! L2 t) A3 L7 e+ k势力 (勢力) shì lì - influence*$ |5 q8 |2 E4 I9 z! t9 G/ Z; l4 Z& H0 Q" o
试应手 (試應手) shì yìng shǒu - probe# U* O! r$ v; C
收官 shōu guān - play endgame5 |5 P5 g4 w9 u4 I
收官子 shōu guān zǐ - play endgame
+ e  y0 {0 V: X收后 (收後) shōu hòu - last play
! X( G$ u9 E! H* ^( {1 H8 S0 K3 e" u收气 (收氣) shōu qì - reduce liberties# z7 @, Q( R) r/ R: k+ r. Q
守 shǒu - defend*3 I# ]* U2 B( B% ?3 P* d2 [. F0 Z
手 shǒu - move
3 \- {' G: ?& w. d9 S手段 shǒu duàn - technique*+ E2 w+ ~5 Y8 Z* k8 q6 k" f
手割 shǒu gē - reorder sequence, ?- q8 M$ _9 L# A
守角 shǒu jiǎo - corner enclosure7 f- _* F( K7 u8 T, U% T
手筋 shǒu jīn - tesuji; ^  \: A1 i9 u
手顺 (手順) shǒu shùn - sequence
" R0 z& W. c# ?" L; N4 F# \手谈 (手談) shǒu tán - hand talk* i1 @; Y+ i9 ]$ b; m- O
授先 shòu xiān - one stone handicap, y6 F; A$ x1 V( i  _
授子 shǒu zǐ - handicap6 \# X7 |1 t, Z2 b# E- b+ }: ]5 U. B0 G
授子棋 shǒu zǐ qí - handicap game" x4 Q+ \6 B4 j# ^
书 (書) shū - book*& {  f. s. Q4 i# J4 I4 ?
输 (輸) shū - lose*
9 |8 ]8 I! r9 u$ x9 z" W8 L; t' ]书本 (書本) shū běn - book*
9 _: a% T; D! L' w数目法 shǔmùfǎ - territory scoring
  V5 m. Q8 h3 J数子法 shǔzǐfǎ - area scoring
5 w2 W  d1 i# ~- E; D! D9 {# k梳形 shū xíng - comb formation
- m  X) Z  h, U+ h梳形板六 shū xíng bǎn liù - comb formation
# B0 @+ M0 G* R& f# H5 P; h双 (雙) shuāng - bamboo joint5 h4 w. ?( D1 l3 c- U9 s
双吃 (雙吃) shuāng chī - double atari# U: k- q& p' j( d' P8 F& I
双打 (雙打) shuāng dǎ - double atari
! T) i- s. R+ Q/ f8 T" r双打吃 (雙打吃) shuāng dǎ chī - double atari
& v& m* Y2 u+ N, A0 o0 Z双倒扑 (雙倒撲) shuāng dào pū - double snapback
" o5 Y8 s& |6 }+ N双方 (雙方) shuāng fāng - both sides*
$ [' }6 k; G/ Q7 M9 `* W双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach6 |/ i: e& D( s* m7 Y1 N; P
双挂 (雙掛) shuāng guà - double approach
1 |. g! s9 N: v+ n! n4 v- b* q- i双虎 (雙虎) shuāng hǔ - trumpet connection
; T; q- u' H& s- f# k; r双活 (雙活) shuāng huó - seki
4 F! W" t! Q" ^7 P' U双叫吃 (雙叫吃) shuāng jiào chī - double atari! o/ P1 t& }+ f1 q0 g
双劫 (雙劫) shuāng jié - double ko2 h# s; N% I  I5 {7 P; u4 |7 {
双征 (shuāng zhēng) - double ladder
; Z2 I  D& ~, }3 O3 m顺序 (順序) shùn xù - sequence*1 b5 a& U) d3 x3 v1 ]/ y
死活 sǐ huó - life and death( O. O5 }" r+ g: B( F1 I, n
死活题 (死活題) sǐ huó tí - life and death problem
' F5 z/ G' ^0 _' T" c, V% Y死棋 sǐ qí - dead group. ]- p/ |6 ^, Q! s" ^
死子 sǐ zǐ - dead stone
; L) y  U. c3 r* b9 V6 @; `+ G四间拆 (四間拆) sì jiān chāi - four-space extension; w+ B9 y3 o) ~' @  ~
四角穿心 sì jiǎo chuān xīng - occupying four corners and center3 R; Z- ]% H# o
四劫 sì jié - quadruple ko. T  L8 ^: ]4 b/ A+ l
四劫循环 (四劫循環) sì jié xún huán - quadruple ko$ q( j& y6 o8 v
四连星 (四連星) sì lián xīng - yon ren sei0 _! v( b8 F2 l( F# @
松 (鬆) sōng - slack*
8 d* `) A! q: i/ l7 y' R松气 (鬆氣) sōng qì - increase liberties
  |+ k/ J: U9 G' ^8 Y松气劫 (鬆氣劫) sōng qì jié - approach ko
/ I4 J% Z* J* c$ h俗手 sú shǒu - crude move) }7 h# \' U$ g9 D4 q5 _0 g; f4 V8 T
随手 (隨手) suí shǒu - hasty move
" S$ C! s5 h" m: L0 y2 A" r随手棋 (隨手棋) suí shǒu qí - hasty move" s8 O1 ]5 t6 Z: r
损 (損) sǔn - loss*
$ O" O* t' n) Y0 K; ^9 _. {损劫 (損劫) sǔn jié - losing ko threat
5 K: P. y! b" a) \3 U& @* R  W' B损失 (損失) sǔn shī - loss*) ~3 ~* j1 ?, ]" Q9 e7 @# F
顺序 (順序) sùn xù - sequence*
2 o8 z3 R0 O4 G+ x! T
  E0 S/ R0 N: z1 e% L4 F% j! h. N: m* ^2 j* }
T
$ m. S/ ]) Y8 z6 Y台象 tái xiàng - Tower, c! g4 A0 Q: c- |& Z2 z3 I
弹性 (彈性) tán xìng - flexibility*; ]1 w; g: M+ T2 E' Y0 d
搪 táng - block*
- F- f1 Y* [1 z. Q# W5 e套劫 tāo jié - two stage ko- `; N' N% {0 o% ]8 X) R. `, C
逃 táo - escape*- q2 q: {2 j" f( R0 ]
逃遁 táodùn - to escape, to run away, flee*; |) p0 L5 }3 Q# o4 v; e! k) _
逃生 táo shēng - escape*8 }8 M- t9 U9 B4 r3 h
腾挪 (騰挪) téng nuó - sabaki
4 ^3 q4 s* e2 \4 i' X提 tí - remove from board3 b# \: q" P6 F0 u. h2 }
提劫 tí jié - taking the ko
1 x, w, [8 K: s% _" \1 j提子 tí zǐ - remove from board
& T/ J5 n, B) J$ Q7 X+ N天王山 tiān wáng shān - tennouzan: B# A9 x7 f2 l3 g7 S) h
天下大劫 tiān xià dà jié - all-dominating ko
2 g( o3 S; E6 Z" K8 ^' Q% J! b天下劫 tiān xià jié - all-dominating ko
5 `6 k5 a) I& I& z天元 tiān yuán - tengen1 u9 |! c7 |- d
跳 tiào - jump*! q, ^: B& Z, G: Y
贴目 (貼目) tiē mù - komi
" ]! E" I; }$ A& \1 L) O3 i铁柱 (鐵柱) tiě zhù - iron pillar*
2 }$ p& c4 x; ^挺 tǐng - push up; stand*/ o1 p  O4 D& V* [+ P4 w  a
投降 tóu xiáng - resign** Z# z, J7 }# P4 i. \* |
投子 tóu zǐ - resign
. h( H. F$ K* R透点 (透點) tòu diǎn - placement
2 v3 O' ?: _- D: H  w! J图 (圖) tú - diagram*" |0 m7 w1 ^$ }0 A# a: b6 r7 f8 m
退 tuì - pull back/ I" }; b( J7 e" ]% v
托 tuō - underneath attachment3 a6 Z6 y+ k5 w6 f, g
脱出 tuōchū - escape, break out/ Y$ O7 r4 v; |0 k& j6 ^: @& T
脱骨 (脫骨) tuō gǔ - under the stones
( a8 C0 a& e* q* a: T  \脱先 (脫先) tuō xiān - tenuki
8 E6 w: a6 g& i8 M: s6 w, b
9 p2 p6 `( S7 U% H* n4 F# n
0 e. t+ }6 I5 D/ I0 e! }% wW
9 G8 [: f5 V1 [. V2 a. Z挖 wā - wedge$ ]! l9 ~& O# b6 z
外目 wài mù - 3-5 point5 f& E! c9 {6 b9 \( M; v0 R
外气 (外氣) wài qì - outside liberty2 j! w2 r& E7 P- u- z
弯三 (彎三) wān sān - bent three; [( M5 F7 `' j2 v. I# z+ O
弯四 (彎四) wān sì - bent four, _- E7 k! L  c& {
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
5 v1 `5 |& H0 U& W围 (圍) wéi - surround*! R$ A5 r5 L, E. C, h
围棋 (圍棋) wéi qí - go
. t8 X* `) m* w" W1 r# Y尾巴 wěi bā - tail*/ O. q; b: a% \6 h7 C9 m
味道 wèi dào - aji# |) _( F8 D8 l$ n* N
文凭 (文憑) wén píng - diploma
+ @% b2 E7 a! `稳当 (穩當) wěndang - stable; firm*
1 F7 E/ [' R. P+ l$ A" l问应手 (問應手) wèn yìng shǒu - probe. O' ^& m2 f! }, J1 P2 f
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
0 Q6 _2 T: t5 ~# i8 X# h" _7 w/ N无理 (無理) wú lǐ - overplay' C5 o3 Q0 v+ v/ w/ l
无忧劫 (無憂劫) wú yōu jiě - picnic ko
  c4 Z" M* N- q1 ~( ~五子棋 wú zǐ qí - gomoku narabe+ [! t3 C& Z% V! p# N  x, x
五间拆 (五間拆) wǔ jiān chāi - five-space extension
) J' I, ~7 Q5 D" Y4 g1 h/ `五连星 (五連星) wǔ lián xīng - go ren sei6 m; }& n- ~6 z$ B; m
五五 wǔ wǔ - 5-5 point
6 {1 _, K0 s/ {" E: \3 }1 y( q4 @+ |" j- w7 H
& a  z4 y% ]; R7 l" W: q0 P# @
X
8 `1 O  y$ V" Q) [) Z! B0 d细棋 (細棋) xì qí - close game# }+ A3 E) i  w3 t9 D
瞎劫 xiā jié - false ko threat
  u5 k: C* g3 Z- O下 xià - lower*' F: B; g- p: o3 o, M) w
下法 xiàfǎ - method*
. W8 }: b" f9 \( M% r7 Z. \; u先 xiān - before; first*
! i+ B) s7 I0 ?% T4 T& r先手 xiān shǒu - sente
5 |5 l$ ?5 D) w, I' Z2 C( }  m先手劫 xiān shǒu jié - a ko in which the player makes the first capture, `$ }- D7 D: N- P* Z9 U+ d
先手利 xiān shǒu lì - forcing move
1 N* C9 W7 V8 L+ }% T先中后 (先中後) xiān zhōng hòu - sente with hidden gote$ I2 G( z$ F% h! ?* N1 a6 v) {
陷阱 xiànjǐng - a trap*
& l9 I4 L3 N! T6 g: b象步 xiàng bù - elephant's move
7 p6 a3 N! @" D0 y象步飞 (象步飛) xiàng bù fēi - elephant's move1 o+ r) o# j' s; C
象飞 (象飛) xiàng fēi - elephant's move! f+ i- K2 r2 v% I1 q
向小目 xiàng xiǎo mù - facing 3-4 points. R8 S5 `9 g9 S( Z7 q9 K' o' W
象眼 xiàng yǎn - center of elephant's move) b/ O- e( p! a' y# e5 O+ M
消劫 xiāo jié - ending the ko
, F- S! Z9 d% `/ F) t/ K+ I/ ~1 k小 xiǎo - small*
: {& ?# g8 T6 h. V% K3 e小飞 (小飛) xiǎo fēi - knight's move
+ V- b4 b% G! a/ h- G小尖 xiǎo jiān - diagonal
# d* O0 }7 B2 K: {. W9 u9 t" r0 E" T小林流 xiǎo lín liú - kobayashi opening) O' t4 p( |( w" K) M5 u+ n
小目 xiǎo mù - 3-4 point: d/ P/ `' @+ h7 T) V& d
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
8 j( W* K2 x- A' h' M6 b( V小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
  g+ h9 D$ U% ]) K+ Q小伸腿 xiǎo shēn tuǐ - small monkey jump6 \0 X, G0 o+ l1 w; u- r0 M
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg4 o6 S) p- |: j( o1 {# i
效果 xiào guǒ - effect; result*
3 V2 n& ]- p/ f: W& I效率 xiào lǜ - efficiency*
3 r* X8 y0 q2 m/ _- f1 a3 A8 u新布局 (新佈局) xīn bù jú - new opening3 k* [5 q/ q2 x6 b
新手 xīn shǒu - new move- h- B8 b; g" b  e5 c, d
星 xīng - star point
: L" j( l* ]: C# R星位 xīng wèi - star point8 b8 b. {4 b" N7 \
形 xíng - shape*
3 v) m0 u  q. Q: ?1 j5 x形势 (形勢) xíng shì - situation*, a+ ~$ M0 q: F" l
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
/ ^! a7 N9 m; U' H形状 (形狀) xíng zhuàng - shape*' [0 P# u, Z& z" @  Z2 h4 u: T. [
秀策流 xiù cè liú - shusaku opening
7 s  a; g/ D( E. f虚手 (虛手) xū shǒu - pass
$ l% o; l8 P4 \! f2 i& H虚着 (虛著) xū zháo - pass7 [& S# }& V/ s4 J/ e$ k* E
序盘 (序盤) xù pán - opening" D7 L" j& _+ Y, D; i$ _; [
学生 (學生) xué shēng - student*" O8 A& V8 M8 F0 C
雪崩 xuě bēng - avalanche*
- ]- Z3 @6 P. ]7 S循环劫 (循環劫) xún huán jié - double ko4 ]  u1 ^: N1 l2 S
% ?/ o/ t9 p* Q6 c4 U) c7 {

: X7 Y6 R8 Y& r# Z) d+ j9 yY7 L4 L" f; T( [9 e; j" v8 Y
压 (壓) yā - push down*! b, P9 S$ c$ p' ?
压力 (壓力) yā lì - pressure*1 c" m, Z: N# j0 m! `# p+ ?
延气 (延氣) yán qì - increase liberties3 b# n( ~% E; Z7 V
眼 yǎn - eye*3 R% p" z: Y8 G
眼位 yǎn wèi - eye potential; eye space7 H, C3 x( B+ F! V- f8 b* {: C. H
眼气 (yǎn qì) - eye liberties" |6 n, x* A; f# J: K3 p
眼形 yǎn xíng - eye shape; eye space
' i4 P) o- H% v# Z妖刀 yāo dāo - magic sword
# U" o! t- R$ F6 a摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
% M& K3 k5 f8 F  a( O3 Y要点 (要點) yào diǎn - vital point# O0 @) S; h9 X9 O/ i& n
要子 yào zǐ - key stones& P- t9 S( P7 A# R5 l
业余 (業餘) yè yú - amateur*
1 h" T) G+ `- i7 |$ t一方地 yī fāng dì - one-sided territory  s: E4 u7 O3 p2 e
一间拆 (一間拆) yī jiān chāi - one-space extension% Z/ f) b; x1 e1 u
一间跳 (一間跳) yī jiān tiào - one-space jump% F3 x  b- d9 y9 T+ j
一手劫 yī shǒu jié - direct ko  ~9 q9 |' ?! h# s! [+ q8 l& r
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
  G& d. t3 O9 N2 \疑问手 (疑問手) yí wèn shǒu - questionable move
6 g/ n+ L- v5 B7 y% \弈棋 yì qí - play game*$ H+ {: c, k- `! q7 c- f: h
引征 yǐn zhēng - ladder breaker1 p+ d- u* q: ?, N' w
赢 (贏) yíng - win*' a; I2 G" A+ i3 S+ Z& q4 W3 X
应氏 (應氏) yìng shì - ing's. \4 l# I; ]" S; D2 v% K$ ]
硬腿 yìng tuǐ - first line descent8 Z( p6 R4 L  j! t% r
优势 (優勢) yōu shì - superior*
6 R2 B6 M! _- z/ ^" m; J" s有利 yǒu lì - advantageous*
7 \5 \* c" {7 s5 }  @7 U$ ]有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye5 ^- z/ o$ w$ }! N' s9 s  ~2 T
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
! @' t! f$ Y; u右 yòu - right*
) W5 p2 x% h& W/ B余味 (餘味) yú wèi - aji
! Z7 }! ]. j& t) {4 X, d1 w# R愚形 yú xíng - dumpling shape( F5 X$ [4 v7 G% ~; j
宇宙流 yǔ zhòu liú - cosmic style1 n& g+ M; f- Q+ o$ ~+ D  r
原则 (原則) yuán zé - principle*9 R  U! t8 K+ Z6 M* O# @; t
院生 yuàn shēng - insei
$ h, K" q( t3 k; O* e  |# J' Q, N
/ W2 q$ ^. ^- m
0 [! ?$ _9 d9 ]Z  d: ^. Y' `; S" b
枣 (zǎo) - jujube (Chinese Date Wood)*
% T$ V! d+ K+ [  r+ R扎钉 (扎釘) zhá dīng - iron pillar*- ~% ]4 g3 S7 E8 w
长 (cháng) - stretch
* u) c; E3 x& u) v, z胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi* D! c3 K( w8 h$ F1 K, m
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi1 n# |7 @6 p4 f8 }- C
着 (著) zhāo - move! i0 m3 s/ l! J# w$ @
真眼 zhēn yǎn - real eye# c2 I2 \0 V$ M# D; H
镇 (鎮) zhèn - capping play
$ `5 C; f  i1 l镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker/ n4 x" J4 m* b0 i+ h* l
镇头 (鎮頭) zhèn tóu - capping play
- f* ]6 m( Z/ W3 P6 c证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma2 E9 v6 t5 n4 q- u  v
征 zhēng - ladder
* V& O7 g" x; j争棋 (爭棋) zhēng qí - official challenge match3 z! b; k- C3 R9 r$ R! B
征子 zhēng zǐ - ladder
/ B/ p0 |) R/ q1 }# O征子劫 zhēng zǐ jié - ladder ko
! E8 L6 [  h% e* v& C整体 (整體) zhěng tǐ - chain, z" `* ?4 z9 u9 S4 B  R& L
整型 zhěng xíng - settle& \- X9 J: H+ t/ \1 P+ g+ r
正解 zhèng jiě - solution*: L( L4 P! e2 N* s  }- f9 i
正确 (正確) zhèng què - correct*
7 a' [; R% V# k$ V, B3 c证书 (證書) zhèng shū - certificate*) D. J" b! U1 D- v! m4 v0 T
正着 (正著) zhèng zhāo - proper move
- z% B3 @: K! S3 ^3 g& E/ d指导棋 (指導棋) zhí dǎo qí - teaching game4 v) a9 E4 Y5 d+ d/ y3 x* Z, c7 W
直二 zhí èr - straight two5 {- U5 w. p* J5 \
直三 zhí sān - straight three1 J1 [8 C+ j; E/ ?: r# ]
直四 zhí sì - straight four
1 `  U1 g. @2 p9 w% _职业 (職業) zhí yè - professional*
4 s! u% e) k7 g( i# D- j# l2 }* a1 ^只此一手 zhǐ cǐ yī shǒu - only move' u9 _3 u: @$ h# Y- P* h
治孤 zhì gū - managing isolated weak group/ y2 ?1 S; Q3 J5 M
中 zhōng - center*$ Q* j* G' ~- Y
钟 (鐘) zhōng - clock*& d( \/ x3 Z( @6 A
中腹 zhōng fù - center*0 ?7 f; {, ~" V7 K) A' Q; A, a
中国流 (中國流) zhōng guó liǔ - chinese opening
4 d9 e4 T* ]$ H3 `9 @/ F中级 (中級) zhōng jí - intermediate level*. m* z! z6 p, o4 Q
终局 (終局) zhōng jú - end of game  P  v1 {( S8 `( c) w  j
中盘 (中盤) zhōng pán - middle game% h# X: ^& s5 c
终盘 (終盤) zhōng pán - endgame
# l3 V3 c( y( y0 e4 P1 Y6 i中心 zhōng xīn - center*( r2 j5 ]( Y- e. Y4 X5 p
中央 zhōng yāng - center*
1 U" i( T4 G% D2 H" `中原 zhōng yuán - center*( d( o$ M. b' W# S1 ~$ }$ g9 B
重 zhòng - heavy*8 e8 X8 u6 w# V$ Q
主动 (主動) zhǔdòng - (to take the) initiative*
" K0 y) N7 S  W) @6 {7 j- k专业 (專業) zhuān yè - professional*  I# M  @. R8 n+ v4 ?- }8 g
转换 (轉換) zhuǎn huàn - exchange*
! q  ~% R+ E9 G. f. |' c装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback% N1 w% Z% Z( X
装劫 (裝劫) zhuāng jié - a move that threatens a ko9 n# V% G* }# E# Y5 p: k4 |, _
撞气 (撞氣) zhuàng qì - reduce self liberties/ s' O7 r7 @: |9 s, {2 A8 T0 M6 W
追 zhuī - chase*. {5 D; @7 M8 E- l) j
追捕 zhuī bǔ - chase*
! k( @$ M5 D1 J( c  M6 f2 I子 zǐ - stone; unit in chinese counting
% @0 B* J" E& K# s! H4 ]- I) H# n自然流 zì rán liú - natural style
: y7 o  T1 z4 N8 |2 ~) Z2 ?自杀 (自殺) zì shā - suicide*( F( _$ S3 T. W. i3 T- a
左 zuǒ - left*
6 K7 s2 N( X, s# j) ^2 }左右同形 zuǒ yòu tóng xíng - symmetrical position
/ X3 A0 ^, T) N! Y! ~做活 zuò huó - make life
4 e  [2 i5 A) t做劫 zuò jié - create ko
/ f: q' c. |- j作战 zuòzhàn - combat*
% Z( _+ w; q  R做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)3 L- z1 e) }5 }, u: G, R
鲜花(3) 鸡蛋(0)
发表于 2015-6-1 14:46 | 显示全部楼层
辛苦了  m, X6 p! \  i8 D

4 {3 N9 l1 {* A" N: k  ?
大型搬家
鲜花(4) 鸡蛋(0)
发表于 2015-12-17 21:32 | 显示全部楼层
楼主辛苦了,支持一下
您需要登录后才可以回帖 登录 | 注册

本版积分规则

联系我们|小黑屋|手机版|Archiver|埃德蒙顿中文网

GMT-7, 2025-11-2 14:23 , Processed in 0.214989 second(s), 13 queries , Gzip On, APC On.

Powered by Discuz! X3.4

Copyright © 2001-2021, Tencent Cloud.

快速回复 返回顶部 返回列表