 鲜花( 152)  鸡蛋( 1)
|
A6 X6 h! @0 _( n; S+ u8 ~
安定 āndìng - settle*
# r8 ~% c& x( }
) s: f" A+ k' A. Y0 G+ v- X* N. X* I- y
B; S6 ^0 g, B; {: Q* `: \* `0 P
白 bái - white* g5 [' T, x2 k" i/ X# K4 f
白方 bái fāng - white player*
( A V' I$ x# O) T# h败 (敗) bài - failure*
' H: v! N/ @. V8 P9 s败着 (敗著) bài zhāo - losing move
+ G) `3 X: J% j; x2 ~- ~4 z扳 bān - hane) h% O0 r6 v7 v
扳断 bān duàn - hane through; |1 ~! R$ X P, h1 E5 ?8 m
板六 bǎn liù - rectangular six0 q5 W; c1 S1 H
半劫 bàn jié - half-point ko0 W/ p, }5 F/ P" {! y6 L3 C
棒接 bàng jiē - pole connection h6 U- |8 o! Z& c; k
包围 (包圍) bāo wéi - surround*
: ~/ b) A" N/ b! _薄 báo - thin* x% I4 [4 }6 ]3 J" i- O. J6 M. e
保留 bǎoliú - retain; preserve*
/ Q( t: ]$ V: F( B! p/ W; s( \& Z抱吃 bào chī - capturing technique by atari
5 ], P& Q& h- r7 l' g本身劫 běn shēn jié - local ko threat) Y4 h0 l- J5 n/ D# K+ _ R v
本身劫材 běn shēn jié cái - local ko threat% e' e; `; I z3 I
本手 běn shǒu - proper move, ~0 T/ {! G, o W) F
笨重 bèn zhòng - heavy* i" C, |, |/ \
崩 bēng - collapse*! s( q9 p, ^, ^5 z
崩溃 (崩潰) bēng kuì - collapse*
$ c0 D3 L- [4 t1 S逼 bī - checking extension4 o! ]* d1 @5 z: h1 O* ^) v
鼻顶 (鼻頂) bí dǐng - nose tesuji0 `! ] f1 `+ A" O$ ]: E
比气 (比氣) bǐ qì - capturing race
k m$ [0 n5 N$ H) K/ I: A比赛 (比賽) bǐ sài - tournament*
$ `4 @$ K3 D5 }# d4 u9 \: f+ g边 (邊) biān - side*
, b* ^0 N" x, _1 [% W- A: ~变化 (變化) biàn huà - variation*
( |7 `0 j3 k( {( l# a7 `7 M% H0 [变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
3 i0 G5 \8 ^! o- T% I8 }变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening! L8 X7 n9 K, u& S, C
变着 (變著) biàn zhāo - unusual play
5 S5 |: V) W. W2 U: V$ m并 (並) bìng - horizontal stretch0 |5 r0 C( Q7 @" w$ V& C( d
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
+ W& s+ p2 F/ R2 Z( `) B/ Z5 S' G" ~补强 (補强) bǔ qiáng - reinforce** {2 Q4 s' j0 X; I
布局 (佈局) bù jú - opening
( d( U" w& _1 E% `" Q/ A不利 bù lì - disadvantageous*
' L+ N+ a. I, l; e0 H3 m不入 bù rù - suicide* q5 [1 X: S3 V" D0 }: w3 ~
不入子 bù rù zǐ - suicide! Y) c" l. t. R
不提三目 bù tí sān mù - three points without capturing
& P) u3 i1 n" y! d& i不提五目 bù tí wǔ mù - five points without capturing
: }9 ?# w6 z/ D0 S$ z: U" q. f7 a: T) K& b9 w# _
* a; [$ W$ c; {6 N" ^! n0 @ fC
! l, V- o- @$ \! r: D B) S- I1 d猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
8 e5 N' z n2 C" ~7 a猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
! a6 p( y: R1 w0 |1 e参考 (參考) cān kǎo - reference*
2 W6 K1 e5 F& _* \! H1 t7 ~残忍 cánrěn - bloody or merciless*
4 X6 e' Z' T2 x拆 chāi - extension: G3 U/ _+ R. G. w( r% ?2 d& o
拆逼 chāi bī - checking extension
' \! a* o- O7 ~$ `. A( E0 @% g, n拆二 chāi èr - two-space extension
$ ^9 R8 R* o9 E" p z1 X( u拆三 chāi sān - three-space extension
2 J+ z: k/ g0 }; W拆四 chāi sì - four-space extension
: W: H) I( K. z, G# J) i8 F2 h拆五 chāi wǔ - five-space extension+ } t; e4 `& O& H
拆一 chāi yī - one-space extension
3 Y3 x3 m0 z1 _& W6 z缠绕 (纏繞) chánrǎo - harassment technique3 z0 m: h5 b+ W
长 (長) cháng - stretch
/ x! }+ \# _' o; W7 X% i" h5 h+ \& t长考 (長考) cháng kǎo - think for a long time! D8 I* l: I+ Z
长气 (長氣) cháng qì - increase liberties
+ G2 R( p! }: a$ |7 I! k8 K" S/ S长生 (長生) cháng shēng - eternal life- a; o& [" k, p& z
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
7 }* R. D2 v- {- v# ^' `' [) M超大飞 (超大飛) chāo dà fēi - very large knight's move
- @. Q8 e( i, Y: r) k) Z超高目 chāo gāo mù - 4-6 point
: N0 _/ S% d* b超时负 / 超时 (超時) chāo shí fù - lose by time8 S: F$ m, B3 x/ ] y& z
超时胜 chāo shí shèng - win on time+ y7 s0 n$ t# ^6 G( K
成功 chéng gōng - success*' A& Z% t, V4 T9 j7 }; O
成立 chéng lì - possible*& p, @( a) h, \. B- y
秤砣 chèng tuó - two-stone edge squeeze
: P$ r+ M1 H4 R' N, E9 j吃 chī - capture8 _7 |0 X. E" k6 H) T! J# S
吃亏 (吃虧) chī kuī - loss*
! O7 z; q. Q0 E" l% S持棋 chí qí - jigo4 T8 L1 Q9 d- h
冲 (衝) chōng - push through$ E- x' u8 R+ x( Q1 L* ]
重复 (重複) chóng fù - overconcentrated
* j3 o) {2 h0 d初段 chū duàn - 1 dan9 C! h+ [5 A6 k. ~" I4 u! C1 ~0 K
初级 (初級) chū jí - beginner level*& ~; @$ ]- |" u4 `: n& q8 n
出头 (出頭) chū tóu - getting ahead
" D( p4 W* _& O2 Z刺 cì - peep
! T2 p$ _, T9 C; L* k9 {" V0 V次序 cì xù - sequence*5 x [, F/ V- m, d) r4 t( q
错误 (錯誤) cuò wù - mistake*1 \. Q2 |& M8 t) O, E
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points: ]) Y* Q+ H1 h# @! N- Y, U M
/ v4 g8 W9 d/ m) S
) W5 v9 Z0 t8 s. }2 S8 S+ H9 o3 w3 ~5 LD
* Z( _3 a% ^! C5 i搭 dā - attach
8 x- f/ n$ F7 S打 dǎ - atari
3 X3 n" [1 b h2 B0 P打吃 dǎ chī - atari$ J8 g" b6 t# v" W
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
8 I- b3 z) T. ` M* h打挂 (打掛) dǎ guà - adjourn game' s. L: g8 Y5 l Y* B, ~ j
打劫 dǎ jié - ko
: }' ?7 a6 G: j5 J! P打入 dǎ rù - invasion& @: I' m: d! C* [6 g& l! i
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one! Z; a4 w- F( n3 I( K8 O
大 dà - large*
: q9 s0 D& {7 C2 K大场 (大場) dà chǎng - big point0 O7 c5 _' Q, _/ N! g1 |$ ?6 g
大飞 (大飛) dà fēi - large knight's move# z1 R2 A2 P; M
大局感 dà jú gǎn - whole board thinking$ q1 d# G F; H) a/ V
大龙 (大龍) dà lóng - dragon*
& X) j6 Y2 L1 }, M/ P! K大模样 (大模樣) dà mó yàng - large-scale framework
$ {9 Q1 H. m7 f# V; w4 o大盘 (大盤) dà pán - large board (19x19)5 R' i) g: q8 t
大棋盘 (大棋盤) dà qí pán - large board (19x19)) I" m' P; t' V- o! A
大伸腿 dà shēn tuǐ - large monkey jump5 i0 l' y, F8 L& C
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
* v! `$ [' ?0 _* J- N大雪崩 (da4 xue3 beng1) - large avalanche
1 H1 v+ }- k0 _" h5 t% ]+ q/ `* F大压梁 (dà yā liáng) - Da Ya Liang/ G& Q( ?0 m X3 [8 f
大眼 dà yǎn - eye with two or more spaces
0 s$ T, U2 r; J% i" k- d# v大猪嘴 (大豬嘴) dà zhū zuǐ - j group* X2 Y2 g ]! ^2 E6 P0 W
带钩 (帶鈎) dài gōu - long l group' `! T6 u- I' ]0 D9 [/ l" ]
单关 (單關) dān guān - one-space jump
; A7 L: k7 W2 C% ]# P9 @! Q( L单官 (單官) dān guān - neutral point
% z8 Q5 T( r9 c# [* A% J1 N0 B( s' p单劫 (單劫) dān jié - half-point ko) k0 F5 c1 N* I( x) ?
单行道 (單行道) dān xíng dào - one-way street*
! b1 N( T& q! M( |, ~挡 (擋) dǎng - block*
* P1 p- V( X) W1 ]( C9 ?5 `刀把五 dāo bǎ wǔ - bulky five7 U3 G. n+ I- c) K# ]7 w5 K
刀板五 dāo bǎn wǔ - bulky five' E9 I" }* O0 r6 J
刀柄五 dāo bìng wǔ - bulky five$ q" M) S3 X7 O5 m( w l
刀五 dāo wǔ - bulky five" C" m" |2 i- C3 q/ S' D
倒扑 (倒撲) dào pū - snapback5 ~5 n0 p0 {- c9 [
倒贴 (倒貼) dào tiē - reverse komi* g5 w3 x9 D6 I+ O
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
3 T/ E$ z! G. A' Y7 ^1 a低 dī - low** |" z' H/ H9 e Z" j9 _* X8 ~
敌 (敵) dí - enemy*% d1 ^+ U# y( A; |
抵 dĭ - hold up; push against, to support, to resist*3 _4 d2 _, \5 \" n8 k' R8 J7 H
抵抗 dǐkàng - to resist; resistance*
. s8 n; @0 U2 |! ?) N; i/ ]+ m敌人 (敵人) dí rén - enemy*
6 o! z5 y- @& Z0 Y* o6 @( j地 dì - territory*4 y6 |: j! W6 ]7 e0 c
地盘 (地盤) dì pán - territory*3 b1 s+ a4 V( f* v2 @# \0 N8 S+ U
地域 dì yù - territory*
, @& N6 E; N6 |6 v5 m点 (點) diǎn - placement; point2 ~/ A' A6 P2 Y& Y7 c) [
点方 (點方) diǎn fāng - eye-stealing tesuji
% [' |; Q7 c+ A$ F3 u1 b点角 (點角) diǎn jiǎo - corner invasion
0 B- E: B4 N' f" ?7 D点目 (點目) diǎn mù - counting
0 y: r; ]) v2 Z4 d% L9 S6 [点眼 (點眼) diǎn yǎn - placement inside opponent's eye
* \) d/ Y8 j) y调子(調子) diào zi - choshi
/ |* Y- ^! c. j4 y丁四 dīng sì - farmer's hat; pyramid four
0 x; u* m6 R7 D顶 (頂) dǐng - bump
2 D1 _" `) x3 k0 v2 {* j定式 dìng shì - joseki
' n+ }4 ^- c" K! x/ _定型 dìng xíng - settle
8 B( K- p1 R# p9 ~6 g, b东坡棋 (東坡棋) dōng pō qí - mirror go5 |! ]' r. Z0 k5 T) \9 g
斗方 (鬥方) dǒu fāng - carpenter's square B& q2 w& _7 Q9 X
读秒 (讀秒) dú miǎo - byo-yomi
# f8 R& @( d" `, p6 a$ L渡 dù - bridge under) M5 c3 B" x8 ]% m* H( ]
断 (斷) duàn - cut*2 m! d7 n7 U: P" E( u0 x. s6 F1 j; |7 {2 U
段 duàn - dan
" [& B* x) Z% p, e: d$ Q. ] o对策 (對策) duìcè - countermeasure*
8 d& F$ U1 z$ [9 c' f( `2 Q, @对局 (對局) duì jú - play game*
* m! E+ q* [+ G2 G9 \对杀 (對殺) duì shā - capturing race
B3 y: A' K# Z对弈 (對弈) duì yì - play game*
0 A# \) ^2 S) Y7 V0 _6 H* z8 E遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*: u" P+ S- W! a
多元劫 duō yuán jié - multiple ko
; n/ h; A- k' l( l! ~" E. g1 t5 j7 n# a/ ]! |) F7 }; E
- Q7 a t2 H. f& s* s P1 P( K/ P, T3 n
E
1 P3 b A x2 L恶手 (惡手) è shǒu - bad move
" D, q3 Q3 ]( O/ c, ]二间拆 (二間拆) èr jiān chāi - two-space extension
$ _3 U7 S: E2 ^9 P# m5 K+ q% Q2 e二间跳 (二間跳) èr jiān tiào - two-space jump
# b" H! P2 R; G9 t" \6 v6 I二连星 (二連星) èr lián xīng - ni ren sei3 p- q. l8 {6 g+ t7 V
二手劫 èr shǒu jié - two-step ko3 H. {$ B- T& d, K' g
$ b) u$ N6 o5 | q9 s: `# k: J1 p9 \: `% B h0 E. f' n+ D
F
) {& R) j- O( m F0 k发展 (發展) fā zhǎn - develop*: z$ { ]$ g R+ H L
法 fǎ method, way (also 下法 xiàfǎ)*
. T7 j& X4 n- R; H. ~8 T$ l反扳 fǎn bān - counter hane
# ~8 D; e" |% F: h% p2 g, k& |反打 fǎn dǎ - counter atari
) a: \" L) r4 Z9 Y4 l反攻 fǎn gōng - counter attack. k/ i2 ~* Z* n1 t0 r, w
反击 (反擊) fǎn jī - counter attack
/ b, s% y5 O |/ e' N% ]反夹 (反夾) fǎn jiā - counter pincer4 I' d# r( F. N1 Z6 I- s; L) A; }
反提 fǎn tí - recapture) }8 O8 Q8 x3 V6 y# i
方法 fāng fǎ - technique*5 O! z! L( g+ c. V
方四 fāng sì - square four9 F! T. G- V# e) C2 ]
方向 fāng xiàng - direction*
. K' A6 S# \# G5 l/ Y: R方形 fāng xíng - mouth shape, a4 I5 X7 _7 m0 B
防 fáng - defend*( T- ?8 |8 p4 x ], h6 g
防守 fáng shǒu - defend*
$ g8 F7 \ r8 o0 w( \: {, F- @飞 (飛) fēi - knight's move+ e1 K: X4 h1 b. g" `) T- V& N2 B8 U
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
8 V, W. o5 E% x- ?( l# Y飞压 (飛壓) fēi yā - press
: R7 t) h7 K& u$ @3 F废着 (廢著) fèi zhāo - useless move
0 h, W- Z0 ~+ y废子 (廢子) fèi zǐ - useless stones
- p. [4 I( K. K分投 fēn tóu - splitting move
/ ^: x: s! o l' Z9 D分先 fēn xiān - even game! ]/ t' D% `2 X+ E: m6 ]: D4 M
封 fēng - seal in*# n$ W! ~+ z& J" [3 {4 }" [
封手 fēng shǒu - sealed move
[3 d- W6 g; {1 M+ D封锁 (封鎖) fēng suǒ - seal in*5 c: m- f/ U! d2 u; w
浮棋 fú qí - floating stones
4 t( A) H6 [, w! `* p浮子 fú zǐ - floating stones
* S: V0 K ~& @* D: M# y( O负 (負) fù - lose*$ X# ^" u( n1 K @
复盘 (復盤) fù pán - game review+ F) H0 c0 m/ p0 I$ ~$ a
2 R- M3 I! Z, `3 b4 f3 g9 _
5 L- j! _, w2 d1 e( gG
; o3 k$ n1 X4 g ]2 T5 Q7 ~, P概念 gài niàn - concept*
3 `, a; P) n, r Z) S) p感觉 (感覺) gǎn jué - feeling*
5 B6 x. q ^4 S! L u高 gāo - high*: D; U% {; U! l! _1 s, _
高级 (高級) gāo jí - advanced level*; j2 d6 K7 h" A8 Q; ^
高目 gāo mù - 4-5 point6 j* c5 U% W2 w) ?
根据 (根據) gēn jù - base*) V* ]; k, u; L" x& \5 r$ \
根据地 (根據地) gēn jù dì - base*; K" f0 l7 @) ] Y }2 K# a
攻 gōng - attack*& O( }' V% i+ y. i% L+ w
攻击 (攻擊) gōng jī - attack*$ s5 B3 c) f% a
共气 (gòngqì) - shared liberty
$ U/ |7 b, {0 w2 b9 D: }公气 (公氣) gōng qì - shared liberty
0 Q. {/ A7 f0 I& g' U攻守 gōng shǒu - attack and defence*9 C ~3 z/ e$ u7 \" `2 c7 `" W* r% V: X
共活 gòng huó - seki
. D# i, ~6 d5 W( D' O孤棋 gū qí - floating stones
. r5 `" O f; e, {9 Y挂角 (掛角) guà jiǎo - corner approach
8 Y2 U. a/ N. z6 R% \拐 guǎi - bend*
7 ]9 ?5 |' ]: u4 j e( k2 G8 X0 F怪着 (怪著) guài zhāo - ghost move1 Z0 y( G3 K$ N6 R& I
关 (關) guān - one-space jump
; P9 D; n% u2 c$ E官子 guān zǐ - endgame
/ z8 ^* z8 |. [0 F龟甲 (龜甲) guī jiǎ - tortoise shell
5 T' E. f1 c4 F( p% C4 \" A规则 (規則) guī zé - rules*
3 U# @, U& r. M5 A7 h: d; W鬼手 guǐ shǒu - ghost move
- E2 N$ i2 B' k" K1 w; Q滚包 (滾包) gǔn bāo - squeeze# S9 D$ s, ^+ I; |, Q" }
滚打 (滾打) gǔn dǎ - squeeze
2 G1 ~# A1 T8 w" O$ t& `- E' ]滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze- D9 `& P& I b# w9 D# n+ q6 i0 G% }
过分 (過分) guò fèn - overplay, y2 f% ~& U7 i! Q) A: q
国手 (國手) guóshǒu - national champion*
7 _. |, b' H% G4 ?: |/ [/ i4 q& J, _* G7 G' p% n5 y$ M% c
8 e: \# c. _/ ^( }H
6 `7 d S; [) |3 ]8 _8 V- J4 ^; T- m% f韩国流布局 (Hánguóliúbùjú) - Korean Fuseki. i" }' _, }: U. U' }
好点 (好點) hǎo diǎn - good point
( P6 F3 `- E: t' y7 g7 z: C- a和棋 hé qí - draw*
+ \" I2 C, B" t! g黑 hēi - black*
% u- F* ?1 j6 P+ Q黑方 hēi fāng - black player*
: n( f; Z5 d- u4 G黑先 hēi xiān - Black plays first*, \0 o/ v: E$ ]- ]# a
猴子脸 hóuzǐ liǎn - Sake bottle shape% v% H6 @5 \9 w! p( H; k8 \( n
厚 hòu - thick*1 a9 ~1 W6 Q2 T/ J
后悔 (後悔) hòu huǐ - regret*5 B+ {8 m+ y1 `7 L2 t- I
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind* A" C2 h: L" o1 B. t( L! V2 }
厚实 (厚實) hòu shí - thick*0 u+ l) O, M+ O( O- V2 f
厚势 (厚勢) hòu shì - influence*
' I7 P0 C' r/ C ?# C后 (後) hòu - after; later*
% Y) O9 ]7 l- H/ H0 s' g9 ?后手 (後手) hòu shǒu - gote! Y4 I1 Q4 C! T2 o+ P. l
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture# z7 ]0 Q7 g3 B& [
后续手段 (後續手段) hòu xù shǒu duàn - follow-up7 d. E+ q% s. P* `5 M( h6 b7 e5 t
后中先 (後中先) hòu zhōng xiān - gote with hidden sente A; q' `6 R E+ v4 C
虎 hǔ - tiger's mouth) V9 j3 X: ~* M, i8 [6 M% V/ \2 ~
虎口 hǔ kǒu - tiger's mouth W$ }* z3 ?6 _! {& ?" M; G8 U i
互破 hù pò - mutual damage
0 U e* i3 n9 R- d) m互围 (互圍) hù wéi - mutual surrounding of territory7 j) I( ~. z$ ]6 l0 Z$ n9 g6 W
花见劫 (花見劫) huā jiàn jié - picnic ko
) u$ }- M x3 O" H. A- l. T @花六 huā liù - rabbity six R: A+ l# c# U6 \7 T. R( ^
花五 huā wǔ - crossed five
) \1 p% K4 B' P; I0 [2 D2 v2 D0 H9 p还原 (還原) huán yuán - transposition
8 H$ e6 b# q6 ~4 v$ t k. \缓 (緩) huǎn - slow*
[6 \! m+ P+ n4 F+ ~缓慢 (緩慢) huǎn màn - slow*0 E, F$ @$ n# d- L0 I
缓气劫 (緩氣劫) huǎn qì jié - approach ko
$ p- C/ n) O( m; n9 V9 i缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)1 m0 B9 ^! Q7 Z# g3 ~
缓手 (緩手) huǎn shǒu - slow
6 x- |. A7 W' p1 e7 q& D缓征 (緩徵) huǎn zhēng - loose ladder. { ?) H! l# Q) @/ ^
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder% Z u5 [6 o' r8 Y
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique) C8 I, K: F) b7 c/ b6 \! e
回手 huí shǒu - take back** r6 r; N' G o6 [
回提 huí tí - recapture
# s3 H4 k2 G9 b% K) r2 r! J3 a+ J悔棋 huǐ qí - take back*0 J1 H+ Z3 | e3 K6 z
活棋 huó qí - living group
# ]1 J0 X; W' n, t! }1 ]% `) g5 S* N0 {- Z0 ~$ P! N, k9 m0 w4 Q% }
/ l) p" u, _; m3 P a
J
2 S# z* }6 V- {3 Q& @ I1 z0 ~急 jí - urgent*- `1 ]6 {9 z! a9 H1 g
级 (級) jí - kyu& q- ?5 j+ e1 ~5 b2 j
急所 jí suǒ - urgent point3 A9 z2 _, d) Z- P& |
挤 (擠) jǐ - bump into diagonal; choke; atekomi
2 }& i1 }% I: D& Q技巧 jì qiào - technique*5 c3 e* f$ O) _6 Q
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*- Z& m; D" m/ _' _7 N& c% ^
佳 jiā - excellent*/ ?2 n+ N! Y8 N+ Y y
夹 (夾) jiā - clamp; pincer9 `3 ^7 B0 T" G) _8 T
枷 jiā - net
" @' P. m n8 F. b枷吃 jiā chī - net9 r3 H6 [ a6 P
夹攻 jiā gōng - pincer
; e5 t% s) m' H4 s' x1 B假劫 jiǎ jié - false ko threat/ p! \$ [/ b$ W$ \: V1 N
假双活 (假雙活) jiǎ shuāng huó - false seki
1 W0 \& L9 g$ Y! K) [假眼 jiǎ yǎn - false eye1 Z! h+ C2 J# a% G; |0 a
假眼活 jiǎ yǎn huó - two-headed dragon- F0 L. g- F# C" Q2 ^
尖 jiān - diagonal
: G8 i, n& V0 w; W) S8 s1 v# P0 x2 Z尖冲 (尖衝) jiān chōng - shoulder hit# `# c7 d. g% Y2 s
尖顶 (尖頂) jiān dǐng - diagonal attachment% n+ e5 ?! W! |) g
坚实 (堅實) jiān shí - solid
: C1 E" A' A& ] ]% X3 W见合 (見合) jiàn hé - miai
7 e7 B6 ?% o! q* d教 jiāo - teach*$ S% ?; g* n( d8 v0 _4 ?; l: S9 D9 q
交叉点 (交叉點) jiāo chā diǎn - point( C; k& i6 I$ n+ N. a
交点 (交點) jiāo diǎn - point: L6 p: b |- a/ \8 ~! R/ A& _
焦点 (焦點) jiāo diǎn - focal point*8 b3 `6 m0 i9 S3 i
交换 (交換) jiāo huàn - exchange*
$ F! _0 F8 n+ R2 ]8 D角 jiǎo corner (angle, horn-shaped)*
& [1 N, V* Z& o: i9 n* G叫吃 jiào chī - atari
: e8 i o7 x4 m! c6 }7 e9 ]教师 (教師) jiào shī - teacher*3 E% ~3 |( _" y4 S! ^
教室 jiào shì - classroom*2 J% p! }% u% E2 @ f' L! g
基本功 jī běn gōng - fundamentals*
1 z( z6 D8 g8 Y4 { G接不归 (接不歸) jiē bù guī - connect and die
& O9 [( K7 h1 w6 Z& `劫 jié - ko1 o/ R5 M U T5 S# ]
劫材 jié cái - ko threat3 |& r3 \9 W* n- y
结果 (結果) jié guǒ - result*
: q1 K2 P! v: \0 Z劫活 jié huó - live by ko) n' I# c. w; o1 e7 ~: F
诘棋 (詰棋) jié qí - life and death problem7 z8 _# [/ D. x
劫杀 (劫殺) jié shā - kill by ko
! z6 n- B4 g. M# ^/ V0 m! `9 A劫争 jié zhēng - ko fight
5 ~9 \1 U2 C) R6 I' {解答 (jiě dá) - answer, solution*6 x- b! W" p0 X B8 B' f
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square" H; g% q, k% U9 H I/ z& u
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
9 F8 l1 W. F9 X. x) R紧 (緊) jǐn - tight*: R1 v+ C' K5 C7 j7 @
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties) }7 h' ? y# }& Y
紧劫 (緊劫) jǐn jié - direct ko2 ~5 |4 j0 c: |3 l# g) P
紧气 (緊氣) jǐn qì - reduce liberties9 {9 a6 p0 X- x: ?2 y6 U7 W% L) y( f* C
紧气劫 (緊氣劫) jǐn qì jié - direct ko6 T/ l L9 U/ G1 a
禁着点 (禁著點) jìn zhāo diǎn - illegal point; Q# G" F; G1 J1 [0 w; h( @4 Q
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)5 L' g, `6 X) i
净活 (淨活) jìng huó - unconditional life
: w) n9 l- X; b& F净杀 (淨殺) jìng shā - unconditional death- u" G; O# P& E* n
净死 (淨死) jìng sǐ - unconditional death
, x, B# S( n7 P+ k* V, H, w救 jiù - rescue; save*
/ T0 f6 T( h% [+ T3 w% i聚 jù - placement inside opponent's eye6 M( i$ \3 n: v g
俱乐部 (俱樂部) jù lè bù - club*+ x+ T5 ]$ @$ I1 U
聚六 jù liù - six-space killable eye shape
% P0 r; f } w3 b: [: v+ Z; o聚三 jù sān - three-space killable eye shape7 ~, `; o9 o9 P. Z7 }; W4 h3 W
聚四 jù sì - four-space killable eye shape
& J) h& l' Q6 p* `( n9 p: J& U聚五 jù wǔ - five-space killable eye shape
# X% i4 z# r* _决战 juézhàn - decisive battle*# K9 N: N3 h! j+ p5 L' s
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*7 _# t0 b q6 U% v: A4 A* u
' H2 L7 V2 c$ p7 v# [
; G$ N$ @* F1 e" _6 O. ?7 U7 n8 ~K/ @) E" j+ q2 y
卡眼 kǎ yǎn - falsify eye8 Q& Y4 K/ R. X0 O! J
开拆 (開拆) kāi chāi - extension3 j7 T" K% h, j4 E
开花 (開花) kāi huā - ponnuki
3 K5 v5 I( g% }/ l- U开劫 (開劫) kāi jié - create ko
" {8 r* D2 [1 G/ [开局 (開局) kāi jú - opening( S- ]5 }; M/ \
看花劫 kàn huā jié - picnic ko
( C% l# l- d" B9 j9 H' \# ^抗 kàng - to resist, fight; to oppose to defy*/ j% u& R s2 F
靠 kào - attach one line higher than enemy stone( k) Q( A9 C( O6 d$ Z1 [$ L
空 kōng - empty*
( _$ @* Z$ Z8 \5 X" y/ k4 G' |空间 (空間) kōng jiān - space*
9 P3 R& h4 k# S8 d5 O# S空三角 kōng sān jiǎo - empty triangle
6 u0 i& @" I+ |' W/ h: q空 kòng - territory*
9 _9 Y3 v3 Z# j! X跨 kuā - attach at waist of knight's move
! x& h0 t: f% S& {! a3 a跨断 (跨斷) kuā duàn - waist cut
+ i% S" G/ J4 H% V7 Y6 Z6 U快 kuài - fast*. ~3 ]4 r% N1 k7 O" p
快棋 kuài qí - blitz game, `: `% d( U& z+ f' F" x
宽 (寬) kuān - loose; wide*
6 _4 s" `4 B. i( {( V8 r! T$ ]3 E宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties8 }/ d8 J3 y' m# a* M7 r: x
宽气 (寬氣) kuān qì - increase liberties
3 {4 a& j4 A Z- G# h宽气劫 (寬氣劫) kuān qì jié - approach ko
1 D d: V3 @1 s( q2 d: C- j亏 (虧) kuī - loss*4 R5 C. R7 _. \% Y4 W. w4 s
亏损 (虧損) kuī sǔn - loss*
1 N9 E6 K: x: {% q扩大 (擴大) kuò dà - enlarge; expand*
! i7 j1 B1 u6 \: v5 M扩张 (擴張) kuò zhāng - enlarge; expand*0 i, y6 [( x3 K
[edit]
) F2 X$ Z: Z8 F5 c+ P" P8 R! uL
! e' [0 Y. R x/ }; G9 |# G赖皮劫 (賴皮劫) lài pí jié - many move approach ko' Y/ x3 D* ]+ o! _9 m) a4 t. J
拦 (攔) lán - checking extension; prevent opponent's advance*
x1 b/ K4 q, f# J* N- f7 F* d0 R拦逼 (攔逼) lán bī - checking extension: `( s1 L, s/ Y8 Q
烂柯 (爛柯) làn kē - ranka
2 e+ R* m% s; N" c5 H/ S* p* k老师 (老師) lǎo shī - teacher*
5 ] Z M4 A0 |4 ^3 c老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil6 }" @3 X1 a3 R# ^
类型 (類型) lèixíng – pattern, type*+ ?4 u- @- t: E5 {0 K v
冷着 (冷著) lěng zhāo - unexpected move4 F# N, r. n; N2 Y& N
利 lì - profit*
+ Z: { ~7 Y4 `1 l立 lì - descent; stand
7 `% E3 F9 m$ d/ _ o2 N: \利用 lì yòng - make use*; C( u8 T5 b, O t
连 (連) lián - connect; continuous*
, g6 H3 ^( w7 y6 R: z% }, k连扳 (連扳) lián bān - double hane/ R) o2 [9 T: u1 i0 [! m
连环劫 (連環劫) lián huán jié - double ko
% B# K0 F+ `4 R: V7 z- |9 [连接 (連接) lián jiē - connect*
2 P/ h# a; B4 V+ U% a2 A联棋 (聯棋) lián qí - pair go
9 ]7 S9 A& r; o" L恋子 (戀子) liàn zǐ - reluctance to sacrifice
: G# M! X, i5 F( d4 o n+ H H两分 (兩分) liǎng fēn - equal*2 ^4 x4 a$ d* S& N0 M6 B! A
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
8 J8 D: y9 B. n0 @9 C劣势 (劣勢) liè shì - inferior*3 ?: A: @9 q0 T0 [8 N/ C
裂型 (裂型) liè xíng - split shape
+ G3 f& x; R @) e0 K龙 (龍) lóng - dragon*
* X3 X: D/ @' S9 h3 l: Q0 Y, e9 u; @漏着 (漏著) lòu zhāo - oversight
* m. {7 k, U4 q% L0 I z# I2 f落子 luò zǐ - playing stone on board; ^- S5 i2 D% }3 @3 T
! W1 [/ U% h8 g+ e" D9 h
* ~ [* x% Q0 s$ f" O# A( ~M! {2 l8 B8 w+ p( v/ }
满意 (滿意) mǎnyì - satisfied*
' F4 }* T* n+ u慢 màn - slow*0 z! ^, r3 j% W9 t- _" B
盲点 (盲點) máng diǎn - blind spot
# \& q& O6 q. U8 M0 U5 W梅花六 méi huā liù - rabbity six' j0 e, w, A0 I2 _
梅花五 méi huā wǔ - crossed five' ^' S% w; J3 p3 P- q+ t
门吃 (門吃) mén chī - capturing technique by atari
" ^' U) S; j, J1 t6 O迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
2 S1 ?5 r1 |' b: u% z: ^妙手 miào shǒu - excellent move8 K" E5 l" I5 h
妙着 (冷著) miào zhāo - excellent move9 h. Z! [) k( b# c9 [
模仿棋 mó fǎng qí - mirror go i% k: n9 y+ c9 o5 C0 m G
模样 (模樣) mó yàng - territorial framework
0 g9 m. E4 k0 m! b0 ]2 j" M! y目 mù - point of territory
! Z/ @& E4 i8 e3 F目外 mù wài - 3-5 point5 @$ v y& B0 ?# s3 X5 F
6 S4 G; K* m4 Q
1 U# v" h6 ~& GN
1 {; z2 H* V2 A' P2 g0 ^内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones8 g0 }% N. P u( l
逆官子 nì guān zǐ - reverse endgame move
2 Z, |9 d8 D% v9 I5 n逆先 nì xiān - reverse sente# h" |% D- I5 o$ Y4 u9 c* b' r
逆先手 nì xiān shǒu - reverse sente8 Y1 h$ v/ q! j6 s
逆转 (逆轉) nì zhuǎn - overturn game( J: e4 B8 G" J8 _+ I6 [% i9 X
粘 nián - connect*$ l9 w0 X& e; i5 H
凝形 níng xíng - overconcentrated shape6 {* ?8 i, D3 v9 T+ C
扭断 (扭斷) niǔ duàn - crosscut* S. o o% i: K0 F9 \0 @
扭十字 niǔ shí zì - crosscut
( a8 o( ~. z1 y) o) @3 a扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
1 L, k I8 Q5 _& i- x0 X# k9 W扭羊头 (扭羊頭) niǔ yáng tóu - ladder& F! G. j: T8 W
. i+ E3 A& k( `- B0 m
+ ]9 q5 x0 v- |P: A5 A2 ]6 m3 D+ C4 X; z% l
爬 pá - crawl*
H5 k- |4 |9 u/ S2 B) B盘渡 (盤渡) pán dù - bridge under) F. e& U& G$ n0 a ?$ G+ p/ r& G# E
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
: D! n$ V v( a6 s. u1 s5 P6 }盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
! _; w0 d% u& [: }, S抛劫 (拋劫) pāo jié - throw-in ko
* C: ? v1 D2 A' o# }( Z7 ], A配合 pèi hé - coordination*2 M) Y# o* T& X n3 ]1 C0 P
碰 pèng - attach to the side* H6 d; G) O% n6 W2 e/ z- b
便宜 pián yí - profit*
0 U) x+ C, p. M h! B& O3 ]; c( j) E8 S骗着 (騙著) piàn zhāo - trick play, hamete
( {" D3 N2 d) w9 e7 x平衡 píng héng - balance*
6 }3 _& g8 S7 G1 P: r破 pò - break*" w) g* s8 ^8 H5 u7 x
剖析 - pōuxī dissection / self-analysis8 S8 e7 j; B" e& X4 e+ I
破解 pòjiè - solution, answer to a problem*
- \; D/ S% A. a0 o/ G1 y* K. n8 B& a% n扑 (撲) pū - throw in
7 h, T1 d( c3 c" e/ k+ i# g; U葡萄六 pú tao liù - rabbity six
5 [5 I' L, c: B% S谱 (譜) pǔ - game record
5 Z6 O$ d0 n% c. ? f7 G& {& W普通 pǔ tōng - common*
; G$ p ], Y3 S) s {- y) w2 g[edit]
+ ]* J$ z `) z1 o& ?Q/ a. R. A: m7 i6 a# H+ G, K
欺着 (欺著) qī zhāo - trick play, hamete" c- D1 C6 Z; I& x
棋板 qí bǎn - go board
6 K' p7 [, `* c1 z: A# F3 U棋风 (棋風) qí fēng - playing style; T" }+ f g' N+ ?
棋盒 qí hé - stone container6 P7 R% Z. o% {' p
棋筋 qí jīn - key stones' M3 x1 b" L' }# }1 H/ }
棋精 qí jīng - key stones
/ J# P: l" N% u6 a( Q [2 ^8 o棋理 qí lǐ - go theory9 `# P& K# `" }* \9 j/ g+ q
棋力 qí lì - strength in go
: Z6 n9 V7 m) U, P# q* n( k5 ~棋盘 (棋盤) qí pán - go board
9 }" y: O) c8 h- W& W- i棋谱 (棋譜) qí pǔ - game record- d/ @ {4 |7 y" b2 T( D. n! ~
棋石 qí shí - stone! C9 M, N' ?6 v( n/ Q
棋手 qí shǒu - player*
# R+ l; `' s* P* m5 q+ Y- s棋书 (棋書) qí shū - go book
/ m+ f$ d5 h. v4 Q棋院 qí yuàn - go institute
# f9 H6 x# T# \0 G1 e# \棋形 qí xíng - shape5 D/ O5 |) B/ e2 \$ _7 q
棋钟 (棋鐘) qí zhōng - clock*
/ }, V* o: y2 ]7 ?棋子 qí zǐ - stone
' x& r0 b& J! R% \弃 (棄) qì – abandon, to discard, throw away
^0 Q$ C& D, {6 i, n弃子(棄子) qìzǐ - sacrifice
Q" \2 s& A# ]6 T% c4 T气 (氣) qì - liberty# n/ q/ x/ O; h1 U6 {' H" E# a
气合 (氣合) qì hé - fighting spirit# H" c' l, E+ a! [
气紧 (氣緊) qì jǐn - shortage of liberties E# q% Y% e9 U) X& v t
前 - in front, before*( l9 Z% @" G* ^6 t9 I, b# d# z' X
浅消 (淺消) qiǎn xiāo - erasure
6 l: R G! r& W. v8 k墙 (牆) qiáng - wall*
$ ?' r& b& I7 A2 U i强 (強) qiáng - strong
; @. H) `0 {/ X7 ^* B- H/ w墙壁 (牆壁) qiáng bì - wall*& j/ @, F p0 Y# ?, }. y
强棋 (強棋) qiáng qí - strong group* y$ h% F1 w+ L) N" U5 B, T4 V
巧手 qiǎo shǒu - clever move/ V+ t. u. g" o3 G% B
巧着 (巧著) qiǎo zhāo - clever move
/ n. ~) U6 r. _7 t, E( B切断 (切斷) qiè duàn - cut*8 @5 |' O2 N( H
侵消 qīn xiāo - erasure
, |, R! @; X9 u4 E% d8 U4 I轻 (輕) qīng - light*. n, t$ b! k* N3 S* n, ^
侵入 qīng rù - invasion
& x2 i. c; Y8 t0 p; M轻盈 (輕盈) qīng yíng - light*
# R& j2 s$ C. {+ r, ]0 Z8 g求活 qiú huó - make life. A6 U" q( P) F, S; |9 ]
曲 qǔ - bend
$ g8 i" A) I$ @) V a' C' o; Y8 [) d曲尺 qǔ chě - carpenter's square
1 F/ E2 E+ [: K; A! v1 T曲三 qǔ sān - bent three
. @/ r& d' P) r. ^曲四 qǔ sì - bent four
2 _: u! {4 @4 N+ G$ l5 q觑 (覷) qù - peep" P7 t" E3 R# V
权利 quán lì - privilege
6 C% u* \6 W+ z7 L确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
* s( r+ J/ I3 M7 h+ v" M& ?, I
% g$ m3 L# n: y" t6 n6 ~% k- T3 C3 q9 A
R' |7 Z7 {$ W! o0 M. S
让子 (讓子) ràng zǐ - handicap" H0 m* v: S c0 Z, B& q) M E
让子棋 (讓子棋) ràng zǐ qí - handicap game W5 [7 O5 z+ L) M5 Y
认输 (認輸) rèn shū - resign*
) \' o: t% v, A3 i弱 ruò - weak*
' s0 U0 W3 K- c7 c i, F# M2 @7 K9 q5 M弱棋 ruò qí - weak group7 ]) k8 v6 W2 ^! t; w9 v/ E
; x7 @; D- g7 i" }
4 x3 R% k# v9 ^1 A% p
S
/ n, s2 m Y1 P" Y0 E6 v( R三间拆 (三間拆) sān jiān chāi - three-space extension5 d2 v0 e& L q
三间跳 (三間跳) sān jiān tiào - three-space jump0 w& y& Y) H% Q7 ?# F
三劫 sān jié - triple ko
8 y0 W0 B# `; A( E4 @ Z7 p# D/ n三劫循环 (三劫循環) sān jié xún huán - triple ko3 r- g1 @" h0 X, i% v4 ]5 ]+ G2 I
三连星 (三連星) sān lián xīng - san ren sei5 I# E" J8 C) i% j0 d2 ?0 [
三目正中 sān mù zhèng zhōng - center of three stones
; c" r' P$ }0 N. |* d5 ?三三 sān sān - 3-3 point; C- A7 X& i6 k. W) j+ m
三手劫 sān shǒu jié - two-move approach ko
7 l9 b6 l; R0 {9 ^1 h- H: Z% @三子正中 sān zǐ zhèng zhōng - center of three stones
4 D3 ?) _# \$ g. V& u5 }* }4 J& a杀 (殺) shā - kill*
& ^" q( w3 w$ r8 T杀棋 (殺棋) shā qí - kill
& R6 H- K" R* ]" z" C杀气 (殺氣) shā qì - capturing race1 M( U4 u- U7 L7 P. y% o( G, B
上 shàng - upper*4 ?% ]8 I# Y* B" @& w
上级 (上級) shàng jí - advanced level*+ t) Z6 J' c/ d8 h4 }! _
上下同形 shàng xià tóng xíng - symmetrical position& @) F/ R( g1 Q7 T1 v" I+ V6 |9 o5 a/ F
稍 shāo - somewhat; a little*/ S( H. S( r s& I& q% z
伸气 (伸氣) shēn qì - increase liberties% ?7 Y- ] \% Q% D5 I* S6 ~
伸腿 shēn tuǐ - monkey jump3 d" F4 M; P! U! g
生死劫 shēng sǐ jié - all-dominating ko$ a8 z/ m' {7 Z* |1 A% j8 r
胜 (勝) shèng - win*8 i. y/ X) A0 |3 r7 l
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move. w" m1 y# b8 c* X7 \
胜着 (勝著) shèng zhāo - winning move
C) ~/ g) d: e失败 (失敗) shī bài - failure*
. P4 W' W5 K* O实地 (實地) shí dì - solid territory9 }6 c3 k9 A% B3 D8 c
十番棋 shí fān qí - ten-game match9 ~8 {! K3 Q% E8 h
实接 (實接) shí jiē - solid connection
' i; ^; g, w! L3 n; B" h b2 m石塔 shí tǎ - two-stone edge squeeze
" W4 N6 D, O4 p8 r' H% D实战 (實戰) shí zhàn - actual game situation( q1 z0 l6 r# ^9 p' g% d: `
实战手 (實戰手) shí zhàn shǒu - situational move5 T0 B8 m4 \4 |
势 (勢) shì - influence*
+ g3 U' X2 s: Z: j4 U. m室 shì - house; room*
0 J9 M" x0 ?7 u# V$ d& H' x' G* s势力 (勢力) shì lì - influence** B1 }5 c- \) O9 ~" S
试应手 (試應手) shì yìng shǒu - probe
/ l" N0 K) I7 r+ m$ ?收官 shōu guān - play endgame
) W S* d. V# o收官子 shōu guān zǐ - play endgame
$ n1 q; k; ~- ~, ?: [收后 (收後) shōu hòu - last play
5 ? R2 b9 R4 j0 O6 B收气 (收氣) shōu qì - reduce liberties& W; k/ l2 e0 A2 p; G0 m
守 shǒu - defend*" [7 O- v2 K9 L; d
手 shǒu - move
. d2 V, I3 W( `- D8 m- n手段 shǒu duàn - technique** p& T+ z; V0 O4 [' T. \
手割 shǒu gē - reorder sequence- f6 Q: @ n: Z
守角 shǒu jiǎo - corner enclosure; z8 U* _+ F: ?& F' F7 q q+ ^
手筋 shǒu jīn - tesuji
# ^* s4 Q) P2 H) L7 D手顺 (手順) shǒu shùn - sequence
7 b+ ~8 Z! z* X手谈 (手談) shǒu tán - hand talk
/ }+ R+ `0 H( m- N授先 shòu xiān - one stone handicap; x; w9 y" _5 V& |. z( a+ R! N' }
授子 shǒu zǐ - handicap
r) H, v8 W; F/ }* v% W授子棋 shǒu zǐ qí - handicap game& v/ ^' R6 t* T) ^) I& U# u
书 (書) shū - book*
) p, f% w8 V) }2 d输 (輸) shū - lose*
8 |8 O$ v$ Q$ M4 m书本 (書本) shū běn - book*7 l; d1 `- i% f0 ~" }* t9 i
数目法 shǔmùfǎ - territory scoring- N* m2 g, n+ z3 `+ _0 y
数子法 shǔzǐfǎ - area scoring
6 a- _/ E8 P. R8 T梳形 shū xíng - comb formation$ Q; e' T0 x- d. u" W" u
梳形板六 shū xíng bǎn liù - comb formation
# J& L# g1 d p1 h3 o3 s双 (雙) shuāng - bamboo joint
3 m4 { E7 M0 Y双吃 (雙吃) shuāng chī - double atari( k1 u+ i8 U' T: @8 ^
双打 (雙打) shuāng dǎ - double atari* z" ^- _* w+ r7 f" r7 ?
双打吃 (雙打吃) shuāng dǎ chī - double atari+ L7 z/ e( E; C2 B- M
双倒扑 (雙倒撲) shuāng dào pū - double snapback
/ P8 a5 D( X' Z0 w# h+ W双方 (雙方) shuāng fāng - both sides*, O2 q, s2 I/ x! b2 u( H
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach6 @4 {' v3 W1 l* a2 y, _9 L0 i
双挂 (雙掛) shuāng guà - double approach
) K" w. ^* ~7 w& m T- q/ E9 m双虎 (雙虎) shuāng hǔ - trumpet connection/ e7 t, e1 r- h7 s) ?2 k
双活 (雙活) shuāng huó - seki
" {3 k+ F6 J* y$ J, x双叫吃 (雙叫吃) shuāng jiào chī - double atari
/ O6 ]7 n: ]3 f双劫 (雙劫) shuāng jié - double ko
( n8 w& ?% b4 p1 S! w' H双征 (shuāng zhēng) - double ladder4 l! f& ^; F* {
顺序 (順序) shùn xù - sequence*! A6 y( Z* g0 e: O
死活 sǐ huó - life and death7 y& `0 p) K; e. i9 K* k) G/ ]
死活题 (死活題) sǐ huó tí - life and death problem2 @% H3 |2 E' h( p2 w
死棋 sǐ qí - dead group
0 x# O9 u$ F `2 q4 W9 S [& s& C9 B死子 sǐ zǐ - dead stone
& S' ~2 Z% m( e' n3 A0 I' ^1 w$ i. t四间拆 (四間拆) sì jiān chāi - four-space extension5 g& Z# L# M1 m- ]- y# U5 l
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
1 T; H4 ^8 ?' y+ A' p7 t四劫 sì jié - quadruple ko9 B3 `7 V m; Z' X9 y3 G
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
0 \! v. ?$ p- N/ t四连星 (四連星) sì lián xīng - yon ren sei
. |6 n% `% i6 i4 u) ]6 m& \( J松 (鬆) sōng - slack*
2 K. [# K% v5 k松气 (鬆氣) sōng qì - increase liberties
9 B' j) y( q; a+ _$ B$ L6 w0 W松气劫 (鬆氣劫) sōng qì jié - approach ko
9 \& D, Y/ e, J7 N( i* b/ I8 {1 O俗手 sú shǒu - crude move3 m9 c% l z8 S8 p* P2 Z/ n7 t
随手 (隨手) suí shǒu - hasty move
' ]( u$ v+ V y4 u, ?8 v; W随手棋 (隨手棋) suí shǒu qí - hasty move
/ ^3 n! P" v* N/ j" e# Z损 (損) sǔn - loss*! u7 u4 |4 O0 _, m. a( G( T
损劫 (損劫) sǔn jié - losing ko threat
& e3 Z" X/ N* }6 r3 j' I0 j5 |: V# R损失 (損失) sǔn shī - loss*
6 }' d+ k3 j4 l' K顺序 (順序) sùn xù - sequence*
! R0 i- r" t( g; k) G7 J3 y0 _
: L+ @$ x# t) L0 {# P' e' ]' o" I. x1 h" j/ B
T, w! k5 t& Q! r4 ] N+ @# ^% l2 f& J
台象 tái xiàng - Tower3 e0 l5 c) j+ a! l8 o, m0 ?
弹性 (彈性) tán xìng - flexibility*
S* e8 n5 w& I搪 táng - block*
7 O, f+ l5 s( Q9 S套劫 tāo jié - two stage ko
, K3 g( i. \! p1 |. O/ L逃 táo - escape*
: B+ B, I# q3 G逃遁 táodùn - to escape, to run away, flee*
* U" V4 W& |9 X& k" i逃生 táo shēng - escape*; t) W6 b5 k- d* x8 }- _8 o
腾挪 (騰挪) téng nuó - sabaki- s( s- Q: u# Y% I% R3 }/ Z
提 tí - remove from board
6 [) o, N0 A+ _3 b& }0 B! P; A提劫 tí jié - taking the ko, v) u' X( j$ J+ B
提子 tí zǐ - remove from board% [% j+ E- T" {: z0 B- ], b/ _
天王山 tiān wáng shān - tennouzan" t5 c) _2 a7 m* d! I; ?+ {
天下大劫 tiān xià dà jié - all-dominating ko* d/ W7 n% t/ q4 s
天下劫 tiān xià jié - all-dominating ko( }; k7 v. J, J: T5 r4 e
天元 tiān yuán - tengen3 w' @5 y A' v0 J2 }: A- K
跳 tiào - jump*) l7 R& M' @* T4 H$ y5 ~
贴目 (貼目) tiē mù - komi
9 y9 ^! o# X/ K3 j9 e1 N) f' Y' h铁柱 (鐵柱) tiě zhù - iron pillar*7 k: T0 l5 o, S3 w- t
挺 tǐng - push up; stand*
) o$ s- ^0 X* D投降 tóu xiáng - resign*
" x/ h# ^7 s! o/ ]& |/ J投子 tóu zǐ - resign
4 E8 }0 `+ B" c$ e' D透点 (透點) tòu diǎn - placement
) c4 `% @% Q2 }5 g7 [) x% w/ Z' [图 (圖) tú - diagram*
% p- ~$ t+ I3 h0 ^/ e6 M2 l退 tuì - pull back
* w- v2 H7 A1 Z. w托 tuō - underneath attachment
- U, _1 @9 S9 I, ^0 ~脱出 tuōchū - escape, break out& L/ T j) B% L$ [2 Q
脱骨 (脫骨) tuō gǔ - under the stones
& n2 Y: I! P+ y3 X* A脱先 (脫先) tuō xiān - tenuki
6 t9 l% `5 l* l8 l+ F+ Q8 H2 [$ ?
) Q, B. W, ]$ K E5 j! A+ O/ l2 ?
# p3 Q/ l" W; ^) f H, y2 e2 zW
0 F3 d* d4 { |; Y挖 wā - wedge
9 o, b$ C" ?( U9 Q e外目 wài mù - 3-5 point# b6 l; d: R. }0 L- W
外气 (外氣) wài qì - outside liberty- @- Y9 T2 b2 `) J$ P
弯三 (彎三) wān sān - bent three$ k. y/ i& d% N$ N1 P) \! A* [
弯四 (彎四) wān sì - bent four
1 f9 m% J5 e& S万年劫 (萬年劫) wàn nián jié - ten thousand year ko
% ]0 c7 M+ j! w6 F/ D围 (圍) wéi - surround*1 X- _& _8 Z4 ^7 `
围棋 (圍棋) wéi qí - go
! A# k/ f( |( L% z尾巴 wěi bā - tail*
/ x7 f5 ^8 ]; S8 X+ n味道 wèi dào - aji
% u2 K. s4 d0 r7 k( {文凭 (文憑) wén píng - diploma! K/ f# {( S2 y5 C1 R" w
稳当 (穩當) wěndang - stable; firm*: x/ R8 T4 @; o- Q7 G6 z7 L
问应手 (問應手) wèn yìng shǒu - probe# k' Q0 a5 N ?6 U2 R. M. {! ]
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest( A6 i) P- [' L. {. b4 i+ F
无理 (無理) wú lǐ - overplay
* Y5 p2 i" ~& N无忧劫 (無憂劫) wú yōu jiě - picnic ko& ` o, C2 u$ K4 T
五子棋 wú zǐ qí - gomoku narabe
. [/ h7 f G6 B) ~五间拆 (五間拆) wǔ jiān chāi - five-space extension/ d* q' H" Y0 x
五连星 (五連星) wǔ lián xīng - go ren sei
0 f [7 V4 w3 x- F9 r! U a五五 wǔ wǔ - 5-5 point, _& C' L% ]; Y: y. c: O. d, K
' E! O# n1 _" k5 Y5 ~
# I9 O4 @: [, J: r- f; ? q' P( _X
0 o- r H) C) X% ]$ X细棋 (細棋) xì qí - close game. j( w+ [% R: |( a2 R
瞎劫 xiā jié - false ko threat
& F) L% A. V& ^下 xià - lower*
+ A% C" ^0 H+ I7 f下法 xiàfǎ - method*) d% s1 x9 H+ B" M$ A
先 xiān - before; first*
: H- f1 o) M1 p先手 xiān shǒu - sente
( M$ D6 N2 {2 A* J) O$ B先手劫 xiān shǒu jié - a ko in which the player makes the first capture
2 C0 q" T" S6 d3 d先手利 xiān shǒu lì - forcing move/ }: [6 ? N4 l( D8 T
先中后 (先中後) xiān zhōng hòu - sente with hidden gote9 \8 n1 b. `5 x X! S& z
陷阱 xiànjǐng - a trap*
/ ^3 D o. ^( I% } D5 d% p8 g象步 xiàng bù - elephant's move0 q: x; g9 I, P; [- X" N H
象步飞 (象步飛) xiàng bù fēi - elephant's move+ S4 @3 b- z. n
象飞 (象飛) xiàng fēi - elephant's move
) t' G* y- c1 `3 u6 R1 w! W向小目 xiàng xiǎo mù - facing 3-4 points
$ f$ A4 S' M0 m% y3 }象眼 xiàng yǎn - center of elephant's move5 t8 ?- o; t: w3 k: l H5 ~
消劫 xiāo jié - ending the ko4 |0 {7 g2 }3 R& I+ m& }
小 xiǎo - small*
- k2 ?" V* H4 ?小飞 (小飛) xiǎo fēi - knight's move
" L' E& H" @# }小尖 xiǎo jiān - diagonal0 ?- \3 S( {1 G3 h7 }' S: Q3 ~
小林流 xiǎo lín liú - kobayashi opening$ X6 \ b) ~( k. Y
小目 xiǎo mù - 3-4 point
; `7 d n# `" }, m' m% `+ {1 {小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
9 I; T5 k- T Y4 [" {小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
% E: _ I9 q* |2 c小伸腿 xiǎo shēn tuǐ - small monkey jump/ U! a& S9 o) H& c
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
5 R, n: Z. F% K3 x) i7 S+ R效果 xiào guǒ - effect; result*
0 M0 e! K- P! b5 n7 r: M效率 xiào lǜ - efficiency*3 o# d/ |# W% Z& H
新布局 (新佈局) xīn bù jú - new opening8 |, b' @3 o2 V9 q8 u8 h
新手 xīn shǒu - new move
9 D3 U/ W+ X4 X! [% W( i星 xīng - star point
|: L+ R. N8 x3 D星位 xīng wèi - star point/ A# E/ @+ |8 a* K7 e! I
形 xíng - shape*
~% ^% m- x( L/ y形势 (形勢) xíng shì - situation*! \# l7 @, M3 e7 i' u& h- y
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
( s3 ~5 j) ~9 P) Y& W L形状 (形狀) xíng zhuàng - shape*2 ?$ j5 X3 K; G8 {! @& |
秀策流 xiù cè liú - shusaku opening
! V2 Z- M" a7 u0 Q! s5 D虚手 (虛手) xū shǒu - pass
2 G6 {0 z) o {7 j" e/ s虚着 (虛著) xū zháo - pass8 k) u1 R5 ?- U* e) T
序盘 (序盤) xù pán - opening" b( s5 u) H0 q, p! N3 ^! y. Q' L
学生 (學生) xué shēng - student*6 T" k6 [ v# d( u& U& X) e
雪崩 xuě bēng - avalanche*
: j$ N, n/ Q( h循环劫 (循環劫) xún huán jié - double ko
0 R- c! I( j, o, }% P9 q# {
/ z+ J1 t6 x% n
; _, W- m4 i0 ` @Y
_+ H3 q2 V) \ ?" j压 (壓) yā - push down*7 |9 T l. J1 p" a) y3 I9 i" {
压力 (壓力) yā lì - pressure*: y h, E- K) {" `0 S' |
延气 (延氣) yán qì - increase liberties6 }& c; @3 A9 N( v8 d
眼 yǎn - eye*' j2 f! W$ g. J* I
眼位 yǎn wèi - eye potential; eye space9 A& ^% j! o9 P
眼气 (yǎn qì) - eye liberties
1 Y3 j/ {% u3 `0 i眼形 yǎn xíng - eye shape; eye space; g3 e. g) X/ I P
妖刀 yāo dāo - magic sword. o+ o, X: G. r. j! K7 g
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
3 d( S: r& l& j3 V$ b4 E8 C要点 (要點) yào diǎn - vital point+ v0 i# |" X7 d0 O8 C) r
要子 yào zǐ - key stones
2 V; s* M# O) m) f7 \% L( p业余 (業餘) yè yú - amateur*
% `% W8 T8 `8 j5 u4 n& W一方地 yī fāng dì - one-sided territory& t( ^ ^) O: h5 A2 _) ^
一间拆 (一間拆) yī jiān chāi - one-space extension1 b% e: s9 t) v- v$ H: }
一间跳 (一間跳) yī jiān tiào - one-space jump" E2 [7 W5 z6 W, {7 g
一手劫 yī shǒu jié - direct ko: M- l' r. j/ X6 g+ k" r! X
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker$ g$ N. A5 E: V
疑问手 (疑問手) yí wèn shǒu - questionable move
e+ v9 w+ U$ _6 _4 |& U" t, [弈棋 yì qí - play game*
A3 n$ z3 i2 ]: g1 `2 ^引征 yǐn zhēng - ladder breaker
8 J. H+ a* r9 ]7 F. D8 N赢 (贏) yíng - win*+ R& [) r" q% o
应氏 (應氏) yìng shì - ing's
$ I& G. M& P- {: V4 \硬腿 yìng tuǐ - first line descent8 {2 h0 N4 ^+ O* j% v
优势 (優勢) yōu shì - superior*
' h% O! J6 p4 q @; [+ h有利 yǒu lì - advantageous*
. L6 c. t8 J( P9 m3 }8 T& @& N$ X有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye7 v- T/ C+ A6 j) Y
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
8 r% d4 e8 r5 v# ] W5 K1 z右 yòu - right*. s" [& I' X6 I5 ?1 ?; e2 `0 i
余味 (餘味) yú wèi - aji
) I2 S' W8 y7 y: q6 b* Q C愚形 yú xíng - dumpling shape8 @5 y/ o$ b% ]" G% E
宇宙流 yǔ zhòu liú - cosmic style% q$ S8 A2 J" a2 ~4 {5 \2 }
原则 (原則) yuán zé - principle*
: t3 M9 j; G5 I# b8 a; ~5 V) ^院生 yuàn shēng - insei
) M+ x6 {3 D/ r4 w/ L2 `1 M) O u6 g; x* w, u1 C+ V! e/ T% s
; `, }/ a5 S% W @, T, K3 DZ1 s0 r" b8 G' k: Y1 ]
枣 (zǎo) - jujube (Chinese Date Wood)*
# e: k0 h) E9 j8 X4 g( ]/ S6 H* o扎钉 (扎釘) zhá dīng - iron pillar*
. \. I7 F% ]; t. K3 M% m- Y- C长 (cháng) - stretch
: t$ _$ R% \6 `% V4 s- y1 P1 U胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
( S: m, z" o& S7 ?5 h胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
- }7 g q/ n% \. a1 e* [& _% b着 (著) zhāo - move2 A# O; G$ p% I! g0 M: j8 t# a
真眼 zhēn yǎn - real eye4 x& w. Q- M) f, F: |' r3 k
镇 (鎮) zhèn - capping play$ c8 n5 x/ U6 ~& @
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker$ a% T: ]' `" B7 Z$ M
镇头 (鎮頭) zhèn tóu - capping play# l1 X, d' ]" m5 F; K
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
9 n) ]! L8 `3 F7 z0 u+ e征 zhēng - ladder1 S; @1 a n$ U8 I' J3 `
争棋 (爭棋) zhēng qí - official challenge match+ B6 Q3 g6 d( Q% }8 z* C' X/ }
征子 zhēng zǐ - ladder
$ b& @) o7 {1 s1 x) a2 @% r征子劫 zhēng zǐ jié - ladder ko
2 L6 t* M6 o) s7 ^; I8 Z整体 (整體) zhěng tǐ - chain; `" O* S+ t! [7 w; S1 n
整型 zhěng xíng - settle* o8 g7 V" f6 K0 m9 C5 d9 Y
正解 zhèng jiě - solution*
( m$ o9 Z" P0 C) z正确 (正確) zhèng què - correct*4 f8 f5 `4 {# a, y1 ]
证书 (證書) zhèng shū - certificate*3 H# ~6 W4 i4 }8 z& y, t
正着 (正著) zhèng zhāo - proper move
n* E2 ^6 F4 @( V指导棋 (指導棋) zhí dǎo qí - teaching game4 t( W5 @* Q! Y% @' j9 i( K
直二 zhí èr - straight two! Z" L. S/ p2 E0 W' P9 k4 w6 [& {! T, q
直三 zhí sān - straight three
3 u. m9 b3 }* R+ r1 x( m直四 zhí sì - straight four
7 P& a# F) n5 W- Q* V" J2 R职业 (職業) zhí yè - professional*3 f% ^2 }- w' C ^' f8 J
只此一手 zhǐ cǐ yī shǒu - only move
; M& ^$ d0 s3 E7 Y! W' W" @治孤 zhì gū - managing isolated weak group0 Y4 Q% Y( J9 }0 o. `1 ^, r# s
中 zhōng - center*
: J4 i3 @: h* H! x! }# E% q钟 (鐘) zhōng - clock* E! T5 s7 k1 n! m) z( f" V# e
中腹 zhōng fù - center*
& n @+ k& a( C0 |& q中国流 (中國流) zhōng guó liǔ - chinese opening1 d, r Y& ~8 M2 ]# {6 {
中级 (中級) zhōng jí - intermediate level*
" n( ?% B2 H! t5 A3 \% l终局 (終局) zhōng jú - end of game
) h- N5 G4 K& d中盘 (中盤) zhōng pán - middle game
8 o1 f! M6 ]; G: h" U' } F, d3 T0 }8 d终盘 (終盤) zhōng pán - endgame4 j& A% d* v m9 N9 o: e7 s
中心 zhōng xīn - center*
3 O& @* o v" p中央 zhōng yāng - center*% H& D/ A: v9 }- V2 Y1 x9 ?5 ?: A
中原 zhōng yuán - center*' R3 ]5 A2 z9 q1 c! x
重 zhòng - heavy*
' s( \. r m+ u/ I8 A主动 (主動) zhǔdòng - (to take the) initiative*
8 r R$ Y& p# G! q R% ~专业 (專業) zhuān yè - professional*
) _( a) i) C. T& g( N0 f转换 (轉換) zhuǎn huàn - exchange*9 H6 T; x: y+ O8 `; @+ b
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
! I8 S9 F! r! a1 D7 x, U装劫 (裝劫) zhuāng jié - a move that threatens a ko; W) ?- L0 J/ N
撞气 (撞氣) zhuàng qì - reduce self liberties, B5 |7 N3 t) U! s
追 zhuī - chase*2 q, ~0 `, b' z7 W: N( g
追捕 zhuī bǔ - chase*, [2 R0 n+ C$ I! t, a6 |$ f
子 zǐ - stone; unit in chinese counting
- L2 I O3 c8 X6 W自然流 zì rán liú - natural style) O$ e H5 o0 A% c
自杀 (自殺) zì shā - suicide*6 [8 C# M* H1 d0 \. K* I% g
左 zuǒ - left*
5 q* g/ V, t; m% S% ^* s& A左右同形 zuǒ yòu tóng xíng - symmetrical position: Z# [% F0 C+ ^! T5 P& [, D- l
做活 zuò huó - make life9 I# u5 W5 Z: n, N2 s/ }3 b! q& M
做劫 zuò jié - create ko$ m5 r3 l, D* m5 A
作战 zuòzhàn - combat*
% Y# Y/ L& H/ R9 v做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)' X: W; o0 c& _" V- u/ s& q: s8 m3 v7 z
|
|