 鲜花( 152)  鸡蛋( 1)
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A
# X3 t# W+ ?5 N, P; ?安定 āndìng - settle*) ?6 L( O5 q: [: R
9 n; c# r6 J: Q& v; t. W( E
8 [% l5 ?9 H; U
B
* C6 a/ n4 g+ @& U* h- j7 V+ r白 bái - white*
& X8 _% M# Q; }" w, [, U1 n# y白方 bái fāng - white player*
- o6 p& P% X, B5 F+ D. Q. E败 (敗) bài - failure*6 [) K R2 O- m% _* I9 X
败着 (敗著) bài zhāo - losing move% |4 a3 t4 e/ _' {
扳 bān - hane
8 r a% g* p8 v9 z$ s) T, M扳断 bān duàn - hane through1 K9 }# i5 s2 p) f8 K5 r
板六 bǎn liù - rectangular six3 ]# v# R2 d3 m1 {
半劫 bàn jié - half-point ko% E5 {$ M. P, w! B; X7 } c: M3 v
棒接 bàng jiē - pole connection' x" z* J3 f) v8 w* x6 e" }0 r
包围 (包圍) bāo wéi - surround*
2 R* S/ ~/ r1 n: G1 V! v5 W0 P薄 báo - thin*
; F- ]" j, }8 H) j: a( U) B5 L保留 bǎoliú - retain; preserve*
% j9 m# Y, R" Z$ J2 p9 S. [- b抱吃 bào chī - capturing technique by atari2 B0 }. ^) z- K5 I" C) v
本身劫 běn shēn jié - local ko threat6 j; |5 m ]7 R4 {+ e
本身劫材 běn shēn jié cái - local ko threat* M" G) q" Q: u, C1 U# d
本手 běn shǒu - proper move
9 r+ e1 k9 G! `笨重 bèn zhòng - heavy*
4 u7 C+ w9 C. P+ n崩 bēng - collapse*" l1 k/ q/ ]; Z2 V7 O
崩溃 (崩潰) bēng kuì - collapse*& i! H1 c( d! @1 U! |& t
逼 bī - checking extension
3 ]4 O3 D" j% D8 ~鼻顶 (鼻頂) bí dǐng - nose tesuji+ {5 h- ^( N2 f& x) a
比气 (比氣) bǐ qì - capturing race8 u" t2 u! |/ O' `4 g' N6 o
比赛 (比賽) bǐ sài - tournament*( H/ R/ G, l/ M O
边 (邊) biān - side*
7 R7 n9 H$ i4 y+ L- Y$ b9 Y变化 (變化) biàn huà - variation*
1 N/ a# N& E$ _* C变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening+ ^4 q4 F2 u' U% A1 g; M$ E. `
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening" o/ {$ N7 q0 o! L! i! {
变着 (變著) biàn zhāo - unusual play
3 ^& a0 {9 |5 q* B3 P( H( h并 (並) bìng - horizontal stretch* Q! U# _( H0 R( b/ y+ C
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
* j x3 T! b5 t+ e2 N2 f补强 (補强) bǔ qiáng - reinforce*, q0 I# q9 g8 I4 J, R0 Q( x
布局 (佈局) bù jú - opening
: m. u9 L, ^" @2 T1 y9 t/ a不利 bù lì - disadvantageous*
# F1 u: _ j; D$ L1 g不入 bù rù - suicide
8 g2 J) o8 M5 U, p不入子 bù rù zǐ - suicide
2 Y! \) \& o/ q4 q. T不提三目 bù tí sān mù - three points without capturing9 D( l" y+ A' F; i* l& e
不提五目 bù tí wǔ mù - five points without capturing
! K& W9 e+ m4 y7 C# m, P
# }* X( E5 z$ @1 i! u
- w/ v* H$ ?: P- k* |C
S6 q( Q8 ]5 A猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
1 @" C, ~( K; f! ~" x猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
K; i$ L0 @. q0 q, o$ S参考 (參考) cān kǎo - reference*
2 L$ ^# a. j' f; g! F残忍 cánrěn - bloody or merciless*
( d, v9 Q2 y" ?, X9 t/ T+ u拆 chāi - extension7 c7 O9 A+ o+ H* V$ ~/ M: r
拆逼 chāi bī - checking extension$ w& E. s4 K R. V- C( y" f# H u
拆二 chāi èr - two-space extension
B! L9 E# q' h, m) t- j/ [拆三 chāi sān - three-space extension- ~& U+ D5 w! ^# B
拆四 chāi sì - four-space extension
f, `! {0 o3 F" X8 v. g4 b( l3 ]拆五 chāi wǔ - five-space extension7 L% J! q3 e( W" f7 s2 a' }5 G
拆一 chāi yī - one-space extension
. {1 K9 W% u2 g缠绕 (纏繞) chánrǎo - harassment technique
' p5 v: ^' h' v1 c: U6 J9 M" I长 (長) cháng - stretch
) O. E& o' M9 Q" ^% k4 K, b长考 (長考) cháng kǎo - think for a long time; |+ Z' g# J" }. K, ?7 K) w
长气 (長氣) cháng qì - increase liberties; @6 z, p$ z' Q; U
长生 (長生) cháng shēng - eternal life* G5 u7 p+ Z- D# H& p1 x
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
- H; z. W! s2 U8 F0 l超大飞 (超大飛) chāo dà fēi - very large knight's move
1 k7 H+ r* e' N) J, D超高目 chāo gāo mù - 4-6 point
' P5 _1 V T1 p' F. R% G! a超时负 / 超时 (超時) chāo shí fù - lose by time
) t* I2 F4 i+ i超时胜 chāo shí shèng - win on time* a' a7 L* K. `
成功 chéng gōng - success*: z) J# J% N1 |4 I# J3 n/ d. Y8 }
成立 chéng lì - possible*0 ?9 ^ C: B: D( [1 F
秤砣 chèng tuó - two-stone edge squeeze5 l3 s4 W+ p1 _( w; b( }2 ?
吃 chī - capture# V$ U6 m/ n, k# K) x K9 p
吃亏 (吃虧) chī kuī - loss*
% W9 U; I/ O& Z' _% r0 d- Y; c持棋 chí qí - jigo# Z( c; {( Q$ D) O
冲 (衝) chōng - push through
; t! n& k* Q& Q6 J) {6 M, C& y重复 (重複) chóng fù - overconcentrated3 t! t R. T( v8 L% v
初段 chū duàn - 1 dan
" x" y0 J; a, @$ l( Q初级 (初級) chū jí - beginner level*
% \0 C; M1 e9 C, O出头 (出頭) chū tóu - getting ahead* \. i2 x' m1 ^3 u9 I O
刺 cì - peep5 c4 x3 }$ r c3 T8 g
次序 cì xù - sequence*
) N+ o+ n5 H$ ?2 @* d错误 (錯誤) cuò wù - mistake*
( |9 d6 `8 ]3 I( I+ L. D% X4 g错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
" m: G$ C, J9 o* J! D+ p5 B2 W) ] r
! x9 `, V$ [ _ rD" K( s2 b% l" g4 l4 P$ ~/ m6 J
搭 dā - attach+ \3 t5 S$ Q( l- Y! ]
打 dǎ - atari
& C' M3 R* e, @$ R3 E打吃 dǎ chī - atari3 P9 b, N: h5 ^" e
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
( A% m* l+ @8 p' A! z9 a2 d打挂 (打掛) dǎ guà - adjourn game# P0 r& \, c2 d' P. P3 Y
打劫 dǎ jié - ko2 I) P$ G, H) `5 D2 g% \
打入 dǎ rù - invasion
0 i! N% X/ g7 @) I; k打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
% Q6 o0 A+ z1 {$ o+ O大 dà - large*+ L' E x6 h: l: \' F
大场 (大場) dà chǎng - big point
* \: j+ Y& C2 J! y大飞 (大飛) dà fēi - large knight's move- g; w. {2 o: j& q* ]
大局感 dà jú gǎn - whole board thinking: D, q1 }; X. {
大龙 (大龍) dà lóng - dragon*
" W- O+ R" x3 n1 p7 r! w0 i, W4 Z大模样 (大模樣) dà mó yàng - large-scale framework: X" A& Z' P( p& L4 Y0 {! o: T: c
大盘 (大盤) dà pán - large board (19x19)
. I3 Z- m& H1 U0 f0 w大棋盘 (大棋盤) dà qí pán - large board (19x19)& f4 S% u, Y0 z8 A$ R
大伸腿 dà shēn tuǐ - large monkey jump
5 n' e4 t5 I) P+ i* _4 P7 T4 Z. ]大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze! G; A0 h5 M# d3 W
大雪崩 (da4 xue3 beng1) - large avalanche* l3 n# w: z9 w% m. I
大压梁 (dà yā liáng) - Da Ya Liang
m5 U0 K: A- H1 i* V- y+ V大眼 dà yǎn - eye with two or more spaces
3 J3 |/ y6 R/ V% G. q大猪嘴 (大豬嘴) dà zhū zuǐ - j group3 X2 d) r/ {) ?7 o+ @, D- }& F
带钩 (帶鈎) dài gōu - long l group/ r; {# d. f2 v9 ^, x: G; f3 j; A; r
单关 (單關) dān guān - one-space jump
# i9 e# Q- E) \) l: Z+ b% l/ s+ J9 x单官 (單官) dān guān - neutral point$ \- O& F( O2 V! g, n
单劫 (單劫) dān jié - half-point ko: K- y4 z$ v, {: r: B8 ~# J& ]
单行道 (單行道) dān xíng dào - one-way street*
8 m* Q* {+ q4 p) I挡 (擋) dǎng - block*
' z* O) I$ ~) e# F* M' v刀把五 dāo bǎ wǔ - bulky five, U. P) T% C5 e% m4 @8 ^1 @
刀板五 dāo bǎn wǔ - bulky five6 P( |$ k T8 x# B6 \: J$ _4 n( y
刀柄五 dāo bìng wǔ - bulky five
$ C9 ` i6 G% T刀五 dāo wǔ - bulky five. e& p) p: W5 O6 Y1 T# P6 F4 G
倒扑 (倒撲) dào pū - snapback
5 [2 k6 `# l8 T& ?/ N9 d1 A倒贴 (倒貼) dào tiē - reverse komi4 } a4 F+ @8 }5 K! R, k1 x
倒脱靴 (倒脫靴) dào tuō xuē - under the stones5 i) P8 P) T' A5 j! a
低 dī - low*' R* A) h9 }. h1 c3 i4 R2 H {. |
敌 (敵) dí - enemy*/ w/ M' U! y& F2 Y
抵 dĭ - hold up; push against, to support, to resist*
1 k9 g( x g- z! L8 I8 B. V0 u抵抗 dǐkàng - to resist; resistance*
5 Z- q- ?/ [) \9 P2 m敌人 (敵人) dí rén - enemy** S, E3 f2 o! t. U
地 dì - territory*
6 s" X% E% N; p. e地盘 (地盤) dì pán - territory*
# Q2 f' F" L' p2 {3 ?3 v地域 dì yù - territory*
6 C" K3 L* F u% |7 r点 (點) diǎn - placement; point
! M6 Z8 i5 D4 p. d3 X* ^% p点方 (點方) diǎn fāng - eye-stealing tesuji
7 s) `/ B7 R6 [点角 (點角) diǎn jiǎo - corner invasion
+ r! U4 ~* s {: |( X# N: D4 e# T4 v点目 (點目) diǎn mù - counting
+ s0 e; l! @. f9 i* l点眼 (點眼) diǎn yǎn - placement inside opponent's eye$ i9 X5 E( I- V3 a1 {9 D
调子(調子) diào zi - choshi% \4 ?: b3 Q* J
丁四 dīng sì - farmer's hat; pyramid four
" r: |+ F( H8 J4 ]/ N顶 (頂) dǐng - bump
: Q2 l9 f1 v- m, I/ s5 Q2 {定式 dìng shì - joseki
/ z: l3 p* o- s, |/ a4 n6 j( S定型 dìng xíng - settle
u/ U0 }" P' C1 ^/ d- I h东坡棋 (東坡棋) dōng pō qí - mirror go
0 J, G p6 L J! X6 m斗方 (鬥方) dǒu fāng - carpenter's square0 P: c! [0 {8 {% w& y
读秒 (讀秒) dú miǎo - byo-yomi+ d! c4 }8 @$ y9 [8 F2 r) p0 c
渡 dù - bridge under2 f$ g$ M$ |/ [
断 (斷) duàn - cut*
% l7 b r# G8 f2 y+ u2 B段 duàn - dan# T7 f" \6 s- Z
对策 (對策) duìcè - countermeasure*2 l2 M( O! q D% x( i4 b
对局 (對局) duì jú - play game*. T; q/ @0 N7 O, Y. M& O
对杀 (對殺) duì shā - capturing race0 c8 K* y2 E0 B" D$ k) l5 ~
对弈 (對弈) duì yì - play game*: ^/ g) R8 b0 t$ F2 p' r8 o
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
" Y+ t5 O& p1 ~5 l/ ^& Z多元劫 duō yuán jié - multiple ko, {: q$ L( S/ `
2 Q* {# H- n+ }4 U/ P7 m) _; h6 U7 c& H( a& o; }
E
- E* N( I5 d! j恶手 (惡手) è shǒu - bad move
6 z* }: O; Y, E6 n" W2 Z/ S/ g7 I二间拆 (二間拆) èr jiān chāi - two-space extension! f( \2 t4 n; Q+ o e- y- N+ p: `
二间跳 (二間跳) èr jiān tiào - two-space jump
- N7 T( h" ^+ k: Q% [二连星 (二連星) èr lián xīng - ni ren sei% Q8 v. h% H0 A- M0 ]4 o/ e
二手劫 èr shǒu jié - two-step ko
- b# n c* i' o3 A. [2 O
0 k8 w4 @# A U7 m; V, u3 v# D( i# P* {7 B3 M/ ?4 [
F
! v+ W% u" C% G% p' p发展 (發展) fā zhǎn - develop* ?# \' y7 C+ L# N1 T7 V
法 fǎ method, way (also 下法 xiàfǎ)*
: B7 E' Y5 ~& g9 F' _反扳 fǎn bān - counter hane$ G% n( r: O3 d/ p* O" y
反打 fǎn dǎ - counter atari
2 Y1 M' L, h; n' L) N! a8 J! P$ n反攻 fǎn gōng - counter attack
4 @9 R. ~: p; f7 \7 c2 K反击 (反擊) fǎn jī - counter attack
, E7 T: a, |1 @反夹 (反夾) fǎn jiā - counter pincer, I6 ^$ D( z* v u6 m' B" ]4 l2 C% N
反提 fǎn tí - recapture
: G8 |( \2 U7 N1 C" X" H5 C方法 fāng fǎ - technique*
, {- f2 u, O" l6 {0 r方四 fāng sì - square four3 t- [- u1 o% T7 k. s
方向 fāng xiàng - direction*
3 d: \7 s8 ^* O& W方形 fāng xíng - mouth shape, d0 t0 |! z, S$ M% ?9 |
防 fáng - defend*& m5 O/ U1 c; c a3 y
防守 fáng shǒu - defend*
# O) d! z# Q/ M* o' q飞 (飛) fēi - knight's move6 T) |. C4 }( p: h {
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
1 v1 C9 N, O6 Q% g7 g* y* }飞压 (飛壓) fēi yā - press& @4 |/ }9 M8 F- G o
废着 (廢著) fèi zhāo - useless move7 w" V# ], D9 A4 c+ i3 W; X$ B! I
废子 (廢子) fèi zǐ - useless stones
( p# p4 B: @: t5 M! {5 b分投 fēn tóu - splitting move" n$ V/ a+ E' W* K+ X" R7 q
分先 fēn xiān - even game
3 j$ _* `8 l9 M封 fēng - seal in*
. u3 U) a, E+ O' m! `封手 fēng shǒu - sealed move
, ?( V' y6 W R2 v {' o封锁 (封鎖) fēng suǒ - seal in*! ]7 \2 \* o$ f: B" V0 K
浮棋 fú qí - floating stones
. Z9 M4 h. r5 \5 H) J浮子 fú zǐ - floating stones) d% @9 M& J$ Y4 w3 P& X$ [. M7 N
负 (負) fù - lose*
9 K0 B) C( ^9 M! {复盘 (復盤) fù pán - game review4 ]9 ?* E" L3 r) X
- V. l! e5 [& f- {0 p( o0 X
' m6 Y4 N5 G: I. lG
1 f* ?) B( P- G( s; E概念 gài niàn - concept*1 n+ d- n$ U! c/ z6 }5 {
感觉 (感覺) gǎn jué - feeling*
) n2 ^2 P4 a" @1 x0 A$ [) H- M高 gāo - high*
: G- g$ J2 z* ~( B' g高级 (高級) gāo jí - advanced level*" A7 r5 a6 q+ ~. b, Y1 P
高目 gāo mù - 4-5 point
1 M" z% v, f/ o% x& d7 m根据 (根據) gēn jù - base*
, m+ B5 [7 m2 V: r- D根据地 (根據地) gēn jù dì - base*
# h1 ^; n, |, Z. R9 e# `/ s$ c1 M) C攻 gōng - attack*9 o: N$ c$ m5 j$ _
攻击 (攻擊) gōng jī - attack*
) b D- Z# x/ u- x& H共气 (gòngqì) - shared liberty( Z+ X, B5 @0 o
公气 (公氣) gōng qì - shared liberty, I/ \& a: `! X6 w0 C1 {
攻守 gōng shǒu - attack and defence*
8 v% O; I- U3 ^共活 gòng huó - seki
& s/ ?1 t! Z7 ^- N- p孤棋 gū qí - floating stones v5 u% P: Q; B ~4 O* C
挂角 (掛角) guà jiǎo - corner approach
9 j. ^/ l0 x4 ?) ?' @- e拐 guǎi - bend*
3 Q; n8 f7 u# m7 X& N$ H怪着 (怪著) guài zhāo - ghost move0 O0 h3 ~$ \* m2 c5 `' F+ h, Q
关 (關) guān - one-space jump' G9 X2 T7 W$ ]+ E# T
官子 guān zǐ - endgame
6 f/ e5 [1 F) t$ E) g o龟甲 (龜甲) guī jiǎ - tortoise shell2 K4 Z2 N0 D9 v; P3 n6 f7 C/ b5 G( w( W
规则 (規則) guī zé - rules*) \% I2 N- t1 T% [! Q2 k4 W
鬼手 guǐ shǒu - ghost move3 p! ~* |. C0 S. T
滚包 (滾包) gǔn bāo - squeeze
6 q& T9 k3 u6 @" U, J滚打 (滾打) gǔn dǎ - squeeze
4 R* q; C# H0 u. a; ^% t, I5 H4 \滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze: b( E" @ O4 h! A/ i! [
过分 (過分) guò fèn - overplay! G* z2 d: f4 Q
国手 (國手) guóshǒu - national champion*
7 m) s' T1 h# u* j
$ u U' N* {& J8 I5 M) ?! k' h/ M: V9 {2 W! J0 x3 D
H. o( W- l, T- y1 l" g. l& L5 H* C
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
) B7 ]* q& Q( T; C2 t$ B! U+ |6 i* a! z好点 (好點) hǎo diǎn - good point/ r" o; m8 i4 L5 K H
和棋 hé qí - draw*
4 }7 G& |% P: m; D黑 hēi - black*
, b9 Q* r& @8 a- S黑方 hēi fāng - black player*1 O( b- ]. s2 m9 J6 w" K* u
黑先 hēi xiān - Black plays first*8 s* _* q7 B9 n& i! o# c$ p. \
猴子脸 hóuzǐ liǎn - Sake bottle shape& N* W" d' M4 Y0 L5 Z6 s& C
厚 hòu - thick*3 }7 U- T r' e* W: W" ~: ? ^
后悔 (後悔) hòu huǐ - regret*; [/ B" c" p. J% i
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
8 x6 V9 E5 k$ Z& m# l' x厚实 (厚實) hòu shí - thick*3 @. a9 N; G% e6 L+ }9 [ v# p
厚势 (厚勢) hòu shì - influence*
. M0 X5 i+ k, F }. T& A后 (後) hòu - after; later*
; K" B* N; ]8 B+ W6 v后手 (後手) hòu shǒu - gote
& T ?) u: n/ Y后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
2 {4 V6 X: n. j/ ~4 m+ g后续手段 (後續手段) hòu xù shǒu duàn - follow-up
8 W; Y7 H4 w+ `3 H后中先 (後中先) hòu zhōng xiān - gote with hidden sente0 W, D4 d" I4 U6 \
虎 hǔ - tiger's mouth
$ D) {+ O+ l: e# w/ F虎口 hǔ kǒu - tiger's mouth+ t/ @& Q& o. g$ L
互破 hù pò - mutual damage
: z" Y7 z8 g- X# [互围 (互圍) hù wéi - mutual surrounding of territory- S. J; X' m. p; {
花见劫 (花見劫) huā jiàn jié - picnic ko
/ F2 V" U; S% [0 Z1 C花六 huā liù - rabbity six
" S$ Q' E: W1 v3 m花五 huā wǔ - crossed five, X) F6 o! b& D/ J% {
还原 (還原) huán yuán - transposition, X% S3 x- x9 }
缓 (緩) huǎn - slow*
: F8 P( g- @1 W/ W; t! A缓慢 (緩慢) huǎn màn - slow*
' a- K/ o& z* q" w6 h. b缓气劫 (緩氣劫) huǎn qì jié - approach ko
+ C0 `+ C* t6 B' N/ X! _, ~缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)# l" e/ e2 p, d$ O( I. l
缓手 (緩手) huǎn shǒu - slow" [+ }0 r+ X( \. \+ f" z( { J
缓征 (緩徵) huǎn zhēng - loose ladder
T% _- `; w, I* J缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder0 Y+ N# X; O; y) w, W
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
3 [) L) j+ s+ P. `+ h3 ~' E回手 huí shǒu - take back*0 w9 M) {8 a8 H3 s$ v5 y
回提 huí tí - recapture
5 j/ |; W9 l) {! q悔棋 huǐ qí - take back*% P5 w# v6 [+ r
活棋 huó qí - living group
" j# m. V4 F' Q, e0 i' d5 m2 {3 K; o" E2 q
g7 Z# N: @+ N. a) XJ" I; u+ e+ H+ D; r+ i
急 jí - urgent*/ `4 k. J/ |4 o! H0 w: q" i
级 (級) jí - kyu
' t. S# i# o: X急所 jí suǒ - urgent point/ N/ B* z* ?9 ^8 W, _
挤 (擠) jǐ - bump into diagonal; choke; atekomi
9 o$ r( m' P- i技巧 jì qiào - technique*: R0 L* \! @7 @& U
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
0 Q# ~1 B( Z4 F& C3 o# p佳 jiā - excellent*
2 v1 B/ k! B& M( y) N9 G/ _夹 (夾) jiā - clamp; pincer0 P3 D8 ~& Y- K8 Z8 O
枷 jiā - net
" S5 \8 b1 O7 p6 ^. h5 I枷吃 jiā chī - net3 e% `% W P$ S: s
夹攻 jiā gōng - pincer
2 {- z9 e+ l, t; L: n假劫 jiǎ jié - false ko threat
, n5 f) g6 ^5 g7 W: @& O假双活 (假雙活) jiǎ shuāng huó - false seki2 N; z( F7 Q, B! i
假眼 jiǎ yǎn - false eye
% K7 N+ \3 G5 t假眼活 jiǎ yǎn huó - two-headed dragon
3 @) m4 e c; K# u$ z8 D( K尖 jiān - diagonal" k1 K: K+ b$ P4 ^8 n6 @" c
尖冲 (尖衝) jiān chōng - shoulder hit; N4 l* A. {8 P5 U+ ?& m1 ]
尖顶 (尖頂) jiān dǐng - diagonal attachment5 I$ a( G. M* H4 q0 q
坚实 (堅實) jiān shí - solid u0 Q1 ]" F. @. a0 x* @$ R
见合 (見合) jiàn hé - miai, R7 G4 p1 ^+ T4 _, f' } E
教 jiāo - teach*
' d' m' L2 u5 ]9 R交叉点 (交叉點) jiāo chā diǎn - point( H7 c: ~7 `) W" w
交点 (交點) jiāo diǎn - point
$ m6 ]" m( D& m6 D& H$ a焦点 (焦點) jiāo diǎn - focal point*
4 D+ A( q i8 x a- j& d交换 (交換) jiāo huàn - exchange*
+ n8 ^, U: |; Z6 o% c% l/ d角 jiǎo corner (angle, horn-shaped)*, C% _% _9 l6 ?' x. b
叫吃 jiào chī - atari( E3 e' y& ?' `9 l; v3 F
教师 (教師) jiào shī - teacher*
8 c+ p. A+ t: O' y! T教室 jiào shì - classroom*
( i0 d3 S0 L ?9 u基本功 jī běn gōng - fundamentals*
, h" Y% e5 | s# ]接不归 (接不歸) jiē bù guī - connect and die3 u% @ ]* D/ y s
劫 jié - ko- t# J: T+ g( t5 `: X0 v. r! _
劫材 jié cái - ko threat& H9 {, g3 d$ d5 E7 _8 \
结果 (結果) jié guǒ - result*8 C7 h% H+ u0 I4 {- N
劫活 jié huó - live by ko5 T' b- k2 |/ d0 u7 t1 p
诘棋 (詰棋) jié qí - life and death problem- P: m Y8 Q t0 o2 y
劫杀 (劫殺) jié shā - kill by ko
4 N; W/ P/ b% j4 s3 t" m' t劫争 jié zhēng - ko fight
) B1 _+ X5 Z8 |解答 (jiě dá) - answer, solution*
* C4 o9 s1 h- ]& v' _金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
' _6 Y+ P2 y7 b7 Z金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
8 E/ D" r2 Q6 t3 i, r; T" f( u9 V紧 (緊) jǐn - tight*. W q% P0 U1 `: o4 n# c Y) T
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties7 t8 h# r' u2 V8 @) i) B
紧劫 (緊劫) jǐn jié - direct ko5 D/ \" M! I* p# i3 L8 q
紧气 (緊氣) jǐn qì - reduce liberties
3 A# e* R6 F2 S& H紧气劫 (緊氣劫) jǐn qì jié - direct ko9 {' p4 Y+ }8 I
禁着点 (禁著點) jìn zhāo diǎn - illegal point
" g" J" C% @7 j( n净吃 (淨吃) jìng chī - unconditional kill (净= clean, only); b3 t5 [0 t- V* i( k# [- A2 M
净活 (淨活) jìng huó - unconditional life: m8 h* M2 [2 [% i5 l/ T' d, C, Q
净杀 (淨殺) jìng shā - unconditional death. J" r' I! K6 M% p
净死 (淨死) jìng sǐ - unconditional death$ N. T4 o9 W1 s
救 jiù - rescue; save*
. S" u" @$ F! U5 O9 P3 h3 L聚 jù - placement inside opponent's eye5 F. ?+ i3 z) N& h$ E
俱乐部 (俱樂部) jù lè bù - club*1 _+ \5 R9 g! X
聚六 jù liù - six-space killable eye shape
' M" p. t- J4 k" C5 ?0 r1 k聚三 jù sān - three-space killable eye shape9 ~$ q% ]8 f2 u1 E& T$ e) v( x
聚四 jù sì - four-space killable eye shape
3 \5 C* F9 M* h聚五 jù wǔ - five-space killable eye shape& T1 P0 S3 L, ~( E ~
决战 juézhàn - decisive battle*' K7 A3 W& V1 a1 J, _6 U0 Y6 H4 @
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
' j0 u; W d* o) s, ~; m( k7 F, C9 Y4 K) E/ y8 e. W
; m5 a1 S* D4 M& p+ IK
! c [0 b0 ~6 z5 x. Y; B卡眼 kǎ yǎn - falsify eye
2 P* s' }' X* {, i8 Y开拆 (開拆) kāi chāi - extension/ c! Q3 q& {) G
开花 (開花) kāi huā - ponnuki
3 z7 w% @5 J' b开劫 (開劫) kāi jié - create ko$ [+ h4 C3 M6 T) f9 o0 ?2 q
开局 (開局) kāi jú - opening
- g. c5 W7 L7 p8 b# ]看花劫 kàn huā jié - picnic ko9 Z* V# T3 q" Q d; @
抗 kàng - to resist, fight; to oppose to defy*
( F, x1 z0 s" X靠 kào - attach one line higher than enemy stone
0 b0 r( a' S) }& q空 kōng - empty*( `) j8 K1 z' t7 Z# T7 H o
空间 (空間) kōng jiān - space*& t7 F( x; m+ d7 c$ H7 u
空三角 kōng sān jiǎo - empty triangle; f4 Z- _8 d, Z. ]) }( \
空 kòng - territory*
, J; W/ b. J c- R1 Z$ a跨 kuā - attach at waist of knight's move; Q' _3 y- Q; j
跨断 (跨斷) kuā duàn - waist cut
+ ^. t) E0 Y- Y+ z v. B( D& R快 kuài - fast*
" N. I2 j: G8 @1 j6 A快棋 kuài qí - blitz game) ~% H% S% V4 u, \8 a
宽 (寬) kuān - loose; wide*
" G; v0 z4 ]" \) R8 M4 c( t宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties1 e2 Q& a* c& H0 ^2 V6 `1 R$ Q
宽气 (寬氣) kuān qì - increase liberties. L# C- q' |2 g" u5 J5 p
宽气劫 (寬氣劫) kuān qì jié - approach ko, K/ M# |) D v7 I A
亏 (虧) kuī - loss*
8 Y8 c; ^1 @. b! ?/ W' K3 Y亏损 (虧損) kuī sǔn - loss*5 J4 B9 @* J/ M4 E, Q9 ~
扩大 (擴大) kuò dà - enlarge; expand*
$ l9 E2 V" h7 d) Y9 n: m扩张 (擴張) kuò zhāng - enlarge; expand*
6 Q! a. C3 _% `4 J, e[edit]
3 f4 N3 }. \2 G! j+ T* ZL
/ ^9 C; {( D; d- x$ ~赖皮劫 (賴皮劫) lài pí jié - many move approach ko. B9 A7 {. B' ~* C
拦 (攔) lán - checking extension; prevent opponent's advance*2 V# i6 d5 ~: U) I2 Y6 n
拦逼 (攔逼) lán bī - checking extension
* r% F9 k, p3 `8 @! C烂柯 (爛柯) làn kē - ranka
8 E7 Z/ Q4 e4 H/ D3 A0 T老师 (老師) lǎo shī - teacher*. d# o* R6 Q# Y. t( c i [2 D
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
" [5 {2 W; n& s% S* @ b0 F0 a类型 (類型) lèixíng – pattern, type*/ R% s/ ]- P& s( Z0 \, Y
冷着 (冷著) lěng zhāo - unexpected move
: G* s' r4 L0 E- F利 lì - profit*
# j) n9 d5 b: n立 lì - descent; stand L4 F" A; h4 h! m
利用 lì yòng - make use*& _4 }, |* s) L! [ @. i5 s
连 (連) lián - connect; continuous*
( B3 f* C! T Q p& Z( q连扳 (連扳) lián bān - double hane
2 P9 S3 b; @# j! m) w. i" T连环劫 (連環劫) lián huán jié - double ko; K$ l5 X2 P. Q
连接 (連接) lián jiē - connect*7 G$ B @: ~# h. g& n; r6 f
联棋 (聯棋) lián qí - pair go
; w5 b5 W$ m9 O, m5 g( }' N恋子 (戀子) liàn zǐ - reluctance to sacrifice ^' _2 o& @. Z6 @
两分 (兩分) liǎng fēn - equal* l" s/ Y3 f/ B; l" d
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")5 F: M9 u ~% Y/ l
劣势 (劣勢) liè shì - inferior*$ ^; t% l' b& r0 Y( j6 p3 G
裂型 (裂型) liè xíng - split shape# r2 s, {$ G$ g! ^3 T" e3 j
龙 (龍) lóng - dragon*
- B q4 O8 h7 r漏着 (漏著) lòu zhāo - oversight6 F' y0 z5 X! b6 a
落子 luò zǐ - playing stone on board
" l# n7 g0 {* G/ P6 a+ @* o! N Q" Q! ~, S4 r
7 }' B; o! f$ Y. NM# y; J! O% P6 A9 L: b; R+ D
满意 (滿意) mǎnyì - satisfied*1 f# C% L4 A% X3 ]& Y' ?
慢 màn - slow*3 l0 Z: D( m/ S1 a2 T4 n
盲点 (盲點) máng diǎn - blind spot- o% p# f$ F! ~
梅花六 méi huā liù - rabbity six s7 X- g$ R2 I+ S$ B
梅花五 méi huā wǔ - crossed five
8 j c! b) d0 U- w( B- a9 H门吃 (門吃) mén chī - capturing technique by atari
' h: t6 n* W1 v( w) K5 l2 G迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
4 S, C2 s7 ~4 p0 _1 G+ J妙手 miào shǒu - excellent move
, Y; I( A! x' k1 Z妙着 (冷著) miào zhāo - excellent move+ f! {6 U6 Z( u. J" |
模仿棋 mó fǎng qí - mirror go+ \3 a' ?% B8 Q) ?8 Y Z
模样 (模樣) mó yàng - territorial framework4 X: J5 \+ }* E5 ~
目 mù - point of territory
: u( h$ W3 X' {, K* R目外 mù wài - 3-5 point
5 i) G/ f3 A% Z
( e3 e0 X: h8 s( A% ?
& O' @2 T; h" E: _' \N
2 m3 v$ o7 w) f% z, X, f. t: N D: ^内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones& i* C2 r" x" i9 o; A
逆官子 nì guān zǐ - reverse endgame move- ~- s. ~) }; A; W2 ~% W
逆先 nì xiān - reverse sente
, n8 R: m5 d* g: M3 U- ~逆先手 nì xiān shǒu - reverse sente2 F: q. n, J6 l0 D( Q
逆转 (逆轉) nì zhuǎn - overturn game6 S! {# ^) Q' Y9 @$ R
粘 nián - connect* h! c# f3 D; h
凝形 níng xíng - overconcentrated shape( d. r/ ~* W' c0 x0 h0 R7 t
扭断 (扭斷) niǔ duàn - crosscut
+ L: `2 Q* t+ x& v% X. H: `4 s5 p扭十字 niǔ shí zì - crosscut5 F; o0 u: U# {% h: }; Z
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut f8 ^5 [! g' s" ~2 o# Z. |' `
扭羊头 (扭羊頭) niǔ yáng tóu - ladder# d4 m$ Y0 S" j9 b4 C
: s) R$ {8 b: P5 P; X2 ]
, o- g0 y5 ~7 w& ?9 ?
P/ X+ ^$ l; a+ }* W" b" l3 ]* P
爬 pá - crawl*
; V m! b* g! R A" ~! R盘渡 (盤渡) pán dù - bridge under
7 M7 g* L* S- [$ K# u e盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner0 Q: F, C; ?( |
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
+ M0 S0 `7 O8 m% F1 L1 P Y抛劫 (拋劫) pāo jié - throw-in ko, J. L$ H1 }8 W5 D$ j& q9 V! z
配合 pèi hé - coordination*+ N3 E$ F( P G
碰 pèng - attach to the side) ]; _& o; g e/ J. m) Q8 U
便宜 pián yí - profit*, ]* Y1 P2 w0 Q: _+ `
骗着 (騙著) piàn zhāo - trick play, hamete' ]% \' q9 `# S7 }% D Y+ E4 s
平衡 píng héng - balance*# p: v$ ~% f; H. ]+ e+ L2 p1 m9 P3 g! o
破 pò - break*
7 r+ ~# B7 R$ v, @剖析 - pōuxī dissection / self-analysis2 `/ L {, z# l, q3 j
破解 pòjiè - solution, answer to a problem*4 J2 x* o* N* m) F- j
扑 (撲) pū - throw in
0 j4 n) E3 {* T: Y+ C" X$ J葡萄六 pú tao liù - rabbity six. j- J$ L2 ^4 R- d) m, _4 K
谱 (譜) pǔ - game record+ a R; H0 O2 f7 m O, S6 A
普通 pǔ tōng - common*+ |: M; N0 b# @6 m+ J' W- d- F
[edit]5 I4 K' q h& f, g$ W' t
Q
( W N6 f: d! ?0 c3 x P5 C6 X4 W* @欺着 (欺著) qī zhāo - trick play, hamete
1 [$ ?# B8 \9 s: X棋板 qí bǎn - go board
1 c1 V: r6 g9 O. b" j棋风 (棋風) qí fēng - playing style+ \3 [' ?3 P ~
棋盒 qí hé - stone container( X2 D: h; k( s* u0 A! a
棋筋 qí jīn - key stones; q, J" v- d+ ? G( \% q$ l* D
棋精 qí jīng - key stones0 I7 U( f' G( R; |# g
棋理 qí lǐ - go theory
! q! }) C' a$ \ K棋力 qí lì - strength in go
7 C% T& B* j h& F棋盘 (棋盤) qí pán - go board
- P' X/ G8 B0 `1 {8 d% @, w棋谱 (棋譜) qí pǔ - game record; \5 f" g& F( w
棋石 qí shí - stone
; A' f9 k* r$ e: T6 q% H6 r棋手 qí shǒu - player** Z) z2 _, p1 c. v
棋书 (棋書) qí shū - go book C ~* C8 C/ {6 u4 p
棋院 qí yuàn - go institute
% w( L' E, E, a+ t8 B! Z( z棋形 qí xíng - shape; |: j& t6 ]( x4 [# ~, E
棋钟 (棋鐘) qí zhōng - clock*
H u, K) X8 M$ e2 J+ {棋子 qí zǐ - stone- n) F! E, p [$ N* ^
弃 (棄) qì – abandon, to discard, throw away
8 G! Q9 X4 Y: @/ O- t弃子(棄子) qìzǐ - sacrifice: D) s4 g' _% X+ \9 q
气 (氣) qì - liberty) t' `5 T1 r! f: y& ^5 ?9 h, j) q/ p
气合 (氣合) qì hé - fighting spirit5 k1 i. }& e. S, m/ Y
气紧 (氣緊) qì jǐn - shortage of liberties
5 |$ f' G" I2 j: _前 - in front, before*" H! B- X) g* l3 W
浅消 (淺消) qiǎn xiāo - erasure# f# I& T$ }# G! ~1 I
墙 (牆) qiáng - wall*- y' Z6 a. T; o3 K5 d8 ~$ c
强 (強) qiáng - strong9 {6 S" @% y; m- }$ S$ S* N x: ?' K
墙壁 (牆壁) qiáng bì - wall*
9 [% f+ R& O. Z" Q8 }' d强棋 (強棋) qiáng qí - strong group
' a1 c, S0 W) @$ v6 b4 K6 l2 @% M' o巧手 qiǎo shǒu - clever move4 u& T5 R/ p/ m) P7 `& m+ V9 }1 w
巧着 (巧著) qiǎo zhāo - clever move0 b" T8 h! o! X1 t
切断 (切斷) qiè duàn - cut*
7 S% M) n4 }9 J) ?" W8 [侵消 qīn xiāo - erasure
* Q8 m0 R' e& M- E, L轻 (輕) qīng - light*4 O ^1 [$ f+ s; Y0 {. I* a5 i
侵入 qīng rù - invasion5 _, s, M6 m6 P6 }9 F
轻盈 (輕盈) qīng yíng - light*
, {$ n2 n7 l- ]- I' g' N求活 qiú huó - make life
; B: l, O" F9 F/ _1 n曲 qǔ - bend5 g% {/ f9 I1 u$ u$ T- d+ P1 r! P* I
曲尺 qǔ chě - carpenter's square
' B% S* g( Z6 f. _8 ^曲三 qǔ sān - bent three2 g: {; {% o- l5 C- o/ b# x8 i4 v) u
曲四 qǔ sì - bent four
6 _/ ?: ~" e2 l& e$ a觑 (覷) qù - peep
' w8 u. i- n& K# Y1 S. z权利 quán lì - privilege8 _, S) ?/ M3 i5 u5 F
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*# U& v/ D7 t( {# V1 f# c
5 u; E2 s7 m6 T8 u+ S- l# j
$ y& L, g5 |4 D8 `% P5 ]$ c4 pR. s+ P' e b5 a) I2 U
让子 (讓子) ràng zǐ - handicap$ D/ ?; s1 n3 ^
让子棋 (讓子棋) ràng zǐ qí - handicap game
- c* a) I% V6 @: b/ c5 G4 L- V认输 (認輸) rèn shū - resign*5 ^2 K" g/ z m4 O; ]& J8 \& d
弱 ruò - weak*
9 Q) j. x$ T4 e. |弱棋 ruò qí - weak group$ y+ r* I. H: P. N) d6 `1 X
6 w# u# o' ^# T0 S7 W ~* y
! B# V, A5 A9 w$ {, \
S
$ e. V2 t/ R$ F! |' x& @三间拆 (三間拆) sān jiān chāi - three-space extension0 q% l" s6 Z9 c+ A
三间跳 (三間跳) sān jiān tiào - three-space jump' o \* _8 Q- H6 z2 c5 Q2 `
三劫 sān jié - triple ko
5 v4 V i1 q) Z3 o三劫循环 (三劫循環) sān jié xún huán - triple ko
0 c9 | y7 S" V% {3 p三连星 (三連星) sān lián xīng - san ren sei
) ~/ e+ b% J+ c# [( u$ U3 o5 K5 |0 `三目正中 sān mù zhèng zhōng - center of three stones
& f3 A5 K% w/ K6 f3 f9 B* Q三三 sān sān - 3-3 point
- G, `$ J0 k- H j. U! d, ^" g+ k三手劫 sān shǒu jié - two-move approach ko
" C! K% a% ]+ S! D# g; a; j# n三子正中 sān zǐ zhèng zhōng - center of three stones$ c! [8 W7 K& J! L& q
杀 (殺) shā - kill*, V: S7 v2 L$ y( w- u) z4 G, V
杀棋 (殺棋) shā qí - kill: B6 l" |! f- ^
杀气 (殺氣) shā qì - capturing race
; M, K) Z7 f/ N! p, M0 ?上 shàng - upper*4 s% e: O& e# T0 x5 D
上级 (上級) shàng jí - advanced level*( n+ I6 M) O7 Z4 D( [/ x. l
上下同形 shàng xià tóng xíng - symmetrical position/ W/ U; @ b. ?2 ]& l
稍 shāo - somewhat; a little*9 s5 r2 o: R4 `) X; a* S
伸气 (伸氣) shēn qì - increase liberties& }: u7 h0 Q" Q
伸腿 shēn tuǐ - monkey jump0 q3 @& x, T9 m
生死劫 shēng sǐ jié - all-dominating ko
( ?9 E) d$ F1 x胜 (勝) shèng - win*
( t0 g9 Q- R) B, y% y% m2 h- G胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
2 a+ D. d2 Q; j$ n胜着 (勝著) shèng zhāo - winning move! ^+ m9 a7 m. }
失败 (失敗) shī bài - failure*1 p1 Q! E* x4 ]% {1 T+ S) I
实地 (實地) shí dì - solid territory' x- |. w4 D1 s2 B1 v
十番棋 shí fān qí - ten-game match
4 T4 B( m" f3 q9 ]! Y5 o实接 (實接) shí jiē - solid connection
$ v1 Z2 L! [ Q# n. g9 D! ? P石塔 shí tǎ - two-stone edge squeeze; ^, m* P. c, l; A7 b3 b
实战 (實戰) shí zhàn - actual game situation
+ D! t, w( L0 \+ A实战手 (實戰手) shí zhàn shǒu - situational move) J: y: K3 k/ r2 K9 ~
势 (勢) shì - influence*( p) _7 p' x7 n7 x% ~ [5 J. k
室 shì - house; room*" H% a+ I" M7 q1 {
势力 (勢力) shì lì - influence*
3 j: H' z) }+ v4 B' d5 J9 k" M试应手 (試應手) shì yìng shǒu - probe( X+ x/ ?; g: a# F: k; w, k! ^7 X
收官 shōu guān - play endgame" O: I1 H0 L9 ?# r
收官子 shōu guān zǐ - play endgame
2 A" l* ?9 p' b8 k收后 (收後) shōu hòu - last play2 j5 n1 b# [2 |" X5 D
收气 (收氣) shōu qì - reduce liberties
+ M7 [6 y& m: q8 ?) u守 shǒu - defend*& A- S, r, p2 ^1 j
手 shǒu - move! l: |7 [# d* }) X+ ?, n* p" ]
手段 shǒu duàn - technique*" `5 L+ {0 A1 h) [8 ]* ?6 i
手割 shǒu gē - reorder sequence" K$ M* F& l3 q, V
守角 shǒu jiǎo - corner enclosure
+ v- f# C" g1 i% M F手筋 shǒu jīn - tesuji0 Z: S' y# q" w$ O# |+ W8 Y |
手顺 (手順) shǒu shùn - sequence$ r8 y p7 @: f8 P
手谈 (手談) shǒu tán - hand talk. v1 _5 [2 ]' c& h) H' h& u3 ?
授先 shòu xiān - one stone handicap6 N& b8 ~; m: S& Q ]& }
授子 shǒu zǐ - handicap; o# A( o. m& ]. I2 x
授子棋 shǒu zǐ qí - handicap game
: q/ A, |: z; |5 X, d! L- ~书 (書) shū - book*; Q# T; j" y% m. a) p; N# m
输 (輸) shū - lose*+ Z$ Z7 g6 `* h) R5 I# ~: A7 ?
书本 (書本) shū běn - book*3 b* X( \4 A d! t; N
数目法 shǔmùfǎ - territory scoring
( ]/ f4 l+ c' E数子法 shǔzǐfǎ - area scoring5 R7 N; _6 F, ] `6 I
梳形 shū xíng - comb formation& T, N+ F7 Z; m6 {* `. p& p; i9 m
梳形板六 shū xíng bǎn liù - comb formation
0 L. t6 h9 j8 ?, S2 t双 (雙) shuāng - bamboo joint* i& Z; h& f2 R
双吃 (雙吃) shuāng chī - double atari& u: \, X" S) G1 O
双打 (雙打) shuāng dǎ - double atari/ }6 x9 g8 R m5 ~" N
双打吃 (雙打吃) shuāng dǎ chī - double atari( A7 q% z2 s, S- C/ Z
双倒扑 (雙倒撲) shuāng dào pū - double snapback4 V9 p, a! }/ U- p6 w- E9 A
双方 (雙方) shuāng fāng - both sides*
% m- n, H& ^! |双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach0 u* \, _7 V: [) f' h& u N0 W
双挂 (雙掛) shuāng guà - double approach
% W, `$ V3 v% T, u$ y双虎 (雙虎) shuāng hǔ - trumpet connection3 a. h9 _* d+ K& k% w, e% P- P$ W
双活 (雙活) shuāng huó - seki
$ J, E* _1 l4 B7 z双叫吃 (雙叫吃) shuāng jiào chī - double atari
: ?; ]' q ~" ^9 P双劫 (雙劫) shuāng jié - double ko' i0 I& @7 R) h2 r5 J, Y
双征 (shuāng zhēng) - double ladder8 l1 }6 B/ H$ k" r8 f9 }1 z
顺序 (順序) shùn xù - sequence*# t2 z& Z. y. U! E: S
死活 sǐ huó - life and death$ a# ^2 ~( t% h: z1 O C N6 l
死活题 (死活題) sǐ huó tí - life and death problem
- \' e7 ?' _. I! K4 b( T死棋 sǐ qí - dead group1 }7 Y* ]' }, l r( @
死子 sǐ zǐ - dead stone' k1 w$ Q# A7 o) p/ q) D) t
四间拆 (四間拆) sì jiān chāi - four-space extension
7 e! P' F2 w8 D c2 A7 C, k四角穿心 sì jiǎo chuān xīng - occupying four corners and center
- Z! d E/ m# z& z. K5 r1 W$ ]) i四劫 sì jié - quadruple ko2 f. Z' T$ S$ q; x4 Z' X6 t
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
: I& s. ~" |' a四连星 (四連星) sì lián xīng - yon ren sei
! {! c9 J1 n( v- {: K5 |松 (鬆) sōng - slack*
; e, D( k, ?) c+ ~: F- m松气 (鬆氣) sōng qì - increase liberties3 _& l1 X$ y. a; G, u
松气劫 (鬆氣劫) sōng qì jié - approach ko$ n" j1 G E: |6 J; v/ l
俗手 sú shǒu - crude move4 N4 ?% Z4 `2 N; V
随手 (隨手) suí shǒu - hasty move
$ P- k- }: d1 v9 G9 _ |( N随手棋 (隨手棋) suí shǒu qí - hasty move9 A( w0 Y3 L9 |6 A- y
损 (損) sǔn - loss*6 P% C- P2 ?* U6 x% u9 h2 x+ b5 s
损劫 (損劫) sǔn jié - losing ko threat
1 b/ f" s/ Y+ W" z, ?损失 (損失) sǔn shī - loss*
( u7 ] E1 y! J2 ?: g顺序 (順序) sùn xù - sequence*6 G0 Z! D W/ ~/ g \; L: s
2 V5 J0 q E V& e5 o
. C8 v) c8 T: Y! i1 Z/ @
T
8 d7 s" w# U' U$ ^, h. y台象 tái xiàng - Tower
7 i1 a5 a4 U+ B弹性 (彈性) tán xìng - flexibility*
4 }. t/ U' h! U搪 táng - block*
7 D$ q0 n5 G( x6 U- p, Q B套劫 tāo jié - two stage ko
/ t" E6 Z2 v. N( ~" D+ _逃 táo - escape*
) C0 X2 E7 s7 B8 i3 x. y; z逃遁 táodùn - to escape, to run away, flee*; p3 H4 r; ^) w6 P7 l% y; H
逃生 táo shēng - escape*
, \( i0 d0 C2 J! A腾挪 (騰挪) téng nuó - sabaki
0 M# A' ?! [& t. G; Y2 r$ m提 tí - remove from board
3 ~0 Q" M) A0 f* m% a5 y* l. T2 L提劫 tí jié - taking the ko$ h0 Q# _6 B. R0 T9 [
提子 tí zǐ - remove from board
( v7 ^+ K3 i0 U; [7 W! q" h天王山 tiān wáng shān - tennouzan
/ K* u7 b: Q3 l8 j* V天下大劫 tiān xià dà jié - all-dominating ko
8 Y0 _/ _. y5 L天下劫 tiān xià jié - all-dominating ko
3 \! E- ?3 o6 q5 v5 E天元 tiān yuán - tengen
0 B3 g y; \! _跳 tiào - jump*: K. I/ G1 b* _: z5 ^
贴目 (貼目) tiē mù - komi1 D9 H: e0 b5 F# J& z9 X
铁柱 (鐵柱) tiě zhù - iron pillar*3 N! O ~8 r$ H# D- O) g
挺 tǐng - push up; stand*6 ?* ]: N e( G5 w* }
投降 tóu xiáng - resign*: j2 I; c8 p7 s# j
投子 tóu zǐ - resign
& ^1 g% @- X9 Y% Q8 [! J! Y透点 (透點) tòu diǎn - placement% ]& K7 E0 M6 ]% V/ w" T% Q# ?) p
图 (圖) tú - diagram*. y! j6 f2 I$ J. ~
退 tuì - pull back! j( r6 {( f$ ?) O
托 tuō - underneath attachment- q! E0 K) R! u! e! w
脱出 tuōchū - escape, break out
7 \0 X' m" _5 @( U: q% h- R) V脱骨 (脫骨) tuō gǔ - under the stones
' W& `0 ^! i/ i0 {4 A- M脱先 (脫先) tuō xiān - tenuki( f2 k" W* c" t7 M4 d5 E5 D
. [ A! r' l. G5 g# S
" C% Q% W8 x8 c/ j% Y& p( }W
. {9 }1 j' M' K6 q( X3 c挖 wā - wedge v M$ I9 t0 O: O/ X1 U
外目 wài mù - 3-5 point
4 S; s2 d3 O# v3 W* o% v+ F外气 (外氣) wài qì - outside liberty
: l9 K' \" ?7 K" g3 D! }弯三 (彎三) wān sān - bent three2 \% W1 B- u8 m) D* `
弯四 (彎四) wān sì - bent four5 h" |$ l. e; W* a! G4 @5 P
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
+ I- W8 a7 {; o9 g) x7 R围 (圍) wéi - surround*
2 m% D: [0 c y6 V围棋 (圍棋) wéi qí - go( n4 D$ @2 S+ l* o9 w
尾巴 wěi bā - tail*
) d) r4 x; d) w3 y5 B: C% H# v味道 wèi dào - aji
, k( F. L5 Y: ~# l9 c6 V文凭 (文憑) wén píng - diploma" f% \" q' T" l2 u6 j4 y4 K+ H
稳当 (穩當) wěndang - stable; firm*
3 Y( h" e9 n" @' T% c3 q& A问应手 (問應手) wèn yìng shǒu - probe
9 z' i2 z9 ?) s- |! e6 B2 x# g$ L乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
, E. |+ G3 ]1 m无理 (無理) wú lǐ - overplay6 U2 R' ^& o- q+ V) w; Q
无忧劫 (無憂劫) wú yōu jiě - picnic ko X% Z" n9 k: t2 g1 q5 A
五子棋 wú zǐ qí - gomoku narabe1 x* W8 j" q4 c" @: b" U
五间拆 (五間拆) wǔ jiān chāi - five-space extension% v# m' D( q& U8 X( @ ?: m
五连星 (五連星) wǔ lián xīng - go ren sei
" }8 J$ P5 k1 @' s& R% S五五 wǔ wǔ - 5-5 point
! R, z+ t9 f5 w1 m+ V
- c7 L, V# @( k7 t0 N2 f K, i% `
9 w; j( A( D" s( ]X
! W% S9 t5 i7 F" U+ C( S |0 ]细棋 (細棋) xì qí - close game
, H# i1 r. v" |4 z+ N7 Y4 H. [瞎劫 xiā jié - false ko threat
# c6 n2 ?; |; p+ n/ K下 xià - lower*
" z9 i) T. H, h9 ]下法 xiàfǎ - method* w' j" A) l7 ]4 n3 z' g7 q
先 xiān - before; first*4 o, @2 ^" S7 I( Y G: J& C2 A$ c
先手 xiān shǒu - sente7 }5 K5 B5 ^; @) p
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
+ c- c5 a8 M" \4 l" K3 v先手利 xiān shǒu lì - forcing move2 u' \1 _% o e m
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
8 {2 i5 k' K& l6 | |陷阱 xiànjǐng - a trap*6 M8 ~# K( v) M. i1 D' j0 ?( X
象步 xiàng bù - elephant's move
0 V5 C. f: S- O& v2 c4 M, L, y象步飞 (象步飛) xiàng bù fēi - elephant's move4 t2 P, z* F5 c. h9 N
象飞 (象飛) xiàng fēi - elephant's move
: s' Q; s5 U) m! _* r向小目 xiàng xiǎo mù - facing 3-4 points
/ @. `7 T4 P; T, M2 I象眼 xiàng yǎn - center of elephant's move3 D: L( b& E" m, k$ c3 }3 x9 D
消劫 xiāo jié - ending the ko
" q) T/ Z" U, j+ v0 |1 E- @& i小 xiǎo - small*/ C# x: h4 l0 e6 S
小飞 (小飛) xiǎo fēi - knight's move
2 ]0 w8 K2 _& X( q4 C! U- G小尖 xiǎo jiān - diagonal
5 \. r& O; B) I. f2 b( o小林流 xiǎo lín liú - kobayashi opening# ?" R! v. |8 \: W$ }4 C% d
小目 xiǎo mù - 3-4 point( K& U$ X* V2 R; G5 v8 @
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)0 n( \. u9 o# X5 e8 v8 C5 }
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)& R; ]; B+ S0 M( |' k+ D5 {
小伸腿 xiǎo shēn tuǐ - small monkey jump0 i( }8 v& C+ j0 Y5 I
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
: `/ x6 ]$ V$ }: x. k效果 xiào guǒ - effect; result*
2 }$ e1 S! H! |/ k2 n* D效率 xiào lǜ - efficiency*% P& E" Q$ m+ i8 k) u: O+ m' y
新布局 (新佈局) xīn bù jú - new opening, s# U& P1 V# X& A' v
新手 xīn shǒu - new move% S# z. U2 c2 U+ M8 q1 |( O
星 xīng - star point$ B- j9 B* z$ }1 b) L/ H# f
星位 xīng wèi - star point
' _4 v* l b* M1 N; r形 xíng - shape*
) A; y/ b( S; ~4 S/ f; L7 @- P形势 (形勢) xíng shì - situation*
9 Y5 G; c4 p) I, V形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
$ N1 ~/ \1 V# \+ W8 w2 t5 d; n形状 (形狀) xíng zhuàng - shape*
" i8 n! m: K: W. ~% V# M: t! A秀策流 xiù cè liú - shusaku opening" y0 m" T" O. j: Q+ @
虚手 (虛手) xū shǒu - pass$ g- Z/ `, Z1 J4 c. Y
虚着 (虛著) xū zháo - pass5 a8 S) N Q$ Z! p0 Z
序盘 (序盤) xù pán - opening$ z9 k' h7 U) O) t' K! R* N/ b
学生 (學生) xué shēng - student*
& W0 e4 s0 @! i8 ?2 W, g6 A雪崩 xuě bēng - avalanche*
" x/ E6 C/ i! E2 a3 {* G循环劫 (循環劫) xún huán jié - double ko; v+ R: {8 k, F/ S& N& ^5 x
$ \* ~- K; O5 L* ^* j) D
! ]. ~8 `* \' j( _: f
Y7 F# p! I$ ^0 D9 B2 v1 f
压 (壓) yā - push down*) h) p* H; R4 e: n6 t
压力 (壓力) yā lì - pressure*
$ W$ ?5 R, b% Z/ d' N, ?延气 (延氣) yán qì - increase liberties1 l. L0 c1 @4 c8 _* \
眼 yǎn - eye*) w2 t0 m" E1 t% G# A4 l' a# R
眼位 yǎn wèi - eye potential; eye space
" X0 _ [. ?' t: `眼气 (yǎn qì) - eye liberties
% D2 t; M: k- S1 U h# {( J3 ~眼形 yǎn xíng - eye shape; eye space+ J( W8 p& K P# @& _
妖刀 yāo dāo - magic sword' m. E9 @# E$ A& l7 G; v
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko/ B- J" w j2 |% `+ h
要点 (要點) yào diǎn - vital point' m+ W- ~7 p! `5 z
要子 yào zǐ - key stones
" u1 Q' R! e d3 H0 O* Z业余 (業餘) yè yú - amateur*
, _# a' D& C! J一方地 yī fāng dì - one-sided territory' o! h1 u; Z8 S$ M* Q
一间拆 (一間拆) yī jiān chāi - one-space extension
U' _& u% y% W% y2 M7 U一间跳 (一間跳) yī jiān tiào - one-space jump
* H# |* g% J6 C7 j0 }" y/ i一手劫 yī shǒu jié - direct ko1 o5 V ?3 {8 S% F
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker |+ {; Z2 ` v& O5 e
疑问手 (疑問手) yí wèn shǒu - questionable move! I$ M% s6 V3 t& _, A1 }! _
弈棋 yì qí - play game*
6 l; G; X6 ^$ J3 R( ^: y引征 yǐn zhēng - ladder breaker
' g+ L! B5 |. u/ m; P$ R, W# F1 W赢 (贏) yíng - win* \2 @0 _( w% Q! h4 E% |- }. Z+ K
应氏 (應氏) yìng shì - ing's
: J; ^, i$ {$ _6 E, p. _& _硬腿 yìng tuǐ - first line descent
5 Z* \ T7 E. g, J4 M: ?优势 (優勢) yōu shì - superior*
$ X" A6 c. q+ }. h/ W. c有利 yǒu lì - advantageous*% e' C# o$ ~$ H- K/ `" s4 A
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye5 u1 v4 ]) ^- A, l k: i
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye3 i! E9 v N, S: J5 Y
右 yòu - right*5 h" S; ]' F# Z" N% ]+ P! O: O
余味 (餘味) yú wèi - aji
" K4 e6 r4 T# ~; q- {愚形 yú xíng - dumpling shape. F1 o& p7 u! d% w: {4 q
宇宙流 yǔ zhòu liú - cosmic style
1 [; Q) ], `$ B' n( ?原则 (原則) yuán zé - principle*+ ?; m: B; E2 p" x$ N
院生 yuàn shēng - insei
: E3 o+ J4 i6 M9 E& N! V- q! ]! A! _* `) Y' s p/ e
$ U7 ?; {- v) _Z
$ z/ X# O& R$ [5 C7 r0 M5 @) r枣 (zǎo) - jujube (Chinese Date Wood)*" q- e* ~$ l, o
扎钉 (扎釘) zhá dīng - iron pillar*
9 ^6 N% ^" q) I6 K( o# [8 {长 (cháng) - stretch7 T! g, Z; I4 i/ Q% z
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
# j {6 ?' l: q1 i3 x胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
: E, w m( H: Y+ Z( ]5 V着 (著) zhāo - move
, e6 p! ^5 H; a3 o; v! g4 g2 S真眼 zhēn yǎn - real eye5 U9 d- S$ }/ \$ o$ k3 S L2 a
镇 (鎮) zhèn - capping play5 G: C1 Z& g& O; A
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
- `9 [7 D6 h. f. \! @# S镇头 (鎮頭) zhèn tóu - capping play
5 a* G7 G; Z* X1 p9 g" e证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma: U& w6 n; H* t2 R r+ Z
征 zhēng - ladder5 a k" P" \9 v6 \+ v6 T
争棋 (爭棋) zhēng qí - official challenge match. q. K8 E* {! T4 P3 Z& e4 r; Q6 Q
征子 zhēng zǐ - ladder- v* D* h/ _7 L g1 i
征子劫 zhēng zǐ jié - ladder ko
4 f" v3 s, z6 m整体 (整體) zhěng tǐ - chain
t' c; ?$ k/ ?整型 zhěng xíng - settle, R3 |' p, ~% Y" n. `! J
正解 zhèng jiě - solution*
1 y% E2 x& c% R K+ v正确 (正確) zhèng què - correct*
2 c o& q# d- q) G) o证书 (證書) zhèng shū - certificate*
* F& _) i2 o; x7 w3 [9 ~; {4 B' [正着 (正著) zhèng zhāo - proper move
4 N4 s; ~8 z( S. Y* n! K j指导棋 (指導棋) zhí dǎo qí - teaching game$ W/ O& m3 Z+ v6 v5 ?+ \! O$ d
直二 zhí èr - straight two
) |6 Q# w D8 d直三 zhí sān - straight three
& z* w, g' `/ @! v! d直四 zhí sì - straight four6 ^/ z6 J7 B& a1 f) ^& f
职业 (職業) zhí yè - professional*
_, G$ H. [6 N只此一手 zhǐ cǐ yī shǒu - only move0 T5 v# w- f% t' |% s) U
治孤 zhì gū - managing isolated weak group
. i4 h; R0 a, m4 f中 zhōng - center*
; S) a: I7 y' G+ {$ h钟 (鐘) zhōng - clock*: g6 ^( ]5 ~" X7 ?# ]: ~3 C9 [/ S% v
中腹 zhōng fù - center*
7 f7 u( {" _3 S: q: I中国流 (中國流) zhōng guó liǔ - chinese opening
7 @# \# v5 d; ^& |4 L中级 (中級) zhōng jí - intermediate level*
0 j2 C4 S G) s2 y @% X. H终局 (終局) zhōng jú - end of game7 \8 L9 _2 Z5 @! C% b3 m8 D
中盘 (中盤) zhōng pán - middle game, [- Z# b3 H3 k, m
终盘 (終盤) zhōng pán - endgame8 F( I% `5 Y2 M2 B% r' T% `5 a
中心 zhōng xīn - center*" J( t7 |" J- _3 `# M" j
中央 zhōng yāng - center*6 I U1 c& V Z* @: ]9 v
中原 zhōng yuán - center*
( ^7 m6 D& \5 q! ^8 `重 zhòng - heavy*, b8 {. J, x: V# P* Z2 b
主动 (主動) zhǔdòng - (to take the) initiative*& T/ S/ y& o+ [9 c0 J+ `) g8 r2 K4 R* H
专业 (專業) zhuān yè - professional*, w( I4 _3 l9 }
转换 (轉換) zhuǎn huàn - exchange*( C. t8 X2 l- t5 t: \% b8 [* v* Q
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
1 y. D; k+ \2 N3 g4 W装劫 (裝劫) zhuāng jié - a move that threatens a ko% V5 z9 K* S" c; @; k& ^3 l& a5 K/ o# A
撞气 (撞氣) zhuàng qì - reduce self liberties i% ]6 @9 Z1 p6 c5 h' |1 F/ f$ t
追 zhuī - chase*! e+ E1 b# O& Q5 |3 o: u1 b. S
追捕 zhuī bǔ - chase*
5 g! a# G) y0 e- u# S' ]+ a) r子 zǐ - stone; unit in chinese counting( i3 v* S% z3 A: x* {/ \ E' b" p
自然流 zì rán liú - natural style
2 Y; E9 e; E0 S" f- B' h% x自杀 (自殺) zì shā - suicide*
* e+ E6 d2 {: ] p2 X左 zuǒ - left*( H% G2 J: ^& ]- Q
左右同形 zuǒ yòu tóng xíng - symmetrical position
, B# Q/ U k& O# _, z做活 zuò huó - make life
+ A, i4 e N3 v5 l6 q3 |$ Q% G做劫 zuò jié - create ko, a$ [% T4 p" E* N
作战 zuòzhàn - combat*
# H/ u- u/ |; P做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules) {; J7 k/ g% A; Y6 B* b7 O
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