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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A' c, R$ W$ Q7 r. w5 a/ F" r
安定 āndìng - settle*
, J. c) c+ L0 L- ?( L4 L5 R' M7 T

4 S  X% T5 U' }$ o/ w; HB5 P2 O/ b. Y4 k* N' X
白 bái - white*
0 E9 o: Z, a! }9 c白方 bái fāng - white player*
, i7 u7 s: v. L: Z7 N败 (敗) bài - failure*! G6 n  T  ~  [/ V8 W/ |- I/ x) [
败着 (敗著) bài zhāo - losing move
  [/ R) |7 D3 ^# h  P" u1 ]& x扳 bān - hane% `" E5 U$ C5 _4 }% I
扳断 bān duàn - hane through
7 z8 u6 f1 @' |# ^5 T# ]板六 bǎn liù - rectangular six8 H! D& K% c$ D  E6 B) \( ~9 l. l
半劫 bàn jié - half-point ko9 E3 X7 u- A4 J
棒接 bàng jiē - pole connection' G  T, ?* ^6 \# j0 y
包围 (包圍) bāo wéi - surround*
/ \: q3 t  n$ y薄 báo - thin*
! N9 G, F& P, B7 k. o: }0 k' p保留 bǎoliú - retain; preserve*
; b4 Z9 f. {7 P2 ]& @. L0 Y抱吃 bào chī - capturing technique by atari
% |, i! a2 N) }! l! F/ d9 w5 }本身劫 běn shēn jié - local ko threat3 ]6 y. l( @( B% L6 k% ?3 z, o
本身劫材 běn shēn jié cái - local ko threat) Z  v$ k. ^: C
本手 běn shǒu - proper move( F, O0 X% n1 y. [; m9 V) h  n) L) F* a
笨重 bèn zhòng - heavy*) c( f+ J) a2 h& L/ c
崩 bēng - collapse*
' K% L0 n# u, m$ v- L; d5 r& w崩溃 (崩潰) bēng kuì - collapse*
6 R, E' Y3 H1 O9 E+ o( c( A逼 bī - checking extension
: n5 _7 V6 ^6 j鼻顶 (鼻頂) bí dǐng - nose tesuji
/ v& R2 |5 g* m: y2 ^3 k2 o比气 (比氣) bǐ qì - capturing race
9 h: L3 m  d" D+ w; x* g$ Z6 B比赛 (比賽) bǐ sài - tournament*- V' j- M" n2 d; |' @9 j- R) U
边 (邊) biān - side*- A9 I1 m( ~- I9 s1 d2 k
变化 (變化) biàn huà - variation*% C% I3 C. X6 e: o* H5 s. \
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening/ }6 E- l; g. R( W# r2 r) F5 H
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
, ?3 l, k; L' E0 g  X2 q' J变着 (變著) biàn zhāo - unusual play7 i- {0 A0 j! [$ t* U) u3 B  ^/ j2 i
并 (並) bìng - horizontal stretch
+ T- S& n- `/ B" n8 o: p步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
& O5 S1 B2 Z) v6 `* D8 A补强 (補强) bǔ qiáng - reinforce*
0 ~4 i+ b6 _, `/ @9 W: i  S布局 (佈局) bù jú - opening5 E6 {1 d* R3 V
不利 bù lì - disadvantageous*
& C! z9 g: _4 g- i. F不入 bù rù - suicide
2 S" A/ y; y. C, F( t  _不入子 bù rù zǐ - suicide
# m  i) o0 R2 M9 [! \5 f不提三目 bù tí sān mù - three points without capturing
/ N6 U# q- H0 _* H不提五目 bù tí wǔ mù - five points without capturing
- j! p0 }1 Q/ h& P3 {% d! k1 c* A# A: O3 J* I) q$ Y# c9 N
$ v6 F: ^( Z9 A' k+ Q# g
C
) L' Y5 }+ n4 A8 E猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
( U: [2 P/ r% U% j2 j, g猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)/ r  J# h. `+ k( R6 U' f
参考 (參考) cān kǎo - reference*% s$ Z' z  V( d1 ?
残忍 cánrěn - bloody or merciless*
- d5 Q" H3 F7 v6 j  x拆 chāi - extension
. ~, Z0 u( R) P8 g4 m. |* ?$ c拆逼 chāi bī - checking extension9 Q/ _9 n5 @$ I5 L8 D
拆二 chāi èr - two-space extension# x% B  t6 M  e- G$ \
拆三 chāi sān - three-space extension, j. T  n, t& a* U6 y1 |/ |
拆四 chāi sì - four-space extension
2 V: B5 ^" B* a0 ^) O1 r# z. Y拆五 chāi wǔ - five-space extension9 |. G% ?% x2 ?, L  p
拆一 chāi yī - one-space extension  W. j5 m& C* F! T- h
缠绕 (纏繞) chánrǎo - harassment technique
% l  I/ L. Q9 Q; d! _9 K长 (長) cháng - stretch
  k' b0 M6 v" G4 b长考 (長考) cháng kǎo - think for a long time
( w* j7 r+ b% ]* {* ]长气 (長氣) cháng qì - increase liberties3 ?# k5 a6 w! A7 |
长生 (長生) cháng shēng - eternal life1 V% l2 b& k  p" R' t! g8 _
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
  }$ d( ^, ~* H, q- s* U超大飞 (超大飛) chāo dà fēi - very large knight's move7 i6 a  Z& \" q  c
超高目 chāo gāo mù - 4-6 point! ?: p3 k2 r9 q$ {# I9 ~- p! c
超时负 / 超时 (超時) chāo shí fù  - lose by time: ~* P" |9 Z6 ]* @/ o4 J8 r. L
超时胜 chāo shí shèng - win on time! x* z  u9 c4 j+ i% t6 @
成功 chéng gōng - success*
: Q9 C. i+ H# b成立 chéng lì - possible*
% R) Y. B2 x- X" v/ @秤砣 chèng tuó - two-stone edge squeeze, D- C8 Q+ a; ?, a% o
吃 chī - capture8 g. Q  j) l3 i# _( G' v# Q  v+ I
吃亏 (吃虧) chī kuī - loss*
0 e2 Q- u" M3 F% H; J持棋 chí qí - jigo
- T9 D( |- o( K9 A冲 (衝) chōng - push through. t' c& s+ K1 S6 q. K+ o
重复 (重複) chóng fù - overconcentrated# c: p( _. z% l7 G: m7 L
初段 chū duàn - 1 dan4 ~' ]1 E( C' j5 F
初级 (初級) chū jí - beginner level*
/ k$ r* B9 Y4 f1 S出头 (出頭) chū tóu - getting ahead: J9 `; H8 I7 Z" e" C
刺 cì - peep
# E4 {; q# m% `, N* ?. A% L次序 cì xù - sequence*
$ R0 a# E1 ]. r8 t9 j/ @错误 (錯誤) cuò wù - mistake*- ~2 Z- T5 F% x) ^; s8 ?
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points8 D0 f0 n9 D% b4 @8 S) i

; M; U: ?# Z$ O+ x$ P, d0 Y& Q& ?# _! Z2 D2 v
D3 [# k( j" \! Q( M( S' |$ R
搭 dā - attach; S$ [& E+ v: g" I
打 dǎ - atari# {/ \, ?8 z( _& G
打吃 dǎ chī - atari
  m* |  B  h: e打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
: X8 X+ Z3 b7 O) l( \' `0 J4 x+ o打挂 (打掛) dǎ guà - adjourn game1 M6 d9 `  A+ C5 Y
打劫 dǎ jié - ko
7 _5 b* U. Q* c8 z打入 dǎ rù - invasion
  ?2 ^. U1 ^+ j/ b1 x2 n/ [' E打三还一 (打三還一) dǎ sān huán yī - capture three recapture one9 [: d7 f6 W- w
大 dà - large*
! r7 C4 n, y% G2 k大场 (大場) dà chǎng - big point
" \! {* c! g3 v7 v7 s大飞 (大飛) dà fēi - large knight's move
' e7 V" v4 b3 |  O4 q大局感 dà jú gǎn - whole board thinking  k% Y: @! u: g* b7 K
大龙 (大龍) dà lóng - dragon*1 b! H2 S$ s% e% P! ]2 p- g: b* _
大模样 (大模樣) dà mó yàng - large-scale framework
7 e4 {( J" P. a9 L- v& [! p大盘 (大盤) dà pán - large board (19x19)  C5 Z& _4 O2 H5 M
大棋盘 (大棋盤) dà qí pán - large board (19x19)8 }* a  i7 D4 R% Q* L
大伸腿 dà shēn tuǐ - large monkey jump! j) q# r! O3 h' {" ^
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze: t3 a6 Z& V  X4 e
大雪崩 (da4 xue3 beng1) - large avalanche
& W7 Q& I$ m' \) d# J2 g% y6 _大压梁 (dà yā liáng) - Da Ya Liang" k, P3 R2 n/ U& e! f$ Y7 W
大眼 dà yǎn - eye with two or more spaces; X" d. J3 \7 M: @- S% Q
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
5 ]( O3 w+ p# a/ f$ R$ r8 ^5 {, s9 k带钩 (帶鈎) dài gōu - long l group
+ X( _0 d9 x0 Q' E" g单关 (單關) dān guān - one-space jump
% D* J1 |; y8 U( |' h+ |( B# B单官 (單官) dān guān - neutral point- W6 P3 C6 n  ~+ {* c
单劫 (單劫) dān jié - half-point ko, {, V: \7 y( T: R+ w  y- B
单行道 (單行道) dān xíng dào - one-way street*
/ Q0 T& v# i5 X9 n8 S挡 (擋) dǎng - block*
8 I, k1 v. j6 S( q% v( i刀把五 dāo bǎ wǔ - bulky five! S; E8 G$ h+ ^  C
刀板五 dāo bǎn wǔ - bulky five3 B! j* |% M: T4 _( p
刀柄五 dāo bìng wǔ - bulky five
( Y) r/ @4 Z& R9 g) ~$ J- M刀五 dāo wǔ - bulky five
$ m. s+ J* Y, N$ T5 q倒扑 (倒撲) dào pū - snapback
; Y: s& h( u( E5 ?* ^+ W倒贴 (倒貼) dào tiē - reverse komi5 F$ U" q/ C$ E& a8 e7 H" R0 |
倒脱靴 (倒脫靴) dào tuō xuē - under the stones9 c* x8 Z3 m! O$ N' C) B
低 dī - low*
0 g8 G" }: r6 f2 P* l敌 (敵) dí - enemy*
  b! g8 M( D( w+ l. p" E2 k抵 dĭ - hold up; push against, to support, to resist*: }2 b3 }. m) m( ?9 x0 z5 f4 Y
抵抗 dǐkàng - to resist; resistance*
* l% p8 ]  Q8 f敌人 (敵人) dí rén - enemy*2 K1 f3 C/ ~: F7 R
地 dì - territory*
# e6 f, p+ p2 y& R: C地盘 (地盤) dì pán - territory** {' G# k- M  |8 L6 z& D! e
地域 dì yù - territory*7 n1 B: t, ~4 L  u1 P* T# o
点 (點) diǎn - placement; point
. Q4 b! ^( U6 o点方 (點方) diǎn fāng - eye-stealing tesuji( I; ^% Q+ @0 N( W/ o
点角 (點角) diǎn jiǎo - corner invasion
9 \% j; g; h+ Z  Y' ^! |. y点目 (點目) diǎn mù - counting$ C, h  `% _" u' k0 o
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
3 w& b9 A, y; V; P$ F调子(調子) diào zi - choshi, J0 E, {% a2 `- T; C
丁四 dīng sì - farmer's hat; pyramid four
3 A, Z/ N4 O4 M) _. F8 z顶 (頂) dǐng - bump
) [9 N6 z+ m' J8 Y' H定式 dìng shì - joseki) y$ [+ x! \, |5 y2 f
定型 dìng xíng - settle4 [$ n( G* o: b
东坡棋 (東坡棋) dōng pō qí - mirror go
! G' C% a& L# W  ~0 T斗方 (鬥方) dǒu fāng - carpenter's square
; Z* x+ u4 f8 b; Y, L. n% U; x5 ?3 p/ e# p读秒 (讀秒) dú miǎo - byo-yomi1 H- u) b6 r9 _; O
渡 dù - bridge under
% [& s, t# Q% G0 |$ M断 (斷) duàn - cut*
# C+ u- N) g1 Q# ]8 j段 duàn - dan
  \  P+ m! H- W6 c7 c; ^0 e对策 (對策) duìcè - countermeasure*
! K: s9 G) v% i1 E" _- I$ U对局 (對局) duì jú - play game*1 ^8 _  v2 V' `* ~4 S; A
对杀 (對殺) duì shā - capturing race0 Y1 S1 U; N& M
对弈 (對弈) duì yì - play game*
1 E( Y3 w! ^9 t6 `' G6 K7 N0 V3 n遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*# q- Y6 V( l0 q0 }2 f0 K8 S
多元劫 duō yuán jié - multiple ko0 r5 ^8 F2 j/ E/ M
7 o9 j6 N' e5 f' V! o
" [, f  O1 M! V& d. u: _" i5 Z
E
* W8 [: b0 i; t4 a1 P恶手 (惡手) è shǒu - bad move6 @5 k) q, Y( \8 z
二间拆 (二間拆) èr jiān chāi - two-space extension
* G! [% O# I3 }* R) m/ p% q5 r: Z二间跳 (二間跳) èr jiān tiào - two-space jump: l- P; u2 X9 b3 r  ~0 ^0 e
二连星 (二連星) èr lián xīng - ni ren sei
) o6 m, l( P' n5 }二手劫 èr shǒu jié - two-step ko% J* V+ c" m- p' c& H: l
: }8 u2 l: K2 y6 T1 N5 i

  v1 f& {# l! tF
% n6 r' g# `! Q  O* z6 |8 A' C发展 (發展) fā zhǎn - develop*
8 K% U) R2 `7 Q/ S4 D法 fǎ method, way (also 下法 xiàfǎ)*% F1 c. K' n8 @3 ^$ P% k
反扳 fǎn bān - counter hane
4 I* s7 K, S' T  ^- N反打 fǎn dǎ - counter atari
- j3 T' P$ b" B; M反攻 fǎn gōng - counter attack
+ H' P6 r! @2 H* t* L反击 (反擊) fǎn jī - counter attack2 W' T/ Y/ l+ j4 O
反夹 (反夾) fǎn jiā - counter pincer
! f/ w: {3 [7 r" z, g0 G! i. M反提 fǎn tí - recapture  `& E; Z) m, z3 ?
方法 fāng fǎ - technique*
& _4 G) U7 m4 K4 r* }方四 fāng sì - square four9 H+ w+ y$ J/ R1 b' U  ]
方向 fāng xiàng - direction*; s: I, g& z  {2 F0 `
方形 fāng xíng - mouth shape
% t0 c0 o  U5 v防 fáng - defend*# U; W) V3 a  @% }% i
防守 fáng shǒu - defend*
2 k9 h! l, C/ O+ D4 d! \飞 (飛) fēi - knight's move/ N' S5 W2 x4 k) f( Z0 l9 c, n5 u
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete2 e. }+ E+ f/ C) p1 G* |5 I* F. b
飞压 (飛壓) fēi yā - press
* w7 y6 W9 k$ D3 Z5 w" x废着 (廢著) fèi zhāo - useless move
7 I0 @2 ]& t% Z- B3 {8 l- S废子 (廢子) fèi zǐ - useless stones+ I( K( X+ U9 E4 F3 J- Z; B
分投 fēn tóu - splitting move
' `* d4 h, B4 p4 u2 A+ {8 c分先 fēn xiān - even game8 n3 r6 \, }! B0 p/ Y  a
封 fēng - seal in*
' A1 A& t& B! c* f封手 fēng shǒu - sealed move
2 @' {- v1 i  ]$ F6 G封锁 (封鎖) fēng suǒ - seal in*
7 L* h$ T2 C" r; v6 z0 R6 z浮棋 fú qí - floating stones: E/ b+ U) h: o$ o$ C
浮子 fú zǐ - floating stones/ e) Y. e$ |, s/ g9 D" o0 |
负 (負) fù - lose*) y  j. {+ e. R
复盘 (復盤) fù pán - game review9 C; e7 f) v5 [0 s
) T2 Y; u' a! [& P
) O+ g& J/ V& P
G
6 q' Z: @  i, E9 `# m  L概念 gài niàn - concept*  L5 F' r2 L2 [. S
感觉 (感覺) gǎn jué - feeling*
3 |2 c9 G1 B0 T) i高 gāo - high*
9 M; X$ Z3 E) h( a( R高级 (高級) gāo jí - advanced level*
4 k% L$ b  v- z& r9 J高目 gāo mù - 4-5 point; L& Z' P4 m9 s
根据 (根據) gēn jù - base*) u& D" J7 q' \
根据地 (根據地) gēn jù dì - base*- v+ k: Y9 a( s. Q) ]4 @  U% C# ~
攻 gōng - attack*: N8 n6 ]' a2 c; l
攻击 (攻擊) gōng jī - attack*
4 {3 P/ L8 W) S+ Q; R2 B7 x% ?8 ^3 w共气 (gòngqì) - shared liberty
  P1 ~3 A2 |* q- G公气 (公氣) gōng qì - shared liberty
) B+ p4 d4 N. {% k5 p" K4 Z攻守 gōng shǒu - attack and defence*9 p2 T5 K7 N4 D' _
共活 gòng huó - seki
$ v% s% O6 R6 U; s* T+ [# G孤棋 gū qí - floating stones. L; m: G1 `+ F  E7 B3 j/ X
挂角 (掛角) guà jiǎo - corner approach' C; S5 Y+ i" P  t$ l2 A
拐 guǎi - bend*5 B( P3 g* ~+ h2 \" t
怪着 (怪著) guài zhāo - ghost move
3 _2 `0 Y9 r9 i# J6 @关 (關) guān - one-space jump) V' m$ l' T7 @9 @2 j. T
官子 guān zǐ - endgame
6 H, E+ f) U, p( i7 y7 I. l龟甲 (龜甲) guī jiǎ - tortoise shell2 M: z2 ~/ g# [
规则 (規則) guī zé - rules*1 l3 z+ Q$ O. S  {( |
鬼手 guǐ shǒu - ghost move  d% A2 L7 R; d& J, N% s
滚包 (滾包) gǔn bāo - squeeze
0 m" R$ s, N% G0 f7 q% Q滚打 (滾打) gǔn dǎ - squeeze
/ o6 F0 F4 U" a% |滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze/ b6 S  i+ ~& J, p
过分 (過分) guò fèn - overplay8 @# [3 D8 T$ v& g& u
国手 (國手) guóshǒu - national champion*: C3 v1 Z/ v) u& V

3 U5 P( B0 T$ [; K7 f
  V( t3 y5 p6 Z) ?4 Y2 YH
5 M6 U2 v7 U9 g  D& E9 B3 ]" f韩国流布局 (Hánguóliúbùjú) - Korean Fuseki. i) ]! i% T6 ?! u
好点 (好點) hǎo diǎn - good point
& ~& V* g2 b! T3 V: m4 |和棋 hé qí - draw*
2 U) F9 P- v* i, x: A0 r7 \黑 hēi - black*4 r# \' [9 s+ J- L% K9 \5 u
黑方 hēi fāng - black player*
  Z3 }) R# F$ B7 y1 B) [! c黑先 hēi xiān - Black plays first*- w. L& n; U! S. N, Q3 b# r
猴子脸 hóuzǐ liǎn - Sake bottle shape2 d$ ~0 J0 l7 g7 {
厚 hòu - thick*7 D7 N. u& N$ e& l  m+ }4 h* i
后悔 (後悔) hòu huǐ - regret*4 ^/ R3 ]% b+ _7 x* r6 ^2 s
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
6 A& L# T" O. u  \+ i( H# h2 y$ X厚实 (厚實) hòu shí - thick*2 z3 y9 g  s: G, u2 K( Y
厚势 (厚勢) hòu shì - influence*
6 w0 P% F6 Y5 c) g9 e# z. M  T后 (後) hòu - after; later*
0 T1 X( x" j  Y7 b, j4 k& L) O后手 (後手) hòu shǒu - gote5 j" q; x8 l6 c7 G+ h4 M, z/ G7 L
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
% {% x5 q6 }% q& I1 _: E1 P后续手段 (後續手段) hòu xù shǒu duàn - follow-up
5 @& t0 J4 R; y2 G& F& v6 Z& A后中先 (後中先) hòu zhōng xiān - gote with hidden sente
" v( E7 p& D0 D: P# j/ ~; s虎 hǔ - tiger's mouth
& I9 O1 g8 Q% M虎口 hǔ kǒu - tiger's mouth
8 T5 b) C; Y2 T9 a互破 hù pò - mutual damage
% I! M. H% v* g. j* t1 s- l互围 (互圍) hù wéi - mutual surrounding of territory
/ }( W4 i6 Q4 j/ b7 U# N' w9 r花见劫 (花見劫) huā jiàn jié - picnic ko; G. d1 }, e8 l0 K  p4 e- x
花六 huā liù - rabbity six2 H8 N2 b+ p6 U5 K9 G
花五 huā wǔ - crossed five* X$ S7 {$ j6 Y- z' r
还原 (還原) huán yuán - transposition! K& }  X2 U+ \* u) D) U% r) e  n
缓 (緩) huǎn - slow*# c4 l( x+ T0 D
缓慢 (緩慢) huǎn màn - slow*: K5 p. |2 L/ T2 |# M5 B. x
缓气劫 (緩氣劫) huǎn qì jié - approach ko9 w- b4 U) \" G" i3 {0 T" h
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)" ^) \  v! D8 h$ }2 M
缓手 (緩手) huǎn shǒu - slow
( z: ]+ q) x" u5 T缓征 (緩徵) huǎn zhēng - loose ladder- A1 `0 `5 A3 H# _: t8 O5 ^4 ?* @
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder2 G( h1 w; R7 d0 \5 a- _/ l
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique: X, c: L5 I3 f. Q, B( U
回手 huí shǒu - take back*
6 O) J$ w2 @, J0 J/ W回提 huí tí - recapture# Z: [4 I/ u2 r
悔棋 huǐ qí - take back*
. a7 z% a# T/ ?. J3 J活棋 huó qí - living group
" P. p5 U/ T& F. \
: d5 B$ a* r8 S% j  V  q  ]0 |" R3 E  \' n' }0 Q( Y
J
1 L! \; w6 H+ J) [: o1 k+ H( T# y急 jí - urgent*/ T5 d5 L& o- o& }
级 (級) jí - kyu
! w, z$ W5 h8 b/ M8 q5 i急所 jí suǒ - urgent point6 a2 p0 Y. V% G+ B) P# D3 }
挤 (擠) jǐ - bump into diagonal; choke; atekomi
8 O$ Q* I* z( u: {技巧 jì qiào - technique*
7 Z" p6 Z# u3 _* W计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
* j7 f4 |# E3 U; u. m9 V2 t佳 jiā - excellent*' O$ x& }% c# E4 @
夹 (夾) jiā - clamp; pincer+ [. f: I! \0 v3 [
枷 jiā - net$ A, v) G* M4 U7 v/ U6 w" I% {2 [
枷吃 jiā chī - net/ a7 p. O' @* v( R
夹攻 jiā gōng - pincer
) ^& p0 g7 A& M% g7 h( }. D假劫 jiǎ jié - false ko threat
: r! A6 u: b* Z0 h. e8 K假双活 (假雙活) jiǎ shuāng huó - false seki, e9 H( l8 F4 u# C) j: V7 w4 Q
假眼 jiǎ yǎn - false eye
" c% e* E/ O8 r+ W: n' ]- s4 i8 `4 f假眼活 jiǎ yǎn huó - two-headed dragon
% P- _6 l! `( ?; Y( L* l& O4 |. V3 p尖 jiān - diagonal  ]6 I2 I1 i1 ^0 D
尖冲 (尖衝) jiān chōng - shoulder hit
" `3 F( C% `5 E! C  Q2 F/ x; g尖顶 (尖頂) jiān dǐng - diagonal attachment
+ s* F) c1 i$ {! s! B坚实 (堅實) jiān shí - solid
: Y" Y3 k: u9 y# Q  j; b见合 (見合) jiàn hé - miai& j& i! }, N: Q  ?  O
教 jiāo - teach*' \5 P2 q$ g# H% h' _
交叉点 (交叉點) jiāo chā diǎn - point
0 r& |) M' I  u交点 (交點) jiāo diǎn - point! x. z) m6 a& b) o% o
焦点 (焦點) jiāo diǎn - focal point*
, }2 U# J' k; M3 f6 D交换 (交換) jiāo huàn - exchange*
0 `& W9 f( X" S: b. l- `角 jiǎo corner (angle, horn-shaped)*0 L: ~' h+ V) E6 z' o6 }
叫吃 jiào chī - atari
9 [" S* `0 A4 y4 P: F( b" a: P教师 (教師) jiào shī - teacher*
; C( |- I5 d/ ^1 t教室 jiào shì - classroom*
4 |" c# ^& f1 Z: M6 R6 |* C基本功 jī běn gōng - fundamentals** |- o. J! L/ Y3 q4 b
接不归 (接不歸) jiē bù guī - connect and die) L# F/ Z5 i' a1 n
劫 jié - ko
! L* ~+ t; O+ E$ j# ?# t劫材 jié cái - ko threat
. {/ ?" Y0 f  D# S6 p- {5 J  d, C7 S  @结果 (結果) jié guǒ - result*) `! @& v1 C& h1 Y+ F& x- a- [" x0 e
劫活 jié huó - live by ko, y+ i9 y( [$ c+ e0 u: w! n9 k
诘棋 (詰棋) jié qí - life and death problem
7 g0 ?( ?- j) O. ?( @" R7 N劫杀 (劫殺) jié shā - kill by ko( z$ l/ p2 C8 D0 h& m2 @1 Q
劫争 jié zhēng - ko fight2 e8 j0 o& ~' I/ G/ f' |4 {
解答 (jiě dá) - answer, solution*' N  ?( L$ Z, k2 ]; R7 p/ ^3 W, h
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
5 U) h- `- o- ~" R7 v0 ~金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg% Z4 w0 L* _; |' t0 B6 w& o8 g
紧 (緊) jǐn - tight*) n% ?/ h0 G: T- h9 i, _
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties; K$ s. y9 T) j0 n4 y+ j
紧劫 (緊劫) jǐn jié - direct ko
! U6 j5 `, o6 y紧气 (緊氣) jǐn qì - reduce liberties* ?' ^4 M. s7 [; u0 f1 X: ?
紧气劫 (緊氣劫) jǐn qì jié - direct ko
* q1 j% H, M* m! l禁着点 (禁著點) jìn zhāo diǎn - illegal point
3 F4 Y  j3 d- @$ F- P净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)( e% I- q5 F) ^
净活 (淨活) jìng huó - unconditional life% H, n% L# L  Q# K5 R& G
净杀 (淨殺) jìng shā - unconditional death4 }/ s1 Z, V  g$ \, n1 y6 j
净死 (淨死) jìng sǐ - unconditional death
. n; J4 m% W2 q2 M4 @( z救 jiù - rescue; save*
$ J. G2 f# i' L% m  h  d9 N2 o: B聚 jù - placement inside opponent's eye  q% s  |9 I1 D# T4 n( h4 x( m+ }
俱乐部 (俱樂部) jù lè bù - club*8 L, Z* J: V4 i) `; X& u
聚六 jù liù - six-space killable eye shape
3 o, u1 O2 ~% i8 o7 o聚三 jù sān - three-space killable eye shape
9 n% T8 ]( y! r7 V% M聚四 jù sì - four-space killable eye shape7 a0 `2 r4 j- X' }, b& _
聚五 jù wǔ - five-space killable eye shape9 ]1 f" ?8 L9 j3 \3 u2 n. g2 ^6 Y: C
决战 juézhàn - decisive battle*
6 @" M% z, z% \/ ?6 S# D3 ]诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
& y( b  ?- ^9 K% S9 A( l. F
6 E0 B+ T! a% A+ }, \
' e  ~# }) l7 J9 H/ Q0 wK9 I9 y" @3 U$ {
卡眼 kǎ yǎn - falsify eye
( y  L; m. W8 ]( n8 c' p开拆 (開拆) kāi chāi - extension9 ]1 i6 d7 g% z, h6 t
开花 (開花) kāi huā - ponnuki3 h+ `6 N( `: N" i4 l
开劫 (開劫) kāi jié - create ko- e% X# b3 R. m4 V- M6 t
开局 (開局) kāi jú - opening% \$ b/ V' `, ^; d% W1 o$ i
看花劫 kàn huā jié - picnic ko
/ t! z8 q. j; r0 O抗 kàng - to resist, fight; to oppose to defy*: r5 `9 a' l" U
靠 kào - attach one line higher than enemy stone
  K3 c# s7 u$ X1 L0 t6 D) P空 kōng - empty*
, N5 X+ t4 @7 W% a空间 (空間) kōng jiān - space*
; y/ p" F5 D  X, G$ o* `空三角 kōng sān jiǎo - empty triangle7 e8 t2 w( U# a: q
空 kòng - territory*# \1 p3 i# D/ K9 I3 t- K
跨 kuā - attach at waist of knight's move! p1 w) Q; D+ S. W5 J& h( \/ x9 I9 e: c
跨断 (跨斷) kuā duàn - waist cut6 U' U3 Z) J  s. \" C3 M0 @% X1 K
快 kuài - fast*
* }/ w7 z* m! a: U8 h8 V! k! g快棋 kuài qí - blitz game8 r: n2 P9 p, {. @1 m/ X* ?
宽 (寬) kuān - loose; wide*
$ n0 z% j7 I( y( l1 {+ ~  n3 f, l& Y3 ~宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
8 R$ n( \: M7 U2 H8 o6 e宽气 (寬氣) kuān qì - increase liberties3 c1 k% N1 v% {7 z6 I' L
宽气劫 (寬氣劫) kuān qì jié - approach ko0 e# I" Y. m/ m& H
亏 (虧) kuī - loss*
5 b0 ^' K: t# ^: G0 [亏损 (虧損) kuī sǔn - loss*
( S6 c& [3 T& r/ N5 n扩大 (擴大) kuò dà - enlarge; expand*
9 x8 L& Z) I3 l3 b6 d扩张 (擴張) kuò zhāng - enlarge; expand*' C& h5 X' [3 |1 q1 g" E- D
[edit]
6 L# j8 E' f: z, b- OL6 k; J* P9 {, {* m- W+ I' V
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
2 t' _- h  o$ c! c/ l拦 (攔) lán - checking extension; prevent opponent's advance*
4 `# L+ b0 X7 K  m- |  {拦逼 (攔逼) lán bī - checking extension  `" S" T1 P5 g. A. A
烂柯 (爛柯) làn kē - ranka
) e8 y, ^  W& Z$ c" J: y+ T4 f& R老师 (老師) lǎo shī - teacher*; F# z) W$ v/ Q& R$ x% o
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil. X, M5 K2 I: q/ r- r0 j
类型 (類型) lèixíng – pattern, type*. [1 Q7 S; V* {
冷着 (冷著) lěng zhāo - unexpected move
  d! k: D, e* Q# N: }5 ^+ B+ N利 lì - profit*9 L+ R$ L) ~( c: j& ^+ l& P% ]
立 lì - descent; stand6 P# X% @& \) ]
利用 lì yòng - make use*5 L$ c) U8 G# c4 a7 U4 p; |
连 (連) lián - connect; continuous*& A2 z( Y% q/ l; h7 c& M
连扳 (連扳) lián bān - double hane. W, q" o: u0 T, V# a
连环劫 (連環劫) lián huán jié - double ko/ k* b& z$ H+ Y0 z1 |
连接 (連接) lián jiē - connect*
: T/ M5 j! z" R: b% x联棋 (聯棋) lián qí - pair go) }7 E( O- b; I8 ^
恋子 (戀子) liàn zǐ - reluctance to sacrifice1 U8 q; @# i! H* |3 y9 b
两分 (兩分) liǎng fēn - equal*# h& l1 e' p8 A
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
3 z  w# n5 K5 P* z# D& \8 E/ E劣势 (劣勢) liè shì - inferior** o2 f: l% q( p; u- r
裂型 (裂型) liè xíng - split shape
! {, l3 O% E8 j3 u3 X( S! s龙 (龍) lóng - dragon*
$ n9 J7 _# g( L" i9 p9 D7 u: K9 E漏着 (漏著) lòu zhāo - oversight1 |) c1 t- }7 T5 l9 ?" H
落子 luò zǐ - playing stone on board+ ]$ J% x% P- D/ f( W6 Y+ {: Z

6 I$ m+ O2 Q/ h3 R( u
7 o4 N, j! P7 V. @4 [5 G: VM2 p$ I5 m, C( R2 a# z/ X. L
满意 (滿意) mǎnyì - satisfied*
; C* _/ h$ F9 p- H  n慢 màn - slow*- M* h" O- e/ x
盲点 (盲點) máng diǎn - blind spot% R, ?/ m3 U, O2 `' O
梅花六 méi huā liù - rabbity six
& Q, i! E1 F! r$ n: f7 q梅花五 méi huā wǔ - crossed five8 N4 O& X4 R2 B
门吃 (門吃) mén chī - capturing technique by atari! ]0 e, I0 x! H! v
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening+ W5 P; O( U7 ^2 O3 U, t. g1 g3 A
妙手 miào shǒu - excellent move2 o7 Q$ `9 p8 |$ f6 ?/ M
妙着 (冷著) miào zhāo - excellent move
, h) d/ a& h7 q# }9 E  P" W! ~模仿棋 mó fǎng qí - mirror go
( J5 @4 D; Z: Z模样 (模樣) mó yàng - territorial framework
& b  F4 S" O* Z  A! p目 mù - point of territory
# M5 m- |7 S3 p2 @. g: Q# X目外 mù wài - 3-5 point7 s) ^+ x. X, C% m# l
. ?+ n1 Q4 u1 g% T3 c, @+ r- Z: [

0 d0 ]5 n( F5 @$ c3 }# P' v5 qN/ t; i; d5 d+ M4 a% S- I
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones. _- u# U6 w! k% ~. O2 X
逆官子 nì guān zǐ - reverse endgame move! h) g) V1 w. ]% j
逆先 nì xiān - reverse sente. O$ g9 J( ^4 Z$ j5 t4 ?) J4 O' O3 {
逆先手 nì xiān shǒu - reverse sente7 y4 `8 e$ M* _5 v" S- F
逆转 (逆轉) nì zhuǎn - overturn game& u3 B2 G5 W9 k
粘 nián - connect*
$ a! P& x- N- v+ L2 \$ s0 f+ n凝形 níng xíng - overconcentrated shape' u1 ~6 _+ U! o9 J% h* u
扭断 (扭斷) niǔ duàn - crosscut+ U, u0 P" d- G4 _5 L
扭十字 niǔ shí zì - crosscut
  p! Q+ @( Z5 k: R9 K7 B扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut7 ?: G/ X; T) b7 w0 J
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
# L9 N" Y' k; T; W+ s; p% i
- g( m1 m% p9 k
* g" L1 Q2 B) q( Q1 c7 q, c3 ]$ cP# _4 g% u$ M- @2 U* L$ X) Y1 U
爬 pá - crawl*
7 P2 y8 F. Z; Z- j. w9 L盘渡 (盤渡) pán dù - bridge under
- F0 G# z7 q0 t) v! a  C盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
+ l) B( d8 Q! R盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
) I% v- s( }2 f* e7 ]抛劫 (拋劫) pāo jié - throw-in ko+ g9 B* r, s  O0 Q6 h7 {
配合 pèi hé - coordination*
5 @2 @7 b0 ]# {% M; @碰 pèng - attach to the side
1 S9 u+ P+ m! R7 C; m便宜 pián yí - profit*
, |- o1 j! i6 z# T1 y2 g骗着 (騙著) piàn zhāo - trick play, hamete
# Y; K3 V) H7 |6 W2 H- U平衡 píng héng - balance*% ?9 V$ V+ j0 C% ]3 M
破 pò - break*+ c$ `$ G! K* N
剖析 - pōuxī dissection / self-analysis
7 s+ C0 |  k: p; y+ h3 `& X破解 pòjiè - solution, answer to a problem*
0 l6 _8 {) C% U8 k扑 (撲) pū - throw in
' m& ]7 U2 @) }+ P0 n! r% K葡萄六 pú tao liù - rabbity six
0 ], S0 S# X9 i4 F& T谱 (譜) pǔ - game record" Y! a/ G8 B  Z; F, a1 J& T* ^
普通 pǔ tōng - common*
$ y  G9 b  A  {! N9 I# j[edit]+ [6 M8 V" c2 C$ l: [6 d
Q
0 C3 i1 o& a1 _欺着 (欺著) qī zhāo - trick play, hamete
4 h$ o$ d$ X4 U棋板 qí bǎn - go board
2 Z/ L' \5 Y* y' @5 w棋风 (棋風) qí fēng - playing style0 m4 R/ z: A% T! c7 I, x
棋盒 qí hé - stone container- i+ P9 x2 r/ H$ E
棋筋 qí jīn - key stones
" j8 A6 l( \3 @2 @2 L1 L# ~棋精 qí jīng - key stones1 p/ n1 n+ c1 N
棋理 qí lǐ - go theory
5 A# e+ n* Z  R棋力 qí lì - strength in go3 k+ b" e% S- x) R
棋盘 (棋盤) qí pán - go board; p" N) j/ U5 Q5 `
棋谱 (棋譜) qí pǔ - game record# w! r5 Z/ Q( O
棋石 qí shí - stone
$ O, i3 ~4 z& w8 H8 F3 r; `2 ~0 n棋手 qí shǒu - player*
# J/ @# G$ V1 i# ?8 F$ r4 Z棋书 (棋書) qí shū - go book: f! ]: ]* |: v
棋院 qí yuàn - go institute
5 L" \1 F- b' m) i! V% h棋形 qí xíng - shape; w% I. L5 s6 F8 o/ G7 W9 Z1 z
棋钟 (棋鐘) qí zhōng - clock*/ ^. g3 V4 K3 ?) I
棋子 qí zǐ - stone& K1 v9 u6 w& y, X: K: R4 ?
弃 (棄) qì – abandon, to discard, throw away
, q0 J; b; U8 z9 @1 T3 H$ I弃子(棄子) qìzǐ - sacrifice
6 R* ?$ y  ]$ k6 @  o9 O( d+ q2 v气 (氣) qì - liberty
+ G! k7 j( r1 I9 w气合 (氣合) qì hé - fighting spirit9 p* v, @$ M5 ~( ^/ w
气紧 (氣緊) qì jǐn - shortage of liberties
3 D/ D: k9 R& ^) h1 A前 - in front, before*
$ K2 X/ E# O# l1 X, K浅消 (淺消) qiǎn xiāo - erasure# S% O4 M: Y0 w* f! G8 C
墙 (牆) qiáng - wall*4 r9 S4 _0 q. o3 n( i' ]% \
强 (強) qiáng - strong0 V4 s5 }7 X) q! J+ q3 y. j
墙壁 (牆壁) qiáng bì - wall*
7 g8 _* s3 j1 d: v; o- f强棋 (強棋) qiáng qí - strong group
" `7 i5 S" J) G3 X巧手 qiǎo shǒu - clever move
5 A& E6 j8 L3 L" k; P  ^1 B" R巧着 (巧著) qiǎo zhāo - clever move
9 I  I3 Y8 T2 r: T! T! o/ M8 P' F切断 (切斷) qiè duàn - cut*
# v  q$ a2 T! K* `  y! V侵消 qīn xiāo - erasure9 P2 D/ m# ~; O- S; ^
轻 (輕) qīng - light*  }, {/ [' y7 w! p/ ]8 H
侵入 qīng rù - invasion
. [% ~/ L, |0 M) s轻盈 (輕盈) qīng yíng - light*) `. E& b$ M& g; f- A% T) s
求活 qiú huó - make life7 e. \6 F' o6 L! ~1 w4 |- [
曲 qǔ - bend
7 b% `2 G7 e" e. @' W5 C曲尺 qǔ chě - carpenter's square
6 r. g2 F, j2 e曲三 qǔ sān - bent three& V1 y/ W$ E6 P9 F
曲四 qǔ sì - bent four
( I( }8 r/ G7 Q: a觑 (覷) qù - peep
7 T9 N! `: w' J. Q8 V权利 quán lì - privilege  n  n' E9 e5 }8 n! U
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)** V# r+ x- ?  A9 Q- a5 t

  e' C9 Z4 m( }' F
; s6 ]8 x. G, B* `- |R
: h- C  x( `3 x% y$ W4 ?让子 (讓子) ràng zǐ - handicap$ r$ x1 {/ F7 h
让子棋 (讓子棋) ràng zǐ qí - handicap game; p$ v; {7 k: \* T5 ~' ?
认输 (認輸) rèn shū - resign*
( L, T! G) A+ X7 l+ j* n弱 ruò - weak*
2 U( B% ]+ t2 A4 _1 N/ X* ?弱棋 ruò qí - weak group
; G; C7 X! I( g6 ~
# K0 f9 U3 x% x
& X- a, ?- @$ `5 M( w' {0 p3 vS+ D: c( }: u3 J+ s# S) {% F
三间拆 (三間拆) sān jiān chāi - three-space extension, @) o, P1 d6 l5 i- N, k3 L
三间跳 (三間跳) sān jiān tiào - three-space jump- J/ x- L; H# z, |- N* T
三劫 sān jié - triple ko1 l+ x. n5 q1 C8 R* R  F$ ?
三劫循环 (三劫循環) sān jié xún huán - triple ko
* O! F5 K2 M* m7 y# p9 A) z三连星 (三連星) sān lián xīng - san ren sei
5 a+ a) `9 u+ e7 x4 v* c  j三目正中 sān mù zhèng zhōng - center of three stones1 G! @2 l3 F+ x% i. o' F3 N
三三 sān sān - 3-3 point
$ u$ Y& S$ z* J  T8 A: ?/ P/ X三手劫 sān shǒu jié - two-move approach ko# i7 Z  _9 O" v& r! f8 D% }, X
三子正中 sān zǐ zhèng zhōng - center of three stones
' D9 Q+ T- v. e! U; z: k杀 (殺) shā - kill*0 w& n" D- n% J3 d3 O) E3 \
杀棋 (殺棋) shā qí - kill1 C2 l3 _: S0 I* V4 f1 Z
杀气 (殺氣) shā qì - capturing race
  f4 w5 `' X/ g% \- A上 shàng - upper*7 S+ V1 P' {3 @1 ^) Z7 _
上级 (上級) shàng jí - advanced level*
6 _8 j' p- z( W+ ]( K( I上下同形 shàng xià tóng xíng - symmetrical position
4 ?& ]; i; B1 x$ R稍 shāo - somewhat; a little*
- \, q0 e  N- U0 ?5 r' l8 D: a, R伸气 (伸氣) shēn qì - increase liberties' Q& K; b, _. B/ P4 Y" c) A) v
伸腿 shēn tuǐ - monkey jump  B' E. Z- o* y" X0 @+ D) F) j
生死劫 shēng sǐ jié - all-dominating ko+ Y" o4 L# f- J7 Z+ z
胜 (勝) shèng - win*
# V! c0 X' M6 m* x+ }胜负手 (勝負手) shèng fù shǒu - all-or-nothing move3 h5 N* c" `) [7 R' M* _2 Q
胜着 (勝著) shèng zhāo - winning move. N& I5 r5 \( f/ f) j! i
失败 (失敗) shī bài - failure*7 D, p4 a6 Z: Q! ]
实地 (實地) shí dì - solid territory8 Y/ |- [% J' d$ n4 Y
十番棋 shí fān qí - ten-game match
* V. M2 e/ w7 B实接 (實接) shí jiē - solid connection
8 G" }' C( W9 q  M. K6 x2 A8 F/ W石塔 shí tǎ - two-stone edge squeeze8 @9 K  y. n4 H2 o: ]* r
实战 (實戰) shí zhàn - actual game situation9 s4 ^' K+ w$ @( ?" V6 [# B2 m
实战手 (實戰手) shí zhàn shǒu - situational move
+ X! M5 `  `5 d! o: {势 (勢) shì - influence*
) u8 v3 C$ ~" C, A2 I. K: f室 shì - house; room*8 R0 o$ o" ~! \2 L, _' {8 A
势力 (勢力) shì lì - influence*& r$ J" E! T4 Q  A
试应手 (試應手) shì yìng shǒu - probe- h) Q" I5 }! @# H5 U$ _
收官 shōu guān - play endgame. v5 f. F  ~3 c5 v5 `. `* A
收官子 shōu guān zǐ - play endgame7 _* O7 Z( d0 |2 S. q: [* v/ L
收后 (收後) shōu hòu - last play- c5 w6 Y% w/ t( I" C2 s$ B/ A
收气 (收氣) shōu qì - reduce liberties$ ?" U1 `. r/ t( F. c- p2 J6 o8 }, Q
守 shǒu - defend*
$ j) I& J8 }& l; v手 shǒu - move% S: q9 I8 ?# z4 J% N4 y- D' w4 }
手段 shǒu duàn - technique*
9 f; e1 y6 p7 ~+ s# h& T: Y- T# Q* x手割 shǒu gē - reorder sequence
, `1 a: W8 ~5 v4 x9 }9 J) y3 c1 |2 W守角 shǒu jiǎo - corner enclosure; u8 K- c) a/ K
手筋 shǒu jīn - tesuji" r4 k0 w: R0 O" Z1 s% ]- m
手顺 (手順) shǒu shùn - sequence
! Q3 g4 @  b. E& o( Q手谈 (手談) shǒu tán - hand talk
9 E5 n0 d# j' R8 Z$ l4 x授先 shòu xiān - one stone handicap
) I: l1 [; c+ w4 u, m' l授子 shǒu zǐ - handicap, p8 w9 v3 w2 F9 b$ Y% d
授子棋 shǒu zǐ qí - handicap game
+ U( f2 q4 f4 x2 g0 p2 \书 (書) shū - book*
+ A( A! q- Y% A) T, ^! w5 M1 ~7 r输 (輸) shū - lose*0 p$ d0 D6 C! H* R/ ]! w8 |
书本 (書本) shū běn - book** o- q$ y* l0 v- R; O: }) y' y$ w" c
数目法 shǔmùfǎ - territory scoring
" `5 g. a; x' e( D" |- K; }数子法 shǔzǐfǎ - area scoring
, d& t! M( z9 n2 Z& F6 ?. i# T5 u梳形 shū xíng - comb formation' o1 N' [" i2 G% m
梳形板六 shū xíng bǎn liù - comb formation! y8 ~" y) y; k  @3 N( g3 N
双 (雙) shuāng - bamboo joint8 k/ E5 |6 |) G& b; o( R
双吃 (雙吃) shuāng chī - double atari" s  g$ F% B; v8 s
双打 (雙打) shuāng dǎ - double atari( Q1 T- m: P7 S) b/ z
双打吃 (雙打吃) shuāng dǎ chī - double atari
5 y2 o5 \' [7 B5 n双倒扑 (雙倒撲) shuāng dào pū - double snapback
$ J# L% l8 R* x5 h5 ?双方 (雙方) shuāng fāng - both sides*
) Z: V6 q* W2 H双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach! D8 d* u) F+ j
双挂 (雙掛) shuāng guà - double approach5 T4 G4 @8 z: i
双虎 (雙虎) shuāng hǔ - trumpet connection
1 y. p6 A$ a' L+ a双活 (雙活) shuāng huó - seki
1 B" F/ C7 [) c& B6 u5 z( Z9 K4 b双叫吃 (雙叫吃) shuāng jiào chī - double atari
3 W$ C3 ?1 h& ~# ]' r! w) I* s双劫 (雙劫) shuāng jié - double ko# Y+ ?2 H" o4 }
双征 (shuāng zhēng) - double ladder
4 a, z: x7 {; N# v! v" e顺序 (順序) shùn xù - sequence*
, e; O+ y+ ]1 {7 y死活 sǐ huó - life and death/ v, O) N0 l6 T
死活题 (死活題) sǐ huó tí - life and death problem
, |- }; }+ O6 Y9 O: \3 v; I死棋 sǐ qí - dead group! A+ u9 ^2 r( Y5 x! G7 g
死子 sǐ zǐ - dead stone# x" {4 {, y: U% D
四间拆 (四間拆) sì jiān chāi - four-space extension
! |% C0 m1 {% Z+ W; x9 \四角穿心 sì jiǎo chuān xīng - occupying four corners and center
1 A: E. p3 w  D8 x: ^5 ~0 ~( @" R四劫 sì jié - quadruple ko2 m" d8 t+ q  i" u% F9 [
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
5 b) P  _$ G) g8 d, T四连星 (四連星) sì lián xīng - yon ren sei
% r: O. s- |6 L8 Q松 (鬆) sōng - slack*! j  ?( D7 [9 B: D
松气 (鬆氣) sōng qì - increase liberties
7 F6 {$ A6 G$ `. `. U7 x& }松气劫 (鬆氣劫) sōng qì jié - approach ko
. U* m* Z) I' K# F. Z俗手 sú shǒu - crude move
' w- b. T" V, E; c6 h3 v0 m6 X随手 (隨手) suí shǒu - hasty move! I: r2 o* h- l! X3 W/ o1 c
随手棋 (隨手棋) suí shǒu qí - hasty move* ]# y: p; r9 j" O% s, y
损 (損) sǔn - loss*
' J2 T- a& a! e+ I1 K$ `损劫 (損劫) sǔn jié - losing ko threat
! p& H8 e/ |/ A: C/ m损失 (損失) sǔn shī - loss*
0 }7 U3 v: _9 V+ u顺序 (順序) sùn xù - sequence*/ L3 c2 F( o4 Y4 ]3 u
2 H3 V6 N' H0 J8 S: f) M
5 q+ t$ r; X8 C
T
* m0 `6 P" i2 y5 G  P: Y! d" ~- Q# f台象 tái xiàng - Tower
+ b4 Q$ b8 e$ \6 n2 w弹性 (彈性) tán xìng - flexibility*
5 P) Q" L+ I$ c; h& g搪 táng - block*% y3 t) v5 t+ o4 f  y$ w8 T* I
套劫 tāo jié - two stage ko. s$ f( w) a4 ]% D
逃 táo - escape*
! u3 \& e( z" Q逃遁 táodùn - to escape, to run away, flee*
( s+ F+ d, }. o: a9 u逃生 táo shēng - escape*
1 A, t2 O/ q6 O) O5 w' j; R腾挪 (騰挪) téng nuó - sabaki
1 Y1 r9 p9 @! G' O提 tí - remove from board8 |7 F6 Q7 o( ?
提劫 tí jié - taking the ko
) [7 P8 P8 _" v. b3 I' v提子 tí zǐ - remove from board
" z& n5 Y! W! ^2 K. s, k天王山 tiān wáng shān - tennouzan
( [# }8 d' h, \% T天下大劫 tiān xià dà jié - all-dominating ko1 [" S8 q* Q" T$ d: q- {
天下劫 tiān xià jié - all-dominating ko) c' A9 O- F: \. o9 J( ?5 V
天元 tiān yuán - tengen( y4 F0 Z0 c& T6 {# n* K
跳 tiào - jump*7 B2 b% t6 O- R' h# C' D
贴目 (貼目) tiē mù - komi+ c! @# [7 H. a0 H5 k) o
铁柱 (鐵柱) tiě zhù - iron pillar*
2 T8 A+ ?/ [3 p挺 tǐng - push up; stand*
$ |) ]; g  S! a, s5 d, `6 }7 T投降 tóu xiáng - resign*6 h9 b# p  R+ w' f* f
投子 tóu zǐ - resign: o9 u- k2 @0 X+ s" }0 O
透点 (透點) tòu diǎn - placement/ ^7 L( |  U# w; ~# _
图 (圖) tú - diagram*
% C0 J; n+ I) x6 m退 tuì - pull back4 `5 g6 Q# G# e( m+ W- d
托 tuō - underneath attachment/ N' D( f' _8 N+ b/ [8 H
脱出 tuōchū - escape, break out
3 M) G: b) ?/ o! z% D2 F脱骨 (脫骨) tuō gǔ - under the stones5 E6 t7 G/ e$ s; e
脱先 (脫先) tuō xiān - tenuki
6 j1 ]( E; R1 t3 B7 Z2 @
1 R; m" g/ F) k4 n1 u/ B5 X4 k2 V3 [4 O5 M, l& A
W$ k% d0 ?8 N: R+ q
挖 wā - wedge
1 e, c" ~8 \$ M外目 wài mù - 3-5 point2 I) r& c2 Y# A  f/ c0 S( K
外气 (外氣) wài qì - outside liberty# B. `' A; j6 C3 n; E# O2 u/ w
弯三 (彎三) wān sān - bent three8 H7 _- {) V6 U& F2 Y% I6 R: K. d
弯四 (彎四) wān sì - bent four' s* X1 [% O5 |- T
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
+ E" y( D2 V# O8 k+ x- W围 (圍) wéi - surround*
: e/ U8 v6 g1 o3 o. }- M- n围棋 (圍棋) wéi qí - go
2 S& O: A) \) l3 P6 b) ^: m5 l尾巴 wěi bā - tail*
; y" X( ^0 p1 M  ^' O- t味道 wèi dào - aji' e1 M1 S" T% H% t
文凭 (文憑) wén píng - diploma' [1 d! W4 d; Y4 E
稳当 (穩當) wěndang - stable; firm*
! |3 u  J8 u8 _  ^* _问应手 (問應手) wèn yìng shǒu - probe2 _. G6 p" ]7 u
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
# P5 w# g% K# E% l1 z+ O0 k. E/ D+ m无理 (無理) wú lǐ - overplay( u% d! `; r! ]) r" c! {4 y- _
无忧劫 (無憂劫) wú yōu jiě - picnic ko
" S6 I2 Z3 I. o8 z) i# s五子棋 wú zǐ qí - gomoku narabe& t9 Q# Z$ K$ C+ f
五间拆 (五間拆) wǔ jiān chāi - five-space extension  T' z+ k! n# q; g5 R" {. V+ s8 F6 }, }
五连星 (五連星) wǔ lián xīng - go ren sei
' ^1 J. @* h4 {$ r9 l; N五五 wǔ wǔ - 5-5 point
% u- u) B! Q' b" d+ |0 K9 U5 b7 L' c% n1 F
" L# \: D  i* l5 B/ f% n
X. m, l) v# E+ Z% t' E: Q3 G
细棋 (細棋) xì qí - close game
' B/ n2 U9 m  U3 u- Q+ V2 R2 Y瞎劫 xiā jié - false ko threat4 m/ L5 |0 |* N4 h8 j
下 xià - lower*
* P9 [, K6 ?) U" N下法 xiàfǎ - method*
" o( Q6 K  e) t( M* r3 d) s先 xiān - before; first*
# h$ {) G: m/ O/ Z0 Z9 }% @先手 xiān shǒu - sente( ]+ B9 p6 f/ _/ x
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
# m( y3 Y1 A, k+ X- ~( B先手利 xiān shǒu lì - forcing move
% R8 `" {  v+ ?+ @6 d2 C先中后 (先中後) xiān zhōng hòu - sente with hidden gote
* r3 h, l+ s$ q+ r8 r# {+ Y: t2 \陷阱 xiànjǐng - a trap*
; n1 Q- y4 J& t; h4 I! a象步 xiàng bù - elephant's move5 b( Y# ]+ i1 m! [
象步飞 (象步飛) xiàng bù fēi - elephant's move5 j2 g7 B' o. E9 y. w2 H# h
象飞 (象飛) xiàng fēi - elephant's move5 E9 R3 x* R- g5 Z4 c2 s
向小目 xiàng xiǎo mù - facing 3-4 points
* F1 f7 ?7 E/ F# n% n: J象眼 xiàng yǎn - center of elephant's move
8 ?9 u! x$ S9 D3 W8 e消劫 xiāo jié - ending the ko
, i1 [- t! z6 r; y( t* p* g/ v小 xiǎo - small*& d' P" |0 J; a" ]; ^0 Z8 k/ D0 r+ w
小飞 (小飛) xiǎo fēi - knight's move$ o6 B, g: n# V# f6 l: z3 r
小尖 xiǎo jiān - diagonal
1 E% Q5 b& L  B. G小林流 xiǎo lín liú - kobayashi opening( Q0 A- _1 [9 t+ M8 ~
小目 xiǎo mù - 3-4 point
6 N3 I* @& {3 O* Q. m. O小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
8 J. u$ \0 C5 h9 h) P0 h* v& g% v% g小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
) U* H  ]1 v& t# e小伸腿 xiǎo shēn tuǐ - small monkey jump
2 x$ A0 G' s! y- y+ H/ R小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg- |9 ^$ ~& I$ H
效果 xiào guǒ - effect; result*
- G$ q. s# X! r$ ]7 u  J" j8 l效率 xiào lǜ - efficiency*
" T& C6 ^: ~- I5 K. A+ ^5 D( x, D新布局 (新佈局) xīn bù jú - new opening+ z5 ]. J  X4 w" p
新手 xīn shǒu - new move
: y3 R3 W' V6 N2 X星 xīng - star point
( ]! A3 c0 O' }, P2 G, s* {星位 xīng wèi - star point
: g/ Z$ S( l5 r# R% g/ x5 S形 xíng - shape*
9 s6 j4 ~7 d! r. {1 F5 P形势 (形勢) xíng shì - situation*- t  |0 R3 x0 J/ Y
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement2 ^* o" T% [' e: D8 K
形状 (形狀) xíng zhuàng - shape*
: a1 P* p+ T4 \+ n) R秀策流 xiù cè liú - shusaku opening
+ A* H" I& B, X3 I' X6 F虚手 (虛手) xū shǒu - pass
4 }5 W9 B( ?# X虚着 (虛著) xū zháo - pass2 D" u% c/ d8 ~* F* \2 m
序盘 (序盤) xù pán - opening" ^0 l' F" P3 ^- G0 D
学生 (學生) xué shēng - student*+ i+ V) K1 ?4 g) X3 R# {4 {
雪崩 xuě bēng - avalanche*0 a2 r/ s: _; H; A+ D
循环劫 (循環劫) xún huán jié - double ko6 c3 w5 S5 u4 U; s. O: A( m

9 O; N# ?) `6 w0 r& z# M7 c# C! A
# s/ G1 w( w# c# lY
8 N2 h- d, ]$ m4 Y压 (壓) yā - push down*. z, P4 Q( r( U
压力 (壓力) yā lì - pressure*5 t2 J$ j+ {! `, W6 Y$ x
延气 (延氣) yán qì - increase liberties
$ B4 y; f& P6 F! a2 U  C眼 yǎn - eye*
2 z4 ~% `/ l! j+ w# y# t- O+ p眼位 yǎn wèi - eye potential; eye space- Z/ v" u8 d8 J/ k% h# o& `2 q
眼气 (yǎn qì) - eye liberties
% r3 Q# \# f5 G+ v) D% ], A眼形 yǎn xíng - eye shape; eye space
. {, R& W! E5 Y8 z6 i妖刀 yāo dāo - magic sword0 G/ ^7 M% q. T. S/ p
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko" a9 U: o& x: v4 q/ ?0 T# p! s
要点 (要點) yào diǎn - vital point+ o% c6 `1 W2 T/ `4 r, }
要子 yào zǐ - key stones+ L: c! q) p3 k$ Q3 F
业余 (業餘) yè yú - amateur*
: ^4 F7 k! C1 @一方地 yī fāng dì - one-sided territory  D+ O2 x' u. N. K
一间拆 (一間拆) yī jiān chāi - one-space extension
5 ]! }! `3 M/ J2 E* r6 G! ~一间跳 (一間跳) yī jiān tiào - one-space jump
' _, ?0 j: L  k) M3 E/ G" p4 m一手劫 yī shǒu jié - direct ko
0 M4 M8 T! D$ U& r# p一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker* y8 r+ P- a; M, O/ f3 ?
疑问手 (疑問手) yí wèn shǒu - questionable move6 ~% R6 \* g  y1 C
弈棋 yì qí - play game*
! ]$ @  P$ o+ s4 J3 T- S7 A引征 yǐn zhēng - ladder breaker
# G' O  L  h" a( F  J6 W赢 (贏) yíng - win*+ J" \, [  L0 q; i2 f$ j+ G/ \0 F. a
应氏 (應氏) yìng shì - ing's" R4 i: O4 K/ c
硬腿 yìng tuǐ - first line descent" r3 P6 w; f5 i
优势 (優勢) yōu shì - superior*6 I+ E5 y% `$ t: c
有利 yǒu lì - advantageous*- W! E& q# W3 W* N6 E
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye% l* k7 B* f, K/ l, O
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye: {& m: O1 F- e2 S$ q2 Z( W$ c# [* S
右 yòu - right*
# r3 U, z, C" R1 X6 Q余味 (餘味) yú wèi - aji
% a" }% `5 H" Q$ R0 [愚形 yú xíng - dumpling shape# o" E0 D4 \& p, f+ Z' L
宇宙流 yǔ zhòu liú - cosmic style3 ^( }8 A# i5 H" p
原则 (原則) yuán zé - principle*8 w- N* C7 a) H9 _  x" A+ i( ~$ C
院生 yuàn shēng - insei
. f; D( o% x/ o/ M: k: V, }3 f6 K
0 n, b4 K$ t8 ~, F
Z# z$ j- E: m+ S. B4 }8 v+ @. c
枣 (zǎo) - jujube (Chinese Date Wood)*( }. ]5 H8 N. _, u6 G2 B, b
扎钉 (扎釘) zhá dīng - iron pillar*
) P6 Q  o6 _& J! t, j长 (cháng) - stretch
" V, B! j+ b& q; i7 ^胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi& Q; I/ u1 U$ ?/ ?7 c
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi# }4 M4 b# ?; d. E
着 (著) zhāo - move
2 z) f$ ]% Y; i# Y真眼 zhēn yǎn - real eye  v0 k0 a6 S) a. I% O
镇 (鎮) zhèn - capping play) b' k9 v, g! E# y
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker+ D2 g+ n* o; Q" Z/ f
镇头 (鎮頭) zhèn tóu - capping play' h) }+ _4 H7 F, ^- _3 F8 t
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma  [/ Y. e8 U. x" ?; W
征 zhēng - ladder  Y' C; \- U4 S: V
争棋 (爭棋) zhēng qí - official challenge match
  b: _! t3 j) A8 p( r$ }1 I+ G' d7 L* E征子 zhēng zǐ - ladder8 ^" \$ I  Y& Z: v  a
征子劫 zhēng zǐ jié - ladder ko
5 _. Z9 ^+ f2 ?4 l- g整体 (整體) zhěng tǐ - chain
3 J7 t  j% O( f; W" c1 E( ?整型 zhěng xíng - settle. J1 _" u9 D2 E0 E  c* p
正解 zhèng jiě - solution*1 d3 j/ R7 s. s( q+ K
正确 (正確) zhèng què - correct*2 z' n+ s: Q( c& U- l( Z9 j7 g1 b) Y
证书 (證書) zhèng shū - certificate*3 A- D& h9 B4 r( _+ o
正着 (正著) zhèng zhāo - proper move
$ h' b5 g: q# M7 j7 g+ t指导棋 (指導棋) zhí dǎo qí - teaching game
) _& ?7 @% \2 j: L直二 zhí èr - straight two; C3 ^5 M( _& ^/ I0 S
直三 zhí sān - straight three
/ |* z6 O8 j0 g) h3 N+ Y# A直四 zhí sì - straight four$ I( P$ i3 r: P
职业 (職業) zhí yè - professional*- K+ Y3 G% v& y
只此一手 zhǐ cǐ yī shǒu - only move8 K( A% l$ s7 J$ G; B6 G+ r2 h
治孤 zhì gū - managing isolated weak group4 `$ v1 i7 W% R5 B
中 zhōng - center*
; T0 `& Y7 ]. I; S' w钟 (鐘) zhōng - clock*& n8 F" J6 z* b0 j+ n  ~7 p* B
中腹 zhōng fù - center*
% _7 R6 i% `7 k; d  e3 |* e) I中国流 (中國流) zhōng guó liǔ - chinese opening/ d9 ^1 x0 V9 K/ C6 k
中级 (中級) zhōng jí - intermediate level*+ n5 I% g3 e$ ^+ ^5 ?2 |
终局 (終局) zhōng jú - end of game
/ ^! O' s+ U3 A) k/ V$ O$ A中盘 (中盤) zhōng pán - middle game1 B/ Y' f* {: O$ T+ {
终盘 (終盤) zhōng pán - endgame
' l7 O) L, y% y2 H, y3 t2 B# s3 M中心 zhōng xīn - center*
+ X& \7 B% V9 h$ t( R中央 zhōng yāng - center*& ?' {  V% d9 O3 w3 ?
中原 zhōng yuán - center*1 g1 F3 o4 V3 z9 D$ C4 ?+ c1 w
重 zhòng - heavy*0 R* t8 j2 ^. |1 r
主动 (主動) zhǔdòng - (to take the) initiative*
5 A7 _/ C) b$ I专业 (專業) zhuān yè - professional*
3 B( K" Z$ r2 G5 G转换 (轉換) zhuǎn huàn - exchange*
$ F7 h/ S$ c! T# u& \$ X装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
0 A' w& i$ t/ T. M* s: q) W0 c$ I装劫 (裝劫) zhuāng jié - a move that threatens a ko
! L: D1 R1 W  A: |# o7 r3 L) u撞气 (撞氣) zhuàng qì - reduce self liberties
& ]) i5 g8 I( i% q; N" U, q; r追 zhuī - chase*
7 S* o0 F5 W7 J6 u8 j+ W8 ]追捕 zhuī bǔ - chase*
( }7 J1 Y. w$ x, e# x# F/ J5 q子 zǐ - stone; unit in chinese counting
: O' A; F+ E. ^1 l! R# ^2 e& T  Y自然流 zì rán liú - natural style
( E2 N6 f( ^! h6 `自杀 (自殺) zì shā - suicide*& N+ W& T& O7 q5 Q* i7 a3 E( W$ W
左 zuǒ - left*
7 T1 I1 ^4 V5 I2 T( `左右同形 zuǒ yòu tóng xíng - symmetrical position7 e% P, }0 H8 F
做活 zuò huó - make life! {7 Q9 w0 {! \2 h  E
做劫 zuò jié - create ko
' @/ s( X8 K  }+ _* g作战 zuòzhàn - combat*
0 s7 Q) x6 u$ R2 O做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
+ A1 y8 i8 z! H9 X9 o$ k7 Z" k
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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