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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
# Q8 z/ O  w4 s# a( {安定 āndìng - settle*
, ~, w$ j, L% E8 z/ P+ a
4 v$ I8 V) M" B. O0 v6 J
* X* U& L3 P6 b) w- U5 WB/ Z9 G4 o  v& M2 X3 x8 v
白 bái - white*
/ {  T. L. F( o, V+ e+ H1 p4 ?2 Q白方 bái fāng - white player*9 Y- U9 N+ {4 P/ D7 a
败 (敗) bài - failure*0 L4 c( e; Q! \/ \+ V
败着 (敗著) bài zhāo - losing move
- P* ]" x) h! h1 V3 n# I9 V; D扳 bān - hane
3 d( w9 \/ @: s; L扳断 bān duàn - hane through; n* ~# Q  t$ K2 R
板六 bǎn liù - rectangular six/ x" L* c+ G3 r
半劫 bàn jié - half-point ko6 U5 ^! f$ g) z4 ?$ h; ?' J
棒接 bàng jiē - pole connection
( Z: ?1 U! T4 x包围 (包圍) bāo wéi - surround*% _; }( U. H$ _# z  H7 n
薄 báo - thin*8 s" x$ \9 }4 w; x4 j3 W
保留 bǎoliú - retain; preserve*
4 r- c2 @8 }! \+ [7 q抱吃 bào chī - capturing technique by atari
3 _; ~+ U5 \& {# X* K本身劫 běn shēn jié - local ko threat/ S, H; A2 L6 T9 Y
本身劫材 běn shēn jié cái - local ko threat
+ e0 I( H1 }* K4 O本手 běn shǒu - proper move& P* v5 x1 k, W2 G$ R3 \
笨重 bèn zhòng - heavy** J1 |. v5 F$ V6 C& c. s
崩 bēng - collapse*
% }: a  m" x1 C: M: L% U/ F8 H崩溃 (崩潰) bēng kuì - collapse*" W" ~, z3 K3 A( k- q" |1 V/ C
逼 bī - checking extension
2 _* s& t; D3 r2 q3 J! k, Z/ [4 E鼻顶 (鼻頂) bí dǐng - nose tesuji$ e9 }7 M% {. E* R
比气 (比氣) bǐ qì - capturing race
" u2 K% ^$ W3 [) A比赛 (比賽) bǐ sài - tournament*; w9 c/ O* E- a- _  [0 }
边 (邊) biān - side*6 x5 j2 l+ G8 s9 }4 g0 P4 I0 B
变化 (變化) biàn huà - variation*
- {, B' Q8 Q: C2 F% t  A* r变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
+ o3 ]' a. T+ e7 |变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
4 u8 n) Y' ~  w& c9 p. ?变着 (變著) biàn zhāo - unusual play- D, `& c; F! n2 ]& X$ l" e# K! E
并 (並) bìng - horizontal stretch
* i- b" a- g9 s: g8 D步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
3 N' J' Z5 A/ ?+ S7 P$ k补强 (補强) bǔ qiáng - reinforce*" \* ?7 K& y# j9 b8 k9 t- Q
布局 (佈局) bù jú - opening
1 W  P( E9 x! V. T. M不利 bù lì - disadvantageous*2 c1 W4 u/ ?6 `3 ?, @  z
不入 bù rù - suicide
$ Q. P! R4 p8 }' R- y0 L不入子 bù rù zǐ - suicide
9 b* c* B& u0 k8 f* i9 B# I  s  C不提三目 bù tí sān mù - three points without capturing
  a$ K5 t4 x& m0 K1 C* `不提五目 bù tí wǔ mù - five points without capturing/ A# \1 `/ I; z' V$ W4 J8 |

1 |$ ]( `# o' j# `6 B( {  s  Q" o
C
3 j5 u6 @- {' A猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
# }! X( k, Z5 E) e猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)) d! r; @/ }: g. c
参考 (參考) cān kǎo - reference*2 ^- z6 _. W$ E( T3 z0 w/ D# W/ O
残忍 cánrěn - bloody or merciless*, s' E. W6 c2 e; c/ y8 ]  q
拆 chāi - extension
" i0 e" C& F- A: Q拆逼 chāi bī - checking extension/ T4 i5 i) X( Y" Z  \# c* b7 e4 w
拆二 chāi èr - two-space extension2 K4 h9 \1 j3 u
拆三 chāi sān - three-space extension3 R! z2 M6 S* o$ ^8 h6 S6 u
拆四 chāi sì - four-space extension
+ ^2 W  [8 p# K! Y$ M6 c拆五 chāi wǔ - five-space extension
7 Y  [  `, a5 c3 U, W$ O% k拆一 chāi yī - one-space extension% o( I. _0 [( P8 d
缠绕 (纏繞) chánrǎo - harassment technique; z4 w. Z  M1 F
长 (長) cháng - stretch' x4 E! `* e- x" B+ N6 }
长考 (長考) cháng kǎo - think for a long time
5 \0 J$ D5 U0 U& r! p# z2 _  x" A0 x长气 (長氣) cháng qì - increase liberties. f' ?! }* w2 v% K2 V. s
长生 (長生) cháng shēng - eternal life4 k2 K( A5 f: _; i
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
7 p, B; V! n0 _: V! D. y( L: y超大飞 (超大飛) chāo dà fēi - very large knight's move5 ~+ f5 ]9 c5 X. G5 F2 l: Z% e. h
超高目 chāo gāo mù - 4-6 point0 [7 a; u, s/ z1 v0 W/ n% e( J6 `6 }
超时负 / 超时 (超時) chāo shí fù  - lose by time7 X2 P* \! N4 v4 t/ t9 u) F" L
超时胜 chāo shí shèng - win on time
5 _, f# f& B6 q8 g5 w成功 chéng gōng - success*! N8 N* I7 @/ K+ B
成立 chéng lì - possible*
+ U; F# O4 j' L! U8 M秤砣 chèng tuó - two-stone edge squeeze( ^' f5 B1 q; h8 t
吃 chī - capture2 O$ f9 {6 a) s3 J5 {% Y& x
吃亏 (吃虧) chī kuī - loss*. V2 N. x- ?: U0 u: n+ V) \
持棋 chí qí - jigo# d# y7 ^. m7 x* k" g
冲 (衝) chōng - push through; R" Q! Y, v: b5 l
重复 (重複) chóng fù - overconcentrated
7 y/ |- N: P2 E" b2 A初段 chū duàn - 1 dan& F4 {, P  s3 I& Q" f
初级 (初級) chū jí - beginner level*
' x# O# f; U- }& r. g出头 (出頭) chū tóu - getting ahead! ]9 a1 U! @. [% Z+ s. [
刺 cì - peep
& Y7 e  X# D5 @4 N9 [9 L次序 cì xù - sequence*
' A( }3 A8 M. Y& a错误 (錯誤) cuò wù - mistake*
3 f6 r( D' ~5 `7 E错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points9 D4 F( d" P1 b) s
/ s, q3 m$ e' K) @( Y

3 z" s4 e' R+ m! K2 MD
( ?& A& s2 ]" h$ Z* Y5 E搭 dā - attach
0 A3 U% }/ H6 S7 A8 J9 u5 b. y2 B5 e% m打 dǎ - atari
7 T8 D. ~0 |) d& F5 N0 i打吃 dǎ chī - atari* s; T% ^: s3 n
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one- B- T! M0 |9 n1 @5 ^$ Z
打挂 (打掛) dǎ guà - adjourn game
/ T% z' Z7 }: w' C打劫 dǎ jié - ko' }7 f5 g% x$ i% ?; `
打入 dǎ rù - invasion
  p* y! i) j+ Z# F) R/ g打三还一 (打三還一) dǎ sān huán yī - capture three recapture one0 T0 ^/ w' C3 |* B/ W7 q& l( S
大 dà - large*' {/ ?+ n+ r3 c$ f+ a7 X9 z
大场 (大場) dà chǎng - big point
& d) [/ C% y& ]* a' Q2 b& @大飞 (大飛) dà fēi - large knight's move( v" s& E! `4 N, Y3 f
大局感 dà jú gǎn - whole board thinking$ N+ s2 l- Z7 b3 B/ q6 d
大龙 (大龍) dà lóng - dragon*+ u1 G& d  {- ?* y$ g' y6 ~, U& l' i
大模样 (大模樣) dà mó yàng - large-scale framework0 F' H( I8 ]0 o+ [( {$ F2 H/ j
大盘 (大盤) dà pán - large board (19x19)
) k, x- O5 q7 y  E6 h大棋盘 (大棋盤) dà qí pán - large board (19x19)
. G2 P  U" u4 r( f大伸腿 dà shēn tuǐ - large monkey jump
5 l: N! f5 c7 L; T* V+ P& o' U% w; m大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
7 H1 e$ K8 |. t6 T8 j# T大雪崩 (da4 xue3 beng1) - large avalanche
' V) @4 y$ Q3 H$ n大压梁 (dà yā liáng) - Da Ya Liang6 s7 k. e! `" u/ l2 c
大眼 dà yǎn - eye with two or more spaces3 ~+ T, g3 h# b& T
大猪嘴 (大豬嘴) dà zhū zuǐ - j group8 [" c. e# C& R3 u& _# [
带钩 (帶鈎) dài gōu - long l group
9 a$ p" a+ D5 S- L/ B单关 (單關) dān guān - one-space jump. g/ H, A. g; S
单官 (單官) dān guān - neutral point5 Y* ^+ ^* Q% ~5 a
单劫 (單劫) dān jié - half-point ko
- x! E4 d9 r8 a单行道 (單行道) dān xíng dào - one-way street*
# q, Y3 {4 M3 k( r挡 (擋) dǎng - block*
* \* y; Q1 s( M8 h# \* Q刀把五 dāo bǎ wǔ - bulky five
2 j3 g+ o+ W/ {" _8 x* t6 ?刀板五 dāo bǎn wǔ - bulky five7 x5 p1 G: V$ j; M
刀柄五 dāo bìng wǔ - bulky five
: b4 a- O! i% S- ~9 N) O% m刀五 dāo wǔ - bulky five( d& F7 w6 C# _0 o
倒扑 (倒撲) dào pū - snapback5 q: k- L3 v8 E" [
倒贴 (倒貼) dào tiē - reverse komi" K: S; S% d4 x
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
# r! ]  I6 _6 D" G& \低 dī - low*, N& ~% J/ E0 N3 f. @& ^
敌 (敵) dí - enemy*  E1 ]/ |2 u# f+ ~
抵 dĭ - hold up; push against, to support, to resist*6 }! m+ v% ?1 @4 j4 w6 f+ H9 _( a
抵抗 dǐkàng - to resist; resistance*
# v, e; y! c: @; Z3 h' p敌人 (敵人) dí rén - enemy*
& v5 u2 C" Y5 B: S地 dì - territory*
* Z0 ^  g* H6 ?) ]) l% N地盘 (地盤) dì pán - territory*
0 |, W" b& r4 V7 I7 N, _  D地域 dì yù - territory*
5 Q( H* O; S' }' t点 (點) diǎn - placement; point* h, c* A! c. Z8 j0 _" F  A
点方 (點方) diǎn fāng - eye-stealing tesuji/ {1 T7 R0 J% v; e) |
点角 (點角) diǎn jiǎo - corner invasion
9 O1 S# m7 I# p6 Q2 j# z" B4 n点目 (點目) diǎn mù - counting
7 a; A6 S# r% H" R# }点眼 (點眼) diǎn yǎn - placement inside opponent's eye9 w9 z1 q8 U" h- X
调子(調子) diào zi - choshi
4 Q, i! r) Z4 k+ X# n4 z8 m丁四 dīng sì - farmer's hat; pyramid four/ D5 d3 [( i0 L- l8 u8 a4 L
顶 (頂) dǐng - bump
# X/ h2 @! B& k/ f+ t: n8 b定式 dìng shì - joseki/ j. u& U; w# ?
定型 dìng xíng - settle
. ~  F0 ^' h7 \/ f东坡棋 (東坡棋) dōng pō qí - mirror go
5 ^* S! x; I+ `斗方 (鬥方) dǒu fāng - carpenter's square
6 N5 t, r' o* d0 f# E读秒 (讀秒) dú miǎo - byo-yomi* W- U; U! [, U- T3 m  Y7 z
渡 dù - bridge under% h6 ^4 {% M/ c8 C" o4 e. u
断 (斷) duàn - cut*+ ?4 ~% {5 J( b$ K/ w' s2 \% E
段 duàn - dan( m5 e; m. w/ y4 J  z8 n
对策 (對策) duìcè - countermeasure*
; {+ g& ]4 O( }$ d* S4 g对局 (對局) duì jú - play game*3 H1 L2 a. Z9 d" i2 B) k
对杀 (對殺) duì shā - capturing race
3 W1 }' O* n4 T/ X& ]" I3 }0 L对弈 (對弈) duì yì - play game*& x/ `8 M$ r  p% \* D0 L
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*$ p7 m: {1 S( m
多元劫 duō yuán jié - multiple ko. N6 j3 X7 E! U: |, I
: R9 C7 Z6 ~2 ^: u; e6 N; p' s) r
$ S! A4 Y' H! ^
E) r. X0 e# J8 p# `  z
恶手 (惡手) è shǒu - bad move) N8 B/ T. y; C6 H% H6 h. U
二间拆 (二間拆) èr jiān chāi - two-space extension; U' k; C! \5 p$ b8 n
二间跳 (二間跳) èr jiān tiào - two-space jump
( q2 z- T% s" s& r二连星 (二連星) èr lián xīng - ni ren sei! L0 {- K. i+ s9 V
二手劫 èr shǒu jié - two-step ko
# H  h# M( l& V$ t0 I8 N
8 [. N1 Z5 q8 n- J) _# O1 ]. j: j% O4 k1 U
F4 S; l7 H6 }2 z. f
发展 (發展) fā zhǎn - develop*
+ }1 k# q+ `$ `  x  d法 fǎ method, way (also 下法 xiàfǎ)*$ q8 s: Z( R/ X
反扳 fǎn bān - counter hane. _+ d& o/ E( b5 ]9 N5 t
反打 fǎn dǎ - counter atari
- V3 N7 y' Q) ~3 W5 V反攻 fǎn gōng - counter attack
+ m. Q) c! _" D9 ~! R- M反击 (反擊) fǎn jī - counter attack
4 g: Z  U) w4 O( R# _' ]; x; w4 M反夹 (反夾) fǎn jiā - counter pincer
3 T8 A' ?- `1 G. {; r: g" B9 s7 k反提 fǎn tí - recapture) I5 R; x9 U1 `0 z, F# R
方法 fāng fǎ - technique*
1 ~( k5 J) ^! p; l5 A方四 fāng sì - square four5 K* j( ?+ q! ^; H) b
方向 fāng xiàng - direction*  Z  g' s( O8 |& Y8 y: N, b) u
方形 fāng xíng - mouth shape
2 \+ U$ b2 y6 ^4 k7 s  s防 fáng - defend*
7 A$ Z' R0 i  _0 F防守 fáng shǒu - defend*
8 I; K: W5 ?: w: f9 H3 q# Q  u+ Z飞 (飛) fēi - knight's move
4 u& A8 u6 t  A$ c5 p& Y0 h飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
  c" R% q) i$ D! Q6 |/ N2 U* I) m; k飞压 (飛壓) fēi yā - press0 b/ t$ ~2 h6 o  V5 A  b
废着 (廢著) fèi zhāo - useless move
" k  \* G$ }4 l8 N! p, |5 L废子 (廢子) fèi zǐ - useless stones
4 G& t- v: z- }% ^* W分投 fēn tóu - splitting move
' C: r! a" w. R分先 fēn xiān - even game$ \. W$ j- Y9 b7 y1 u) Y
封 fēng - seal in*8 X" e" b( {- @* A
封手 fēng shǒu - sealed move
' t1 R( K+ Q7 s9 ?封锁 (封鎖) fēng suǒ - seal in*
( p' W, H# Y" {! j% Y+ b7 o浮棋 fú qí - floating stones% O* \  g  l( }% y. m8 m
浮子 fú zǐ - floating stones
- H( j; U3 V+ r5 d+ h* J负 (負) fù - lose*4 a: ~9 Y$ |% q, p# a3 k
复盘 (復盤) fù pán - game review5 p& B& F) [3 }( @7 Z+ \
8 J* U) n% t/ h) y" m9 F

7 }5 e5 O' O% C  y$ I9 U9 ?G
' V6 ~% s! X  x- G概念 gài niàn - concept*+ c& L7 q! c# p* a, O2 y7 `+ v
感觉 (感覺) gǎn jué - feeling*3 v) Q: e$ t/ j* G0 _8 Z; L
高 gāo - high*& a' ?: L/ y/ R* r/ x$ r2 A
高级 (高級) gāo jí - advanced level*8 r, Y2 r) a! L( x. y
高目 gāo mù - 4-5 point
& D6 M0 w/ h. G9 ]) \+ |8 J* L根据 (根據) gēn jù - base*
2 P# M; z: u5 q根据地 (根據地) gēn jù dì - base*
# Q# I7 I, W8 L- F攻 gōng - attack*: ~* k( F# p4 ]& z* m7 D- V
攻击 (攻擊) gōng jī - attack*2 h5 h% s+ X1 B
共气 (gòngqì) - shared liberty
3 z. o! p  ?- Y: r3 S9 n公气 (公氣) gōng qì - shared liberty8 m3 K3 m9 T2 f. ^6 t9 B
攻守 gōng shǒu - attack and defence*4 x" C; `- c6 {- L1 C$ g
共活 gòng huó - seki3 n. Z! k/ ]) u0 T  |& i' \0 l
孤棋 gū qí - floating stones
8 [, a4 U7 ?- H! C( r挂角 (掛角) guà jiǎo - corner approach
. B3 x$ s1 B! s4 X拐 guǎi - bend*
5 F1 ?* v  i& j  C/ }6 s怪着 (怪著) guài zhāo - ghost move$ `( K; N! _" r
关 (關) guān - one-space jump
( \9 q- x" @) N' B3 ?官子 guān zǐ - endgame3 |2 t7 S/ `" p. B* `  @
龟甲 (龜甲) guī jiǎ - tortoise shell3 N' @2 P( K/ ^6 o6 W5 o
规则 (規則) guī zé - rules*7 k+ {/ Y, s7 P, E$ H" J
鬼手 guǐ shǒu - ghost move
6 ^9 j; A) V4 I; C4 o滚包 (滾包) gǔn bāo - squeeze2 n" T! [) U% g! O# s$ B. k
滚打 (滾打) gǔn dǎ - squeeze+ A+ u) P2 i3 c# c/ C9 T* X. I' }
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
* J2 _2 |* N" l0 v; f9 p过分 (過分) guò fèn - overplay) N: {& n( H' k9 W
国手 (國手) guóshǒu - national champion*8 s. i8 t6 v' S- e* M9 x! f

7 [+ T4 D% E( h2 X
" o' [. l2 K1 NH! R3 m2 i) Z9 i% L9 \/ E1 R
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
# B! N7 z- F( L好点 (好點) hǎo diǎn - good point1 h0 C, h" f' {0 w$ B: {7 R3 `. p  W1 ~3 h
和棋 hé qí - draw*; O& Y' K: ~9 Z' `$ f" X7 d
黑 hēi - black*& \7 p7 p3 d0 C! q) v+ q! Y
黑方 hēi fāng - black player*6 j( o5 m3 F" M' b
黑先 hēi xiān - Black plays first*/ O# B( \+ s# `+ m+ G
猴子脸 hóuzǐ liǎn - Sake bottle shape
' j2 j6 p" q: m2 d7 W厚 hòu - thick*$ U0 C- e: a% W: ]7 t' U2 v8 f
后悔 (後悔) hòu huǐ - regret*
0 a2 a4 f1 C- `% w$ k# H后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
( N0 c1 r: F2 r' a! }8 U$ |厚实 (厚實) hòu shí - thick*
) ?  a% D2 u5 `1 a7 t厚势 (厚勢) hòu shì - influence*
; T) j7 ^* Y: c8 X% T后 (後) hòu - after; later*) i( I: Y0 a+ {6 N! r& ^
后手 (後手) hòu shǒu - gote
& b) S* o" Z5 i# e+ h后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
2 }$ a/ z' y! C* J0 N# H% a后续手段 (後續手段) hòu xù shǒu duàn - follow-up3 o( ^* N  u5 k* e. D/ P
后中先 (後中先) hòu zhōng xiān - gote with hidden sente  _, O! W2 [8 e& D5 P* u) J
虎 hǔ - tiger's mouth
: e1 t0 a+ t% J/ }虎口 hǔ kǒu - tiger's mouth
* g( k6 L  F8 d/ |互破 hù pò - mutual damage: D5 V: X' ~" s& p7 l. m
互围 (互圍) hù wéi - mutual surrounding of territory, W. v7 b4 u0 U4 F
花见劫 (花見劫) huā jiàn jié - picnic ko9 s: I; t) Q" H, g2 V) [: c
花六 huā liù - rabbity six
" z2 H, \5 g, |- C花五 huā wǔ - crossed five
* v! i, |' s9 M$ B. h还原 (還原) huán yuán - transposition
3 T# w$ g1 z% V) A7 H& s7 J; n缓 (緩) huǎn - slow*
6 i. o  ?8 I  r0 W缓慢 (緩慢) huǎn màn - slow*
. M6 S# q% \' O: N缓气劫 (緩氣劫) huǎn qì jié - approach ko
  Z1 w0 U0 d1 j7 K4 m缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)0 `2 j. k% g9 S: O2 v
缓手 (緩手) huǎn shǒu - slow
+ _8 \- {& X3 V9 h缓征 (緩徵) huǎn zhēng - loose ladder# O; ~: P( \" S2 D
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder8 l! K! u7 f$ _: o9 T) g8 j0 d
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique3 b% Y1 B& V& H! o- X8 b
回手 huí shǒu - take back*
3 E0 j3 n+ }8 I2 U# x) [( c1 `  P  x回提 huí tí - recapture
8 Q: j( J  ^: @4 Q# E5 o; S# Q悔棋 huǐ qí - take back*  f! ^/ @' H( E1 b" m  e
活棋 huó qí - living group/ g3 V2 H7 r: m

. m0 A; E4 z" c1 J" d3 c
( S9 I* S, ]8 |  @6 H6 \! O, y. oJ
; l* B& h$ l! {* K- B" ?: @急 jí - urgent*( [4 J# K; Q5 b8 m
级 (級) jí - kyu5 N# W$ |+ o3 [# a2 L8 u9 y. @- i
急所 jí suǒ - urgent point
3 \( p/ ~, z9 q; E挤 (擠) jǐ - bump into diagonal; choke; atekomi) q" n  V3 x8 A( }: S
技巧 jì qiào - technique*
2 S; C) [0 t' f" e# ?3 _- z计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*" J8 q3 o3 s5 F4 y+ q1 x; N
佳 jiā - excellent*
8 N9 X, O* G9 q2 D夹 (夾) jiā - clamp; pincer) X  K9 K' ^( S
枷 jiā - net& C  p5 j5 m% _; e: A+ {
枷吃 jiā chī - net1 @2 |. V0 B8 c% z, N4 y0 u6 N
夹攻 jiā gōng - pincer
9 ]# T- D5 y: J假劫 jiǎ jié - false ko threat. J, b4 o3 r* L9 l( P: P
假双活 (假雙活) jiǎ shuāng huó - false seki: _2 O: G+ Q; c) \8 L
假眼 jiǎ yǎn - false eye
9 i4 ^9 q! T7 ], n假眼活 jiǎ yǎn huó - two-headed dragon6 K. |. J3 S" J% r' d2 ?
尖 jiān - diagonal
  z4 l9 @3 G1 B9 A# R, ^尖冲 (尖衝) jiān chōng - shoulder hit
: l" b6 e. P. r) V尖顶 (尖頂) jiān dǐng - diagonal attachment" n, k( ~" z' R0 }5 g$ X6 M2 y2 j
坚实 (堅實) jiān shí - solid
* m7 `+ B' E. [1 b8 K见合 (見合) jiàn hé - miai3 s& y3 U0 n% Z$ \
教 jiāo - teach*
- l2 ^) ?6 w, a2 D& K. T& _; Q交叉点 (交叉點) jiāo chā diǎn - point& o' E; G9 C: B; @# X
交点 (交點) jiāo diǎn - point3 {" C! ~; B. \6 G+ x
焦点 (焦點) jiāo diǎn - focal point*' w* R& s. \( Z1 S) J2 C
交换 (交換) jiāo huàn - exchange*
6 N5 F. R& ?, v$ F角 jiǎo corner (angle, horn-shaped)*
  ]1 M7 q0 y, k5 M* B- }$ K, J叫吃 jiào chī - atari
8 K, g, N% q  T4 B, w$ T; J教师 (教師) jiào shī - teacher*
8 s/ A& Q" p1 X! G: ]  T教室 jiào shì - classroom*: M2 k5 ^7 ?4 _2 J; Q/ y
基本功 jī běn gōng - fundamentals*
. \2 f" `, x& E" @' I接不归 (接不歸) jiē bù guī - connect and die
7 J& A# ?+ W( R/ K劫 jié - ko
% k2 @8 S# D) ?2 V4 U8 f劫材 jié cái - ko threat
" D, |& e6 l, C+ F7 V结果 (結果) jié guǒ - result*
  C- L; h9 S5 m- \/ w劫活 jié huó - live by ko
0 q+ q. H3 R: i  m5 J% b2 n+ q0 f诘棋 (詰棋) jié qí - life and death problem: \* D# E' |0 u9 M  x
劫杀 (劫殺) jié shā - kill by ko! I7 T2 I* ?0 |; d6 {
劫争 jié zhēng - ko fight( c. W8 T2 |, W1 j& X$ p% d
解答 (jiě dá) - answer, solution*  z# B- X3 t% t. ~
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square( {4 a% G% w% d
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg2 [; P# @' ]/ L& E, l
紧 (緊) jǐn - tight*
- S9 {3 [8 ~2 f9 y) |/ s- o紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties, y) v6 Y& e- q0 p( i
紧劫 (緊劫) jǐn jié - direct ko
7 W7 k5 O% u* T) n+ v9 S3 W紧气 (緊氣) jǐn qì - reduce liberties
  p! {! C, `7 y7 k$ S紧气劫 (緊氣劫) jǐn qì jié - direct ko' D4 ]5 Y" y# g" {7 F5 ?6 X
禁着点 (禁著點) jìn zhāo diǎn - illegal point
% \. g. l, }8 k9 t% @% e净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
; s8 G/ R3 d! c9 j净活 (淨活) jìng huó - unconditional life
0 c0 h. U2 S! X1 T净杀 (淨殺) jìng shā - unconditional death
1 B+ B, t5 Q+ B* S$ \( Q净死 (淨死) jìng sǐ - unconditional death
& N1 G% j, _" s5 w& o救 jiù - rescue; save*/ q+ C+ e+ D' M( [  k8 d/ ^( l; B0 Z, D
聚 jù - placement inside opponent's eye
2 H( S1 S2 K7 V! j+ J. D俱乐部 (俱樂部) jù lè bù - club*: k% `  H. {; t5 x" A4 o8 C
聚六 jù liù - six-space killable eye shape+ M  d  x& k' d0 }
聚三 jù sān - three-space killable eye shape
4 A2 X7 w* J, E1 C' A! `( K聚四 jù sì - four-space killable eye shape
8 g  D: j2 P1 M, S聚五 jù wǔ - five-space killable eye shape
! [" h# B7 x# _% L5 x6 b决战 juézhàn - decisive battle*
! \0 d$ ^& B( _诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
% {5 p7 q5 _  E  R
% c: X8 k% Q; w5 E
4 h6 M3 Z7 ?; }! N; BK
$ @; @/ D/ P! v, T卡眼 kǎ yǎn - falsify eye
* Z! ~5 \) b% m: m7 Z8 Y4 }  ?开拆 (開拆) kāi chāi - extension
  Z5 |! t& a9 m9 x开花 (開花) kāi huā - ponnuki
! x8 J6 U  B1 f: o开劫 (開劫) kāi jié - create ko
7 d" E6 {' ~$ v# w5 q1 W+ c: _开局 (開局) kāi jú - opening
3 `: _% Z1 u% f. r: L9 F* J3 y看花劫 kàn huā jié - picnic ko
9 [6 l% y4 P2 p, \1 X$ T5 i抗 kàng - to resist, fight; to oppose to defy*4 e8 n8 {& N) t/ b/ j$ f7 S
靠 kào - attach one line higher than enemy stone1 o4 g! `5 j5 x9 Z
空 kōng - empty*
. g6 ~+ [9 P" [) J6 a* r! T空间 (空間) kōng jiān - space*0 I) N/ n4 L+ l4 v0 Z
空三角 kōng sān jiǎo - empty triangle
$ j; u0 X& f% l" T# b空 kòng - territory*7 _2 W5 J  J! w- w" Q/ v
跨 kuā - attach at waist of knight's move
8 ]  ^+ s1 g+ N: u跨断 (跨斷) kuā duàn - waist cut: ~3 u, b- o0 \7 ~. H( i
快 kuài - fast*2 G, j) G. v9 D, p$ b2 ?
快棋 kuài qí - blitz game" ^4 v7 X! Y2 F7 M; m
宽 (寬) kuān - loose; wide*$ N3 c/ [( z/ k4 K0 L
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties1 G# H% U3 T" T  v( [
宽气 (寬氣) kuān qì - increase liberties
: i2 s4 S/ o0 B宽气劫 (寬氣劫) kuān qì jié - approach ko4 \6 k& O# p" j0 Z% }  t
亏 (虧) kuī - loss*1 Y4 Y4 ?( w3 _# Z- J7 J5 A) {
亏损 (虧損) kuī sǔn - loss*
, f0 r2 B) r! F% U; ]扩大 (擴大) kuò dà - enlarge; expand*/ {" v2 `) Z! N  Z: k% A0 g
扩张 (擴張) kuò zhāng - enlarge; expand*9 u8 o- }9 R. G0 I3 `; v
[edit]
' `2 a/ @$ a4 a4 l  CL# y! B( t; \# O" ]4 w8 P
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
! \3 G  D9 `, ~. b' w) X( V+ R拦 (攔) lán - checking extension; prevent opponent's advance*: r3 ?( l5 C5 l0 Z! y/ i  p
拦逼 (攔逼) lán bī - checking extension
0 B' ~  r6 i. }5 J: j% g" y烂柯 (爛柯) làn kē - ranka; M* ?0 f+ {: k6 b3 Q! R; Y
老师 (老師) lǎo shī - teacher*
! i: Z+ [8 z+ ]" g5 C老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
/ }3 o3 S; }  ~类型 (類型) lèixíng – pattern, type*
( Z  v: G) z5 E. v冷着 (冷著) lěng zhāo - unexpected move
( n% L' o% s. G: Q利 lì - profit*
: B9 Y  @! v. m; o+ e立 lì - descent; stand! k2 B( z7 D9 Z# w" `9 i! @
利用 lì yòng - make use*
5 G5 J9 T9 a5 B% A5 K5 X5 }连 (連) lián - connect; continuous*
8 ^5 j. |3 P; I+ S连扳 (連扳) lián bān - double hane
5 |0 H  T& c# f- Y; Q$ N连环劫 (連環劫) lián huán jié - double ko& Z9 |" q. _- e9 O9 q
连接 (連接) lián jiē - connect*
3 f* P( l. k( e$ s0 j联棋 (聯棋) lián qí - pair go" E' Q/ R. \1 L% y7 H
恋子 (戀子) liàn zǐ - reluctance to sacrifice9 O. Z' o6 Q3 ]" @
两分 (兩分) liǎng fēn - equal*
) c9 {4 i  [) v' w7 y% P两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")2 q) N/ O' x) `, Q& k# ~/ A
劣势 (劣勢) liè shì - inferior*
3 P4 T) ]* u# ~  @' ~1 M5 b裂型 (裂型) liè xíng - split shape
4 i2 d0 C! E; N0 c) ]龙 (龍) lóng - dragon*
" T% d; w" ]& E! O! T漏着 (漏著) lòu zhāo - oversight6 Y: [8 h# F& L7 @& }
落子 luò zǐ - playing stone on board. Z9 U0 z4 J/ U% j. }. o; R

, E2 y, N7 D1 q0 S& K2 X3 \& t+ ?/ o
M
6 a; ~! w* ^2 S. d满意 (滿意) mǎnyì - satisfied*
$ S- f" o+ x5 p2 B4 Y7 }慢 màn - slow*
% @3 I. k' S* s! _# w盲点 (盲點) máng diǎn - blind spot/ M, R# K8 c6 \9 [. m" J8 k$ }
梅花六 méi huā liù - rabbity six: p/ Z: T; l$ N; t$ F7 M3 {
梅花五 méi huā wǔ - crossed five
% _& S' Z1 [  w& Y; V9 M: \门吃 (門吃) mén chī - capturing technique by atari$ {; |; J' X. ?8 A
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening9 }8 t. s. {$ r$ s2 U; r/ ^; x# s
妙手 miào shǒu - excellent move2 N$ _3 F+ Z, w; f
妙着 (冷著) miào zhāo - excellent move
* J2 a! X2 M7 n8 I  f模仿棋 mó fǎng qí - mirror go& a4 F: F, s  S$ H6 s7 B
模样 (模樣) mó yàng - territorial framework
) G  q1 n; ]& {& T目 mù - point of territory: `9 o, B9 ~  S; A. F" S) y, H+ V
目外 mù wài - 3-5 point
* ~) G; F# e! O" b+ a' n
, S2 W$ V3 P+ q7 P7 Y
3 V* n# w  L) H6 yN  {- m1 s9 ?  h8 h
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones6 L7 b8 k+ T" T
逆官子 nì guān zǐ - reverse endgame move
" `2 u2 Z: a: d8 h' t逆先 nì xiān - reverse sente' |0 l* l# y  j8 R/ G# `
逆先手 nì xiān shǒu - reverse sente2 K& d/ U0 k& U( m" A% l2 D
逆转 (逆轉) nì zhuǎn - overturn game+ D* k2 q$ Z6 J! f  B! U, W
粘 nián - connect*  P1 D$ Q8 O% F6 N
凝形 níng xíng - overconcentrated shape  t' p, _# I4 R2 k
扭断 (扭斷) niǔ duàn - crosscut9 n+ b1 a7 G  d9 r6 w0 [% A' n" X
扭十字 niǔ shí zì - crosscut
7 |7 q8 O9 ]" {& t. X扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut" e# ?( b$ [' R$ R
扭羊头 (扭羊頭) niǔ yáng tóu - ladder' @0 T) F3 ^' X3 Z! y  e) j+ S

  {9 G6 s# Z: f7 }2 B( s* t  g* ^' [4 a( B" w8 {, B8 m  f* C0 m
P0 D) G( `$ w5 a! G1 k* |+ w
爬 pá - crawl*( _  J! o3 p5 S6 P) h1 P
盘渡 (盤渡) pán dù - bridge under  L3 O" O6 q% |) a. p) O' Z1 i
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner! }8 {6 h2 v7 ^: \0 K
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
  B* T3 v1 G) u$ y1 P+ A2 Z抛劫 (拋劫) pāo jié - throw-in ko4 D4 O9 c% j6 |2 M; O7 |
配合 pèi hé - coordination*
: q2 s# d; F  S& v7 J碰 pèng - attach to the side
: O& o% p# x6 e- ?便宜 pián yí - profit*
. v! Y& L2 E: a骗着 (騙著) piàn zhāo - trick play, hamete+ K9 B, g. I8 `" @
平衡 píng héng - balance*! Q/ l2 P1 H: c/ o; S8 H2 E4 T; ?
破 pò - break*+ ^( j# F: C: E# L
剖析 - pōuxī dissection / self-analysis
8 t' P" C$ A( |9 ?& G7 _" n7 ^" q; }. G破解 pòjiè - solution, answer to a problem*  h. P# F6 F9 F
扑 (撲) pū - throw in
6 H6 F' d. q: B( U: j+ p  a) H- @# }, s1 U葡萄六 pú tao liù - rabbity six
0 J0 T" N8 b0 z# Q: x谱 (譜) pǔ - game record1 s- h) d, [" e5 p4 x% h4 I
普通 pǔ tōng - common*
, I( X3 G7 {& D1 T6 o[edit]
" i, ?' K% ]) Z8 z( _" \Q
5 W5 _$ r  q, e% s' a  m1 W( C7 i欺着 (欺著) qī zhāo - trick play, hamete
4 U* j7 k# B/ {8 H7 F$ w* D棋板 qí bǎn - go board
  F" c' f" i/ A, C棋风 (棋風) qí fēng - playing style# \  l3 s" @7 d0 ^, v8 Y6 y* a
棋盒 qí hé - stone container
/ A. x+ ]2 [8 P8 F$ |# d9 K棋筋 qí jīn - key stones4 T4 J' L& w9 e; m) r
棋精 qí jīng - key stones
  L6 W% U% o5 x) H; H棋理 qí lǐ - go theory
; r5 C- a4 G  c( ?- n棋力 qí lì - strength in go, T' q  e  j) ~2 K( S) N. K7 Z
棋盘 (棋盤) qí pán - go board9 G' ^$ _4 D& R& ]6 t* q, B* y' d
棋谱 (棋譜) qí pǔ - game record. y& D2 R* c) K  N8 c% P
棋石 qí shí - stone1 T! G/ m8 T1 `1 ~. P& k$ b% A  s
棋手 qí shǒu - player*
3 E9 S: e, n( H2 L棋书 (棋書) qí shū - go book! [" D5 Q+ Z( P3 U$ T$ Y: Q
棋院 qí yuàn - go institute
1 C1 z5 o' H5 Z$ X* a棋形 qí xíng - shape
3 T( T" k  e. w: v( y棋钟 (棋鐘) qí zhōng - clock*& y, ?( U' n5 ?5 T5 @. Y
棋子 qí zǐ - stone
% h" N7 I6 M6 V2 N. g! q) B, V弃 (棄) qì – abandon, to discard, throw away
9 U1 z( D6 t# G4 Q; J; |弃子(棄子) qìzǐ - sacrifice) h5 A7 I! ?' e4 C/ K0 E3 t. G
气 (氣) qì - liberty
  b; e0 r/ b  f3 B* {气合 (氣合) qì hé - fighting spirit
1 S4 y6 ?; F' Y; \/ X气紧 (氣緊) qì jǐn - shortage of liberties* @1 t3 l& v" Y/ ^2 Z7 c! u" b
前 - in front, before*% r6 I; l) Y: q+ c# A/ }+ z
浅消 (淺消) qiǎn xiāo - erasure, W* h3 `1 \! G, s
墙 (牆) qiáng - wall*
, q( `, o# C$ V# @9 N7 `" r2 M& N强 (強) qiáng - strong
' F, O! ~3 }$ E墙壁 (牆壁) qiáng bì - wall*
- ~' o: f* v/ r+ b8 ^强棋 (強棋) qiáng qí - strong group  U. S! k& `( s* F7 z
巧手 qiǎo shǒu - clever move
* _0 A8 \% u, c  _1 i4 n6 e% D! }巧着 (巧著) qiǎo zhāo - clever move7 z/ V; C9 }  N9 u8 q
切断 (切斷) qiè duàn - cut*% j  O8 p4 L9 }& b. @4 G: F4 |
侵消 qīn xiāo - erasure/ s; f/ j+ Z0 S" S- ]
轻 (輕) qīng - light*
$ ~+ Z( T  N- q7 t% ]3 V# G侵入 qīng rù - invasion' A* P5 S, `; o: g3 f3 n
轻盈 (輕盈) qīng yíng - light*$ j& Z7 y0 I) j. p2 g
求活 qiú huó - make life( a0 F* V2 A7 q! l7 S9 r
曲 qǔ - bend& t6 ^" T. {+ L+ Y4 D1 V
曲尺 qǔ chě - carpenter's square
; }6 _8 `3 q7 ?7 H- T3 B! v曲三 qǔ sān - bent three) R: y, t+ ]& E5 r! A4 O2 K
曲四 qǔ sì - bent four
4 t! q: p  O1 D) A觑 (覷) qù - peep
: ^; q7 R2 k% p. O1 p权利 quán lì - privilege9 D# C+ m# `. s# o0 g. J
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
' m4 \# e2 O1 _' B# Q8 x
% u2 c2 D8 G# [+ i7 {, V& X7 e3 n* `. S% Z5 T
R" f' P2 r- w; G2 a
让子 (讓子) ràng zǐ - handicap
" m# G; a: G' x! M! Y: f1 G0 K' O让子棋 (讓子棋) ràng zǐ qí - handicap game8 O2 w9 I2 ?( B! q# [, k$ @
认输 (認輸) rèn shū - resign*3 m% w/ \. Y) H; S" B3 U" |$ i# }
弱 ruò - weak*" u9 x8 W! R& K$ Z# ^# p9 e$ i6 R
弱棋 ruò qí - weak group
1 R& C7 E7 s8 `3 D
' U; D3 K4 p3 C: H% T# Q. ~4 ?5 x
S
; Z8 n* o- R' _/ v9 t三间拆 (三間拆) sān jiān chāi - three-space extension
0 U- z3 ~* D* l6 D; f三间跳 (三間跳) sān jiān tiào - three-space jump
: Y2 G1 U- o$ \) \三劫 sān jié - triple ko
4 n3 T* S: P2 @0 U三劫循环 (三劫循環) sān jié xún huán - triple ko1 n9 j& @+ s& b) L. J, B: X' Y4 d
三连星 (三連星) sān lián xīng - san ren sei
8 B7 ~) A( c# M4 L三目正中 sān mù zhèng zhōng - center of three stones8 r  I! W4 D; c+ d* Z
三三 sān sān - 3-3 point0 p$ H. Y! w" I2 C5 k3 N
三手劫 sān shǒu jié - two-move approach ko' L) e0 v$ H; Y% S  Y/ p
三子正中 sān zǐ zhèng zhōng - center of three stones- I. f. b5 i' U) I5 `& V" Y- J
杀 (殺) shā - kill*2 b- O' u! ]! f# ^5 u1 J9 J
杀棋 (殺棋) shā qí - kill
# [2 _& N. `6 r( \0 D5 `; C+ D: D7 w$ Q杀气 (殺氣) shā qì - capturing race
" x' U/ y  Y" @% e上 shàng - upper*! r: r6 g/ `/ a! Y5 |7 ~, `
上级 (上級) shàng jí - advanced level*
3 g  ?# E. q' R; @上下同形 shàng xià tóng xíng - symmetrical position
* J8 ]& p$ @; N* n6 k* m稍 shāo - somewhat; a little*1 ]$ G$ @1 A: f) N- {
伸气 (伸氣) shēn qì - increase liberties+ u5 I; ~- j/ a
伸腿 shēn tuǐ - monkey jump( h/ ]7 w6 B/ T, n
生死劫 shēng sǐ jié - all-dominating ko
2 Y" i% C+ T% B% f. C6 [  R2 D/ j胜 (勝) shèng - win*3 R4 Y# P# d" P) w2 O2 u7 Z
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
# p& i% U) E( q9 K( @5 x胜着 (勝著) shèng zhāo - winning move
5 j) K: j, V3 X! P, Z, E失败 (失敗) shī bài - failure*
5 d% Y- Z8 E# }8 u& V实地 (實地) shí dì - solid territory
2 t7 l5 u/ R8 E十番棋 shí fān qí - ten-game match/ A* v# G, Y6 K  g, |0 A# R0 }; l
实接 (實接) shí jiē - solid connection8 s# a2 |# D# m  r2 w. `
石塔 shí tǎ - two-stone edge squeeze9 P+ W; P9 u9 T
实战 (實戰) shí zhàn - actual game situation$ F* L% \/ ^( P3 ^" z# l
实战手 (實戰手) shí zhàn shǒu - situational move5 C  z. q3 K' B4 ?" G/ U
势 (勢) shì - influence*# X: x1 C- J) G
室 shì - house; room*
6 x, x, d) a6 f( o6 T势力 (勢力) shì lì - influence*
0 L( \$ ?$ _! G2 q5 l6 ~! r% n" ^- j' c试应手 (試應手) shì yìng shǒu - probe
* g% ^9 j! _/ g6 g收官 shōu guān - play endgame/ C- F: }4 |+ E. I, I
收官子 shōu guān zǐ - play endgame
5 M  `4 |7 Y8 e2 X% S! p收后 (收後) shōu hòu - last play0 L  N! g$ @: _/ `" [& g
收气 (收氣) shōu qì - reduce liberties7 C: @, p$ l3 A! ?
守 shǒu - defend*
, |, t  B% e& v( R2 y手 shǒu - move
# e  z% y9 {- V# T8 }# j) s) V2 {手段 shǒu duàn - technique*0 c& t1 K, B6 S, X, w" y% o5 x
手割 shǒu gē - reorder sequence
) l6 Q) g6 k( D/ a5 j4 Z守角 shǒu jiǎo - corner enclosure8 C( ]) S7 T& K# K( e/ B6 V
手筋 shǒu jīn - tesuji0 Y, V- i) E4 r& m
手顺 (手順) shǒu shùn - sequence( S4 S" q8 X9 e. z5 k% |3 X3 z
手谈 (手談) shǒu tán - hand talk
# }( ~" @8 g( F% d! _% d5 S1 d授先 shòu xiān - one stone handicap/ Y$ H; K" W$ U+ C
授子 shǒu zǐ - handicap
- e6 ]# ^( k" A8 z% H) Z* P# T授子棋 shǒu zǐ qí - handicap game
- E+ U) L2 A" \: g% v" K! j书 (書) shū - book*
- J, T2 w. G1 ^% Z  s) @9 I输 (輸) shū - lose*5 {6 w9 o+ l* L9 V. O/ ^1 c: N
书本 (書本) shū běn - book*# v5 a5 N4 V! k  z4 a* h: B, I
数目法 shǔmùfǎ - territory scoring/ c9 L2 i+ X6 e; k  A# b
数子法 shǔzǐfǎ - area scoring
4 r- o: A5 H0 g, j2 ]梳形 shū xíng - comb formation
3 p' g  a% Y( _7 ~梳形板六 shū xíng bǎn liù - comb formation
8 a  [; ^4 u0 P9 ^8 Z5 F双 (雙) shuāng - bamboo joint$ C5 t6 X0 |% v- b
双吃 (雙吃) shuāng chī - double atari' j( D" M. ~, ?6 U$ J  f6 V
双打 (雙打) shuāng dǎ - double atari; L3 ^; ^7 c& I& O6 J" D5 k) m4 E
双打吃 (雙打吃) shuāng dǎ chī - double atari; M0 ?6 _/ B- z2 k6 `6 C$ O  ~+ ]
双倒扑 (雙倒撲) shuāng dào pū - double snapback
! |9 A2 o5 V1 @1 M# E3 t' D双方 (雙方) shuāng fāng - both sides*- @- E0 L3 E3 g; y5 f
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach1 `% k0 @+ |% q# \
双挂 (雙掛) shuāng guà - double approach
& \6 p% Q  s: ]5 R8 z7 A! _: G( p双虎 (雙虎) shuāng hǔ - trumpet connection$ `; m- y9 n" s
双活 (雙活) shuāng huó - seki# e, W+ t' k" ^' y. s% F
双叫吃 (雙叫吃) shuāng jiào chī - double atari' e$ a# p6 C* E6 R4 P, z
双劫 (雙劫) shuāng jié - double ko% r7 l. n' Y) \( ~% R
双征 (shuāng zhēng) - double ladder
& }: F, {$ d2 Y5 p8 o# S+ f顺序 (順序) shùn xù - sequence*- N; j3 q5 Y5 a7 X# D
死活 sǐ huó - life and death/ _9 ^, B3 l1 a! S
死活题 (死活題) sǐ huó tí - life and death problem. x0 b# ~4 l9 \" i
死棋 sǐ qí - dead group% l# y* ]5 u; z
死子 sǐ zǐ - dead stone" v8 \+ s& C' q- j+ j+ x# |3 p- [
四间拆 (四間拆) sì jiān chāi - four-space extension
" B+ u% L5 M8 p; M四角穿心 sì jiǎo chuān xīng - occupying four corners and center  K' N; }: E5 e$ _7 \$ P9 k
四劫 sì jié - quadruple ko
5 O! `% g6 u( O% u6 m; w* v四劫循环 (四劫循環) sì jié xún huán - quadruple ko
! _5 j9 |% p/ E0 h四连星 (四連星) sì lián xīng - yon ren sei: @' L0 k* b0 u2 ?. r2 t
松 (鬆) sōng - slack*
) r1 @0 n- @/ J, m; C) l7 J/ h松气 (鬆氣) sōng qì - increase liberties
* l) G* O. K. B5 d$ d松气劫 (鬆氣劫) sōng qì jié - approach ko
6 M4 @' N* L! ]0 i5 a5 G俗手 sú shǒu - crude move2 O" d4 R2 H) l; ?' Q
随手 (隨手) suí shǒu - hasty move
6 [# v( c% z- i9 Y2 Y  W7 E4 ?% |: ^随手棋 (隨手棋) suí shǒu qí - hasty move0 {) h+ e1 ?( e) m$ O9 t
损 (損) sǔn - loss*4 Y6 k: J* Y% \) l0 i$ I
损劫 (損劫) sǔn jié - losing ko threat
/ L/ @5 F- ~) R5 M: N. o损失 (損失) sǔn shī - loss*3 F+ F9 n$ M! }; x
顺序 (順序) sùn xù - sequence*
/ e# v/ e9 G/ C! J1 s$ C7 f# `3 u4 ?8 A- l
$ k0 O5 I+ u2 l- c& S) ]
T( ?; W3 l. [# h, f/ m
台象 tái xiàng - Tower1 ~, q: T3 ^$ N
弹性 (彈性) tán xìng - flexibility*$ ~; r. D; \$ F
搪 táng - block*
" f7 \/ R( d3 M套劫 tāo jié - two stage ko4 h! f5 K: U* R7 E$ _) o
逃 táo - escape*) v6 d$ V# x% F' B
逃遁 táodùn - to escape, to run away, flee*
' \4 ]) @( }0 s. Z逃生 táo shēng - escape*) F; e8 F' p# c7 G) h+ J8 Q
腾挪 (騰挪) téng nuó - sabaki" Y* j  @* G) c- R& f* r: \
提 tí - remove from board
# L9 ~% c' Q+ Q( {9 ?; o) ?3 l提劫 tí jié - taking the ko5 w/ c" s. _1 V) R- l. _
提子 tí zǐ - remove from board  u' l  o6 C+ K1 b
天王山 tiān wáng shān - tennouzan
& ^2 @$ j+ {# i天下大劫 tiān xià dà jié - all-dominating ko
5 I0 n0 b2 D. y8 t1 f天下劫 tiān xià jié - all-dominating ko2 Z4 x; Y( J# B* [8 p( N$ X# B; ?
天元 tiān yuán - tengen( t. z8 I; }) P) r4 x2 x! A
跳 tiào - jump*
" f2 D: @2 y$ s. O9 ?贴目 (貼目) tiē mù - komi, s: W' t& W8 H; d6 D
铁柱 (鐵柱) tiě zhù - iron pillar*
( [; s0 u2 @9 t' u3 o- N( G2 a挺 tǐng - push up; stand*: x4 U. ?! L/ k2 b. M( ?
投降 tóu xiáng - resign*
! `# u1 ~8 b" @% F6 }  [投子 tóu zǐ - resign
+ u% D+ L2 A" p4 K8 [透点 (透點) tòu diǎn - placement8 P3 O# Q8 i6 p& m% x
图 (圖) tú - diagram*; r/ d4 x% R! W$ U% ~
退 tuì - pull back! r/ u8 [9 d9 Q6 T3 d% v
托 tuō - underneath attachment& n  x1 C' }; L
脱出 tuōchū - escape, break out
% }7 J* p7 Z% H7 G* g# I( z脱骨 (脫骨) tuō gǔ - under the stones
6 N! q8 F9 C0 f0 J7 b3 N- r脱先 (脫先) tuō xiān - tenuki
! I" n' |2 w3 Y% Z
0 v2 W. b3 g7 Z# Y$ D! \9 M  f5 I3 Z4 z6 f' ?% T
W4 c/ y  g/ F/ u
挖 wā - wedge, L- q0 b5 `" b  i
外目 wài mù - 3-5 point
6 j  b9 c: e: u2 i( \7 [外气 (外氣) wài qì - outside liberty8 D$ w, {  ^: }3 z
弯三 (彎三) wān sān - bent three- Q3 L6 f0 o3 _
弯四 (彎四) wān sì - bent four
! o3 x8 S; F& R; P( Q* _$ J万年劫 (萬年劫) wàn nián jié - ten thousand year ko0 U! p$ Z( Q! B/ X
围 (圍) wéi - surround*
$ o( ^5 T- I$ B. g" s! s7 j) r* g! s% F- U围棋 (圍棋) wéi qí - go
6 q, d! d* W* O" O* Q& s0 ~尾巴 wěi bā - tail*: ~' @+ S4 Q" |1 g( ]
味道 wèi dào - aji
* J& s/ s: r( {, V8 k& O  t文凭 (文憑) wén píng - diploma
" |3 t  A# O0 G  l: T& G0 [% U稳当 (穩當) wěndang - stable; firm*
  n# y% Q' D1 n) L" ?$ ^问应手 (問應手) wèn yìng shǒu - probe* A9 c( W7 |6 A
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
6 f8 f2 `9 o' M9 C无理 (無理) wú lǐ - overplay: B3 W+ ^) m* q
无忧劫 (無憂劫) wú yōu jiě - picnic ko6 U" R3 z& {8 B2 O
五子棋 wú zǐ qí - gomoku narabe! Z" J8 {! s; D: T0 l' \
五间拆 (五間拆) wǔ jiān chāi - five-space extension! j" [1 C, F8 p$ K+ V4 i3 e
五连星 (五連星) wǔ lián xīng - go ren sei
' b+ K) Q9 j0 H  M$ h五五 wǔ wǔ - 5-5 point; S" [3 o; X: h: ~& n* G
; q9 X9 I1 e) H, `# r# T" Q

9 N- {8 h& G# i& ?$ B% fX" [2 {- n5 R( q
细棋 (細棋) xì qí - close game
! g/ p- v; c6 i: Z瞎劫 xiā jié - false ko threat9 _) |  q, A; B# A2 r- Z9 E
下 xià - lower*
8 c8 h9 C9 g2 V6 _* o下法 xiàfǎ - method*
7 y1 ?, M: C5 l$ U; K* e先 xiān - before; first*. h( S, I9 c. {; o$ j) w
先手 xiān shǒu - sente, Y2 E8 q* E! C. h0 [' {" M
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
; h/ Y/ b% i0 I2 E先手利 xiān shǒu lì - forcing move
; [9 `' p$ M# G0 r: R5 ~  h3 k: ~先中后 (先中後) xiān zhōng hòu - sente with hidden gote. W4 `- {% e# @+ f( [
陷阱 xiànjǐng - a trap*
+ m2 N. g0 K  ~0 G, R象步 xiàng bù - elephant's move' A0 x0 C& a5 \. A* J
象步飞 (象步飛) xiàng bù fēi - elephant's move
+ Y; y6 b$ u; H象飞 (象飛) xiàng fēi - elephant's move. R2 T. G7 T6 S$ u6 f# ^
向小目 xiàng xiǎo mù - facing 3-4 points
- N* {) X( M- K' W6 t! ]# D  P象眼 xiàng yǎn - center of elephant's move! W; s( c' I7 L
消劫 xiāo jié - ending the ko- F; K8 u1 [! B% ]# c5 U% _& q0 ]
小 xiǎo - small*0 H* B9 T; ?' u/ H
小飞 (小飛) xiǎo fēi - knight's move
2 I* P; X' Q* Z' W+ j小尖 xiǎo jiān - diagonal, h& v6 |/ _- [1 S+ w6 L
小林流 xiǎo lín liú - kobayashi opening
% g% e- `4 j/ U) {& x  e2 @( j小目 xiǎo mù - 3-4 point) V4 e3 m: q3 g7 h6 f4 G0 {
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
2 b5 h* J$ \2 W0 z, @小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)% b3 H1 }5 l1 C" w5 `' n# Z% c
小伸腿 xiǎo shēn tuǐ - small monkey jump
# r9 a/ l2 Q/ r8 _小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
& N1 t1 `& M4 {! U效果 xiào guǒ - effect; result*7 D: R! s1 k) R& S+ s# z9 @
效率 xiào lǜ - efficiency*% M- T0 r( x( a0 T; x* U7 K. v
新布局 (新佈局) xīn bù jú - new opening
3 ~. f7 Q" @! D% I) _$ S新手 xīn shǒu - new move0 d9 j6 ~, a+ E# T7 Q4 g* ~) N
星 xīng - star point
" J) T6 h+ x* I! o4 v/ g星位 xīng wèi - star point
& f3 v0 E$ g- C1 x4 I7 K: p形 xíng - shape*
/ x: }. c- H" G形势 (形勢) xíng shì - situation*
4 X3 D3 Y  l- R* h形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
/ U$ ]8 g8 ~: n+ O) h' }% E) t形状 (形狀) xíng zhuàng - shape*( B. M3 y' ~: n! X
秀策流 xiù cè liú - shusaku opening
2 k, q: d$ |. C8 c& v) O) `0 H虚手 (虛手) xū shǒu - pass; X; |. o' P# f/ K, T
虚着 (虛著) xū zháo - pass
$ s7 L6 J3 C5 s' N序盘 (序盤) xù pán - opening
; |( L7 F6 {2 E2 X' `1 q9 d学生 (學生) xué shēng - student*  o0 S# Z9 r# g% q% T7 q
雪崩 xuě bēng - avalanche*& u# i. }3 g0 j* x
循环劫 (循環劫) xún huán jié - double ko
( d2 K* M2 G* M, f1 {2 y$ P) S+ `: d8 x6 [' O6 u- f7 ~
2 b  z: l7 q0 Y- H. T
Y
% m7 e) ~/ f/ K8 K: P7 A压 (壓) yā - push down*
; l( c6 f3 G& k压力 (壓力) yā lì - pressure*
) Z+ c9 `8 I& I延气 (延氣) yán qì - increase liberties
$ z. `8 T& a8 b8 j, ?  {- @眼 yǎn - eye*' `' K! q6 ?- G$ w
眼位 yǎn wèi - eye potential; eye space+ `5 j- e9 \- |. g( u# |3 q
眼气 (yǎn qì) - eye liberties
( A& D2 N* U3 j2 r! O  g& E眼形 yǎn xíng - eye shape; eye space  @2 W# W0 g) E8 b, b: m
妖刀 yāo dāo - magic sword7 T$ Y' |4 J' F. L
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko/ M; S! l9 t9 y6 A$ m/ h
要点 (要點) yào diǎn - vital point6 T/ H# ^0 P, b6 W: K: W+ _" U! |
要子 yào zǐ - key stones
2 U# y* [5 p  B4 U. h业余 (業餘) yè yú - amateur*
1 h7 e" D& v. l; T一方地 yī fāng dì - one-sided territory
; s% J, W2 X8 l8 c2 c1 t) w一间拆 (一間拆) yī jiān chāi - one-space extension
" H1 K6 V) h: b: K& g一间跳 (一間跳) yī jiān tiào - one-space jump6 `. |4 a8 K+ O5 D; g
一手劫 yī shǒu jié - direct ko
5 \! J1 P+ Z  I$ K+ g" k一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker. f; X8 ?; b3 P! i) m; `; A
疑问手 (疑問手) yí wèn shǒu - questionable move6 K" A5 L. k/ E; C5 r
弈棋 yì qí - play game*/ X& f% u. ?' ^% C9 B' u. F6 V
引征 yǐn zhēng - ladder breaker
1 j) A. h1 z( ]1 E" E: l赢 (贏) yíng - win*
% u5 @# r6 \: ^应氏 (應氏) yìng shì - ing's
7 m9 m& A2 }* j& n  h; Q1 `& @  Y/ l硬腿 yìng tuǐ - first line descent
# k; a# e* @6 Z. v# K& P: e优势 (優勢) yōu shì - superior*
' @/ ?8 H3 W) ]% w2 Q有利 yǒu lì - advantageous*4 [; ?0 W& g7 e7 t
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye: W  |) |0 z# X; ^
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye% S* l5 O6 B: e8 g) G: M1 z
右 yòu - right*
( D. E9 E! b! _: m1 o; A余味 (餘味) yú wèi - aji7 _, T8 P! t) {' v0 k: G
愚形 yú xíng - dumpling shape  t1 B$ h% h8 `
宇宙流 yǔ zhòu liú - cosmic style
& J8 c9 S* }/ j$ I3 w, m原则 (原則) yuán zé - principle*
8 [- b. X6 h$ C! S院生 yuàn shēng - insei3 ?0 K4 @8 h6 F, M1 N
8 A& P. f$ J' Y3 k3 d- K; o* p

* R8 G9 E/ y3 E) pZ
- X+ a/ Y2 @+ q. p0 Z9 q枣 (zǎo) - jujube (Chinese Date Wood)*  e$ i/ Q. Q9 }: o
扎钉 (扎釘) zhá dīng - iron pillar*& _9 F! W! q7 H
长 (cháng) - stretch5 [" w( q9 F- n- L6 A8 k
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi* o3 n+ x1 z8 K( [
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
" V& i4 ^3 ^* J# k9 ^: t$ l# p着 (著) zhāo - move
  {4 K6 G7 s! }/ g7 V! k5 |' w& S真眼 zhēn yǎn - real eye8 t7 ~1 d( Q8 h, I
镇 (鎮) zhèn - capping play* I0 a- G0 b" ^6 `* x  \
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
8 b/ J0 R& j" v* ]1 o镇头 (鎮頭) zhèn tóu - capping play: @6 n. A8 B- M' @" \, @" P
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
( X% u0 F  @, g2 t, T- ?征 zhēng - ladder
0 Q5 H3 R: z+ `6 E争棋 (爭棋) zhēng qí - official challenge match: S' ?/ p6 m6 Q) Z; g1 [. N
征子 zhēng zǐ - ladder! h7 V* \. w1 j6 n2 X0 ^
征子劫 zhēng zǐ jié - ladder ko: f2 t  i% L. F% m2 N! o6 t" R+ z; s
整体 (整體) zhěng tǐ - chain, s/ T7 t" r$ M* Q
整型 zhěng xíng - settle
* j1 g4 E( J( n: _. c" o. N正解 zhèng jiě - solution*
, x& d. h3 y) F3 U8 H( ~正确 (正確) zhèng què - correct*& ]+ P7 S# b( [2 a
证书 (證書) zhèng shū - certificate*
! \6 j8 o& [% D9 _. E4 n正着 (正著) zhèng zhāo - proper move
" Z5 U$ y: y( Z$ l指导棋 (指導棋) zhí dǎo qí - teaching game4 M3 H  e9 D$ F9 {8 G$ p
直二 zhí èr - straight two
* e4 S' t8 X5 q( J: R  x8 ]直三 zhí sān - straight three
+ p: Z' C; T. M- ^& i. ~直四 zhí sì - straight four
5 Q& P4 ~2 ~. D职业 (職業) zhí yè - professional*- j2 G1 s/ W! Y2 |! ^) A. Q+ m/ {) k
只此一手 zhǐ cǐ yī shǒu - only move6 `" c1 _# o5 g0 J4 @
治孤 zhì gū - managing isolated weak group
. e- a) p3 [/ v# G- q9 t" \. I' t* U中 zhōng - center*9 [) S+ Q- E7 S- R( [
钟 (鐘) zhōng - clock*
: s, M4 u! z9 X5 S1 F- J4 `  f4 h中腹 zhōng fù - center*
: f* C: Z4 E4 M# G0 N中国流 (中國流) zhōng guó liǔ - chinese opening
! }- l$ k! X/ S; D4 ^# }5 q) \中级 (中級) zhōng jí - intermediate level*2 z! o( D+ u% l# ~
终局 (終局) zhōng jú - end of game
' E1 [: I6 V! Q& Y2 z9 A中盘 (中盤) zhōng pán - middle game
/ Q* f. ?. N/ A* e! }5 D终盘 (終盤) zhōng pán - endgame
6 S; {, X  L9 f& Q, g中心 zhōng xīn - center*- g7 ~7 C' l6 i5 F
中央 zhōng yāng - center*0 m0 j$ _! |# z8 Y2 T: N
中原 zhōng yuán - center*
( Q5 R4 H& @2 S0 n& W重 zhòng - heavy*
  E' M8 _; l1 ?& q9 p3 J( Y# q# s主动 (主動) zhǔdòng - (to take the) initiative*
2 a# m4 ?) R% Q: b8 e, F专业 (專業) zhuān yè - professional*1 Q7 j! c  U: p$ k
转换 (轉換) zhuǎn huàn - exchange*3 T5 a- @9 `% [  h& w' l
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
" Q( |, k: H5 h, G' _5 F# ]3 O装劫 (裝劫) zhuāng jié - a move that threatens a ko
  W, ?2 m; `5 ?撞气 (撞氣) zhuàng qì - reduce self liberties
, n' o! s1 |  O, b追 zhuī - chase*- S3 w- H9 G2 p( O  B6 I( H
追捕 zhuī bǔ - chase*
/ X6 q. z' H/ K* Y# Y% O$ ]子 zǐ - stone; unit in chinese counting
4 e( p( q+ v2 h, n! z$ d: i自然流 zì rán liú - natural style
5 w0 H& m! P( z/ p+ {自杀 (自殺) zì shā - suicide*$ }1 N" _& n( N  u+ g: c' S
左 zuǒ - left*
! c4 A2 C, K8 h' u/ m" b左右同形 zuǒ yòu tóng xíng - symmetrical position
+ k9 s4 C0 z8 H+ e/ L$ a  ?做活 zuò huó - make life
3 q; N$ n0 M( F* a4 ~) J做劫 zuò jié - create ko
- x3 [4 p& I6 I1 j0 ~* z$ h作战 zuòzhàn - combat*
' C5 J/ }5 p- _2 e. s5 R做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
2 T1 N- n& i* H" u, _, x
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发表于 2015-6-1 14:46 | 显示全部楼层
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