 鲜花( 152)  鸡蛋( 1)
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A
- i; [" w4 P6 @) _安定 āndìng - settle*
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+ e0 M7 l; W" \; y% N' B; u* W$ y3 @* [: I; M4 }$ @* `
B
) p5 G9 }+ x# O* ? O8 r3 p% p白 bái - white*
: x# E5 l% @& F. X1 V白方 bái fāng - white player*3 M" A( c0 G9 e
败 (敗) bài - failure*
, |9 P) P6 O0 g& ?败着 (敗著) bài zhāo - losing move8 d% j: N1 t9 L: X; t4 F/ S$ I0 K
扳 bān - hane
: Y6 C" s7 _8 A3 i7 N扳断 bān duàn - hane through
" f5 I5 g8 i& p, w, Y板六 bǎn liù - rectangular six
( C# }8 O# V# C9 B; q- G半劫 bàn jié - half-point ko
# i1 x+ V2 A1 r6 \棒接 bàng jiē - pole connection# p, M) @! A0 q" W7 j
包围 (包圍) bāo wéi - surround*
8 R$ u" h3 L& ]5 P; s& z薄 báo - thin*: x+ V+ S! [2 C" Y( o) j8 s
保留 bǎoliú - retain; preserve*2 o' P+ s3 H5 |. A3 f' X" U1 Z
抱吃 bào chī - capturing technique by atari' B4 u' F& Q ?# A: j) I
本身劫 běn shēn jié - local ko threat& @* x' _4 P, N S+ N: t9 V2 f4 ^
本身劫材 běn shēn jié cái - local ko threat# D, R( b M5 y" y
本手 běn shǒu - proper move
2 s: P7 K; q3 H+ o! d5 e笨重 bèn zhòng - heavy*
$ I g8 a2 I( r崩 bēng - collapse*
( K u# _9 L2 y崩溃 (崩潰) bēng kuì - collapse* y! `: O, E( m N1 U1 }" m
逼 bī - checking extension
' U7 J! k3 M% w/ ^ C鼻顶 (鼻頂) bí dǐng - nose tesuji
0 P, x ~( Z" j+ H* }; a* y% q比气 (比氣) bǐ qì - capturing race
& ], X7 s4 j5 K比赛 (比賽) bǐ sài - tournament*
5 F/ C+ H* r0 x/ f% {1 M9 [边 (邊) biān - side** W L; U3 {6 P9 J3 \9 f
变化 (變化) biàn huà - variation*8 p$ I) t. t+ ?( l, ~: x
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening6 [, c& l+ @# U5 ^1 m
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
2 F/ g7 Z1 {. k' g$ A$ x3 j变着 (變著) biàn zhāo - unusual play6 T S: J0 Y ]& u
并 (並) bìng - horizontal stretch
/ H( ?4 B3 [- `) c/ g5 b! ~9 e步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
& r/ i% s3 g/ @) G \4 v1 E补强 (補强) bǔ qiáng - reinforce*
0 G: Y" y1 G. V: M0 S布局 (佈局) bù jú - opening
( p' A4 [$ C: L: l) V不利 bù lì - disadvantageous*# t2 O6 B1 o7 T3 _* I1 j" r8 B
不入 bù rù - suicide
& S" `- j- {7 |) d* _不入子 bù rù zǐ - suicide
) Y1 a* N# I" T& }( ~1 E* r不提三目 bù tí sān mù - three points without capturing+ d) K, @/ F$ B% x# M1 Q
不提五目 bù tí wǔ mù - five points without capturing; i4 z* o. _2 g5 T( q3 q
) H' ?! }% J( i% Y z
* Q* e5 t4 n8 D% n. y# w% k* z, B; \
C1 v9 o; C$ {/ U: n' i! z5 r
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)/ b9 I0 |3 s- Q# p( S
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)8 i; T: W+ x7 n
参考 (參考) cān kǎo - reference*
: i2 z8 u. ^: J# T* v残忍 cánrěn - bloody or merciless*
. `& j2 j7 K4 c Y: S- `6 \1 a2 d. H拆 chāi - extension
4 i7 g0 s! _$ `' H0 o拆逼 chāi bī - checking extension+ y1 c, k9 c, c5 }
拆二 chāi èr - two-space extension
. q( z' q [2 m, V# B/ y, f拆三 chāi sān - three-space extension8 l8 R1 C; H8 O3 }
拆四 chāi sì - four-space extension% l. k' h R6 R5 s; w& w9 ?' O' G
拆五 chāi wǔ - five-space extension. k$ R9 ]. P, U. X
拆一 chāi yī - one-space extension2 E3 U& `9 Q0 d8 p
缠绕 (纏繞) chánrǎo - harassment technique
; I/ i5 k) f4 r( t! }长 (長) cháng - stretch1 y: s7 b" ]3 ?4 u. u
长考 (長考) cháng kǎo - think for a long time; K% E+ N2 N7 {! ]* K
长气 (長氣) cháng qì - increase liberties
) I* o( S2 I* W' A0 s+ n长生 (長生) cháng shēng - eternal life4 ^4 w, m/ s0 _1 i2 B, X
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
# t) ~3 L+ c; u8 \: K. h超大飞 (超大飛) chāo dà fēi - very large knight's move, s9 J7 z# |& I9 B$ u6 E: B
超高目 chāo gāo mù - 4-6 point
& }- l" S+ ]% n$ y# t3 P; `超时负 / 超时 (超時) chāo shí fù - lose by time
( L, E- h& u5 ^: V) q2 O9 t3 C! A/ l超时胜 chāo shí shèng - win on time8 q- c! ~6 k2 w; p8 |7 ]+ }
成功 chéng gōng - success*
9 J$ D f& D& ?- ?成立 chéng lì - possible*+ c1 i4 U% V# s' s/ g
秤砣 chèng tuó - two-stone edge squeeze
& {: j8 n0 x/ a) Z. n吃 chī - capture
* J3 z* K. z& x4 e吃亏 (吃虧) chī kuī - loss*6 f. Q- b. m! i% L# n
持棋 chí qí - jigo
2 Y2 I' f' c8 Z- t% [- @冲 (衝) chōng - push through
+ w. o4 c) O( \/ k重复 (重複) chóng fù - overconcentrated
0 G% [$ ~, ?8 h2 ?4 V! x初段 chū duàn - 1 dan
8 a2 A! M# ?2 R# ? E: W+ T7 S2 T初级 (初級) chū jí - beginner level** D% m' E2 `- E$ B: y0 F- G
出头 (出頭) chū tóu - getting ahead
5 u7 }: O0 w% O) U9 W刺 cì - peep" H( P& j7 c, m2 j+ B, Q }% g+ ~
次序 cì xù - sequence*0 J4 N5 J" |( ^0 z1 y) {) U
错误 (錯誤) cuò wù - mistake*
6 ?5 D4 b% R- s6 h- M3 a% S% P( q错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
- i$ e T7 J2 }
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搭 dā - attach
0 W9 ^5 f/ ?# T8 d0 j打 dǎ - atari
# i% ~3 }3 c) J( \* l) Z9 F- g" ]打吃 dǎ chī - atari
. I; s' s M/ n; p打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
3 {1 Q) c+ ^. } ~: q ?打挂 (打掛) dǎ guà - adjourn game: d5 x1 Z" |) L! a& m+ K
打劫 dǎ jié - ko
. e( K7 C8 h; m打入 dǎ rù - invasion
2 Q1 G P. |0 W, f) v. _1 y$ M8 }' ^2 b打三还一 (打三還一) dǎ sān huán yī - capture three recapture one ^5 z7 A- e5 i5 r1 J
大 dà - large*
& Z, `' t* d$ J- |1 C大场 (大場) dà chǎng - big point% c6 r. W2 I+ x# d" ?# A
大飞 (大飛) dà fēi - large knight's move
4 O+ N* D: X. `: F1 x大局感 dà jú gǎn - whole board thinking* N0 v8 s1 N/ Q; D: y/ e
大龙 (大龍) dà lóng - dragon*
" Y+ T4 q8 |! ]2 {* v大模样 (大模樣) dà mó yàng - large-scale framework
9 y9 X3 z9 F' V8 x0 M大盘 (大盤) dà pán - large board (19x19)
r7 \- o6 x: e$ p" J大棋盘 (大棋盤) dà qí pán - large board (19x19)3 j! @9 S. Q5 l& Z, \
大伸腿 dà shēn tuǐ - large monkey jump
- {+ j' c; r) L5 w大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
, v, Y+ D& n; d6 m8 z9 W) S& }大雪崩 (da4 xue3 beng1) - large avalanche; N& C: C b9 M/ q' }: S9 |
大压梁 (dà yā liáng) - Da Ya Liang1 q8 C9 j0 a' g$ m' i9 P- H
大眼 dà yǎn - eye with two or more spaces k3 O% X: A! L" v/ N
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
6 p% B2 \8 y! V2 f& F3 A9 o* Z带钩 (帶鈎) dài gōu - long l group! N; C7 ]) |# a* `7 X: }8 b! ~
单关 (單關) dān guān - one-space jump
[2 B3 V- L6 h! D单官 (單官) dān guān - neutral point% O! i/ \1 g, r. R3 D: E0 r
单劫 (單劫) dān jié - half-point ko
' h1 l. N2 m/ _! x( U' P) u- h单行道 (單行道) dān xíng dào - one-way street*; ?; M$ ?7 A6 d1 c
挡 (擋) dǎng - block*
; q: [% U1 m+ k! \: U% \5 S刀把五 dāo bǎ wǔ - bulky five
2 M9 U( e1 J+ A2 o! g) b刀板五 dāo bǎn wǔ - bulky five8 O: ?/ k2 H( L( \% ^
刀柄五 dāo bìng wǔ - bulky five
, r) G! ?2 R# Y0 @刀五 dāo wǔ - bulky five
' }8 X7 G) _$ v5 K: ?- e6 w$ ^倒扑 (倒撲) dào pū - snapback
0 G& `; T, R, w7 d3 @0 r倒贴 (倒貼) dào tiē - reverse komi
: U; i' P% ?! d) r# W Q& r% q3 \& n倒脱靴 (倒脫靴) dào tuō xuē - under the stones( P: i+ s$ r. \+ {
低 dī - low*( F6 E" U3 p+ p( C# ~; \; I* N0 T
敌 (敵) dí - enemy*3 A! t/ V' i8 \+ Q: B2 q6 D
抵 dĭ - hold up; push against, to support, to resist*; E- c: r5 k$ x# A2 J
抵抗 dǐkàng - to resist; resistance*
( |3 a( n2 i* f1 W& |敌人 (敵人) dí rén - enemy*
( B2 x) c- X# H$ R9 Y% Z' A4 v: _地 dì - territory*5 ~2 C# y- `' _
地盘 (地盤) dì pán - territory*
) \7 {" }3 `. G0 V地域 dì yù - territory*
9 D8 f# n0 \+ z0 z点 (點) diǎn - placement; point
& V1 q! B0 e9 S* V7 _+ o点方 (點方) diǎn fāng - eye-stealing tesuji8 \ I6 ?3 K5 R7 r
点角 (點角) diǎn jiǎo - corner invasion
% ?6 K% `1 c% q点目 (點目) diǎn mù - counting/ w$ U$ x# P9 [; t& O# S4 O
点眼 (點眼) diǎn yǎn - placement inside opponent's eye. o4 z2 T8 {( m- s
调子(調子) diào zi - choshi
& G$ {9 d J9 J5 x3 S3 i/ g丁四 dīng sì - farmer's hat; pyramid four+ @" l' H R6 _' a+ H0 n! G
顶 (頂) dǐng - bump
2 J/ L" Y/ H1 c定式 dìng shì - joseki
. `! o. A' T/ ]& Y! S定型 dìng xíng - settle
! l# B* t, l" a8 y东坡棋 (東坡棋) dōng pō qí - mirror go
' {1 p; Z% C' |2 D g斗方 (鬥方) dǒu fāng - carpenter's square: t2 [* Q! T- i
读秒 (讀秒) dú miǎo - byo-yomi
& [+ `$ i$ u- R! p# M渡 dù - bridge under5 R; n, O# ]+ L+ t- r
断 (斷) duàn - cut*3 M1 G# b, V5 f2 U' e$ o4 E5 a. l
段 duàn - dan
* |7 B" r: n/ i% y. J对策 (對策) duìcè - countermeasure*
' F$ [% C# r3 [对局 (對局) duì jú - play game*) ?; |' s0 p8 m+ L S) C9 D2 `
对杀 (對殺) duì shā - capturing race. c. T, p' Y; Z0 A" b G/ v' Q, v
对弈 (對弈) duì yì - play game* e! X! }" r, y
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*4 M1 U* H; A9 Y: \$ `
多元劫 duō yuán jié - multiple ko; i% M- G- {& n7 u
0 ^2 `+ g1 s% R% s# m8 ^/ f
5 T- b3 U- J- N5 F% \8 O
E
6 d7 ]- Z8 C& R7 _3 T! x4 t恶手 (惡手) è shǒu - bad move; X' q+ C5 |- [* p5 V
二间拆 (二間拆) èr jiān chāi - two-space extension
x7 u1 Q9 x; ~+ G9 o: C% a( U B二间跳 (二間跳) èr jiān tiào - two-space jump' U. ], E b& Q- p8 B q
二连星 (二連星) èr lián xīng - ni ren sei
4 A1 ] l" y& m, L2 m. z% z二手劫 èr shǒu jié - two-step ko0 P0 [$ z/ l( K
3 `4 {+ ?* x5 u
+ ~8 K" s# j, q% \" YF* ]" ^$ k2 ]! q+ q1 q7 e8 o) j
发展 (發展) fā zhǎn - develop*' {3 O+ x, O( q4 N4 L4 d: \& U
法 fǎ method, way (also 下法 xiàfǎ)*
" U* ?- c" D5 ~/ d/ V; p% G反扳 fǎn bān - counter hane4 @5 l/ K5 E$ D; N, a
反打 fǎn dǎ - counter atari1 G q6 ]$ t z( ]! P+ `
反攻 fǎn gōng - counter attack
. a" H& v/ j# t9 z$ a, k. ~反击 (反擊) fǎn jī - counter attack
7 n" o9 i5 W) |; N6 J: F0 @/ e5 T反夹 (反夾) fǎn jiā - counter pincer
6 P3 g3 J# J& X反提 fǎn tí - recapture
+ H) l2 a( l( l. B* j7 P方法 fāng fǎ - technique*% S; u" Z1 x- [( P
方四 fāng sì - square four! z5 L% N7 h( I) S2 |$ s7 V7 e
方向 fāng xiàng - direction*
' z7 N& T9 q/ _* v1 J) H4 G方形 fāng xíng - mouth shape5 |: E9 |7 t: Y" q) U) ?
防 fáng - defend*2 T% Z0 W9 F* F- m# s
防守 fáng shǒu - defend*7 N/ q: ^' r: l" ]- V" M1 M
飞 (飛) fēi - knight's move' X f2 A3 ~* \6 G
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete' }- a9 {2 i# |8 ^4 \1 a* j
飞压 (飛壓) fēi yā - press# b0 r/ @5 {6 ?6 G
废着 (廢著) fèi zhāo - useless move
" U6 m7 `. G- G/ V ?) `废子 (廢子) fèi zǐ - useless stones
) D0 k5 P) R# E分投 fēn tóu - splitting move
4 U4 T9 q4 T2 u% G. |分先 fēn xiān - even game
) G. |1 ~- R& h; z* |封 fēng - seal in*9 B3 w; V9 h3 X6 b5 G/ B1 F$ y4 [
封手 fēng shǒu - sealed move- T7 ~0 U/ o7 J+ `% W9 c4 g0 Y
封锁 (封鎖) fēng suǒ - seal in*& \* V' K7 {9 I3 C8 v' |
浮棋 fú qí - floating stones
1 n5 a- e# N+ P7 U& r7 c浮子 fú zǐ - floating stones
3 t4 O% V! M( `负 (負) fù - lose*. u0 R# @+ P% s/ P' o0 j$ q$ ]$ |
复盘 (復盤) fù pán - game review
! O- D4 f) ~) N4 c6 H I0 p, y( ^9 |
# x7 n- R `! Z, Q
* K" @ f+ Y; k. z$ s9 T9 A+ DG
* \ ?2 Y; I4 S3 F) Q0 {2 _$ E概念 gài niàn - concept*
; K( u) o# @9 b# s; w6 u4 o感觉 (感覺) gǎn jué - feeling*' r( @$ M& Y/ v/ ~- k
高 gāo - high*
/ g5 O0 I$ s! t! H' e$ G: ~& |, r7 c# }高级 (高級) gāo jí - advanced level*
$ m4 i+ v. R0 V, E高目 gāo mù - 4-5 point
+ I; [- g3 e- E; E. i& V/ O根据 (根據) gēn jù - base*( u' }5 h+ M, k. E7 K O
根据地 (根據地) gēn jù dì - base*; ~/ ]+ m. C5 g: A! L
攻 gōng - attack*6 N8 ~! v- r V6 W, }
攻击 (攻擊) gōng jī - attack*
$ O; N! D% F; d; s0 c! ~$ W共气 (gòngqì) - shared liberty; p2 ?$ j0 B/ I. s
公气 (公氣) gōng qì - shared liberty6 t( [: H; Z4 v: ~6 a7 u9 G
攻守 gōng shǒu - attack and defence*
5 ^. j+ s F1 {; v. ^共活 gòng huó - seki
: k' |! G' x7 X7 }5 H5 B孤棋 gū qí - floating stones2 k P+ X! l; R6 f) |: G0 ~7 q P
挂角 (掛角) guà jiǎo - corner approach. x& b9 o' f, ]" V! U3 {& S- D
拐 guǎi - bend*0 ^8 o, f1 \$ k4 Z7 W5 M" N
怪着 (怪著) guài zhāo - ghost move
; J, |) ^9 J, p6 c关 (關) guān - one-space jump
% g$ A4 e/ F- q7 G/ y( L. \! L官子 guān zǐ - endgame6 B5 A R8 k6 Q/ A8 F. F2 a
龟甲 (龜甲) guī jiǎ - tortoise shell
( C0 s5 W. C |/ M; k3 y$ s规则 (規則) guī zé - rules*
2 }. d8 P# Y |( [: \ S" D8 |鬼手 guǐ shǒu - ghost move* T$ ?# Y. F D4 h! e9 z
滚包 (滾包) gǔn bāo - squeeze/ J$ V( t" p& ]; T
滚打 (滾打) gǔn dǎ - squeeze
+ [+ ?1 u- S0 V3 y9 D" _滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
/ O# o/ N/ ^2 {6 Y2 a9 u: C; X过分 (過分) guò fèn - overplay
+ d9 Q! r& ~+ z, E8 w! b国手 (國手) guóshǒu - national champion*
% I; t1 u; {+ {3 h0 g) x8 E
! y2 z% N! t* `, ~: z+ c; [( D& ^6 D2 u) ~
H
" q2 G8 h( d0 T: ~: S韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
$ o# j$ [8 f4 Q' h2 ^好点 (好點) hǎo diǎn - good point
- Z, ] a* i4 z3 U8 ?% F2 Q* d和棋 hé qí - draw*3 ?% g$ l0 v) [2 T4 {$ N
黑 hēi - black*( @7 K. |5 j Z; x( s+ |# N
黑方 hēi fāng - black player** Z+ w: Z$ D+ H* R. ?% Y- W* B
黑先 hēi xiān - Black plays first*
* k1 ]9 g) l$ h- N+ c- r猴子脸 hóuzǐ liǎn - Sake bottle shape- _5 {$ x' k8 _+ {1 D
厚 hòu - thick*
' c( a! X# G W后悔 (後悔) hòu huǐ - regret*
7 h; d1 G7 j1 p7 I/ ^( F' ]后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
7 e K. \7 Z3 ?# z4 N7 F$ l+ l厚实 (厚實) hòu shí - thick*" e2 f8 [' s" q! ]
厚势 (厚勢) hòu shì - influence*
3 C! z3 R5 Y/ O+ e3 c后 (後) hòu - after; later*
' u5 i& I( d$ O3 I7 C5 f- A) @后手 (後手) hòu shǒu - gote" e* ~; Y9 E. {/ F! `/ Y
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture; h9 r2 ~' V' [( P% M7 g6 j
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
+ S4 n/ t- c1 ~$ J. \- K7 s. Q后中先 (後中先) hòu zhōng xiān - gote with hidden sente8 X+ K/ }3 k/ G( T6 F
虎 hǔ - tiger's mouth; y+ `+ o: N+ t+ Q! Q$ I! R7 f
虎口 hǔ kǒu - tiger's mouth
3 S( v" {. U4 s0 I l5 `互破 hù pò - mutual damage1 w3 X0 U9 w0 T
互围 (互圍) hù wéi - mutual surrounding of territory3 b: h: Z. F% t0 {1 E% K) f$ Q
花见劫 (花見劫) huā jiàn jié - picnic ko3 u5 U& b2 e+ P
花六 huā liù - rabbity six
& q8 e/ E: h8 i4 o花五 huā wǔ - crossed five
* p2 E6 ^6 k0 W- S( x还原 (還原) huán yuán - transposition
. t# ~1 Y4 ~0 `1 r o- U' H8 X缓 (緩) huǎn - slow*
1 Q6 b! Q! z9 S: \% Y9 x缓慢 (緩慢) huǎn màn - slow*& G' v, M1 X/ f% ^( e X+ R
缓气劫 (緩氣劫) huǎn qì jié - approach ko( F8 R# J+ Z: ~% u8 w( p
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
5 L$ D/ }6 ?8 {% h$ c! r8 t% ^缓手 (緩手) huǎn shǒu - slow
1 Q# Z# G! h* c! _ h1 p0 v缓征 (緩徵) huǎn zhēng - loose ladder
9 P' u+ ^- r: b$ ]8 b! z缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
* t7 u+ L0 A2 j0 N6 O黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique# R0 d7 I9 ^+ `
回手 huí shǒu - take back*
) {" ]* ^4 q! o! y回提 huí tí - recapture2 ~* a/ Z7 J* P9 h
悔棋 huǐ qí - take back*3 E( P3 ~0 Q& j- X4 K
活棋 huó qí - living group
t# B9 p9 @3 ~: Z) M0 r. q& T6 b7 h6 Z% Z1 p. v
% O) a3 q: g: q) G7 _ [3 h
J
9 ~ Z$ b1 o; }+ D8 B, j急 jí - urgent*7 c! Y) ~& N' v% M
级 (級) jí - kyu
' {& H# ]6 i3 a- V' Y) P. q$ _急所 jí suǒ - urgent point. n5 Y) B2 }9 x- A% E
挤 (擠) jǐ - bump into diagonal; choke; atekomi7 v, `0 a0 R; [& D& a4 d7 I7 S. p' Z
技巧 jì qiào - technique*
2 b/ ]0 D2 I! E' O( F7 O计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
0 H7 \3 E" R( R9 G. P1 o6 S8 a, ~佳 jiā - excellent*
) C7 i2 P) e; u' J' X夹 (夾) jiā - clamp; pincer# K5 W5 [5 v' y4 e1 s
枷 jiā - net
# ^ s. q; [3 Q$ ^0 K0 ?1 S, x" s0 I$ T枷吃 jiā chī - net. I2 p9 e" y* F& W( k
夹攻 jiā gōng - pincer
7 |+ ~6 l$ T- r: K7 F! ]假劫 jiǎ jié - false ko threat' w+ G9 G! J% ^0 c
假双活 (假雙活) jiǎ shuāng huó - false seki h! z- P. _1 [8 C
假眼 jiǎ yǎn - false eye
4 i9 a# b" D2 D' D: u* L8 N假眼活 jiǎ yǎn huó - two-headed dragon
* u" s+ F+ t" u# ]* o% _- J$ |% A* {尖 jiān - diagonal
8 m- ~" m2 t ] d+ y0 J2 F& t尖冲 (尖衝) jiān chōng - shoulder hit
9 }3 d" [8 R$ p3 t" p% q尖顶 (尖頂) jiān dǐng - diagonal attachment
, U/ F. D' t; E. r H坚实 (堅實) jiān shí - solid5 a4 h: }' f/ y R: v
见合 (見合) jiàn hé - miai( y& F$ N5 b G# R9 G g
教 jiāo - teach*( ?" B8 S( h- Y' ^. L' _
交叉点 (交叉點) jiāo chā diǎn - point
% H+ W) Y2 Z4 S交点 (交點) jiāo diǎn - point' t" |- b$ `9 {5 G( g2 V
焦点 (焦點) jiāo diǎn - focal point*
]! o0 p# \) \& G# }; M交换 (交換) jiāo huàn - exchange*4 t8 F: T7 ^; H/ Y, Z
角 jiǎo corner (angle, horn-shaped)*
( ^1 Y+ Z) G, S$ G1 ?: k. b! n叫吃 jiào chī - atari9 t! Z* c% h5 \2 ?$ [. d
教师 (教師) jiào shī - teacher*# D# N, [2 I. c' a/ `
教室 jiào shì - classroom*
3 B0 A7 @* L: L6 u, C4 ?基本功 jī běn gōng - fundamentals*
8 p) }2 G$ H+ R接不归 (接不歸) jiē bù guī - connect and die# F$ w7 E* a) Z
劫 jié - ko
, [( L y- S! @4 Z劫材 jié cái - ko threat
, R1 _# y9 `0 q9 s1 r* G结果 (結果) jié guǒ - result*
9 l! U8 \/ Y8 ?+ _8 R; F1 S劫活 jié huó - live by ko/ r6 V8 E0 H$ F# i
诘棋 (詰棋) jié qí - life and death problem4 P4 p. A+ h# R+ Z4 t* v* ~0 W! \
劫杀 (劫殺) jié shā - kill by ko
! p$ t: s6 I/ S1 v" X劫争 jié zhēng - ko fight" {; E+ ~# ^/ r% \! v( V
解答 (jiě dá) - answer, solution*
& e; D2 o+ I7 {- f! n" A( r* I金柜角 (金櫃角) jīn guì jiǎo - carpenter's square% e8 J. J9 Q0 d. N
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
9 t% [6 K5 t, U紧 (緊) jǐn - tight*$ G# h" y) x4 ~) T( P6 l
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
: @( X' T; d) x* y5 ]: e& b紧劫 (緊劫) jǐn jié - direct ko
6 J. F6 B7 i$ ?+ _. a紧气 (緊氣) jǐn qì - reduce liberties
- o: }0 S4 `* M9 {1 Y+ x7 Z+ C紧气劫 (緊氣劫) jǐn qì jié - direct ko
! H, Y( Z6 Q# G- h0 ~) M5 w& b禁着点 (禁著點) jìn zhāo diǎn - illegal point5 z5 Z: f9 N( e& B6 q) O& [9 d1 U
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)7 }% D, R. ]) Y5 O
净活 (淨活) jìng huó - unconditional life. n0 T1 U3 K7 b4 S! Z& h1 C# ?& ~
净杀 (淨殺) jìng shā - unconditional death
) \* h3 {5 Z2 X' s C9 B净死 (淨死) jìng sǐ - unconditional death
) A6 i3 V j6 } w1 j" A7 m救 jiù - rescue; save*
* a( m1 q: g2 X1 q) U' }聚 jù - placement inside opponent's eye1 ]( Z$ X4 _2 P' ~2 Q6 [% e
俱乐部 (俱樂部) jù lè bù - club*' W/ N& C7 F* ~7 _' t& ^
聚六 jù liù - six-space killable eye shape
b. N$ n, u( N+ x. b8 i) y: v聚三 jù sān - three-space killable eye shape
' }: y/ l4 o' Z; x& G3 j聚四 jù sì - four-space killable eye shape
$ Y! d" ?. X2 a# ^聚五 jù wǔ - five-space killable eye shape
' M U6 w8 c, K2 c7 ^决战 juézhàn - decisive battle*8 f- _( \# \% p
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
* {; ?% ~+ K/ |/ ]5 v8 b. F
5 R- l9 L+ I/ z
, ~4 S6 V1 e) g8 k& ?K
' K) J" g) g4 u/ g卡眼 kǎ yǎn - falsify eye
9 G* ?" J4 c: F& N& e+ @开拆 (開拆) kāi chāi - extension
) Q1 G1 t5 ]: ^2 C. G开花 (開花) kāi huā - ponnuki
& E* l, Q: S2 t: E8 F+ W! y" w开劫 (開劫) kāi jié - create ko
6 y' O+ n# Y. i, p! Y4 C. r开局 (開局) kāi jú - opening
9 Y. B( O4 q* d# G9 a看花劫 kàn huā jié - picnic ko5 a- j0 C, B$ a0 g
抗 kàng - to resist, fight; to oppose to defy*
' A$ N6 h$ M; M0 | M0 {靠 kào - attach one line higher than enemy stone4 O/ D' c, H' H
空 kōng - empty*1 Y2 B7 g3 c' }) ~ A
空间 (空間) kōng jiān - space*
J3 c0 o! W# U) Q- N) y5 ~4 ~空三角 kōng sān jiǎo - empty triangle
0 j: C ?5 J3 `, n$ e# }空 kòng - territory*
9 @9 W: k% K* Y1 a0 e K- e; B2 U2 v跨 kuā - attach at waist of knight's move5 I' _& P. U7 `! W1 g
跨断 (跨斷) kuā duàn - waist cut$ f2 U7 t3 O) u
快 kuài - fast*
+ j1 I- o7 W; Z' J" V. s7 D0 q# e快棋 kuài qí - blitz game
/ g& Y" P$ O! J! N宽 (寬) kuān - loose; wide*" v8 }- U( E' ]
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
& L. ~1 K1 ?8 L( [" J宽气 (寬氣) kuān qì - increase liberties
+ p/ m! }, K3 N9 @: ?+ r宽气劫 (寬氣劫) kuān qì jié - approach ko+ ~8 k/ X8 z5 P2 f4 Q$ v/ F( J5 N
亏 (虧) kuī - loss*; }: T) ?4 n. _ D& Y. B
亏损 (虧損) kuī sǔn - loss*7 r3 i: A( c9 o" T* D
扩大 (擴大) kuò dà - enlarge; expand*
8 g; W$ n" m# D, P8 V4 T" O5 G+ g7 f$ u扩张 (擴張) kuò zhāng - enlarge; expand*, ]+ Y6 M" M; `% m; y+ o1 K
[edit]
+ T% l" O4 A. c) [1 M; m s1 g/ e5 R2 Z( {L
- Q/ E5 d0 Y" i, E- [8 V赖皮劫 (賴皮劫) lài pí jié - many move approach ko' `6 W. J2 @" D4 C6 \
拦 (攔) lán - checking extension; prevent opponent's advance*
# `! ]4 V) W5 }: d3 @' B# j拦逼 (攔逼) lán bī - checking extension/ Z' W3 K1 j& ?8 j ?
烂柯 (爛柯) làn kē - ranka
$ @2 M8 e6 D) [5 ]; e- R老师 (老師) lǎo shī - teacher*& e) S$ d% K# N. R
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil! W8 v% R( G3 d- d9 U2 L
类型 (類型) lèixíng – pattern, type*
1 F/ o2 w) n% z4 z6 }/ K. \冷着 (冷著) lěng zhāo - unexpected move
2 [# c; g* W; ^: b/ g利 lì - profit*
! e8 _6 X+ z+ ?. {2 \( W1 A立 lì - descent; stand
& S$ u: U9 [9 u6 S利用 lì yòng - make use*- J4 V6 H! v% o/ {
连 (連) lián - connect; continuous*
( z& F7 }: W$ p) S& ]3 b$ V连扳 (連扳) lián bān - double hane* V% [$ C8 V8 m, u
连环劫 (連環劫) lián huán jié - double ko) y, I& m2 u1 ]8 a8 g
连接 (連接) lián jiē - connect*
" M( L& r# E2 p0 U; m, |5 h联棋 (聯棋) lián qí - pair go
# ~4 s( q; r, b2 |% g恋子 (戀子) liàn zǐ - reluctance to sacrifice
/ r! a1 I" u: a* s0 L' H5 {: i两分 (兩分) liǎng fēn - equal*" Q; F) t8 k! Z) u$ I5 D" U
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")/ B# Y" V- ?( [
劣势 (劣勢) liè shì - inferior*
2 ]+ [* ^9 Q8 Y' ]裂型 (裂型) liè xíng - split shape
* R: ^7 E& t f. i! K龙 (龍) lóng - dragon*/ y) R3 r+ a5 E0 H! Q' [6 D, m
漏着 (漏著) lòu zhāo - oversight+ p( }- r( F7 z) n7 \# ~" Z( _6 }
落子 luò zǐ - playing stone on board
% s: f1 p, Y+ r1 D
' u! ~# N% W. o! w7 ~
+ H/ `! C7 i7 AM' a% C/ t! W1 |: u% g
满意 (滿意) mǎnyì - satisfied*! C' x' W, I1 m4 x7 P
慢 màn - slow*+ j8 |/ [9 P/ | o
盲点 (盲點) máng diǎn - blind spot
0 a! p0 q: N/ H/ F& B* S梅花六 méi huā liù - rabbity six* }) j+ q( Z. l
梅花五 méi huā wǔ - crossed five
; ?6 N/ X! @; i* I' C! u, a( k门吃 (門吃) mén chī - capturing technique by atari3 m; o& q; P7 p0 X C8 N4 T
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
; k Z' k8 D) f5 I& M妙手 miào shǒu - excellent move
5 T6 Q C! E' @0 j! g4 l0 w妙着 (冷著) miào zhāo - excellent move! p+ t2 U* z. p: j9 L' U2 U2 J* Y5 r
模仿棋 mó fǎng qí - mirror go
5 K) ]* q& H# z8 P" o模样 (模樣) mó yàng - territorial framework; Y1 a# n2 |1 p2 H
目 mù - point of territory+ H8 L W# T6 L- i& l( T8 g T
目外 mù wài - 3-5 point, U* m$ _) C# p/ p9 Z' ^
' n3 _$ \( Z* f* a# n+ x
9 R; D* w$ S5 h9 N- |N
2 T+ }3 O& Y" r- M内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
1 n8 C) f5 @: X! Z, j- h$ [逆官子 nì guān zǐ - reverse endgame move
; D, k: p$ v' u5 O U; G" j1 I逆先 nì xiān - reverse sente
; Z- C/ ]0 u. o逆先手 nì xiān shǒu - reverse sente
% r; U' m$ M, M& V逆转 (逆轉) nì zhuǎn - overturn game
" s4 ]: B4 |3 O$ y粘 nián - connect*( L9 m$ Z. g6 x
凝形 níng xíng - overconcentrated shape
7 w; V: W+ V2 T! o: m8 }扭断 (扭斷) niǔ duàn - crosscut
8 {1 ^) f1 O) n F( j扭十字 niǔ shí zì - crosscut, G9 k' ^% z6 k: z$ u2 p
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut" e& n% {+ a1 W+ P" Z6 V
扭羊头 (扭羊頭) niǔ yáng tóu - ladder# Q; v6 s7 `: i& E3 m; B5 t
9 ^- ~7 u4 v% `" M; s7 l/ Y5 {$ z6 X# X
P, `) U- S9 S: L, K) M
爬 pá - crawl* N" K8 K7 Q& \" S% _, f+ w) V
盘渡 (盤渡) pán dù - bridge under1 i- g- C& t( _. M- t
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner6 S: |- U7 Q- [& A. @ M- C9 T. {& Q
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
5 }0 ]8 `) @' I- K: }5 E# R- v抛劫 (拋劫) pāo jié - throw-in ko
% P5 [/ A( k4 Y) o B% x7 _; Z& X配合 pèi hé - coordination*+ l* x# X% G8 Q* T! T% k
碰 pèng - attach to the side* F' R) ]# n9 D8 G; Y
便宜 pián yí - profit*
- k+ J3 r: F( x/ D骗着 (騙著) piàn zhāo - trick play, hamete
3 j9 x4 ?7 W% R) ?8 F平衡 píng héng - balance*
( j, a( ~4 p4 k7 b% V7 X破 pò - break*6 Q! _" A6 e# \) u* ], o
剖析 - pōuxī dissection / self-analysis
4 h N' `0 F6 N7 a4 Z破解 pòjiè - solution, answer to a problem** r* e, `4 Q; K
扑 (撲) pū - throw in! S; ^9 G; ~. I# @
葡萄六 pú tao liù - rabbity six' e5 \/ n6 l% W" q3 T# h
谱 (譜) pǔ - game record }: d6 G9 ^; r
普通 pǔ tōng - common*
" Q) ^* p. r; D+ r6 B; Y0 V[edit]
- s, _4 N, T0 F. S0 J1 \# T. M% x" GQ
0 k9 t: v& n$ K& v; Z4 U欺着 (欺著) qī zhāo - trick play, hamete5 m: P+ R) i1 F: K- Q& Q0 y) O
棋板 qí bǎn - go board
. l" K/ ?, I4 j: @* D+ b棋风 (棋風) qí fēng - playing style
( i$ E9 e* o! F8 H6 r$ }- g棋盒 qí hé - stone container
* \1 R& g" y% h1 I0 I: F* n棋筋 qí jīn - key stones
- ~- G, n' M0 k" c2 r# v8 D棋精 qí jīng - key stones
" Y: _' H" x9 ?& m棋理 qí lǐ - go theory' R3 x; Z# ^& t. L( J( a$ P
棋力 qí lì - strength in go
6 d9 p1 Q- y4 C5 _- p棋盘 (棋盤) qí pán - go board; I( \. ~: C8 b) |
棋谱 (棋譜) qí pǔ - game record
4 `: F. u7 Z% {. U8 y2 [/ Q6 r棋石 qí shí - stone1 s+ f- @# S6 H7 T
棋手 qí shǒu - player*
, @2 W0 v% k* t5 Q% T1 i棋书 (棋書) qí shū - go book
* c W9 j) z6 V$ W/ N) b棋院 qí yuàn - go institute! d2 h9 o: D2 M d0 C4 W
棋形 qí xíng - shape
7 R! E3 S% c7 \棋钟 (棋鐘) qí zhōng - clock*+ l* x& T, ]# L3 X: ^5 c8 u
棋子 qí zǐ - stone s( g6 F( B; e5 V4 v/ \# @
弃 (棄) qì – abandon, to discard, throw away
5 n. R ]: ]; J1 r G; @; V弃子(棄子) qìzǐ - sacrifice
! [* Y. v% Z. a1 O气 (氣) qì - liberty
' U9 J7 E: [8 z7 T9 i# {# m7 }* ?气合 (氣合) qì hé - fighting spirit
! B+ G: R7 n9 N" h7 q* Y- S6 Y气紧 (氣緊) qì jǐn - shortage of liberties3 j$ f, l; ^* ?. W% P
前 - in front, before*
7 {7 { U# @8 q f) N& b# I+ D浅消 (淺消) qiǎn xiāo - erasure# [' q7 w3 e* I* G" R1 I
墙 (牆) qiáng - wall*
: T9 v% {8 y/ }) J6 ]强 (強) qiáng - strong/ Z& U! ]/ W6 g* o) O
墙壁 (牆壁) qiáng bì - wall*4 N0 P8 \3 N0 C8 A
强棋 (強棋) qiáng qí - strong group9 G( i7 y f0 i. B' b3 Y4 c/ c
巧手 qiǎo shǒu - clever move6 q4 |& y. Y! s
巧着 (巧著) qiǎo zhāo - clever move6 \& o9 X/ |7 x+ W$ m' {
切断 (切斷) qiè duàn - cut*$ K% l/ p# t1 t, }2 O! J% l( f7 k
侵消 qīn xiāo - erasure
" h2 q' R5 e7 g/ f) }轻 (輕) qīng - light*
% e" Y( ~* U( `1 D5 ^; \侵入 qīng rù - invasion& J! b4 ]0 T! c0 [- Q) i1 I
轻盈 (輕盈) qīng yíng - light*
) K: F3 r& C8 L1 i% ^; b+ e求活 qiú huó - make life
) z/ o+ i& l: t2 i曲 qǔ - bend
G9 U% a4 h N% R曲尺 qǔ chě - carpenter's square
" A6 [3 N3 H: u, J曲三 qǔ sān - bent three
5 ^+ O- n) b5 b曲四 qǔ sì - bent four
1 i: V( P q5 o觑 (覷) qù - peep
\5 U" o& J& W" h3 \# ]- V; }权利 quán lì - privilege
6 f. n) w' _& a0 B2 U% e确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
l9 F8 E8 D3 q, r j! A
6 @/ \* K/ ~& N) P2 x$ ~! b2 ^4 I, E$ i
R2 s. ?* r; S4 z, A
让子 (讓子) ràng zǐ - handicap
: _5 d2 _$ n1 V$ \, Z p' M) E让子棋 (讓子棋) ràng zǐ qí - handicap game+ k9 a1 O. o) U- W; d1 {
认输 (認輸) rèn shū - resign*
- R5 j) ~9 }+ J5 ]/ E8 [弱 ruò - weak*
, W+ V% n% Y; n6 i9 c/ j6 Y5 r/ Q弱棋 ruò qí - weak group5 x8 b$ r$ i, k k6 _
; H5 K2 I- v: r# ?/ U
0 g/ [% U; v. |9 V9 t: v8 LS* N# M$ Q1 E1 A* Z. V' _
三间拆 (三間拆) sān jiān chāi - three-space extension4 R3 a9 H5 U$ r2 J
三间跳 (三間跳) sān jiān tiào - three-space jump
1 y+ A4 |* }6 k5 V2 q三劫 sān jié - triple ko
3 {. ^4 r \" K三劫循环 (三劫循環) sān jié xún huán - triple ko" }' k. V: s# \
三连星 (三連星) sān lián xīng - san ren sei8 W: u7 I- r# s! U7 D; b
三目正中 sān mù zhèng zhōng - center of three stones
& l1 L) K+ G( Y6 }. \三三 sān sān - 3-3 point
$ Z7 H2 Q0 l5 n三手劫 sān shǒu jié - two-move approach ko
. m1 b; E" v% v# a三子正中 sān zǐ zhèng zhōng - center of three stones
7 n/ B6 ^7 g6 u9 H: I0 T7 ~' u杀 (殺) shā - kill*8 |# l8 I5 ?! a) n8 d# @, J
杀棋 (殺棋) shā qí - kill
4 n7 S/ k3 {/ ^/ {. E: h杀气 (殺氣) shā qì - capturing race
' u, M& u) {' i ]& V+ {4 F上 shàng - upper*; i! f) t1 C0 D$ s d# `2 B* A8 R' Q
上级 (上級) shàng jí - advanced level*& m% R @7 P9 q8 O- m0 t( j7 `
上下同形 shàng xià tóng xíng - symmetrical position
2 e6 ~9 F( |8 G( j/ Z稍 shāo - somewhat; a little*
- u$ c. f7 W' ]6 s& B伸气 (伸氣) shēn qì - increase liberties
# j1 D u8 s3 ` } h伸腿 shēn tuǐ - monkey jump5 k; } h6 E8 y
生死劫 shēng sǐ jié - all-dominating ko7 d0 `0 P5 W" @& R' ]
胜 (勝) shèng - win*4 w; a4 h* _6 {* q$ u
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
, M% K# y! a6 r( R胜着 (勝著) shèng zhāo - winning move
4 G2 c3 a8 m E# h7 a失败 (失敗) shī bài - failure*
7 D1 h" {( O7 E实地 (實地) shí dì - solid territory
$ k2 X, n. L; W0 J5 r. L/ S# ?8 G- |, B十番棋 shí fān qí - ten-game match
, {/ l- X, q0 t; d2 T9 E实接 (實接) shí jiē - solid connection
2 o% l9 `# j; l3 o" \; N石塔 shí tǎ - two-stone edge squeeze1 N6 @' a. p+ q; v' I2 q0 S ]4 y+ @
实战 (實戰) shí zhàn - actual game situation
$ F/ {" [! y4 s( @. x( W实战手 (實戰手) shí zhàn shǒu - situational move
( f& ~1 \; z6 K/ G: [$ _+ G势 (勢) shì - influence*& w; `6 |3 ~" O
室 shì - house; room*& j0 J+ {) T. m' L- y1 L
势力 (勢力) shì lì - influence*
) H& j% \0 S; P$ g \$ A试应手 (試應手) shì yìng shǒu - probe
/ y0 o& V9 }2 @, H1 Q收官 shōu guān - play endgame: F4 ?1 }* k" m4 B: }3 `
收官子 shōu guān zǐ - play endgame
! Z9 H) P9 |+ s3 @5 W收后 (收後) shōu hòu - last play
" H3 L7 [; i4 j: @- S4 k5 C: q, g收气 (收氣) shōu qì - reduce liberties0 n9 M: o6 V/ h7 R$ o8 W0 O
守 shǒu - defend*/ |/ o' i; H/ l& n' }- b' u ^
手 shǒu - move5 Q+ A( Z9 B' B; {; C1 C: U. T
手段 shǒu duàn - technique*
" d* E) I0 z* Z7 C, z手割 shǒu gē - reorder sequence
# u. l4 S H$ h7 F守角 shǒu jiǎo - corner enclosure$ s9 {, ]( d6 ~" g- Z5 z3 g
手筋 shǒu jīn - tesuji
7 w* `% L' I- r. x手顺 (手順) shǒu shùn - sequence! \0 r" ]" Z6 E6 |/ ~
手谈 (手談) shǒu tán - hand talk) e1 D9 u- u; z3 Z5 W& [
授先 shòu xiān - one stone handicap, C8 ^, r7 q, F; Y( F" g
授子 shǒu zǐ - handicap7 l0 H$ T# F( B+ b/ p1 Q
授子棋 shǒu zǐ qí - handicap game' W4 n8 U4 V, H' B) s# f3 C2 M
书 (書) shū - book*
: L, ~* J* V4 m输 (輸) shū - lose*/ [. |& o/ ?9 Q
书本 (書本) shū běn - book*
* @ q) j+ K! i# u0 n数目法 shǔmùfǎ - territory scoring
1 V7 l- y* o" I! M. h5 R7 B1 q数子法 shǔzǐfǎ - area scoring" ~2 W& E$ U2 @& A2 N6 }4 z5 f
梳形 shū xíng - comb formation
! Z U8 F T& o梳形板六 shū xíng bǎn liù - comb formation
9 U5 O. I* M' H1 j. \双 (雙) shuāng - bamboo joint( V% h9 |) y6 r7 {$ C8 G2 ~9 Y& l& t
双吃 (雙吃) shuāng chī - double atari
8 Q0 a( h" S$ @% j! }, i, k双打 (雙打) shuāng dǎ - double atari4 l+ `4 y6 Y. F) M! c" m# i
双打吃 (雙打吃) shuāng dǎ chī - double atari
) f, K* F; [4 t双倒扑 (雙倒撲) shuāng dào pū - double snapback
5 H# G- `2 {/ ~8 n3 g2 d* U" d双方 (雙方) shuāng fāng - both sides*
6 N4 H( v( C& b4 f双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach, w4 X. M* }) N! u3 [! b p
双挂 (雙掛) shuāng guà - double approach
0 z! o* M; c; b. p1 r5 Y0 L; r双虎 (雙虎) shuāng hǔ - trumpet connection8 ~0 p |8 n% w( y! m& c H
双活 (雙活) shuāng huó - seki
8 D e9 O( n. C$ L双叫吃 (雙叫吃) shuāng jiào chī - double atari
& l3 b# r- a1 W2 v双劫 (雙劫) shuāng jié - double ko
$ |6 L8 s6 o# n' y双征 (shuāng zhēng) - double ladder
# f# W8 w% W- I3 I顺序 (順序) shùn xù - sequence*
$ C. A! M# {- e* ^1 b死活 sǐ huó - life and death4 l! Q# o. j! Z5 N+ x6 {
死活题 (死活題) sǐ huó tí - life and death problem8 p! z: v* [5 b' X# V
死棋 sǐ qí - dead group
# r) Y" e: @4 k# M+ d死子 sǐ zǐ - dead stone
0 P$ {6 D" J' `( e四间拆 (四間拆) sì jiān chāi - four-space extension* V' j$ B$ V6 O5 t+ ]& [5 ]' W* C
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
1 w" R7 R9 E K" b* W四劫 sì jié - quadruple ko* t5 b2 {0 }( Z% h3 ^- p
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
6 [3 w+ |1 h9 D$ m; H: {8 g% t四连星 (四連星) sì lián xīng - yon ren sei
/ W: P1 m; W) c( v" v% O5 U松 (鬆) sōng - slack*3 [5 M4 ]- c) |9 z6 e6 d
松气 (鬆氣) sōng qì - increase liberties! p- d/ p. h* p) h3 m. V/ V0 y
松气劫 (鬆氣劫) sōng qì jié - approach ko
! y! P1 e: v6 \7 f俗手 sú shǒu - crude move1 J% H8 s" p) a% ?, r ]
随手 (隨手) suí shǒu - hasty move
, C( {4 o7 x/ {8 A: `3 h e" K随手棋 (隨手棋) suí shǒu qí - hasty move {% ^# o+ i2 e4 F7 X+ U3 G& O
损 (損) sǔn - loss*. A2 ^% N6 z& A6 @ T t
损劫 (損劫) sǔn jié - losing ko threat0 ?; w) f( q7 T3 `& o% B. U
损失 (損失) sǔn shī - loss*4 ~. h" F, o, c( P: y
顺序 (順序) sùn xù - sequence*
7 K' a+ l& d# q& F) r+ M3 |, t" T5 B( z# ~6 D5 S
- F5 |# L* j Z+ z. I: j: r
T
# ?/ \/ d0 w3 K台象 tái xiàng - Tower# ~" k( w8 t" e# |" n
弹性 (彈性) tán xìng - flexibility*6 H8 ~2 t, [2 ^. e$ T3 }
搪 táng - block*
8 B; a2 G- L8 Z( E套劫 tāo jié - two stage ko$ e: \3 [3 g u& a' `( O3 E& m5 F
逃 táo - escape*0 C& b1 |# K/ k! U I
逃遁 táodùn - to escape, to run away, flee*, ^" @7 L7 u: j- K, w
逃生 táo shēng - escape*8 }) o7 D& H2 G* N G
腾挪 (騰挪) téng nuó - sabaki: K! p0 q0 Z& j* v& X; b5 l9 C) d' V
提 tí - remove from board
; S( U/ N) P5 x: H9 l" b, h' E提劫 tí jié - taking the ko
: T& ^ \. f' D' B提子 tí zǐ - remove from board& X: j6 U; |! h& ]1 j a9 P
天王山 tiān wáng shān - tennouzan
% j; l. A( ]/ ?1 [) i- E天下大劫 tiān xià dà jié - all-dominating ko
# `/ g# n! K; D1 z天下劫 tiān xià jié - all-dominating ko& y9 }# H) E4 ^' L( N+ x
天元 tiān yuán - tengen! A |* B% m% k/ w% z, d! a2 @, c' g
跳 tiào - jump*& o: F# J3 m1 [' y
贴目 (貼目) tiē mù - komi4 ^/ K: M/ B- C$ i$ j. n- s
铁柱 (鐵柱) tiě zhù - iron pillar*8 R& u/ C( n8 b
挺 tǐng - push up; stand*. D) ?" W4 y' t `" j
投降 tóu xiáng - resign*
' J6 Z# j( b" R投子 tóu zǐ - resign
; l- ~7 Z& C# q$ x透点 (透點) tòu diǎn - placement
M+ m$ S& E' j$ O4 H图 (圖) tú - diagram*
/ @6 g" X9 A% [" ]' w退 tuì - pull back. S8 C3 D# w% l2 u9 B0 I
托 tuō - underneath attachment% }, X( G" |* |2 N2 S
脱出 tuōchū - escape, break out- D" q- b/ ?$ k* S3 ] \) c4 f6 D' A
脱骨 (脫骨) tuō gǔ - under the stones
9 Y4 T. v# `! Z- o. A脱先 (脫先) tuō xiān - tenuki# ?! o, {. g U, U
( O" a! `' H( g; d: ^+ `' @
% D4 p3 y' {5 D; T. i5 q0 b: L4 pW
, J9 v7 ~$ c% K& E8 E挖 wā - wedge# b# d7 Z/ }2 l. A
外目 wài mù - 3-5 point- j5 H; B8 _, y6 A' I0 g- w5 |
外气 (外氣) wài qì - outside liberty7 h& V, b: q& \/ z, t4 h
弯三 (彎三) wān sān - bent three
1 s/ z) X# l( O- {9 U弯四 (彎四) wān sì - bent four$ |" H0 q' [' @) O/ U- y
万年劫 (萬年劫) wàn nián jié - ten thousand year ko( Q3 X; |2 O/ q2 s' Q3 m
围 (圍) wéi - surround*4 y8 X0 f) z5 C) W
围棋 (圍棋) wéi qí - go& R4 I! g3 E2 u! e. P( ^
尾巴 wěi bā - tail*
7 { J: n0 `6 m9 i( a味道 wèi dào - aji
5 @5 G# W) w' h; F( n" T文凭 (文憑) wén píng - diploma" J8 t* P& {$ {) `
稳当 (穩當) wěndang - stable; firm*+ x3 l9 D7 k" T
问应手 (問應手) wèn yìng shǒu - probe
! Y3 D) _1 q! z4 w乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
0 s l, a, t$ j1 H; ]% ^) n5 S无理 (無理) wú lǐ - overplay
# f9 h' S; h2 y) }" C) d无忧劫 (無憂劫) wú yōu jiě - picnic ko
8 J' r4 ?" b: Y五子棋 wú zǐ qí - gomoku narabe
7 P3 v( X* Y0 R% i五间拆 (五間拆) wǔ jiān chāi - five-space extension
, q' ?2 Q2 d* }5 H# _五连星 (五連星) wǔ lián xīng - go ren sei# J+ f" v2 p" l
五五 wǔ wǔ - 5-5 point0 Y+ [" M4 W) X6 B. T2 H* l/ b
. s5 Z6 r; {3 V7 H* _5 [
/ V- n, l. J. x$ ~2 Z; A5 e; OX
7 v0 `8 L7 J! C8 I4 w细棋 (細棋) xì qí - close game u" P* r" i! }" l: N$ [( v
瞎劫 xiā jié - false ko threat
8 f1 n8 D! Z7 v下 xià - lower*; l" a" j% O7 U; K: S
下法 xiàfǎ - method*
% q" l3 @) u# b( v' Y5 D8 @2 A2 o+ J先 xiān - before; first*6 ~. H1 i5 N8 N, b
先手 xiān shǒu - sente# q E! ]$ f( }" x& ^. |
先手劫 xiān shǒu jié - a ko in which the player makes the first capture- e+ N' G+ ~& c4 A/ t# V1 r7 e3 Y
先手利 xiān shǒu lì - forcing move
3 M* `1 B! |; G; B3 `# B/ {先中后 (先中後) xiān zhōng hòu - sente with hidden gote
: M: F X+ u- f) v陷阱 xiànjǐng - a trap*8 l4 K0 U! c) ^
象步 xiàng bù - elephant's move" g! C* {9 r5 v8 U+ K) m2 v8 F
象步飞 (象步飛) xiàng bù fēi - elephant's move3 s+ e- T- \" q8 S- t4 T
象飞 (象飛) xiàng fēi - elephant's move
0 R9 K2 G' W |, D! k0 `- p向小目 xiàng xiǎo mù - facing 3-4 points
( Q6 T5 ~- c A( e" d4 V象眼 xiàng yǎn - center of elephant's move/ [7 m. F7 K6 Z! x# [* o
消劫 xiāo jié - ending the ko5 g! o" u) V$ a4 p' d
小 xiǎo - small*7 a1 \2 k4 y0 P% ?. H
小飞 (小飛) xiǎo fēi - knight's move: u: f6 t+ n4 K# q0 b3 x2 V0 B3 Z
小尖 xiǎo jiān - diagonal& t( d/ K: k7 k7 H1 S! t# O0 ?
小林流 xiǎo lín liú - kobayashi opening
7 u, N: w5 _* F H" [, C小目 xiǎo mù - 3-4 point
2 B/ L& {; L" m( `( m小盘 (小盤) xiǎo pán - small board (13x13 or smaller)" _& Z2 k. E$ r9 _8 h5 x* R5 d: G
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
: ?/ O) e3 K, w$ t6 M0 h8 M小伸腿 xiǎo shēn tuǐ - small monkey jump+ z( {8 _4 ^ x- Y
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
. t. J( T+ h2 S" _效果 xiào guǒ - effect; result*
5 P! ~6 X7 H( @# ]效率 xiào lǜ - efficiency*
. Y( o6 x$ I# @4 C新布局 (新佈局) xīn bù jú - new opening' p, }$ H% t7 ^9 l, ?. w
新手 xīn shǒu - new move
1 ?/ | F; P6 b/ T, o% K$ V* A星 xīng - star point
! _# R/ Z% F0 p9 J3 z星位 xīng wèi - star point
g. H6 J# ~0 K3 Z3 E* ~: S1 A形 xíng - shape*! {4 _2 O2 G' n& X% L; U0 x! y
形势 (形勢) xíng shì - situation*7 e+ ]! p/ k6 E ~" L T' b' N/ V W
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
2 C) q" X4 i1 J形状 (形狀) xíng zhuàng - shape*
( L# D- c2 v- l+ L/ O秀策流 xiù cè liú - shusaku opening
; J. O# d- V' o% b% J6 ]虚手 (虛手) xū shǒu - pass
' D# t8 f% S- Z8 W虚着 (虛著) xū zháo - pass2 B6 V; m/ f% K9 G" J8 F$ h6 q
序盘 (序盤) xù pán - opening
+ [8 g/ n! x/ {+ B; q% r& B* c3 w学生 (學生) xué shēng - student*
8 z8 s1 w" x. U. B$ E雪崩 xuě bēng - avalanche*6 N _# l; u3 `. _- q2 ^! \
循环劫 (循環劫) xún huán jié - double ko3 S8 }6 c H5 ~$ k. f- e
. P1 @. K. g; M$ F+ s. K' ]5 {1 F3 E2 Y& `% Q. s1 {" Y0 `% J
Y" g& u1 M' N$ Q" u X+ B& C- @
压 (壓) yā - push down*
8 M Q d9 E( z8 H压力 (壓力) yā lì - pressure*4 A" R% g; p% _& f
延气 (延氣) yán qì - increase liberties$ V, q. B3 j5 q( b* k8 x8 [' C
眼 yǎn - eye*+ `3 D8 s# b( k: |4 n2 S, m+ a
眼位 yǎn wèi - eye potential; eye space2 O5 T. o) h* k
眼气 (yǎn qì) - eye liberties
$ N5 u1 o# L1 [+ i- [3 t F- p* d% x' @眼形 yǎn xíng - eye shape; eye space
/ q, F8 I) h+ q" u3 A妖刀 yāo dāo - magic sword& O& {& n: z: B- k
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko# y9 Z+ R7 A1 e2 S
要点 (要點) yào diǎn - vital point0 E: z0 l& Q1 W$ h
要子 yào zǐ - key stones$ R2 ^, a3 B X T4 b
业余 (業餘) yè yú - amateur*
L( J4 B. U }% Z3 F一方地 yī fāng dì - one-sided territory
- V q0 N% K! W% V x( r* |2 F一间拆 (一間拆) yī jiān chāi - one-space extension! j9 R0 Z/ o. X9 S* p6 k
一间跳 (一間跳) yī jiān tiào - one-space jump3 J7 i* D9 P8 x- U6 w* h
一手劫 yī shǒu jié - direct ko
R! y g X5 O7 r2 e& q1 K: a5 k一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
. g E3 E% p! h疑问手 (疑問手) yí wèn shǒu - questionable move4 v) e3 V6 p( [0 ]& H0 D
弈棋 yì qí - play game*
/ I) H+ L0 K) U引征 yǐn zhēng - ladder breaker
5 c" L( W: t# t$ n' k4 S赢 (贏) yíng - win*
3 |+ p/ @2 _6 x- Y+ V1 N+ F4 x0 j3 d. z: y应氏 (應氏) yìng shì - ing's
7 e X+ ]7 [7 v! A硬腿 yìng tuǐ - first line descent
) V0 t- v0 X" O8 y. q5 L# m优势 (優勢) yōu shì - superior*9 b U; j/ y! y( ]
有利 yǒu lì - advantageous*0 L( V5 H4 H7 J* J4 w
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
) _. j7 P* W" |7 v6 v# }3 Q有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye: V8 L7 B+ ^; X. }" N7 B" F& [4 X7 H8 P
右 yòu - right*3 |/ A" @1 o6 [5 {9 Y$ B, Q
余味 (餘味) yú wèi - aji2 `$ _; V- r; p1 \+ E
愚形 yú xíng - dumpling shape
* o* p% l, Q6 x% x7 m7 L$ q宇宙流 yǔ zhòu liú - cosmic style. ?3 M) G( O/ Q: {, O
原则 (原則) yuán zé - principle*
9 `- f* U% c/ B; S% S3 U院生 yuàn shēng - insei0 b0 h; e) \4 f# |# D4 ~' {
( x0 T" N% A! a
% X! Z9 J( e* y8 l0 \+ ^1 r9 u! AZ; R; U) J1 T# ?9 e: g _% E
枣 (zǎo) - jujube (Chinese Date Wood)*
# I' O/ T0 j6 y$ f8 G扎钉 (扎釘) zhá dīng - iron pillar*) b3 }2 S) Q1 x) v& y
长 (cháng) - stretch8 B7 Q" j6 [/ _) `5 }# Q
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi' T& ?) {* t; N( ~8 [
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
* T5 @4 B& B- y6 {9 s8 m! }$ I+ \着 (著) zhāo - move
8 ?4 O* f4 C' Q- ^) d3 P真眼 zhēn yǎn - real eye
8 I6 z, a* W9 v9 n镇 (鎮) zhèn - capping play
2 E. m3 g' p! ~: ^3 v4 S9 d( Q5 w& Q3 c镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker% _- l# F4 p. A) @2 z
镇头 (鎮頭) zhèn tóu - capping play
2 \% A& b6 s) E( Z% k证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma8 n# V# g: Z& g1 ]( M
征 zhēng - ladder
$ G& h: R* c/ T' q9 C- m8 Q. Y争棋 (爭棋) zhēng qí - official challenge match
* T* Q; i' A- `; }+ B. J( O; N征子 zhēng zǐ - ladder
0 U7 h1 d7 X% m2 I征子劫 zhēng zǐ jié - ladder ko9 m0 P! n7 H3 `+ _
整体 (整體) zhěng tǐ - chain6 Z5 N' L( V9 e# k9 b- R
整型 zhěng xíng - settle
; m, P e+ Q" U9 P) H; V: V; \7 B正解 zhèng jiě - solution*
$ i8 w; ^) M) b/ U: P7 S正确 (正確) zhèng què - correct*7 M) w9 A: x% Y% Z
证书 (證書) zhèng shū - certificate*0 j2 A) G7 s8 _8 Q
正着 (正著) zhèng zhāo - proper move
% f& |3 X. P7 a指导棋 (指導棋) zhí dǎo qí - teaching game
9 }. l% C, G! v" Y5 V" Y直二 zhí èr - straight two
( R2 D- T$ E' i直三 zhí sān - straight three+ K3 D# }: M' X, n
直四 zhí sì - straight four5 ~+ X Z! Y2 U. ?* }
职业 (職業) zhí yè - professional*
2 i5 s ]# c m/ T只此一手 zhǐ cǐ yī shǒu - only move$ [- d1 }! o+ S4 V. M9 i
治孤 zhì gū - managing isolated weak group/ y9 _' c8 r& \* |2 p
中 zhōng - center*
. d" m% R. h) E% q" n4 Q4 T; y钟 (鐘) zhōng - clock*! \1 Y" M* w/ Q6 E
中腹 zhōng fù - center*
8 H/ ~2 @- f h* y中国流 (中國流) zhōng guó liǔ - chinese opening) b& }7 v1 \; N7 [$ B
中级 (中級) zhōng jí - intermediate level*: Y. p$ M) c1 ]: a' x5 @
终局 (終局) zhōng jú - end of game
* F. }1 n' Q& ~6 d, k6 w. C. r中盘 (中盤) zhōng pán - middle game
6 J, y- s+ o7 A终盘 (終盤) zhōng pán - endgame7 v) Z* D8 e& c, S9 @
中心 zhōng xīn - center*( I, t' v" y/ b+ T# _& [+ N
中央 zhōng yāng - center*
6 P6 L+ h$ _0 H% K5 I+ o中原 zhōng yuán - center*. R: @1 V" u7 K: b0 w2 n
重 zhòng - heavy*
% W4 p/ P' X E @# B2 u7 _. A主动 (主動) zhǔdòng - (to take the) initiative*
, o4 Q/ h1 i$ ~7 U* C7 S专业 (專業) zhuān yè - professional*% Q7 h) ~; [. r+ `& d1 I; [+ f$ F
转换 (轉換) zhuǎn huàn - exchange*% S+ ?' }: |- C% L; [
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback$ `! K+ `3 g$ e2 k9 y
装劫 (裝劫) zhuāng jié - a move that threatens a ko$ G1 P8 r/ w( f W
撞气 (撞氣) zhuàng qì - reduce self liberties
3 y+ T- I( k0 X* M4 `追 zhuī - chase*
: W- O0 I! d+ Z" c) G追捕 zhuī bǔ - chase*1 j* x" o2 a# ~5 R) I. g. m
子 zǐ - stone; unit in chinese counting
8 u+ _- b6 k% g& J0 _" P+ D" y自然流 zì rán liú - natural style
0 `" d% f; b, g2 b1 U4 ?$ ]( v/ h自杀 (自殺) zì shā - suicide*8 }. T6 x' m- X% {% x
左 zuǒ - left*
& i* j6 A" r% l, ?0 F2 g- M左右同形 zuǒ yòu tóng xíng - symmetrical position
' G* m' ?3 L4 u0 [+ c, T- H做活 zuò huó - make life
0 j! O5 x9 i/ r( y做劫 zuò jié - create ko
& t f t; r$ r j) K. y作战 zuòzhàn - combat*
/ X0 Z9 B" ^. c8 t2 L0 T做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)4 R h# Y6 t3 G# ~# }
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