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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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安定 āndìng - settle*$ }- }0 y' c( h* Y# O0 R
/ \6 p! w" r4 Q+ N% G8 g7 q
: C3 c$ s1 [/ }& E; o$ r
B0 R# a' l! H  ^9 U/ n! y
白 bái - white*
3 r- `9 h4 h. `& s7 r白方 bái fāng - white player*
8 R& d& n! g8 T, y1 n败 (敗) bài - failure*
" w( _( Q( [$ f4 m0 ~败着 (敗著) bài zhāo - losing move  S, @  U3 t. s
扳 bān - hane& i3 b# ?5 t4 N1 S$ W3 `
扳断 bān duàn - hane through6 V+ D; e. B! ~9 Z! f) E+ M
板六 bǎn liù - rectangular six3 ~4 ^8 E9 X6 d- C/ B! a: W
半劫 bàn jié - half-point ko
% Z" L" v& a( W( z6 g0 u' \- E棒接 bàng jiē - pole connection
' @# A+ O1 b$ l; u! k包围 (包圍) bāo wéi - surround*
' b1 Q) ?/ [2 H薄 báo - thin*- H7 D, W( D; }: I4 t
保留 bǎoliú - retain; preserve*
" d2 I7 {, r$ S* }抱吃 bào chī - capturing technique by atari' L0 C4 e  p2 V
本身劫 běn shēn jié - local ko threat
/ Q( I$ Z5 A& K6 a& P- z本身劫材 běn shēn jié cái - local ko threat# ]! f- ]$ L7 c) Y0 U
本手 běn shǒu - proper move1 g* W1 j7 h9 {9 X5 i$ k
笨重 bèn zhòng - heavy*
. ~5 H; [6 }+ }+ P3 Q! ?# A崩 bēng - collapse*( K7 o6 W/ s0 Q( g  R7 Y
崩溃 (崩潰) bēng kuì - collapse*
% B& F; N  f' Z逼 bī - checking extension
% }: H2 F; p7 D7 J0 p# M  W鼻顶 (鼻頂) bí dǐng - nose tesuji* I" K! F1 Z+ K3 ]9 z& }
比气 (比氣) bǐ qì - capturing race
0 o" S0 z* h6 }* r3 ?3 x, b比赛 (比賽) bǐ sài - tournament*, O* K; [2 `/ k8 m% `  J4 G
边 (邊) biān - side*
/ o: g! T( L4 R* M1 U6 d- c( X变化 (變化) biàn huà - variation*' {- \! W3 G  ~( ^- P9 a
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening# c3 S8 x6 r; W; z! x
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening" A. j8 u9 A3 S8 z" N/ N* ?3 n
变着 (變著) biàn zhāo - unusual play! Y3 n3 j: g6 {& r, S
并 (並) bìng - horizontal stretch* O& O& `+ \5 ?* [
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
) Y  z8 F) B* N7 e/ e补强 (補强) bǔ qiáng - reinforce*
8 o/ X" o$ a- s布局 (佈局) bù jú - opening
9 K7 i+ A2 T0 O+ h! P( T* _' |不利 bù lì - disadvantageous*
- E0 `& c# p# B. r$ S不入 bù rù - suicide! r( [& f4 e; ?" w
不入子 bù rù zǐ - suicide0 o# m/ d( N) j- a3 P
不提三目 bù tí sān mù - three points without capturing
1 T, V( V6 k5 @6 \$ D5 l不提五目 bù tí wǔ mù - five points without capturing
: n$ a# o( Q& [, Z' f: t, I! V3 J' H' `2 k+ g# S/ @) x/ U

; b" f1 H+ ?1 e, eC
# X, s0 V6 L3 e) |7 M猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game), g# b& G5 u: V7 H3 a- N7 {6 [
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
8 I% O, `* _! u6 M* [  B参考 (參考) cān kǎo - reference** C& P& E: X; I. Z
残忍 cánrěn - bloody or merciless*! D4 i: H6 ]: J  M. q
拆 chāi - extension9 X, ~- B- s3 ~# m
拆逼 chāi bī - checking extension
% K- E$ T0 F% {( s: F& h拆二 chāi èr - two-space extension$ V6 g2 k9 \; T- O, C
拆三 chāi sān - three-space extension+ C; N' h) `/ u8 p& R7 Z! f
拆四 chāi sì - four-space extension! r9 P$ T, r$ r
拆五 chāi wǔ - five-space extension
# T( ~( M' Y! c- p$ T拆一 chāi yī - one-space extension; W7 q9 H: Q; `3 @
缠绕 (纏繞) chánrǎo - harassment technique' y7 j7 v, U6 @6 V. v3 b
长 (長) cháng - stretch
( r0 Z: l, N7 x8 V  y长考 (長考) cháng kǎo - think for a long time
. A$ i( |$ j: R长气 (長氣) cháng qì - increase liberties
0 y& T  Q/ X% ]1 R- C长生 (長生) cháng shēng - eternal life+ |3 ]4 U0 E) [) m' Y0 o  C
场合定式 (場合定式) chǎng hé dìng shì - situational joseki4 \, r: b. |7 E
超大飞 (超大飛) chāo dà fēi - very large knight's move
/ E) o9 O' s8 z. W超高目 chāo gāo mù - 4-6 point
3 b1 i; ~( B; \) @- y/ V超时负 / 超时 (超時) chāo shí fù  - lose by time2 ?" e. G$ H0 A% s6 X4 ^
超时胜 chāo shí shèng - win on time
$ @) X8 \2 n; ^成功 chéng gōng - success*9 V1 r% o0 b' v) U
成立 chéng lì - possible*
0 L" V8 N% `* c6 g, s秤砣 chèng tuó - two-stone edge squeeze. m$ V7 S( r1 t3 B; `/ u5 F
吃 chī - capture  d" Y$ m! r' T, P4 K
吃亏 (吃虧) chī kuī - loss*  i% l7 P; X7 m" @) I
持棋 chí qí - jigo
% U: Z+ `+ e0 b6 W* k冲 (衝) chōng - push through+ {) _; W" L+ o  Q
重复 (重複) chóng fù - overconcentrated7 ]& ]; A! G& r: M) B
初段 chū duàn - 1 dan2 q: ~/ Q5 w6 I* W
初级 (初級) chū jí - beginner level*
0 a4 @  p4 l/ J# [1 b% X出头 (出頭) chū tóu - getting ahead
/ B$ \" v9 O1 R$ H; ~: i  }刺 cì - peep9 |$ m3 p% @" i. _, C' r$ N
次序 cì xù - sequence*
' y- L4 n+ M$ x; Q( u错误 (錯誤) cuò wù - mistake*8 I9 T0 u" ~1 x7 b6 t5 l2 e
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
* i$ {& }, d# k% [$ n9 @: U# w: i
( y0 q( U- m2 V+ D5 u7 _/ g$ Q+ ?* d2 ^$ A9 V# @
D
3 @8 F2 _$ f% d& N& N搭 dā - attach
/ N% U# ]- y6 d- Q* U4 l打 dǎ - atari
2 `* t& K; \; V打吃 dǎ chī - atari5 S7 c8 ]6 u/ X( B0 B5 o- }; P
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
" W+ I2 m6 z" q) [打挂 (打掛) dǎ guà - adjourn game1 ], H7 ~! |+ f# b9 f2 h. ]' V) Q% ?
打劫 dǎ jié - ko# ?' K- H  i# |
打入 dǎ rù - invasion# R% c( @, o- }1 J* N2 G* N3 z% Q
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one) {6 N8 z' b/ y8 k: ^( N  ?
大 dà - large*0 q: [4 H7 \( G( {8 @/ g0 M
大场 (大場) dà chǎng - big point5 g+ v& `( I$ \) Q/ w2 b5 q" I8 a7 o
大飞 (大飛) dà fēi - large knight's move3 D" R/ d2 t) J+ @% P
大局感 dà jú gǎn - whole board thinking3 [7 @: {  C9 Z$ [8 i3 g$ m- H
大龙 (大龍) dà lóng - dragon*
1 P+ {2 U; j3 w' {大模样 (大模樣) dà mó yàng - large-scale framework8 M0 d; ^' T6 w5 z
大盘 (大盤) dà pán - large board (19x19)
2 K- q* |0 T. {" r. \, G( c大棋盘 (大棋盤) dà qí pán - large board (19x19)  B: E4 q8 N! G! L, D
大伸腿 dà shēn tuǐ - large monkey jump
/ Y/ p' l  X2 p& i* w大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze  X5 F) w. [) H. G
大雪崩 (da4 xue3 beng1) - large avalanche
- h, s: F8 n) v/ x大压梁 (dà yā liáng) - Da Ya Liang
: P, K' {% S! Y0 R- w& J& m大眼 dà yǎn - eye with two or more spaces/ g% D5 a0 n9 J4 ?5 d. R- s
大猪嘴 (大豬嘴) dà zhū zuǐ - j group) n4 c. M5 C7 z
带钩 (帶鈎) dài gōu - long l group7 N) t) j3 Q2 r: D2 p
单关 (單關) dān guān - one-space jump$ M9 Q" [/ z# v
单官 (單官) dān guān - neutral point
; i' y! e! G! k) ]& a3 _/ l单劫 (單劫) dān jié - half-point ko
0 x' C( g% |5 Y, d. @7 e6 @单行道 (單行道) dān xíng dào - one-way street*
. L7 p. N) @4 |. a3 P1 @  h7 A: o3 u挡 (擋) dǎng - block*# V$ g: ?( K- U% M* @8 Z" d, _
刀把五 dāo bǎ wǔ - bulky five
3 N9 A5 p& g0 y# o: Z; l刀板五 dāo bǎn wǔ - bulky five
% ~& s, `0 Y) c2 R刀柄五 dāo bìng wǔ - bulky five/ Y" t0 n  _2 m7 @' x3 r* m
刀五 dāo wǔ - bulky five
' X; P0 `; X! ~0 e. a0 r: b倒扑 (倒撲) dào pū - snapback6 b% i7 B+ d3 W4 d
倒贴 (倒貼) dào tiē - reverse komi! y7 `0 i6 J4 F  X& {) [
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
) \: Q5 T. T- R$ b. {1 v低 dī - low*
: O5 t( d* E* }9 k3 c' O敌 (敵) dí - enemy*2 |$ M" r8 {( l- y, \: a& i1 c
抵 dĭ - hold up; push against, to support, to resist*0 }; t" n( ?7 U
抵抗 dǐkàng - to resist; resistance*$ U* s6 X( z. o; e, F1 O+ m% ?
敌人 (敵人) dí rén - enemy*, U# B/ J% s0 i% f5 N0 c
地 dì - territory*0 u: t& ?: x' D
地盘 (地盤) dì pán - territory*
. t: G* ?( [- p, o3 [2 H地域 dì yù - territory*' u* f- k4 V) |; T; G* _- F
点 (點) diǎn - placement; point9 G1 Z! J/ b* [( r
点方 (點方) diǎn fāng - eye-stealing tesuji
( ]" ~( J6 @$ M( M9 d点角 (點角) diǎn jiǎo - corner invasion
6 z+ {6 v/ x9 b6 |点目 (點目) diǎn mù - counting
! Z5 p$ T7 z9 F3 P5 U$ I/ b: w7 }, q点眼 (點眼) diǎn yǎn - placement inside opponent's eye
8 q: U" z3 T) c$ _调子(調子) diào zi - choshi
; v: P6 A1 x# f& V/ x$ ~丁四 dīng sì - farmer's hat; pyramid four
; J/ f" c- j6 c) ~* j顶 (頂) dǐng - bump8 i$ o! s* W7 l0 W4 W5 _& [1 {
定式 dìng shì - joseki2 ?$ u# C; m" Y( X+ ^, c5 e
定型 dìng xíng - settle
$ I: h- s; C/ Q7 ^" u4 ~东坡棋 (東坡棋) dōng pō qí - mirror go  X+ U# `4 U9 w6 i( i) t2 n7 T
斗方 (鬥方) dǒu fāng - carpenter's square2 ]; J9 i. ^$ V, a( `# X
读秒 (讀秒) dú miǎo - byo-yomi1 q& w! n! }7 w! X% i" r, G
渡 dù - bridge under# d8 Z8 m" M( p& j1 {  L1 K
断 (斷) duàn - cut*8 c3 e; G3 ?8 ^8 o" k6 ~0 q4 W; z
段 duàn - dan8 Y3 ^6 Z# A9 o/ z
对策 (對策) duìcè - countermeasure*  E: f' l/ J4 R
对局 (對局) duì jú - play game*9 J, P* _0 w2 C) M+ V. U2 ]5 h0 W1 n
对杀 (對殺) duì shā - capturing race
+ }) m& z" q0 k8 I对弈 (對弈) duì yì - play game*/ o/ z' [+ y( e8 Y" o
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*6 n; A8 \2 J7 G, @* K" ^8 q- w7 M
多元劫 duō yuán jié - multiple ko+ b% t7 W2 O6 p' v3 p4 b

. L7 Z( r; ~& m5 o
# }. ]" m6 @6 B" ]7 ?E
  J/ W: Z5 A  S6 k- j恶手 (惡手) è shǒu - bad move
2 D# d) k+ L3 F( O) A二间拆 (二間拆) èr jiān chāi - two-space extension
5 m- v/ \" m- V二间跳 (二間跳) èr jiān tiào - two-space jump
$ k6 Z, h5 `! S$ _1 {+ r二连星 (二連星) èr lián xīng - ni ren sei
9 ^2 n& ]0 C8 G二手劫 èr shǒu jié - two-step ko  [$ ~  A$ G+ g5 Q* W0 {' {% U

! A4 o* E( `2 s4 X6 x% M; k9 F2 g6 D9 a% z2 M0 j# I  }
F
- ]; h) @' D) d& h; n( p发展 (發展) fā zhǎn - develop*
4 P# v. o9 ~# O( {法 fǎ method, way (also 下法 xiàfǎ)*
" r  W6 {3 w  N8 W4 f' q9 L反扳 fǎn bān - counter hane
8 b* D" O" y% z$ I- i3 R反打 fǎn dǎ - counter atari' @, J% k" M) c6 L9 w7 m& k8 [
反攻 fǎn gōng - counter attack
4 ]5 @  i8 P% L7 p$ H* @% u反击 (反擊) fǎn jī - counter attack1 f" a9 u0 J0 }0 r7 R$ K+ Y6 |- {
反夹 (反夾) fǎn jiā - counter pincer
, x& r( z6 j% L反提 fǎn tí - recapture$ {/ d  m6 D- d& H; Z; }
方法 fāng fǎ - technique*
1 g# d. n  y6 R; }  `方四 fāng sì - square four0 U6 J+ E* S1 V; ~; e0 g
方向 fāng xiàng - direction*' t0 F+ \/ D* H3 C
方形 fāng xíng - mouth shape4 d* P3 A3 Z  Z% K( t
防 fáng - defend*
( [1 E: T: Z% O" X! o防守 fáng shǒu - defend*/ v/ A! S% g/ a' }9 B8 M! E6 p
飞 (飛) fēi - knight's move2 U7 g, v! u6 Z; {
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete( x: k) d- d8 o
飞压 (飛壓) fēi yā - press1 g& ?: U& x+ J) U+ S+ J
废着 (廢著) fèi zhāo - useless move
$ `) R, O0 ^7 b& D8 |废子 (廢子) fèi zǐ - useless stones
+ i6 }: w( N; Q. U5 l5 k! E分投 fēn tóu - splitting move
/ D6 ]' w/ A3 j1 C+ o- {分先 fēn xiān - even game
( W! ~+ y2 E  e7 \- t/ [4 D' J封 fēng - seal in*" u/ l8 e0 T2 ^5 L. y  l4 K
封手 fēng shǒu - sealed move* T8 g) j0 T! [6 A, `8 w! h
封锁 (封鎖) fēng suǒ - seal in*, _' e6 |* X+ c4 |
浮棋 fú qí - floating stones) m+ O! T9 F7 f4 B
浮子 fú zǐ - floating stones
9 A5 d. E& A  i, o负 (負) fù - lose*
, m8 m$ q. B% M5 t% g- }  N复盘 (復盤) fù pán - game review
+ r# X& d! T7 ]0 V. D8 W1 N1 {1 ?8 q
. l+ l2 x# d7 ~7 Y
G
& _/ f' ^; }  i% q4 e概念 gài niàn - concept*0 ?$ w( k' j% B
感觉 (感覺) gǎn jué - feeling*9 C+ }$ C: A/ w( [4 x8 V
高 gāo - high*
) V! K& ^" m, g- m高级 (高級) gāo jí - advanced level** u7 K4 V3 |1 n! y" h7 l/ A
高目 gāo mù - 4-5 point
$ q3 d9 q3 j9 s) @. k4 F! c4 {* v2 Z根据 (根據) gēn jù - base*
& M- H* T: G' l* h/ g4 u根据地 (根據地) gēn jù dì - base*
* c; r# o; s" ?9 a' P* w! ~攻 gōng - attack*
: B* F$ x, f, q3 _攻击 (攻擊) gōng jī - attack*
! @! s5 K* B) h4 e3 [# S共气 (gòngqì) - shared liberty) X5 z. u, n, B  U: ~
公气 (公氣) gōng qì - shared liberty. @3 Z. V- H5 [4 r2 \9 Z+ K
攻守 gōng shǒu - attack and defence*4 z0 s# m8 O* S5 L. j3 X% q
共活 gòng huó - seki% o8 O0 O+ I& s4 @
孤棋 gū qí - floating stones
; P* G& h; V! q0 [挂角 (掛角) guà jiǎo - corner approach
$ b( c1 f2 s0 y1 n/ c拐 guǎi - bend*0 o, z9 ^! n7 a  Y) x9 C: p  z, |
怪着 (怪著) guài zhāo - ghost move
+ o4 M4 D  p4 |) p5 R. \5 V关 (關) guān - one-space jump  z- |/ T$ m, a& [/ i) Z
官子 guān zǐ - endgame& p$ {; m5 ?; {) M
龟甲 (龜甲) guī jiǎ - tortoise shell
& T7 i9 T$ m- O  k# E- n规则 (規則) guī zé - rules*( Q5 j+ e# g( G1 g
鬼手 guǐ shǒu - ghost move
3 W7 M: N% ~; k- t3 x- N1 n滚包 (滾包) gǔn bāo - squeeze
0 h- T4 V* o& X  W2 m滚打 (滾打) gǔn dǎ - squeeze
5 X6 e8 [, U& k! `0 }/ O6 T滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze7 ~( I8 q/ e' d; O
过分 (過分) guò fèn - overplay& X1 [  O3 F* B" t5 a) @2 e
国手 (國手) guóshǒu - national champion*; P, ~& g% P7 J# A6 L  S
" b3 a5 L" c' B! A! A

2 d* Q" H# ^0 n5 o4 z$ L( E0 p! fH6 t0 A7 b0 H) W2 _/ \
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
6 g% e) y; P5 K1 n* k好点 (好點) hǎo diǎn - good point' k5 N0 J. }) D; L; e. L
和棋 hé qí - draw*
. M7 s% T( L: O5 |黑 hēi - black*4 B9 R8 y) c* H( j
黑方 hēi fāng - black player*
' y* @1 u9 Q0 I2 f9 R黑先 hēi xiān - Black plays first*' V1 ?2 p; ^: ^! n
猴子脸 hóuzǐ liǎn - Sake bottle shape
: M: j" }1 U/ h# T厚 hòu - thick*' ^3 X  W8 w7 y( E' P4 b+ N1 b4 O
后悔 (後悔) hòu huǐ - regret*$ x# ^( |7 v4 d0 [( f' v. U
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind, ~/ R8 }/ W% z! a9 g1 Y
厚实 (厚實) hòu shí - thick*3 N: Y- \( o5 H
厚势 (厚勢) hòu shì - influence*3 k" \2 q, Y7 t4 d* ?+ U; B
后 (後) hòu - after; later*! B  e* I; P1 S5 V# m, H
后手 (後手) hòu shǒu - gote
9 x7 `, {. M* ^  L  c0 z7 X后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture* }8 E) R5 |6 N) K) ~; {
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
% @6 N, v- o2 g  Y0 y/ E$ p' q3 I4 v后中先 (後中先) hòu zhōng xiān - gote with hidden sente5 X' E: y$ f% t! A7 V7 S
虎 hǔ - tiger's mouth
$ _  a! K% M8 ]" J3 s虎口 hǔ kǒu - tiger's mouth5 t$ p  _& G( ^
互破 hù pò - mutual damage
' e9 m+ O8 s8 {互围 (互圍) hù wéi - mutual surrounding of territory
: Z# v; x% e% r  L9 l花见劫 (花見劫) huā jiàn jié - picnic ko/ C9 x+ g& O. f. \
花六 huā liù - rabbity six. ~5 i# B. p& v: s/ Q
花五 huā wǔ - crossed five
2 C# w, `! Y: `还原 (還原) huán yuán - transposition) N$ D; d3 |+ o, K
缓 (緩) huǎn - slow*
/ _+ r7 ?; x# H# d3 i缓慢 (緩慢) huǎn màn - slow*
, W2 x+ W3 n+ X0 P- I, N3 P- z! c缓气劫 (緩氣劫) huǎn qì jié - approach ko
6 _, G. L$ ]+ Q4 c" D3 V0 e* W缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
  G' m( K% M, B% `缓手 (緩手) huǎn shǒu - slow' c7 h6 H8 o& q8 s+ z) v
缓征 (緩徵) huǎn zhēng - loose ladder# F7 X+ j, y. g' Y' d
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
" i! s# z4 M# ~, }9 L% D# z( u5 E黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique: ]2 ]! X+ u: q; }) _7 @5 C# f2 X' J
回手 huí shǒu - take back*: w: j0 Z# U* C
回提 huí tí - recapture
8 A; S2 @$ R* e/ h悔棋 huǐ qí - take back*
! \* j; f: P$ g活棋 huó qí - living group" d1 a7 x6 Y$ x4 O2 d

& e1 f- l5 x9 E4 [2 y* K4 J/ T' ?! \* x' D/ b6 \/ k  K8 g
J
! `0 z, y; b2 V& l" `急 jí - urgent*
5 w- I: t5 z: z) P! n. E5 Z级 (級) jí - kyu
+ m% i( ~- Y% n4 S8 Q# ?0 C急所 jí suǒ - urgent point
  y; _& R; m% Q) u5 r# U挤 (擠) jǐ - bump into diagonal; choke; atekomi7 U6 \4 W6 @; ]
技巧 jì qiào - technique*# T$ n' M7 G/ I  m% ]& {- _
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*8 P1 _. B# p+ I0 P7 S( m
佳 jiā - excellent*
3 q5 W% v& q4 h7 X/ m夹 (夾) jiā - clamp; pincer
$ r" [  V" [% b6 i) B. J1 d枷 jiā - net
1 ?5 V) S8 n# V/ y/ J5 Z# P枷吃 jiā chī - net
4 ]' T; N9 z. U, m$ k/ K夹攻 jiā gōng - pincer
+ g( Y5 [8 h+ @% Z假劫 jiǎ jié - false ko threat& q# B* V6 w! N; A+ E3 |
假双活 (假雙活) jiǎ shuāng huó - false seki
% P/ W+ k0 W  B: |6 |7 T假眼 jiǎ yǎn - false eye
2 E' z# _  N, e1 S* }( N$ b. r& }9 G假眼活 jiǎ yǎn huó - two-headed dragon! P7 _) q1 G- H
尖 jiān - diagonal* y, T( N: D9 i. J/ b: m4 R
尖冲 (尖衝) jiān chōng - shoulder hit
' M0 C' S/ |  \8 W5 F尖顶 (尖頂) jiān dǐng - diagonal attachment# Y5 {; n- E6 {3 m
坚实 (堅實) jiān shí - solid
" A2 O* p' u1 W见合 (見合) jiàn hé - miai* G! k$ p; {7 k0 u) h
教 jiāo - teach*
3 \9 D- ^: f2 c3 s$ O4 ]+ ^3 E  N交叉点 (交叉點) jiāo chā diǎn - point% e. m1 T) ~7 p( \9 S+ ?
交点 (交點) jiāo diǎn - point- s  P' h& L3 ^- U# U1 o
焦点 (焦點) jiāo diǎn - focal point*
; N+ \- O" x3 @3 }) V5 G交换 (交換) jiāo huàn - exchange*
' L8 g# r/ m. [; H2 e角 jiǎo corner (angle, horn-shaped)*( W/ R# \! \8 p
叫吃 jiào chī - atari# z/ j5 V6 I* R0 l3 w* e
教师 (教師) jiào shī - teacher*
7 Z3 i" s& A! W0 K! B0 Y教室 jiào shì - classroom*
8 j8 `6 \  w! Q基本功 jī běn gōng - fundamentals*0 U. M) [$ b! m% p
接不归 (接不歸) jiē bù guī - connect and die
% P# u  y# O! M/ i6 ~2 T- k劫 jié - ko5 r& [( G- K  T
劫材 jié cái - ko threat
( f$ V6 |9 x) z( l3 @结果 (結果) jié guǒ - result*
+ m8 k$ t  b( O$ w' b0 X# A劫活 jié huó - live by ko. Q3 @5 q3 h: l2 \% I
诘棋 (詰棋) jié qí - life and death problem2 _% K6 L1 E: k7 J4 k# h
劫杀 (劫殺) jié shā - kill by ko! j( v  f2 C% J  T8 ?
劫争 jié zhēng - ko fight% B$ J1 Z4 O3 Y; J( x, s4 S6 x
解答 (jiě dá) - answer, solution*
; K8 G) ]' c- U- F金柜角 (金櫃角) jīn guì jiǎo - carpenter's square5 m5 O" N6 D$ ^4 n( [
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
0 V. U& t+ p+ x1 u紧 (緊) jǐn - tight*$ x: X  Q6 e# {6 w; Q2 S9 r- d
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
* x/ Q# A) i; R1 v2 n7 F8 o2 l! W紧劫 (緊劫) jǐn jié - direct ko( Q; @: }7 k+ a3 i
紧气 (緊氣) jǐn qì - reduce liberties& @7 x! Z  `8 c1 T) X
紧气劫 (緊氣劫) jǐn qì jié - direct ko
% s. B, u) p' q" H禁着点 (禁著點) jìn zhāo diǎn - illegal point
( i8 p! U7 y# T净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)* u3 [! I1 k" r: `7 ]( T3 t
净活 (淨活) jìng huó - unconditional life# O8 v( J. O- H3 [4 r/ b
净杀 (淨殺) jìng shā - unconditional death
- q0 T: H. [( U; U. ]6 N6 F净死 (淨死) jìng sǐ - unconditional death
  s5 M& p7 ]+ y  e0 ~救 jiù - rescue; save*
3 ?0 T  p, ~4 A" g2 X聚 jù - placement inside opponent's eye6 \9 ]! }2 u3 @) R3 q! z
俱乐部 (俱樂部) jù lè bù - club*) I% ~  `- A5 n6 h7 n; S
聚六 jù liù - six-space killable eye shape7 @( P; n" `5 X1 Q; g
聚三 jù sān - three-space killable eye shape! ]0 K( Y+ a% N; [  ~
聚四 jù sì - four-space killable eye shape
( Q5 N5 E# o5 b$ P" A/ K2 S聚五 jù wǔ - five-space killable eye shape
  a4 ~+ |# y& I决战 juézhàn - decisive battle*
2 @& m5 m1 B: h* o: j! S诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*$ c% k! q- F) o
- F8 ]0 g, Z, B0 }# X. Z+ c

) H; S; N5 l% \! TK
4 j2 b. F, A$ D# k2 c- G, i5 z卡眼 kǎ yǎn - falsify eye
4 _0 c; q# A  ], f3 a& i9 P6 p4 _开拆 (開拆) kāi chāi - extension! O1 ?- m/ ?% R
开花 (開花) kāi huā - ponnuki9 i+ m/ |6 h6 u& w0 S1 I+ e
开劫 (開劫) kāi jié - create ko
, a' _1 @  z; K1 ?开局 (開局) kāi jú - opening5 L3 ~6 j0 H2 m+ L( x' r
看花劫 kàn huā jié - picnic ko& K% O/ Y: a9 {) a3 o+ h
抗 kàng - to resist, fight; to oppose to defy*
1 _* G$ ^" D) Y3 \; K靠 kào - attach one line higher than enemy stone! l9 X( N5 K# d: u" ]8 F% d
空 kōng - empty*
% w) t5 Q9 ]  _1 T' m9 S2 m空间 (空間) kōng jiān - space*7 I3 C% H* m- M$ U4 c3 t. d5 D  K
空三角 kōng sān jiǎo - empty triangle
8 y8 p& v* x. Q- w% I3 [8 m空 kòng - territory*
2 F1 K% j, C$ @: Z! r1 w5 c跨 kuā - attach at waist of knight's move- a" H( r8 l% w3 O! U' S- z# {
跨断 (跨斷) kuā duàn - waist cut
) g/ B7 R8 l( V' Z+ z4 [3 a快 kuài - fast*- U; o' F( X2 H3 q% C
快棋 kuài qí - blitz game& C6 O. q* p9 o6 b+ |/ f6 c0 Z8 o/ W
宽 (寬) kuān - loose; wide*# V3 l- f3 a* c1 F
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
' t6 ^3 l) C/ i% U0 a5 l6 q* q. W宽气 (寬氣) kuān qì - increase liberties/ }- a& G' |4 F6 @7 J0 X
宽气劫 (寬氣劫) kuān qì jié - approach ko
$ `; f9 V' l% T. X3 ~. e亏 (虧) kuī - loss*
3 w3 A& x  D1 E. [: L亏损 (虧損) kuī sǔn - loss*
- F" g$ ~4 N9 e6 w5 h4 E扩大 (擴大) kuò dà - enlarge; expand*
$ m0 t% [4 U! T) x  t# p6 P扩张 (擴張) kuò zhāng - enlarge; expand*
( W" n- w, h- y: @[edit]
9 B8 I- M1 a1 c3 O6 [6 CL
/ E) J8 k/ \3 a9 ?" C; a+ ]赖皮劫 (賴皮劫) lài pí jié - many move approach ko
* z7 \' Z: W/ Z; ^" [; ]! {8 H( g拦 (攔) lán - checking extension; prevent opponent's advance*
0 D- i( |; B- Z; P; d拦逼 (攔逼) lán bī - checking extension
* F  A; M; C9 D3 O# K5 m" Q8 ~烂柯 (爛柯) làn kē - ranka  Y$ W  `$ u( A8 g
老师 (老師) lǎo shī - teacher*
3 p1 k# L" f( G6 Z# x4 F. o老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil8 N+ }' r( A: B
类型 (類型) lèixíng – pattern, type*
7 \' U4 r8 w3 h# R% o" U2 @+ j4 i冷着 (冷著) lěng zhāo - unexpected move6 Y4 `! o9 ^: \- x4 g& [
利 lì - profit*
  t1 I, [: ]' k# W$ f0 r2 V立 lì - descent; stand
1 n8 `' |/ x1 D' O利用 lì yòng - make use*3 l8 H/ g3 G: f# l7 q! R- L
连 (連) lián - connect; continuous*
, c! c" W" C/ e+ Z连扳 (連扳) lián bān - double hane- C$ ?# t% [" W+ }0 G. ?
连环劫 (連環劫) lián huán jié - double ko+ t" S. l  N+ h, e7 M( z7 Y, t
连接 (連接) lián jiē - connect*7 K9 g7 O( l" \/ h; q- W: O
联棋 (聯棋) lián qí - pair go
& H1 W# D2 w- E% ~/ \" M' b恋子 (戀子) liàn zǐ - reluctance to sacrifice. h% [! \8 ]9 q2 N2 I7 y$ }
两分 (兩分) liǎng fēn - equal*
' n1 u  E+ W' o$ L$ ~4 z两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")( t. i6 F1 t% V" J) P6 K
劣势 (劣勢) liè shì - inferior*
/ M/ D8 M' N& b, \' @裂型 (裂型) liè xíng - split shape
; ]  o; t1 r8 q龙 (龍) lóng - dragon*% C+ G, U+ `1 F  i6 T( Z
漏着 (漏著) lòu zhāo - oversight
* `8 `* t$ D6 [- {+ G' [落子 luò zǐ - playing stone on board6 ^9 M6 w1 d# G6 k# ^$ a( G

. k  r+ A/ p' J' h  M! f5 }1 }" V2 f  F2 ?2 X( i. L- V
M
/ m( D' q6 \# n$ L满意 (滿意) mǎnyì - satisfied*  g8 `0 r( M8 ^/ @) J
慢 màn - slow*
, y3 h# f% H5 k- h1 K* G/ M. b盲点 (盲點) máng diǎn - blind spot8 O" e6 ?+ M% Q, T( e4 S- i* Q, x6 h4 ?# m
梅花六 méi huā liù - rabbity six
5 Y' i2 D. F. z8 y4 B梅花五 méi huā wǔ - crossed five
$ `9 a3 j" {0 ^/ [3 }& S" t' C门吃 (門吃) mén chī - capturing technique by atari
5 d) _# Q/ G" j9 B; J% u迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening2 Y1 d9 z8 V3 F
妙手 miào shǒu - excellent move
/ U& {$ q0 W8 u妙着 (冷著) miào zhāo - excellent move
  G4 a( g0 Z0 r( J' T! ], S0 o模仿棋 mó fǎng qí - mirror go
; w+ z6 ?  K# g( Q! O. S模样 (模樣) mó yàng - territorial framework
4 \5 |: R4 s& c* Y目 mù - point of territory
$ h. H2 M' o' }- D7 D2 `7 _1 W目外 mù wài - 3-5 point( z- U+ f2 I3 ?3 S* S/ c) p, `

. U7 A; P+ N( x+ U( u9 z3 Q( j  Z9 b1 W8 V
N
! X4 l, R  y. S' j8 i0 b内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones9 }1 b% T. g$ f% U$ n& b
逆官子 nì guān zǐ - reverse endgame move
. o7 {3 l/ f8 N6 s/ t2 z逆先 nì xiān - reverse sente0 G: S5 ~+ v6 @5 W& [7 x0 q; `+ f7 n9 k
逆先手 nì xiān shǒu - reverse sente. h; e/ ]$ u: s; F) B3 r
逆转 (逆轉) nì zhuǎn - overturn game
9 v' ~0 h8 y6 @' K4 Q" Z: ^. i- z粘 nián - connect*. `5 J7 x0 y1 i+ e0 H
凝形 níng xíng - overconcentrated shape
( J8 a% X  u& `3 q5 Z% I扭断 (扭斷) niǔ duàn - crosscut
+ _# a) E% h* G! h扭十字 niǔ shí zì - crosscut1 l2 a; o( J: l+ E( g" F- h: Y1 v$ |
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
2 W* y! u% d' n- d2 J扭羊头 (扭羊頭) niǔ yáng tóu - ladder3 l% z, b7 H' _' c
8 A: I/ F4 p! p9 o
# i8 [$ d4 |. ?5 M. H% Y2 ^% N2 p+ k
P
- r/ ?& m+ m! _爬 pá - crawl*" Q1 T! C2 w1 x! a0 b( `& K+ B
盘渡 (盤渡) pán dù - bridge under
, p8 x6 R+ \. r  N) L# S盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner# x* ^* B" O! z
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner) t; D- {0 j8 M3 Z4 P, _
抛劫 (拋劫) pāo jié - throw-in ko$ C9 r! T( J( H  H# e5 H% g
配合 pèi hé - coordination*4 S3 q% C: V- b/ y% c$ R7 n' u
碰 pèng - attach to the side3 u2 n9 z2 V7 P9 K" l
便宜 pián yí - profit*5 m% o9 b: |- V1 `& O/ ~" j
骗着 (騙著) piàn zhāo - trick play, hamete
$ ^1 j0 v: e6 ^( E& v/ c' e平衡 píng héng - balance*
  x& n2 e7 L: T  m- L( q4 d破 pò - break*! a% L$ `! ^2 i+ K- ~: J" k! o; Z
剖析 - pōuxī dissection / self-analysis
- ^' u' g! d* j6 a- z! p; Z破解 pòjiè - solution, answer to a problem*5 I. K0 F' n: v+ ?
扑 (撲) pū - throw in
9 v3 `- l/ d7 y# s: l  P' I葡萄六 pú tao liù - rabbity six1 Q: R% ], W% [
谱 (譜) pǔ - game record
  u! I+ l# p" [0 e# L普通 pǔ tōng - common*
. F! e1 e' {, t- U# d& A+ ~, F[edit]5 s% w: x1 r' w
Q, X$ x/ Q: o: O) m5 j
欺着 (欺著) qī zhāo - trick play, hamete2 |' f- O" R5 {- M/ H
棋板 qí bǎn - go board. T+ K' i2 O. q( a
棋风 (棋風) qí fēng - playing style9 j9 o' c& q5 w! k# N
棋盒 qí hé - stone container
4 n  ~) K) W, n  `$ v9 P  P' d2 V棋筋 qí jīn - key stones
$ s" W, y4 y# K- b  o$ z* w3 {棋精 qí jīng - key stones$ ?6 e/ \  ]/ e; p0 R' _. P" d
棋理 qí lǐ - go theory9 m# K8 D9 v% t2 v& I% o3 L
棋力 qí lì - strength in go+ ], _" t1 G( z: m
棋盘 (棋盤) qí pán - go board, M! w8 V0 L( A- o: s
棋谱 (棋譜) qí pǔ - game record) U3 q" X( N' G
棋石 qí shí - stone
0 O0 \. A1 I4 E棋手 qí shǒu - player*
$ c3 c" [, c) F8 W" R棋书 (棋書) qí shū - go book# o# \: y3 X& o% i& y6 c; C) {
棋院 qí yuàn - go institute+ L# S; |% L" U: D/ H, t# ]
棋形 qí xíng - shape
# s' U3 G* [2 H" n8 d5 z2 F棋钟 (棋鐘) qí zhōng - clock*
/ A; ^& f0 C2 ^. b/ Z棋子 qí zǐ - stone' p2 D- c, J7 t, D  d7 l
弃 (棄) qì – abandon, to discard, throw away
* @$ f  x+ B' y4 p5 ]; H& K  ~弃子(棄子) qìzǐ - sacrifice
; L8 H- l& O0 ?* m0 u气 (氣) qì - liberty
( I4 D, y, u. A! E5 W7 T气合 (氣合) qì hé - fighting spirit  G: {, N9 @7 f$ A3 z
气紧 (氣緊) qì jǐn - shortage of liberties
# m' `+ v6 Q9 g5 {5 A前 - in front, before*
4 l; s4 ~; I( f2 o2 U9 C& @1 y浅消 (淺消) qiǎn xiāo - erasure" ^2 D( T4 z0 d) }1 u
墙 (牆) qiáng - wall*
2 A; e+ \  [! S. d% i/ ?6 s强 (強) qiáng - strong
5 K6 T6 I& q2 Z% R, s% E5 q% X$ p墙壁 (牆壁) qiáng bì - wall*7 |  \- P% W! F( g  A
强棋 (強棋) qiáng qí - strong group9 `( `3 m5 K- t: g( q: K" a  K
巧手 qiǎo shǒu - clever move
1 J8 a4 Q+ \9 E巧着 (巧著) qiǎo zhāo - clever move* s) ^/ o+ a6 U6 `3 W7 p
切断 (切斷) qiè duàn - cut*" E' X; Z& V/ W
侵消 qīn xiāo - erasure
8 B4 ~) c$ x! _; Y9 ^2 K轻 (輕) qīng - light*
- u( l; H& _* @$ @9 _侵入 qīng rù - invasion
' O- P& h' G# l+ }& ^轻盈 (輕盈) qīng yíng - light*9 ~- u$ ~( {' ^# W( C; n0 f
求活 qiú huó - make life/ E# I& Z6 k( E0 c- U5 }+ z. b0 t
曲 qǔ - bend
/ F' t) n8 i: I$ S& ?, {曲尺 qǔ chě - carpenter's square
: \5 ^1 Q; c1 P4 S- H& Y曲三 qǔ sān - bent three: N( z. k: R( y0 J8 K
曲四 qǔ sì - bent four
5 F3 U0 i6 M* w+ g1 {* t觑 (覷) qù - peep
, m1 Q% @9 Z) M# z) V% ^/ [9 `" k权利 quán lì - privilege$ K- t" \! Q# {% n
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
) @! n* u' Z8 b7 T; q9 n; C  i2 @3 |3 F! l6 {, y; Z) S/ Q/ U
( O4 I- w' c* h# q. g
R
- o$ F; X! _8 X4 i) U让子 (讓子) ràng zǐ - handicap
. f- b) ~5 }7 H  Z8 m让子棋 (讓子棋) ràng zǐ qí - handicap game
  h% G7 ]! d) [& Z/ @, D& G: X认输 (認輸) rèn shū - resign*
, T3 n% ^5 ~0 z4 D弱 ruò - weak*- s, e0 q2 X8 b* L& H/ [
弱棋 ruò qí - weak group% D  L! P! A; y; x/ {3 e2 r
# [, H/ |. g6 j3 c; g$ J
; O. d$ B# r9 k. L# g( M: R
S
$ O3 B" s0 W+ d  G7 `' j" L+ A! u三间拆 (三間拆) sān jiān chāi - three-space extension
# ~! p$ z  E! j  G7 c  r三间跳 (三間跳) sān jiān tiào - three-space jump& F4 z6 ?( [  B
三劫 sān jié - triple ko; W5 F, k: C1 {/ L; X
三劫循环 (三劫循環) sān jié xún huán - triple ko
. t$ K8 D, [( L$ Z/ |! Y三连星 (三連星) sān lián xīng - san ren sei
- ~$ I! J9 _* U4 X$ @/ x- d7 X三目正中 sān mù zhèng zhōng - center of three stones* D% r; k& V. [% x& P; @/ V
三三 sān sān - 3-3 point
# q$ ^) R, Z& G+ b! Q2 b( c+ _三手劫 sān shǒu jié - two-move approach ko
& g( q! t7 C) s3 a& d- x( H三子正中 sān zǐ zhèng zhōng - center of three stones
6 N% F9 p1 S) j3 f$ G& O% k# j杀 (殺) shā - kill*: T4 ]3 x+ M+ P+ ?; |3 d
杀棋 (殺棋) shā qí - kill
" d/ n7 p5 L0 |. q" l+ C% X* A! l杀气 (殺氣) shā qì - capturing race
: X4 c) n  A: R2 c$ n9 S  L( Z上 shàng - upper*
4 l2 o, H0 W1 t# A上级 (上級) shàng jí - advanced level*
" `% {; e1 h3 N" ^- p, c2 }; z: x* |) ?上下同形 shàng xià tóng xíng - symmetrical position
. z. n/ n: Z1 z# F' J: V稍 shāo - somewhat; a little*5 U& X" Z5 u( l8 A
伸气 (伸氣) shēn qì - increase liberties
! ~5 {7 d: t& D9 X% z伸腿 shēn tuǐ - monkey jump
- d' V4 ^$ `$ E生死劫 shēng sǐ jié - all-dominating ko2 {6 s" e, ?' w% m9 _0 |/ E
胜 (勝) shèng - win*" D) k6 T' r( G" \) [
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move* T3 v  Z! N2 y* B6 P
胜着 (勝著) shèng zhāo - winning move3 L. M2 k; ^' z5 p/ Q  X& T
失败 (失敗) shī bài - failure*
# c% `. |: Z8 R5 F) _% A0 `实地 (實地) shí dì - solid territory
4 `( X! W  `  b: ~) l十番棋 shí fān qí - ten-game match0 |: a5 a$ J3 B* B) W' d8 m
实接 (實接) shí jiē - solid connection9 v5 l- f( Q8 C* j0 |) M
石塔 shí tǎ - two-stone edge squeeze
& Q9 G9 i3 X0 q5 n" Z实战 (實戰) shí zhàn - actual game situation
$ q8 m% N, I' ^& ]8 M  y实战手 (實戰手) shí zhàn shǒu - situational move
0 j6 @. |' `' B+ f% l) l* _  ?势 (勢) shì - influence*
+ r0 c: y" p! q- ?! U; }室 shì - house; room*
. l+ T. G' b5 G# V势力 (勢力) shì lì - influence*# B' s* r+ @0 z! W. m2 ~
试应手 (試應手) shì yìng shǒu - probe
/ A# P' j4 d: o: j2 j% Y收官 shōu guān - play endgame
5 Y& i/ \. e/ P! d4 i) T8 |收官子 shōu guān zǐ - play endgame
- h4 `0 z4 d6 j$ y收后 (收後) shōu hòu - last play7 F+ p' w% q5 r2 D8 M9 k% Y7 j. I
收气 (收氣) shōu qì - reduce liberties! `  B* l% u# j1 Z. o! Q; m! V3 N
守 shǒu - defend** K" M5 d4 L' i
手 shǒu - move
4 t4 H2 _0 r. {; h% `手段 shǒu duàn - technique*1 j0 _, S: u4 j& A
手割 shǒu gē - reorder sequence- R. |# o7 {: D# j/ w
守角 shǒu jiǎo - corner enclosure
" @1 u& k+ t& \- v% S2 \- l3 _6 c' A手筋 shǒu jīn - tesuji
* `, [( i- W% A: j3 i% ]! R手顺 (手順) shǒu shùn - sequence
/ n  e1 [( i4 {4 k  B+ P! b1 e0 W7 M8 y手谈 (手談) shǒu tán - hand talk
% v) T: j! g& E' _; ]授先 shòu xiān - one stone handicap
; {8 o0 A) x0 x授子 shǒu zǐ - handicap" y4 N  _* j( ^' B* n, y
授子棋 shǒu zǐ qí - handicap game3 }" l" I4 u" q* s; z+ |# D
书 (書) shū - book*# g. N: Y' g  @5 E
输 (輸) shū - lose*
0 ?( U  X1 ~0 w1 w书本 (書本) shū běn - book*
$ I5 U7 ?  V- `数目法 shǔmùfǎ - territory scoring
" N3 o7 i) y; \2 j6 R3 Z* h数子法 shǔzǐfǎ - area scoring2 ^3 ?, f+ S; w  g2 A' c/ g
梳形 shū xíng - comb formation
) v8 V# J. W; c  k梳形板六 shū xíng bǎn liù - comb formation, x& T" t# Z/ m# N/ l% F7 g* L' \
双 (雙) shuāng - bamboo joint5 x' x% b" l* d' ?. }: h/ ^% V
双吃 (雙吃) shuāng chī - double atari
5 J7 O# h! K; H8 q, n+ k$ P双打 (雙打) shuāng dǎ - double atari
4 T' `' H8 V4 ?% E: ]5 A双打吃 (雙打吃) shuāng dǎ chī - double atari* |7 z" \, A  D+ c
双倒扑 (雙倒撲) shuāng dào pū - double snapback8 [, W! z! X5 G4 i( P
双方 (雙方) shuāng fāng - both sides*
9 N% ^# ?9 d! b; Z- v& v双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach/ A/ G) m. k0 w1 j; \
双挂 (雙掛) shuāng guà - double approach
+ v# U8 ]) d/ n2 Q3 l双虎 (雙虎) shuāng hǔ - trumpet connection: L4 ]) C+ a0 k$ \2 F
双活 (雙活) shuāng huó - seki1 D8 |- F3 g6 W
双叫吃 (雙叫吃) shuāng jiào chī - double atari
0 e! @! O. ^8 i* |' z双劫 (雙劫) shuāng jié - double ko
+ r9 D$ @2 A5 ]双征 (shuāng zhēng) - double ladder
  i3 N; {+ m3 w/ L/ M0 D8 ]顺序 (順序) shùn xù - sequence*1 \6 k# B7 I# U3 N9 ^" I6 Z4 B7 M
死活 sǐ huó - life and death
; a; ^2 I' ?3 O% v! a; f4 f6 n死活题 (死活題) sǐ huó tí - life and death problem( |+ k- T  H# L% c; D
死棋 sǐ qí - dead group9 v% U5 b. J& W
死子 sǐ zǐ - dead stone+ {9 X+ }) M" m  H) }
四间拆 (四間拆) sì jiān chāi - four-space extension# e4 E4 N' Y0 L) X' N# o6 d2 F1 W* v
四角穿心 sì jiǎo chuān xīng - occupying four corners and center6 @' d/ u. j. K/ P5 c" k5 u
四劫 sì jié - quadruple ko# a6 r9 {  T4 ~3 P/ C# j- a
四劫循环 (四劫循環) sì jié xún huán - quadruple ko! P) J* v! B6 U1 W) t
四连星 (四連星) sì lián xīng - yon ren sei
4 x" U, z& x/ ^" u3 Y4 Z松 (鬆) sōng - slack*8 K; _1 D8 m& ]# K! q
松气 (鬆氣) sōng qì - increase liberties0 \. n$ Z  ^# M' @/ o9 v
松气劫 (鬆氣劫) sōng qì jié - approach ko
" N3 [) x/ t! a( @& r$ f* T俗手 sú shǒu - crude move+ M% C  C% _3 Q# _/ }/ J' P! n
随手 (隨手) suí shǒu - hasty move
1 n3 Y1 F" V4 F* P$ ^随手棋 (隨手棋) suí shǒu qí - hasty move) d; `  o! t: Q% }7 |; ?* A2 ?
损 (損) sǔn - loss*! E; d8 F$ T* z
损劫 (損劫) sǔn jié - losing ko threat5 ?; }8 Z- `* ^
损失 (損失) sǔn shī - loss*
; ?' U6 G0 V! a2 z顺序 (順序) sùn xù - sequence*5 u7 B( Z! K# J* o% y/ y- [

0 E4 J7 h; p  o5 z
, i  I0 h( y  f. S% z; xT8 J% @; L" ~3 o( F4 X7 I3 O
台象 tái xiàng - Tower8 N6 @7 Q; Q8 {5 q9 S2 w
弹性 (彈性) tán xìng - flexibility*5 h( s5 Y0 a9 ^, |: ]0 x
搪 táng - block*
- W& l% a2 z1 K' k# Y套劫 tāo jié - two stage ko
4 _) B, b% j( Y$ Z' G2 D! r逃 táo - escape*
: h; Q( E) I2 `( R2 r* A. U- ^6 d逃遁 táodùn - to escape, to run away, flee*
3 n0 K6 l3 ]# ?% u$ ]逃生 táo shēng - escape*: f! {- ]% G3 O- _5 a$ M
腾挪 (騰挪) téng nuó - sabaki
& ?/ ]  T# F! r2 a0 u提 tí - remove from board
, p1 s( M# H; G提劫 tí jié - taking the ko
& J9 Y$ I. A- i. A提子 tí zǐ - remove from board
) \5 U/ A6 k& N! t4 q天王山 tiān wáng shān - tennouzan* `, {% a7 S! A+ d+ o- c( `7 _* ]
天下大劫 tiān xià dà jié - all-dominating ko- u0 _. }' m3 ~1 G
天下劫 tiān xià jié - all-dominating ko
! A+ @& q8 _3 v" C, [天元 tiān yuán - tengen
6 M! h( a8 p' X5 E$ m) Z9 E6 `, H跳 tiào - jump*# t/ m  q" _" l8 Q5 b
贴目 (貼目) tiē mù - komi
8 a* K$ [1 ]4 L; [$ t& r4 p铁柱 (鐵柱) tiě zhù - iron pillar*3 Z2 }6 |4 o+ c  o! N9 b5 a
挺 tǐng - push up; stand*
8 P7 {2 S4 ^: V! d投降 tóu xiáng - resign*
- Z3 S( s" M, ?- ~+ e投子 tóu zǐ - resign
7 J9 E/ y6 \7 M* `" x, o. J透点 (透點) tòu diǎn - placement
; N+ p; \# C' k  ?. R$ W图 (圖) tú - diagram*
7 b$ N* H+ N( C/ i/ W退 tuì - pull back
; {3 v' i$ a3 L9 R# x" L3 q托 tuō - underneath attachment0 j2 T$ D; J2 @  z' T% O- K
脱出 tuōchū - escape, break out
# s4 [5 [5 o3 Z7 O" j- G4 ?1 c脱骨 (脫骨) tuō gǔ - under the stones8 Z3 f  p7 S& H
脱先 (脫先) tuō xiān - tenuki2 L( }: U" `2 w+ P

: \4 ~- @0 h: c; N7 h# N; T/ J: B; u8 w# E5 Y
W
/ g. i! A4 Z0 g( N9 X挖 wā - wedge
+ C7 y5 W  X! ~2 K9 U% T4 S外目 wài mù - 3-5 point1 |4 Q+ @% [5 R1 M, K- X# i
外气 (外氣) wài qì - outside liberty
' p# m( ]2 H  N( m' A0 f. J5 W弯三 (彎三) wān sān - bent three
3 }( A+ [' a" K弯四 (彎四) wān sì - bent four
* K; |( ?' a9 e7 a2 I6 u' p万年劫 (萬年劫) wàn nián jié - ten thousand year ko# H0 I. n+ A6 o  J- |
围 (圍) wéi - surround*  V$ B) V6 t% [# t
围棋 (圍棋) wéi qí - go0 i) I) p; r/ X- D
尾巴 wěi bā - tail*5 a& g  h$ n& v, a9 c) v5 n. ~
味道 wèi dào - aji
- w* \3 Z8 p) l/ `9 A文凭 (文憑) wén píng - diploma* x8 q( x% N: O1 n9 ]
稳当 (穩當) wěndang - stable; firm*
" |1 ^$ u7 W! s6 i2 _% f6 y问应手 (問應手) wèn yìng shǒu - probe
* J0 c% h  U3 _& H: W  ~1 v乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
2 U0 j; ~" p6 ^! l  F, c2 r( }无理 (無理) wú lǐ - overplay0 D+ d5 v9 Z+ `$ K4 k# ^  _
无忧劫 (無憂劫) wú yōu jiě - picnic ko: c8 M" A  ?) e
五子棋 wú zǐ qí - gomoku narabe
" n5 [* }" o+ D# \3 ~五间拆 (五間拆) wǔ jiān chāi - five-space extension
9 e: M" g  x; h五连星 (五連星) wǔ lián xīng - go ren sei
5 P3 F. ^! q  a" Y3 d3 u5 T# i五五 wǔ wǔ - 5-5 point- Y6 r+ `! I9 c6 r
0 x; F3 o+ h0 \

# Q7 T2 U2 u0 @5 c2 k3 T1 B) }* sX
/ p4 z8 h* [4 E- ~! K细棋 (細棋) xì qí - close game* G) d7 R. Z: P
瞎劫 xiā jié - false ko threat$ Q1 k& y( T$ S- z- V
下 xià - lower*
1 u) Y, X$ C# I% ~' l. `) c* x- i下法 xiàfǎ - method*
' [2 r; Q, E- i5 J8 q先 xiān - before; first*
1 R# V" }% X. g4 E. m先手 xiān shǒu - sente
& q: o' g: {, b. G先手劫 xiān shǒu jié - a ko in which the player makes the first capture& g# @+ @. u$ [* c
先手利 xiān shǒu lì - forcing move
5 V: ~+ z5 @+ d. z先中后 (先中後) xiān zhōng hòu - sente with hidden gote. c! x" n& x( p: K3 ?
陷阱 xiànjǐng - a trap*
' j+ V1 D; a. t: k象步 xiàng bù - elephant's move
- J: y1 n+ p9 Q; ], [6 K" I: V象步飞 (象步飛) xiàng bù fēi - elephant's move2 z! N: c& P1 k; @  @# k
象飞 (象飛) xiàng fēi - elephant's move
0 w! c: P$ {6 D' w向小目 xiàng xiǎo mù - facing 3-4 points* R% E3 r) C4 P+ h, `7 X! s0 L
象眼 xiàng yǎn - center of elephant's move0 Y' B* }% ]1 m
消劫 xiāo jié - ending the ko7 E3 A5 p( x9 m% p% q9 e4 l
小 xiǎo - small*
- d2 q' C1 \. e% }: G小飞 (小飛) xiǎo fēi - knight's move7 C; G& E1 o' i* o9 T
小尖 xiǎo jiān - diagonal
. T4 M0 p8 r8 a, K小林流 xiǎo lín liú - kobayashi opening
1 f) A2 z% w/ Q0 `小目 xiǎo mù - 3-4 point
" G% `) j% g3 z( A' H* X小盘 (小盤) xiǎo pán - small board (13x13 or smaller)* q/ u, n3 u0 r5 C
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)6 i) b5 A) l3 V& A2 H" j4 S+ Q0 q& f4 v
小伸腿 xiǎo shēn tuǐ - small monkey jump9 o5 Q8 D7 ]" [) h* w8 u5 F
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
& A8 P" Q5 n4 I6 G5 R$ N效果 xiào guǒ - effect; result*
& k# Q$ Z8 t- y: e' f效率 xiào lǜ - efficiency*4 a( d- m9 @9 R7 g* w
新布局 (新佈局) xīn bù jú - new opening9 ?; i$ W0 G7 M% Q% N8 h- c
新手 xīn shǒu - new move
. y1 [8 |2 J; q/ h/ {星 xīng - star point9 m& d; y( h$ Y2 C# M
星位 xīng wèi - star point
' p7 I0 x3 T9 l, Q形 xíng - shape*" d5 p# {" H) s3 c% R& @0 d
形势 (形勢) xíng shì - situation*) O! e1 @6 x" V. Q
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement" g# U( P3 }# a. o2 V. j, U1 b  z
形状 (形狀) xíng zhuàng - shape*+ U% U" A  I% V7 S
秀策流 xiù cè liú - shusaku opening! U8 s' U9 p* K
虚手 (虛手) xū shǒu - pass
- Q% F; O3 m' P0 r8 |- H" E" Y. P* U虚着 (虛著) xū zháo - pass7 D$ C1 V- t) F8 V
序盘 (序盤) xù pán - opening# x& |0 j# J7 z& y
学生 (學生) xué shēng - student*
/ b6 y- W$ {* q雪崩 xuě bēng - avalanche*
* k( U9 q' s) |, l: ], j# l0 ]循环劫 (循環劫) xún huán jié - double ko
2 v) h, P9 |# N  n% l# ^" Q5 J0 \  N6 U( r

# Y% O' ^# N' |3 Z' N- GY7 H, j2 x" z# M* B% b3 g
压 (壓) yā - push down*
& }$ [5 H: k% c. Z; x1 F压力 (壓力) yā lì - pressure*+ M# K& L& F; B- ~4 B
延气 (延氣) yán qì - increase liberties2 q# W% o: T' i$ P0 P+ \
眼 yǎn - eye*
, m& l. S: d. Z0 {$ W# H! U: u眼位 yǎn wèi - eye potential; eye space/ ]$ M& n1 O1 T& E
眼气 (yǎn qì) - eye liberties* _. V, Y7 J  j  W& T5 N" q
眼形 yǎn xíng - eye shape; eye space2 k  R6 L4 e2 }6 a0 A
妖刀 yāo dāo - magic sword
3 d1 p' }( T  Z9 ?! w2 O7 r摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
7 k: p1 }+ b4 f0 \4 J* g5 L; F要点 (要點) yào diǎn - vital point
# c' N* S9 U- }* P: `- L要子 yào zǐ - key stones/ g5 A1 ]" v& q- L/ J
业余 (業餘) yè yú - amateur*7 B5 l9 W2 l& l0 v
一方地 yī fāng dì - one-sided territory
" [) B/ U1 Z4 W4 x& {! z4 G, R2 U一间拆 (一間拆) yī jiān chāi - one-space extension
# c" ]  e9 x  E一间跳 (一間跳) yī jiān tiào - one-space jump
9 q8 v; P) Y  W3 h  ~一手劫 yī shǒu jié - direct ko2 S8 J) J+ ~$ N2 ?/ l* v
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
) h. K& c' F+ P4 x4 `$ a2 A疑问手 (疑問手) yí wèn shǒu - questionable move9 \* j9 F; i: d. a7 N' k
弈棋 yì qí - play game*& j# g# X# \+ o' K! {# T0 ^+ c
引征 yǐn zhēng - ladder breaker& ~( T& t- K1 \9 Z
赢 (贏) yíng - win*9 {; H. c( ?; ^$ B" k
应氏 (應氏) yìng shì - ing's
0 I* ]/ [9 e2 n" K; \5 O硬腿 yìng tuǐ - first line descent; I+ n/ x! O$ D" D- `4 H- y
优势 (優勢) yōu shì - superior*- {% \# M" V; {
有利 yǒu lì - advantageous*
( v- I( g% W3 i4 Y0 P有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye% z$ n1 _( N$ R& c0 d
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
9 ?9 u8 \) b& K! [8 Y( N. |8 F右 yòu - right*' x0 e6 u8 {/ g6 ], C
余味 (餘味) yú wèi - aji( U, k% C, ~$ a/ K+ E
愚形 yú xíng - dumpling shape1 r+ [+ P9 j$ ^: m$ |( Q
宇宙流 yǔ zhòu liú - cosmic style/ @) Z- N/ F2 m% M9 @" a; }
原则 (原則) yuán zé - principle*
' T% Z+ ?; {1 h& @* j" {6 P院生 yuàn shēng - insei
$ H5 A9 Y8 `2 `: |: M& x% h  J2 O0 O3 F0 W) u  n: F7 U" H+ `

" L* S8 g8 z! nZ3 c% ?& g/ J0 ]% P0 s: s. t
枣 (zǎo) - jujube (Chinese Date Wood)*' Z" L" U' b# o# x
扎钉 (扎釘) zhá dīng - iron pillar*
: K( e7 D9 V& [! S$ v" V# X长 (cháng) - stretch+ U5 I1 x. n# |; a  I
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
  t, F! F- f; c胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi( [/ l/ ~& S5 W; [( x
着 (著) zhāo - move
, G" Y, E$ v2 k) V6 _  h- I真眼 zhēn yǎn - real eye
, S7 s* u' j4 q3 D1 L$ ]镇 (鎮) zhèn - capping play0 o2 ^+ p  m0 E9 _# a0 `$ z
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker% W# k# H& g. i  J4 N
镇头 (鎮頭) zhèn tóu - capping play
" T6 C' r2 p5 J8 f* n证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
4 r' M( ^+ d1 T+ v/ \: ?( v: \征 zhēng - ladder" G" I2 j% I2 T1 S+ ~* J' U
争棋 (爭棋) zhēng qí - official challenge match
% n+ Z) j) U( H1 _% l$ @4 Z* Y征子 zhēng zǐ - ladder5 D' x- z. Z7 S! w( J2 ~+ ]! r
征子劫 zhēng zǐ jié - ladder ko
; Z* [4 w' |* t  l2 d- s* z0 y整体 (整體) zhěng tǐ - chain
- v+ {6 m1 G+ Y1 F# V9 t整型 zhěng xíng - settle- [+ G. ^* ]! N* p
正解 zhèng jiě - solution*: s6 l, f! G9 ?4 b
正确 (正確) zhèng què - correct*
' P3 Z# S2 A6 N8 A) \  j证书 (證書) zhèng shū - certificate*
% g( Y- G3 r  P正着 (正著) zhèng zhāo - proper move
# ^0 x" E$ t7 v% i( e* _' R' Q0 M指导棋 (指導棋) zhí dǎo qí - teaching game5 @9 h' s( G, o- b, ~. C7 y$ R9 E
直二 zhí èr - straight two
4 I5 J* |9 \, l% V直三 zhí sān - straight three/ i, p4 K0 t- h5 W: Y; x
直四 zhí sì - straight four( E: H" }4 B* n* i  ?
职业 (職業) zhí yè - professional*
' z+ e2 K2 e* R& l% o  M# Q7 o* o" U只此一手 zhǐ cǐ yī shǒu - only move
7 p/ {- o  M. w8 V7 M治孤 zhì gū - managing isolated weak group: S5 h9 C8 V! w
中 zhōng - center*
# n* e3 q; p* q$ z* l' m& |. y钟 (鐘) zhōng - clock*- h* M; b" \; {# }1 S
中腹 zhōng fù - center*+ p0 G& v5 q6 ~. |$ U
中国流 (中國流) zhōng guó liǔ - chinese opening8 k$ X$ U* o! ^3 T& Q
中级 (中級) zhōng jí - intermediate level*$ }+ c5 W8 x1 h2 Z+ E
终局 (終局) zhōng jú - end of game
5 a1 F# B" `& _$ t! W# ]中盘 (中盤) zhōng pán - middle game
, @1 O9 k. x+ d, a* \- F& m. ~终盘 (終盤) zhōng pán - endgame, \& f; {, f: D" n( [$ N1 {
中心 zhōng xīn - center*3 D2 u. @1 Z" b6 p1 m9 a
中央 zhōng yāng - center*
8 C& ^9 X) `, t% F0 Y中原 zhōng yuán - center*
% p, y: f% f/ m; \* {8 z% B3 T重 zhòng - heavy*
! [( U- n1 |! L8 |! N3 @0 u主动 (主動) zhǔdòng - (to take the) initiative*
( E: W+ [6 H" O8 F& S# ^专业 (專業) zhuān yè - professional*; a9 r' C8 o5 R: |6 q" B
转换 (轉換) zhuǎn huàn - exchange*
( c7 h- ]0 X: m" ?装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback/ q% K' M# L* w( I2 U+ B
装劫 (裝劫) zhuāng jié - a move that threatens a ko
6 s( R" g% r" Q5 ?* N撞气 (撞氣) zhuàng qì - reduce self liberties! x9 |+ ~6 u% w0 W
追 zhuī - chase*8 B7 C% s9 y  k" W7 |* F4 Y
追捕 zhuī bǔ - chase*& I4 k0 y) W9 ^5 V8 `1 W# c8 [
子 zǐ - stone; unit in chinese counting2 `3 N( T6 ~; l: t4 T+ ]! ~
自然流 zì rán liú - natural style
; c* ^5 e1 Q4 z8 ]. G自杀 (自殺) zì shā - suicide*" c& B! E# a! j: {' S
左 zuǒ - left*
* X  }9 C) ^  l3 k& o- r% W" K左右同形 zuǒ yòu tóng xíng - symmetrical position
4 u# T- h. P& F/ L- u$ e+ Q+ Z  E做活 zuò huó - make life! h% L5 O" I; N3 ?
做劫 zuò jié - create ko" ~/ w, {* T8 g; s& ?+ t8 q
作战 zuòzhàn - combat*8 A) h: D: s$ Z* M2 J8 ^6 ~
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
; c+ r! A) G4 L' C/ n  B) O  _% G
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