 鲜花( 152)  鸡蛋( 1)
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安定 āndìng - settle*# W7 o: ^8 [7 f. }, [: L0 _
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B
5 I4 q" z4 {" {% i" x5 ]2 c$ y白 bái - white*$ o3 i4 x+ i6 n5 `" s! p( H
白方 bái fāng - white player*
6 e- Z% \; U9 a. p4 h败 (敗) bài - failure** ?5 K E/ Q% v& x, I# o7 v
败着 (敗著) bài zhāo - losing move
) r, r5 `9 y" S扳 bān - hane
8 f! y4 Q) Q- I+ y扳断 bān duàn - hane through
( V: n$ R6 [' A% o板六 bǎn liù - rectangular six8 c& m- C! A( f8 p
半劫 bàn jié - half-point ko7 Q) Z/ d7 w% S8 D g+ d% u8 P$ V
棒接 bàng jiē - pole connection
8 V9 `$ v/ L q! a包围 (包圍) bāo wéi - surround*
7 g$ b' v) {* @% M. `, \薄 báo - thin*
% d' K& H# s% u( |; ^! }9 {保留 bǎoliú - retain; preserve*
# K$ ?9 Z0 }' L7 e抱吃 bào chī - capturing technique by atari
# k1 H: ^# z6 u" \. `" S本身劫 běn shēn jié - local ko threat9 a! U2 Q2 q% V& b2 N: _( r
本身劫材 běn shēn jié cái - local ko threat1 @0 E5 `8 j" J9 P' c& H6 a$ C
本手 běn shǒu - proper move& @' {) x$ k' c. o3 {7 s" D* u
笨重 bèn zhòng - heavy*
: }2 q& @8 ~9 ^崩 bēng - collapse*6 [# Z( f% B- g/ ]
崩溃 (崩潰) bēng kuì - collapse*) r9 _) s' t$ _# A
逼 bī - checking extension
. v! ?* d( Y) `鼻顶 (鼻頂) bí dǐng - nose tesuji
0 l+ `4 M1 i9 ]0 U- N& X% }比气 (比氣) bǐ qì - capturing race
, [* h7 q9 C6 e2 o2 W比赛 (比賽) bǐ sài - tournament*9 }6 ?( }) e1 Q( I* y$ @
边 (邊) biān - side*4 U( ?- {- K, c; P2 G1 U. w
变化 (變化) biàn huà - variation*, g( F: J# {$ w$ [% k. @
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
6 o* Y" d) S- W+ ~! K4 c变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening6 ]8 Q! B3 h1 J- h9 u
变着 (變著) biàn zhāo - unusual play
( V1 P- w$ P: x5 _/ l S并 (並) bìng - horizontal stretch
% u4 ?( O* o3 {* |* J ^$ e/ g) n步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)$ u! h! R, y k
补强 (補强) bǔ qiáng - reinforce*9 C# ]$ r4 t, l4 [6 [
布局 (佈局) bù jú - opening
9 n3 j" _8 p5 j8 S9 l# t7 c3 {不利 bù lì - disadvantageous*
& B" r7 ^/ J) m$ w- A不入 bù rù - suicide
- C |' f9 i. d0 _4 i' Y* q不入子 bù rù zǐ - suicide+ w, w& F% \" k" ~ V. z; ^
不提三目 bù tí sān mù - three points without capturing
3 L: L! a1 r8 M- U. [# w9 i不提五目 bù tí wǔ mù - five points without capturing' y! M, \7 y: H& m+ r: |- Z
3 I4 j9 D/ e) d, G" v
8 C! b- y6 x& g' |7 N' FC
. D" O1 B* V% |" H* x: z- V猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
$ w" M# J5 O6 S0 b- d& l猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)/ d( d; f& d6 l6 T3 P( _; J
参考 (參考) cān kǎo - reference*
# K1 d& i5 S9 x5 F" y2 Y残忍 cánrěn - bloody or merciless*
: N: |- P( |/ @, [0 e; p拆 chāi - extension
( ` k. n- q- v) \8 g( M. F' N拆逼 chāi bī - checking extension
- ]. ]9 V2 h% h" S) Z; N! R$ M2 _拆二 chāi èr - two-space extension& ]4 c2 T, R5 }. J N
拆三 chāi sān - three-space extension, B. Y; Q9 T. E
拆四 chāi sì - four-space extension2 }- }) ?0 y$ H5 A) ^9 G" t3 `
拆五 chāi wǔ - five-space extension
7 W4 l+ G4 A$ G8 M2 W0 s. N/ W4 U拆一 chāi yī - one-space extension: Y' A7 U% l% M8 u6 k3 x8 K- o
缠绕 (纏繞) chánrǎo - harassment technique
5 d3 {8 z% ?% z& e长 (長) cháng - stretch8 J( \; G3 m, [; p5 _
长考 (長考) cháng kǎo - think for a long time; r# Z) K0 x! Q1 [
长气 (長氣) cháng qì - increase liberties
) @5 X8 ~, t) ~. ^长生 (長生) cháng shēng - eternal life1 B" o1 j+ a( c' N+ C$ c. k
场合定式 (場合定式) chǎng hé dìng shì - situational joseki* |( w, f! p" O5 K" ^: V3 x+ H
超大飞 (超大飛) chāo dà fēi - very large knight's move
$ F9 I9 r+ ?, ?8 [' ~6 J超高目 chāo gāo mù - 4-6 point
% O1 ?6 j, n0 p& u超时负 / 超时 (超時) chāo shí fù - lose by time/ J: [$ Q9 p" q8 ^: ~! l$ M! L
超时胜 chāo shí shèng - win on time0 q o( O F7 c# _/ A) x6 Z
成功 chéng gōng - success*( C, B+ _1 S" Y- w* N/ x: I3 \5 ^
成立 chéng lì - possible*+ Z# k K% f) b) S4 g7 z
秤砣 chèng tuó - two-stone edge squeeze
0 ^6 C9 n% q8 V# R2 y' w; i吃 chī - capture1 ?* R6 [& Q' h U: p( n3 a1 F
吃亏 (吃虧) chī kuī - loss*. g/ V( X# \. G- Q; g* q4 [. `
持棋 chí qí - jigo
1 I Y/ T" E9 G4 b2 R0 q冲 (衝) chōng - push through0 e1 J+ a$ @! M: q; n- H+ M
重复 (重複) chóng fù - overconcentrated! T, M/ r+ }+ y* J
初段 chū duàn - 1 dan9 w" A% R3 p4 S/ Q1 r/ w) B, k- r
初级 (初級) chū jí - beginner level*
% K# p/ e. D$ P7 H出头 (出頭) chū tóu - getting ahead
( j/ o, d! X& d) s. j+ F% p7 I6 E刺 cì - peep/ H( Z5 q4 f5 @+ t; y# Q7 @
次序 cì xù - sequence*
% A- {5 |0 r: y4 K' Q错误 (錯誤) cuò wù - mistake*
9 u. L4 O2 g H, k0 l8 `错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points/ h* _9 Q5 H, r2 |3 h
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5 R5 J) F0 @$ a" ^3 e% y2 W; PD1 O! V2 [2 F/ u! N; S
搭 dā - attach+ t8 z% x6 |9 W, O+ u# r
打 dǎ - atari* p: f1 m5 U; T6 w2 r+ V
打吃 dǎ chī - atari
3 B6 R7 L; B8 z s9 m* W打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
O0 x, l8 Y# [. n1 ]打挂 (打掛) dǎ guà - adjourn game, O/ Q: E& {* T$ f$ @8 o
打劫 dǎ jié - ko
/ M. y, L8 A# s! P! v3 B打入 dǎ rù - invasion7 K$ w; h( \5 Z- V+ b! u4 I
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
2 h, O/ a. k% f4 C5 M6 {5 T/ }大 dà - large*0 c/ O5 L# {5 t5 W `
大场 (大場) dà chǎng - big point$ P1 P5 b4 I. V. ~) m0 N
大飞 (大飛) dà fēi - large knight's move" Q* {: c6 \0 C$ I0 y: d
大局感 dà jú gǎn - whole board thinking3 B9 S, w* ?% R; l" F: Y# u; s; Y' k
大龙 (大龍) dà lóng - dragon*
. }# z0 g! u9 ]; L2 V大模样 (大模樣) dà mó yàng - large-scale framework
$ B/ U4 n8 x& r! O大盘 (大盤) dà pán - large board (19x19)# m3 i& g/ [" d; I# h$ I7 u8 A: g: z
大棋盘 (大棋盤) dà qí pán - large board (19x19)
2 q- H$ @# ?. C5 ]' l7 }6 V大伸腿 dà shēn tuǐ - large monkey jump% U5 p+ ^% t8 @: q/ X* M( j
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze: a, T" b1 ]( n! g* G% ~/ u3 P& z
大雪崩 (da4 xue3 beng1) - large avalanche
0 T2 b& W( ]) F大压梁 (dà yā liáng) - Da Ya Liang7 F* o% U3 C9 p! S- q9 @
大眼 dà yǎn - eye with two or more spaces
0 b0 v3 O$ d% p; X' f大猪嘴 (大豬嘴) dà zhū zuǐ - j group
/ w4 T6 v) R# q7 F- Y带钩 (帶鈎) dài gōu - long l group
: Z+ ?, @0 a; P0 {* h3 e& x8 Y单关 (單關) dān guān - one-space jump
+ S( g' P. ~6 p: V" Z, }$ {8 y1 ~单官 (單官) dān guān - neutral point c* Z& H3 d' b+ s5 ^2 {
单劫 (單劫) dān jié - half-point ko" b' W! t4 b! a9 {5 r; s( Q% a
单行道 (單行道) dān xíng dào - one-way street*
/ T/ n+ i/ Y- F [, p* F$ L' I" B3 |挡 (擋) dǎng - block*0 o0 H. A( X4 d( G7 K4 e# R
刀把五 dāo bǎ wǔ - bulky five8 P4 O0 y& D& x3 m' D2 y2 ?& l
刀板五 dāo bǎn wǔ - bulky five
0 K$ W0 F9 G U+ @" ^$ W刀柄五 dāo bìng wǔ - bulky five5 d/ a$ T0 j4 ~ O, s. [9 `
刀五 dāo wǔ - bulky five- Z0 X3 } l# _! h5 m) O
倒扑 (倒撲) dào pū - snapback; Q) o6 \( n" Z) Q1 Y! _
倒贴 (倒貼) dào tiē - reverse komi' g4 C1 x, ?2 c, c
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
2 C2 R0 M' [( t( H. A低 dī - low*) @' y) u* @" j& J8 T% r3 i4 L
敌 (敵) dí - enemy*
7 o, A) ]) D, P6 r抵 dĭ - hold up; push against, to support, to resist*$ s8 |$ m p0 s+ p. H
抵抗 dǐkàng - to resist; resistance*
7 P* | Y6 [( N% ?" `" G3 |" }) o敌人 (敵人) dí rén - enemy* S+ k2 v7 s2 E/ \
地 dì - territory*
8 U: o; U7 J, f; w) m; m w地盘 (地盤) dì pán - territory*
! M! r8 S m9 v" |. v地域 dì yù - territory*+ f5 m5 e% X3 E8 f' x+ D
点 (點) diǎn - placement; point
" ?/ Z3 Z0 L, N, p点方 (點方) diǎn fāng - eye-stealing tesuji
: B9 M; [2 v$ X7 C: B, r点角 (點角) diǎn jiǎo - corner invasion! C" J/ ~5 U1 d. _4 P
点目 (點目) diǎn mù - counting
7 {6 W: ]" H6 E0 ^+ D9 D- f点眼 (點眼) diǎn yǎn - placement inside opponent's eye" W% u1 O5 i l, B- U- y/ p% \, V3 m
调子(調子) diào zi - choshi' R% b$ u4 H! M0 i
丁四 dīng sì - farmer's hat; pyramid four* J' Y8 Y8 X6 b# I/ ]6 t4 L/ v$ `
顶 (頂) dǐng - bump2 b2 j9 d7 \7 m4 h+ @' n& {
定式 dìng shì - joseki! ^0 v9 T1 z& g
定型 dìng xíng - settle+ | V0 h9 |- G% c7 \ ?5 M% S
东坡棋 (東坡棋) dōng pō qí - mirror go, h/ y9 _+ n& l
斗方 (鬥方) dǒu fāng - carpenter's square
2 g3 n3 F, h% v+ z9 `1 ~读秒 (讀秒) dú miǎo - byo-yomi
! b2 c9 s" g7 q# P3 v3 f渡 dù - bridge under
5 I- n# a2 J, M1 X断 (斷) duàn - cut*
) r& o. M$ z. U2 W8 U4 g. A9 n段 duàn - dan n1 P% s/ X( ]/ J; X5 ?$ m n& v+ N
对策 (對策) duìcè - countermeasure*/ k6 s" J) R$ @8 `% M+ @9 l1 F) t$ B1 H
对局 (對局) duì jú - play game*; _- ~% [6 ]- ~" t: C2 E9 P
对杀 (對殺) duì shā - capturing race
! x* r1 p# O* @/ {; V2 d对弈 (對弈) duì yì - play game*; p8 H x) @) E7 P) a. e& _( O
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*( s: E# H# q* @9 }# x' F
多元劫 duō yuán jié - multiple ko# Q- V) D" F' ^7 u" F
8 k7 @* q3 \1 h/ Q
! p5 b- A8 Z+ G' BE/ e# S) v# c/ c9 @& k6 d- H
恶手 (惡手) è shǒu - bad move
- ?! E5 z: f% ? u- C$ H二间拆 (二間拆) èr jiān chāi - two-space extension9 v$ j# G2 ~( M$ t9 J
二间跳 (二間跳) èr jiān tiào - two-space jump
8 p: J) w# \5 n6 S% T二连星 (二連星) èr lián xīng - ni ren sei @9 g7 g9 C& C2 F L/ ~; X
二手劫 èr shǒu jié - two-step ko
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F
3 g3 b; S0 b) i, O2 ?, J2 p发展 (發展) fā zhǎn - develop*
. L2 D$ g1 P0 s# ^& g2 k2 m法 fǎ method, way (also 下法 xiàfǎ)*
" K, n4 q/ u2 a8 D$ r+ w反扳 fǎn bān - counter hane
$ n7 r1 h& c; i" _ J反打 fǎn dǎ - counter atari
5 m% y& n8 q, q( N. N3 i1 e/ I反攻 fǎn gōng - counter attack
" P w5 C4 e% w7 @ f6 Y反击 (反擊) fǎn jī - counter attack
$ ^2 H$ F# t# _( ~; E7 e ~反夹 (反夾) fǎn jiā - counter pincer. D$ t5 b6 Y4 J( C0 ?" _
反提 fǎn tí - recapture
' R1 M/ i$ O' s1 _5 G方法 fāng fǎ - technique*
8 F+ i* X3 P" X* h9 h) A方四 fāng sì - square four/ G2 P0 a* b. P+ W
方向 fāng xiàng - direction*$ G6 ^! k/ q; H
方形 fāng xíng - mouth shape
: a; S( n7 T- v$ f u. V防 fáng - defend*0 ?* j! Z1 O i2 O6 I
防守 fáng shǒu - defend*
6 ?$ ~' ~: I9 n飞 (飛) fēi - knight's move
2 N g% k( f6 o5 d- ]) \! e飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
/ \, @! D1 ^# }3 P+ J/ w飞压 (飛壓) fēi yā - press9 s) [$ e$ [, [; C, h- q8 f
废着 (廢著) fèi zhāo - useless move1 g6 A8 {8 X g8 D
废子 (廢子) fèi zǐ - useless stones
0 E z$ a; f- O# G3 Z5 [; v3 y分投 fēn tóu - splitting move
: h* b1 }1 t) A9 v3 L3 R分先 fēn xiān - even game
, ~3 I1 s+ G9 k, z! z封 fēng - seal in*- v' D5 @0 J8 H% Z
封手 fēng shǒu - sealed move
3 _% X% j1 r4 y6 \封锁 (封鎖) fēng suǒ - seal in** ?) B/ E. E: A0 |! n/ L- W7 Y. z
浮棋 fú qí - floating stones
( Y3 | t' R" m6 P& A! `9 G浮子 fú zǐ - floating stones# R1 w% t+ B3 a: T
负 (負) fù - lose*( x9 |2 G% V# m" b
复盘 (復盤) fù pán - game review
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G1 h8 o2 r" W, G" M1 H8 {
概念 gài niàn - concept*
5 R m z; D* t9 Z4 d感觉 (感覺) gǎn jué - feeling*. H, f% }2 X$ ]) y `7 J+ B0 q
高 gāo - high*
" f$ C! U! y% F; K高级 (高級) gāo jí - advanced level*
- ?! ?" b T* V高目 gāo mù - 4-5 point+ N! Y* W, N4 d9 c6 C' `1 [$ F
根据 (根據) gēn jù - base*
0 C6 O N3 M! }: K根据地 (根據地) gēn jù dì - base*
j% ^' N" V; W( o$ b" t攻 gōng - attack*
* Q+ C1 ]& O6 d7 q1 [1 Z攻击 (攻擊) gōng jī - attack*
+ ~' i9 R [) s$ U& O5 l共气 (gòngqì) - shared liberty2 H% }5 f6 f! X( g8 Z- P
公气 (公氣) gōng qì - shared liberty
! g$ F5 ~4 D2 [% V. n# e% `8 b攻守 gōng shǒu - attack and defence* P0 [+ q7 R( J, z! s
共活 gòng huó - seki; y2 F( u: ^: l
孤棋 gū qí - floating stones; T4 T8 Q5 K8 I) ?1 W
挂角 (掛角) guà jiǎo - corner approach
# Y2 H6 F ~" ?拐 guǎi - bend*
) R" g( Y( r! q* d% w& l: j怪着 (怪著) guài zhāo - ghost move- a1 z m: b4 }- D
关 (關) guān - one-space jump
* t- ?0 L4 E0 w* C官子 guān zǐ - endgame
6 y4 R) U0 |$ u8 ]( R龟甲 (龜甲) guī jiǎ - tortoise shell
6 n0 r* f+ @- K规则 (規則) guī zé - rules*2 p W- f3 `$ d4 [- Z" W# U% h
鬼手 guǐ shǒu - ghost move
9 |- b4 F0 e r1 a滚包 (滾包) gǔn bāo - squeeze1 R8 C& w& E& o! L& k* f$ D/ Z
滚打 (滾打) gǔn dǎ - squeeze/ C+ t! i- b0 h7 \, ?% y3 r5 t: |
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze5 m N0 D9 G$ b$ F* e, N" Y4 z1 o- g% X
过分 (過分) guò fèn - overplay% `) n z* t* N: i( z' p
国手 (國手) guóshǒu - national champion*
5 F! {' Q8 p/ ]* ~; ~2 j$ Q8 ?0 ]# i& J, l$ [; y0 j% n3 A. ?
0 H7 _9 ?, K( X0 S4 X3 K
H
0 ]5 D/ r) z7 r6 W3 i$ R8 _韩国流布局 (Hánguóliúbùjú) - Korean Fuseki" [) H2 ^/ |6 T+ i* i5 {- c$ r }
好点 (好點) hǎo diǎn - good point: q( B6 p% a, W+ y/ s, c9 P; H+ u+ q
和棋 hé qí - draw*
: `8 ~( n2 w$ ^ r/ U% P9 R黑 hēi - black*
$ N- k5 q8 g" u" {; ~1 ^* R1 ^黑方 hēi fāng - black player*; C4 L W0 k! V! B) x- f9 A
黑先 hēi xiān - Black plays first*9 l A. J1 U9 @- ] a: V$ v
猴子脸 hóuzǐ liǎn - Sake bottle shape+ X8 T, q A/ e/ D
厚 hòu - thick*
& r! ?* z+ z' Y! p后悔 (後悔) hòu huǐ - regret*- Q* @7 h/ f% A9 \. M7 m" R8 G+ i
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
, A6 M1 W, c3 I5 o厚实 (厚實) hòu shí - thick*, E3 _& P4 \" I7 D# x, r
厚势 (厚勢) hòu shì - influence*
: @5 L+ s- P' `$ i后 (後) hòu - after; later*: Q) r9 ?9 P. j$ q
后手 (後手) hòu shǒu - gote
- Y( w3 k% r2 G0 ]7 I后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
- a0 U; t, i3 {) m后续手段 (後續手段) hòu xù shǒu duàn - follow-up/ V# o2 J+ `: i3 l) c9 N- f
后中先 (後中先) hòu zhōng xiān - gote with hidden sente2 O* `: W# i( f. B
虎 hǔ - tiger's mouth% ` ]0 h& q9 L, K! M
虎口 hǔ kǒu - tiger's mouth' T! V) t) u0 d
互破 hù pò - mutual damage
. s/ W' c1 F. x互围 (互圍) hù wéi - mutual surrounding of territory2 `+ G. H9 }- O1 k( ]+ A
花见劫 (花見劫) huā jiàn jié - picnic ko
3 R! B# p+ h7 @/ X花六 huā liù - rabbity six
F; g% m, A" U9 F1 v/ w9 m, C3 K花五 huā wǔ - crossed five+ g5 [4 e& D9 _. t- v7 x( l" r8 m
还原 (還原) huán yuán - transposition
+ `. F& g1 s0 `3 J缓 (緩) huǎn - slow*
. Q& w; h: L% P( g. }/ H缓慢 (緩慢) huǎn màn - slow*2 j& B% i [6 X: ^( [2 u
缓气劫 (緩氣劫) huǎn qì jié - approach ko
3 k+ T8 X" M( d9 Z" }缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
& u( b) ~9 |3 ?6 J缓手 (緩手) huǎn shǒu - slow( O5 z* z0 \! g
缓征 (緩徵) huǎn zhēng - loose ladder4 O ~* K! l. U9 h$ Q
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
2 g! g2 c6 n' p; B4 ]黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique( q! p& }0 \ f
回手 huí shǒu - take back*
* @% S$ x; k! x" L B- @9 ~& Y8 _回提 huí tí - recapture9 W0 K0 b/ u/ j$ T7 n0 f& J
悔棋 huǐ qí - take back*- Z. {. D2 N0 `9 D
活棋 huó qí - living group
8 Z7 e# y1 ]3 j8 ]& c9 A) l& o$ l. b4 T
- i6 s+ E, I) ]& ?4 zJ
4 X" o! Z" T, q4 a7 i+ l8 a- q急 jí - urgent*/ {% N! |$ Z$ w1 ]1 ?
级 (級) jí - kyu
( o" z: c& j3 K/ O急所 jí suǒ - urgent point
. K* |2 k, }+ O* [8 s挤 (擠) jǐ - bump into diagonal; choke; atekomi
2 X8 J! P$ p- X6 U: N _- r技巧 jì qiào - technique*
3 P* Q$ R6 l' D* a计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
! M2 Q5 s* s" t4 |) W/ l% S佳 jiā - excellent*- _" E; Q/ r/ a7 a! }8 ?9 Q% J9 T
夹 (夾) jiā - clamp; pincer* M& \ u( G9 b$ f( P( } S
枷 jiā - net* E1 h! r5 I5 d; u- q
枷吃 jiā chī - net
}9 e4 {$ K( {" P+ y夹攻 jiā gōng - pincer) O; Z- v) y- P) {' _& r9 b: V
假劫 jiǎ jié - false ko threat0 X& ^) u6 ?& y4 L$ D' q
假双活 (假雙活) jiǎ shuāng huó - false seki; V& J# h6 Z/ E) @
假眼 jiǎ yǎn - false eye
1 K: K+ z7 i9 T) y( a" h( W假眼活 jiǎ yǎn huó - two-headed dragon# T7 g! m0 ? |/ i/ k
尖 jiān - diagonal) m+ P( P, s7 o" F/ I5 J, G
尖冲 (尖衝) jiān chōng - shoulder hit; }$ U7 N4 l6 r
尖顶 (尖頂) jiān dǐng - diagonal attachment8 X5 [4 v% H( D, H, k- J5 w$ z
坚实 (堅實) jiān shí - solid7 j' ], f$ }( y+ s* N }$ s V
见合 (見合) jiàn hé - miai# v5 X2 w5 v; C' f5 Q
教 jiāo - teach*& z0 V/ f! m0 q. N! I
交叉点 (交叉點) jiāo chā diǎn - point1 o- S3 _- l9 z( b) s. G
交点 (交點) jiāo diǎn - point! G* O d; f1 ]5 I! M
焦点 (焦點) jiāo diǎn - focal point*
% ]0 D3 s; o8 ]0 k交换 (交換) jiāo huàn - exchange*$ T7 @3 C0 i- l, d7 Y* D+ D
角 jiǎo corner (angle, horn-shaped)*
; e) s$ A$ |& Y叫吃 jiào chī - atari+ j( H. T0 K( D0 d/ j8 `: O
教师 (教師) jiào shī - teacher*9 G% X3 |) u2 V* o% ]
教室 jiào shì - classroom*% B% S8 Y" I" l6 {8 v, r7 x
基本功 jī běn gōng - fundamentals*( b0 c/ ]+ G5 ? s* {6 `$ c
接不归 (接不歸) jiē bù guī - connect and die
0 r) @0 D6 @' n0 `/ M劫 jié - ko, D: d1 D& m' H9 w, Z' H
劫材 jié cái - ko threat
) V. T) |) L. L% Z* [结果 (結果) jié guǒ - result*, z# R( i5 \: l4 y4 j2 d6 `
劫活 jié huó - live by ko t& I. g3 n1 S3 q" ^& W+ O
诘棋 (詰棋) jié qí - life and death problem; R6 r9 f0 ~7 m' u7 O
劫杀 (劫殺) jié shā - kill by ko2 P; G$ v8 H4 c+ h; a: v
劫争 jié zhēng - ko fight0 q) k4 T) a) ]- { y
解答 (jiě dá) - answer, solution*) B4 l" f E* s, u) d
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square( F+ M8 l$ S; H/ ^
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
1 T# x, } b5 K3 a/ J+ u紧 (緊) jǐn - tight*, ?1 N+ E) W: l
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties9 q) E3 ?$ F+ D6 v
紧劫 (緊劫) jǐn jié - direct ko ?/ J! w$ }7 K( f& x
紧气 (緊氣) jǐn qì - reduce liberties
0 v- q K$ O0 X' ?紧气劫 (緊氣劫) jǐn qì jié - direct ko2 L, p! k( V1 Z
禁着点 (禁著點) jìn zhāo diǎn - illegal point7 b6 |! {% u# t3 b2 v. z3 w/ w
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
* n( _: P: z4 I/ v6 Y# A净活 (淨活) jìng huó - unconditional life
( s2 k) o3 O% H4 A+ i$ n净杀 (淨殺) jìng shā - unconditional death; h. n$ y* _) u4 G1 ?7 w& e
净死 (淨死) jìng sǐ - unconditional death1 `! a# P, S5 Y. K) {& M
救 jiù - rescue; save*- X N5 z4 I' O, ?
聚 jù - placement inside opponent's eye/ e: s/ u' Y7 w/ \" M2 S4 q) U
俱乐部 (俱樂部) jù lè bù - club*3 K/ ^. Y- V! A
聚六 jù liù - six-space killable eye shape l' v( I9 q; R1 ]
聚三 jù sān - three-space killable eye shape$ l8 h7 [, ^ M7 N) }: I
聚四 jù sì - four-space killable eye shape
8 \/ I5 F# B8 \ h% g7 h" d聚五 jù wǔ - five-space killable eye shape
3 a# l/ [! w) L决战 juézhàn - decisive battle*" Y& ~% y( O5 N2 B' U$ G/ x
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*- U5 ?3 ?) }' L& K
, y( Y( r7 J6 w o" h* E0 ?5 W' }/ T4 V( w) I
K
9 n5 D/ X& M' j! n卡眼 kǎ yǎn - falsify eye6 d* ^6 C7 t* p x4 J' i) D
开拆 (開拆) kāi chāi - extension
# P5 o' Q, A; Z, J9 U开花 (開花) kāi huā - ponnuki
; l7 I \) N2 J0 b. F6 B开劫 (開劫) kāi jié - create ko7 l" c0 X9 I" f" d
开局 (開局) kāi jú - opening
3 } I. D, e/ R7 _# c, V2 ~看花劫 kàn huā jié - picnic ko
/ P9 B9 Z; m+ b! f抗 kàng - to resist, fight; to oppose to defy*) T* b% F# A& s, P& Q$ ]0 P
靠 kào - attach one line higher than enemy stone6 V' N T U& p/ D% [8 ]8 S
空 kōng - empty*& D: [3 S& H% I3 f
空间 (空間) kōng jiān - space*& T: R ?* z" @2 V
空三角 kōng sān jiǎo - empty triangle0 Z( t I' I5 E( v& R
空 kòng - territory*
, T* k4 a, q1 l& ^- @2 t跨 kuā - attach at waist of knight's move1 O: y- N$ H @: }! ~# [
跨断 (跨斷) kuā duàn - waist cut. D, D, W5 H7 z# F
快 kuài - fast*
! A Y2 \, a3 B$ O3 X8 o! W3 p, L3 N" y快棋 kuài qí - blitz game% a5 _8 a0 y$ e4 V: i. k
宽 (寬) kuān - loose; wide*
8 B* [" ?3 k6 `. \; T; `( F宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
# [# v% p/ ~5 X# s% H* O; G( k宽气 (寬氣) kuān qì - increase liberties4 y* Z- G- b% W0 ^6 I% E' n2 k4 x4 ?
宽气劫 (寬氣劫) kuān qì jié - approach ko/ I2 @, v! Y( W# ^! \* c+ k* {) ` `
亏 (虧) kuī - loss*
2 i. Z7 m7 O$ E* B1 g- V" u亏损 (虧損) kuī sǔn - loss*
0 c6 A4 a1 t* h! ^# g$ K, Q( W# K扩大 (擴大) kuò dà - enlarge; expand*
0 ^ G0 o/ j& p* G( u: z扩张 (擴張) kuò zhāng - enlarge; expand*
: j( z' B. v2 j0 A& m[edit]
8 o# M$ O3 h2 {) K+ G* zL# w* N+ W7 [- q$ B) P2 L
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
/ Q1 t: h6 c7 d5 ^9 C" R2 p拦 (攔) lán - checking extension; prevent opponent's advance*
( z. ]8 L7 S8 l" n W: L# c5 w拦逼 (攔逼) lán bī - checking extension4 @& }( [9 o. J/ |; `
烂柯 (爛柯) làn kē - ranka. ~7 M* @$ G7 X& B3 ?4 j+ X" W
老师 (老師) lǎo shī - teacher*
9 l; e3 O( E& f/ r$ R老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil+ c- c$ J3 n# g
类型 (類型) lèixíng – pattern, type*
& v/ v( T' O' F冷着 (冷著) lěng zhāo - unexpected move5 a4 v ^$ _, F. q
利 lì - profit*/ Y2 D: M; x/ T: }7 ]3 C
立 lì - descent; stand
3 l0 e+ d. a$ z/ o* |利用 lì yòng - make use*
0 A3 ]' I: S7 C3 H3 K2 G7 `连 (連) lián - connect; continuous*
8 A& Q- l7 G0 M. \连扳 (連扳) lián bān - double hane
; n5 o+ j7 ]" {; x' u连环劫 (連環劫) lián huán jié - double ko
- L! c1 J8 i- M# b. I连接 (連接) lián jiē - connect*- c7 Z7 \; R5 b4 B/ }: q
联棋 (聯棋) lián qí - pair go9 t6 [" d7 a! v* I( o" Y6 B" } S- B
恋子 (戀子) liàn zǐ - reluctance to sacrifice# I5 E: ~8 `" u! t4 N0 ^9 |4 }
两分 (兩分) liǎng fēn - equal*& J$ P* X- ^+ g1 T- {" q: M
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")8 t+ A- N3 W, I$ D
劣势 (劣勢) liè shì - inferior*$ v* g1 Q \/ J. \& ?* C8 w; `
裂型 (裂型) liè xíng - split shape
% E! q' j! \) g/ f龙 (龍) lóng - dragon*
7 Y; b8 |2 m+ }4 F) O" C# H漏着 (漏著) lòu zhāo - oversight
( T4 n9 \ v h% i) {2 E% y8 {7 x落子 luò zǐ - playing stone on board
, A9 n' l) w1 [4 T h2 j7 A/ X5 C4 f! h- `# V1 O0 O" X
# a: v$ s# F/ z7 Y. M4 i: _8 e; Q- @M1 D9 h" V8 T/ g3 I5 w" v6 p3 H
满意 (滿意) mǎnyì - satisfied*
; m9 f8 r* u0 d' D. L3 ]6 ] l% v慢 màn - slow*1 N; H+ x- t; ?: u2 k5 U y6 l
盲点 (盲點) máng diǎn - blind spot/ ~% m. M7 M b& D9 p8 ]1 f
梅花六 méi huā liù - rabbity six
$ J" P, h) i8 z梅花五 méi huā wǔ - crossed five
D* z. r( D$ d门吃 (門吃) mén chī - capturing technique by atari/ q( R+ e7 J0 R& `. t% p3 m
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening! t; @) Q# E2 L1 }
妙手 miào shǒu - excellent move/ Q6 w0 h/ g$ E- x
妙着 (冷著) miào zhāo - excellent move6 t9 |0 i/ X3 q7 V
模仿棋 mó fǎng qí - mirror go1 y: }; r8 u3 `+ e( ~
模样 (模樣) mó yàng - territorial framework
( ]- j4 W2 O! I& P- r) {7 C目 mù - point of territory, Q1 g* |" O- J
目外 mù wài - 3-5 point
0 r+ W r5 ~: j+ N! {/ J K5 i" a( z" D" c8 j0 i
2 I( Y, U% `5 v+ }- w! U; r, pN& X- s9 U4 A' w" q
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones6 u8 `! l T8 ^, |
逆官子 nì guān zǐ - reverse endgame move
. X* [; Q+ h. G; g. n逆先 nì xiān - reverse sente
( q) A( n6 a8 ?3 U4 |( h4 C0 w逆先手 nì xiān shǒu - reverse sente% u k4 e) @6 h6 g% m, c! V5 n
逆转 (逆轉) nì zhuǎn - overturn game- A3 @2 m7 }) t- x" {
粘 nián - connect*- L3 i2 _' {5 X. c M, z
凝形 níng xíng - overconcentrated shape
% c. G- T; d& T' s8 k扭断 (扭斷) niǔ duàn - crosscut
7 U8 I- k0 `, H; D: [7 I, q: K扭十字 niǔ shí zì - crosscut( o& I& M1 m1 S
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut3 Y1 C, I) _3 u, c3 ~1 a6 o1 M
扭羊头 (扭羊頭) niǔ yáng tóu - ladder6 a) [! k9 r4 J, ]0 G
6 L9 F3 f& ] V/ p2 t, Y, Z* q2 e: }8 X7 J/ @4 Z- b
P
& Q$ L7 p8 h+ f1 j5 c' q; l# \爬 pá - crawl*8 t5 @3 F; W8 E; l8 t4 F, X- g: x* w
盘渡 (盤渡) pán dù - bridge under0 v) v v1 w- o, ~" ?4 O4 s9 b
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner' i2 T7 U) c$ O- H
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
6 E X6 u0 X1 u7 h1 v抛劫 (拋劫) pāo jié - throw-in ko& f W/ ^% a5 z6 O8 r$ e. D
配合 pèi hé - coordination*% ] i& R3 [1 Z: g4 n% r% `, W
碰 pèng - attach to the side
" U7 U3 x& x. ]+ r+ h便宜 pián yí - profit*, s; y" {' r, V! @. U9 Q' v# s
骗着 (騙著) piàn zhāo - trick play, hamete
7 [% j8 C" \9 h8 b3 t+ p* G平衡 píng héng - balance*
1 `1 t9 u+ [: o破 pò - break*
: k3 W% _, B) u2 F0 R& n. ^, e剖析 - pōuxī dissection / self-analysis9 p0 S, y; [6 y5 c1 \1 v$ I
破解 pòjiè - solution, answer to a problem*! i, h3 C! A( r1 q0 _& w
扑 (撲) pū - throw in; G6 V) b1 x) r4 T+ w1 H' C+ a
葡萄六 pú tao liù - rabbity six* b, p, D" K5 G' H
谱 (譜) pǔ - game record
$ Z% b( T8 x. [0 b9 }2 G! l普通 pǔ tōng - common*
" i: k8 p$ w" {[edit]/ L5 `7 q! x: Z+ ^. u
Q
! r0 [4 e* N ^4 \ }/ |2 p欺着 (欺著) qī zhāo - trick play, hamete
$ {7 h7 X% y! Y# s+ n* G2 S棋板 qí bǎn - go board
: |# o! ^% t+ f$ N A棋风 (棋風) qí fēng - playing style
" `0 U9 S" t* p" B: Z2 R棋盒 qí hé - stone container! `$ R9 w" f( z
棋筋 qí jīn - key stones. z0 E) Y) W6 j) ~9 ]
棋精 qí jīng - key stones
" I" j: K; ]9 w6 w8 n/ t棋理 qí lǐ - go theory! O, s3 z6 \6 C0 E
棋力 qí lì - strength in go" D$ m1 s) i0 G# X
棋盘 (棋盤) qí pán - go board
* d d3 S. S Q# m棋谱 (棋譜) qí pǔ - game record
: h$ u0 s& a3 P0 h- ~# Q棋石 qí shí - stone
0 `9 m) q6 p, Y7 B/ a棋手 qí shǒu - player*
5 c0 _# V2 x4 |3 Q9 I棋书 (棋書) qí shū - go book
# v1 Q6 p7 E( k2 _棋院 qí yuàn - go institute
D7 @$ W% v, y% E. { Q% \/ T" D8 x棋形 qí xíng - shape- ?/ R) j! v) O/ o; R R
棋钟 (棋鐘) qí zhōng - clock*- B$ R3 c: \6 R1 O$ |& B
棋子 qí zǐ - stone6 O- B9 w, l1 f Q
弃 (棄) qì – abandon, to discard, throw away) ?0 u7 j+ Z- a) Z
弃子(棄子) qìzǐ - sacrifice
: I" B4 n2 `; Y, m2 N* g气 (氣) qì - liberty
1 S$ z4 v% G1 w D; B ]- f气合 (氣合) qì hé - fighting spirit
1 A2 Y# z* F, x气紧 (氣緊) qì jǐn - shortage of liberties
& o3 q* a% _0 i% [5 G前 - in front, before*& j" [# | R6 O; a) G a! }
浅消 (淺消) qiǎn xiāo - erasure
; F% p1 {# v3 h# T& R墙 (牆) qiáng - wall*
( u: D% X7 ] j/ n7 v) S强 (強) qiáng - strong' l- E% y0 _5 W. [
墙壁 (牆壁) qiáng bì - wall*" b/ u; B2 x; i- I X
强棋 (強棋) qiáng qí - strong group
7 ~% f: U- ^+ r, K巧手 qiǎo shǒu - clever move& k9 S X1 [2 l& E
巧着 (巧著) qiǎo zhāo - clever move
1 z9 S' y; m: ? X4 ~切断 (切斷) qiè duàn - cut*
8 M: |5 n5 ~2 Y9 C6 M. [% J( d7 N侵消 qīn xiāo - erasure
2 h3 ]) g5 f# @+ f% r' V* K" ?轻 (輕) qīng - light* Q. k5 I% j, r$ n" Y
侵入 qīng rù - invasion6 D* ]! ]7 }& Z& q2 U2 @
轻盈 (輕盈) qīng yíng - light*# G" w" ^3 S- x" {
求活 qiú huó - make life- q% s) ~% f2 j [
曲 qǔ - bend
) z7 l, N1 |. { g/ W. [曲尺 qǔ chě - carpenter's square. t6 P6 _- _3 i, @- g
曲三 qǔ sān - bent three, R e( t) K v9 o a+ k1 q" z
曲四 qǔ sì - bent four
6 m$ K/ J4 `; P, S觑 (覷) qù - peep
, Q4 K* n9 Q( U0 G7 H. H权利 quán lì - privilege
& Z- i; W. j7 b2 l# v确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
9 S& W% o9 @" n- S0 `2 e7 d! L
6 l6 ~) E6 A; u+ p
) _9 }1 q& K/ r0 k5 NR
& g& A, R- C, y+ N# M让子 (讓子) ràng zǐ - handicap
& S% l' Q2 b6 N6 V7 A6 o让子棋 (讓子棋) ràng zǐ qí - handicap game
! _/ B, ~: R8 w- l+ J; d认输 (認輸) rèn shū - resign*) K' _0 {+ G& a" w* N1 C8 K
弱 ruò - weak*
. X0 D& `' j9 h, b' r, L& d弱棋 ruò qí - weak group
9 r! z* w* a K. l% n3 w3 t& e/ u$ L2 z( }/ B a
; l$ J3 m* l# o/ _3 {6 i
S c; ^8 W5 P; P- c" e
三间拆 (三間拆) sān jiān chāi - three-space extension
( ~2 Q& G2 @1 ]( W% J8 S( R; Y三间跳 (三間跳) sān jiān tiào - three-space jump
/ S- U. s6 E" [9 u三劫 sān jié - triple ko* C1 \5 [# [8 \8 o: w0 v8 H
三劫循环 (三劫循環) sān jié xún huán - triple ko
9 v! E( Z( p, w/ ?7 A+ m4 T- L三连星 (三連星) sān lián xīng - san ren sei7 q i4 m) G: U4 T- y# L! e
三目正中 sān mù zhèng zhōng - center of three stones1 V+ U' h! A+ \' A
三三 sān sān - 3-3 point
# S3 X9 @( v% b. |; i三手劫 sān shǒu jié - two-move approach ko" a$ r x, M8 @1 r, A" I
三子正中 sān zǐ zhèng zhōng - center of three stones* Z8 z% W- h0 }0 g: b' Y) D+ P$ i8 M7 [
杀 (殺) shā - kill*
; X' J( A. X! A杀棋 (殺棋) shā qí - kill2 f* }) ~% Z2 ^7 `& a
杀气 (殺氣) shā qì - capturing race9 x- U; k- [7 E, s/ i8 C: j/ t0 U
上 shàng - upper*- T6 m7 b2 V- B1 u' u8 }
上级 (上級) shàng jí - advanced level*
?: x8 q, } c上下同形 shàng xià tóng xíng - symmetrical position( O. N# Y$ T" h/ T
稍 shāo - somewhat; a little*7 ]. v% m6 I: d4 M7 v
伸气 (伸氣) shēn qì - increase liberties7 A5 F3 {- I# P& z' X! W5 s+ `
伸腿 shēn tuǐ - monkey jump4 e& b# U+ S" r1 _
生死劫 shēng sǐ jié - all-dominating ko5 M+ ~3 ?' s9 ], i( q, {
胜 (勝) shèng - win*
1 s' Y9 J4 s# o# g# c胜负手 (勝負手) shèng fù shǒu - all-or-nothing move5 c- O5 [5 Z8 K+ @
胜着 (勝著) shèng zhāo - winning move
; F7 j5 {1 Y1 ?& e1 O; W" L失败 (失敗) shī bài - failure*; B2 L4 g1 E3 ]. R5 N* u
实地 (實地) shí dì - solid territory1 s% V2 C: L/ S& Q/ a3 D b. z6 R
十番棋 shí fān qí - ten-game match
% Y7 }) N9 ~. i; v5 |2 K2 C$ m, \实接 (實接) shí jiē - solid connection
n6 R7 i' K$ r$ S) _/ \石塔 shí tǎ - two-stone edge squeeze- k( z8 {- G6 s4 s5 Q7 g
实战 (實戰) shí zhàn - actual game situation3 C$ y5 {8 ? v$ y# g- u* R0 N* T
实战手 (實戰手) shí zhàn shǒu - situational move
' t, c4 l7 a( }! W/ j势 (勢) shì - influence*! T: e3 a* F* h( w. w3 ]5 ~/ R9 r
室 shì - house; room*. p8 M# D8 ?) }+ f& ?/ y
势力 (勢力) shì lì - influence*
: P6 P/ q/ j$ s8 E; a: r7 ?试应手 (試應手) shì yìng shǒu - probe
0 B. f2 A6 S& a" z: D收官 shōu guān - play endgame
3 z% A+ H" R7 V6 l6 R( p收官子 shōu guān zǐ - play endgame5 r$ |3 c3 b6 P; j+ h2 d
收后 (收後) shōu hòu - last play
0 K6 O5 T5 x* N6 x7 F, i) Y; F收气 (收氣) shōu qì - reduce liberties
, \* V. z- q Y& h3 o# H. f守 shǒu - defend*% v" J+ W( X: P7 I
手 shǒu - move
* i" b8 {8 i4 U& v$ n手段 shǒu duàn - technique*
) k6 V( w8 |# `+ C; c手割 shǒu gē - reorder sequence
2 F) I* a0 z5 x' M) P" _守角 shǒu jiǎo - corner enclosure
4 i8 V% M) b% p3 Z0 r7 |手筋 shǒu jīn - tesuji
& v$ j$ L, }5 m0 b手顺 (手順) shǒu shùn - sequence$ f. e$ ^. [# g
手谈 (手談) shǒu tán - hand talk
& m6 L% y0 r! S1 V授先 shòu xiān - one stone handicap
$ y0 C4 W" e1 Y3 n授子 shǒu zǐ - handicap
" c9 `8 F1 k; k8 D1 n9 S授子棋 shǒu zǐ qí - handicap game
) o( V' Y- t: W. X. a书 (書) shū - book*2 l* H( t4 R+ Q u
输 (輸) shū - lose*8 q& j3 o, Q6 u% v
书本 (書本) shū běn - book*
+ x( F) N H6 V# y* F, v' O) {* @1 m/ Y数目法 shǔmùfǎ - territory scoring6 s: L3 D9 ^. [7 N, [" k$ Y/ I1 F+ H3 x
数子法 shǔzǐfǎ - area scoring
4 S* ?: K+ w+ z5 T6 a2 t# g梳形 shū xíng - comb formation
4 W0 _- s6 }1 L/ y; R8 U梳形板六 shū xíng bǎn liù - comb formation- {4 P& u# T8 E+ k* k# r+ q3 O
双 (雙) shuāng - bamboo joint& G; X2 J/ ]. u
双吃 (雙吃) shuāng chī - double atari
- L, w5 H& k2 T; r双打 (雙打) shuāng dǎ - double atari: l* j2 D& Z1 S t
双打吃 (雙打吃) shuāng dǎ chī - double atari
0 s. t% C* Q! Y/ D4 f. i) Q双倒扑 (雙倒撲) shuāng dào pū - double snapback
9 z, p* f+ S) P( {; w: b双方 (雙方) shuāng fāng - both sides*
9 ?& ^2 A! h) n: ?3 ^. M, w7 s6 C双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
7 K% z p2 k+ ? B0 t" O双挂 (雙掛) shuāng guà - double approach' d# c" Y/ Z( a; x# \. s( s
双虎 (雙虎) shuāng hǔ - trumpet connection
( w1 ?/ b: Y9 K) x8 [, Z( Y7 ?双活 (雙活) shuāng huó - seki
2 s. z% V; C1 S$ t) m双叫吃 (雙叫吃) shuāng jiào chī - double atari
" u5 o8 e& I4 _: ^9 c& Z& z双劫 (雙劫) shuāng jié - double ko; R0 ^, k% @: o! Y
双征 (shuāng zhēng) - double ladder
# g3 D; \2 m. F顺序 (順序) shùn xù - sequence*
4 [) l& q3 N' C o+ `( ]死活 sǐ huó - life and death
) y5 v- } H; _. {- h! m死活题 (死活題) sǐ huó tí - life and death problem% k" c, `/ j# ~- e" t. d
死棋 sǐ qí - dead group* s* m0 |! ?9 c% o2 h1 N5 [
死子 sǐ zǐ - dead stone# Q1 b1 e# m4 `
四间拆 (四間拆) sì jiān chāi - four-space extension
0 o x" v5 ]. q- O4 ]5 D四角穿心 sì jiǎo chuān xīng - occupying four corners and center
3 O* @* \4 u" d- D+ U, B四劫 sì jié - quadruple ko3 m9 z" t2 j$ [3 u" o* H- z3 c
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
0 p' O0 E( O2 v3 c" e四连星 (四連星) sì lián xīng - yon ren sei: u6 _$ l! H7 w1 z
松 (鬆) sōng - slack*
3 F U3 h% G3 G% K# ]- {# N松气 (鬆氣) sōng qì - increase liberties8 Z) q, Y) R* H' y A
松气劫 (鬆氣劫) sōng qì jié - approach ko
- e( R8 e; G4 r: ^俗手 sú shǒu - crude move
0 {2 E* [4 G- V; a1 O随手 (隨手) suí shǒu - hasty move1 e7 } Z# D1 }2 v' R. R
随手棋 (隨手棋) suí shǒu qí - hasty move6 C# A3 c( I: w, ^% w; @4 q
损 (損) sǔn - loss*/ B$ g: w8 L2 t% W$ Q
损劫 (損劫) sǔn jié - losing ko threat2 V0 }: [9 D6 n- t/ I0 K+ s" y
损失 (損失) sǔn shī - loss*/ ]/ c9 u: k) g5 u z3 t: E: w
顺序 (順序) sùn xù - sequence*
' I0 E* d# Y, e
7 T$ T) x$ F7 P
) I1 u. }2 |7 r/ l0 Q2 z: L# I4 Q8 L+ GT9 T& R q( N% K; E" F7 q
台象 tái xiàng - Tower2 b! Y4 w; g5 @- b0 d/ X3 ^' y6 q
弹性 (彈性) tán xìng - flexibility*4 `: R) V; a$ Z' z4 \* K
搪 táng - block*
! [; w0 l, ?' ?( f/ j+ Q套劫 tāo jié - two stage ko2 k1 S0 H8 k9 Q/ O
逃 táo - escape*
& Z; I! X V- U: J逃遁 táodùn - to escape, to run away, flee*
8 j+ [6 d1 _0 k6 b" T7 K! Z! m逃生 táo shēng - escape*
5 z* w' N& i5 }! {0 l腾挪 (騰挪) téng nuó - sabaki
M0 s; r$ c0 ]) X8 A7 o提 tí - remove from board
8 q8 H2 E3 T' X. u6 t% V提劫 tí jié - taking the ko
. f" H: P; n9 U9 V提子 tí zǐ - remove from board; o: q8 @4 J. ^( c
天王山 tiān wáng shān - tennouzan1 t7 E. l# p8 D* b
天下大劫 tiān xià dà jié - all-dominating ko, D4 v( R, Z8 \7 {! ?
天下劫 tiān xià jié - all-dominating ko
1 J, r: e) P/ A; C+ q8 ]$ [天元 tiān yuán - tengen
8 |9 K# W# M; v* k$ V跳 tiào - jump*0 J! C) h. f: {9 @4 B
贴目 (貼目) tiē mù - komi
4 G% u5 q8 n& {& Q3 `! I1 H铁柱 (鐵柱) tiě zhù - iron pillar*- u0 f5 A3 `! a. y$ h7 X, p
挺 tǐng - push up; stand*
- u0 T6 a0 \; i( L投降 tóu xiáng - resign*: h7 O& D! f8 Z7 @4 E5 l5 h
投子 tóu zǐ - resign
( x8 |1 G Y6 r; w8 G" h8 F透点 (透點) tòu diǎn - placement; N9 i! [# [& D4 B0 b) h+ H
图 (圖) tú - diagram*
! e! d* T+ t, {7 ~; T退 tuì - pull back8 |4 v r2 ^" Y" Q8 ?' D
托 tuō - underneath attachment
/ t o/ X, ]; ?; E( M1 ~脱出 tuōchū - escape, break out4 X: _% s- B: y! I* J, k
脱骨 (脫骨) tuō gǔ - under the stones
6 |# g* d, Q0 k+ f3 t+ t0 [脱先 (脫先) tuō xiān - tenuki
" i* Y( t- c/ h( w1 |) D$ R! }* k& Z& w. g
( ^" S- X$ J1 b0 vW7 g2 @/ J: X1 {/ E8 b
挖 wā - wedge
6 p7 S. q% B& b, R外目 wài mù - 3-5 point
' M( Z) E& r2 n1 L+ e ~+ P( J5 ?外气 (外氣) wài qì - outside liberty
/ i" p# w h3 m5 R4 T弯三 (彎三) wān sān - bent three7 T! z. i- \) d7 q" `/ Y" c
弯四 (彎四) wān sì - bent four+ X, |/ v- W5 f! ^- |
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
5 ?' X6 H9 L! C! g围 (圍) wéi - surround*. }0 v( z2 {/ c! O8 I
围棋 (圍棋) wéi qí - go
# Y$ q% f$ M* a$ P: @* C尾巴 wěi bā - tail*
7 F8 T( l( d+ N, }味道 wèi dào - aji v2 {) `: F* m: Q
文凭 (文憑) wén píng - diploma
6 q4 l* f* j: f. u- t稳当 (穩當) wěndang - stable; firm*
' l$ I! F% j; i3 D ~问应手 (問應手) wèn yìng shǒu - probe4 k, u$ |: ]6 z) U" [
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
5 ^; [7 V8 j* c无理 (無理) wú lǐ - overplay
. B* F* @8 T7 F- n" n" ]无忧劫 (無憂劫) wú yōu jiě - picnic ko
/ _2 q) ]9 ~0 v( S9 g五子棋 wú zǐ qí - gomoku narabe
6 O0 ? A$ { P五间拆 (五間拆) wǔ jiān chāi - five-space extension
3 U: P- ~5 Y- b, ~+ b0 D4 U2 |五连星 (五連星) wǔ lián xīng - go ren sei h" y3 M9 Y$ z* d2 u, {2 @+ E
五五 wǔ wǔ - 5-5 point
6 v% V3 f4 }8 }7 |2 f# B
+ `; w+ j: ]7 Y( Q* h( [" v" U$ B: r7 ^+ ~( r6 M# z. w! L
X
5 e6 N# K- n N$ w6 j' f3 w- u9 k% i细棋 (細棋) xì qí - close game; P5 [, W& N0 P( c7 M4 k# _
瞎劫 xiā jié - false ko threat
% R8 v& @/ \$ i h: s0 @( _, O下 xià - lower*7 L4 C, @9 N5 c5 J4 i0 W$ j: ?8 [5 C1 ~
下法 xiàfǎ - method*+ B M. C7 K% P$ d1 U) A! H
先 xiān - before; first*
3 P" \6 G9 z X, q& q) r3 m+ m. C5 p先手 xiān shǒu - sente
4 [$ f. f$ ~3 ]# I y& @ S! s0 G先手劫 xiān shǒu jié - a ko in which the player makes the first capture
. @3 m+ n# D% ]6 t/ C `先手利 xiān shǒu lì - forcing move
# b1 l% S/ Z8 I' g% @+ X先中后 (先中後) xiān zhōng hòu - sente with hidden gote6 A4 q3 u/ r: R1 P, W. d
陷阱 xiànjǐng - a trap*
% L2 Q; R. M0 \象步 xiàng bù - elephant's move
- n; E# L+ U' X% T$ a. w象步飞 (象步飛) xiàng bù fēi - elephant's move
: H; M7 v: ~' e; q3 f象飞 (象飛) xiàng fēi - elephant's move2 y8 z/ A3 e% C, \& T
向小目 xiàng xiǎo mù - facing 3-4 points
; a4 Y' ^5 Q+ x' B. o/ o1 f8 t3 g$ l象眼 xiàng yǎn - center of elephant's move# n( I a O( o, r
消劫 xiāo jié - ending the ko- v" N6 u: O$ T
小 xiǎo - small** t2 Q# [4 p1 @! S, ~" S2 k3 d8 g; ?
小飞 (小飛) xiǎo fēi - knight's move% y( ?9 ?0 \2 f" _ {2 D5 O, R
小尖 xiǎo jiān - diagonal
4 m' u; z, i; @( N6 Y7 V小林流 xiǎo lín liú - kobayashi opening
& y5 M$ u5 c, `$ ^/ F1 i3 L4 ?7 [小目 xiǎo mù - 3-4 point
+ |# G3 d/ Z4 p; g' }, M小盘 (小盤) xiǎo pán - small board (13x13 or smaller)0 Z$ R# Q* z" G( \ X4 ^+ e
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
$ e9 b$ K+ N7 D* I$ j3 u2 |小伸腿 xiǎo shēn tuǐ - small monkey jump1 S, ^! J; F, p5 `# d% Q& i
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg( Z1 L; u8 R0 ?% h4 B3 k2 k
效果 xiào guǒ - effect; result*/ x, `6 ]; m# ]6 h7 l
效率 xiào lǜ - efficiency*( p5 X2 G1 H" U
新布局 (新佈局) xīn bù jú - new opening
& }8 X: L- T, u3 ~! B: l新手 xīn shǒu - new move. W6 t7 h, C. c s! Z4 p/ C
星 xīng - star point
. }1 f7 Z1 p, W6 j' |( R/ a/ Y$ \星位 xīng wèi - star point* `% a+ s1 \5 j
形 xíng - shape*
# o' a4 g% ]+ _4 `) m+ k% c形势 (形勢) xíng shì - situation*$ m! X& Y* _2 ]& L' Y1 W
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
$ V3 I4 l( k6 C3 E/ ~+ s, ~形状 (形狀) xíng zhuàng - shape*& D; C& _+ P) K: n. l
秀策流 xiù cè liú - shusaku opening
# z, L$ M$ S# B$ e虚手 (虛手) xū shǒu - pass, g9 J7 [: a/ {3 M1 r, [ h7 E
虚着 (虛著) xū zháo - pass
. s* N0 U1 P: x% k) m+ n+ x, N序盘 (序盤) xù pán - opening
- d8 A+ _4 Q+ z/ n- |学生 (學生) xué shēng - student*! k6 }; l9 x% w- H* k
雪崩 xuě bēng - avalanche*
$ ]* v2 Y; }2 l循环劫 (循環劫) xún huán jié - double ko5 H2 W) y5 [! u. E! j2 L# }3 j& U6 r
8 j4 s' d6 S C9 @. E
4 {0 V0 l- i; K8 B3 d6 IY# h5 ^$ C1 i3 |8 x+ I, d1 _1 g8 t6 a1 z
压 (壓) yā - push down*7 {5 K f1 \1 v( R0 O
压力 (壓力) yā lì - pressure*
% |1 D! c! l# ]( a3 c1 I5 s: W延气 (延氣) yán qì - increase liberties& N3 w) q! f, c- Z7 U! C
眼 yǎn - eye*
! {) b7 c3 E' G5 T眼位 yǎn wèi - eye potential; eye space
% [9 Q: G/ c& z3 n2 X: B眼气 (yǎn qì) - eye liberties& g+ k! z; r# l
眼形 yǎn xíng - eye shape; eye space) E/ O) O( z& N5 ?1 j; g. I
妖刀 yāo dāo - magic sword2 Y. f$ M7 D# J% j6 }
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
1 i5 Z! n- n2 D0 e要点 (要點) yào diǎn - vital point# {: x; ]! ~! O/ P! _
要子 yào zǐ - key stones
9 d+ F+ J3 B6 |8 n- y8 F业余 (業餘) yè yú - amateur*! B% P: V* ~* Q" A& D( M9 }
一方地 yī fāng dì - one-sided territory u' M5 f$ |2 y# N: R
一间拆 (一間拆) yī jiān chāi - one-space extension
* _* W% q- t. \一间跳 (一間跳) yī jiān tiào - one-space jump! J1 F# I+ G5 b# @1 W) X* v" Q; D
一手劫 yī shǒu jié - direct ko# p: @' I- U$ F: P
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
9 p4 A( K. ]" T+ q疑问手 (疑問手) yí wèn shǒu - questionable move% f# }6 K7 k2 `6 i) F5 |
弈棋 yì qí - play game*
( L2 D/ }- W; I; e) L7 P$ n引征 yǐn zhēng - ladder breaker
3 G1 U$ Y! s K& x. H+ u2 k! ?赢 (贏) yíng - win*" D" `/ C; V5 y3 z
应氏 (應氏) yìng shì - ing's
+ F& ?: V, c ]1 \; p$ X* Y硬腿 yìng tuǐ - first line descent
5 m1 W; Q/ \' K6 D* R优势 (優勢) yōu shì - superior*; k( w6 ?; l! y1 l5 R
有利 yǒu lì - advantageous*1 s/ i1 P' L6 J" b+ [
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye; i P7 A# |4 ?* W6 l
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye' N [$ {; C9 V3 O# J& \
右 yòu - right*+ ]1 v) \ I& ~ n' m* g. m& C$ ^
余味 (餘味) yú wèi - aji
6 E/ R7 J u- d& x8 m愚形 yú xíng - dumpling shape
; S& u- ?# K5 F1 y* S; {: ~宇宙流 yǔ zhòu liú - cosmic style1 |; }% n3 o3 x! U7 B2 T
原则 (原則) yuán zé - principle*3 I4 E' N* p5 F8 V
院生 yuàn shēng - insei5 m- g3 [1 {" F; j# X9 l. j7 s
3 i' @/ s" v0 i+ R' U
; j( c% u' _7 Z1 Z+ H# VZ
, o2 y8 o5 F5 q5 \2 _( t1 _枣 (zǎo) - jujube (Chinese Date Wood)*
' J( M7 s5 Q" G: e2 v扎钉 (扎釘) zhá dīng - iron pillar*
! P6 p* D N. d$ A" l" [. m& t长 (cháng) - stretch
I: s( [0 J3 z' H0 U# g胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
0 x$ F' K" C2 [胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi3 Y2 X6 h/ {/ s- ]
着 (著) zhāo - move% \6 g) V9 V1 o8 ]2 t7 s% ]
真眼 zhēn yǎn - real eye8 G1 U, j% Q3 J# E7 r$ `$ X* _7 B
镇 (鎮) zhèn - capping play+ C" c% ~% Q& g( u" C
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker/ z F9 u' l1 W5 l0 R
镇头 (鎮頭) zhèn tóu - capping play1 p* k' Z' _ k8 M% p4 A" Z P
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma* k8 z. ~0 Q+ \# g
征 zhēng - ladder* Y/ V% D+ X7 e* G- x
争棋 (爭棋) zhēng qí - official challenge match
- R" w! z3 k" J/ R& W征子 zhēng zǐ - ladder( p% d+ V, P; J7 m x& [
征子劫 zhēng zǐ jié - ladder ko
+ G0 I2 e) U* h1 Z( n整体 (整體) zhěng tǐ - chain* `7 E% A3 m# U5 l0 X1 ~, C3 z
整型 zhěng xíng - settle
. i. g, ~4 t! p, o正解 zhèng jiě - solution*( `% C4 o" L5 k% n3 {6 i
正确 (正確) zhèng què - correct*
7 N( L2 c6 D8 X, w证书 (證書) zhèng shū - certificate*& k7 a+ ] x/ g( \+ g. s' ^- J
正着 (正著) zhèng zhāo - proper move4 {: C# c1 |8 S7 C& s% z$ n y
指导棋 (指導棋) zhí dǎo qí - teaching game) o& ^& E& s; T6 a# o( N0 a
直二 zhí èr - straight two/ V P2 M; ?# d Q5 d; L' {( r
直三 zhí sān - straight three
" Z5 n& u& d6 j+ e9 |, m: v直四 zhí sì - straight four/ k1 g: D- ?/ g% X0 W
职业 (職業) zhí yè - professional*
4 v% g9 O' c# R# \" G- y只此一手 zhǐ cǐ yī shǒu - only move4 n, d3 u0 T% m
治孤 zhì gū - managing isolated weak group j3 z' k; `4 V Y/ A! t3 ~, G& w7 T5 A
中 zhōng - center*
7 o' P8 G( L2 X' N( K q钟 (鐘) zhōng - clock*
. O" F. M/ \: g5 }- X' P& r# X中腹 zhōng fù - center*7 k# {# W* M8 p, u- l4 x
中国流 (中國流) zhōng guó liǔ - chinese opening" R8 |& G% _5 }; s8 Z2 e/ |
中级 (中級) zhōng jí - intermediate level*9 N& u5 a2 N, v" K/ ^$ G
终局 (終局) zhōng jú - end of game+ D' {) @" h2 X" z/ F
中盘 (中盤) zhōng pán - middle game& D% d% K' E0 |/ l
终盘 (終盤) zhōng pán - endgame! N \& j( P$ x+ n
中心 zhōng xīn - center*" ?9 i- [0 F% z2 o
中央 zhōng yāng - center*5 K" {8 \' t2 y% C
中原 zhōng yuán - center*) Q; J, a/ E5 Y' S/ J# F
重 zhòng - heavy*! @# w' M/ {! Y0 V+ e$ o
主动 (主動) zhǔdòng - (to take the) initiative*
0 X9 @; t# G3 R5 [专业 (專業) zhuān yè - professional*; s1 _$ J: F X4 @
转换 (轉換) zhuǎn huàn - exchange*% E, B% r; O3 N" s- z- L0 J
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
8 j; a! l8 u% X2 A! [$ w装劫 (裝劫) zhuāng jié - a move that threatens a ko- i7 u0 v" n$ l" w4 C
撞气 (撞氣) zhuàng qì - reduce self liberties+ ~2 l) T" l* U/ x9 g' p+ a- D7 q
追 zhuī - chase*# U# a3 m+ ~1 L
追捕 zhuī bǔ - chase*3 E. r9 n0 S8 A% h% |
子 zǐ - stone; unit in chinese counting
7 D. V! ^% p* S自然流 zì rán liú - natural style
9 X2 Z) ` K0 Z$ f% G8 F R- H自杀 (自殺) zì shā - suicide*+ M, X# R6 S$ O" J& Q: o \
左 zuǒ - left*
" Y, [! `" @. _, L左右同形 zuǒ yòu tóng xíng - symmetrical position
* S$ O* E8 _' J- M& b8 t做活 zuò huó - make life
& }2 \. N Y, ~9 s做劫 zuò jié - create ko
5 n, F/ Q' s0 ~ Y" n作战 zuòzhàn - combat*) p; S+ [6 _/ U/ X
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)4 ?) ^* P" F3 o A0 W
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