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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A" }* v2 a7 R4 y: w8 \( \3 n2 ?
安定 āndìng - settle*4 U' t. P4 k7 e5 d( P# D

9 m# N/ n% n6 P5 ?' {
* Q: @/ F4 m7 \! NB
5 ^8 G% O2 [9 e+ `4 L  b白 bái - white*% Y8 n! u, L5 [# r5 @2 J3 E
白方 bái fāng - white player*7 x9 w1 b5 M9 v8 E  o
败 (敗) bài - failure*" u- z/ P0 k2 Q
败着 (敗著) bài zhāo - losing move" D  b* f1 ]/ t9 O
扳 bān - hane
; s7 P# v; m; o% A% Y7 |  O扳断 bān duàn - hane through) G: ]7 L, E  q
板六 bǎn liù - rectangular six( a9 d  U1 g- ?4 G
半劫 bàn jié - half-point ko
/ u# u2 @1 f7 K棒接 bàng jiē - pole connection
9 g0 J3 P$ }! O0 e4 w包围 (包圍) bāo wéi - surround*
+ \  C& O2 m+ D+ U$ k0 u' w薄 báo - thin*
) h: u' m8 e2 q# r9 ^/ ~  }/ p保留 bǎoliú - retain; preserve*
, o6 [9 O6 o. J' }# m抱吃 bào chī - capturing technique by atari# f% O; j4 ?* ~7 Y
本身劫 běn shēn jié - local ko threat; R6 K7 B1 y" ?
本身劫材 běn shēn jié cái - local ko threat; m, f1 G0 T' y) J1 E
本手 běn shǒu - proper move  K: v  z  d2 I1 d' `5 k
笨重 bèn zhòng - heavy*
. a4 [9 ?# @$ M- M1 C崩 bēng - collapse*
( m1 e6 f! J  @" ^. N7 c/ b崩溃 (崩潰) bēng kuì - collapse*
$ r9 e1 K+ ~+ }4 x逼 bī - checking extension
. k& s4 C0 x: |) S  n. f. o1 p鼻顶 (鼻頂) bí dǐng - nose tesuji* c/ Q0 _0 l. K( ~+ }
比气 (比氣) bǐ qì - capturing race4 |+ v' R* o5 [# A. q3 |
比赛 (比賽) bǐ sài - tournament*
. T. {+ c) h( z5 i: b3 B边 (邊) biān - side*
; F5 t" z1 M: ~8 c% r; M! ?* O变化 (變化) biàn huà - variation*0 [0 |$ X3 D+ Z) j/ u) a
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening) c; Q. {# [) C) |
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
1 O. H( m( }6 C' f2 A4 N0 G2 ]变着 (變著) biàn zhāo - unusual play
7 ~& ]- E5 L1 Q! |- E并 (並) bìng - horizontal stretch
% H# m' g- T' A步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)9 q, a( C  y  R+ n9 }# q& [
补强 (補强) bǔ qiáng - reinforce*8 d$ ^  c1 m% o, K3 k9 d! d
布局 (佈局) bù jú - opening
$ d# G) {( N: _不利 bù lì - disadvantageous*, o+ D: C$ d6 G0 ?
不入 bù rù - suicide
" B/ g6 \5 m6 Z4 p9 j不入子 bù rù zǐ - suicide
5 X/ o7 a. s7 J$ }不提三目 bù tí sān mù - three points without capturing* N( u7 w% w6 V* n4 L
不提五目 bù tí wǔ mù - five points without capturing7 f: J; a; ~* e: j9 J! L
0 f  R6 t: S$ G, z
+ I. Q& W$ Z7 D* {; C( [- Z
C6 X: Y, x. d* `
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)# a1 I4 `  q6 O+ m$ s0 Q: c
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)& J. Q! c# h2 Y4 A3 M+ o* f: q
参考 (參考) cān kǎo - reference*1 s" L( ~+ z2 h, w8 ]9 _
残忍 cánrěn - bloody or merciless*0 S  F* Y: O) n1 `% s
拆 chāi - extension3 |0 l; i6 k* k# N  H& Y' I
拆逼 chāi bī - checking extension5 ^1 p: U& D- {3 u  w5 V8 H8 W
拆二 chāi èr - two-space extension: B% s4 N  Q. A) Y+ O( a: y7 h" X" Y
拆三 chāi sān - three-space extension3 I. s% _0 U. U. m$ ^
拆四 chāi sì - four-space extension
- [8 G! O2 ]0 V( I; p6 N拆五 chāi wǔ - five-space extension
8 ]4 V! r) C  ?3 F6 }6 c1 C拆一 chāi yī - one-space extension
# c' }$ e! T2 ^8 N" e- t9 j6 k缠绕 (纏繞) chánrǎo - harassment technique
% `# g& f) A* {( N4 y: t长 (長) cháng - stretch
& d9 y: F0 n' Y# @, x0 y: [+ L, _长考 (長考) cháng kǎo - think for a long time- ]# S  ]( g7 A$ p
长气 (長氣) cháng qì - increase liberties0 @9 ?! b: T4 f1 `$ n0 d9 x7 O' h
长生 (長生) cháng shēng - eternal life
( \8 I0 q- _4 f" V场合定式 (場合定式) chǎng hé dìng shì - situational joseki
' e! o0 x7 W+ ~' B6 ?超大飞 (超大飛) chāo dà fēi - very large knight's move
2 c" B: F4 H. o0 a+ q5 k超高目 chāo gāo mù - 4-6 point
* n8 ?* P# N4 ]: L# y' P超时负 / 超时 (超時) chāo shí fù  - lose by time
$ I/ P# s* b! _& f; u/ Y$ f% I# B超时胜 chāo shí shèng - win on time, k5 A9 @6 _% r% k
成功 chéng gōng - success*
: X4 K, s7 T+ x成立 chéng lì - possible*) C) ^6 k; x( {& @# N* H8 s0 A
秤砣 chèng tuó - two-stone edge squeeze
; C/ s3 e* g  |( E吃 chī - capture
% P' o$ l2 A# m5 a5 g+ r  r吃亏 (吃虧) chī kuī - loss*
5 }5 X  ~1 D8 @& V. c2 D! B2 R" e持棋 chí qí - jigo
7 b  [3 o' [8 E' R5 _) c& g) u冲 (衝) chōng - push through1 B6 k5 m' {; H- a& R. b  E* c
重复 (重複) chóng fù - overconcentrated
; f/ r7 M9 A. V3 ?/ M初段 chū duàn - 1 dan, x: r: a( ?1 V3 }, r( v
初级 (初級) chū jí - beginner level*) p0 U7 _. t3 _4 {0 E
出头 (出頭) chū tóu - getting ahead* O/ Z' Z# i- m  m. @& G' Y
刺 cì - peep
4 \5 \% H2 F) v7 g9 M0 e, @2 I次序 cì xù - sequence*
6 F6 _! N, i6 H错误 (錯誤) cuò wù - mistake*
" L: ~2 j* {% x* i8 E错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
5 _* ^( t7 [4 G* c- R3 |% i2 O
- q) h. z6 p! [2 Y) m
# W9 X. J, ?" b+ }( Y! W1 n' s; G3 b+ wD: r% N9 @# D+ G' n7 z' O
搭 dā - attach, c! P1 p9 u( P
打 dǎ - atari( V* T+ Q4 s- G) F7 X
打吃 dǎ chī - atari
  ]9 A" V; O( X打二还一 (打二還一) dǎ èr huán yī - capture two recapture one5 l4 B9 B# c4 K. p& |! o
打挂 (打掛) dǎ guà - adjourn game
2 c: \( R2 F$ l; f% o% T打劫 dǎ jié - ko! T7 }. }2 {; E" e, f9 c9 E3 i% A
打入 dǎ rù - invasion& T! o5 d9 D3 a' p
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one4 l! ]6 W3 F+ {# E) i
大 dà - large*
% g* h; |% s: A" J- B8 Q大场 (大場) dà chǎng - big point
7 l: Z, ?. m; e7 ]: G" D大飞 (大飛) dà fēi - large knight's move
9 x3 d% s$ o" [0 w大局感 dà jú gǎn - whole board thinking
% o2 e6 T0 C: z4 ~. F3 U3 |0 K大龙 (大龍) dà lóng - dragon*. u  n- K7 U' [
大模样 (大模樣) dà mó yàng - large-scale framework
3 b/ J* W+ B$ a: R* |0 C# ?; f大盘 (大盤) dà pán - large board (19x19)! k' J' q# c, u  R7 r
大棋盘 (大棋盤) dà qí pán - large board (19x19)" X3 y7 o0 f' l5 J
大伸腿 dà shēn tuǐ - large monkey jump9 f* O/ ?# w; Z" Y
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
# F& ?, ~1 e1 t2 t  w9 i8 o大雪崩 (da4 xue3 beng1) - large avalanche3 u5 c% g- z+ E+ T
大压梁 (dà yā liáng) - Da Ya Liang
# H# N# G' w( H( U5 B+ R大眼 dà yǎn - eye with two or more spaces# u8 N4 [0 |5 U3 t  V( e- ^$ i+ L
大猪嘴 (大豬嘴) dà zhū zuǐ - j group5 S+ X7 g8 P2 \4 M4 d
带钩 (帶鈎) dài gōu - long l group+ @  s) Y# G5 [9 x8 N
单关 (單關) dān guān - one-space jump: l: [3 K$ t. @) l, R. a
单官 (單官) dān guān - neutral point5 \, g  o+ W  f; z- S$ u
单劫 (單劫) dān jié - half-point ko
; s* a& Y" p& u# Q, W/ @, O单行道 (單行道) dān xíng dào - one-way street*! J& D5 \9 C; C  O( Z$ P8 A) l
挡 (擋) dǎng - block*% Y. h9 ?4 E# d- }3 ]
刀把五 dāo bǎ wǔ - bulky five8 v: e5 W3 i4 w7 t0 j# s& n, Y
刀板五 dāo bǎn wǔ - bulky five
' z- s3 A) d: ^1 O+ J刀柄五 dāo bìng wǔ - bulky five+ [* ~2 e8 q: k* e8 I7 X( @& `
刀五 dāo wǔ - bulky five# _+ I; b: S& G9 y7 p( {
倒扑 (倒撲) dào pū - snapback
/ L- |% }* @& C7 X7 ~倒贴 (倒貼) dào tiē - reverse komi/ u9 F2 w1 p& N! v9 v
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
- o4 l/ q% J/ u6 x低 dī - low*
3 p/ [% n& m- R! d敌 (敵) dí - enemy*' J$ l4 I) K$ I/ A
抵 dĭ - hold up; push against, to support, to resist*
, |! m7 M/ E! J) V) X6 S5 N抵抗 dǐkàng - to resist; resistance*4 \4 N; g  ]3 t+ g# ]1 N4 a
敌人 (敵人) dí rén - enemy*2 p% X/ }  V. S. _/ t4 M: f
地 dì - territory*
, O7 n2 }- w$ L4 `" K, a地盘 (地盤) dì pán - territory*9 W$ F  l# o; @( I+ b
地域 dì yù - territory*" _0 y; T: x& }
点 (點) diǎn - placement; point
! f! ~  y- @( [' [点方 (點方) diǎn fāng - eye-stealing tesuji4 M/ ?& x+ `& [; k* i5 C  t8 d( ?  ^
点角 (點角) diǎn jiǎo - corner invasion. a% }& k2 {8 R& D
点目 (點目) diǎn mù - counting
; M3 s0 w( N: X点眼 (點眼) diǎn yǎn - placement inside opponent's eye
2 {; i/ m% L! d" Z0 e: y6 y调子(調子) diào zi - choshi
! D( ^. W6 F" _) {/ _: t( ^丁四 dīng sì - farmer's hat; pyramid four4 |" B7 ?" F* b! _
顶 (頂) dǐng - bump
! D* c& ~( \* q) ~定式 dìng shì - joseki; a% k/ O  W0 O$ R9 w9 D+ s1 L
定型 dìng xíng - settle
& _+ K2 B8 |! o, Z8 u东坡棋 (東坡棋) dōng pō qí - mirror go
7 V* ^4 W7 R9 C1 G# W2 E斗方 (鬥方) dǒu fāng - carpenter's square
/ L2 \' P. Y6 }& a% u/ E; V6 E读秒 (讀秒) dú miǎo - byo-yomi: u( ~! L' @: H: Y- ?
渡 dù - bridge under
! B$ g, K/ S  H8 a' |" [断 (斷) duàn - cut*& S, f7 S- q4 E  _
段 duàn - dan$ G: ]& {# Q" Q
对策 (對策) duìcè - countermeasure*
& r6 [: j% R: m! Q! R对局 (對局) duì jú - play game*) c% r+ u# `% R5 \0 I3 A
对杀 (對殺) duì shā - capturing race
; @* H" N7 i3 N" E8 x对弈 (對弈) duì yì - play game*& e. Y0 A/ B' `5 Z2 D# k+ u
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
; W* |$ |9 X+ `# G* M多元劫 duō yuán jié - multiple ko9 F# O4 |  D5 j6 t0 @2 u
1 f( v* a5 d) O# V3 t, M

. z8 C7 n) R- ^8 [. xE
3 {) s3 i1 I" f( j7 a+ i) J恶手 (惡手) è shǒu - bad move
' ]( D0 u- O% E# A; }: \. n; O二间拆 (二間拆) èr jiān chāi - two-space extension) E- ]- X2 [$ h* T$ B
二间跳 (二間跳) èr jiān tiào - two-space jump9 ~: E! j  l2 ~" U0 @- S4 r
二连星 (二連星) èr lián xīng - ni ren sei
* [6 _6 S8 Z( f二手劫 èr shǒu jié - two-step ko
/ M" h- O: R; w" ^
# P' F9 I3 b! ?
  f4 G8 L& {' N# ]; L, |F
9 {6 p5 F6 t" d# b, ~发展 (發展) fā zhǎn - develop*  X( S8 Z! O. j! x7 s
法 fǎ method, way (also 下法 xiàfǎ)*
' G) n; n( g' ?( g3 q3 O反扳 fǎn bān - counter hane
- ^* f2 c( s) x反打 fǎn dǎ - counter atari
: M  B* F% E, e反攻 fǎn gōng - counter attack: }$ ?+ G: O: D% n' \; E( L9 D
反击 (反擊) fǎn jī - counter attack, K* o( l$ G: i4 P' H" e0 N- h8 k
反夹 (反夾) fǎn jiā - counter pincer: p" c) [  a9 v
反提 fǎn tí - recapture0 G# ?* `) E. d  }& e# l
方法 fāng fǎ - technique*
* }: t+ R" B3 ~方四 fāng sì - square four3 Z9 o2 j5 K; m; ^. N6 J
方向 fāng xiàng - direction*) E2 u$ B* y% r3 x" l, q
方形 fāng xíng - mouth shape
0 j' p1 s; O' o9 C4 u  b& j防 fáng - defend*
# x, V- q+ [; e/ \  A* a! N) a2 {8 S防守 fáng shǒu - defend*
& ~3 ^3 m* }1 O* ~) ^飞 (飛) fēi - knight's move+ p& f# W7 h- p7 o! E4 s: Y
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
$ t! b: P1 \  B% w飞压 (飛壓) fēi yā - press
6 x( ?+ m+ {$ L& A废着 (廢著) fèi zhāo - useless move1 k9 `/ {* k$ ?$ }9 n6 `) x1 e
废子 (廢子) fèi zǐ - useless stones
, F9 B+ F. H, Y/ Z: X' E! B  i分投 fēn tóu - splitting move/ \8 Y2 p2 w& v9 s- [$ x" Z/ h6 w
分先 fēn xiān - even game
  O  }( p( J8 S0 Y, q! [- y封 fēng - seal in*( x  `$ [4 K, g+ l0 X- ?: R4 Y" {6 W
封手 fēng shǒu - sealed move
; t3 T. Q$ m. H1 ?! e封锁 (封鎖) fēng suǒ - seal in*
3 ]! U; i* p+ u) [/ k浮棋 fú qí - floating stones
7 \, S, t: r1 d$ L1 o  D浮子 fú zǐ - floating stones* Q5 f3 b- ~5 u5 a2 w
负 (負) fù - lose*6 F: G/ M! u& O# ]* E5 Q9 B" ?
复盘 (復盤) fù pán - game review
0 _- B, y3 \3 q9 ^4 }: ~6 t; `0 _6 ^: }7 Q$ S/ \

0 t  i7 h* a8 P: _6 ]G
: k& {9 \& x5 w- q4 I  Y概念 gài niàn - concept*5 \) s2 S8 V8 e' {2 G- [
感觉 (感覺) gǎn jué - feeling*1 R: O( ^9 S/ G$ F
高 gāo - high*
2 Z. f+ X# C# D  V3 [高级 (高級) gāo jí - advanced level*
- t( l' K# i1 `+ Z7 g高目 gāo mù - 4-5 point/ i" p2 i  j7 c" ^0 z5 c( f5 N+ P
根据 (根據) gēn jù - base*1 x: d: e5 ?% J7 H* _: D* V" O
根据地 (根據地) gēn jù dì - base*0 A) ]- L) I1 D
攻 gōng - attack*
& s( i8 M# e" `5 Q. v' X. @攻击 (攻擊) gōng jī - attack** C, g; P/ M2 w, i7 z% w
共气 (gòngqì) - shared liberty
9 q, _, b2 B+ j9 ~1 {! H. @公气 (公氣) gōng qì - shared liberty$ u) Q/ B: H8 l) Q+ T% T
攻守 gōng shǒu - attack and defence*
. u* k4 r3 L+ b$ w共活 gòng huó - seki" B/ m, Q$ D/ N% f8 K/ b0 I
孤棋 gū qí - floating stones
1 a4 X9 w% L. o3 s$ G挂角 (掛角) guà jiǎo - corner approach2 K& U3 n0 L$ {7 |9 ~
拐 guǎi - bend*% H( s" v/ F3 f6 V: J: V  w8 U+ Q
怪着 (怪著) guài zhāo - ghost move
/ }! r; j( E. [' j7 w1 a关 (關) guān - one-space jump
$ \9 Q4 d  i0 s' g' L) s官子 guān zǐ - endgame
6 \) ?5 F6 {8 c% ]5 |0 R- N龟甲 (龜甲) guī jiǎ - tortoise shell
2 D$ [! q$ w0 f3 ]. ?规则 (規則) guī zé - rules*
& [) M% X+ z# z7 A鬼手 guǐ shǒu - ghost move" `7 ~2 L* R) b. ^7 N9 A6 z$ P1 H
滚包 (滾包) gǔn bāo - squeeze& S; [+ ^2 V) Z/ L
滚打 (滾打) gǔn dǎ - squeeze* i: {: W' }% }+ R) R+ w; \* w
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze5 v' M( J8 q( r8 ^0 ~+ E1 t5 J
过分 (過分) guò fèn - overplay' K" w- e+ X( }% @) H$ z7 X
国手 (國手) guóshǒu - national champion*9 @: b) C$ x. _! P/ h9 e

: x0 V! O4 }' \3 ]3 b+ ^3 t0 t5 r0 V, `
H
  p5 k# ~6 q9 ~, J' N' @韩国流布局 (Hánguóliúbùjú) - Korean Fuseki" P' `0 r! o/ @6 Y  D' V- o
好点 (好點) hǎo diǎn - good point2 ^/ r& f% |( k* ?  V
和棋 hé qí - draw*1 o2 f" l3 O+ E" S3 a
黑 hēi - black*. [! s" ]: O$ U4 v
黑方 hēi fāng - black player*! N& M' u4 I/ h8 I
黑先 hēi xiān - Black plays first*0 o8 M; r1 W$ J* w
猴子脸 hóuzǐ liǎn - Sake bottle shape
. ?2 r+ [% d( @4 s厚 hòu - thick*
1 ]+ {- Q+ r- O3 P( O后悔 (後悔) hòu huǐ - regret*
% }5 ^" q* _# v% ?后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
% P: u  M+ y& S7 F厚实 (厚實) hòu shí - thick*
# B9 D. p9 W* j) V0 c5 g& ]7 \8 r厚势 (厚勢) hòu shì - influence** e& W' O; _! _# J" m
后 (後) hòu - after; later*
) J: c) c* o1 u7 p# D+ W后手 (後手) hòu shǒu - gote% ?3 u! X; z7 i* s
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
% f. n8 |5 h+ }) F  d4 z- P1 U后续手段 (後續手段) hòu xù shǒu duàn - follow-up  L* b- {5 K' z
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
7 ~! b) ^: d+ A, d7 e  K$ _虎 hǔ - tiger's mouth
. g# U9 n7 ~. {/ s6 Y虎口 hǔ kǒu - tiger's mouth
+ D2 Q* X4 |6 Y/ o互破 hù pò - mutual damage
3 \$ T& @+ \$ ^& S, w, ]  L" P) Q互围 (互圍) hù wéi - mutual surrounding of territory1 q3 O3 W' [  Q4 d4 S$ g. K# n6 [3 A9 y
花见劫 (花見劫) huā jiàn jié - picnic ko
2 y* n; m" K* l7 r花六 huā liù - rabbity six! f; k! \; o7 N# c& a
花五 huā wǔ - crossed five
5 J% r- M5 M  ^7 o1 I) L/ I0 c. [1 ~" I还原 (還原) huán yuán - transposition
9 [1 d1 R2 R4 Y6 H) K$ G1 e缓 (緩) huǎn - slow*2 z# Y# D3 i. D& [( b  I
缓慢 (緩慢) huǎn màn - slow*
' {+ K/ E7 Q3 R% l缓气劫 (緩氣劫) huǎn qì jié - approach ko( p0 w/ v. m4 \7 m/ y6 J# M" R
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
& u' S& b2 p' e  q缓手 (緩手) huǎn shǒu - slow
/ K4 j$ g, Y" \/ j3 o缓征 (緩徵) huǎn zhēng - loose ladder4 m' m. s5 j1 g( d
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
) p: N; l3 V. ~6 K黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
) C$ C* \) l( p3 [. b/ i' [回手 huí shǒu - take back*
/ S/ O1 L/ [/ x6 U回提 huí tí - recapture
" t* d  L4 K7 k) N; @  i8 _. z! v悔棋 huǐ qí - take back*7 p, g1 I, w0 F7 @7 O8 m2 o
活棋 huó qí - living group
- Z( Q0 n4 |7 p, A. L- ~  S. a) w4 q
  u% ]/ r1 a. M' w
J9 L( f, I* P3 `& k+ d, P! u
急 jí - urgent*" f' P0 Y/ V. @0 I) ]
级 (級) jí - kyu
  ]: W/ u7 v; S' l% ~# k急所 jí suǒ - urgent point, |) d2 B; z; _- g* D; n
挤 (擠) jǐ - bump into diagonal; choke; atekomi
  D8 V' D- T6 v: f4 |技巧 jì qiào - technique*1 P  `* j+ J" [* M) c
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*) B1 D% F0 A/ j8 t) n3 n1 `
佳 jiā - excellent*  O( N9 t2 A1 ]- m5 ^- }; d
夹 (夾) jiā - clamp; pincer
+ H; g# R; w( K8 z+ U枷 jiā - net
8 T. c4 u$ Z& @$ i3 G' o" d枷吃 jiā chī - net
$ e! }3 U0 w5 |) A1 j夹攻 jiā gōng - pincer9 A6 v. b' t0 A( b
假劫 jiǎ jié - false ko threat8 }# a7 D" P" s3 T( M" L6 R1 \* n0 D2 Z
假双活 (假雙活) jiǎ shuāng huó - false seki0 y' ~6 I7 o2 ?9 }; F
假眼 jiǎ yǎn - false eye1 {' E3 W% U8 P2 K$ }" ^5 c: e
假眼活 jiǎ yǎn huó - two-headed dragon6 T. q- q2 C+ @9 y: V; _
尖 jiān - diagonal4 n( ?6 s6 a+ W8 V1 T  @
尖冲 (尖衝) jiān chōng - shoulder hit
- W$ r. e  |0 N( h: b尖顶 (尖頂) jiān dǐng - diagonal attachment8 w; p3 Y# `) W2 J, J4 D
坚实 (堅實) jiān shí - solid, V# @7 Y# ~9 ~" d- F9 F" f
见合 (見合) jiàn hé - miai
- j+ d5 Y, R0 n& x教 jiāo - teach*
# H6 J2 x. z1 D/ X6 ]- c交叉点 (交叉點) jiāo chā diǎn - point
; \* p4 B: l9 z; B# j# J7 B3 ?交点 (交點) jiāo diǎn - point
1 I( g- O( @8 U0 P. m2 b焦点 (焦點) jiāo diǎn - focal point*
! F- W% N2 {) f+ ?2 V交换 (交換) jiāo huàn - exchange*
4 X4 D2 ^/ v- N7 u' T/ Z9 i4 O) `角 jiǎo corner (angle, horn-shaped)*# a4 R' O) d3 [. S  M* e* @; ?
叫吃 jiào chī - atari0 ?/ D) A7 L7 b" n/ u) w
教师 (教師) jiào shī - teacher*
( F  S7 n* `2 ?/ s. k* [7 ]教室 jiào shì - classroom*' a: _2 u0 s0 z" e. v  m5 R. w
基本功 jī běn gōng - fundamentals*# D; d/ C* x$ W2 l
接不归 (接不歸) jiē bù guī - connect and die
7 R9 \) N, g% Z, E& B劫 jié - ko" `: Z5 Q# O0 K. J
劫材 jié cái - ko threat! Y. `5 F! O) U; m
结果 (結果) jié guǒ - result*) \. m4 D) i) a
劫活 jié huó - live by ko6 ~+ C$ ^6 e. p
诘棋 (詰棋) jié qí - life and death problem
+ ]" U* q! S; E# K: a# P' A: {劫杀 (劫殺) jié shā - kill by ko
0 Y- I+ _- t( U1 K5 F9 R: |& @劫争 jié zhēng - ko fight( l! t  J9 Z8 _# L
解答 (jiě dá) - answer, solution*) ]6 [$ {9 q, ?, r/ }/ o
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square6 L! {3 L/ K8 W# }2 t4 g
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
4 L. H. w$ O$ U' ~7 p( y- U紧 (緊) jǐn - tight*  [4 D6 ^7 S7 O$ W: L
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties  \% c. ?: h+ x: G( g
紧劫 (緊劫) jǐn jié - direct ko
3 A& @. `( h- D3 `紧气 (緊氣) jǐn qì - reduce liberties9 g7 p0 U- D' t' q% O$ U) D3 S* _
紧气劫 (緊氣劫) jǐn qì jié - direct ko
+ A$ Q" x/ [3 L9 r禁着点 (禁著點) jìn zhāo diǎn - illegal point
- D3 S: c; n) q5 Z  ^净吃 (淨吃) jìng chī - unconditional kill (净= clean, only); v- a% \6 J: V% \( C  u5 X: w9 ~
净活 (淨活) jìng huó - unconditional life
- J; ~; V+ n& O4 p( Z# @3 \净杀 (淨殺) jìng shā - unconditional death
- \* C" y9 U' F1 d& V' V净死 (淨死) jìng sǐ - unconditional death; @2 E# ~0 r9 T3 |
救 jiù - rescue; save*
, `3 O. W7 O# e* U% T聚 jù - placement inside opponent's eye
' A2 Z4 K; ]- v( U- n+ p7 w俱乐部 (俱樂部) jù lè bù - club*% C4 W' s7 [- s7 S9 y7 v' L2 m
聚六 jù liù - six-space killable eye shape
% b$ ^. ^' ~. s( m聚三 jù sān - three-space killable eye shape1 M% a6 [# H% u% z$ ^- O& o
聚四 jù sì - four-space killable eye shape
, ~( [9 ?5 o# t& s聚五 jù wǔ - five-space killable eye shape% J' T2 A4 [0 S: U( H
决战 juézhàn - decisive battle*
" _5 k0 U; d' q  E9 o* x诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
" e; E% j# u+ Q% d$ ~
9 k' C: K( I9 l$ b, \
( a! R% D* ~: U) rK0 X& Z& C2 K8 O
卡眼 kǎ yǎn - falsify eye
" W. P: i8 f) G) C. Z开拆 (開拆) kāi chāi - extension( k1 w1 ^+ C0 P0 _9 y- s
开花 (開花) kāi huā - ponnuki
+ m- N: h1 u2 C2 m" `/ j开劫 (開劫) kāi jié - create ko
4 J# J# ?$ ]- p  u9 [3 y开局 (開局) kāi jú - opening( T  z& Q: \/ `
看花劫 kàn huā jié - picnic ko! i0 ]1 q- w% r: Q( N) Q
抗 kàng - to resist, fight; to oppose to defy*
* J# A+ _* E; ~6 P靠 kào - attach one line higher than enemy stone  o+ B  o6 ~6 O9 v8 C1 H6 X
空 kōng - empty*; T/ z8 S3 t) E" `
空间 (空間) kōng jiān - space*
5 [3 @! B+ t& f$ G1 d. ~3 D" n" ^空三角 kōng sān jiǎo - empty triangle
# s4 I, G) J% p空 kòng - territory*0 P* q" y: ~4 S; d, M% |7 b' y
跨 kuā - attach at waist of knight's move
2 d  k3 Y0 P# E4 K; X; J跨断 (跨斷) kuā duàn - waist cut
3 ?6 e: X4 x* K. N& [% o$ M0 _0 J) j快 kuài - fast*
4 F* b9 @4 x8 T3 e( H$ h# q快棋 kuài qí - blitz game
4 }) O1 y: j% y+ |9 K& ]* C宽 (寬) kuān - loose; wide*$ q3 N" l0 B  S/ m0 A9 o
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties/ @0 d9 g1 B+ H. o7 u
宽气 (寬氣) kuān qì - increase liberties
- e, E( v" ~7 @& D2 D# L. {宽气劫 (寬氣劫) kuān qì jié - approach ko, v8 C1 U" N0 T7 C- G
亏 (虧) kuī - loss*
, }" f  }# F5 A! r亏损 (虧損) kuī sǔn - loss*8 D0 T8 J: g+ w
扩大 (擴大) kuò dà - enlarge; expand*
. C7 R- f) |  o+ Y4 c扩张 (擴張) kuò zhāng - enlarge; expand*2 H7 U5 K+ z6 I: A7 t& e
[edit]3 d1 P8 p* H1 U3 y" g) @
L. {1 P) a& B1 N6 l8 G( M( e
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
( n/ ^& V9 Q5 f  ]3 U拦 (攔) lán - checking extension; prevent opponent's advance*
* _8 i) `! C2 k8 \拦逼 (攔逼) lán bī - checking extension
* g" [8 O: Y6 m8 @  u烂柯 (爛柯) làn kē - ranka
0 m8 ~+ G2 y$ r* c" e' x1 j+ D9 c老师 (老師) lǎo shī - teacher*
+ t' z" ?' R) B老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
  ^- x* Z, l8 f  C- ?8 G5 V类型 (類型) lèixíng – pattern, type*- C( z7 f, {+ h+ K
冷着 (冷著) lěng zhāo - unexpected move
2 u) f9 z* o6 S0 i/ P利 lì - profit*$ C5 K$ Z/ m0 f6 w( a
立 lì - descent; stand
( \/ \' ~2 ]4 h利用 lì yòng - make use*
+ \+ W; {" ?, K; Y: o# h: T连 (連) lián - connect; continuous*; O9 c  C- U% @" M( r$ _
连扳 (連扳) lián bān - double hane
) d6 p! ?% C" L% k) E连环劫 (連環劫) lián huán jié - double ko/ ~5 a. a  j+ K/ z# }- @$ m9 }- t
连接 (連接) lián jiē - connect*/ x3 A: k* G0 q& P  ~: Z  V
联棋 (聯棋) lián qí - pair go: a  P- [& S  X, }' I+ ^6 C+ [2 \
恋子 (戀子) liàn zǐ - reluctance to sacrifice
8 B4 [1 m/ Y1 X7 l/ _两分 (兩分) liǎng fēn - equal*
1 l5 [' Z8 s. S3 r两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")) d9 ]1 o7 R' r- W8 h
劣势 (劣勢) liè shì - inferior*
( I1 W5 n3 B' P7 c2 y" A6 X裂型 (裂型) liè xíng - split shape
8 o) i' t3 V" e+ R, u, P龙 (龍) lóng - dragon*4 D: W+ C4 q) ?' C: J
漏着 (漏著) lòu zhāo - oversight
8 x4 l4 g8 g. D  `$ T落子 luò zǐ - playing stone on board
' _5 M. q* s2 a" U6 y/ }. J! t& \9 _9 n7 q! s- _

' s2 a; d9 e% k" LM
+ t, N, m$ n, f2 X% ~& k满意 (滿意) mǎnyì - satisfied*- G, ]* Y  z# E+ K4 K4 O% k- z1 o
慢 màn - slow*7 W- \7 l) Z* A& k# U- _
盲点 (盲點) máng diǎn - blind spot
% s0 h2 P) L# [( |( k# L5 N1 d* f梅花六 méi huā liù - rabbity six
7 N' S5 `* r. _$ e8 \" T梅花五 méi huā wǔ - crossed five  J5 j; O% g6 Y
门吃 (門吃) mén chī - capturing technique by atari) u5 q8 n2 T% V/ y" \
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
0 B* r. v1 |2 e妙手 miào shǒu - excellent move
) Y# y4 X! {$ j妙着 (冷著) miào zhāo - excellent move
' }/ k. z$ U4 z模仿棋 mó fǎng qí - mirror go7 F- a; K' b8 M8 F
模样 (模樣) mó yàng - territorial framework' t; l6 @! J, [/ V* F' A
目 mù - point of territory
5 e/ e2 Z7 z0 t+ b  H6 b目外 mù wài - 3-5 point3 [: u3 h$ ]3 A# l

! a* `$ Q  {: }( c- o5 A
! N% U8 I4 R, D3 b" Q* R- WN
* D1 x5 H/ i4 }; L, L0 d# y% Q4 {内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones, D3 B& r& H* q$ b
逆官子 nì guān zǐ - reverse endgame move2 y& I8 K; J* e% [% R6 Q6 e
逆先 nì xiān - reverse sente; a5 L, I# e* F! I
逆先手 nì xiān shǒu - reverse sente$ i( w* Y1 g% i8 q1 |9 H: G' W
逆转 (逆轉) nì zhuǎn - overturn game
: _! _9 s8 {! R, D8 F粘 nián - connect*( U9 W8 M3 e' k; _* f( h6 N
凝形 níng xíng - overconcentrated shape
; ^: C- N$ \8 W: ], g! R! x扭断 (扭斷) niǔ duàn - crosscut
: F# R8 E! A5 l( F扭十字 niǔ shí zì - crosscut
& t6 m. t9 K4 C( |3 L! h扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut& h* V4 s& ^5 i* |; v/ W7 y
扭羊头 (扭羊頭) niǔ yáng tóu - ladder( ]" x9 }- u% C- a% i
* k- B- f3 r; ^& }, ?7 C, u! `" M' @
6 E  v- L0 I* @9 w
P& |( G/ V. M5 }, V7 r* a" r- s
爬 pá - crawl*& u  U  m1 a5 a5 e. D" o) D' J- K+ x
盘渡 (盤渡) pán dù - bridge under
, U. v, A" d$ H" n6 z9 N# W% s盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner" A" O6 s$ S( E4 X- J) y0 |4 x, Q2 R
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner% V7 m- Y$ b5 V7 L* b7 w; c: b
抛劫 (拋劫) pāo jié - throw-in ko1 Y1 q) Y, o1 m
配合 pèi hé - coordination*. \( |1 @6 [' j7 j: S* R
碰 pèng - attach to the side
7 U) E' k$ N) m. l便宜 pián yí - profit*
6 j& A5 n) J9 A( H) z2 g3 j骗着 (騙著) piàn zhāo - trick play, hamete  k0 p, g" H$ {+ h0 ^+ c. g8 G% M
平衡 píng héng - balance*
/ w6 ]1 T8 D& I& ^破 pò - break*
; E( R% d2 h- P剖析 - pōuxī dissection / self-analysis
; f( U: J: X1 {. [' f破解 pòjiè - solution, answer to a problem** p- Z( W3 V# N8 r# k1 g4 \% G
扑 (撲) pū - throw in
/ G0 H- A9 Q% B4 K+ J! o葡萄六 pú tao liù - rabbity six
/ Z9 |/ V, q; E谱 (譜) pǔ - game record
) d- l  n) L0 [9 E  ^普通 pǔ tōng - common*0 R( G. d& ~& A. T! A$ W
[edit]
& w# Z& r/ M3 J/ L' {1 oQ
! a  D% f, l1 m! J3 Z. S, S欺着 (欺著) qī zhāo - trick play, hamete
# T; J4 }- J- c8 H棋板 qí bǎn - go board
( L, s, ]  I3 h2 N棋风 (棋風) qí fēng - playing style
7 u% _9 j1 w/ V$ F; G棋盒 qí hé - stone container
- `9 c2 y2 r7 q) j9 ]2 L. |% a9 B棋筋 qí jīn - key stones% h, X5 X$ z, ]. l. [$ V
棋精 qí jīng - key stones
, _( y9 T1 e0 |. a. V4 d& x. x棋理 qí lǐ - go theory
% G9 ?$ ~  X* T; r1 J棋力 qí lì - strength in go6 V: M: K# u& @* j/ b
棋盘 (棋盤) qí pán - go board
# p( C: p2 H, e棋谱 (棋譜) qí pǔ - game record# P! G- k) r; M3 r  Z2 H* T$ u
棋石 qí shí - stone- N$ ~; j% n! F; P  }% G, l" z
棋手 qí shǒu - player*0 }  A/ L+ ~. |& m* D. [
棋书 (棋書) qí shū - go book9 s1 s' S* a+ b0 a! U
棋院 qí yuàn - go institute2 o) l/ M2 b& g* x/ M' ~
棋形 qí xíng - shape  |1 A7 E: K% o- I+ W
棋钟 (棋鐘) qí zhōng - clock*. _2 ~* A/ y9 R0 ?
棋子 qí zǐ - stone
9 {: L( l0 g. V- R/ e弃 (棄) qì – abandon, to discard, throw away
; j, o: D4 ?- m弃子(棄子) qìzǐ - sacrifice
: p4 B- J8 @4 c/ [( t! u# @气 (氣) qì - liberty' z& y8 W  M- D
气合 (氣合) qì hé - fighting spirit
3 b& I7 ?' \; c6 z气紧 (氣緊) qì jǐn - shortage of liberties
9 Z% e* v9 o, ?  Y: i$ k前 - in front, before*
2 [: V. r* V$ h' j  W浅消 (淺消) qiǎn xiāo - erasure- H; ?5 C) O" j5 z% w! c0 O
墙 (牆) qiáng - wall*
1 b" v  f; U' [% B强 (強) qiáng - strong
/ i& A4 l. ~5 p+ p9 S/ r墙壁 (牆壁) qiáng bì - wall*
' j9 ?: ]) O9 o强棋 (強棋) qiáng qí - strong group; J1 w4 P- e3 Y( [( _9 Q$ S
巧手 qiǎo shǒu - clever move
! e+ A* I% B4 O9 x; k巧着 (巧著) qiǎo zhāo - clever move; x4 B( p) X/ A; U& j
切断 (切斷) qiè duàn - cut*
9 ?  o* S4 z% V5 l2 n1 I( P, G4 r侵消 qīn xiāo - erasure0 y, F& ?5 u) U5 J8 Z+ D
轻 (輕) qīng - light*
' E( u! x8 m, W! W2 \# ^: l& a侵入 qīng rù - invasion% q8 l2 y) I* n3 ]" S
轻盈 (輕盈) qīng yíng - light*
3 I4 a$ w( Y: e求活 qiú huó - make life$ v- `# W! D# W  R( m, Y
曲 qǔ - bend
$ P! d$ w" Q, c- K! L- k. l; j0 u曲尺 qǔ chě - carpenter's square0 u; i. L! M: |1 N% m4 Y$ o! s
曲三 qǔ sān - bent three2 X: P$ ^! C! G. p$ h: Y& n9 q- M
曲四 qǔ sì - bent four, J3 Y+ r7 W9 A( f6 X
觑 (覷) qù - peep- I( R$ y' z( y0 Q
权利 quán lì - privilege5 ]0 B" z- J) C3 _! }
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
1 _) C3 |8 V) ?1 B1 n# K) a' Y3 ?
4 A1 M6 a( D' Z& F; M+ _$ f: R' S4 v0 W5 l
R& _8 F( [8 U9 N* T; t
让子 (讓子) ràng zǐ - handicap6 a! j9 V& X' q5 b
让子棋 (讓子棋) ràng zǐ qí - handicap game
% B7 @. _1 }) b  }6 i6 k3 e认输 (認輸) rèn shū - resign*/ J, ^3 ?2 t, }
弱 ruò - weak*
( S) X" ?" I" h# s: J! f7 a弱棋 ruò qí - weak group
2 P0 S8 d/ m% T4 }& W) }
8 a1 M) R, u! B+ T- n+ |" U# b
S
/ T$ P7 z' L" T) R2 z/ v三间拆 (三間拆) sān jiān chāi - three-space extension
- @, e! h% U$ I9 o0 Y/ l  r三间跳 (三間跳) sān jiān tiào - three-space jump
) ?6 W9 p. q  B, e. }$ I$ e9 _8 i三劫 sān jié - triple ko
* q- A# x* L, w6 u7 j三劫循环 (三劫循環) sān jié xún huán - triple ko( i+ ]2 O" v) z5 a
三连星 (三連星) sān lián xīng - san ren sei
, y. O. X" P7 Y三目正中 sān mù zhèng zhōng - center of three stones( a& j1 @8 t7 `/ ]8 M& M* y
三三 sān sān - 3-3 point$ h3 t1 b* O: K
三手劫 sān shǒu jié - two-move approach ko( L# e) q; \) X8 U* [' v" E3 x
三子正中 sān zǐ zhèng zhōng - center of three stones
# {# W0 K* Y1 E3 B, f3 V! H3 y0 A杀 (殺) shā - kill*
5 s+ C& W( o- h5 X杀棋 (殺棋) shā qí - kill
( `5 T- v5 Y* d! r+ M2 I3 O5 s杀气 (殺氣) shā qì - capturing race
& U; U. q* E- _/ M7 |1 H! L  ]上 shàng - upper*
) ]/ j8 ?; T' C上级 (上級) shàng jí - advanced level*- c2 x9 }4 k3 s8 H
上下同形 shàng xià tóng xíng - symmetrical position- @" L' ^9 Z4 U3 y
稍 shāo - somewhat; a little*
1 J5 {) U# D( i& @: E/ m8 B9 D伸气 (伸氣) shēn qì - increase liberties. K/ T7 [1 z! q  D+ R$ m) Y- M
伸腿 shēn tuǐ - monkey jump: V3 E* ~8 X1 q
生死劫 shēng sǐ jié - all-dominating ko3 a' m7 n( @& _' z1 q
胜 (勝) shèng - win*
, G9 w2 z+ v6 ~! h0 B; \$ O胜负手 (勝負手) shèng fù shǒu - all-or-nothing move- U, n8 Y+ I9 J' s" `* R8 O" j
胜着 (勝著) shèng zhāo - winning move0 t5 R2 |! ]9 V3 R# G) T1 d
失败 (失敗) shī bài - failure*
0 v, [3 ]! f3 c) {' B实地 (實地) shí dì - solid territory
4 z" F/ C1 D. r3 f, A十番棋 shí fān qí - ten-game match! X7 M/ Z' d  K+ f5 @; c1 h
实接 (實接) shí jiē - solid connection% r: L- }/ W# O
石塔 shí tǎ - two-stone edge squeeze
) ?9 h1 x/ |& U& F实战 (實戰) shí zhàn - actual game situation
8 O( K4 P6 k5 ?  n6 C9 ?, O实战手 (實戰手) shí zhàn shǒu - situational move
( i4 z) o% _- n  Q) b. \势 (勢) shì - influence*( y7 t8 {3 ]7 @; R6 T# T' a! N5 f
室 shì - house; room*9 f+ U- F% ?  Z! {3 j; H" i1 D
势力 (勢力) shì lì - influence*% x% F$ S/ d1 ?
试应手 (試應手) shì yìng shǒu - probe) T2 o( Y+ |. ^: h
收官 shōu guān - play endgame
; d, n2 e  O9 i3 I6 E$ g5 `收官子 shōu guān zǐ - play endgame2 ^: c6 {% u/ j. |* Z1 k
收后 (收後) shōu hòu - last play8 B# B7 ~8 c4 d% n) y% `( D! I  Z
收气 (收氣) shōu qì - reduce liberties
+ y  j' v+ W+ T% l守 shǒu - defend*
4 F+ E0 I6 i2 H6 o5 }2 q/ Z手 shǒu - move
1 J2 m* E9 S- b1 e1 {手段 shǒu duàn - technique*9 L9 N6 {. \6 m: ?2 _# r
手割 shǒu gē - reorder sequence
$ ~6 `. C7 @' l/ @* Y守角 shǒu jiǎo - corner enclosure- v/ U1 }$ c/ ~3 u& H/ ?) v* N
手筋 shǒu jīn - tesuji
; A5 D2 z: @! @( f# Y手顺 (手順) shǒu shùn - sequence
* t" e) i9 {2 c: ]5 q手谈 (手談) shǒu tán - hand talk
" v1 g  d, c5 S1 F& _授先 shòu xiān - one stone handicap
; `5 H, Y$ H* z; R授子 shǒu zǐ - handicap
# C: S0 W0 B" _授子棋 shǒu zǐ qí - handicap game% {+ J) K2 f1 ~" O
书 (書) shū - book*' W' E/ X. Y( W* T8 I  L4 w* A
输 (輸) shū - lose*6 Z4 e0 I9 ]# a1 r; d: J
书本 (書本) shū běn - book*
* V, }  {0 W) ]数目法 shǔmùfǎ - territory scoring
  c" m% `0 X0 I7 s0 |) p( n$ j0 ~数子法 shǔzǐfǎ - area scoring" I0 v$ B) k1 D4 H8 Z
梳形 shū xíng - comb formation. R2 D; Q6 V" p% \0 O% g
梳形板六 shū xíng bǎn liù - comb formation- X4 n6 P0 V/ q
双 (雙) shuāng - bamboo joint
, J( m: d. ?) @6 o双吃 (雙吃) shuāng chī - double atari! o0 C8 f: q* I! J$ Y
双打 (雙打) shuāng dǎ - double atari# V8 h# l* [& L$ j
双打吃 (雙打吃) shuāng dǎ chī - double atari
1 Y; _3 j0 u& C双倒扑 (雙倒撲) shuāng dào pū - double snapback
3 }$ A" B, w; T# r2 I双方 (雙方) shuāng fāng - both sides*
* @' c' ?6 v- X9 b" @1 C' I; ?双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
2 R8 d) ~- x/ B双挂 (雙掛) shuāng guà - double approach
8 e! P" g9 R- n" O双虎 (雙虎) shuāng hǔ - trumpet connection: k. h# E: @% U8 |9 j3 C4 Y$ j, X* O
双活 (雙活) shuāng huó - seki
$ N) P2 }$ ?+ f4 K+ K& v双叫吃 (雙叫吃) shuāng jiào chī - double atari
) h3 n$ o1 w# B双劫 (雙劫) shuāng jié - double ko  e- M: U! d& s. e; x8 q
双征 (shuāng zhēng) - double ladder# c: A  E# p" D. _
顺序 (順序) shùn xù - sequence*
7 y, C$ P" ~4 |( W( N死活 sǐ huó - life and death
  _2 t1 C* Z" ?. U  \死活题 (死活題) sǐ huó tí - life and death problem7 O! ^, m) `, p& p  Z$ ?3 ^4 Y
死棋 sǐ qí - dead group
2 z, C: w9 ]; T/ @1 [: z死子 sǐ zǐ - dead stone5 l! J' N  B# ?% |6 f
四间拆 (四間拆) sì jiān chāi - four-space extension2 T( @3 ^# z( z2 [( h
四角穿心 sì jiǎo chuān xīng - occupying four corners and center2 g0 \( N. w7 j  x  ?5 R
四劫 sì jié - quadruple ko$ ~) {2 I2 z, d/ W
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
8 s9 n7 B# Y9 J6 b* |/ m四连星 (四連星) sì lián xīng - yon ren sei( o& j8 a6 t' T$ D$ X$ ^# `+ c
松 (鬆) sōng - slack*
9 T; r2 r1 v( W8 R2 `松气 (鬆氣) sōng qì - increase liberties
; P& A" {7 h' ?( c! F, l松气劫 (鬆氣劫) sōng qì jié - approach ko
' K+ }' @( [5 d, y% G1 `' y俗手 sú shǒu - crude move; A8 F: r5 G" h! Z0 V
随手 (隨手) suí shǒu - hasty move/ d* s, l3 K0 U% x7 Y, D( l
随手棋 (隨手棋) suí shǒu qí - hasty move
; C) K( t' W9 N损 (損) sǔn - loss*7 M; l6 J7 y( F6 x+ I# l1 S) R8 l3 X
损劫 (損劫) sǔn jié - losing ko threat: O+ v4 u8 F  I( w  I
损失 (損失) sǔn shī - loss*
' r, D2 ^. A! g+ t9 X0 h顺序 (順序) sùn xù - sequence*2 s0 f: _0 n. J6 N7 A8 r9 l

: B; Y  ^# g* y: S& X, {& `# ^0 ^2 x0 _
T7 ]4 c9 Y1 k% }1 A
台象 tái xiàng - Tower
6 l1 \1 c% ~3 w- K7 W弹性 (彈性) tán xìng - flexibility*
7 u5 [; Y9 j4 j2 M" u9 l搪 táng - block*$ y+ b) F6 R9 ]& Y+ H3 V7 ~
套劫 tāo jié - two stage ko+ \8 E5 P( q5 r" m! _. T2 V2 U8 }
逃 táo - escape*( t. V3 [2 l7 N2 X4 [5 `8 i* l. ?
逃遁 táodùn - to escape, to run away, flee*
2 R# m- F8 Y% K/ ^  _* ^  m* ]逃生 táo shēng - escape*6 e" x/ X8 a0 T! _- W
腾挪 (騰挪) téng nuó - sabaki. f" A/ }- _( ?/ x! B
提 tí - remove from board  {: y" j9 z+ y9 _9 n
提劫 tí jié - taking the ko$ q5 A/ A1 A& i! b/ e1 e/ ?2 s
提子 tí zǐ - remove from board
& I0 x! b/ P9 @* g8 R4 ]* v天王山 tiān wáng shān - tennouzan4 l' f/ \, f5 ^. S
天下大劫 tiān xià dà jié - all-dominating ko, V9 Z8 i$ G2 Q5 x5 K
天下劫 tiān xià jié - all-dominating ko" d) \$ [) s8 M, X+ t( q
天元 tiān yuán - tengen
3 Y) f$ a4 [/ z5 q5 I& [7 }+ ?跳 tiào - jump*& z, u1 h- r1 S
贴目 (貼目) tiē mù - komi
% |, L1 `* ?: u: z( v! F2 t铁柱 (鐵柱) tiě zhù - iron pillar*; j" X3 W- C+ k4 e: m* ~1 r$ F
挺 tǐng - push up; stand*
9 P: B' s) P. C% r% W7 c投降 tóu xiáng - resign*% H9 G6 J0 u+ N% @2 q* T
投子 tóu zǐ - resign2 k# @' R5 X3 `3 A/ P
透点 (透點) tòu diǎn - placement
. K) }& W8 ^$ c% c图 (圖) tú - diagram*9 e( Z8 O: A4 k! ]7 b+ z
退 tuì - pull back
, n8 w+ N; F, A9 q: i) A托 tuō - underneath attachment3 m- L7 V2 v# x, _
脱出 tuōchū - escape, break out8 r& X% F) K8 h. @: D$ s4 ^4 J# a6 k
脱骨 (脫骨) tuō gǔ - under the stones
! ^7 }! s& ?3 G6 j, J( b, U脱先 (脫先) tuō xiān - tenuki
3 n4 q7 k! u0 \- ?6 \
& ]- D3 b1 D' G& Q& l3 n# \
. P3 u4 |# u0 @5 k/ A2 I% CW
2 N, V9 E- I( g) A2 c挖 wā - wedge
, g9 L- S% Z3 u" k. Q2 d0 G外目 wài mù - 3-5 point
! Z6 R+ i1 C5 W3 I" V外气 (外氣) wài qì - outside liberty
* ]: J/ {2 O$ [9 [+ J$ F弯三 (彎三) wān sān - bent three
" w( U. i; Z6 [: m$ O弯四 (彎四) wān sì - bent four
1 p$ F; ?/ {' F6 Z. Z' Q+ T+ `万年劫 (萬年劫) wàn nián jié - ten thousand year ko5 u9 s3 A5 O  k; A0 z
围 (圍) wéi - surround*9 g& K1 K0 C. H6 U- t& a
围棋 (圍棋) wéi qí - go. \4 ]! J) n' ?2 F: t$ g6 Z
尾巴 wěi bā - tail*
3 a5 Q, E' W7 G' J) v$ n味道 wèi dào - aji
) X# Q6 e# n% S3 j0 k文凭 (文憑) wén píng - diploma
5 R; n" y1 y9 W" Q稳当 (穩當) wěndang - stable; firm*9 m& S8 ?' \' J% s, I/ x
问应手 (問應手) wèn yìng shǒu - probe
# `# ]5 D, `7 n乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest+ \, a2 Z! y9 l" Z
无理 (無理) wú lǐ - overplay
- Y. r  D9 `, Z  @# `无忧劫 (無憂劫) wú yōu jiě - picnic ko
) @4 x& o& G* P. x2 b五子棋 wú zǐ qí - gomoku narabe
; N3 A0 V/ K  b' {6 x6 {五间拆 (五間拆) wǔ jiān chāi - five-space extension
: C* Q+ H) [; A3 w6 f五连星 (五連星) wǔ lián xīng - go ren sei
5 A& Y7 C; _5 G% C: w* b" i% U五五 wǔ wǔ - 5-5 point
1 f4 X7 u/ D! Q/ ^; J+ M
" E4 _/ g* ~1 n# ~) x
  n2 T: l+ o3 C. t* M6 ]9 M/ ^X
% o3 s9 D# |7 s/ j9 Y细棋 (細棋) xì qí - close game7 m; U! ~+ G: p3 o. o9 p4 A
瞎劫 xiā jié - false ko threat
. f2 N  t1 e# f# t# B  I2 C下 xià - lower*
" k# e" ]% s0 \  F* R下法 xiàfǎ - method*
5 O! s  V, z4 t& h先 xiān - before; first*+ F/ k7 F4 T/ ]- h
先手 xiān shǒu - sente
+ W4 e: e& s+ j+ ~先手劫 xiān shǒu jié - a ko in which the player makes the first capture- N3 t7 D6 L% x! }) v! A! A  W. l
先手利 xiān shǒu lì - forcing move
; n! H$ D- r' |7 ?先中后 (先中後) xiān zhōng hòu - sente with hidden gote
+ n6 M! c0 l  L$ x陷阱 xiànjǐng - a trap*
1 a; }+ V2 H) Z$ M! A7 w象步 xiàng bù - elephant's move$ c/ ~2 c* W& i% n" l, u
象步飞 (象步飛) xiàng bù fēi - elephant's move
, |3 S" a7 a! L" \( J) z2 M( F: v! d象飞 (象飛) xiàng fēi - elephant's move& }4 g# J" V% p% r
向小目 xiàng xiǎo mù - facing 3-4 points
# G- j, }9 {& t6 m象眼 xiàng yǎn - center of elephant's move6 |7 _( F8 |0 r2 f3 E9 Y8 ?4 M
消劫 xiāo jié - ending the ko0 Y4 T+ ?, C( C1 Y
小 xiǎo - small*
+ k' f* o# R3 _3 R小飞 (小飛) xiǎo fēi - knight's move; v5 ]; b4 r' X% q. |
小尖 xiǎo jiān - diagonal* o* C6 d$ L5 Q& s  ~. p- S
小林流 xiǎo lín liú - kobayashi opening
2 ~9 e3 b! Z0 Y9 G8 o& L1 n; v4 `; U+ n小目 xiǎo mù - 3-4 point6 P9 [0 b# s0 ]8 a% ~3 U2 X- f: ]- X
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
( Y0 [6 I* F, e4 ]$ J小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)8 J8 d+ y. C! U. Q8 P
小伸腿 xiǎo shēn tuǐ - small monkey jump
6 x/ o5 D4 W, M7 j小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg7 W4 \4 |4 J2 h8 F8 N
效果 xiào guǒ - effect; result*
# S. I- o# w& g- y# g1 O效率 xiào lǜ - efficiency*
& v) o/ _( q6 d" j  H新布局 (新佈局) xīn bù jú - new opening+ A9 N/ A$ p/ `+ L, I/ \0 r
新手 xīn shǒu - new move
9 F3 E; _" ^1 W星 xīng - star point% @% i0 z+ v1 `8 i! s7 ^, I
星位 xīng wèi - star point8 G; c# J# S& n% r5 @9 B
形 xíng - shape*5 d: H: _7 b. l0 N' |% E
形势 (形勢) xíng shì - situation*, n+ n$ y$ w; ]7 H8 a& [+ \, j' V* ?
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
; e8 f- c, k) B' R形状 (形狀) xíng zhuàng - shape*. w+ ^1 q( M- o7 l+ |) P' Z* A
秀策流 xiù cè liú - shusaku opening' A4 y+ k% V4 V% i4 ]
虚手 (虛手) xū shǒu - pass
  o# w: r2 A' ]: \5 f虚着 (虛著) xū zháo - pass! a* W5 }( }5 e5 {4 Q2 V
序盘 (序盤) xù pán - opening& [% i% O/ m5 s+ \. m% k# U9 e
学生 (學生) xué shēng - student*: c) D; Z  o2 |# c6 Y  r
雪崩 xuě bēng - avalanche*
( x% w8 [( w* r& L循环劫 (循環劫) xún huán jié - double ko+ C- T' Q4 }7 O( e, {; F

5 o& U7 o, Z: {6 w
) Q5 G  h- S- T3 zY
6 p! ~2 ]% E/ a- ^) X压 (壓) yā - push down*3 f  n/ H3 P1 p2 a' t
压力 (壓力) yā lì - pressure*$ C( o- Z& C3 s3 K* n7 Y/ g
延气 (延氣) yán qì - increase liberties% Q9 C% k: y$ z6 n
眼 yǎn - eye*
; a5 ?9 P7 V, q# v/ a( W/ `眼位 yǎn wèi - eye potential; eye space9 @# |: v4 t7 ^# ?' v6 e
眼气 (yǎn qì) - eye liberties
6 b, W3 d0 y& N眼形 yǎn xíng - eye shape; eye space  t( n. y" v/ X/ z% Y3 X2 F, H4 S
妖刀 yāo dāo - magic sword8 W2 {7 _% r) S. h! L; ]
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko" p+ s& l2 U5 C" k" A7 i
要点 (要點) yào diǎn - vital point
; w, x9 ]- e9 @, i要子 yào zǐ - key stones
" E" c3 D. ~$ q1 y0 n业余 (業餘) yè yú - amateur*
7 Q- s) X! F- w- T8 W一方地 yī fāng dì - one-sided territory1 L' o4 a: ^& Y) [. ^1 |
一间拆 (一間拆) yī jiān chāi - one-space extension
. N' S( |$ n: a& h& y! g一间跳 (一間跳) yī jiān tiào - one-space jump
3 \3 |/ d( A. w6 F一手劫 yī shǒu jié - direct ko
3 u/ G+ P7 V4 b; b4 N一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
; R5 ?8 v6 D4 O疑问手 (疑問手) yí wèn shǒu - questionable move
, e5 ?, p* G% |; r: F弈棋 yì qí - play game*
) a& N8 U+ L" Q! L/ i引征 yǐn zhēng - ladder breaker
  q" [, b3 |+ g4 a赢 (贏) yíng - win*3 u  Z2 v# O, U, U# W- \4 e6 o
应氏 (應氏) yìng shì - ing's; b/ t/ J/ v" A0 j7 ~4 m- H
硬腿 yìng tuǐ - first line descent
9 \0 ]7 {2 `, U8 s; M( w优势 (優勢) yōu shì - superior*) N. n1 C" U7 r! ^# Q2 B
有利 yǒu lì - advantageous*
: ?% J# I! a& F有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye, N( N, y5 G2 j8 P
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
4 V! `5 e5 d. A" b右 yòu - right*- W0 G9 r1 D% K* k! u0 g( p
余味 (餘味) yú wèi - aji' Q" E: `) f3 {) |; l
愚形 yú xíng - dumpling shape* S5 p$ \: E# {8 [0 S5 g1 r
宇宙流 yǔ zhòu liú - cosmic style
! X) ^% [" ]2 [4 j原则 (原則) yuán zé - principle*, z8 n3 e  Q5 H  J2 w% F7 z
院生 yuàn shēng - insei! U+ d4 a% X' j6 N4 `
& W1 C, }: q: F

' F0 i4 ^) \1 ?; c# aZ# u3 N6 l+ V! i* a. i1 s
枣 (zǎo) - jujube (Chinese Date Wood)*) ]/ |' [5 K: y  `
扎钉 (扎釘) zhá dīng - iron pillar*
- q. d& ^& h, _% [长 (cháng) - stretch# V( s& D" e$ U. Q# G
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
  p/ A6 f9 O2 z& }$ a6 u; i4 d6 B$ ?胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi8 A- |' s7 A2 A* v
着 (著) zhāo - move3 h/ r: b1 |  l; H
真眼 zhēn yǎn - real eye
4 D- F% J0 Q2 q+ A) F镇 (鎮) zhèn - capping play
5 W; @7 ~' @% m! L* Z2 q- N镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
0 M1 o4 f! ]$ n0 h6 f镇头 (鎮頭) zhèn tóu - capping play
% D6 ^& y+ V0 q$ h9 w证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
8 v- s3 \# c, f' X* X; I* W0 {征 zhēng - ladder
1 Z# B1 Y) ?8 h争棋 (爭棋) zhēng qí - official challenge match
' a! S: ]# P7 c征子 zhēng zǐ - ladder
& K% |0 d  b" _1 c8 `# Z' Q: u征子劫 zhēng zǐ jié - ladder ko3 P4 S6 N' P- g6 v3 Z: ^
整体 (整體) zhěng tǐ - chain+ g# v& t- F3 @
整型 zhěng xíng - settle
, i% S! z2 p1 O! K正解 zhèng jiě - solution*
8 S+ E6 j) @& ]正确 (正確) zhèng què - correct*7 N, c# Y& k/ y! o$ [* J) {( [' W3 l
证书 (證書) zhèng shū - certificate*$ s! z8 v  v- J: u6 g0 X) n
正着 (正著) zhèng zhāo - proper move- i( ~' e7 s" \& c7 ~; b
指导棋 (指導棋) zhí dǎo qí - teaching game
6 j8 f! R9 t# D- H0 v7 C直二 zhí èr - straight two+ v% u( n9 K0 s
直三 zhí sān - straight three+ i% {" g5 H/ [" _
直四 zhí sì - straight four
0 n1 \( X% p: |+ K- O$ f( w职业 (職業) zhí yè - professional*
) B# U" c6 P. Z8 Y只此一手 zhǐ cǐ yī shǒu - only move) \$ m9 t# d4 T* _
治孤 zhì gū - managing isolated weak group: N0 x8 ~) q: b) p
中 zhōng - center*7 e* g6 r( H$ W3 V* R
钟 (鐘) zhōng - clock*9 z- ]7 t$ q& M- i
中腹 zhōng fù - center*' H# |# y0 Z# i# f1 }. `* [
中国流 (中國流) zhōng guó liǔ - chinese opening7 s. s0 q! p" u! U$ Z- }
中级 (中級) zhōng jí - intermediate level*
. u( R: D' C4 C' [+ M& X, e4 |终局 (終局) zhōng jú - end of game
  i5 F. `& y; A0 k  a中盘 (中盤) zhōng pán - middle game' O3 S* e5 a4 P' z0 D. R! i
终盘 (終盤) zhōng pán - endgame8 ?( e) `7 o& |$ z3 n% n3 W# ]
中心 zhōng xīn - center*
* ]: @' x9 l5 m6 N中央 zhōng yāng - center*3 i$ O# F- j! c
中原 zhōng yuán - center*
) y+ W7 T( p( T# P1 a/ ?' T重 zhòng - heavy*
8 x5 ~1 v( W  B! T* h+ w主动 (主動) zhǔdòng - (to take the) initiative*
1 j" `( ~* D5 `$ {专业 (專業) zhuān yè - professional*
. R8 x+ p# L" F4 p! V+ h4 ?转换 (轉換) zhuǎn huàn - exchange*: ~4 \& n# V4 A; \- _+ d/ [9 t, n
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback! x* t/ |, s: W" P- ~
装劫 (裝劫) zhuāng jié - a move that threatens a ko# X# Q" r. }- |2 s! E% Y9 h9 C$ k
撞气 (撞氣) zhuàng qì - reduce self liberties
1 N2 B- m, q+ ?  |/ U追 zhuī - chase*
  K: i1 G7 i7 f, X7 _/ {1 Y追捕 zhuī bǔ - chase*
2 L3 X9 b' _! D子 zǐ - stone; unit in chinese counting5 p, Q' s. n. M+ Q8 n% O) @7 y4 N
自然流 zì rán liú - natural style
1 `9 Y+ h& p8 O7 [自杀 (自殺) zì shā - suicide*
+ j( u$ p$ \  e3 r" O9 M4 _# Y左 zuǒ - left*# i! m8 `. i; Z9 D% L' F% w& ?
左右同形 zuǒ yòu tóng xíng - symmetrical position/ U. D: M) j" R4 o4 l
做活 zuò huó - make life
/ `: X+ F, a+ c: C做劫 zuò jié - create ko* T1 m# w+ u4 H/ |2 s  l
作战 zuòzhàn - combat*
9 f$ P2 _: m* o7 W! I8 c- \做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)5 q9 g  m4 b! D
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