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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
A
$ J) v' L0 @2 A安定 āndìng - settle*+ b6 @0 d( C* k  b
" W2 {/ C' J. Y; |  Z1 r
0 S; R7 M9 K* T0 a2 X) @: R0 I
B9 i6 X" |& ^( r/ W2 k  \# m1 E
白 bái - white*5 G7 s2 [, V* e/ o" O
白方 bái fāng - white player*! ~1 Q5 N& M6 S0 V! i# M( w- x$ h
败 (敗) bài - failure*, v) `" n# F6 c# b+ n+ z
败着 (敗著) bài zhāo - losing move
6 l' f9 R/ E3 ]& N" t扳 bān - hane( M. H' p1 R- }' [. |. Z: C
扳断 bān duàn - hane through
% M' M6 K% \2 X1 @4 f; k8 G; ?板六 bǎn liù - rectangular six1 A$ K$ M( Y4 o# g
半劫 bàn jié - half-point ko
& q" N' U* n! Y" q: D棒接 bàng jiē - pole connection" k7 m# ~" i( h3 }/ p) y
包围 (包圍) bāo wéi - surround*5 @, v2 }' ?  ?8 o
薄 báo - thin*
) d% h8 ~! j& A" Y+ @& @保留 bǎoliú - retain; preserve*2 K( j5 a* s+ z5 p( H5 k( D6 V
抱吃 bào chī - capturing technique by atari
1 i+ \, k' E. G0 ^( f本身劫 běn shēn jié - local ko threat
1 R3 n% u8 H/ E( o: P本身劫材 běn shēn jié cái - local ko threat
7 i( H$ @5 P. X本手 běn shǒu - proper move0 h) X0 S$ q* f- E" Y2 L& ~
笨重 bèn zhòng - heavy*6 u" P2 [) C( p. e. O
崩 bēng - collapse*
5 s+ r2 H$ ~3 Y. C4 C崩溃 (崩潰) bēng kuì - collapse*
4 @5 a7 J0 h8 Q# H6 m5 B逼 bī - checking extension3 e$ E5 ]. ^; k  v; ?! G# ~1 w4 h
鼻顶 (鼻頂) bí dǐng - nose tesuji% ?3 ^) u) j' b' ~
比气 (比氣) bǐ qì - capturing race
( u% G, g0 ~9 C2 k' h' V! S比赛 (比賽) bǐ sài - tournament*, E  X1 x( \2 {9 ^$ L
边 (邊) biān - side*4 B6 j+ ^9 P3 @9 g) q
变化 (變化) biàn huà - variation*
) N3 T1 o* @; z1 X变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
. h* P/ w' V7 l8 t变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening4 c/ T8 T5 u5 _1 K1 i
变着 (變著) biàn zhāo - unusual play+ l' o6 g4 [7 U2 v  L5 t
并 (並) bìng - horizontal stretch/ B* m% M# i% m5 ]# Z
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
3 \8 b' y2 w2 G7 {3 @5 A0 A$ `补强 (補强) bǔ qiáng - reinforce*+ S& ~; Q5 }& g- g
布局 (佈局) bù jú - opening
9 w0 h  f! r. _不利 bù lì - disadvantageous*
  w7 D5 L/ H% L1 G( `- t不入 bù rù - suicide6 q. u$ G/ k' }; \5 l# C! Q
不入子 bù rù zǐ - suicide+ Z' S, |6 T9 O# [* \* z' d2 h
不提三目 bù tí sān mù - three points without capturing
: w7 @' l( ], t9 Y不提五目 bù tí wǔ mù - five points without capturing8 y# A$ z$ z: T
" h0 R( y1 U9 ~' x3 v# _2 H

2 F6 Z" e, ]7 a) y% IC
  A5 y: ?& |# h. I猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
) \5 B# W) f) [0 T猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
* Z3 @' u+ m. x2 _参考 (參考) cān kǎo - reference*6 j8 I& n& w7 z" q! N  H7 C
残忍 cánrěn - bloody or merciless*5 `# F2 s# c+ m; z) Y6 I1 T
拆 chāi - extension9 z: i6 \( L: Z6 G5 Z5 }+ q
拆逼 chāi bī - checking extension
  _7 ]5 l3 C, L拆二 chāi èr - two-space extension2 m; Y6 Q7 L. P& g* V" O7 }% U
拆三 chāi sān - three-space extension
6 b' }+ Z( y; l- u& q* [1 u拆四 chāi sì - four-space extension
3 D% Q/ K4 L6 W3 n* A拆五 chāi wǔ - five-space extension
( t, W+ m: r( k& y. Q/ _$ H  Y) o# \- ?拆一 chāi yī - one-space extension; l; W, E- N+ W9 G& \) Q
缠绕 (纏繞) chánrǎo - harassment technique
4 G5 e2 b( X( @; s% L; {长 (長) cháng - stretch5 B& m- I4 F2 v: n9 \# F
长考 (長考) cháng kǎo - think for a long time( j; J/ f2 K2 {8 R: H
长气 (長氣) cháng qì - increase liberties
! r, Z% b2 s" ^+ B7 p' T长生 (長生) cháng shēng - eternal life+ @1 A5 ~1 c& l; k: p/ i$ s" B  T
场合定式 (場合定式) chǎng hé dìng shì - situational joseki2 i+ w7 I% l+ O" |
超大飞 (超大飛) chāo dà fēi - very large knight's move& D) o- n  y& a) p% J$ q- t
超高目 chāo gāo mù - 4-6 point' a8 ~7 r. \6 K* s+ @) r. d
超时负 / 超时 (超時) chāo shí fù  - lose by time
6 Y1 }/ L0 E2 ^5 L* C3 G超时胜 chāo shí shèng - win on time
) P9 i  G& J" {2 g! ]0 s7 z$ {成功 chéng gōng - success*; H, ^# w, C! C0 u. H  {
成立 chéng lì - possible*/ ~, S1 h1 s/ s
秤砣 chèng tuó - two-stone edge squeeze: {& c- r! ]! P
吃 chī - capture
, c7 I' w, @) O$ H5 U吃亏 (吃虧) chī kuī - loss*
+ s4 t# E* A! R4 s: {# G" X7 x) {持棋 chí qí - jigo
5 H% ~. s% v3 Y; Z5 }' H5 a: H冲 (衝) chōng - push through6 A& h. E( t, m4 F2 J
重复 (重複) chóng fù - overconcentrated6 R5 k( @3 m" O( a# U
初段 chū duàn - 1 dan* s$ U6 }5 G  H5 [
初级 (初級) chū jí - beginner level*0 b0 i6 j8 w. U# @
出头 (出頭) chū tóu - getting ahead
. J$ p+ h) M+ A& U$ T/ {刺 cì - peep9 m" m  I. B& Y
次序 cì xù - sequence*
3 D2 B- a* t- T0 l9 M错误 (錯誤) cuò wù - mistake*
& H. C& _8 i: j错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points+ X! o( r8 B/ i. d# P0 ]1 W4 G1 Q

" f) ]' g6 I+ I( q
4 S% F* d  {# T1 g; T! V0 UD
  G! d% a5 |) `8 [搭 dā - attach
0 x/ a; E: v. p( ]" p0 g打 dǎ - atari
9 \( W) o. b( j打吃 dǎ chī - atari8 C) S/ c- E5 \0 v5 }
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one/ L* z% V' f8 c+ y+ o
打挂 (打掛) dǎ guà - adjourn game) `4 d" }* p/ ]8 t/ j5 B: `# [
打劫 dǎ jié - ko4 }( u; K( n7 C
打入 dǎ rù - invasion
3 ~7 |! q; K  a/ i打三还一 (打三還一) dǎ sān huán yī - capture three recapture one9 e" `4 L2 T8 q9 p3 B6 k+ d
大 dà - large*
+ V4 r) i* {! L2 P+ N; w0 Q8 q, B大场 (大場) dà chǎng - big point& B$ c/ |0 C1 N* |9 C9 t% E
大飞 (大飛) dà fēi - large knight's move; ?* _% z- l) j1 C1 ~
大局感 dà jú gǎn - whole board thinking0 R6 |, X' ]! G: i: _
大龙 (大龍) dà lóng - dragon*# G' J* A* q" c% n# S! R& N
大模样 (大模樣) dà mó yàng - large-scale framework
$ {. Q7 ]3 j+ t7 T( K大盘 (大盤) dà pán - large board (19x19)
! R( C  n) I+ M6 W& u7 n, p5 q大棋盘 (大棋盤) dà qí pán - large board (19x19)
5 F/ {( D& h$ a7 Z3 i大伸腿 dà shēn tuǐ - large monkey jump
4 S7 q3 ~0 }1 {0 i# d大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze& Z% g( t! Y. \. z
大雪崩 (da4 xue3 beng1) - large avalanche
6 L. ~& ~- D4 s( m9 v大压梁 (dà yā liáng) - Da Ya Liang, y7 m5 k' ]: r$ S; x
大眼 dà yǎn - eye with two or more spaces
/ X+ o& R0 i! L+ a. g, y: j4 W9 U大猪嘴 (大豬嘴) dà zhū zuǐ - j group
' {; E7 e; T" l$ r, F) S& v8 f6 Q带钩 (帶鈎) dài gōu - long l group  ?. \2 A9 Q/ T/ g+ ]' k
单关 (單關) dān guān - one-space jump
5 I2 w" q1 V0 p0 T单官 (單官) dān guān - neutral point' E* W7 r3 ~9 {6 e9 a  x, I  q. \
单劫 (單劫) dān jié - half-point ko! l  v' j# @. f1 a
单行道 (單行道) dān xíng dào - one-way street*. J+ s* f# y4 a# C! W; c
挡 (擋) dǎng - block*" I: p5 ?! O% V  M
刀把五 dāo bǎ wǔ - bulky five
; F0 E4 Q. t2 _1 K刀板五 dāo bǎn wǔ - bulky five* I7 ~' q7 h- V& _
刀柄五 dāo bìng wǔ - bulky five
0 Q2 _  o/ j8 `刀五 dāo wǔ - bulky five; A/ g. a9 y) s! H6 d) J: v
倒扑 (倒撲) dào pū - snapback
8 k8 c  C' U( V0 P7 l, N& W倒贴 (倒貼) dào tiē - reverse komi
) T% ~1 i. Y' \/ L' P$ l3 a倒脱靴 (倒脫靴) dào tuō xuē - under the stones6 Q" Q! F1 T( C1 ]9 Q0 D/ A
低 dī - low*
4 n2 ^6 m, w& Z敌 (敵) dí - enemy*
. f9 S/ b- o3 F1 ]抵 dĭ - hold up; push against, to support, to resist*; E- i% F1 |. h. B# m
抵抗 dǐkàng - to resist; resistance*
( I/ G8 s! n% ^) M; z敌人 (敵人) dí rén - enemy*
+ Y/ D- w$ q( t: N6 N4 i2 J地 dì - territory*1 e& `; k+ V/ i2 \) m$ F3 e
地盘 (地盤) dì pán - territory*) D4 d+ y; f! m/ `3 |+ ~0 j+ |$ d
地域 dì yù - territory*. {. N5 [' ^, ]
点 (點) diǎn - placement; point
3 T+ S- \/ ^7 x3 e3 o% d  V0 [+ Q点方 (點方) diǎn fāng - eye-stealing tesuji
* ]8 o& d. g. s" z点角 (點角) diǎn jiǎo - corner invasion
2 x$ q6 }- x9 K0 j' ?/ t9 y) V点目 (點目) diǎn mù - counting
4 t# k) E, J6 B6 G* f7 X点眼 (點眼) diǎn yǎn - placement inside opponent's eye1 T) n: w8 Y, }% L$ `$ E3 I
调子(調子) diào zi - choshi
' d1 E! B6 y' O! {# Q  C丁四 dīng sì - farmer's hat; pyramid four
6 a8 u$ F: V6 H顶 (頂) dǐng - bump% q5 v- z" Z! L1 f. X
定式 dìng shì - joseki
4 L+ B. Z! G  h  j. Z8 S定型 dìng xíng - settle
0 u! ^* o  T5 V" `" O& S( i8 T东坡棋 (東坡棋) dōng pō qí - mirror go
2 D" ^, h1 o8 i! p斗方 (鬥方) dǒu fāng - carpenter's square
2 ?, A7 k1 ~8 A/ q  p9 ^  c/ k7 j% f读秒 (讀秒) dú miǎo - byo-yomi
9 _5 p: `# p& y/ Q+ T& Y5 k* q* y渡 dù - bridge under
+ q" V7 J- m6 r1 H断 (斷) duàn - cut*
+ {2 i2 L9 ^- U0 f: m% R; d/ O) E, {段 duàn - dan) C6 f5 n3 X' V+ L" B  F6 [
对策 (對策) duìcè - countermeasure*) i* B, q+ o7 {# e, {( i/ i
对局 (對局) duì jú - play game*
- v; w) G, n9 |( _2 |# V对杀 (對殺) duì shā - capturing race# m! J, V; q- n) k7 v! j1 P- h
对弈 (對弈) duì yì - play game*/ ]# s$ G# e5 c6 H4 K- o
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
8 g' d% c+ Z6 N6 n* L, `, `% \: |6 ]多元劫 duō yuán jié - multiple ko
# t- [* ~: V/ l6 X( g8 u& s1 r0 J6 W* @* v: E' v- d

7 R7 i$ p* u- g+ a. O5 n% t4 r: YE3 P0 O; D& {  A: c/ [* `
恶手 (惡手) è shǒu - bad move5 L: W- g3 i  n5 [2 w: W
二间拆 (二間拆) èr jiān chāi - two-space extension" h1 q0 O) D( z0 q# J; L
二间跳 (二間跳) èr jiān tiào - two-space jump' W1 s: f6 K/ Y! @5 U1 |7 B
二连星 (二連星) èr lián xīng - ni ren sei$ J" `( x; }' C5 Q- ?; _7 J- I
二手劫 èr shǒu jié - two-step ko
8 A9 a; n& M! l, U( V4 @/ ?% X* f* d- C: P& g% c5 y9 B

; N: @. g( x) `- W3 f8 d% I5 FF; ]9 a" {: b5 W2 ]! h, Y
发展 (發展) fā zhǎn - develop*2 I4 G1 n9 i* q9 I
法 fǎ method, way (also 下法 xiàfǎ)*
& O6 ^4 m  h7 l* N7 {0 I/ i反扳 fǎn bān - counter hane
+ T% b" w, p( Z8 F* V反打 fǎn dǎ - counter atari! q& A& `+ M5 S4 Y
反攻 fǎn gōng - counter attack* i3 `* q. Q6 l  Y6 Z# v. Z* }
反击 (反擊) fǎn jī - counter attack
6 n/ ~( E1 p7 ]; b: Q6 z( d- ~反夹 (反夾) fǎn jiā - counter pincer. j! [/ Z: a) v5 m* g# m& e7 _$ a
反提 fǎn tí - recapture% T5 c% K) v; ^# Q7 h4 M  P: r, C
方法 fāng fǎ - technique*3 z5 r9 h3 W6 R6 y% ?: ]6 s
方四 fāng sì - square four9 j. w: ~2 g( A+ F
方向 fāng xiàng - direction*  t5 K$ A4 m7 f! M! Y2 U4 }/ u
方形 fāng xíng - mouth shape
  L4 F1 B" X+ g% S& \' D+ P) J: e" ^防 fáng - defend*
" a$ ]2 g3 t% _7 X3 |6 [: C: A防守 fáng shǒu - defend*
" I4 a5 j, e0 j. z: \飞 (飛) fēi - knight's move
1 J0 b( b0 q1 q6 E, B/ Y9 e飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
! x4 U# n0 ]( h( T/ f, F8 M# g: W飞压 (飛壓) fēi yā - press
& K: v3 A" `4 r. z废着 (廢著) fèi zhāo - useless move$ V1 O6 f" b! B0 n& p. v0 k
废子 (廢子) fèi zǐ - useless stones, Y& R! d, u( d3 M+ Z
分投 fēn tóu - splitting move0 {3 ^; M& y3 }7 S
分先 fēn xiān - even game# _& i7 C; X. B7 C/ |" H7 k
封 fēng - seal in*  z* M' Y4 V( W2 X0 j7 i0 t8 K( T
封手 fēng shǒu - sealed move
( i( i0 ]5 B+ z2 K封锁 (封鎖) fēng suǒ - seal in*
0 s5 a( F4 i2 `) H. k) Q5 x浮棋 fú qí - floating stones
- w1 k; _4 K  v2 o% S) y# B" W. {/ D浮子 fú zǐ - floating stones
3 d+ T# ~: ?% ?. \' Z" |& |: q. [负 (負) fù - lose*
! _8 ]: F, C6 l* I; X; ^. i) q7 @. g复盘 (復盤) fù pán - game review
! A5 O/ p) T, {4 {% M8 o2 K( y; K2 b2 x5 f# p( [

( r+ \7 G/ B" TG
6 e$ U4 b# z2 P/ j2 c4 y! p  l$ P概念 gài niàn - concept*$ j: R: z2 }5 B0 H
感觉 (感覺) gǎn jué - feeling*1 B. b) e4 o. n9 ]
高 gāo - high*
* u, x8 o& c  S, U8 Y. a" E: w7 s高级 (高級) gāo jí - advanced level*
$ N& D8 X, x; t9 H高目 gāo mù - 4-5 point
& C6 u+ L) W7 v' L根据 (根據) gēn jù - base*
( h7 U3 q9 L3 R根据地 (根據地) gēn jù dì - base*! v: Z3 {1 \- g' l. ?
攻 gōng - attack*
& Q: H1 Z7 X: H  n; P# l7 t& \! h攻击 (攻擊) gōng jī - attack*; u4 [8 E" t4 H
共气 (gòngqì) - shared liberty
$ }! S; r& K2 P+ _1 i/ C& V公气 (公氣) gōng qì - shared liberty7 n1 T" R: k" Y) D8 g$ y2 B
攻守 gōng shǒu - attack and defence*) s6 K0 u6 X/ S  s) I
共活 gòng huó - seki8 B+ W. z+ g; F, E7 H
孤棋 gū qí - floating stones. f+ `# z) ^0 X& l- x1 ]
挂角 (掛角) guà jiǎo - corner approach, f5 \$ E1 }1 L/ D9 S
拐 guǎi - bend** u& j2 }7 C" t+ |
怪着 (怪著) guài zhāo - ghost move2 n) V) {) j2 k+ ]% ~
关 (關) guān - one-space jump
! ?3 [5 {$ d- f) N3 V, ?# U+ n官子 guān zǐ - endgame
  ]* b! L" G9 C4 f龟甲 (龜甲) guī jiǎ - tortoise shell
, }/ K+ A0 c+ T2 F% f9 |7 b8 d规则 (規則) guī zé - rules*
+ Z+ O* ]& W& C鬼手 guǐ shǒu - ghost move
: U5 \+ |5 ~8 H+ i, R( G7 F滚包 (滾包) gǔn bāo - squeeze& C! A) ]  s8 y2 T
滚打 (滾打) gǔn dǎ - squeeze& T% H& }" T/ o7 V2 y' D% V
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze# ~& X! y$ p) j) ~. K9 K
过分 (過分) guò fèn - overplay* M5 ]0 o3 R6 r
国手 (國手) guóshǒu - national champion*) R. S. `2 n8 m) {4 x5 Q% V$ P( j3 w. e
8 {: F5 j- H" C: v2 b
& J! G- I( H! r$ f- U
H
$ G; f, ]4 q' s( J韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
9 h2 {6 @! d7 R8 G% A& l3 s* i3 C, b2 k8 q好点 (好點) hǎo diǎn - good point( Z- _! o: ^! I
和棋 hé qí - draw*8 l/ t; u: Z# M# G" \
黑 hēi - black*8 F2 n  I3 O: M3 u+ V; f# i
黑方 hēi fāng - black player*7 K% @/ ?/ r: c3 Q7 T5 |
黑先 hēi xiān - Black plays first*  c+ i" \1 S8 c9 A2 v
猴子脸 hóuzǐ liǎn - Sake bottle shape
2 \/ \+ v' P. Y1 S* H9 ]8 H. V厚 hòu - thick*. t% @& E3 c6 ?7 L: v0 C
后悔 (後悔) hòu huǐ - regret*4 O- Q1 j/ z# M& x3 O" |. @
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
* ^; N# q$ K) _+ |0 Q: c/ L, e厚实 (厚實) hòu shí - thick*
/ V" f8 E' }5 c  q9 j& Y厚势 (厚勢) hòu shì - influence*
" f& C% B1 c" Z! S* |后 (後) hòu - after; later*- v& {, ~) K: g6 P% A2 O+ }, N
后手 (後手) hòu shǒu - gote* U. h2 h1 d7 P9 f" G
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture3 Z6 E4 T6 o  W# F/ U  g5 ]
后续手段 (後續手段) hòu xù shǒu duàn - follow-up# z1 N, v8 V" ^+ X9 B& T
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
# U: p+ a5 [1 O% d6 n$ ^( u& r1 o虎 hǔ - tiger's mouth$ \3 T. q2 ^. V  u& \* B
虎口 hǔ kǒu - tiger's mouth3 w4 ^) ]8 }/ b7 D/ C' o) D
互破 hù pò - mutual damage
; b) r3 Y. [/ K& K. l互围 (互圍) hù wéi - mutual surrounding of territory
& o( a! }& {3 [7 x- ?花见劫 (花見劫) huā jiàn jié - picnic ko
" s* S4 M' P- _. Y花六 huā liù - rabbity six
$ r; O, ~2 X; [4 p' _4 d花五 huā wǔ - crossed five. C/ O6 ]& g. [7 u& @
还原 (還原) huán yuán - transposition3 I* t2 @" L7 Z1 C: j
缓 (緩) huǎn - slow*9 m# w! @) ^+ e/ B) C+ J9 m
缓慢 (緩慢) huǎn màn - slow*
: j& Z$ d0 O& N- t* Y+ ^+ Y& {缓气劫 (緩氣劫) huǎn qì jié - approach ko( U9 l0 M) o( C8 E$ v
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
, ^; f' i0 u1 b" V+ I  i' N缓手 (緩手) huǎn shǒu - slow
) ?9 p3 `9 L6 y( g9 \% Q缓征 (緩徵) huǎn zhēng - loose ladder3 T+ ?9 H5 x) j7 d/ r' |
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder$ S" W! ]% x, u! _
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
" A$ H0 Z. ]: f6 H' h" C7 u回手 huí shǒu - take back*
4 T6 N1 N  j7 j6 W1 M1 |回提 huí tí - recapture7 H3 P! y4 [* S; z
悔棋 huǐ qí - take back*, U9 G2 F; T7 L
活棋 huó qí - living group; i; V) N  R! _9 l& v% M/ M% y
! G3 `1 L# A! g: s! g: S; e' h
" N) R9 l! g8 @  g9 V( _8 |% K
J
' X+ Q( z5 R) g. f. y急 jí - urgent*
2 j4 A, }2 |1 H) N; R级 (級) jí - kyu4 ~; A, l$ k8 S; t. f$ h
急所 jí suǒ - urgent point7 b1 d- x- `$ F; C5 `4 U6 d
挤 (擠) jǐ - bump into diagonal; choke; atekomi6 K1 O- ]- |7 |: C) m9 e* @2 i
技巧 jì qiào - technique*
% F8 l2 V- u0 v计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
% _- G6 E* V5 S+ j5 p佳 jiā - excellent*# x& i% `. C1 S( ?8 {6 r# C
夹 (夾) jiā - clamp; pincer/ C' q3 V4 ?7 ~6 k
枷 jiā - net
1 |2 h5 L. M9 s枷吃 jiā chī - net
4 D; W$ \( A4 M% J, {夹攻 jiā gōng - pincer
5 B, O; O( o- x! d' ~* b5 M假劫 jiǎ jié - false ko threat
) a% z3 i! Y2 r, d9 X# w7 a8 E假双活 (假雙活) jiǎ shuāng huó - false seki
8 c! A& `5 s/ Q/ G, k假眼 jiǎ yǎn - false eye
& r/ N  j5 S4 z. U) R假眼活 jiǎ yǎn huó - two-headed dragon6 U7 d5 C; x- T' f2 }& o
尖 jiān - diagonal
3 ]" F  V: }6 h  q" G尖冲 (尖衝) jiān chōng - shoulder hit/ O) k) g5 \. r; X
尖顶 (尖頂) jiān dǐng - diagonal attachment7 w+ v4 w, I/ O4 T, M
坚实 (堅實) jiān shí - solid: i0 X% q; _4 {6 H0 \( x
见合 (見合) jiàn hé - miai6 U6 _; w$ c; o# n
教 jiāo - teach*
: v5 c7 U4 C9 A  Z! l  {& e+ \交叉点 (交叉點) jiāo chā diǎn - point
5 M7 h) P* J' O! c" m! O交点 (交點) jiāo diǎn - point, W7 k4 P$ C# h9 x2 [( ~2 N2 a5 D- J
焦点 (焦點) jiāo diǎn - focal point*0 F$ H) S) R6 L5 Z0 v
交换 (交換) jiāo huàn - exchange*; `0 ?  W% J. \1 x$ O0 {
角 jiǎo corner (angle, horn-shaped)*8 W% \! m1 d" z3 X" u) [
叫吃 jiào chī - atari
) y: c, u/ u9 G. [9 s6 ~教师 (教師) jiào shī - teacher*
* @* }" r. S- e- Z5 W! E7 W/ e5 J教室 jiào shì - classroom*
: G( s! a' k7 j, e6 U" g- K0 {基本功 jī běn gōng - fundamentals*
( V0 R( V9 v) y0 r$ J# ?7 S接不归 (接不歸) jiē bù guī - connect and die. K' ]% i& `, m6 p6 p% S
劫 jié - ko
& _( M- d& G* ]劫材 jié cái - ko threat
* {/ b7 X1 l; v  J! {# g  R结果 (結果) jié guǒ - result*+ W$ O. q" X* A0 h9 b% @
劫活 jié huó - live by ko9 _4 S3 R4 r2 D, C; e- K' k: a
诘棋 (詰棋) jié qí - life and death problem5 N! {: }6 s, r5 S8 l) l% b
劫杀 (劫殺) jié shā - kill by ko9 S$ F3 c3 H% l7 r; x
劫争 jié zhēng - ko fight
  @: N/ b1 c# E解答 (jiě dá) - answer, solution*0 t1 [; V& @5 Z" S$ {9 d
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square$ K+ f" S& `- G
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg% ]' {+ G7 I3 G0 |; W* x
紧 (緊) jǐn - tight*; N; \# L* j1 W
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
7 @0 m8 p! s& n$ I( V- r+ b8 b, ]紧劫 (緊劫) jǐn jié - direct ko( ~) ?$ s0 t8 m) V# O$ R3 L
紧气 (緊氣) jǐn qì - reduce liberties& m& Y: H& q9 D: P% t
紧气劫 (緊氣劫) jǐn qì jié - direct ko% _' a8 {0 ?0 I5 c
禁着点 (禁著點) jìn zhāo diǎn - illegal point
, L1 E1 t9 p: |净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
, y& @3 ], j% Y  E: D净活 (淨活) jìng huó - unconditional life( S1 N, O" ]* Y! V
净杀 (淨殺) jìng shā - unconditional death" Z: }. `- D8 I. s
净死 (淨死) jìng sǐ - unconditional death+ y/ m5 x+ e. c' ^
救 jiù - rescue; save*
# }# H' Y* G" u5 j( @2 n6 M聚 jù - placement inside opponent's eye5 M) A" p% k$ O' G" L+ ]. P- c
俱乐部 (俱樂部) jù lè bù - club*
/ \8 X" f2 a+ Y; r3 j; `  ]6 S聚六 jù liù - six-space killable eye shape
+ o" }% b0 {$ k# H聚三 jù sān - three-space killable eye shape
& W# {3 U9 G, B: N2 Z6 I聚四 jù sì - four-space killable eye shape+ i# N" E4 X$ z% ^# W
聚五 jù wǔ - five-space killable eye shape. c. B# W: R: [% \1 E
决战 juézhàn - decisive battle*
$ M4 Y: l, P; ]3 u; }  O; V诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*/ Q" b! N7 V, w% ]: }; e
/ }/ Q% P: u) G* a- s, ~

4 a" U4 u$ s& B# \" S% Y4 LK
# V% L2 S3 q' a6 s, q2 u" c) g  ]卡眼 kǎ yǎn - falsify eye& W1 Y& B; b. ~8 x9 G
开拆 (開拆) kāi chāi - extension
% Z1 U3 P3 w# ]/ n开花 (開花) kāi huā - ponnuki
! ^3 T; z5 W+ y3 B8 w开劫 (開劫) kāi jié - create ko6 d* d4 ?! t. s7 U6 a! ]2 ~1 a
开局 (開局) kāi jú - opening
% w% v% B, P0 B) ]% A+ _看花劫 kàn huā jié - picnic ko
  d% |, F3 i( ^# L2 M抗 kàng - to resist, fight; to oppose to defy*+ O7 v- e5 ?. d4 ]2 x1 s) f/ L
靠 kào - attach one line higher than enemy stone
: J4 D* _2 l% t, `1 R% q空 kōng - empty*) j* @# K8 |& I' ^* w1 h7 j: ~
空间 (空間) kōng jiān - space*
2 J& n# ?; w7 W空三角 kōng sān jiǎo - empty triangle
: N* G8 C4 e; W, o2 ^空 kòng - territory*9 X, \( A# F4 s" F% i$ Y" r6 w! S1 M
跨 kuā - attach at waist of knight's move
# F7 A8 `) [' |6 g- \3 Q跨断 (跨斷) kuā duàn - waist cut. _  ^+ g# c( O7 f2 Y+ @* @/ l2 y
快 kuài - fast*
$ }! |$ ~/ e4 _快棋 kuài qí - blitz game$ M' M% \) L! `. P0 _. |  U
宽 (寬) kuān - loose; wide** a* M4 _7 l3 R( v6 Q& Y
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
9 e4 m0 c& z( f% J7 E宽气 (寬氣) kuān qì - increase liberties
4 O% V! q. j/ @' A% Q2 t" h$ N宽气劫 (寬氣劫) kuān qì jié - approach ko
7 k* g6 N$ K8 _7 a: j亏 (虧) kuī - loss*
2 n3 _  [- |2 u( t: D+ C亏损 (虧損) kuī sǔn - loss*
% E1 l- V  O  |7 d扩大 (擴大) kuò dà - enlarge; expand*
% Q. R1 X& F. Q扩张 (擴張) kuò zhāng - enlarge; expand*) t. P  v; s! H8 X0 W* B
[edit], R% F5 ]1 r# h5 X# t, ~( O
L
2 N8 e. J6 V' b5 z' X: ^) o赖皮劫 (賴皮劫) lài pí jié - many move approach ko
8 L- c! ^, l( h拦 (攔) lán - checking extension; prevent opponent's advance*4 ~! m$ b4 p0 e, s# H/ J) [$ X7 X) ^
拦逼 (攔逼) lán bī - checking extension
% H. F6 k4 @% v" _' p' X烂柯 (爛柯) làn kē - ranka
5 {5 H% @+ E' A  F/ b, |! h( r老师 (老師) lǎo shī - teacher*4 E; a( \0 d* V
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
4 J4 L" r7 }% Y9 `- l) @类型 (類型) lèixíng – pattern, type*
' u/ o% A* G2 z3 p8 b) r冷着 (冷著) lěng zhāo - unexpected move4 w6 s4 }' G2 r( x
利 lì - profit*  P; M. n1 W$ x% j! v  i0 B; }( |
立 lì - descent; stand
6 G! I  Y2 w3 A5 x# z4 T利用 lì yòng - make use*. r; Y3 Q8 B" d
连 (連) lián - connect; continuous*
3 [3 m5 I. x: [" C' [连扳 (連扳) lián bān - double hane0 C+ y/ `3 N5 g9 T8 V6 e0 m
连环劫 (連環劫) lián huán jié - double ko
, u* w, n4 m- o- z9 p% {连接 (連接) lián jiē - connect*  F- e! a* u: G- p, u* u
联棋 (聯棋) lián qí - pair go2 ~: ~* C" w! |
恋子 (戀子) liàn zǐ - reluctance to sacrifice
: b( v* U) {& s, p$ r$ S两分 (兩分) liǎng fēn - equal*4 O( c; o9 ^% O+ U1 J' Y
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")* ^7 V& b  Q7 p2 }, {
劣势 (劣勢) liè shì - inferior*$ w2 [) `* C6 P  ~+ z
裂型 (裂型) liè xíng - split shape# F' k7 Y4 ^/ t2 M
龙 (龍) lóng - dragon*) X' p! [8 e8 |! {" v
漏着 (漏著) lòu zhāo - oversight
$ o$ N8 t: g3 H+ S0 q* i6 _3 `落子 luò zǐ - playing stone on board: {: X) y8 I0 H
, t& U4 K3 Z: P2 Y1 w7 q7 l* O

. `/ M" {4 Q- PM
" R3 M9 |( G' X$ ~5 r8 x  q满意 (滿意) mǎnyì - satisfied*  _' }8 P% ]& m' G7 Y9 Z
慢 màn - slow*# a" I) K8 y$ _6 J3 t
盲点 (盲點) máng diǎn - blind spot& {, S7 _! f: H9 r) ?1 N- j
梅花六 méi huā liù - rabbity six
& f$ N& M* K  @4 b. b7 ~. L$ u& M梅花五 méi huā wǔ - crossed five
" ~9 X) P8 O3 t! @8 x" P门吃 (門吃) mén chī - capturing technique by atari0 D- k: T$ M, \4 m& p
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening" k! v9 _. `' @4 ^8 E; w! j
妙手 miào shǒu - excellent move) Q. X1 P. L) w& U: i
妙着 (冷著) miào zhāo - excellent move
# \( T: _$ I% a2 ?, L/ f* X0 g# ?模仿棋 mó fǎng qí - mirror go
. r+ s0 P, z# v' w. x模样 (模樣) mó yàng - territorial framework
2 x9 d% }5 i, [; [' U目 mù - point of territory
; ]- t8 d9 E# b/ A/ t0 W( o; P" \目外 mù wài - 3-5 point
( I8 I% V) v7 a% `1 B, t, |
* c1 Q. Z) U, d1 l& g, o/ ]5 @5 r& |2 b: a  i- J+ `
N
7 m6 A0 \# o7 q! e内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
) Y9 d5 L# J: s逆官子 nì guān zǐ - reverse endgame move
1 e; F$ M/ ~: I4 b2 g0 F- l逆先 nì xiān - reverse sente* V6 r* m. x9 |3 @% l* n
逆先手 nì xiān shǒu - reverse sente
3 w3 R, k" F+ B, ]2 ^. r逆转 (逆轉) nì zhuǎn - overturn game& t# w+ u( T( ~- v% F  j$ O, q
粘 nián - connect*. a+ E5 b. F) n) D1 j/ ]. }
凝形 níng xíng - overconcentrated shape
& W' K/ F7 w% T$ s) T0 x( k+ p7 l: q扭断 (扭斷) niǔ duàn - crosscut
, Q2 G9 k& @( [1 P: y" ]扭十字 niǔ shí zì - crosscut% m) u- Q  d, h9 B) d# t
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut' W9 A2 D2 ?7 B  b9 R4 e# h( ^4 N
扭羊头 (扭羊頭) niǔ yáng tóu - ladder) {8 G) u0 n) f" A& G
- M+ Y- v3 H& w0 X5 J
1 Y& n+ C# f. j/ V
P
  l& J! g5 I( K% L$ _* @  ^爬 pá - crawl*
% G& p0 N- `! S盘渡 (盤渡) pán dù - bridge under% Y% ]  E3 I; u
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
9 t& w: J1 f) m- m2 e& J盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner+ |2 o4 m- r  O+ Z
抛劫 (拋劫) pāo jié - throw-in ko
6 W5 q# [. y* X: |+ X. f6 L配合 pèi hé - coordination*# b8 U* c% w3 E" T5 q. e
碰 pèng - attach to the side- V5 i: N! I. h1 O# P% Z. _
便宜 pián yí - profit*' ?3 x7 T' h" Z) n9 V
骗着 (騙著) piàn zhāo - trick play, hamete; _8 ]0 x" B5 D! n7 v
平衡 píng héng - balance*/ L- r0 A) I. e( M% q2 e
破 pò - break*
8 A- |- {* q% U% v% u2 I) \剖析 - pōuxī dissection / self-analysis& h, J4 p; p, F7 l# m
破解 pòjiè - solution, answer to a problem*8 [# }3 n6 ?4 n& g+ Z5 R0 x
扑 (撲) pū - throw in
% `/ b! a- F( v* _8 H0 m$ Y* b1 U! i葡萄六 pú tao liù - rabbity six
" [0 B. o3 m5 s0 B6 \, c, J" W0 [' p谱 (譜) pǔ - game record
, n, n1 [$ ^% N& Q+ y5 A普通 pǔ tōng - common*1 u2 E) W) e6 j' c1 F6 Q
[edit]
2 B' U* [5 Z: L1 Z$ lQ
$ x5 P: u3 d$ \, z( R, q. ]欺着 (欺著) qī zhāo - trick play, hamete
1 C0 S% T2 i! l; ~棋板 qí bǎn - go board
; o3 c, ^/ M/ H4 d7 O) z0 h& W棋风 (棋風) qí fēng - playing style
  v0 h% Z& u/ P棋盒 qí hé - stone container2 a: n9 o, u- x, Q% S+ d
棋筋 qí jīn - key stones9 S/ q# F1 L; |- o0 k$ F
棋精 qí jīng - key stones
1 Q: h* ^& @. N, }  c0 ], y5 e棋理 qí lǐ - go theory
+ l$ ?; p. o4 j0 H) N& l2 j( p棋力 qí lì - strength in go
; v8 V2 Y* Z! _棋盘 (棋盤) qí pán - go board
( D4 w2 G3 T7 z. F/ C棋谱 (棋譜) qí pǔ - game record
' u4 {' D+ K& h$ h7 X, y棋石 qí shí - stone$ @2 v& x3 q; N4 \
棋手 qí shǒu - player*
. o/ C& ^3 K# i% K8 v: X; j棋书 (棋書) qí shū - go book
. R  |, e" }! Q- C  `棋院 qí yuàn - go institute& U2 ^) H8 s! o" c
棋形 qí xíng - shape0 Y+ R: W/ l! e2 t+ `
棋钟 (棋鐘) qí zhōng - clock*
0 R8 `  q; {6 I! S8 g2 Z  ~棋子 qí zǐ - stone! @+ C  G# v/ a
弃 (棄) qì – abandon, to discard, throw away3 _- J$ x( F8 e
弃子(棄子) qìzǐ - sacrifice& i& q0 l! X, C* S
气 (氣) qì - liberty
% x8 o1 y3 d7 N+ S* [4 A气合 (氣合) qì hé - fighting spirit9 [# h) v7 n0 p
气紧 (氣緊) qì jǐn - shortage of liberties
# v: G, O5 f6 k# T: N0 B前 - in front, before*
, B0 y$ j* ^; D0 x; {浅消 (淺消) qiǎn xiāo - erasure
: a/ R8 N+ t$ M8 ^墙 (牆) qiáng - wall*
& G$ E/ \- R, U2 s4 K& y强 (強) qiáng - strong
4 ?6 a  r. {; r! e4 K. S, d* j, ^墙壁 (牆壁) qiáng bì - wall*. p0 h/ P- ?; c; U: Y' X5 L
强棋 (強棋) qiáng qí - strong group
5 m1 l* V+ X" i3 w巧手 qiǎo shǒu - clever move) Y' P2 a6 ^- V, @
巧着 (巧著) qiǎo zhāo - clever move% A6 K& R3 u+ A/ B. ]
切断 (切斷) qiè duàn - cut*
0 u2 w2 Y1 ^! W6 k& d1 s0 w; q侵消 qīn xiāo - erasure
9 J& ~. Y  n4 |' T8 y+ }: y轻 (輕) qīng - light*
, p, ]1 {: U$ {侵入 qīng rù - invasion
# ^3 d, _4 u9 q  T$ q轻盈 (輕盈) qīng yíng - light*4 m9 x) Y/ o4 j* [; E, |& D( d/ J
求活 qiú huó - make life3 i# f0 C+ c8 j, ~0 [1 m
曲 qǔ - bend% [" a& r9 v% i0 x) n" ~" z
曲尺 qǔ chě - carpenter's square
! Y9 Y: A8 u7 }$ _& z曲三 qǔ sān - bent three; ]* c0 j* S1 I2 O. f- o
曲四 qǔ sì - bent four2 }- L6 c: R( E1 C! U
觑 (覷) qù - peep
+ N; Z$ |) T  }7 T& A) V  T$ l权利 quán lì - privilege7 q% l" t9 l8 \" T. y/ L; M- c
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
0 w, `: `. }9 z5 m! v
$ a) T2 o1 t1 d9 g% ~! f. o/ P; i4 n: e
R! D6 p% m7 ~1 |1 z! n6 B9 B# K/ j/ V
让子 (讓子) ràng zǐ - handicap
8 ]/ k: Z# _( N6 L让子棋 (讓子棋) ràng zǐ qí - handicap game$ e: j9 i! o5 g3 P3 u. K
认输 (認輸) rèn shū - resign*
6 }/ n7 m% c# I, p5 u+ X弱 ruò - weak*
: |/ L2 j9 p8 m# B弱棋 ruò qí - weak group
6 j" a9 F( @4 r/ j* d' v' I1 A0 o0 t/ S8 T( u% H7 m

2 F9 v) j  W9 u0 d, I( RS
1 b0 h- o2 Q2 I# k三间拆 (三間拆) sān jiān chāi - three-space extension
& y" o; q2 W# M1 p三间跳 (三間跳) sān jiān tiào - three-space jump
9 ?% j+ c$ {) Y三劫 sān jié - triple ko: ?- E! p, G. j: S; M9 f
三劫循环 (三劫循環) sān jié xún huán - triple ko
; U8 x- C& H/ R6 B" X三连星 (三連星) sān lián xīng - san ren sei
/ ~" i* `1 h9 f8 `, `2 Z三目正中 sān mù zhèng zhōng - center of three stones' S6 O6 U( }& K
三三 sān sān - 3-3 point
3 O. `6 }# r. x) _% @+ w7 _三手劫 sān shǒu jié - two-move approach ko  p' x3 V5 }/ g# f0 w
三子正中 sān zǐ zhèng zhōng - center of three stones
, V% ~4 \' Z% Z杀 (殺) shā - kill*! w  r% C6 T) m! c/ ~( p
杀棋 (殺棋) shā qí - kill
6 B# T& v+ M4 w杀气 (殺氣) shā qì - capturing race, W: h4 |/ s6 O) |
上 shàng - upper*8 J6 H) Y+ j! R8 r4 ?3 g
上级 (上級) shàng jí - advanced level*; g4 k4 L! r: ^- X
上下同形 shàng xià tóng xíng - symmetrical position  S" B1 G/ e! R! `$ @
稍 shāo - somewhat; a little*8 |/ `& s/ r3 e9 l* X9 Z1 p  V" h' s
伸气 (伸氣) shēn qì - increase liberties
$ Y# ]3 S0 \2 h7 D伸腿 shēn tuǐ - monkey jump
/ M3 s/ h9 ]/ o* F/ f& r- J生死劫 shēng sǐ jié - all-dominating ko
! |) F* b4 x3 o+ q  h5 A胜 (勝) shèng - win*
5 C/ {, O1 }4 G2 A- `/ p1 f& j胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
7 O: r2 |0 @$ Q) i7 `2 k9 O胜着 (勝著) shèng zhāo - winning move2 E. m. I. s* }: J/ Q9 @
失败 (失敗) shī bài - failure*
; N* u! L4 M1 }6 k5 K( ?+ x实地 (實地) shí dì - solid territory- ~9 K6 c) u, C9 i3 O' _1 E0 o
十番棋 shí fān qí - ten-game match
& H  Y- `" v) v实接 (實接) shí jiē - solid connection7 S8 G' W2 M$ S" b- l2 Y% f
石塔 shí tǎ - two-stone edge squeeze' V0 [  ^/ V: e0 W1 {& V9 F
实战 (實戰) shí zhàn - actual game situation
% \2 `7 ^1 X2 V实战手 (實戰手) shí zhàn shǒu - situational move
! V! F" ^8 O9 O) |  N势 (勢) shì - influence*- s" D0 a# L" v  N! P
室 shì - house; room*: G# D! c' r( w
势力 (勢力) shì lì - influence*& r* m; J; j- b) E: \( x6 k+ s
试应手 (試應手) shì yìng shǒu - probe
; \8 U" |& P/ Y2 C  w: ~0 d收官 shōu guān - play endgame
1 ]6 ~8 C, m, [* H$ M; _- S4 |- ?# g) u收官子 shōu guān zǐ - play endgame3 }2 m) S! k: k% [
收后 (收後) shōu hòu - last play% v) [) N) m5 v' u' L6 t
收气 (收氣) shōu qì - reduce liberties
" v# }; |+ d" J守 shǒu - defend*
2 k" U& f( c; R7 z, d: Q( H手 shǒu - move
8 I6 v0 T' [, I- ~4 n1 r手段 shǒu duàn - technique*% Y4 k  _2 V8 q; T
手割 shǒu gē - reorder sequence
4 O9 B2 W1 g* Y6 j) b  m守角 shǒu jiǎo - corner enclosure
3 s( X" L" e$ F& V  d1 S手筋 shǒu jīn - tesuji
4 t  M6 q) f' U: |, Y手顺 (手順) shǒu shùn - sequence& q3 u4 T5 ?  Z, v
手谈 (手談) shǒu tán - hand talk
% v; S/ V5 X0 O4 n% E5 i  X授先 shòu xiān - one stone handicap
8 t( n# J: G5 {! g' ]2 b6 W授子 shǒu zǐ - handicap
+ s! t' q& c8 b; N4 o& C授子棋 shǒu zǐ qí - handicap game: T& ?2 K8 h3 D5 U; A- Z  [
书 (書) shū - book*5 I9 E; ^$ D+ ?3 E" E$ ^2 p
输 (輸) shū - lose*
- q, B+ X7 \- [3 I% Q2 F书本 (書本) shū běn - book*" J+ E* I7 E" w
数目法 shǔmùfǎ - territory scoring9 }1 [0 C! X' W) l* S+ m; d
数子法 shǔzǐfǎ - area scoring
. x% t' m) g' a+ d4 _6 j梳形 shū xíng - comb formation3 Z  ~$ r/ T% k8 q% s: L- t
梳形板六 shū xíng bǎn liù - comb formation
, n4 n7 [: ?, [双 (雙) shuāng - bamboo joint# v1 i0 }) j" T$ j' C2 N2 g
双吃 (雙吃) shuāng chī - double atari5 @. r' y6 _0 Y+ r; S; w: P( n
双打 (雙打) shuāng dǎ - double atari
% O; P" B: K/ G6 Q: }$ p双打吃 (雙打吃) shuāng dǎ chī - double atari2 T3 @. q. T- H
双倒扑 (雙倒撲) shuāng dào pū - double snapback; Q2 m4 f$ ^1 T! D
双方 (雙方) shuāng fāng - both sides*
( n9 \6 C0 c) D( P) z. H双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
  |; ]% e' p( \双挂 (雙掛) shuāng guà - double approach/ \2 ]( v. D1 }" H4 x+ J# t
双虎 (雙虎) shuāng hǔ - trumpet connection
) G+ ?, f6 H+ U8 b% u双活 (雙活) shuāng huó - seki
- _9 _' v+ k. o: u9 R$ N9 k双叫吃 (雙叫吃) shuāng jiào chī - double atari
; V! o2 ?, a/ {) L7 q* `. r双劫 (雙劫) shuāng jié - double ko
2 _3 f4 Z5 d+ g' O双征 (shuāng zhēng) - double ladder
& e$ J) v, e7 m6 h5 G- t- A9 L顺序 (順序) shùn xù - sequence*
$ x& A. V  [) Z9 B- s死活 sǐ huó - life and death
6 e/ ^+ Q+ `- `$ \9 y死活题 (死活題) sǐ huó tí - life and death problem& b  w; ^& z: M9 K, K) ]" t
死棋 sǐ qí - dead group
% _/ f: q4 w% O# \' w, t; `死子 sǐ zǐ - dead stone& q! v3 X& {* Z' G2 M; f. d
四间拆 (四間拆) sì jiān chāi - four-space extension0 }3 V0 C0 _; ^
四角穿心 sì jiǎo chuān xīng - occupying four corners and center7 r- z  N4 N& b% K: K& l' b
四劫 sì jié - quadruple ko* d( o3 A+ E# a5 I
四劫循环 (四劫循環) sì jié xún huán - quadruple ko1 V7 c, r5 }2 Y
四连星 (四連星) sì lián xīng - yon ren sei
7 F5 R( W, x. n! h; w* _8 g* P松 (鬆) sōng - slack*
% q9 T! `' m: V* R5 H松气 (鬆氣) sōng qì - increase liberties$ {% A* e/ B' B3 M7 B; y
松气劫 (鬆氣劫) sōng qì jié - approach ko" G" y" w4 l- d' S
俗手 sú shǒu - crude move, Y8 T8 Q0 T6 K- X7 t5 Q
随手 (隨手) suí shǒu - hasty move
9 ~- a; A2 ]7 W2 v随手棋 (隨手棋) suí shǒu qí - hasty move! J( R% d* }! K7 e' x
损 (損) sǔn - loss*
5 T, f3 y7 n' b/ t' r  t% i损劫 (損劫) sǔn jié - losing ko threat' ~' _( X' l( @$ d' {5 s7 K- u
损失 (損失) sǔn shī - loss*/ Z% {! {3 X8 G% V5 Z3 ~, n
顺序 (順序) sùn xù - sequence*
9 V# U- H4 H7 q  h; z) |) E% G9 W2 q0 \

' Q" k8 C7 b/ w! A' kT
8 M) i; `: j0 F台象 tái xiàng - Tower
. [+ Z" ^. b4 j1 @/ f9 I弹性 (彈性) tán xìng - flexibility*
% ~) k# f5 T6 B6 Y6 [) w搪 táng - block*
" K7 O; D; d5 l% ]4 t4 T- J$ s套劫 tāo jié - two stage ko) V" O3 _, L- J+ g
逃 táo - escape*7 F5 ~6 U# I! U; W
逃遁 táodùn - to escape, to run away, flee*
" I! G2 v: M+ I6 ?& G* ~逃生 táo shēng - escape*
  l: b' t/ {, d% ]3 ?腾挪 (騰挪) téng nuó - sabaki3 z( t3 S5 R( r9 i; a
提 tí - remove from board
" A2 n( q2 r5 N1 T; |! a提劫 tí jié - taking the ko
: }3 I, Y0 [: N提子 tí zǐ - remove from board
* C  k" r2 t# i5 B天王山 tiān wáng shān - tennouzan
2 S4 ?& x7 ]1 K# ]" |6 ]天下大劫 tiān xià dà jié - all-dominating ko: ]' r% f2 t: R1 \" M
天下劫 tiān xià jié - all-dominating ko
( q; q) }" j+ k6 Q( D2 j天元 tiān yuán - tengen
6 z; z, l5 O- ?- S跳 tiào - jump*
; G% B! K# A7 G5 }贴目 (貼目) tiē mù - komi
+ J& y* N# M* h2 P5 Z铁柱 (鐵柱) tiě zhù - iron pillar*
9 M% Q. p& T2 B挺 tǐng - push up; stand*$ x( C) k8 A/ J) |# i
投降 tóu xiáng - resign*
/ t2 H, j" a9 C( s5 M4 L' z投子 tóu zǐ - resign
% V" k2 O4 V- K$ i! T! \% y- ?透点 (透點) tòu diǎn - placement
" v+ z  a' U5 b, `! d9 u; U$ B* a图 (圖) tú - diagram*( G$ q8 e7 M* d5 C: O1 C6 J7 L
退 tuì - pull back
: M5 d0 `/ S+ K+ g, L  l1 t. ?) ]* U$ {托 tuō - underneath attachment
; U7 c8 _- J# z9 ~脱出 tuōchū - escape, break out9 T$ L8 Y) I# i! b/ {
脱骨 (脫骨) tuō gǔ - under the stones
7 |' G) M7 B: ]. Q脱先 (脫先) tuō xiān - tenuki
# g: Z7 M4 h0 `) \# H( X' \* [8 J" g4 X1 w
$ Z9 {% y- S4 L2 G3 B: c
W
9 X+ c/ O( r; ~; m5 ?- r8 M挖 wā - wedge6 F, @2 T5 k8 Q. u
外目 wài mù - 3-5 point
2 f; u7 i! g0 n/ W2 z8 v外气 (外氣) wài qì - outside liberty4 J% L2 W* U; d9 f
弯三 (彎三) wān sān - bent three
" {( O4 D4 Z( p5 G- j9 H( I1 F弯四 (彎四) wān sì - bent four
% L; g, x) H0 [! Y5 l万年劫 (萬年劫) wàn nián jié - ten thousand year ko* u- j: j5 H, f* X
围 (圍) wéi - surround*
' @# j8 H  \, n% ]' W围棋 (圍棋) wéi qí - go
2 r7 p4 M% G2 N$ N, D! U/ E6 ]尾巴 wěi bā - tail*
" M" r/ c; a  y4 n  `* }4 t# A9 y味道 wèi dào - aji* L! v: {0 z" I, [3 i  a
文凭 (文憑) wén píng - diploma) C4 E$ B) m' E( [* G
稳当 (穩當) wěndang - stable; firm*+ e, n$ k$ _$ `! A' S6 z0 F$ P
问应手 (問應手) wèn yìng shǒu - probe
( P+ H; w8 l9 ~乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest: j2 ^$ {4 t/ K& C
无理 (無理) wú lǐ - overplay
' v  C" [2 q. r/ T+ I4 ~$ R无忧劫 (無憂劫) wú yōu jiě - picnic ko1 \# S2 s: x3 l" ^/ i6 K
五子棋 wú zǐ qí - gomoku narabe
8 T) E7 B- l+ X4 k五间拆 (五間拆) wǔ jiān chāi - five-space extension
! T* u; m+ N) |! D' b9 |五连星 (五連星) wǔ lián xīng - go ren sei! Z% C+ |0 x( B, ]
五五 wǔ wǔ - 5-5 point
& z* E  D& j& ]" ]' G) F+ }" f% w
5 h1 U; Y- w9 w/ e* R1 a' ^3 n/ R3 f2 s
X' ^! q& U$ l( G+ V4 k
细棋 (細棋) xì qí - close game$ n; _, C9 H5 o1 y' `; t8 p
瞎劫 xiā jié - false ko threat
: u, P# j: F* s1 b% b下 xià - lower*' c( R) @1 ?( w6 y
下法 xiàfǎ - method*9 U6 i) E/ o3 z2 r
先 xiān - before; first*
2 O5 d" a" T0 s. |) c4 y1 u" S+ K2 P% I+ j先手 xiān shǒu - sente
* f1 L* p; t$ o9 _% {先手劫 xiān shǒu jié - a ko in which the player makes the first capture" z) r  [9 e$ c3 C
先手利 xiān shǒu lì - forcing move7 w% i( f8 L4 ]: j
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
, ^: F9 y+ F- M$ ^陷阱 xiànjǐng - a trap*1 W4 r% f* }- m
象步 xiàng bù - elephant's move/ v+ n  n" D2 @+ P
象步飞 (象步飛) xiàng bù fēi - elephant's move0 {4 q" H# m4 ~' k/ [! a( j7 @
象飞 (象飛) xiàng fēi - elephant's move
$ O2 F2 q: c9 S- s向小目 xiàng xiǎo mù - facing 3-4 points
5 k$ U$ S7 q( N象眼 xiàng yǎn - center of elephant's move0 g$ s/ s" |( o
消劫 xiāo jié - ending the ko
- J) c3 s# u& ^, x( ?, a, D/ ?0 e0 F小 xiǎo - small*
1 P6 o  {* r& M3 d小飞 (小飛) xiǎo fēi - knight's move
- C* R% `; s7 X# f, l8 y小尖 xiǎo jiān - diagonal+ `0 @" |6 ?7 ^- H. ]
小林流 xiǎo lín liú - kobayashi opening
$ y0 X% I' q# Q" ~- X5 T" H小目 xiǎo mù - 3-4 point
- G+ Y9 l0 W$ @- ^, G4 |小盘 (小盤) xiǎo pán - small board (13x13 or smaller), L4 t8 G+ [; e" K3 f( G$ X
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
: e$ i+ h! v3 R1 `( [小伸腿 xiǎo shēn tuǐ - small monkey jump# _5 m) X8 b4 N2 L& O/ ^+ z
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg' x+ A! E- q4 }0 g
效果 xiào guǒ - effect; result*  O  S  C+ I) d% u5 x4 }* C1 v
效率 xiào lǜ - efficiency*4 j4 G1 ?) H" r9 c* d$ K% u" w& t
新布局 (新佈局) xīn bù jú - new opening
" V8 h( s1 p, a# @3 t新手 xīn shǒu - new move- y6 p$ k$ Y9 E" W
星 xīng - star point, A+ l: S2 q' N
星位 xīng wèi - star point) y1 [1 t7 y& r3 f1 N' w  a. `
形 xíng - shape*. c4 ?8 Q4 \/ [+ S) T
形势 (形勢) xíng shì - situation*# K0 ?. k- L* L9 ]
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement) o; k. P4 W  j) s
形状 (形狀) xíng zhuàng - shape*
) m& P* s/ J$ F秀策流 xiù cè liú - shusaku opening
$ V0 X8 P% z. g$ A0 J虚手 (虛手) xū shǒu - pass
7 G2 u: [8 d- T+ P  A; g5 j: B6 I虚着 (虛著) xū zháo - pass* @7 J2 m( e3 k  ]3 o4 g3 u4 a
序盘 (序盤) xù pán - opening" K6 f, t" ]6 {: ]$ ~
学生 (學生) xué shēng - student*
: ^3 c* i# [: j9 r- O5 p- E: W雪崩 xuě bēng - avalanche** K3 G2 B. F9 @5 e' E
循环劫 (循環劫) xún huán jié - double ko$ w: H; e  }  ^9 v' i9 r) q& i2 V" d- v
& s! @& L& h, `! d. Z3 _& v

" a8 Z' d. R: m1 }Y
, o2 Y0 q' ^! _  n& P7 n" f压 (壓) yā - push down*
. U! j0 ~3 N" w* I# g# e压力 (壓力) yā lì - pressure*
9 u6 ^0 k' l1 J8 G延气 (延氣) yán qì - increase liberties
; {  F$ S6 d- z) i8 o( f眼 yǎn - eye*
, F* L0 v8 z6 _眼位 yǎn wèi - eye potential; eye space( Q* q, [$ Q' w# t& b! t' p, n2 }
眼气 (yǎn qì) - eye liberties
5 W( P* l8 `( ^* x眼形 yǎn xíng - eye shape; eye space
6 I7 i" ]1 N/ V. O+ S% o妖刀 yāo dāo - magic sword+ E- A+ q0 v  T3 J" p% A8 C
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
% F9 T1 H% D  F. L  ~1 }要点 (要點) yào diǎn - vital point
& ^, X3 g8 d5 G2 i5 G要子 yào zǐ - key stones
1 X/ Y+ R2 d3 U( D. a, l9 b( `业余 (業餘) yè yú - amateur*2 s7 T9 i2 l$ n/ N9 d* r
一方地 yī fāng dì - one-sided territory3 k: t2 x3 M# z3 t7 O( D8 u8 W% _8 |
一间拆 (一間拆) yī jiān chāi - one-space extension
2 W! K+ @" n5 i+ W  v一间跳 (一間跳) yī jiān tiào - one-space jump
6 y. w! {' U6 j- Y一手劫 yī shǒu jié - direct ko/ ?/ I* g3 U& R$ o* T' C. @7 ~0 O
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
( @2 a% n' z1 R: A! L# Y# l& D疑问手 (疑問手) yí wèn shǒu - questionable move
- D8 f2 h) [( k8 i9 p. G+ u弈棋 yì qí - play game*
. ]/ F0 j' Q% Y/ Z引征 yǐn zhēng - ladder breaker
) i& `7 ~' v2 G赢 (贏) yíng - win*
# I( q. C. p* `7 A  F! V# F应氏 (應氏) yìng shì - ing's
+ x; ~  o5 F3 q4 t# q, _7 [硬腿 yìng tuǐ - first line descent! n+ }/ j4 Y$ [. E1 K0 x$ ^
优势 (優勢) yōu shì - superior*
+ X5 _% L. I8 B/ ?' _7 R有利 yǒu lì - advantageous*. x# F& Y  n* F) n; a+ p
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye! e5 G; W( c; L" s1 G4 _
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
1 J5 B  J* ~$ K4 T右 yòu - right*
3 v- |; U* i$ x6 p; D- {2 L余味 (餘味) yú wèi - aji
. l# X, {8 O) K6 o6 K6 D6 w, ~' c愚形 yú xíng - dumpling shape
$ g7 _0 N% E: P/ t9 v  Q3 H7 R/ r宇宙流 yǔ zhòu liú - cosmic style+ G6 i: [, v0 M; J0 G$ P: {: v
原则 (原則) yuán zé - principle*
6 ]6 B# v+ E% }" I  q) A( q院生 yuàn shēng - insei5 a/ x% o& b* q- J

* }. n2 ^- P+ I/ z0 s' f3 x% i
8 q, ~1 ?" a2 B$ GZ+ ?& b, ~" y* w3 m4 D/ @. j5 p( a
枣 (zǎo) - jujube (Chinese Date Wood)*+ p' O4 D# ^+ A
扎钉 (扎釘) zhá dīng - iron pillar*
* f3 U3 U- v2 G" E! \% P/ X7 a长 (cháng) - stretch
* K+ a- }7 \; ~% {. R$ a胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
1 Y  }1 _# t% ?: b胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi- b8 E) E, H6 Q, ~- V
着 (著) zhāo - move& t& O; J$ p7 `+ c* _8 A- U$ c
真眼 zhēn yǎn - real eye3 V, z5 |+ Y) M4 l5 ?- ^' l. p
镇 (鎮) zhèn - capping play) a; R. `7 H% {! K6 L- {! Y2 d+ o
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker: H; f4 b! B% O9 k0 N
镇头 (鎮頭) zhèn tóu - capping play1 R/ ^5 w( X6 A6 |- ?
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma3 S; |5 B$ y* V
征 zhēng - ladder$ a& ^  n$ ^1 Z4 m  g; o8 ?& P
争棋 (爭棋) zhēng qí - official challenge match/ `( ?+ X% Z' Y; o
征子 zhēng zǐ - ladder: G% ?. A' l7 l' N  |
征子劫 zhēng zǐ jié - ladder ko
* h, I0 T8 B5 n& H9 B  |% K整体 (整體) zhěng tǐ - chain: M) ]( f& p, Z4 e! m: j( O
整型 zhěng xíng - settle3 E! l2 [0 u) b7 b( V# Y
正解 zhèng jiě - solution*6 y( j, g1 |' O5 X6 V1 }
正确 (正確) zhèng què - correct*
6 h9 Q7 g9 R  l1 a6 _证书 (證書) zhèng shū - certificate*8 V$ _9 H0 I5 |6 k, ?" y) ?
正着 (正著) zhèng zhāo - proper move
. ?  N# y8 E- g6 ?! O) `4 e  R指导棋 (指導棋) zhí dǎo qí - teaching game
) {- e! f* f6 `, [5 h5 v4 F直二 zhí èr - straight two
- `- ^9 O! S5 Z3 X0 l0 Q直三 zhí sān - straight three# N0 x- r+ J/ q
直四 zhí sì - straight four( }* c' W. t( p, e7 N
职业 (職業) zhí yè - professional*/ N( ^  H" ]9 i
只此一手 zhǐ cǐ yī shǒu - only move
. O, S$ P$ Z+ @4 y) Y治孤 zhì gū - managing isolated weak group; m3 ?: Q9 B9 `7 g3 z' d
中 zhōng - center*
+ t8 L8 @- I/ K钟 (鐘) zhōng - clock*
: v" O: F8 j& r中腹 zhōng fù - center*
; r3 [( }  D  {3 [$ W1 V" m1 I8 ?中国流 (中國流) zhōng guó liǔ - chinese opening9 ^0 |! }' K5 ^
中级 (中級) zhōng jí - intermediate level** \) J& m) F. L5 G! K
终局 (終局) zhōng jú - end of game" {5 ?" L6 }2 {# c8 A9 o
中盘 (中盤) zhōng pán - middle game& }" I4 u5 D3 p5 H, _1 ?! ~. f
终盘 (終盤) zhōng pán - endgame" H7 p# d" n( N6 q2 @- T; \- R' I
中心 zhōng xīn - center*7 D% k2 Y, t/ x
中央 zhōng yāng - center*" K9 i7 J! e* {( G, D# U
中原 zhōng yuán - center*+ [% ]8 S7 e. C3 }6 \' f
重 zhòng - heavy*
4 Z; I1 a' i  \3 K8 p" Y0 f主动 (主動) zhǔdòng - (to take the) initiative*1 X2 h) P8 n. v3 v
专业 (專業) zhuān yè - professional*/ k& y, V1 p" }& g! l) h
转换 (轉換) zhuǎn huàn - exchange*# V. |1 [% z7 D  m. h
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback, _2 a& w* Z9 T) I  [  w/ q
装劫 (裝劫) zhuāng jié - a move that threatens a ko
1 |# }$ C. \! O) Z# P) H撞气 (撞氣) zhuàng qì - reduce self liberties: Q% n7 Q" u/ W2 G9 S/ I
追 zhuī - chase*
. o2 u- p: F  N, o5 H6 L追捕 zhuī bǔ - chase*( O( C3 r. m6 s: \- P, D7 |
子 zǐ - stone; unit in chinese counting
# Q  G7 y  S( U, B9 j2 C自然流 zì rán liú - natural style
2 L' u) O. ], U: u5 j! Q# t4 {自杀 (自殺) zì shā - suicide*
* j  S7 C( [/ i( L5 _" l左 zuǒ - left*
, S1 l3 k8 z1 U5 M5 F; [0 H左右同形 zuǒ yòu tóng xíng - symmetrical position- d  T! l: p! v: m. @' p( l- y
做活 zuò huó - make life
( E( |/ D" \; Z/ T# I) _* Q做劫 zuò jié - create ko# j: k$ S4 U; X6 Y! E
作战 zuòzhàn - combat*0 s( k0 F- i) }9 y5 J
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
/ D& Z  X+ M' n* i1 T6 b7 R, p/ J6 V
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