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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
4 m; m8 s) w1 z安定 āndìng - settle*
6 H) |/ ]2 ?1 ^9 R( E& K0 l6 W/ Y* V- e- V5 P. {* g
5 y5 F. r, a" {8 [
B
4 ?" ~+ [* h- K6 n) x) ?. n/ z白 bái - white*
2 N+ y+ O0 r0 C# a& m白方 bái fāng - white player*
$ u5 `: r. I- l  T败 (敗) bài - failure*
* P  t& n5 i4 \: z( a& L7 i8 q败着 (敗著) bài zhāo - losing move
8 L. j( d% X9 d' w扳 bān - hane
; k3 e/ _+ o& p' L: t3 w; Y1 H2 z扳断 bān duàn - hane through6 {+ K1 u5 }, d2 `
板六 bǎn liù - rectangular six, m& a8 T$ }4 s5 _1 n4 c
半劫 bàn jié - half-point ko5 d; b# ]+ v5 i& R
棒接 bàng jiē - pole connection+ B6 b: j' m% ^9 p! x. o
包围 (包圍) bāo wéi - surround*3 y: O& P/ i1 D! u
薄 báo - thin*' U8 Z. o: n( @  H! h; o* B, y
保留 bǎoliú - retain; preserve*
  F/ J: C" e9 W( X; z抱吃 bào chī - capturing technique by atari
  q6 |$ p4 G- f本身劫 běn shēn jié - local ko threat3 B1 p$ p( Q1 k
本身劫材 běn shēn jié cái - local ko threat; a" T4 l" l" Z5 j
本手 běn shǒu - proper move
- |5 ?3 R! }% X& S  t笨重 bèn zhòng - heavy*  o7 R  I% E0 K) N
崩 bēng - collapse*  E0 k  b: M3 i! g3 n
崩溃 (崩潰) bēng kuì - collapse*" T9 x. {& ?2 ]; @) m2 u1 n/ _( t' p, b" O
逼 bī - checking extension" {" _" V$ O3 C  }: b- e$ h+ e# x6 \5 r
鼻顶 (鼻頂) bí dǐng - nose tesuji
) [2 ]- }$ @0 ?- H' o  V比气 (比氣) bǐ qì - capturing race
; _/ F" a/ v; G* D比赛 (比賽) bǐ sài - tournament*
) `9 Z- J% g. D3 G" L0 `( f边 (邊) biān - side*' J# z+ b$ t' ]) h) x) }
变化 (變化) biàn huà - variation** a# q. i6 F7 C# R+ M
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
# p' U5 j) h% i& Q. x" Q变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
; M  X" N$ d1 c3 K! H7 c变着 (變著) biàn zhāo - unusual play
7 N5 R/ o1 a# B9 q" C& l5 f; P并 (並) bìng - horizontal stretch# G4 [& y* q3 y1 h1 o) h! d
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
& ~" J7 c9 w. M2 Y补强 (補强) bǔ qiáng - reinforce*
( F8 S& p, }4 f* Q/ y0 C布局 (佈局) bù jú - opening+ C6 F; u8 {$ _( p8 v' ~8 x
不利 bù lì - disadvantageous*! m0 L7 F% {: W6 c  X3 J" t% F; ^
不入 bù rù - suicide
2 o' ^: L* w: t) a9 W0 J. l; O; d不入子 bù rù zǐ - suicide' c# u& u; N! y- [7 a
不提三目 bù tí sān mù - three points without capturing+ }& S9 |5 p' U- L: g2 J
不提五目 bù tí wǔ mù - five points without capturing
  W2 I# `- \+ f' C) T! P8 P+ e. Q4 y& I% v/ y4 j2 G
6 X9 a: T3 U& q
C! k5 W; t7 x/ M  o  b3 ?+ o
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
3 ^; ^5 \  ^8 g猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)7 p5 t1 t* h3 ^" t6 c
参考 (參考) cān kǎo - reference*# V* {) v/ o) H) t0 T4 I
残忍 cánrěn - bloody or merciless*1 e7 l; o. O9 k& Q) L* R
拆 chāi - extension. L! r7 S/ S1 B6 Z' H
拆逼 chāi bī - checking extension
8 e. |5 c' @* i* s: U$ b拆二 chāi èr - two-space extension
. y' r2 S. d$ c3 i0 J拆三 chāi sān - three-space extension0 W. L: S* D" f7 J+ A
拆四 chāi sì - four-space extension0 ^" r+ t- P! q. V
拆五 chāi wǔ - five-space extension3 ]9 H" ]% f9 l/ j
拆一 chāi yī - one-space extension! q' C) j) d3 y2 D
缠绕 (纏繞) chánrǎo - harassment technique
# J$ |9 w) P+ A5 c4 }- V- t长 (長) cháng - stretch
- [+ W: X; O4 m% F4 q9 J  _6 o- [长考 (長考) cháng kǎo - think for a long time
! P' t3 Y' Z" o2 m1 A长气 (長氣) cháng qì - increase liberties
! \% Y2 [# a# Y1 P  Q$ G! ?长生 (長生) cháng shēng - eternal life/ t; z7 A+ M1 @8 W  V% x
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
2 L7 _5 n1 `4 S! v6 H" a超大飞 (超大飛) chāo dà fēi - very large knight's move
- P8 E: x  Y0 p超高目 chāo gāo mù - 4-6 point" w5 w# a8 Y, |8 x
超时负 / 超时 (超時) chāo shí fù  - lose by time6 |; J4 z! @' V1 K  Y
超时胜 chāo shí shèng - win on time
$ h) ^6 k3 n' Y0 t: f, B- h: T( r成功 chéng gōng - success*
* b' C) C7 ~9 k( D$ ^5 Y( A8 h! K6 M成立 chéng lì - possible*
3 @6 {# v5 f1 ~0 G+ I) o秤砣 chèng tuó - two-stone edge squeeze
6 x- P/ f8 H: A3 k) `" e吃 chī - capture
! r  u1 x" c& ]. `3 ^+ y5 K% l吃亏 (吃虧) chī kuī - loss*
  q3 [* S# E( x  U( e9 {  Z持棋 chí qí - jigo7 h/ ~" W2 p# S' `7 B5 i( L
冲 (衝) chōng - push through
* H6 }7 n8 ]# |重复 (重複) chóng fù - overconcentrated
+ M8 a" m! K% H3 ]2 c5 B, C初段 chū duàn - 1 dan0 M3 K$ L5 w! ?7 Z! Z: O
初级 (初級) chū jí - beginner level*. N$ ?# X7 B9 c8 r) p/ M" r4 ]
出头 (出頭) chū tóu - getting ahead
/ M& C) ~4 R0 b0 G刺 cì - peep$ p  l5 ~3 I0 _1 ]- c
次序 cì xù - sequence*
2 ~- x% N6 \  w3 b, c  m) J( W& ~错误 (錯誤) cuò wù - mistake*" ~5 C2 e( `% U. K1 ]
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
* `& C- j7 J! z& H& {9 a$ t( i! z, n+ f7 L) K

5 K3 ~+ }" i3 f* g. PD' i, m. z' B/ g
搭 dā - attach+ z  u; \1 R$ T9 a0 }' ~
打 dǎ - atari- T* q# w. }$ k
打吃 dǎ chī - atari
5 ^: n5 k# x  d, C. {! Y6 Y打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
( p0 }. i% g3 F/ R1 z打挂 (打掛) dǎ guà - adjourn game
7 F2 i: ~0 I! z: o打劫 dǎ jié - ko0 G8 M0 W$ ^7 c
打入 dǎ rù - invasion
9 l7 Y5 f* U" V- B0 I打三还一 (打三還一) dǎ sān huán yī - capture three recapture one+ L' k/ D9 [3 e2 A
大 dà - large*- W1 K2 M+ [* C/ ]. K2 Z9 p8 i
大场 (大場) dà chǎng - big point
& V4 p/ M0 S6 \6 x5 i# @" v6 D大飞 (大飛) dà fēi - large knight's move
; M8 U  p1 z- s0 [$ O5 R3 Y大局感 dà jú gǎn - whole board thinking' x$ c8 `3 s' P6 l9 E6 U7 d
大龙 (大龍) dà lóng - dragon*+ m/ t; m0 ^9 L& b- Y
大模样 (大模樣) dà mó yàng - large-scale framework
& Y- {; \3 w3 b$ t: I" W: A6 O大盘 (大盤) dà pán - large board (19x19)
* T# ?0 Z. `$ L+ o6 ]% R. e大棋盘 (大棋盤) dà qí pán - large board (19x19)
; W( I# W5 n7 E大伸腿 dà shēn tuǐ - large monkey jump# E( |3 G5 u: o: x( f/ t% m
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
' `% d/ t7 n, {, {/ s5 n0 i大雪崩 (da4 xue3 beng1) - large avalanche2 S: Y; g( F( u4 S
大压梁 (dà yā liáng) - Da Ya Liang
: K) i1 j5 |0 H, t: i0 @/ J3 {大眼 dà yǎn - eye with two or more spaces
8 e# {( B, @+ N2 h. r! T/ n大猪嘴 (大豬嘴) dà zhū zuǐ - j group
) L& d8 f$ e9 B+ C6 b7 E带钩 (帶鈎) dài gōu - long l group
$ R5 ~. J8 J- ^单关 (單關) dān guān - one-space jump
1 k2 Z  V9 x4 c单官 (單官) dān guān - neutral point
. |- C" E8 |5 [; `- g/ W" s3 \单劫 (單劫) dān jié - half-point ko
% u4 c  A3 R/ u) e+ P3 e% U% \) |单行道 (單行道) dān xíng dào - one-way street*! M6 |8 c, G( \
挡 (擋) dǎng - block*4 _5 S  [. A* ^' J- y) a
刀把五 dāo bǎ wǔ - bulky five
. W6 q7 R+ e4 H6 }5 |刀板五 dāo bǎn wǔ - bulky five
! W, ]# b, A) a( `1 C; q6 T# Q刀柄五 dāo bìng wǔ - bulky five
% h; U& U& U; h刀五 dāo wǔ - bulky five- |5 A2 b$ d/ w: c  D
倒扑 (倒撲) dào pū - snapback
+ \( }& X* }3 e# Q  h倒贴 (倒貼) dào tiē - reverse komi2 p" ^" B# @* r  j/ A8 [, ]
倒脱靴 (倒脫靴) dào tuō xuē - under the stones# I6 M. l0 R# U: H% Y  e2 R9 _
低 dī - low*- `1 c0 O$ o$ ^8 ^' C, v0 r
敌 (敵) dí - enemy*
- v4 E8 I/ z9 v& r抵 dĭ - hold up; push against, to support, to resist*0 K2 P" m! |" F1 X4 L
抵抗 dǐkàng - to resist; resistance*
  V( l! Z) k+ o6 ^4 \8 e敌人 (敵人) dí rén - enemy*8 h* d; H  `: F) D$ B5 m
地 dì - territory*1 q$ o$ [* Z3 ]" O1 m9 W
地盘 (地盤) dì pán - territory*
6 y1 Y7 F% X% I( T地域 dì yù - territory*7 I. P; _! k" S0 r6 j
点 (點) diǎn - placement; point
: L" \5 X4 W8 Z点方 (點方) diǎn fāng - eye-stealing tesuji& q' w$ v# t! s  `1 }1 E
点角 (點角) diǎn jiǎo - corner invasion+ d8 Z/ j3 x% k3 _) V: o/ B- O
点目 (點目) diǎn mù - counting" a) }- e; S# u+ Y# w" J; Q
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
8 U4 ]* q1 S% Z) c调子(調子) diào zi - choshi
& g2 n6 w" V( h, y% \4 g丁四 dīng sì - farmer's hat; pyramid four
. x) l4 o, x  A% C$ r顶 (頂) dǐng - bump
% R3 p6 s2 {! V* H- R+ @; p7 y5 v定式 dìng shì - joseki
# `& ~* [7 D% l. ^9 X5 n定型 dìng xíng - settle
4 o0 a7 X# K: f; t0 _东坡棋 (東坡棋) dōng pō qí - mirror go  Y6 D* r/ C, s2 i' w  o
斗方 (鬥方) dǒu fāng - carpenter's square
% q$ N' |) Q6 C7 C读秒 (讀秒) dú miǎo - byo-yomi
5 d- c- f8 [" ~' }渡 dù - bridge under
5 C/ W' K  H0 ^+ G断 (斷) duàn - cut*6 `2 }8 [, z$ y1 _
段 duàn - dan
' d5 l1 v) b4 ?; }$ {对策 (對策) duìcè - countermeasure*
- I# p; t8 V: `对局 (對局) duì jú - play game*
, M4 J# ]4 {- w, b对杀 (對殺) duì shā - capturing race
. a9 P$ P5 E9 n9 }对弈 (對弈) duì yì - play game*
/ `& ]8 O# E* r5 }: `4 i, X遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*( q+ N# r# A1 ^7 ^. Y8 Z( B7 ^, C
多元劫 duō yuán jié - multiple ko
& a6 r$ x/ b& i( G7 q
5 J3 z8 s5 P1 R; _3 j. p. W
9 u  A  e5 ?' {$ W4 SE
- U9 {  L7 k! O& _7 y+ m, C* [恶手 (惡手) è shǒu - bad move) O8 d3 z, j( \: e/ v& c
二间拆 (二間拆) èr jiān chāi - two-space extension
' c& h  c( D" {4 R6 W: y; T# ^二间跳 (二間跳) èr jiān tiào - two-space jump% Y1 `0 @0 @6 t& L/ @" ?! C! e
二连星 (二連星) èr lián xīng - ni ren sei( u1 d! M( _9 Y( ^9 @# I: Q
二手劫 èr shǒu jié - two-step ko
: t+ z( i9 |2 d) O% v
2 s5 `( l7 k- g  E# h$ R/ a5 W+ d# m* b6 D+ K' S! B
F  y! j- p, ], E* F% [
发展 (發展) fā zhǎn - develop*
$ Q7 C) @( B9 ^+ k1 }& C! F法 fǎ method, way (also 下法 xiàfǎ)*& [5 t$ i- J" L( x5 Q8 b5 o. P: E/ o
反扳 fǎn bān - counter hane9 {2 h% T+ B: u1 x# H
反打 fǎn dǎ - counter atari) k  ~8 |2 d7 q* s7 o; a
反攻 fǎn gōng - counter attack) s3 [+ a& K& ^* u1 m
反击 (反擊) fǎn jī - counter attack. H/ n: C; i( Q, W& i# K; t* }
反夹 (反夾) fǎn jiā - counter pincer
! }& m* G$ L9 H" N9 f$ _反提 fǎn tí - recapture
+ T1 t+ P, ~% f方法 fāng fǎ - technique*
/ p! d9 T* F3 D方四 fāng sì - square four
( g; v$ U0 Z, E7 r" v1 S4 B, b0 c方向 fāng xiàng - direction*, J9 n. ~% ?  e; [# K& k
方形 fāng xíng - mouth shape) O/ G) ]9 e6 ~5 }0 u* [9 d6 n' d
防 fáng - defend*# d; f7 X% Z# U- Z
防守 fáng shǒu - defend*" c% Y2 \8 H% k% W6 e
飞 (飛) fēi - knight's move. C; @2 r- i7 C: L9 G! P' s; X
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete" i. `  i. Y9 E" \/ v" ~
飞压 (飛壓) fēi yā - press
6 j* \% X" l7 ]! c  e) N( g废着 (廢著) fèi zhāo - useless move
* a" D* P! d8 o, k9 h0 r  P废子 (廢子) fèi zǐ - useless stones# `6 b( K# N! h' x7 B8 B
分投 fēn tóu - splitting move8 H) R9 B6 o. U' R# ~$ U$ [
分先 fēn xiān - even game2 b6 J( N4 U4 `% R* e  u
封 fēng - seal in*! Z: P: }  U8 H% x
封手 fēng shǒu - sealed move
6 k& J7 n2 a4 W封锁 (封鎖) fēng suǒ - seal in*3 W% v7 S" X4 _  [5 t; x
浮棋 fú qí - floating stones) t; f- E* y3 h; P2 t
浮子 fú zǐ - floating stones
1 E7 a6 D4 U* c$ ?1 X负 (負) fù - lose*3 a+ ]2 W7 b5 O0 _; {! r2 r
复盘 (復盤) fù pán - game review
/ ?2 ~: T) ~; }  i% I/ ?1 ~7 ~! J4 ?9 H7 e

4 `+ k+ x& R$ T5 ^7 D1 S  F& DG; {' F* O& b  n
概念 gài niàn - concept*
, _% D( y* D* d" c感觉 (感覺) gǎn jué - feeling*0 [9 m% I" j2 J* f  q) f: n, K
高 gāo - high*
6 E3 E5 W8 n3 ?/ }7 s0 d; t6 {高级 (高級) gāo jí - advanced level** R, ]0 b) y  m4 A6 k* m' I6 t, {
高目 gāo mù - 4-5 point9 A2 }7 M3 _5 h* {2 U' t6 a
根据 (根據) gēn jù - base*
$ N) C% Y- y6 G8 Q! \4 E9 h, M. L根据地 (根據地) gēn jù dì - base*
7 C% d/ r1 ?8 i9 R4 g攻 gōng - attack*& w6 s6 v9 Q/ P2 d; K* R/ s' }! s
攻击 (攻擊) gōng jī - attack*
! A3 K- y% U7 f: C9 V8 d- b共气 (gòngqì) - shared liberty3 F7 @1 v/ |3 d" B+ m8 ^! f% ~
公气 (公氣) gōng qì - shared liberty' }# b  h' M" _# A9 U- f7 P
攻守 gōng shǒu - attack and defence*$ q# ]( Q5 Y  ^8 T- f
共活 gòng huó - seki. u3 P. G* B0 R6 J8 ~/ y) m
孤棋 gū qí - floating stones
8 ~- s# G  v6 W3 F2 y挂角 (掛角) guà jiǎo - corner approach
2 c- X& t/ u" l8 G* g4 ^拐 guǎi - bend*
0 ^( Q: o/ _- T; @$ V3 h怪着 (怪著) guài zhāo - ghost move6 ]4 E: ]1 {% X0 l7 G
关 (關) guān - one-space jump
" i7 v* c4 H) Z" a: s官子 guān zǐ - endgame
' u3 E: x: V" [" F龟甲 (龜甲) guī jiǎ - tortoise shell
3 g7 S, m) ^5 Z: W- ^0 \- p* ?( |0 ^规则 (規則) guī zé - rules*; K8 V$ p: y. j# \, R7 e1 m8 J
鬼手 guǐ shǒu - ghost move, G( m: ^. c% _+ A, h
滚包 (滾包) gǔn bāo - squeeze
( U& x9 R- G+ u9 g  I4 p滚打 (滾打) gǔn dǎ - squeeze
5 n+ a8 z( j2 Y4 ~- b滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze$ o& C( J' v' V7 l3 o6 Y0 z
过分 (過分) guò fèn - overplay
( r( i8 \' ^- w! R: C6 w国手 (國手) guóshǒu - national champion*- R; o. a! M; `  E! Q
7 b, r" H" c6 L( T9 x& W. ^
& _# w& l2 [/ R" p) \* ?4 l
H% F- K& J2 Y  U6 I# `
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki4 c) `, _& _( L7 h
好点 (好點) hǎo diǎn - good point, }$ N; a1 @) H1 ]$ W
和棋 hé qí - draw*" u0 F  v( E; t8 K5 k, u
黑 hēi - black*% I( b2 V, A" I5 u; m# P0 A
黑方 hēi fāng - black player*, K* z: S$ C8 E  J) _' D
黑先 hēi xiān - Black plays first*
# ]" {3 m7 [9 t* q猴子脸 hóuzǐ liǎn - Sake bottle shape
/ {. X* ~) k+ B' p厚 hòu - thick*
% t! U& O8 y$ o# D8 h7 w+ U后悔 (後悔) hòu huǐ - regret*, ~, E4 i  H5 ~9 `
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
8 g+ T9 F+ d6 n) U厚实 (厚實) hòu shí - thick*
* w! Z# V6 i- ?( N/ J5 c8 E厚势 (厚勢) hòu shì - influence*; H0 x  Z6 x# N0 u/ ^0 N
后 (後) hòu - after; later*. _7 I* q9 I7 I$ S) p  Z8 A0 G
后手 (後手) hòu shǒu - gote5 v4 F( p! o3 x' f4 N
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
: ~% ~7 B6 N3 s5 Z. V/ }后续手段 (後續手段) hòu xù shǒu duàn - follow-up
2 O# f3 i! O4 X9 ]/ T2 `后中先 (後中先) hòu zhōng xiān - gote with hidden sente& S) R; Z4 O: H
虎 hǔ - tiger's mouth
- b, K0 g9 f, }. L. F1 U虎口 hǔ kǒu - tiger's mouth
9 Z! D0 G6 U0 b互破 hù pò - mutual damage1 C; P1 S2 w8 q
互围 (互圍) hù wéi - mutual surrounding of territory& g1 C0 ?8 {6 T+ z" i0 T; Q
花见劫 (花見劫) huā jiàn jié - picnic ko7 O/ w4 p, b+ s* d
花六 huā liù - rabbity six
/ A& `1 |% f  R" y. X3 ?花五 huā wǔ - crossed five
, ~1 S! D$ }+ I还原 (還原) huán yuán - transposition% \& Z% y; t0 M' C; a+ s& o
缓 (緩) huǎn - slow*9 e) A  F# _' P) M- ]
缓慢 (緩慢) huǎn màn - slow*5 O. m; {9 D* `! L8 q, B) h
缓气劫 (緩氣劫) huǎn qì jié - approach ko) R7 @. D# y3 {
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
/ j0 S- h5 b0 y; D' R: K缓手 (緩手) huǎn shǒu - slow
: I& T9 r8 Y4 V8 L7 X缓征 (緩徵) huǎn zhēng - loose ladder- U1 _) N6 n" v" q8 }/ A
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
6 e3 V8 L: m* h2 x) ~4 Z$ Q黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
9 J7 |' @$ y- l回手 huí shǒu - take back*5 {. z5 x4 l& v& u$ T. D
回提 huí tí - recapture( P  O9 K" e; H! U, v, q( H
悔棋 huǐ qí - take back*/ S) P# R1 a! I0 J( o" p( |6 H- [
活棋 huó qí - living group
: R  g' G- j6 j2 A
# ?: u  Z% Z6 y/ r% c( q  U, c0 U2 K' l9 o( [+ S
J
8 i' M: E$ h* n0 ?急 jí - urgent*# [5 |. H, r+ V  p& _
级 (級) jí - kyu: n) c( A3 K$ b. Q; k
急所 jí suǒ - urgent point+ B, T' g# t! {* n' ?, a
挤 (擠) jǐ - bump into diagonal; choke; atekomi  J0 Z4 d! L0 D: e. ?
技巧 jì qiào - technique*
7 W* c/ m4 T$ g: A计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*5 {0 X9 A3 B+ K5 H& }  X5 |( G8 l, l
佳 jiā - excellent*
2 o3 w) x3 {7 k; r. J1 F8 E! g2 m0 s夹 (夾) jiā - clamp; pincer
2 J  d! i1 d# T$ [* `' v- F枷 jiā - net
, h7 Z/ [, Z5 I0 b3 q* k( w枷吃 jiā chī - net6 j! w: B5 ]; n+ J
夹攻 jiā gōng - pincer
" A7 [$ O, L$ U, Z* }% u+ }假劫 jiǎ jié - false ko threat
8 E3 N- j3 x8 i假双活 (假雙活) jiǎ shuāng huó - false seki$ I; W- ?0 z! s3 P
假眼 jiǎ yǎn - false eye
' D) y( r8 ^2 X4 C/ G假眼活 jiǎ yǎn huó - two-headed dragon
! r4 `0 i6 j0 `* A) ?尖 jiān - diagonal* z  e+ F1 B# Y
尖冲 (尖衝) jiān chōng - shoulder hit+ K- B1 B& v$ |- W) q' Z
尖顶 (尖頂) jiān dǐng - diagonal attachment
1 P* a" ]: l( f* B! Y5 m/ @坚实 (堅實) jiān shí - solid7 {/ ?7 W' W, A1 A8 D
见合 (見合) jiàn hé - miai
- D+ g) [5 S2 Q( T8 d8 y教 jiāo - teach*2 w# T+ m9 l! P. e
交叉点 (交叉點) jiāo chā diǎn - point' ^' _. G0 N5 S+ s% m0 g" ^
交点 (交點) jiāo diǎn - point1 c( q' E0 u* g& y3 C
焦点 (焦點) jiāo diǎn - focal point*, g( \- O% j4 q% G
交换 (交換) jiāo huàn - exchange*
, J+ \3 C7 j9 s; M) z/ T; h角 jiǎo corner (angle, horn-shaped)*
6 @1 D& z6 J) H$ h叫吃 jiào chī - atari3 I6 V- k& P) X. J% I
教师 (教師) jiào shī - teacher*
7 {* G" n$ f7 i- R0 U6 A教室 jiào shì - classroom*0 h4 f$ m1 q+ M
基本功 jī běn gōng - fundamentals*
' h" R' G" [. q' r( f3 R接不归 (接不歸) jiē bù guī - connect and die
) v, y, k5 u8 \0 O8 k) ~; |劫 jié - ko
' N8 k1 w2 W. O7 P0 y4 [) j6 c8 y劫材 jié cái - ko threat
5 [7 [3 i9 I, r, w' Z8 ~结果 (結果) jié guǒ - result*+ {0 z& X+ z! W, k  a. z( h
劫活 jié huó - live by ko$ H1 @0 [  h6 p- c% N
诘棋 (詰棋) jié qí - life and death problem
9 E: ^, s: L+ z2 }. D1 [劫杀 (劫殺) jié shā - kill by ko
9 `7 l' ^( ~) G. K劫争 jié zhēng - ko fight( J# A; P" `: v) A0 ]! V
解答 (jiě dá) - answer, solution*
8 |1 H- E& {# X' K7 M2 z金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
  J' M# T5 I6 A0 G金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg0 Q( K5 x( h7 ], P) O# R+ k
紧 (緊) jǐn - tight*! A9 I6 n( D- r: E& P* w
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
. C8 G; E: n; z! @$ `+ }& M* `/ m紧劫 (緊劫) jǐn jié - direct ko
, p7 c* [% F0 \% s! I( ~1 i3 p& z紧气 (緊氣) jǐn qì - reduce liberties: v* B+ I' n/ G/ g
紧气劫 (緊氣劫) jǐn qì jié - direct ko, b! b" M. R! T8 o7 o
禁着点 (禁著點) jìn zhāo diǎn - illegal point9 O1 Q1 C, l/ H
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)4 M  ^* \) S+ V. a) O* M
净活 (淨活) jìng huó - unconditional life
9 p- o* `# {2 V" E( \4 R1 ]5 v净杀 (淨殺) jìng shā - unconditional death
2 a2 p: Y. G: E* n/ M$ y2 ~0 @净死 (淨死) jìng sǐ - unconditional death
! _  M/ l8 }& x! I救 jiù - rescue; save*
' E9 [$ P+ X/ W聚 jù - placement inside opponent's eye% V& f' h1 S% H! k
俱乐部 (俱樂部) jù lè bù - club*; O# I( ]) n9 p- e) X
聚六 jù liù - six-space killable eye shape
' y$ o1 s& C" _% d/ P聚三 jù sān - three-space killable eye shape, }# [) O: ~4 w. B; u) R
聚四 jù sì - four-space killable eye shape
2 Q" b9 K/ ?0 b3 g2 C1 ]聚五 jù wǔ - five-space killable eye shape* @# z3 R* W1 @) [+ R" v+ b. a. }0 N
决战 juézhàn - decisive battle*/ X) i4 }3 R4 ~5 n" ~6 u7 Q
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*5 r7 v% m+ h* W# }% E2 z: C+ W

4 c  P  c# b: k& ^* T3 \+ {9 V( P; ^6 ?& r' ^) Y  b
K
# }& i- V, ^% S8 a7 R4 X4 i卡眼 kǎ yǎn - falsify eye+ p# b9 l* I4 ~+ ^9 E
开拆 (開拆) kāi chāi - extension6 J, p7 L! ?0 {" Q! R. M7 E
开花 (開花) kāi huā - ponnuki0 ^: }5 K. r5 w% }3 L2 y. ?) N
开劫 (開劫) kāi jié - create ko% x. z! d9 v$ \2 `7 P
开局 (開局) kāi jú - opening
# Z/ s. g0 V$ s$ o# x看花劫 kàn huā jié - picnic ko% {; @/ M% _; m7 X5 d8 _& Z7 Y8 e
抗 kàng - to resist, fight; to oppose to defy*4 q% l% [* }# a$ J5 z6 S6 L, Q
靠 kào - attach one line higher than enemy stone. w- h1 g2 H( G6 q7 }: P7 C! }- M
空 kōng - empty*
! K# \; p2 `. Z6 n$ ~7 k空间 (空間) kōng jiān - space*, H* {- ~3 {8 h. W7 e/ h
空三角 kōng sān jiǎo - empty triangle% E' j. Z0 M8 q; M8 C& _5 p
空 kòng - territory*
: Y) a( Q/ l. `' ~) Q8 P8 H跨 kuā - attach at waist of knight's move
: y; ]% V, q" R3 c6 i: C! X' [跨断 (跨斷) kuā duàn - waist cut
6 R# j1 U' D; Z. q5 v$ E快 kuài - fast*8 q2 r# H5 j9 _% j; ]
快棋 kuài qí - blitz game5 V. x5 _. p7 p, M/ c6 i+ S
宽 (寬) kuān - loose; wide*+ b6 `) E6 z) R
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
* X; @1 Q; e& N- k0 a宽气 (寬氣) kuān qì - increase liberties2 H# L; Q# d% u. F6 H& y5 g& e% i
宽气劫 (寬氣劫) kuān qì jié - approach ko
, E8 O! K" A; U/ m亏 (虧) kuī - loss*. G* s: k% W+ ^; X* J8 j. v( C% g
亏损 (虧損) kuī sǔn - loss*
8 `7 c+ H& q' A1 d! a1 b* i$ f扩大 (擴大) kuò dà - enlarge; expand*
! Q2 A2 {8 s' m  j扩张 (擴張) kuò zhāng - enlarge; expand*
; D; y* V0 b- A9 w' D[edit]/ ^5 n" [: A2 N" z1 u- }; G  |4 ^
L0 I, H5 P! [/ d& C* \: s
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
8 i, z) y. d; z! \2 k6 T0 b拦 (攔) lán - checking extension; prevent opponent's advance*
6 [( X2 g& l4 j拦逼 (攔逼) lán bī - checking extension
, D) \. d% ?5 U  m烂柯 (爛柯) làn kē - ranka
( v! J5 Q* Q% }- w, V老师 (老師) lǎo shī - teacher*
# M* ?' H3 N! Y9 n, C: i: m老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil" v! f# R! M  E* P6 N: W
类型 (類型) lèixíng – pattern, type** D" o  Z) I% r1 ]
冷着 (冷著) lěng zhāo - unexpected move
% G, e: ?3 [/ M' B; H利 lì - profit*
' d7 Z+ F) o: q) P& @' J% p2 V立 lì - descent; stand" Z- Z, t6 ~5 t2 B$ \1 L
利用 lì yòng - make use*
1 C3 D8 n" T& d$ l连 (連) lián - connect; continuous*, `; s0 k( j9 ]" y1 C' P+ I
连扳 (連扳) lián bān - double hane
8 ]6 I8 p# i2 X, \) z/ a连环劫 (連環劫) lián huán jié - double ko
) `5 z6 q- i  o" B连接 (連接) lián jiē - connect*% {- w- ]/ ]3 I, I* S9 C& P
联棋 (聯棋) lián qí - pair go
6 F/ ]1 c. E% y! @3 }恋子 (戀子) liàn zǐ - reluctance to sacrifice
, q3 M* ~# n6 B4 ^  @4 z两分 (兩分) liǎng fēn - equal*; Z$ ^; Q- w% B: d9 A
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")/ J+ ]' E' p& G) @; g
劣势 (劣勢) liè shì - inferior*- Q" P& R" j. k
裂型 (裂型) liè xíng - split shape
* m% f" w9 z) w# [2 N龙 (龍) lóng - dragon*% y; u* B" L# e: P7 _! }
漏着 (漏著) lòu zhāo - oversight
  M% \4 P4 Q: r' s% M5 k落子 luò zǐ - playing stone on board) S. ~$ T. L+ R: u2 Y9 |6 r& K

( J# Z* s/ w+ }/ U7 f, ^  ^) Z; H, |9 D& Q# {& Y. U
M
. F. l, h4 T0 Y, k满意 (滿意) mǎnyì - satisfied*
. r2 u4 G5 ]8 K' b2 Q& m% _慢 màn - slow*
; z/ v' |2 \+ }: S5 ?盲点 (盲點) máng diǎn - blind spot
, a. [- m% U5 }; i梅花六 méi huā liù - rabbity six
; Z  D. T6 v/ [0 L梅花五 méi huā wǔ - crossed five4 |; W2 q4 u1 m/ z# N# L2 D7 i4 b
门吃 (門吃) mén chī - capturing technique by atari) R& X5 w! e* G% R
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening. j) t3 l) c/ n8 ~' N
妙手 miào shǒu - excellent move
" ]' H, }; j2 J8 L妙着 (冷著) miào zhāo - excellent move
: t/ n; e, g  `& d6 i5 ?: q3 k# Z模仿棋 mó fǎng qí - mirror go
1 K* W, g* W0 o3 n模样 (模樣) mó yàng - territorial framework& Q2 U6 D8 u7 u$ c+ s8 U
目 mù - point of territory7 m4 F7 ^! s" |4 {
目外 mù wài - 3-5 point# y$ F7 j/ e' l3 _4 |
$ P4 n% V! w) ?& E6 Y# {6 `
2 S) k# i' R; {( c% m/ ]
N
  u3 l$ ]/ `) L4 [/ l5 M) d2 J/ M内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
! }6 z3 l! d4 b; n% J; W5 m, W1 b7 d逆官子 nì guān zǐ - reverse endgame move
* z/ X" J0 O& O- s% `, h& u0 C逆先 nì xiān - reverse sente3 \% x5 s1 H" G& }- M+ U
逆先手 nì xiān shǒu - reverse sente
2 n! |: \2 ]1 a/ Z逆转 (逆轉) nì zhuǎn - overturn game
' m5 n4 @1 ~9 ]  T: Z粘 nián - connect*4 ^0 ]0 i* W! Q
凝形 níng xíng - overconcentrated shape
: e* D" D, w6 \" h2 d6 ^# }4 ^扭断 (扭斷) niǔ duàn - crosscut
  R3 w. l  K0 j) X+ P+ H扭十字 niǔ shí zì - crosscut1 D, X- ]1 s( J- m! t. V
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut! w. N" W6 o/ H) _* o
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
4 n9 b; r5 f& W- C- S: j0 }
. ^/ q3 h& |  e. ]! @/ k! r$ ^# H# E. i; V: `) y! [
P* ?! J2 u5 `' k! f: I: C; y( `
爬 pá - crawl*  G0 Y9 [4 m) Z3 `# P& R4 k8 Y6 p
盘渡 (盤渡) pán dù - bridge under0 e/ D; a0 T  [
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner& ~. U4 `, D& R- m9 N5 h! c* y8 H
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
5 P# @" \. o4 Z& }; w! F6 q/ P抛劫 (拋劫) pāo jié - throw-in ko
+ V( g) y- e5 F3 S( M配合 pèi hé - coordination*
6 `& x, Q% o# B0 i9 b碰 pèng - attach to the side
7 v$ \' u  F: c8 d: O便宜 pián yí - profit*
. o' t$ }, m# [% g3 W- u! U. W骗着 (騙著) piàn zhāo - trick play, hamete
$ i# q2 P+ }* X1 q& G平衡 píng héng - balance*
; }  F. \, i( w; y7 Y' t5 A破 pò - break*2 x' P% a# K' f/ k
剖析 - pōuxī dissection / self-analysis0 x; {% J4 V8 R* o4 L! l
破解 pòjiè - solution, answer to a problem*
. z4 l, [0 t1 c% n8 ^0 O. _扑 (撲) pū - throw in  w# U$ i* W/ C
葡萄六 pú tao liù - rabbity six
5 f& Z4 q9 x; p! ~谱 (譜) pǔ - game record
* `( q8 U) [9 Y- z' n7 S; n! J3 O普通 pǔ tōng - common*1 }% d% U+ ^/ Q. g/ B
[edit]4 I) I2 P, _6 H  n+ W: O
Q2 s7 B+ J" N3 Z4 K& |( J0 [$ y
欺着 (欺著) qī zhāo - trick play, hamete9 J# @! Y7 V% u7 b5 K- ~7 g8 U
棋板 qí bǎn - go board
- j' h8 u) H& ?$ J6 K5 ~棋风 (棋風) qí fēng - playing style. }7 t! \) @; ?1 H
棋盒 qí hé - stone container% y+ i7 P5 l' h1 L  {
棋筋 qí jīn - key stones
  I) O, ]% j! j2 c. z: x- E1 ^4 j棋精 qí jīng - key stones
) M# c( B5 b* p, n棋理 qí lǐ - go theory9 v8 [% N5 g- d
棋力 qí lì - strength in go
" u9 a5 k6 `1 ]1 \9 \, ]! c) w棋盘 (棋盤) qí pán - go board
+ G2 f( w) J5 _4 S/ r7 y2 A% y* P棋谱 (棋譜) qí pǔ - game record
# G$ |2 X& w: \/ n6 `; D4 r+ c) i棋石 qí shí - stone, x: E5 o( V3 W2 \
棋手 qí shǒu - player** _7 J8 V/ e+ h. W
棋书 (棋書) qí shū - go book8 c- g. j0 {% b, L+ |/ x
棋院 qí yuàn - go institute1 P+ T$ D# o7 V0 T7 I
棋形 qí xíng - shape9 r, ^9 B$ z8 b' k8 g
棋钟 (棋鐘) qí zhōng - clock*/ F' e; r: N5 ]/ O: _8 {/ S: U
棋子 qí zǐ - stone  w) w# {' l; ~, b
弃 (棄) qì – abandon, to discard, throw away$ F" e2 S) s2 ]8 k
弃子(棄子) qìzǐ - sacrifice
" n+ v" t% W2 p( C+ p# d' B气 (氣) qì - liberty
; T/ Z6 i5 y8 u. d8 P8 A气合 (氣合) qì hé - fighting spirit2 Q5 R) b' ^$ |. k  ^5 A/ @) t
气紧 (氣緊) qì jǐn - shortage of liberties
& T+ X' r/ o" C0 M3 i- i0 i- h前 - in front, before*
9 L+ A! x& U# `' `浅消 (淺消) qiǎn xiāo - erasure
- l. a2 D8 M2 a2 X3 ^墙 (牆) qiáng - wall*& K4 C7 c! b7 ]0 V$ X. _
强 (強) qiáng - strong- |! X  ^0 `/ `+ B5 B* _. S# t
墙壁 (牆壁) qiáng bì - wall*  s; q4 F8 }  q. \
强棋 (強棋) qiáng qí - strong group2 @" g, k# @8 ?4 a' l
巧手 qiǎo shǒu - clever move
/ _. _$ w. ]' c  N! i8 Z- T0 q巧着 (巧著) qiǎo zhāo - clever move% f8 ]' S4 h/ n9 l
切断 (切斷) qiè duàn - cut*
' n+ G$ q; Z3 V9 S5 R, {" P! u侵消 qīn xiāo - erasure% [! L0 X3 r1 K( t$ U4 [. x1 c( d
轻 (輕) qīng - light*% x4 d' Y4 N- F4 i6 t" @; i* o, j; U
侵入 qīng rù - invasion8 D9 x* v# D. M3 {* p5 J4 y/ z  G
轻盈 (輕盈) qīng yíng - light*
* P0 X5 K5 y8 S) ?6 l: q4 ~求活 qiú huó - make life
5 U# |: n. q# {" f5 s- Y曲 qǔ - bend5 _& O+ e- \: n  o. z- i! |, p
曲尺 qǔ chě - carpenter's square
, M# P* U+ T2 Q) v曲三 qǔ sān - bent three2 F% v" |2 x. f- ^3 p% d
曲四 qǔ sì - bent four9 h: a% D. g2 Z
觑 (覷) qù - peep1 ~' l/ [! O9 W- W0 F0 L) W
权利 quán lì - privilege* V/ r9 {2 o$ M8 m* _& Z. r1 a& r8 }
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*" ~. m- w! Y0 j3 O! i, m" l
8 o9 a, l+ Z% Q6 ?
4 ], g2 \3 {3 f( [0 }; s
R! C5 u5 |- g7 R  l( z! ^
让子 (讓子) ràng zǐ - handicap
& K" [& w0 w2 G! d; M' d让子棋 (讓子棋) ràng zǐ qí - handicap game+ j8 g0 `+ D: H# D! o
认输 (認輸) rèn shū - resign*; f) ]0 n7 t) e2 N* c
弱 ruò - weak*& F$ `* w. o5 ^( T5 U  w' W
弱棋 ruò qí - weak group
5 q, ^7 P1 D6 _4 G) t! ~! V% N# P* D: H. |* D

5 D, H: e6 X8 @! {S
, S& A  C- @, p. ?7 u( d" \/ B三间拆 (三間拆) sān jiān chāi - three-space extension
, r" g9 M7 h+ h/ b' j三间跳 (三間跳) sān jiān tiào - three-space jump
; E* I; a: r- B; i* V# t# o6 X三劫 sān jié - triple ko
+ Q/ U2 V- ], {0 S# ^& Q三劫循环 (三劫循環) sān jié xún huán - triple ko
7 v" [5 A6 Y2 x9 l* O三连星 (三連星) sān lián xīng - san ren sei7 w1 e# d5 a/ g- G. S9 U0 C  c
三目正中 sān mù zhèng zhōng - center of three stones
; o7 k' y1 c7 B+ D! J' D, E三三 sān sān - 3-3 point
* P1 W+ u4 t4 Y, O' c0 J三手劫 sān shǒu jié - two-move approach ko$ k* P0 e% R) E4 p$ I$ s% F
三子正中 sān zǐ zhèng zhōng - center of three stones9 O/ `7 x4 e; w/ F) w3 P1 j, R6 k
杀 (殺) shā - kill*3 U& h' `2 W9 N
杀棋 (殺棋) shā qí - kill
4 W6 m) q: O2 f# ?; u1 y2 ^杀气 (殺氣) shā qì - capturing race
* w. l; G, c1 K- n1 f上 shàng - upper*3 e; W; p9 j; k6 b9 u$ h
上级 (上級) shàng jí - advanced level*1 k4 n( q& b5 z
上下同形 shàng xià tóng xíng - symmetrical position
' k  @* B3 c" s3 m. ?5 M0 e/ q" G( X稍 shāo - somewhat; a little*! p/ j9 s8 F4 |1 C
伸气 (伸氣) shēn qì - increase liberties
) ?! s3 c2 q5 D2 L0 T" v伸腿 shēn tuǐ - monkey jump" r" k) t/ f  R& L& C! J) I
生死劫 shēng sǐ jié - all-dominating ko
, r9 ?. F2 w; i& H8 w, [' N胜 (勝) shèng - win*1 f9 m: p* I& H1 A' B
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
1 m7 ~( j4 p6 N; T. h7 X胜着 (勝著) shèng zhāo - winning move, P# U- ~4 n3 D4 [1 O
失败 (失敗) shī bài - failure*
% v9 I" [" D9 V; l% t! E  F实地 (實地) shí dì - solid territory
/ i; u; ]! X/ l$ a* T) Z0 L十番棋 shí fān qí - ten-game match
6 \7 f# b$ b3 W& b$ f实接 (實接) shí jiē - solid connection
+ O/ p: u8 R. i% V石塔 shí tǎ - two-stone edge squeeze
" }* u0 O1 F" P8 w4 A实战 (實戰) shí zhàn - actual game situation
/ B% ]; \7 E2 }* V' @( D  y" m5 ~实战手 (實戰手) shí zhàn shǒu - situational move
- _% ~5 f( @' b+ z1 K! Q势 (勢) shì - influence*
4 p  [1 K4 x( E室 shì - house; room*; M& J4 D3 I1 M) h
势力 (勢力) shì lì - influence*
: n, ~1 ?8 B& u5 Q- y0 q- ]9 T9 n试应手 (試應手) shì yìng shǒu - probe- O4 Y3 F( m( T* b4 Q# V, I
收官 shōu guān - play endgame
7 |; t7 C1 p. g% V/ x! V; x- H3 @收官子 shōu guān zǐ - play endgame
" _! h  Z$ o4 |( a8 u收后 (收後) shōu hòu - last play6 t& E3 a5 `# c# D6 R- @
收气 (收氣) shōu qì - reduce liberties& v3 T2 s  e9 ?: Q+ e
守 shǒu - defend*
  _0 m1 m1 f2 n( d手 shǒu - move  z3 D$ j4 Z& [/ i  J
手段 shǒu duàn - technique*
5 _, T4 t- G  J# Y# t8 |% [手割 shǒu gē - reorder sequence
8 K, I" C* }5 s5 q7 r守角 shǒu jiǎo - corner enclosure
3 g; M8 T3 ~+ R2 g& e手筋 shǒu jīn - tesuji1 N% y- x$ f9 q
手顺 (手順) shǒu shùn - sequence& C, f: T6 q% z( z' l: |# \
手谈 (手談) shǒu tán - hand talk* L; M- k6 g* ]/ n3 r& I
授先 shòu xiān - one stone handicap$ s8 O+ R: r6 i$ C* p
授子 shǒu zǐ - handicap) E) N6 Q5 B. r( i* t
授子棋 shǒu zǐ qí - handicap game
! J2 B" f- C, f3 G# {( C7 o" z书 (書) shū - book*
- l5 Y7 g# w+ i! o* `. j2 a( H输 (輸) shū - lose*
# B6 Q* ]% i6 m5 |, F/ L3 e书本 (書本) shū běn - book*; W+ C& E) I1 ?
数目法 shǔmùfǎ - territory scoring
. y6 V( \: t) F* h" L+ m. E数子法 shǔzǐfǎ - area scoring
$ C- V- E( I2 r9 c; V梳形 shū xíng - comb formation; N) l2 g+ g6 Q+ W% v- b  i+ _: m
梳形板六 shū xíng bǎn liù - comb formation4 `9 @3 d: {2 i  O
双 (雙) shuāng - bamboo joint
( ?- e7 t8 s: V! O4 b+ e* g. T双吃 (雙吃) shuāng chī - double atari/ k. {3 O7 [; w  u1 f# H3 {
双打 (雙打) shuāng dǎ - double atari
, v% }8 E6 A& k1 y8 F双打吃 (雙打吃) shuāng dǎ chī - double atari
% |5 ~# D0 V* _+ Y双倒扑 (雙倒撲) shuāng dào pū - double snapback
0 h$ k; M$ W' d* e0 \$ z; Z双方 (雙方) shuāng fāng - both sides*/ W6 x9 [6 B5 J; }0 |
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach! o. J, l% U6 q" g
双挂 (雙掛) shuāng guà - double approach& r% E* M% L* d. J6 O* [0 \: k
双虎 (雙虎) shuāng hǔ - trumpet connection
$ J% v2 ~+ [: j# \9 z' y+ S! v* \双活 (雙活) shuāng huó - seki
1 @* Z) n) _% X1 F双叫吃 (雙叫吃) shuāng jiào chī - double atari
0 j, q' P! R9 c" ~4 r3 R双劫 (雙劫) shuāng jié - double ko
; ^5 u: _6 v3 ^9 p双征 (shuāng zhēng) - double ladder; {& x0 _) |0 C- N' M
顺序 (順序) shùn xù - sequence*" a5 t$ n0 j5 I1 G) B  m2 L' m( `! I
死活 sǐ huó - life and death
9 n( S8 `- ]6 e: @! H! |死活题 (死活題) sǐ huó tí - life and death problem
+ C: N7 K% v8 t% t& s# C& l死棋 sǐ qí - dead group  X$ {" i; `8 a
死子 sǐ zǐ - dead stone
$ V% I* U  k7 g: m0 E$ Y四间拆 (四間拆) sì jiān chāi - four-space extension5 D0 r$ H* G0 C+ b: Q: K* B8 V
四角穿心 sì jiǎo chuān xīng - occupying four corners and center8 T% ?4 q: P$ C. a
四劫 sì jié - quadruple ko
& [+ n* d2 K- d! c$ S0 r# k4 ^1 o四劫循环 (四劫循環) sì jié xún huán - quadruple ko
. _. a/ v: j# C四连星 (四連星) sì lián xīng - yon ren sei* d3 K9 f. }  U) {9 |) k& d9 }# a0 o
松 (鬆) sōng - slack*
! y, P: T4 p5 I7 n& Z5 d; h松气 (鬆氣) sōng qì - increase liberties0 Q1 K# F5 \+ r7 z2 K2 I6 s
松气劫 (鬆氣劫) sōng qì jié - approach ko
3 C+ w! H# [" r3 c俗手 sú shǒu - crude move
% [4 E, v! b. [: I  q7 t随手 (隨手) suí shǒu - hasty move9 J& u8 o1 O# n$ ~2 b
随手棋 (隨手棋) suí shǒu qí - hasty move
& |7 g$ A  Y2 X0 [损 (損) sǔn - loss*
+ Q& J5 n# x3 E  {, ~( o! j% S损劫 (損劫) sǔn jié - losing ko threat
! z3 y) \; W6 Q损失 (損失) sǔn shī - loss*
7 g! @* {" J0 d$ `* Y& F/ n顺序 (順序) sùn xù - sequence*. B1 @4 o! t4 J6 X1 O9 |
- j8 h- \2 j1 x; k* R

9 f# K* `4 d9 C& p4 `- hT
/ V; t2 y5 M+ ]' F4 D% t0 {台象 tái xiàng - Tower' b# Y, X+ K+ r+ Q% L
弹性 (彈性) tán xìng - flexibility*% w$ r# ^+ {5 c! |# |  ]
搪 táng - block*
8 }$ z& n0 M! M2 C( K套劫 tāo jié - two stage ko3 [+ b* l* ~0 k& ?  t" L) S6 n
逃 táo - escape*
, b* z# Y; \; f; Z0 O% ]( t逃遁 táodùn - to escape, to run away, flee*
0 M( u' B. ?# T# n逃生 táo shēng - escape** ~+ ]% S3 P3 N& n3 L, M! Z8 [8 K
腾挪 (騰挪) téng nuó - sabaki
* |# {. P+ l# ]" y. T4 m提 tí - remove from board% _$ V3 Y) s0 i* f
提劫 tí jié - taking the ko: N. u2 T0 P2 A
提子 tí zǐ - remove from board) M+ E& z. |* K6 L, H; K+ J
天王山 tiān wáng shān - tennouzan. o' x2 x+ m" J3 W0 ~$ p+ c) e* C  v
天下大劫 tiān xià dà jié - all-dominating ko: p( g+ t4 V- _* c
天下劫 tiān xià jié - all-dominating ko
7 n. X3 o9 J% x% {3 Z天元 tiān yuán - tengen
2 ^. h  j0 b  N; }跳 tiào - jump*
& j( J$ [5 x+ P( P( d+ n贴目 (貼目) tiē mù - komi. ~+ k. x3 ]; B. X) ^8 \
铁柱 (鐵柱) tiě zhù - iron pillar*
2 Y- V; ^/ A5 O挺 tǐng - push up; stand*
  N9 b% |  |+ a! @5 M投降 tóu xiáng - resign*5 c4 F$ _3 q6 L) f1 H' z
投子 tóu zǐ - resign- o  q/ U3 _8 B% }
透点 (透點) tòu diǎn - placement+ {# P, v6 Z% K8 A7 S
图 (圖) tú - diagram*% H8 H2 q, V5 ]* W
退 tuì - pull back
; S4 c6 `5 k. L4 D4 v托 tuō - underneath attachment  I2 |+ y% w. V* N
脱出 tuōchū - escape, break out
6 J( t) R7 ~+ ~1 E+ {" |! W/ h* x2 m1 `脱骨 (脫骨) tuō gǔ - under the stones
% z( h4 Q) z2 h/ E, e脱先 (脫先) tuō xiān - tenuki
- [( q: l+ Y+ o- h+ b" [
3 Y9 E# g8 |) s/ z( V
" _. l8 I( n1 t- vW
5 |7 M, G2 B9 Z$ X0 e3 u挖 wā - wedge
! Q1 c' T) V2 j. a3 q, d/ U  s外目 wài mù - 3-5 point
6 [. m! |6 ^5 r5 `0 I' a0 M4 \外气 (外氣) wài qì - outside liberty/ T, L, F3 M. w9 u6 s
弯三 (彎三) wān sān - bent three) g5 K- j2 {& k9 H' H. E
弯四 (彎四) wān sì - bent four6 B3 a8 P2 @) g2 v
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
, k3 i( s" I3 H; e3 V" z" o围 (圍) wéi - surround*/ _# x* s) o* ~2 p
围棋 (圍棋) wéi qí - go
; x$ b% S& H% K  _6 ]尾巴 wěi bā - tail*2 O! n$ k" D% b" S1 |
味道 wèi dào - aji9 Z$ t2 \; X* W
文凭 (文憑) wén píng - diploma
# ?) B$ I; p; h" C) u+ _8 m稳当 (穩當) wěndang - stable; firm*
: x& O3 N- J2 v! T( r% A问应手 (問應手) wèn yìng shǒu - probe% V* E0 e. [6 d" c) m9 L5 `+ F
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest! Z6 N; M1 q, ?8 ~
无理 (無理) wú lǐ - overplay
7 f5 R5 a  R5 x, h/ J4 o+ L. V无忧劫 (無憂劫) wú yōu jiě - picnic ko+ V, R7 [; e' U0 O3 A
五子棋 wú zǐ qí - gomoku narabe2 p) N" r: o5 R  D3 V
五间拆 (五間拆) wǔ jiān chāi - five-space extension
4 l( q8 V8 y* @7 O; {4 ?3 c五连星 (五連星) wǔ lián xīng - go ren sei
/ j' W2 g. O, M& _五五 wǔ wǔ - 5-5 point$ k, t4 r6 e+ _! e$ U, m5 S

- ?$ R- `3 }/ A& E% [' ~" J5 j" ^4 V0 [; K: H2 E. }
X6 ^  i. |# n6 X: H
细棋 (細棋) xì qí - close game  X8 x! d$ R# w/ Z. |5 Q
瞎劫 xiā jié - false ko threat, \# v% D8 E( R: e0 b" ?; t; Y. `
下 xià - lower*6 y8 ^' L6 C! `4 P
下法 xiàfǎ - method*
. t6 Z& i- r( q9 \/ y$ A先 xiān - before; first*
. Y# F3 E2 n+ E3 `5 ~先手 xiān shǒu - sente
: s5 A9 @9 N! T3 K( ~先手劫 xiān shǒu jié - a ko in which the player makes the first capture" G: ^5 y( K; n" P4 |. w6 }! ^
先手利 xiān shǒu lì - forcing move2 F% `* T% j8 c
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
/ I. r  z  x* W/ ~0 M陷阱 xiànjǐng - a trap*
( ]* S2 B1 }/ Z; v象步 xiàng bù - elephant's move& o: n& y' n3 J3 w4 ^
象步飞 (象步飛) xiàng bù fēi - elephant's move1 K' w/ p! R1 q: `: a/ Z
象飞 (象飛) xiàng fēi - elephant's move! w; g- K9 D$ X3 `/ g2 X$ y" @+ @
向小目 xiàng xiǎo mù - facing 3-4 points4 \' g% M  b5 _6 F0 c
象眼 xiàng yǎn - center of elephant's move8 g. k: S! `; x. p2 Y
消劫 xiāo jié - ending the ko
- O( j# j# E5 a小 xiǎo - small*
' K) f& m  B$ l9 H1 W小飞 (小飛) xiǎo fēi - knight's move9 Q" M* R5 H$ u, d  v4 N: p9 W* a
小尖 xiǎo jiān - diagonal
* O: r, E* W, [( W; i# S& p- Y& L3 v小林流 xiǎo lín liú - kobayashi opening( I! V+ P5 Y4 J- d1 M2 ^
小目 xiǎo mù - 3-4 point
" p1 }0 b9 c/ ~# Z$ a) y4 M$ Q小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
0 G) e0 K) e: s0 {- o小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
, N/ T- l0 M0 `小伸腿 xiǎo shēn tuǐ - small monkey jump2 y1 f0 T0 \; R' ?. c
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
' q$ R8 l3 M& A9 C& C4 G效果 xiào guǒ - effect; result*
3 L- f. Y5 ?1 \0 L7 A效率 xiào lǜ - efficiency*/ U; R1 _! Q0 w6 T3 h
新布局 (新佈局) xīn bù jú - new opening
5 G) o! Y5 q7 }2 @新手 xīn shǒu - new move
4 b3 F5 u0 Y0 G星 xīng - star point
& S) `- {5 w2 d; q/ X& T5 N. e星位 xīng wèi - star point$ O; ~- m( b4 ]( L
形 xíng - shape*+ }5 C+ w0 ?8 K1 K5 l6 ~9 |# s
形势 (形勢) xíng shì - situation*5 }+ t! L* ?5 q1 I' n
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
6 [! I# z7 p! w, L2 p  X1 d  D形状 (形狀) xíng zhuàng - shape*
3 E# X8 e, z3 B7 T0 S秀策流 xiù cè liú - shusaku opening
4 B  ?4 W$ U8 p虚手 (虛手) xū shǒu - pass! X/ i% ^* Z% u+ _' T! F3 P; ^
虚着 (虛著) xū zháo - pass
: ]9 ^7 c7 x. y8 H6 c; H序盘 (序盤) xù pán - opening
1 D# s9 w  x1 I# K* \学生 (學生) xué shēng - student*
3 x# v3 M- u( v4 ^; a3 w雪崩 xuě bēng - avalanche*
' N- r  A: s! {0 Q/ Z* @1 c循环劫 (循環劫) xún huán jié - double ko, t5 M1 f/ n& [7 A+ a" n

. Z! m  C( }/ y% ]  L6 A) C- N% @' O2 a* ]' p' Q
Y
8 v, ]/ H; p9 Q% d( ?$ y压 (壓) yā - push down*
) s! F& Z, e( O) ~0 A( O压力 (壓力) yā lì - pressure*5 H) z7 B/ l5 d" g7 S0 j
延气 (延氣) yán qì - increase liberties
1 s  Q! b4 ^1 S3 m" h$ e! c. X5 U0 y眼 yǎn - eye*
& I+ ^1 O8 t$ x$ O+ e" g6 H眼位 yǎn wèi - eye potential; eye space4 O1 D/ ~" s# C+ s. q. v3 M/ z
眼气 (yǎn qì) - eye liberties
/ o5 n5 Z2 a0 a眼形 yǎn xíng - eye shape; eye space; Z& W. R. a$ N' \6 z/ G
妖刀 yāo dāo - magic sword
) A% w1 d; S3 i- ]4 l/ M, i8 x摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
- y  ^- b$ u$ f$ R3 G1 y; R/ L/ Y要点 (要點) yào diǎn - vital point
. O$ N1 q/ _- }! |4 Y3 S  I+ d要子 yào zǐ - key stones
' c1 t# b9 B% x5 r; L) W" g业余 (業餘) yè yú - amateur*
8 k6 ^5 `, _; p6 s一方地 yī fāng dì - one-sided territory
5 J  k5 a! a) a* w4 _* G! X( c一间拆 (一間拆) yī jiān chāi - one-space extension) F% y3 M  l/ A
一间跳 (一間跳) yī jiān tiào - one-space jump8 s( }8 t% p- m; U* H, Q
一手劫 yī shǒu jié - direct ko+ G- W  f) G/ G$ Z  ~( \
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker  i) J5 v; k0 c) C
疑问手 (疑問手) yí wèn shǒu - questionable move
% G9 b* L1 {/ g' i# A7 `$ X弈棋 yì qí - play game*6 W! S2 k' ^& J8 V0 O
引征 yǐn zhēng - ladder breaker
" E9 y0 D9 V9 @( b& Q赢 (贏) yíng - win*
; d$ |. M1 Q3 `6 b0 Z应氏 (應氏) yìng shì - ing's" B6 M, \  M& s  \# i+ @
硬腿 yìng tuǐ - first line descent2 ?. ?( G. J8 q* u8 h- s
优势 (優勢) yōu shì - superior*6 U6 P3 t. ~) m+ {5 l
有利 yǒu lì - advantageous*: O9 |2 d# |- t1 J1 x9 m6 z4 z7 ?
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye9 U+ p6 J9 D6 S
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye4 j' K4 g! n3 \2 h7 a
右 yòu - right*! x& E& {  c% k7 u( g
余味 (餘味) yú wèi - aji
" R1 y/ D* X6 s' w. r/ }6 a1 z3 s% p1 i愚形 yú xíng - dumpling shape
; i3 C  L2 `. k  T宇宙流 yǔ zhòu liú - cosmic style
0 r5 ]& D5 I2 O% ^: D( W+ Z原则 (原則) yuán zé - principle*
, S1 x0 X" M0 t1 j, e0 c院生 yuàn shēng - insei0 [! ?- r6 L. x6 A/ u" Y: g

% W- B6 h8 i' J+ N/ h! j2 v
6 ?1 R* E* S! G8 k4 TZ5 K3 Q" S3 |, d* e
枣 (zǎo) - jujube (Chinese Date Wood)*7 a8 }+ b: U% t" }6 v
扎钉 (扎釘) zhá dīng - iron pillar*
' U. I* f* m4 ?( w1 j长 (cháng) - stretch
# Z, v6 @1 l1 a9 _4 b8 l, D9 }胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi3 Q7 H# J. t6 N) m
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi5 o$ D* L1 j5 q  T$ G
着 (著) zhāo - move/ Y. Q5 Q4 f' F, i( d* `
真眼 zhēn yǎn - real eye- Z: F* A( r7 n8 a- _
镇 (鎮) zhèn - capping play
3 h4 @  n/ ^/ v! B$ j: D镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker( z+ u, U% q( F1 i
镇头 (鎮頭) zhèn tóu - capping play7 P# Y6 b- B, f: i; \: R& Q- P2 n4 W
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma1 t3 D0 |3 t& b, D% P7 f9 g
征 zhēng - ladder
: S  M) o2 {- e+ f争棋 (爭棋) zhēng qí - official challenge match# N) o3 O4 t$ S% L" E
征子 zhēng zǐ - ladder+ }/ B8 P# M9 d' t- P8 x
征子劫 zhēng zǐ jié - ladder ko  f. N( w* K8 g" q% |; A, U
整体 (整體) zhěng tǐ - chain% }3 w% N* u* F/ v# O0 v
整型 zhěng xíng - settle
1 x$ v% e$ [, h% q# k正解 zhèng jiě - solution*! c1 H- N" G5 z2 a+ V  i
正确 (正確) zhèng què - correct*; g6 [: v+ L8 t5 F% h) q
证书 (證書) zhèng shū - certificate*: h/ h' b& C. f% j& F0 |
正着 (正著) zhèng zhāo - proper move( y& u, Q4 l9 i0 r( w: l
指导棋 (指導棋) zhí dǎo qí - teaching game
# E8 E% X* v! C) ]直二 zhí èr - straight two
: D$ B! s; H. [# ]; F, R/ D直三 zhí sān - straight three
! b2 G0 V$ Z9 z  F- X直四 zhí sì - straight four$ R+ `) F( P  }" s9 }
职业 (職業) zhí yè - professional*
( r8 F0 f, g9 U: M' ^' ^* {只此一手 zhǐ cǐ yī shǒu - only move
% |5 S2 Z1 N- e治孤 zhì gū - managing isolated weak group. w# H) o# ^4 b: F' y( H( v* s0 J
中 zhōng - center*6 J7 ^' @$ V5 L0 r. d9 Z
钟 (鐘) zhōng - clock*0 w; I2 s* Z4 n
中腹 zhōng fù - center*
, H2 a0 m% y7 F% L8 c, Z2 \中国流 (中國流) zhōng guó liǔ - chinese opening
' u  _6 o: ?6 _+ Q  z' i0 j# l中级 (中級) zhōng jí - intermediate level*
/ v; D) `' [7 c. F; y# C& i终局 (終局) zhōng jú - end of game8 O7 r; b! V& A. n7 G3 Y+ U
中盘 (中盤) zhōng pán - middle game2 G) D" i/ M! v
终盘 (終盤) zhōng pán - endgame. x# @1 h$ x" s. S2 j( |* G2 A+ [. l) y! D
中心 zhōng xīn - center*' o, U7 `+ E* E8 k' J
中央 zhōng yāng - center*; c1 Q9 b2 ^/ G2 z4 {. h5 h
中原 zhōng yuán - center*5 @4 L2 J3 R  O6 v
重 zhòng - heavy*
( ?) F# ?+ `( W: v主动 (主動) zhǔdòng - (to take the) initiative*
$ f5 H) b0 E' F3 Q0 p专业 (專業) zhuān yè - professional*
) Q- U9 o$ M  E; H' s) H转换 (轉換) zhuǎn huàn - exchange*
8 I5 E+ w% }9 P3 f" A装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
3 }2 z% r5 q2 ^, X8 X- E装劫 (裝劫) zhuāng jié - a move that threatens a ko( L, e" ~- q/ Y2 L) r
撞气 (撞氣) zhuàng qì - reduce self liberties
1 `: s8 D2 n0 t- u( E/ {追 zhuī - chase*
* Z, A& o& f; X) }8 {  c6 h追捕 zhuī bǔ - chase*
$ z2 W% g+ \' H3 K" O$ W, L9 D0 }子 zǐ - stone; unit in chinese counting2 o- t2 l2 o# d+ A3 y
自然流 zì rán liú - natural style! X1 @/ U/ [, P
自杀 (自殺) zì shā - suicide*
' C9 q* Y/ n. r% h3 C( }左 zuǒ - left*
; f1 [6 D& p+ w+ ~左右同形 zuǒ yòu tóng xíng - symmetrical position
+ ^; G' `& d7 \做活 zuò huó - make life. z7 `& ]  f5 M
做劫 zuò jié - create ko
3 K' i) s3 T  N  d- u7 X作战 zuòzhàn - combat*6 J3 {2 \+ o6 X1 E
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
% b7 g" V4 A. B$ `5 W8 g1 d2 a8 s
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发表于 2015-6-1 14:46 | 显示全部楼层
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