 鲜花( 152)  鸡蛋( 1)
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安定 āndìng - settle* p7 x. `& f6 @4 ~ k+ o
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1 C% s7 T4 y7 L: o$ J$ Y白 bái - white** X- ]" p V2 x
白方 bái fāng - white player*# z8 t7 {' B% p! L3 M1 u9 R
败 (敗) bài - failure*& c, c/ _7 A c) Z
败着 (敗著) bài zhāo - losing move, Q) M: E( x" V1 o3 p0 e: l5 z2 m
扳 bān - hane
( Z9 V+ o1 |2 s7 y3 M扳断 bān duàn - hane through6 u) d8 U% b W7 B
板六 bǎn liù - rectangular six1 o' G# \0 w- N& N: H
半劫 bàn jié - half-point ko( g u, S5 h& e, M w' L% E
棒接 bàng jiē - pole connection% }1 R- J0 R, P. g
包围 (包圍) bāo wéi - surround*2 p+ q" B) d1 `' a+ T3 t! ]9 }
薄 báo - thin* B( N$ C/ b# G0 J) L
保留 bǎoliú - retain; preserve*& X- v0 J' ~4 w; Z
抱吃 bào chī - capturing technique by atari
; v+ u' a o; \, e# `本身劫 běn shēn jié - local ko threat
) T( c6 r3 h& N! H7 h本身劫材 běn shēn jié cái - local ko threat' ]& F* w' H0 I$ A6 I0 C# k3 q9 f5 N
本手 běn shǒu - proper move
* b4 `/ j8 P' k' m: y笨重 bèn zhòng - heavy*4 _$ ?" O; C& M: M
崩 bēng - collapse*% H" h/ A) ~/ l
崩溃 (崩潰) bēng kuì - collapse*
, S2 \6 L9 [1 s9 x [1 B/ L逼 bī - checking extension! \! T8 ]* M( Q1 ?; ]& l4 o* Z
鼻顶 (鼻頂) bí dǐng - nose tesuji
4 @, M! {( S- m- |: F比气 (比氣) bǐ qì - capturing race
# u$ ^+ D, g; `$ D& T比赛 (比賽) bǐ sài - tournament*
# m: j" N. X9 i- \7 Y6 j, t/ ?( G边 (邊) biān - side*' h9 q: v! F; I: d/ M0 x7 V
变化 (變化) biàn huà - variation*4 V) s. P/ l+ q
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening9 `2 u# v5 G) Y% H) k* V
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening1 R4 t+ c# \& ^2 ~7 l
变着 (變著) biàn zhāo - unusual play
1 \$ y% O) a1 W: |& W, w3 i3 m' r并 (並) bìng - horizontal stretch" P1 k; h. z6 N' j8 B! M
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)$ z6 I; O, f/ U O" y
补强 (補强) bǔ qiáng - reinforce*/ ~4 a! I% I$ z$ ^" y/ {
布局 (佈局) bù jú - opening; V- n# A1 a# o" n4 e- u
不利 bù lì - disadvantageous*( c: L! |4 T" b. A
不入 bù rù - suicide
( q! i/ X- x) r: E" D不入子 bù rù zǐ - suicide
/ t2 s+ I" Q: |1 T& F7 ^9 `, d不提三目 bù tí sān mù - three points without capturing: ` V. g' b1 k0 O6 D$ S* o V: o
不提五目 bù tí wǔ mù - five points without capturing/ Z( G% d# F- c
. [5 E- c6 z ]6 k6 w* Z
: _( q9 U5 t Y' I5 D; ^C- ?! i# t" X2 w* @1 ~
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
$ I& V6 X) I- C+ `6 T猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
; ^0 F9 R9 o# }" d' B! x% T$ b. R参考 (參考) cān kǎo - reference*% _$ G5 f& @* R7 `1 t- M
残忍 cánrěn - bloody or merciless*
3 v8 o& s' Z4 d拆 chāi - extension2 d- u( A+ a4 g4 Y3 A ^
拆逼 chāi bī - checking extension
0 o* ~' l7 g- h1 d: @9 z3 O8 `6 p拆二 chāi èr - two-space extension
]5 e9 R2 Q/ ^8 E: e ~0 L拆三 chāi sān - three-space extension0 p9 G0 a H6 T) o v
拆四 chāi sì - four-space extension
. M' }0 x! _. s4 a( f5 n, G拆五 chāi wǔ - five-space extension
, [$ w t* l f1 j& a. Z拆一 chāi yī - one-space extension
( a$ Z7 _2 r6 ^/ {( Y! M$ L缠绕 (纏繞) chánrǎo - harassment technique! C% q+ O/ i4 U: M
长 (長) cháng - stretch
9 X: s; ^$ O0 y长考 (長考) cháng kǎo - think for a long time
- B/ Q% G' Y7 U: D6 f长气 (長氣) cháng qì - increase liberties
, z2 H" m, O: i1 `长生 (長生) cháng shēng - eternal life3 y( p! i, n2 T7 l+ y' N
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
* ]/ A0 e* { Q2 z- L/ J" P超大飞 (超大飛) chāo dà fēi - very large knight's move' j5 p! `- i- c, Q8 c* {, C
超高目 chāo gāo mù - 4-6 point, Q, a% ]5 s; N! |
超时负 / 超时 (超時) chāo shí fù - lose by time
5 q3 L$ V& N. I! |& W超时胜 chāo shí shèng - win on time
8 O1 x3 {1 i% B成功 chéng gōng - success*
& p* t q) }. s$ a成立 chéng lì - possible*1 W0 Y2 a( @8 D. Q3 x3 i' V
秤砣 chèng tuó - two-stone edge squeeze
2 c4 Y4 c5 B9 u" c吃 chī - capture5 v. L2 ?+ }% h8 u
吃亏 (吃虧) chī kuī - loss*9 }) F; D. U- F% o
持棋 chí qí - jigo6 I* M9 D9 n! w
冲 (衝) chōng - push through
& K3 w6 U4 | u* b重复 (重複) chóng fù - overconcentrated7 s; ^+ p, O. K7 r! L# e& t
初段 chū duàn - 1 dan3 P7 S+ c+ H! E3 ~$ y
初级 (初級) chū jí - beginner level*
$ s, l$ Z- ~- ^# r$ r出头 (出頭) chū tóu - getting ahead
. ?) a& q- y( e \# P/ V# w1 J刺 cì - peep0 b& [$ ^- {$ p3 f; l
次序 cì xù - sequence*
/ O' @, Z) ?& r! {( A' w错误 (錯誤) cuò wù - mistake*
7 \' O8 F4 k8 L5 v( C9 Y错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
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8 c, _4 X9 E3 E5 `" S5 ~
8 b5 p3 `8 L3 d4 m- p/ j" P% ID
! i% U3 z/ n! w9 N: F搭 dā - attach% E h: v' s; G5 k+ M. K
打 dǎ - atari
, l k' D8 S$ b打吃 dǎ chī - atari# U" k! W) _& T& O1 N6 A
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one: ]0 H0 m0 h; H% F/ Z: |
打挂 (打掛) dǎ guà - adjourn game
- k% [/ z6 P5 b7 Q5 p打劫 dǎ jié - ko& x5 Y1 q9 V# K* B
打入 dǎ rù - invasion) t" Q/ R+ Q4 s2 a, A
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
8 q& h) u( P7 ]5 `/ p. b; E大 dà - large*
1 n3 e, J8 O; f. ^* b大场 (大場) dà chǎng - big point
5 y4 t- |9 n; {5 Y. Z1 }大飞 (大飛) dà fēi - large knight's move$ p; ?! s9 j: L7 @
大局感 dà jú gǎn - whole board thinking8 c# ] ]* [- D. h
大龙 (大龍) dà lóng - dragon*) H# ?- }) T/ V% E+ [# x) [
大模样 (大模樣) dà mó yàng - large-scale framework
8 V' ?7 i- [- k大盘 (大盤) dà pán - large board (19x19). [( |: A9 S8 F0 ]; }4 ?* i
大棋盘 (大棋盤) dà qí pán - large board (19x19)2 g: U, m6 y; y
大伸腿 dà shēn tuǐ - large monkey jump
+ q8 |' M3 {1 m/ c大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze. y. B. h y0 ^ z: ^
大雪崩 (da4 xue3 beng1) - large avalanche/ ~5 v, }, E' V
大压梁 (dà yā liáng) - Da Ya Liang6 d7 |+ J8 c# z- ?4 Y2 M
大眼 dà yǎn - eye with two or more spaces
: S4 ^( \! L6 o* u! x$ y5 Y大猪嘴 (大豬嘴) dà zhū zuǐ - j group
! Y# ?& _; v j- u0 k9 d0 b& s% K带钩 (帶鈎) dài gōu - long l group3 |8 i7 M" n) p9 E
单关 (單關) dān guān - one-space jump
" p0 E9 y6 u& Q单官 (單官) dān guān - neutral point
' z, o( O8 e9 X7 d- \5 Z单劫 (單劫) dān jié - half-point ko
6 ?7 x! s L0 |: b8 [$ w, P4 ?) {单行道 (單行道) dān xíng dào - one-way street*
/ u' \3 Q7 p# m; E/ M/ \5 O% T0 \9 y挡 (擋) dǎng - block*7 @/ J3 Y4 C! e% [) T2 e% x$ k
刀把五 dāo bǎ wǔ - bulky five
" L3 P7 v+ T( ^ @刀板五 dāo bǎn wǔ - bulky five
( F0 E9 ]' D8 J0 Z$ } E1 |刀柄五 dāo bìng wǔ - bulky five
" B! T* Q5 w j! E2 ]: X7 _刀五 dāo wǔ - bulky five
/ | P5 H5 D# h; E4 l) Z, z, Y倒扑 (倒撲) dào pū - snapback+ {6 [9 p! H% ] B! @- Q
倒贴 (倒貼) dào tiē - reverse komi
+ u6 ~: I% p9 B0 K倒脱靴 (倒脫靴) dào tuō xuē - under the stones; ?, X4 n, t8 e
低 dī - low*- c: r% a9 D& z" c' R2 E
敌 (敵) dí - enemy*; F: o, R- f3 u5 M$ u- h
抵 dĭ - hold up; push against, to support, to resist*/ V& w) F2 ^2 J7 a
抵抗 dǐkàng - to resist; resistance*, k% L2 ~7 A" j
敌人 (敵人) dí rén - enemy*
1 ~; Z: o# ~) C3 l( s地 dì - territory*4 o; e6 W' K# v4 V) X) U
地盘 (地盤) dì pán - territory*7 C& A# h1 W% n3 j4 h, L
地域 dì yù - territory*+ Y5 I; d8 n2 |
点 (點) diǎn - placement; point; t# u. S: _% u1 T! c6 R. g
点方 (點方) diǎn fāng - eye-stealing tesuji. s9 r/ H. A7 |6 w1 x
点角 (點角) diǎn jiǎo - corner invasion; J2 G4 p9 {7 C7 W
点目 (點目) diǎn mù - counting
, F& a6 G# q0 R; Q$ b$ ?6 N$ q点眼 (點眼) diǎn yǎn - placement inside opponent's eye
: K. l `5 m/ l: ]" l调子(調子) diào zi - choshi5 E& `1 K1 p2 I( y. K* s
丁四 dīng sì - farmer's hat; pyramid four+ n. ?8 j4 s; F# `. g. i
顶 (頂) dǐng - bump6 O! C8 ^& F& A
定式 dìng shì - joseki X: w5 ?) q3 p2 W2 k
定型 dìng xíng - settle$ p4 z1 H2 ?, |7 ?. ]
东坡棋 (東坡棋) dōng pō qí - mirror go" _8 a. g% ?3 o% A' \
斗方 (鬥方) dǒu fāng - carpenter's square
; [" v7 ~4 L7 b4 y8 c读秒 (讀秒) dú miǎo - byo-yomi
3 R+ `; T- Q; b b1 v渡 dù - bridge under1 \9 N: E# x( Z* s9 D! f
断 (斷) duàn - cut*
" _" r6 w! r: _# e: V3 n段 duàn - dan
# L2 h A& E2 X1 ^对策 (對策) duìcè - countermeasure*
1 X2 t3 r. ]& q7 o, g! N) G对局 (對局) duì jú - play game*5 |+ J4 W0 C/ q5 e( l
对杀 (對殺) duì shā - capturing race/ ?/ \6 H* g2 k& Z3 Y/ F& N0 o) I
对弈 (對弈) duì yì - play game*
/ u' X. E" L9 I5 B0 f, S遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*; u4 I% z/ @+ s( H" B5 M* r' e
多元劫 duō yuán jié - multiple ko
! ]0 I4 g( [; M6 v/ W! h# [) ^% Q1 ~# x: \+ e
& a6 [3 _. X& c0 I, j5 p1 qE3 W% c' ~; P2 R. `
恶手 (惡手) è shǒu - bad move
1 @: `* g! T! O, |9 e1 ]二间拆 (二間拆) èr jiān chāi - two-space extension
& p. W3 s f9 R$ X/ k& n二间跳 (二間跳) èr jiān tiào - two-space jump
+ X! a) L* Y- L( P! [3 D# Q' t二连星 (二連星) èr lián xīng - ni ren sei4 F* [1 g4 K: w: p
二手劫 èr shǒu jié - two-step ko* G! C4 J. y3 v* H9 L! F* D: K- L. w
e$ r! k" \' o: |2 @
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发展 (發展) fā zhǎn - develop*' o$ r# p9 _" } o7 d* b+ D" y$ S, K
法 fǎ method, way (also 下法 xiàfǎ)*. W$ S% Q1 [0 e3 L k4 Z
反扳 fǎn bān - counter hane5 E8 _0 u& W, K4 x. h$ e
反打 fǎn dǎ - counter atari7 Q: J0 E6 ~3 b" Y( k" S# ]3 b
反攻 fǎn gōng - counter attack
! e7 L7 I$ K/ B' l反击 (反擊) fǎn jī - counter attack. ~- U, n3 g# ~& Z$ U/ M4 F* a
反夹 (反夾) fǎn jiā - counter pincer4 P8 m$ R, o9 e6 s/ A: j& \" M) |
反提 fǎn tí - recapture
! v* F% h7 o9 a. n! ^6 \7 c方法 fāng fǎ - technique*6 A' Z$ Y. c5 C! w1 T
方四 fāng sì - square four
, m& \" u1 x3 |) o% m! o方向 fāng xiàng - direction*$ e* T! r4 j. {2 Z8 x& c, e
方形 fāng xíng - mouth shape
% [9 Q* B2 O+ y2 c防 fáng - defend*) y" J1 I1 ~% o# J9 n+ [7 {+ P
防守 fáng shǒu - defend*
0 u! J8 s+ S1 `% q% t/ D1 A飞 (飛) fēi - knight's move( O9 c8 }! Z2 Y; q4 f) E9 c
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
' |: h8 i- Z: ^" l. Q5 R$ Z9 `飞压 (飛壓) fēi yā - press8 q. k* g( D1 L9 c. L) _# o
废着 (廢著) fèi zhāo - useless move
2 w& P4 Z) M; L* }废子 (廢子) fèi zǐ - useless stones
$ Y4 u; W: P% ~ R, J: q" D( N分投 fēn tóu - splitting move/ J: ?) X# Q9 t+ e V( g' }) q' p
分先 fēn xiān - even game$ u$ h3 n( N. I9 A3 S
封 fēng - seal in*
5 T$ M2 w$ a* s$ Y0 A) S封手 fēng shǒu - sealed move
2 i5 e E' R4 {' f w封锁 (封鎖) fēng suǒ - seal in*$ F2 y1 g: x) C+ S2 u! o0 U3 J+ R
浮棋 fú qí - floating stones
3 f" a; k" ^. B0 W# J浮子 fú zǐ - floating stones) w" `7 O' n1 ~* Q; }! f3 V
负 (負) fù - lose*
& k+ z* W5 ?$ d: Q y复盘 (復盤) fù pán - game review
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G
8 ~6 c/ H {7 x+ N: Z0 O概念 gài niàn - concept*1 h0 W# J0 P1 M) m0 Z
感觉 (感覺) gǎn jué - feeling*
. s* Y2 O7 P7 }9 \: I$ A高 gāo - high*
( N- V( L8 J. ~9 G/ z( B. Q高级 (高級) gāo jí - advanced level*$ V% q+ l9 H# k7 W1 J6 {$ |
高目 gāo mù - 4-5 point/ v0 T: z( M% ?" T( g% f
根据 (根據) gēn jù - base*
3 H _( g; \+ m6 }& g根据地 (根據地) gēn jù dì - base*# N6 [" c& _7 f1 a
攻 gōng - attack*0 l- v3 `( l* L* K
攻击 (攻擊) gōng jī - attack*
" j3 w( V, O/ `% z- U共气 (gòngqì) - shared liberty
* m, h/ E3 w. F9 A/ A5 z% L公气 (公氣) gōng qì - shared liberty$ J5 R8 j2 n! k, C
攻守 gōng shǒu - attack and defence*
5 }: I4 s' Y# f6 Z! C9 _2 }共活 gòng huó - seki) Z: `1 Z( b6 [& Y2 ~& g" y4 s
孤棋 gū qí - floating stones) z5 D. \& @3 \0 E" Z$ Z8 ^) D5 J0 A
挂角 (掛角) guà jiǎo - corner approach
3 k' S& z# v5 ~1 w3 Q: ~# L) e) X) N拐 guǎi - bend*
; ^) c; Y1 |/ t( R, k怪着 (怪著) guài zhāo - ghost move" K: v# B9 n$ O* [/ d1 g: X' _
关 (關) guān - one-space jump# V9 F' y4 y/ O# l1 T. [- l
官子 guān zǐ - endgame
1 G. g1 l4 V. m1 a& L. K& U, _ B$ @龟甲 (龜甲) guī jiǎ - tortoise shell
. T( f6 a5 F' Q2 Y/ g" y6 r规则 (規則) guī zé - rules*
" y5 |0 P% j7 D0 Z9 i Q H4 n鬼手 guǐ shǒu - ghost move, ~/ B( r0 v4 \% w- T7 Y& X( p
滚包 (滾包) gǔn bāo - squeeze
, N% x( Y z6 o$ `6 y" G2 x滚打 (滾打) gǔn dǎ - squeeze; B. x5 V' w* a- m" c8 G
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze3 V: [7 y: J) c
过分 (過分) guò fèn - overplay
3 d' v* j7 y9 i" c3 z; O! V国手 (國手) guóshǒu - national champion*- O/ I4 B! Z4 M7 G3 z: X
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H: n$ C7 I$ I! w% A
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki" D2 W) a. A3 R; o8 g( i: M# Q8 U5 W7 V
好点 (好點) hǎo diǎn - good point
0 m# ^" @# G" f9 ?8 j0 o和棋 hé qí - draw*
' V" m j' F* M8 C( n5 a; @* c黑 hēi - black*9 F" q+ r( R3 [( [+ }
黑方 hēi fāng - black player*
7 \7 A3 N6 f; V% q: X黑先 hēi xiān - Black plays first*: b' z5 q; |8 a/ S z: ]
猴子脸 hóuzǐ liǎn - Sake bottle shape
8 ?% Y! g/ Q3 M9 y+ t& T$ Z厚 hòu - thick*- w5 V; Q# v* n
后悔 (後悔) hòu huǐ - regret*- B/ m# z8 R" G4 K0 F- J; N
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind$ B: z) m7 Z' l- s& d
厚实 (厚實) hòu shí - thick*" A0 W; H! k+ W' s5 F
厚势 (厚勢) hòu shì - influence*
( ~% o+ ~$ R" ]5 d4 m) J后 (後) hòu - after; later*$ ?9 O" y7 K& T
后手 (後手) hòu shǒu - gote' m z2 g, ]0 l, u$ E! C# b7 [ o$ ]1 g
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
$ n" [; I" B2 B' D: p6 o# P3 m后续手段 (後續手段) hòu xù shǒu duàn - follow-up* w: j9 K) F8 g
后中先 (後中先) hòu zhōng xiān - gote with hidden sente4 j' U2 y% z; D% g9 N
虎 hǔ - tiger's mouth5 r2 ` G! X5 j% k4 e7 E
虎口 hǔ kǒu - tiger's mouth+ W$ ~# z% a9 `' P" N+ P2 N
互破 hù pò - mutual damage
1 C/ H& b y% r互围 (互圍) hù wéi - mutual surrounding of territory: y% b- ^6 G6 }$ u
花见劫 (花見劫) huā jiàn jié - picnic ko/ }9 x' c' I. X4 x+ J' P* ~+ s) ^
花六 huā liù - rabbity six
5 h2 U3 W) _% P" M! y花五 huā wǔ - crossed five
|; M6 D. s' |) k) \% g还原 (還原) huán yuán - transposition e9 t6 P" B) w3 T; S/ V/ \; i
缓 (緩) huǎn - slow*6 ^# D) [: C+ n, {; }% Q# I, F
缓慢 (緩慢) huǎn màn - slow*
9 ]1 ?# X/ C0 X. t: D缓气劫 (緩氣劫) huǎn qì jié - approach ko
! Y; c' v' E$ d$ g9 o) {缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
, u2 d* N7 d# W' d! ~, G缓手 (緩手) huǎn shǒu - slow/ l8 l! P, g/ u3 l& ^
缓征 (緩徵) huǎn zhēng - loose ladder
) i8 m! s8 R' Q9 a* |2 Y缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
. T, X- w M# p3 u黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique; X/ o6 K( d% f
回手 huí shǒu - take back*+ `# A' G7 d$ k% E! P5 H# ~0 O+ D
回提 huí tí - recapture3 N: ^% ?. o* M- e! F* W6 D. K* [
悔棋 huǐ qí - take back*+ L9 B! p) o# M3 a. N5 I6 ]
活棋 huó qí - living group
- `1 j4 q: q4 N
6 ]' R6 G- }# ^7 [3 v& a6 ^2 ?7 p9 u! n% Z& G; v1 z! [+ h
J6 S0 E( Q) o; k' C2 A9 {* G. @/ Z
急 jí - urgent*# ]; W M( G5 A
级 (級) jí - kyu
- L |( S: `$ n7 b, A- q2 n急所 jí suǒ - urgent point
" K9 r: y( ^! L ^" B挤 (擠) jǐ - bump into diagonal; choke; atekomi
2 Q( H: ]. B4 e8 W% O" g) J技巧 jì qiào - technique*
9 k: ?" _& M0 [$ Q6 l计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*$ K5 T) i- [- o
佳 jiā - excellent*3 A, Q' G$ r2 f4 ~1 Y0 d+ x# C
夹 (夾) jiā - clamp; pincer+ x/ N( {# ?& B& i% J' {; N" t/ J
枷 jiā - net
4 E9 o8 g k0 t枷吃 jiā chī - net
- ]" `/ D2 Y! c, R2 |* D; |4 H夹攻 jiā gōng - pincer
) Z* u. p7 l, H! Y7 Y" g( Z2 A: I假劫 jiǎ jié - false ko threat
# n% o" V M* b' O8 i假双活 (假雙活) jiǎ shuāng huó - false seki
. [7 K; B+ o+ w. {5 W1 v假眼 jiǎ yǎn - false eye
& P: w9 g2 s& a+ k假眼活 jiǎ yǎn huó - two-headed dragon
1 U: K3 T$ g9 a$ p; R0 N4 C尖 jiān - diagonal2 [7 p" h g" g$ O& ~' H1 c$ Z
尖冲 (尖衝) jiān chōng - shoulder hit0 o% d. L$ n) t
尖顶 (尖頂) jiān dǐng - diagonal attachment
$ i9 P* x% h C; ^* H坚实 (堅實) jiān shí - solid$ i! v& J3 K7 ]3 F4 B
见合 (見合) jiàn hé - miai
9 V+ G* v* Q# x: v- ~教 jiāo - teach*
6 }; X0 _; X) j! A交叉点 (交叉點) jiāo chā diǎn - point0 |2 l2 o' i3 E6 z6 L9 `; t* x) V
交点 (交點) jiāo diǎn - point
4 I* _) j" i0 E X O$ t$ U焦点 (焦點) jiāo diǎn - focal point*4 n; i1 n: p! V! h
交换 (交換) jiāo huàn - exchange*& |' h6 ^7 v1 z2 _" a: k
角 jiǎo corner (angle, horn-shaped)*9 I* h! j' }/ H5 h4 f% V
叫吃 jiào chī - atari
5 |. \+ N" S+ s* h教师 (教師) jiào shī - teacher*
% X: z7 n9 @/ d* |; F教室 jiào shì - classroom*
) e& d" u+ M# ?% r0 Y" @- U基本功 jī běn gōng - fundamentals*
5 v/ ?. I: A- v( H接不归 (接不歸) jiē bù guī - connect and die9 Q* o' t; o/ P, v
劫 jié - ko' K, x: ~. I8 `: g/ \0 t
劫材 jié cái - ko threat
/ M% ~0 \' p8 A8 D. P! z* w结果 (結果) jié guǒ - result*
- R& Z, T, }, A6 l+ _2 L& W劫活 jié huó - live by ko' g' X5 z2 r0 P6 k/ V
诘棋 (詰棋) jié qí - life and death problem( s1 ^9 T' O/ }9 V9 o
劫杀 (劫殺) jié shā - kill by ko, F3 h5 b) @2 O" W- ^. J$ R0 G
劫争 jié zhēng - ko fight
1 j! S2 \! ?/ E解答 (jiě dá) - answer, solution*
; F! t j3 p6 t$ }/ u金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
& x) M' L- T/ f+ M$ l5 @, P金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
" J) J, Y1 P" Z紧 (緊) jǐn - tight*
. x9 K( |) P7 Y* H紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
& @$ y( E! V# `) y O2 ` Z$ Y紧劫 (緊劫) jǐn jié - direct ko
5 J& c" C! \5 [2 y( O4 j" N( I紧气 (緊氣) jǐn qì - reduce liberties
$ x, P4 ?. y p. m* w( p$ e- d. T# p q紧气劫 (緊氣劫) jǐn qì jié - direct ko
. {* F P$ _; ~) O' a# i禁着点 (禁著點) jìn zhāo diǎn - illegal point8 z: ~% X$ |- R: {
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only): k# \7 g4 o9 I4 n8 \5 A. a
净活 (淨活) jìng huó - unconditional life
2 T" X6 K9 X5 D2 m, D6 J9 {- e8 a净杀 (淨殺) jìng shā - unconditional death
* U9 Y; U) ]& N; i. j净死 (淨死) jìng sǐ - unconditional death% Y' N1 v9 \) e
救 jiù - rescue; save*, M' @( k* T P3 Z
聚 jù - placement inside opponent's eye9 }: f2 P6 C8 o6 M, ]; i
俱乐部 (俱樂部) jù lè bù - club*) d% T2 m9 g5 W+ ]" @: c W
聚六 jù liù - six-space killable eye shape
7 k# I) i9 H+ C* |! f/ a聚三 jù sān - three-space killable eye shape
( e! `( @4 g" @9 {+ s聚四 jù sì - four-space killable eye shape
, T+ m4 M# B5 }0 }聚五 jù wǔ - five-space killable eye shape! C9 }2 O, i( L; W7 a6 r, P
决战 juézhàn - decisive battle*) `$ A$ R5 Q! c6 L
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*: E0 i2 F4 N7 p* l7 s4 A
+ U6 K D% m. y: p9 m
8 r9 m' w$ J( V: I# ]K
! }- a" q; j5 ^9 p1 Y! e+ N卡眼 kǎ yǎn - falsify eye
8 E1 H# V3 m7 g+ I- ~: W `& R开拆 (開拆) kāi chāi - extension
# Z/ o5 U9 O3 \& p1 ~开花 (開花) kāi huā - ponnuki- y1 D8 b& w( i8 I& o8 V
开劫 (開劫) kāi jié - create ko* C! `# Y# u1 [* r' ~
开局 (開局) kāi jú - opening
' R$ O' ]2 v) w看花劫 kàn huā jié - picnic ko3 e& h) y; l. d0 \, I( i0 }; Z
抗 kàng - to resist, fight; to oppose to defy*- j2 j0 W: B, k7 F+ G! }3 ]
靠 kào - attach one line higher than enemy stone, R0 P% w; F, v
空 kōng - empty*: |$ i: ~+ G! {3 p9 h
空间 (空間) kōng jiān - space*7 a* \$ }) b: ~" y- D0 E
空三角 kōng sān jiǎo - empty triangle: i, r$ G1 I3 `8 Y: ]4 F: x# |
空 kòng - territory*# W/ E$ Z% e3 N6 H$ M
跨 kuā - attach at waist of knight's move b u% `2 ^ n8 f$ R3 d* p& r
跨断 (跨斷) kuā duàn - waist cut; L4 _' }9 R% ~8 ` H
快 kuài - fast*
5 V+ I- H+ O8 a& y2 J: ], o8 e) q快棋 kuài qí - blitz game F, Y, L: u' |' c
宽 (寬) kuān - loose; wide*" R6 Y& p6 i, \) H
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
6 B5 ^; L5 j' v# A9 d' a1 h宽气 (寬氣) kuān qì - increase liberties
; q# v5 j+ Q! S6 Q* ]% S宽气劫 (寬氣劫) kuān qì jié - approach ko
" t) C, K% U) J& q亏 (虧) kuī - loss*: W+ Z0 q9 C3 K( w+ E, b
亏损 (虧損) kuī sǔn - loss*2 \4 Q1 B. x6 m! z- K% E
扩大 (擴大) kuò dà - enlarge; expand*7 e1 [$ c2 q$ R% b
扩张 (擴張) kuò zhāng - enlarge; expand*: Q* O( s1 y) f) W8 \ ]$ T
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% k e1 ?, W$ U1 dL
( A2 N+ ~5 p" {2 E; P赖皮劫 (賴皮劫) lài pí jié - many move approach ko
+ V+ i8 j* A" L* f; N拦 (攔) lán - checking extension; prevent opponent's advance*
0 R, @5 Y+ [9 Y2 ^: f& H拦逼 (攔逼) lán bī - checking extension
" y0 C0 ^/ k- X( b6 [9 z' s烂柯 (爛柯) làn kē - ranka
- |# o+ t1 l! E老师 (老師) lǎo shī - teacher*8 S/ I; K" L- @8 Q9 x" m
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
/ I# t$ I; \/ G$ x7 _: z2 a类型 (類型) lèixíng – pattern, type*! ~+ _1 z/ q" Y) e4 `
冷着 (冷著) lěng zhāo - unexpected move
' v s5 T8 a& b( y5 b7 M- _4 Z! L/ ]利 lì - profit** v2 f; K C3 z0 h3 i) ^4 t* O1 {3 N
立 lì - descent; stand4 J5 W+ Y9 P8 K& d
利用 lì yòng - make use*' I. y7 }- ^6 O+ k9 X( ?2 B
连 (連) lián - connect; continuous*5 I5 e( P; W+ m3 H
连扳 (連扳) lián bān - double hane t2 g/ d7 z5 ^) |
连环劫 (連環劫) lián huán jié - double ko8 @& T q( h0 p
连接 (連接) lián jiē - connect*/ R; K& U' H0 p6 A
联棋 (聯棋) lián qí - pair go9 w. r/ M) Z: n( c
恋子 (戀子) liàn zǐ - reluctance to sacrifice
. H9 g9 C) k8 W! z/ V8 n: ?两分 (兩分) liǎng fēn - equal** R0 Y! F: u/ u
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")$ S% P6 d6 F0 H9 t
劣势 (劣勢) liè shì - inferior*
: v' ^% @3 o/ a( m% T* e裂型 (裂型) liè xíng - split shape
4 f1 p0 }4 U# e% X4 x龙 (龍) lóng - dragon*9 N$ q+ H" b/ Y" T' M
漏着 (漏著) lòu zhāo - oversight" l, l) u2 d% p. v
落子 luò zǐ - playing stone on board3 P2 k3 \/ |% z" H' r5 v E4 c
8 G. c, r. z, D" h9 p2 g0 F3 W4 m& P! D& v1 F" c
M
* K% T# }' b$ I1 ~ ^# _满意 (滿意) mǎnyì - satisfied*
6 H8 ]) z* K* a慢 màn - slow*' o+ w' H0 R0 {' z, v3 a z* e
盲点 (盲點) máng diǎn - blind spot
8 Z6 V; T( c$ B# h- ^梅花六 méi huā liù - rabbity six
3 m, N8 ~6 j7 @) m, j梅花五 méi huā wǔ - crossed five
: q8 p$ `+ N- z; t% M门吃 (門吃) mén chī - capturing technique by atari
2 \) [4 ^8 f' o) R& p迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening0 c2 V( x4 g7 s9 P8 q3 a
妙手 miào shǒu - excellent move
# u6 \( N: k8 F" [5 m) k* }妙着 (冷著) miào zhāo - excellent move' S% X6 S: L1 N% K& A A9 u4 V
模仿棋 mó fǎng qí - mirror go( Z' S! w; p$ \1 x
模样 (模樣) mó yàng - territorial framework
0 u& H! ^% w7 z3 l2 f目 mù - point of territory: K: V& H& |. M1 \, L) P
目外 mù wài - 3-5 point
9 Q: v- p( L9 K" V: {+ d4 G
4 {# _8 u- c/ c- H) |4 t
( z; d6 A' o: eN
$ e2 {, M: D& Q, y& V. \内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
2 Z/ T4 `. d4 e- p( ^逆官子 nì guān zǐ - reverse endgame move$ ]( p' N4 l+ c" g& Y
逆先 nì xiān - reverse sente
/ Z6 b9 u% T, G7 I8 ^逆先手 nì xiān shǒu - reverse sente/ f) s3 }2 _2 {) K" M
逆转 (逆轉) nì zhuǎn - overturn game
' [2 ]" r. q6 i y粘 nián - connect*
/ v4 }; L% N/ E+ t凝形 níng xíng - overconcentrated shape
) @( D( h- D8 R, V) L; K扭断 (扭斷) niǔ duàn - crosscut2 {/ T5 E& ^# g, G. g0 p- r0 N/ M
扭十字 niǔ shí zì - crosscut r# z) F! \! k- X
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut) [. W3 X. o8 f. f$ I7 ^6 e* [
扭羊头 (扭羊頭) niǔ yáng tóu - ladder9 T; _2 m+ m! f/ u5 Q
2 I# G- E5 f+ z, g- G0 w, {( }% z; _6 L; M0 u$ M
P. m! o" b. S! z1 d, T& ^3 B
爬 pá - crawl*
% o0 a1 }, ?1 O2 l* Z0 r ?9 g盘渡 (盤渡) pán dù - bridge under
* B5 p" d. H1 A) _9 S盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
' G/ Y# @! f4 a3 x2 J- |盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
* x# [7 t9 I4 @' v$ e% `% ^抛劫 (拋劫) pāo jié - throw-in ko3 V" ^4 Z6 P- L. j0 T
配合 pèi hé - coordination*$ Q$ V3 R* m, G# d6 A( b9 K
碰 pèng - attach to the side
6 w/ ]. Z/ N: h便宜 pián yí - profit*
! f4 a- k9 H! z7 i$ b" V骗着 (騙著) piàn zhāo - trick play, hamete
) i3 Q& X; i: u7 J平衡 píng héng - balance*
' V% I- k- [( Z# b9 a9 h破 pò - break*& b. { S% P7 _) l
剖析 - pōuxī dissection / self-analysis
3 c6 ?+ s7 |) _0 a破解 pòjiè - solution, answer to a problem*: ^( P) x# S9 L8 G
扑 (撲) pū - throw in
1 }; {" R/ Y& D& t* u& y0 P+ b6 a葡萄六 pú tao liù - rabbity six
! Z8 S4 S5 C1 Y& [' K4 y- ^谱 (譜) pǔ - game record
, V3 p& d7 q& D. Z普通 pǔ tōng - common*. y. i' a. y6 U i! u
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5 R' G4 }8 R7 q# E) z& E- W, S: MQ) J; F) t2 b4 _# b+ K" a
欺着 (欺著) qī zhāo - trick play, hamete
! @% W$ L n7 I& l1 p2 A棋板 qí bǎn - go board
* q5 Q! Z7 {1 x/ @棋风 (棋風) qí fēng - playing style
+ O8 Q: m% q4 ^8 ~2 {8 o( @棋盒 qí hé - stone container
5 A* A8 q! y# s0 t6 {* [3 d棋筋 qí jīn - key stones
& ]% U) C* o6 i+ I1 w6 r* V/ c棋精 qí jīng - key stones9 |2 }6 H/ [: o7 D& W; k$ X$ G3 J
棋理 qí lǐ - go theory0 a( J- h9 R- X. {9 a
棋力 qí lì - strength in go
' ? ~5 W/ L+ @1 L7 d棋盘 (棋盤) qí pán - go board
6 F9 ]6 A' V" ^& `% C* F棋谱 (棋譜) qí pǔ - game record
9 p! O& Q- f* H8 C棋石 qí shí - stone
2 M6 p: u- U! s2 @6 R ?. R; p) I5 b. y棋手 qí shǒu - player*0 I5 _+ x( j! A; J5 q$ }, D( @
棋书 (棋書) qí shū - go book
: G5 t; Q( G4 X6 O棋院 qí yuàn - go institute
8 }# Q. x. t+ v/ z! _3 o棋形 qí xíng - shape
6 X3 ~- y5 |5 x棋钟 (棋鐘) qí zhōng - clock*
' }9 l m- }/ N棋子 qí zǐ - stone
% P5 b5 A0 K) R2 m9 ~弃 (棄) qì – abandon, to discard, throw away' W/ ?9 Z* m8 _* h6 J
弃子(棄子) qìzǐ - sacrifice
) i7 ~- M2 g" j1 D7 [+ j* |气 (氣) qì - liberty
0 @. V) S0 K( W \! S& P气合 (氣合) qì hé - fighting spirit! B7 Z5 S6 H) v: L
气紧 (氣緊) qì jǐn - shortage of liberties8 t4 @2 [! S( I [0 ^
前 - in front, before*0 |) j0 q% G: H. b
浅消 (淺消) qiǎn xiāo - erasure
- O9 ]$ ?. q) `, d+ T, l* \8 [' r墙 (牆) qiáng - wall*4 E, e5 q5 U9 L! ?
强 (強) qiáng - strong n, t( j- D0 j2 a
墙壁 (牆壁) qiáng bì - wall*
- v3 V$ w8 ]8 [) F Z- q强棋 (強棋) qiáng qí - strong group9 K+ A/ {5 N9 B$ u5 P( u
巧手 qiǎo shǒu - clever move
( H+ a+ o* {+ C1 o/ T+ ?$ w巧着 (巧著) qiǎo zhāo - clever move
6 f! X; y+ |: X# J2 E! `9 }切断 (切斷) qiè duàn - cut*( O# z/ ~! d; x9 k8 v
侵消 qīn xiāo - erasure/ |' M' M9 D4 L; U+ I
轻 (輕) qīng - light*, D# S5 U+ }" o2 I0 Y
侵入 qīng rù - invasion
7 l) W0 U* h+ h* b5 v轻盈 (輕盈) qīng yíng - light*+ N3 c e1 j# P, M5 ]+ F
求活 qiú huó - make life: B6 r, u& M ?6 @
曲 qǔ - bend. ~9 N# S+ R9 c! D* D: |
曲尺 qǔ chě - carpenter's square
$ S% D) W% a. M& Q) @: c5 v5 e曲三 qǔ sān - bent three
9 F& z6 l4 C6 u+ [' x曲四 qǔ sì - bent four/ Y/ q9 Z; K* B( X) v
觑 (覷) qù - peep
6 C6 ^3 W2 j" p权利 quán lì - privilege
" ?6 R* p: D7 X确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
, k% u+ y+ h$ B6 K& @0 x; Q/ l. r2 H/ ?5 L7 }
8 q) _6 w& m) d2 R7 Y
R
3 J7 }7 N+ m0 i- F3 r% {" f让子 (讓子) ràng zǐ - handicap
6 f. J ]5 M( n1 X让子棋 (讓子棋) ràng zǐ qí - handicap game
) H) F# _* ?% A8 N" q) W$ f$ x7 D认输 (認輸) rèn shū - resign*' E5 ]) A1 g6 z% E
弱 ruò - weak*
% H5 O9 c2 C- G) _" z5 `0 X# r2 ^弱棋 ruò qí - weak group" F5 ^' {' G5 p; K
4 E3 i1 I( h9 W$ e/ v
" b0 W, l, ]1 P1 NS
Z, {' w7 ~1 f+ c2 S4 u8 ^三间拆 (三間拆) sān jiān chāi - three-space extension
- |) _9 C P9 d2 d( ^" j9 N4 k三间跳 (三間跳) sān jiān tiào - three-space jump
2 H, M+ z) |9 W三劫 sān jié - triple ko6 ]+ j( Y% X8 x7 a% b! @, k& d
三劫循环 (三劫循環) sān jié xún huán - triple ko
' o) W) ^3 l4 [( ]三连星 (三連星) sān lián xīng - san ren sei
) Q$ O) u+ d0 A( _; z2 ~6 i q" \三目正中 sān mù zhèng zhōng - center of three stones
o7 H! \/ @7 E+ }4 |三三 sān sān - 3-3 point: u' n/ F, P3 y
三手劫 sān shǒu jié - two-move approach ko
3 K, v: n5 P/ B; V0 C/ r* A三子正中 sān zǐ zhèng zhōng - center of three stones
3 B! f" ^6 l( q8 H杀 (殺) shā - kill*
! [) z& U1 U; O2 g3 d杀棋 (殺棋) shā qí - kill: ^! q2 s* y6 ~
杀气 (殺氣) shā qì - capturing race
2 b" T6 S3 O4 j3 [0 A& ?上 shàng - upper*
1 e& i! @# s! R& Z% A上级 (上級) shàng jí - advanced level*
% j4 U+ U9 g; w% L3 W7 i, Q, C/ d, |6 C上下同形 shàng xià tóng xíng - symmetrical position% r1 d% k9 L. J! u" U) x
稍 shāo - somewhat; a little*5 h1 B. n- C' q8 t. b* @
伸气 (伸氣) shēn qì - increase liberties7 S3 M e$ P- D, [1 O1 |6 q
伸腿 shēn tuǐ - monkey jump2 t2 t9 Q0 f$ R" j3 T$ L
生死劫 shēng sǐ jié - all-dominating ko
7 K; Y0 F, ^4 m1 N胜 (勝) shèng - win*
6 C" e9 N* V% J# O* G3 |胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
2 ?, a$ m" q; [- x) H+ J胜着 (勝著) shèng zhāo - winning move
2 L* l( m/ e4 Q' ?失败 (失敗) shī bài - failure*! ]& k- i$ |6 e* A" K% E
实地 (實地) shí dì - solid territory
' M! U# M! d, z1 U2 v/ Y十番棋 shí fān qí - ten-game match
! _2 D$ _* O$ u! G# g" v实接 (實接) shí jiē - solid connection& f* h6 ?) Y# F+ ^6 t6 a
石塔 shí tǎ - two-stone edge squeeze
9 x7 V7 }# ]! w实战 (實戰) shí zhàn - actual game situation
4 e V+ v# M; p1 O9 z实战手 (實戰手) shí zhàn shǒu - situational move
- h6 n4 K7 [) E( c势 (勢) shì - influence*
( ~% C6 A1 z2 O2 y$ V& b室 shì - house; room*
2 w! y" j! r# {: u; B5 m势力 (勢力) shì lì - influence*7 P* l" k9 b2 f
试应手 (試應手) shì yìng shǒu - probe
} S; L' Y& A/ M收官 shōu guān - play endgame. |0 o0 s! s8 _) m0 \
收官子 shōu guān zǐ - play endgame
0 `- P1 T. [# @收后 (收後) shōu hòu - last play
" ]1 `/ H6 g1 w收气 (收氣) shōu qì - reduce liberties
( z K4 r- F3 S9 P$ i+ O( Q守 shǒu - defend*
9 v* S: O: T7 y# f5 v1 k. N h手 shǒu - move
- Y ^7 t$ K+ p; L手段 shǒu duàn - technique*
% _1 P* M, ]3 [( D) W手割 shǒu gē - reorder sequence
. m, e! j2 o$ f9 l% L5 @3 `9 {守角 shǒu jiǎo - corner enclosure/ n; t( b7 b9 F( f
手筋 shǒu jīn - tesuji$ }5 \6 u8 t; ?3 h$ k0 k! E
手顺 (手順) shǒu shùn - sequence& M V: }3 X5 f( U& U9 \; ^) p; H+ x' ?
手谈 (手談) shǒu tán - hand talk
. h' ?5 n3 C" e授先 shòu xiān - one stone handicap
x* ]' I' U6 ?8 a0 Q( u! {& p授子 shǒu zǐ - handicap5 L- L3 h/ k# G% q$ \* ?8 F9 z
授子棋 shǒu zǐ qí - handicap game( t2 @/ ]; Z/ h6 t. I; C# `
书 (書) shū - book*
+ \6 ]: T' w+ Q- m2 r输 (輸) shū - lose*
+ p4 `: U5 F" W+ U: @8 Q; Q2 Q书本 (書本) shū běn - book*
" t& }' {) ]- M" {0 ?: w5 p数目法 shǔmùfǎ - territory scoring$ N. r H1 g* X; R; o
数子法 shǔzǐfǎ - area scoring
0 O0 ^7 @' P8 p' d梳形 shū xíng - comb formation( Y- H7 Q, ^4 h: E5 \
梳形板六 shū xíng bǎn liù - comb formation
" C7 w8 v; i! S% U5 z双 (雙) shuāng - bamboo joint
5 G: F* t' m. W; u8 `( l$ B双吃 (雙吃) shuāng chī - double atari; c0 w9 S* E* F8 `( V
双打 (雙打) shuāng dǎ - double atari$ C7 Q5 I" Z, j2 m# F
双打吃 (雙打吃) shuāng dǎ chī - double atari5 U6 D+ K9 s6 w
双倒扑 (雙倒撲) shuāng dào pū - double snapback
( u+ ?* \/ H- X2 o$ o双方 (雙方) shuāng fāng - both sides*( \9 b: _+ L h
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach0 Q3 V: ?+ s7 U" d
双挂 (雙掛) shuāng guà - double approach. S/ A- J& R+ M, h0 v8 m
双虎 (雙虎) shuāng hǔ - trumpet connection
1 u8 _, W4 B" l" A0 e双活 (雙活) shuāng huó - seki0 c/ E% s+ o6 ^, e m' A( r
双叫吃 (雙叫吃) shuāng jiào chī - double atari, Y- f: U5 ]4 l! t9 E2 J$ \( Q% y
双劫 (雙劫) shuāng jié - double ko
" z* u( c$ k5 ~, ?" O双征 (shuāng zhēng) - double ladder
6 X4 m' v; j5 @顺序 (順序) shùn xù - sequence*/ y i: {( V7 b
死活 sǐ huó - life and death
* L/ d; X \: x9 ^3 l死活题 (死活題) sǐ huó tí - life and death problem
- i5 _: j# F! R6 r% I死棋 sǐ qí - dead group
4 Y7 J m, S. ` g) ~. r, y死子 sǐ zǐ - dead stone+ {6 u( m$ v6 ]/ O7 _3 P
四间拆 (四間拆) sì jiān chāi - four-space extension
% [; F/ N" ~+ s- n3 d# B四角穿心 sì jiǎo chuān xīng - occupying four corners and center
8 y) u- g5 ?; |) }四劫 sì jié - quadruple ko
o+ f+ Z; X* p. _$ Y4 E& b四劫循环 (四劫循環) sì jié xún huán - quadruple ko
4 I- z* G9 N$ M* ?5 m, U四连星 (四連星) sì lián xīng - yon ren sei
$ \7 Q% R9 G7 g, {2 D+ A; w/ B$ z3 w松 (鬆) sōng - slack*! e$ R$ A/ Y4 \5 F
松气 (鬆氣) sōng qì - increase liberties
7 d0 E: E) R4 F* X* X) p/ v8 a% R松气劫 (鬆氣劫) sōng qì jié - approach ko
. P: {8 F8 d4 F; p( {7 e' @4 ?8 |* z俗手 sú shǒu - crude move. D' `, F8 ?9 B% ]" i7 t
随手 (隨手) suí shǒu - hasty move
: U+ l' L8 q/ o9 H7 Y, O. H# w% u7 v随手棋 (隨手棋) suí shǒu qí - hasty move
5 E0 O0 k! v# r' g, |损 (損) sǔn - loss*
% ]( i" x d$ n& J& W" u2 ~损劫 (損劫) sǔn jié - losing ko threat& v: y8 M% X0 V# i+ L
损失 (損失) sǔn shī - loss*) E' B% l9 j* q$ H7 P& a6 h R
顺序 (順序) sùn xù - sequence*
3 `4 T3 f( n D, E$ K( \3 o" m' D; N: U/ s4 k
# n0 S* {) r) o: X
T
' J7 b) j9 c& G# A台象 tái xiàng - Tower i; B0 o: |3 ^
弹性 (彈性) tán xìng - flexibility*3 y4 [& f4 h) B
搪 táng - block*4 o: q: D* J* X0 a8 Z5 u
套劫 tāo jié - two stage ko5 B4 X" Z, S& ]- B; h8 U1 [
逃 táo - escape*
; V: C6 N1 c5 s" x m逃遁 táodùn - to escape, to run away, flee*
# W* V; q2 C2 ? }+ I8 H逃生 táo shēng - escape*) M- V9 ^3 d9 _: @
腾挪 (騰挪) téng nuó - sabaki% t; e! C$ N& Z+ L$ ~0 s5 e
提 tí - remove from board
* W S9 l9 j% z1 [提劫 tí jié - taking the ko( l" r- g; |1 O2 D
提子 tí zǐ - remove from board4 Y5 c( c6 n1 S; \6 G
天王山 tiān wáng shān - tennouzan
g c2 D2 r. x+ Y天下大劫 tiān xià dà jié - all-dominating ko
( h" B1 n2 n+ y; Y- m天下劫 tiān xià jié - all-dominating ko
7 h9 g. D; j9 Y- `- n' ]2 z天元 tiān yuán - tengen
/ T+ s$ _$ ?5 Z' K M# A5 S8 Z跳 tiào - jump*
1 X, L# c5 ~# [2 A) j$ t. C' ]: U贴目 (貼目) tiē mù - komi
$ c* S! O8 G+ f, r铁柱 (鐵柱) tiě zhù - iron pillar*+ v) r0 T' F+ A7 c* E, v" _. M
挺 tǐng - push up; stand*
1 f, ^/ N1 l8 ]' n, j/ b% k投降 tóu xiáng - resign*4 v- U" s/ O' ?
投子 tóu zǐ - resign
' T( |* f4 s3 f" V透点 (透點) tòu diǎn - placement7 d$ T) S+ {% g8 r
图 (圖) tú - diagram*
9 U5 o! ~ }" J9 J退 tuì - pull back( E/ @+ }2 F& F7 n$ t! m
托 tuō - underneath attachment- F0 Y( w0 v2 x& P7 |+ h
脱出 tuōchū - escape, break out
8 P. @( s: @* _0 v" k w脱骨 (脫骨) tuō gǔ - under the stones
* v' w6 v7 E2 `& R脱先 (脫先) tuō xiān - tenuki
5 g; |: |" l' H- ^: T; C2 ?; Z# M( f! n3 P9 A* l, [
7 Q+ {% d# t; Y2 o) V2 j1 r0 |9 T
W! e9 N2 ?1 Z- ~5 o0 [3 S
挖 wā - wedge
- I" S& w. L- S$ \% Y% m; Z0 b5 T) N外目 wài mù - 3-5 point% l' B$ P8 N/ t
外气 (外氣) wài qì - outside liberty
/ y6 L* q/ I; Z4 [; c& }2 D" |弯三 (彎三) wān sān - bent three! ~0 u$ ~2 x1 g$ v! L7 p8 A
弯四 (彎四) wān sì - bent four- s4 @, f) @( J" _8 y
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
2 O9 E# \9 e0 k" C% R/ w; a( b. n围 (圍) wéi - surround*
" n" ], r3 B* [围棋 (圍棋) wéi qí - go! a8 @5 {; C" h7 |" ^
尾巴 wěi bā - tail*
: V; L+ z5 k% c$ k; r; ? [味道 wèi dào - aji% q6 s K$ ]% k' ?" A1 v
文凭 (文憑) wén píng - diploma1 L) f" O9 o4 A- r- D
稳当 (穩當) wěndang - stable; firm*7 O2 S! n, g7 I: }7 N& O
问应手 (問應手) wèn yìng shǒu - probe6 D! R+ d* W3 K
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest1 |/ Y, F+ ^4 K$ E) R7 h, J5 u8 i
无理 (無理) wú lǐ - overplay
$ @8 v9 m# D `- n* S2 i无忧劫 (無憂劫) wú yōu jiě - picnic ko
* ]+ Y+ ?) U, o, Q/ U; _! M五子棋 wú zǐ qí - gomoku narabe: S( c9 v4 s. ~7 K0 P: j, y5 I
五间拆 (五間拆) wǔ jiān chāi - five-space extension
7 n, n5 t5 u) X: h8 f1 j五连星 (五連星) wǔ lián xīng - go ren sei
% R! y2 A4 q( w7 R/ V5 k五五 wǔ wǔ - 5-5 point
. Q: u0 s: g" F5 I4 V' m/ E8 h. \3 e
# ?! Z4 Q# w( Z- w4 }
X! I( _/ J7 v& N- p
细棋 (細棋) xì qí - close game2 ~( W! c0 ^7 H8 R9 j3 U- s
瞎劫 xiā jié - false ko threat
& i# J0 o5 E5 O5 C) f0 H: `" V) E下 xià - lower*% A/ e3 X, g- d$ X% N& f
下法 xiàfǎ - method*7 C% ]) B6 c8 C( ~. b7 G, c
先 xiān - before; first*
* Z# L8 s# h0 K) s先手 xiān shǒu - sente
( ~! j& f [5 W; ]/ z先手劫 xiān shǒu jié - a ko in which the player makes the first capture
9 L0 A3 b+ O* A( E先手利 xiān shǒu lì - forcing move7 u; g' |9 X( M5 c0 F
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
: U! k9 K1 H. Q1 k8 y陷阱 xiànjǐng - a trap*
' H# m) n( U+ @象步 xiàng bù - elephant's move
& K1 b$ T& n% i; y. p象步飞 (象步飛) xiàng bù fēi - elephant's move
( F7 Z2 V% ^( T1 E! u5 [. ^2 g6 ^象飞 (象飛) xiàng fēi - elephant's move7 C! l8 @% h: m2 B' v& f B3 J3 T
向小目 xiàng xiǎo mù - facing 3-4 points; `/ ` n- m) x: o/ c1 e# n
象眼 xiàng yǎn - center of elephant's move
4 F$ J/ H( G2 c2 R% y消劫 xiāo jié - ending the ko
# d7 p+ u/ d' N( G7 {+ b8 [" D小 xiǎo - small*
2 a1 L) O- W1 c小飞 (小飛) xiǎo fēi - knight's move# @, E' J7 j7 o0 ?" ?5 w
小尖 xiǎo jiān - diagonal
- ?) X2 a' ~- w& x" j小林流 xiǎo lín liú - kobayashi opening* r- X) l: c; K0 r( F8 C
小目 xiǎo mù - 3-4 point- a( H0 {0 x' e) f
小盘 (小盤) xiǎo pán - small board (13x13 or smaller), m3 j2 P) j2 ?* F6 i H7 {6 b
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)! r9 e* u6 F# d
小伸腿 xiǎo shēn tuǐ - small monkey jump
; f+ X3 s* V# e( J2 P0 W小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg7 k# M' s9 [, r$ A9 a5 O: h
效果 xiào guǒ - effect; result*( \3 R& U7 d) a4 w4 U1 ?$ m0 y
效率 xiào lǜ - efficiency*
3 g. t* w+ F( x新布局 (新佈局) xīn bù jú - new opening1 b4 V, D1 b- z* @' _: \
新手 xīn shǒu - new move0 T2 b/ C3 u" _$ z' |
星 xīng - star point4 V& b% v9 w2 G [
星位 xīng wèi - star point K$ c- }2 {4 u0 m$ s _
形 xíng - shape** ]( W7 P. [" E" x6 x( h8 {
形势 (形勢) xíng shì - situation*
; Y$ R# \; \2 n: w$ C, E- V0 B2 \形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
X: O0 M- r1 c# R' `形状 (形狀) xíng zhuàng - shape*
. a7 d7 \9 f6 d. c. F f秀策流 xiù cè liú - shusaku opening
6 l" K9 V, N* i7 I! q/ ^, x, p虚手 (虛手) xū shǒu - pass1 n- ~/ n0 ~! t+ q* |' A
虚着 (虛著) xū zháo - pass
2 P0 e b- O' t8 b序盘 (序盤) xù pán - opening/ y) J# D L0 A) P! P! F
学生 (學生) xué shēng - student* L* k0 E& Z, a( m- x. U' k( J
雪崩 xuě bēng - avalanche*# p- L1 r3 J: U* T: A' q7 n( s9 f# E
循环劫 (循環劫) xún huán jié - double ko4 p, Z6 d: g+ S- b( _ A7 V
# j7 C7 K! F3 C6 `2 y& P8 a
4 A O+ s$ N/ W" F& tY7 x+ N. C; R' W7 S/ J
压 (壓) yā - push down*9 W; ]" @. l, D
压力 (壓力) yā lì - pressure*
, ]1 X* f A! e2 M X& c延气 (延氣) yán qì - increase liberties
5 ]& R: e6 e+ U# y2 K; I眼 yǎn - eye*
3 l3 K) o3 p' c眼位 yǎn wèi - eye potential; eye space
9 O' O9 V- f+ v6 s8 M; s眼气 (yǎn qì) - eye liberties9 k: }% I; x: |$ K
眼形 yǎn xíng - eye shape; eye space, C4 K) ^" s% u* M c& A; {3 L( K4 V
妖刀 yāo dāo - magic sword
8 U8 o# d2 g! p" r$ l" W摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
$ I/ f! Y: u! p要点 (要點) yào diǎn - vital point t7 ~; y3 D% @, _/ C" g ^
要子 yào zǐ - key stones4 \' `9 m+ Z! |! v. e4 X
业余 (業餘) yè yú - amateur*7 Z+ r0 W3 q; {, s8 u' l
一方地 yī fāng dì - one-sided territory/ S6 |+ ]7 m1 F$ R$ a
一间拆 (一間拆) yī jiān chāi - one-space extension" H9 ] O0 ?+ K0 p& O
一间跳 (一間跳) yī jiān tiào - one-space jump
6 H% f* t. F4 y W, ]% `* k' i一手劫 yī shǒu jié - direct ko
# q9 w" d4 s+ F0 n5 ]5 Q一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker0 @5 K( m* D3 W M( u
疑问手 (疑問手) yí wèn shǒu - questionable move
: P/ b2 U% u- A% ] [% _, f+ _弈棋 yì qí - play game*
# }( c$ e7 _& J& s; V8 G% {引征 yǐn zhēng - ladder breaker' ~+ ?. v. x& P7 b: N$ n, y! b7 V
赢 (贏) yíng - win*
0 I% b* l; R5 z7 f( d: s& e应氏 (應氏) yìng shì - ing's
# y& C1 H% X1 r7 r1 m! U硬腿 yìng tuǐ - first line descent
6 O" W: h N5 |6 Y9 H优势 (優勢) yōu shì - superior*$ C2 n4 u) d; F. w2 O9 |0 L4 N
有利 yǒu lì - advantageous*1 w3 ^7 s$ @0 R* z& Q
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
3 _+ z& R8 k0 P6 }7 u有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye" W8 B& X( V, _& A
右 yòu - right*5 P' T: [2 P: [; m
余味 (餘味) yú wèi - aji
. b4 |! u, Q& }* V1 N愚形 yú xíng - dumpling shape
3 J5 ~' ~0 r' N2 {; b宇宙流 yǔ zhòu liú - cosmic style1 M3 i2 ^5 F z& I. t( B
原则 (原則) yuán zé - principle*' |8 P$ N) O% S; t/ I) L
院生 yuàn shēng - insei
* Q& f5 s& D8 ~0 T6 N$ N/ L* z; | R- B8 Q/ l) }7 ?
& E' q+ u3 A- m+ @/ G" GZ `3 z! @- p( \) o2 N2 }+ z/ t
枣 (zǎo) - jujube (Chinese Date Wood)*
2 c P( o: O7 k扎钉 (扎釘) zhá dīng - iron pillar*: _' S& A% N; C, p! u. Q0 B( i
长 (cháng) - stretch
! H% o6 k; x @4 i& \胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi, @3 P6 l# d- ~& N
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
* w* r! l+ S5 z( O* A着 (著) zhāo - move( W7 R- _$ a6 W5 \3 Q( m' ]2 U
真眼 zhēn yǎn - real eye
$ Z2 E1 P. j' O镇 (鎮) zhèn - capping play* V1 k0 o/ N8 k6 H1 J2 z( I& f: C
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker7 U3 R! t: N: Q, K
镇头 (鎮頭) zhèn tóu - capping play
5 j* s y3 y; R- j" H" A* B. {证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
2 [7 S; a% y; ~2 P征 zhēng - ladder- I, E9 ]# \$ R; k
争棋 (爭棋) zhēng qí - official challenge match
K2 u2 U+ R. T3 ]征子 zhēng zǐ - ladder
* ^- P, T* L, S5 ~征子劫 zhēng zǐ jié - ladder ko$ J( v: P e4 Y8 c3 u
整体 (整體) zhěng tǐ - chain
% Q! o# c3 z8 H3 p0 ^% \8 j9 e整型 zhěng xíng - settle
& X2 _4 ^4 x3 O' s. E8 ~5 Y& p正解 zhèng jiě - solution*$ j- ^4 i9 ?* d" W
正确 (正確) zhèng què - correct*
- J, w, |+ O5 x证书 (證書) zhèng shū - certificate*
# d1 g. W' P0 ^- w/ t正着 (正著) zhèng zhāo - proper move
/ L8 T4 J1 I' I7 M' _- M0 V0 K8 C指导棋 (指導棋) zhí dǎo qí - teaching game
8 U1 [! V9 ^+ K- c! ^直二 zhí èr - straight two
" f% ~3 j, Z9 c! B4 K9 m直三 zhí sān - straight three) S+ L* K. M2 j- `
直四 zhí sì - straight four
$ ~/ `. L W }9 v0 V7 x$ L3 {) r职业 (職業) zhí yè - professional*. t- Q; a, S" j+ v2 j+ t
只此一手 zhǐ cǐ yī shǒu - only move$ w% n2 }& ~, q! I( ~" I5 j6 R
治孤 zhì gū - managing isolated weak group
$ S' W6 J" V. ? `中 zhōng - center*3 ~( ~6 U4 X4 \) {, q" X% r9 N
钟 (鐘) zhōng - clock*
. k1 j$ l. j$ X* W' r4 i中腹 zhōng fù - center*
. f3 S, y, l' Y; q" M中国流 (中國流) zhōng guó liǔ - chinese opening
1 r k4 H: w: U: \9 ^中级 (中級) zhōng jí - intermediate level*
4 J4 J7 E. Q8 T: s* {9 F5 {终局 (終局) zhōng jú - end of game6 ~5 ^* C0 p$ c3 {5 P9 D; D
中盘 (中盤) zhōng pán - middle game, S% k3 o$ z: ?. s" X+ f" ]
终盘 (終盤) zhōng pán - endgame
8 H1 ^2 e4 h0 M& S. s! E中心 zhōng xīn - center*% O8 W ^* ]$ }+ C9 U: X, T1 t; v q
中央 zhōng yāng - center*
" R, W5 U& H& s. [8 }. b中原 zhōng yuán - center*
1 l( _0 f4 ~* D- _& _, a R' N重 zhòng - heavy*; H9 U) G5 \$ t- B7 Z- d5 v
主动 (主動) zhǔdòng - (to take the) initiative*& p$ D) b* {3 O' V9 T6 E8 d
专业 (專業) zhuān yè - professional*
. j2 l b; b0 G转换 (轉換) zhuǎn huàn - exchange*
a0 m& ?9 D1 r( d" ]装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback4 N( [, S3 y/ ~4 T2 ~% U
装劫 (裝劫) zhuāng jié - a move that threatens a ko7 o2 }: ~% S) p" ^7 i
撞气 (撞氣) zhuàng qì - reduce self liberties
- p2 R; C9 ^& @追 zhuī - chase*+ c1 `4 f3 q" V; [7 u
追捕 zhuī bǔ - chase*. k% }- A1 l* @' s: o
子 zǐ - stone; unit in chinese counting
* [: y( s1 p G* d3 u( t# y2 ~9 D自然流 zì rán liú - natural style: |& l4 @; G) g) {1 o3 u
自杀 (自殺) zì shā - suicide*! Q: R4 L+ Z) F+ { p j, z3 _& T
左 zuǒ - left*$ V% E: w# H) c2 \; y; h
左右同形 zuǒ yòu tóng xíng - symmetrical position
/ j$ n7 M( r; E9 _ B做活 zuò huó - make life' q0 F) \4 U4 x6 m. I
做劫 zuò jié - create ko
$ V* }2 D7 G% C5 z作战 zuòzhàn - combat*
" m& A- w+ C! F# Z) l, d做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
1 ]/ n9 z: J$ o' Y$ N% ?- u4 C* } |
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