  鲜花( 152)   鸡蛋( 1)  
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A4 R1 J9 j# j1 A+ }+ _9 A* F 
安定 āndìng - settle* 
& ^% y, j1 f: p: B, K* O 
: ?3 a% r$ a+ \5 }2 U1 \0 l! l% J/ r  s: G' G" s8 B( H) h 
B# g) f% [$ J- J+ w# c1 z8 M% F1 c 
白 bái - white*8 {1 H; q$ l+ A 
白方 bái fāng - white player*8 }7 P+ B! i) U6 d& V 
败 (敗) bài - failure*2 D9 Z1 Q( ~5 C3 h8 q& [# W; a' \  P 
败着 (敗著) bài zhāo - losing move8 b  J8 V1 r5 s2 h 
扳 bān - hane# U- U. E5 C  W+ j( `( e 
扳断 bān duàn - hane through% Z" r3 S( b2 ^. V; ^ 
板六 bǎn liù - rectangular six+ M% |+ _4 o  q% a0 ` 
半劫 bàn jié - half-point ko 
) I/ j) q9 [8 G0 n* X. o6 \棒接 bàng jiē - pole connection 
7 ]) h/ U( c3 P. I* o' m7 |; S包围 (包圍) bāo wéi - surround*" \' z! s- C$ Q( _ 
薄 báo - thin*% ~2 X. R5 |' |6 G5 `1 E8 c* z. u5 E$ { 
保留 bǎoliú - retain; preserve*! N1 ~# }1 m2 \2 e7 x5 x 
抱吃 bào chī - capturing technique by atari5 h% w+ D  X  v# t9 P  b 
本身劫 běn shēn jié - local ko threat 
; Z+ f5 U9 _. D5 o7 s( P本身劫材 běn shēn jié cái - local ko threat3 N' X8 O$ C! m% P 
本手 běn shǒu - proper move7 ~0 n$ u* c2 H/ w* r 
笨重 bèn zhòng - heavy*' h. B9 U7 P2 W, b- G) r 
崩 bēng - collapse* 
; a# |4 H9 Y. v2 J! J0 w崩溃 (崩潰) bēng kuì - collapse*1 h( ]* y7 J  ?4 X. U; H4 f 
逼 bī - checking extension 
. l- O4 O; ]8 i& {; s1 Y, G鼻顶 (鼻頂) bí dǐng - nose tesuji$ ?* z. T4 o6 s: { 
比气 (比氣) bǐ qì - capturing race0 m: j3 p$ {2 B9 Q3 C/ t 
比赛 (比賽) bǐ sài - tournament* 
* O! p# r! A  ]( ]' }+ M5 h' H  Z8 ?边 (邊) biān - side*/ C: m, e6 y6 _, s$ f 
变化 (變化) biàn huà - variation*  f5 L3 s/ N! o" q5 F 
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening& `/ t1 Z- b5 `& D& z: l+ D 
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening 
) M7 [# L* ^3 D. v: f变着 (變著) biàn zhāo - unusual play 
3 p$ J- k/ Z" W8 r; h并 (並) bìng - horizontal stretch, S- {1 _+ l' |. m5 W; H 
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint) 
* }' `2 Q# E( y+ X8 C2 C补强 (補强) bǔ qiáng - reinforce* 
8 {& n! t+ i( ?& m$ e布局 (佈局) bù jú - opening; E, h  J% m4 T# U7 y 
不利 bù lì - disadvantageous* 
1 |+ Z& L0 J, Z# d) Z不入 bù rù - suicide. U+ v) }# g1 ?% E/ ] 
不入子 bù rù zǐ - suicide 
5 B& l- z9 O4 y$ L/ w- y: b6 ]不提三目 bù tí sān mù - three points without capturing 
* }' Y; F6 `+ H1 b不提五目 bù tí wǔ mù - five points without capturing 
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+ M) w1 x$ z* V6 H& X5 b$ q猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game), C- o9 ]$ z4 q6 x% U 
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game) 
) W# D) v; O- Q* Z参考 (參考) cān kǎo - reference*% \& z* v; s% V% l' _3 I 
残忍 cánrěn - bloody or merciless* 
) x. O8 d4 J8 i* |拆 chāi - extension 
& L4 t8 u+ g. V% O' N& E拆逼 chāi bī - checking extension' F: K+ \# {  ~) p- F 
拆二 chāi èr - two-space extension" K  b) Z, U' a3 C. W 
拆三 chāi sān - three-space extension5 Q) r$ @* D& u+ b( h 
拆四 chāi sì - four-space extension) w0 D- N# ~5 c+ W7 q 
拆五 chāi wǔ - five-space extension3 E7 K, P. n" M. j. ?* \; n9 k7 n 
拆一 chāi yī - one-space extension% e2 K$ ]2 n1 g. @ 
缠绕 (纏繞) chánrǎo - harassment technique2 j! u3 {( x( _4 A' m 
长 (長) cháng - stretch/ I* @' [- F; P  a1 T9 @ 
长考 (長考) cháng kǎo - think for a long time 
$ z5 L8 j3 c  M长气 (長氣) cháng qì - increase liberties 
: X/ T+ S, H! N. Y" l/ `' r2 p' F长生 (長生) cháng shēng - eternal life 
+ b* P1 W% j- \9 l5 E! \+ P1 U场合定式 (場合定式) chǎng hé dìng shì - situational joseki" a, Z# ]% A  @6 v7 Y 
超大飞 (超大飛) chāo dà fēi - very large knight's move 
- Z! Q5 Z1 h# ~4 b+ e# h7 V0 t超高目 chāo gāo mù - 4-6 point) R  s: _0 j3 R! k 
超时负 / 超时 (超時) chāo shí fù  - lose by time 
' L1 K1 u4 [- n/ S+ I8 X* `! F3 u' u超时胜 chāo shí shèng - win on time 
+ m' B  d5 L5 C成功 chéng gōng - success*% m+ A$ X2 C( x* T: O7 l, k- `1 r 
成立 chéng lì - possible*7 Z5 w9 R7 q3 z/ E! G& ~ 
秤砣 chèng tuó - two-stone edge squeeze: l8 B) V# S8 b' r5 l! x2 o, ] 
吃 chī - capture5 z& v% y/ m9 x* `% F 
吃亏 (吃虧) chī kuī - loss* 
( B* W: [; a0 L* L) h  R7 U持棋 chí qí - jigo" t0 [$ k6 ~9 {) n 
冲 (衝) chōng - push through3 @" d1 S3 I: f7 T, Y 
重复 (重複) chóng fù - overconcentrated 
6 T* G% C0 q: T0 D8 x) k初段 chū duàn - 1 dan" n! c7 \. U8 a8 U) e! i 
初级 (初級) chū jí - beginner level* 
) B' E6 V/ K6 v6 E* @% f出头 (出頭) chū tóu - getting ahead/ B- i* r7 u% Z 
刺 cì - peep4 s# t& Z% t0 z7 ^ 
次序 cì xù - sequence*" |9 e% H/ C9 [6 K 
错误 (錯誤) cuò wù - mistake* 
: _7 k# s) P( C4 h! O- s# j错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points1 Z; r1 {9 f1 j2 `: ~ 
 
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D 
9 y. h) D4 f+ E! C2 Y搭 dā - attach 
) L4 j1 n8 f6 ?+ N0 n. q' O. T打 dǎ - atari0 Z! G( a/ e: C 
打吃 dǎ chī - atari$ f, D6 I6 \% N7 G' \# Z 
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one 
: C2 g0 Z2 X9 I打挂 (打掛) dǎ guà - adjourn game8 J8 T0 C7 _+ D1 M 
打劫 dǎ jié - ko/ t' R, u) \9 B4 H# W 
打入 dǎ rù - invasion, t+ @( N- P' I1 A 
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one 
5 R4 |/ W! y6 P# u% R# e6 N大 dà - large*/ {  Z! X- [; r# q& }, u 
大场 (大場) dà chǎng - big point* l7 p% P2 z) U5 I( G  Z5 F  q 
大飞 (大飛) dà fēi - large knight's move 
7 Q4 z4 \- E; r1 u# G; y8 R大局感 dà jú gǎn - whole board thinking 
; d5 n+ J, ?: r( ~- T6 E大龙 (大龍) dà lóng - dragon*5 ]6 r* M( I( v4 X, b1 V7 s( H* k* l- T 
大模样 (大模樣) dà mó yàng - large-scale framework 
9 `3 Y: @  e, n8 E, {大盘 (大盤) dà pán - large board (19x19)6 z& g2 o  H3 ~! b8 ` 
大棋盘 (大棋盤) dà qí pán - large board (19x19) 
1 T, B2 _3 Z) W# o) X  w) Y( Y) A大伸腿 dà shēn tuǐ - large monkey jump. U9 M9 j  E" }! x, }$ k1 V& j; x 
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze# W  s4 u* A, ^& d 
大雪崩 (da4 xue3 beng1) - large avalanche& N' [1 |! A) v, c 
大压梁 (dà yā liáng) - Da Ya Liang! k' p# T3 I' k 
大眼 dà yǎn - eye with two or more spaces 
0 `+ ~9 w2 A  s( A' x! y7 J大猪嘴 (大豬嘴) dà zhū zuǐ - j group 
6 e" c( N; j3 _9 R带钩 (帶鈎) dài gōu - long l group! Y& ?3 w+ d; b' V- t' B 
单关 (單關) dān guān - one-space jump 
6 t/ B" c" |4 ~3 f) ^单官 (單官) dān guān - neutral point. i  p; o2 y2 e  Y 
单劫 (單劫) dān jié - half-point ko 
" i1 E1 v. Q* }8 z+ P: ]. A) \1 W单行道 (單行道) dān xíng dào - one-way street*, G5 C3 c2 c3 r) d! X9 s7 G2 O6 s 
挡 (擋) dǎng - block*9 r4 K$ N, v* E4 N 
刀把五 dāo bǎ wǔ - bulky five 
4 v3 U$ S, b7 I6 ^4 a# l5 o刀板五 dāo bǎn wǔ - bulky five 
! A8 x/ F+ {6 t" N+ H. ?4 R0 E' w刀柄五 dāo bìng wǔ - bulky five* Y& H3 g0 s$ H% Z: x3 v' U 
刀五 dāo wǔ - bulky five' Y# u) Z, @* n' Z8 E 
倒扑 (倒撲) dào pū - snapback) r( ^+ f" K5 |) |# s0 [* B( n1 i 
倒贴 (倒貼) dào tiē - reverse komi 
- x! T. R9 d! G  n倒脱靴 (倒脫靴) dào tuō xuē - under the stones 
4 v" K5 R) ]* P! x+ ^/ Q低 dī - low*7 y0 \2 ]7 e) c 
敌 (敵) dí - enemy* 
: Y6 C6 r. M. Q3 M+ W' N. l0 M抵 dĭ - hold up; push against, to support, to resist*) w5 x; C; s/ t/ J 
抵抗 dǐkàng - to resist; resistance* 
: m# ?$ J, A8 i% p0 H( C% C* S5 k4 u敌人 (敵人) dí rén - enemy*6 Y( _" e! l% s+ R/ Q3 Y 
地 dì - territory* 
7 d, ]! a- [, d, n+ z地盘 (地盤) dì pán - territory*. A  p" Z  Z/ L& g3 a- c 
地域 dì yù - territory* 
7 i# X! @  q$ i: J; N. `9 S点 (點) diǎn - placement; point5 x8 S" i" z# w: o: C1 l( P9 q 
点方 (點方) diǎn fāng - eye-stealing tesuji5 |0 B) Q7 I  C' ^! ?5 s( ? 
点角 (點角) diǎn jiǎo - corner invasion+ U( M2 _# e1 e 
点目 (點目) diǎn mù - counting& F- X" d/ O: B; k6 x" W: R3 ?( V 
点眼 (點眼) diǎn yǎn - placement inside opponent's eye$ n8 }$ K2 Q+ g( t" X0 b! P 
调子(調子) diào zi - choshi2 Q3 C( |9 [! D# r: S- l 
丁四 dīng sì - farmer's hat; pyramid four" _2 w( J4 E4 I8 I! ?4 M! Q 
顶 (頂) dǐng - bump! N, D; k; n2 A5 H 
定式 dìng shì - joseki 
# h. |, N/ A7 m! G6 ^/ i) \定型 dìng xíng - settle/ M* h4 K7 u1 J6 T 
东坡棋 (東坡棋) dōng pō qí - mirror go: W+ j2 ~$ S1 W  b- b0 [/ t/ k 
斗方 (鬥方) dǒu fāng - carpenter's square' V- [$ B5 R( A/ r! \' \ 
读秒 (讀秒) dú miǎo - byo-yomi% A. e- E; s( b+ J 
渡 dù - bridge under 
) ]+ i3 ]4 E" ~6 C# i0 a断 (斷) duàn - cut* 
6 i1 l# j7 k6 }+ _3 @0 d- S: ~" @段 duàn - dan6 M; i  Q' n& h 
对策 (對策) duìcè - countermeasure*( ]7 A" u+ e& t- u$ l 
对局 (對局) duì jú - play game*; v6 U0 L  Z: z 
对杀 (對殺) duì shā - capturing race0 d+ I5 W1 |) P0 e( w" v 
对弈 (對弈) duì yì - play game*- x, @& C: N1 v. y7 N 
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*( K2 `% A( y9 x- x: m& Q 
多元劫 duō yuán jié - multiple ko 
( H$ \: I3 @! }/ L9 ^1 A: `# Y 
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8 b2 t  C4 N3 X% w$ m4 _! iE7 H; o# g- l! X4 x' D5 Z 
恶手 (惡手) è shǒu - bad move4 C0 @: O% k/ {" y* ~! q% ?2 O 
二间拆 (二間拆) èr jiān chāi - two-space extension 
9 Q2 |& i; A( q7 R4 [二间跳 (二間跳) èr jiān tiào - two-space jump 
) ~- n, X/ B3 c( g: k8 ?# k* W/ R二连星 (二連星) èr lián xīng - ni ren sei8 k' T0 ^0 `% j  g 
二手劫 èr shǒu jié - two-step ko5 P% V2 \  \4 m) M4 h6 y( y 
( o1 o5 E: S, ?. I, }  A. c9 b$ h 
 
3 U( d$ k% g7 G; bF 
# O" I% V9 L3 P. B发展 (發展) fā zhǎn - develop*9 B( e/ E( ^' N% c- V 
法 fǎ method, way (also 下法 xiàfǎ)*$ z' S3 u: b( x) q 
反扳 fǎn bān - counter hane 
* u; u" L# g; C1 @- h. E反打 fǎn dǎ - counter atari: c; t, A3 {& g% ]/ {8 c0 L% U+ i 
反攻 fǎn gōng - counter attack 
0 i0 [/ a" |5 |$ ^反击 (反擊) fǎn jī - counter attack  N' d- u8 O2 r 
反夹 (反夾) fǎn jiā - counter pincer 
% y( c' O: x# u; I$ U8 N9 I( M$ V! I反提 fǎn tí - recapture 
3 r, c% u+ g6 u' D方法 fāng fǎ - technique*+ F7 O! k* V5 C 
方四 fāng sì - square four 
6 k( f  ]7 I4 e- W方向 fāng xiàng - direction** V; ^' }3 I$ r. m) ?4 A$ U 
方形 fāng xíng - mouth shape 
5 t. _$ ?8 q! ~* f$ D防 fáng - defend*3 B( M3 Q+ {* \5 `! S; | 
防守 fáng shǒu - defend* 
/ a5 Q  r3 H  S  h飞 (飛) fēi - knight's move 
" R0 @- d$ \8 R& Q$ E# W8 U0 Z飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete) ~* b+ D7 w! m  o( ?, r8 @ 
飞压 (飛壓) fēi yā - press 
5 p. R) b/ R4 \4 p: U. r1 O7 i( m废着 (廢著) fèi zhāo - useless move, D2 K7 H0 T9 t/ T! r 
废子 (廢子) fèi zǐ - useless stones1 S& r  \  }2 o 
分投 fēn tóu - splitting move 
. q; \) D' L8 d- p分先 fēn xiān - even game+ b; g) X2 }! }6 L5 s 
封 fēng - seal in* 
* }- y% l& {/ ~& ?+ R6 t# F! i封手 fēng shǒu - sealed move 
& q. l- R! F! j' U) L8 e* e: l3 C( h' z封锁 (封鎖) fēng suǒ - seal in* 
, a. G' C' ~( j7 _浮棋 fú qí - floating stones  D5 h2 c, S9 s* U 
浮子 fú zǐ - floating stones 
4 T; D/ R( a+ i负 (負) fù - lose* 
9 ]: t3 L, n. s/ {3 _复盘 (復盤) fù pán - game review 
6 n9 Y/ D+ ~) B/ f* P. a- T9 {8 {4 \2 h8 i5 f7 S 
 
# b) _4 @5 Z# eG; I5 {5 s. W8 W. J4 c3 w6 C# h5 e 
概念 gài niàn - concept* 
  p( U6 E. W7 M5 P9 W  `7 [感觉 (感覺) gǎn jué - feeling*3 R0 Z. V* |8 g! G; e) ^: u8 f 
高 gāo - high* 
, p, k. }( H2 y- e7 n1 x6 l高级 (高級) gāo jí - advanced level*7 j/ [1 P* Y+ v! ]7 [( ~8 ` 
高目 gāo mù - 4-5 point) v( j. `2 D! R( h# S- V( V 
根据 (根據) gēn jù - base*0 L% h, [9 s3 D6 I+ g 
根据地 (根據地) gēn jù dì - base*! R1 Y( G$ ^' w6 o3 ^ 
攻 gōng - attack* 
& V6 O0 f' O) |0 ^, T  ?  `0 o攻击 (攻擊) gōng jī - attack*0 w: [8 h" L% P% p 
共气 (gòngqì) - shared liberty 
* m3 q) h9 B  r% k8 r公气 (公氣) gōng qì - shared liberty 
& b! G. ]2 m  n% X4 O; h攻守 gōng shǒu - attack and defence* 
$ z4 P5 U- h, w1 W8 r+ T( \# S共活 gòng huó - seki7 K- V; T; \) f# \0 ] 
孤棋 gū qí - floating stones8 M( S, e/ V/ i9 s2 ?' N* X7 ]' | 
挂角 (掛角) guà jiǎo - corner approach 
- t' b- t, o9 q( J! J拐 guǎi - bend* 
: |- t0 m+ W0 e1 j6 X怪着 (怪著) guài zhāo - ghost move 
& X4 t* d6 `6 D: d. t* _关 (關) guān - one-space jump. [1 h$ X! w$ F- H 
官子 guān zǐ - endgame 
# X% H- }3 _# l龟甲 (龜甲) guī jiǎ - tortoise shell7 f+ ]& {/ g4 D8 G  g5 N 
规则 (規則) guī zé - rules* 
8 M# Z' I9 J# f! l3 @/ h鬼手 guǐ shǒu - ghost move- `7 y% Q7 {* P- R" n7 y( W* g 
滚包 (滾包) gǔn bāo - squeeze 
; T: e) ~: ^$ U滚打 (滾打) gǔn dǎ - squeeze 
/ s7 w; E4 I. f$ \; W: ]! G+ {滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze: H/ b) I+ w: S6 X; o7 M- y 
过分 (過分) guò fèn - overplay8 b: p1 w# y7 q- O* b/ W3 t 
国手 (國手) guóshǒu - national champion*, B$ `2 I0 \: e' v" T' L! ~ 
0 l8 k4 t5 U8 I4 I 
* a! G1 w7 p6 C& j& Y 
H- H( D. D" c4 ?. ~" F. L 
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki! |3 ?7 D0 V, ~. Z$ B0 s; v) w# x 
好点 (好點) hǎo diǎn - good point7 x) @4 b1 E/ u! |1 U 
和棋 hé qí - draw*  l+ G! G2 x+ F2 t) Q 
黑 hēi - black*! B. D' g. k) E* g 
黑方 hēi fāng - black player*- O( Q7 _; }2 ^2 X" n; N 
黑先 hēi xiān - Black plays first* 
" O/ h& z5 T% H+ l猴子脸 hóuzǐ liǎn - Sake bottle shape 
- ~7 @, G( m4 w, L* i8 S厚 hòu - thick* 
* k/ `# Y/ d& p; _后悔 (後悔) hòu huǐ - regret* 
# P+ T2 [) H  o+ I+ y6 ~" b后面推车 (後面推車) hòu miàn tuī chē - pushing from behind3 Y$ O3 x. G: A! j8 {" F1 G 
厚实 (厚實) hòu shí - thick* 
  X  P  H% Z2 J- e厚势 (厚勢) hòu shì - influence* 
! R# Q2 K9 K* d! O; ]5 ~4 \$ r# U/ M后 (後) hòu - after; later* 
2 H% f, u3 H6 n后手 (後手) hòu shǒu - gote 
5 D) `9 g9 r; q! y2 \" c后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture/ S! X- m0 m4 q/ X- U* g 
后续手段 (後續手段) hòu xù shǒu duàn - follow-up* F& x2 k8 o/ g+ J) r' m* L 
后中先 (後中先) hòu zhōng xiān - gote with hidden sente 
, ^1 N4 s( H/ s$ G2 E/ m虎 hǔ - tiger's mouth* Y% _3 D- T" x! @: U* } 
虎口 hǔ kǒu - tiger's mouth" _- p8 m9 V: O0 I 
互破 hù pò - mutual damage 
: J. Q& g/ ]8 b+ \" u. U互围 (互圍) hù wéi - mutual surrounding of territory 
2 g" k7 Y1 L1 ?' L* x% r花见劫 (花見劫) huā jiàn jié - picnic ko 
; j7 D. @" N3 `- _% B花六 huā liù - rabbity six2 u2 M5 ~* y1 q 
花五 huā wǔ - crossed five8 d+ a0 \. W. v 
还原 (還原) huán yuán - transposition 
8 ?8 p! j$ Y+ T# L& y; R缓 (緩) huǎn - slow*- O8 s+ \. N& d7 V2 T( I4 A8 w 
缓慢 (緩慢) huǎn màn - slow* 
. z5 x6 p! R7 F8 P4 y5 }( ?& w缓气劫 (緩氣劫) huǎn qì jié - approach ko 
5 H" I+ L( b& G8 p' P% h# P2 N* e' O1 R缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name) 
2 o, O& d* F/ B& N% P缓手 (緩手) huǎn shǒu - slow# T, K, `! l' t% X& d9 i1 ^& S 
缓征 (緩徵) huǎn zhēng - loose ladder 
* x" c. r( V! ~5 a缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder( W8 w" }- m3 Z& h 
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique 
# R! u% ?5 J, O" H6 @# Y2 l4 P: _" h1 f回手 huí shǒu - take back*3 j3 S# a3 X8 I) X, b7 A% a- W- s, U 
回提 huí tí - recapture 
% m. r8 ~! [6 I  t* m悔棋 huǐ qí - take back* 
' s0 q% c: ?, v* A活棋 huó qí - living group% b, p- E" t  q0 a+ w 
 
$ p# f: S- E/ ^  J' P 
. d: p4 v. Q4 _- A; r/ MJ 
, v+ E. _9 G9 h# _! c6 f$ \急 jí - urgent*7 R% ~, P$ W/ J% Z# | 
级 (級) jí - kyu% d/ f' }% g/ P 
急所 jí suǒ - urgent point, n, S! i; }# e- ]0 o7 b5 J 
挤 (擠) jǐ - bump into diagonal; choke; atekomi4 B0 X% F& m8 i1 ?7 U8 d 
技巧 jì qiào - technique* 
, d5 b1 o# S# m6 |计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*" N7 G/ l2 @$ ^9 ~2 j$ D: _ 
佳 jiā - excellent* 
, z' }0 L3 z6 d4 z; ~夹 (夾) jiā - clamp; pincer 
8 L$ N* c: W) k) z8 q枷 jiā - net 
8 [0 s8 g% l" c, O  G2 O. d6 D# L2 z8 @枷吃 jiā chī - net 
7 s* g8 D  h# e6 m$ d! c夹攻 jiā gōng - pincer 
7 w) G/ X7 M$ h' C9 |假劫 jiǎ jié - false ko threat) n' [# Z! B$ t 
假双活 (假雙活) jiǎ shuāng huó - false seki 
" N& {" x0 ^+ N6 W6 x& F1 |假眼 jiǎ yǎn - false eye+ x1 d5 W9 W# `, m6 L2 [ 
假眼活 jiǎ yǎn huó - two-headed dragon 
( }4 {8 X! r1 s. l3 A1 O尖 jiān - diagonal 
8 m2 d  _$ o" B( J, {# r; S尖冲 (尖衝) jiān chōng - shoulder hit 
# A6 `5 W0 Q4 n: B% t. j& j尖顶 (尖頂) jiān dǐng - diagonal attachment" l4 _5 c/ D$ i2 a3 x 
坚实 (堅實) jiān shí - solid# Y: c( ?- |8 E. I4 Y+ e& D% i7 {" V 
见合 (見合) jiàn hé - miai6 d8 h; Z3 d9 s6 A) p 
教 jiāo - teach* 
2 w6 n$ f* n: l9 Y% K) t交叉点 (交叉點) jiāo chā diǎn - point 
; K7 I1 j8 Z# p4 }: I' q2 N+ k  N交点 (交點) jiāo diǎn - point 
! k1 H( e& s& e8 K- Y1 z6 [焦点 (焦點) jiāo diǎn - focal point* 
) u+ W1 w# j% n/ a交换 (交換) jiāo huàn - exchange*  I* q8 M1 Q! z6 k4 m9 N) K& X9 U 
角 jiǎo corner (angle, horn-shaped)* 
- q# r+ K( X, |/ `4 m叫吃 jiào chī - atari 
; y6 W9 J$ S5 I. k9 w; l4 R教师 (教師) jiào shī - teacher*4 C, q; N+ N  f! o. e 
教室 jiào shì - classroom* 
& w! H, f! V# C+ O+ Y1 C基本功 jī běn gōng - fundamentals* 
/ e5 w' p7 x4 Q0 G0 p接不归 (接不歸) jiē bù guī - connect and die, x( ^/ L0 \9 u1 a; `' i; p2 v 
劫 jié - ko. o! {2 Q7 x) ~* @0 k5 `4 U 
劫材 jié cái - ko threat 
- ~& U, D% d# `5 _结果 (結果) jié guǒ - result*! E1 ]6 o, F  O; n' O 
劫活 jié huó - live by ko' k. y* l$ ^" M4 i1 q 
诘棋 (詰棋) jié qí - life and death problem 
# e4 T# ^' [' Y" L: M劫杀 (劫殺) jié shā - kill by ko$ B* ^7 N0 w- G+ B! j 
劫争 jié zhēng - ko fight 
3 R7 e8 `7 y$ c5 p; |解答 (jiě dá) - answer, solution* 
) p- s& t3 f/ [$ b& h/ r' ?2 Q; A金柜角 (金櫃角) jīn guì jiǎo - carpenter's square 
0 y# h9 {2 S! q2 W( p$ L金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg( x& e) \3 [, |4 ~  I! C1 [ 
紧 (緊) jǐn - tight*0 |& Q& H- n- s* y$ J9 n# Y  L 
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties 
2 f' j) Y$ i8 a& I紧劫 (緊劫) jǐn jié - direct ko/ U0 l0 M7 H. q' w' I/ z 
紧气 (緊氣) jǐn qì - reduce liberties 
/ u# m9 c' }& \& c( e4 ]5 \" A  C紧气劫 (緊氣劫) jǐn qì jié - direct ko 
2 _5 k. D1 _1 h7 j! w禁着点 (禁著點) jìn zhāo diǎn - illegal point 
0 b0 u8 {3 I% f/ F净吃 (淨吃) jìng chī - unconditional kill (净= clean, only) 
1 O+ ]+ w- K$ _! Z# B净活 (淨活) jìng huó - unconditional life* L' W+ H5 o4 E' w% J% T 
净杀 (淨殺) jìng shā - unconditional death 
3 b/ w. O- _' @! c. I5 g净死 (淨死) jìng sǐ - unconditional death 
4 S+ Y) a/ N; k/ q- T4 o6 F# p( Z救 jiù - rescue; save* 
8 d* D; J8 K# a: j5 v( v8 R% N聚 jù - placement inside opponent's eye" S: f/ o4 u" K5 N- L 
俱乐部 (俱樂部) jù lè bù - club*8 P( V, q4 i$ E; r( J 
聚六 jù liù - six-space killable eye shape7 W4 P: I; \0 C) } 
聚三 jù sān - three-space killable eye shape 
, c+ v, J. l3 Z8 w1 Q  e聚四 jù sì - four-space killable eye shape$ ^. z7 e* z8 B& B+ e: a 
聚五 jù wǔ - five-space killable eye shape& s$ W) ~* Z1 v; G6 I+ U& r6 n# | 
决战 juézhàn - decisive battle* 
7 R4 P1 F5 i8 `  q  {+ W诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*! X$ {( U$ d9 ~) T 
 
, Y1 w) [% H$ [ 
9 T$ u: \$ ]% K4 u4 j! ]. AK7 C& O# H, ^1 ^! F  A3 E0 m 
卡眼 kǎ yǎn - falsify eye3 k7 c0 J6 t  b0 V, A: v 
开拆 (開拆) kāi chāi - extension 
. V5 |) o+ \/ v' h) o; W开花 (開花) kāi huā - ponnuki- [& O6 x1 E. S; \2 x3 C- u* d4 _ 
开劫 (開劫) kāi jié - create ko 
0 b9 \" O4 N; M7 C开局 (開局) kāi jú - opening" d) [. n, B" q6 M$ o 
看花劫 kàn huā jié - picnic ko2 j( v& U7 d3 G( `$ j2 S0 S 
抗 kàng - to resist, fight; to oppose to defy* 
( c" f* I  u, `靠 kào - attach one line higher than enemy stone 
( Y" w  j) |. [/ T* z! D* N" |+ |空 kōng - empty*8 y8 c  J3 {3 D, C& ], M 
空间 (空間) kōng jiān - space* 
" o! q6 \0 D& n2 R0 a+ F空三角 kōng sān jiǎo - empty triangle' c2 K0 I8 c/ G  b- F: j) s# i 
空 kòng - territory* 
& ^# \/ k4 X1 }3 H跨 kuā - attach at waist of knight's move 
' R7 K. f2 |7 c& K) z跨断 (跨斷) kuā duàn - waist cut; i- k7 t# k+ T( t8 \ 
快 kuài - fast*5 U& J( Y) n$ k5 Q' f+ q" r; Z 
快棋 kuài qí - blitz game3 j+ u: Z! B% Q) u 
宽 (寬) kuān - loose; wide* 
. k" H! {, q6 ^宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties. i" o5 t! a' L; J7 F# K4 S 
宽气 (寬氣) kuān qì - increase liberties. Y* E' x' z4 W% e 
宽气劫 (寬氣劫) kuān qì jié - approach ko, c6 R6 M1 z& J; | 
亏 (虧) kuī - loss* 
4 t0 r0 Z2 j. M* d7 {亏损 (虧損) kuī sǔn - loss* 
7 q/ Y( ]  z" a扩大 (擴大) kuò dà - enlarge; expand*4 F" ~; ~4 q$ R: b) I  ^' M 
扩张 (擴張) kuò zhāng - enlarge; expand* 
; Y" I- S% o1 I% K[edit]7 b5 G9 p) i* W 
L( X" K; y: ]$ _$ P: c6 J 
赖皮劫 (賴皮劫) lài pí jié - many move approach ko 
! ^! j0 N. u2 t3 H8 f; Z拦 (攔) lán - checking extension; prevent opponent's advance* 
% _1 D! V& A: S拦逼 (攔逼) lán bī - checking extension5 S+ _/ [5 Q5 u; F* y 
烂柯 (爛柯) làn kē - ranka5 d' s3 m2 |2 @! a: V 
老师 (老師) lǎo shī - teacher*0 z, e3 l. o. V; `9 ~! k7 ~' c7 g 
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil4 h. j4 w4 w# Q* D2 {: R( B  ] 
类型 (類型) lèixíng – pattern, type*0 X& E, {3 v# a& C9 a0 F 
冷着 (冷著) lěng zhāo - unexpected move( f7 R' o/ p' x% Z. N# Y 
利 lì - profit* 
; O  {9 E: l" J立 lì - descent; stand: n( U7 W2 h+ {6 d+ D 
利用 lì yòng - make use* 
; ~  f: {! L# l) {% X( I2 `连 (連) lián - connect; continuous* 
  U; E* N* j" o' \+ S% p连扳 (連扳) lián bān - double hane 
, t- f' z3 L; I3 E8 k2 {( K连环劫 (連環劫) lián huán jié - double ko& h3 i  ^# @2 f& j 
连接 (連接) lián jiē - connect*/ F) y! ]9 T# y3 C' p 
联棋 (聯棋) lián qí - pair go! }" V) S6 m6 S! g 
恋子 (戀子) liàn zǐ - reluctance to sacrifice 
. V: J7 R$ O$ ?1 \1 z/ W6 u两分 (兩分) liǎng fēn - equal*2 J1 t- k1 |# k0 h4 M4 K 
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake") 
# i( D7 |9 v* _1 X$ |9 W+ ~* b劣势 (劣勢) liè shì - inferior*) F, |2 F! L: R3 F0 l* o! S+ f 
裂型 (裂型) liè xíng - split shape3 M) j: j4 y& d, [ 
龙 (龍) lóng - dragon* 
" p' C2 T, B1 ^! M8 l4 Q漏着 (漏著) lòu zhāo - oversight 
2 N" T; w+ f) [8 O6 m3 X" ~9 ]落子 luò zǐ - playing stone on board 
5 L  ]5 H; \* n9 J: N( Z$ S( ~7 V$ h/ o. T 
8 y4 i4 k* S3 s6 L3 ^8 y/ B 
M 
- Z& }8 n- A+ O0 Y' S满意 (滿意) mǎnyì - satisfied* 
1 m) W9 w. c! X' d, i0 Q& g慢 màn - slow* 
  P4 s( H6 |9 V0 n; ]& G( ^2 j) h盲点 (盲點) máng diǎn - blind spot 
4 R! P( _" Z6 u% `6 t" v) X梅花六 méi huā liù - rabbity six 
! v. K' o6 F7 ?1 l0 a' A2 e! X梅花五 méi huā wǔ - crossed five 
. A" v* p" u$ \门吃 (門吃) mén chī - capturing technique by atari 
! i' n# H2 N# R: v: x" `& R迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening, I/ k6 t/ s- z5 q: E 
妙手 miào shǒu - excellent move; {& v& s. {! f6 a 
妙着 (冷著) miào zhāo - excellent move% b% N3 L/ u, R: g 
模仿棋 mó fǎng qí - mirror go 
6 p1 Y2 ^# \( r4 R模样 (模樣) mó yàng - territorial framework 
$ p( ~7 e; a) L0 M/ n8 Y% ]) C目 mù - point of territory 
& B2 q6 \8 k* r( g目外 mù wài - 3-5 point 
) z' y: q1 V2 p 
/ T& a1 {' S/ k# |9 U! |) K! \* W# w 
N+ T# O( b4 e. \& X) Y  A7 ] 
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones0 I* B2 p- h3 y$ I 
逆官子 nì guān zǐ - reverse endgame move  W1 i$ c7 n& D" h 
逆先 nì xiān - reverse sente 
8 |: N6 G. ~3 q& r. ?. l逆先手 nì xiān shǒu - reverse sente1 [9 _  E6 M: k1 L% T 
逆转 (逆轉) nì zhuǎn - overturn game( p8 I6 J* J& G! d6 P+ J 
粘 nián - connect*0 f, V- e0 E. D, m1 d' P4 l 
凝形 níng xíng - overconcentrated shape( s& C% @7 M  g. y 
扭断 (扭斷) niǔ duàn - crosscut 
. K' g/ Y9 R0 }. m, Q* d% |4 A/ |3 Q扭十字 niǔ shí zì - crosscut: k+ K7 N% V0 ^$ t6 F, n, C1 |2 \ 
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut 
' @& O" [: {/ {7 Y8 g0 j( C; G扭羊头 (扭羊頭) niǔ yáng tóu - ladder, V& D, N; n0 j# ^ 
7 h; O0 i  R5 P/ ` 
2 R+ F( n! M9 `2 ~ 
P) D  {1 K, H: c9 S7 Q( @: d# x 
爬 pá - crawl*: i* G$ }8 ^7 N- N 
盘渡 (盤渡) pán dù - bridge under 
. d* o" z6 F# j6 d5 q- e! Z" ]盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner 
& }2 ~& l+ |6 k9 v8 N; v盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner 
) ^& f( N: U1 H  G1 {抛劫 (拋劫) pāo jié - throw-in ko  I: K  |1 h7 [% W 
配合 pèi hé - coordination*& J! ~- C' Y. K  a 
碰 pèng - attach to the side 
& l$ d& Y$ f8 Q8 u9 ]4 c, U% @便宜 pián yí - profit* 
& V+ X6 y& z6 \: ^! N9 K) u$ T骗着 (騙著) piàn zhāo - trick play, hamete* _9 j5 O& ]# N: C 
平衡 píng héng - balance*1 u& l; v/ K8 I5 X  p7 o7 J 
破 pò - break*7 u5 a' V3 w  ^ 
剖析 - pōuxī dissection / self-analysis; ]$ q& o. b/ p' ^2 J  g2 ^ 
破解 pòjiè - solution, answer to a problem* 
5 Z" l% t* ~' z# t1 _% a1 f扑 (撲) pū - throw in4 U# o+ a5 j* a! P) \0 A; T 
葡萄六 pú tao liù - rabbity six% D! [% e5 w) s3 R/ R 
谱 (譜) pǔ - game record( @, `1 `9 u* G  _ 
普通 pǔ tōng - common*  I$ Q* C; k& r% I: h% s) M 
[edit] 
5 v0 y0 x( y6 |; T3 R. `) O3 w9 _Q9 O  T% \: T+ e# e  l 
欺着 (欺著) qī zhāo - trick play, hamete 
! M7 y4 `8 `6 X4 |7 ~& h棋板 qí bǎn - go board 
0 _* F# Y2 J1 F* g棋风 (棋風) qí fēng - playing style 
! }4 ?: J# K+ E3 Q" [棋盒 qí hé - stone container 
9 u6 a; {7 c  R" e+ h棋筋 qí jīn - key stones. q$ [0 Y% C' Y" ^7 @6 z 
棋精 qí jīng - key stones2 J/ W% q5 ~% f$ g 
棋理 qí lǐ - go theory 
8 q: D" k, @# B* t棋力 qí lì - strength in go! a3 |8 _$ B$ K7 } 
棋盘 (棋盤) qí pán - go board 
. {7 _, z) M2 I, J/ Z棋谱 (棋譜) qí pǔ - game record 
; ]( B' F1 U6 n, {棋石 qí shí - stone9 g4 P& k, k8 @: l& p2 _# Y- E 
棋手 qí shǒu - player* 
/ ]/ ~7 V9 ~' E! N棋书 (棋書) qí shū - go book 
( A0 f# j3 h. D. v, s棋院 qí yuàn - go institute( H, V8 B: h0 x& z  J1 x- [6 m 
棋形 qí xíng - shape. q! ^( _) j7 [5 y4 f8 B 
棋钟 (棋鐘) qí zhōng - clock* 
3 X9 r6 K2 C* D棋子 qí zǐ - stone 
% O2 G, v  `( @0 O2 }& F8 H7 I# p弃 (棄) qì – abandon, to discard, throw away# ?, A1 a, J6 L 
弃子(棄子) qìzǐ - sacrifice, n; g0 V+ P: [+ e5 V4 f9 @* I( u 
气 (氣) qì - liberty# P+ `6 u+ k& ~- T5 P$ X 
气合 (氣合) qì hé - fighting spirit* M3 {3 S2 r$ w& u( y! o 
气紧 (氣緊) qì jǐn - shortage of liberties1 \1 S! P  C/ a* r7 S 
前 - in front, before*+ }. |+ S9 U" {! `* z 
浅消 (淺消) qiǎn xiāo - erasure 
) z% W+ k2 M: D6 W0 j" \墙 (牆) qiáng - wall* 
! e$ C3 |  q6 k% A0 ~" Z强 (強) qiáng - strong, }# a1 Q! B* l: @2 m 
墙壁 (牆壁) qiáng bì - wall*$ V: B1 P- O# V# D 
强棋 (強棋) qiáng qí - strong group4 f3 p; u0 H( n1 c- b/ W 
巧手 qiǎo shǒu - clever move+ ^7 m7 ~+ ~& _ 
巧着 (巧著) qiǎo zhāo - clever move9 p# m4 @: b8 x3 d' S* q 
切断 (切斷) qiè duàn - cut* 
/ B5 v/ n3 F5 V& R侵消 qīn xiāo - erasure% J# q1 T# V$ d* u& Z4 ^1 C 
轻 (輕) qīng - light* 
9 H5 A  O2 m& q8 I# B: `侵入 qīng rù - invasion# u, @' l- G- U, e5 K; U* V5 N# u8 m 
轻盈 (輕盈) qīng yíng - light* 
- @% S  \( |8 A: j: [( H+ ^求活 qiú huó - make life 
) l) X- x9 J1 a- X曲 qǔ - bend5 U5 J. b) b6 z- O4 \5 k 
曲尺 qǔ chě - carpenter's square 
$ s$ p! z0 K$ V曲三 qǔ sān - bent three- y# ~/ X+ L/ h, e 
曲四 qǔ sì - bent four+ U+ r  Y8 p. O7 A/ |/ P 
觑 (覷) qù - peep, m2 \4 l; e6 @+ A- q1 V 
权利 quán lì - privilege, c" A! H$ x6 O, @ 
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)* 
4 i9 b/ q: g+ i. J) ~  ?# a1 L" P 
) ^0 S! ]; m" |- L/ p0 ~4 H5 _( `! _, u1 Y4 X) B 
R 
6 U2 o" n- {  N& k# N- ~让子 (讓子) ràng zǐ - handicap 
3 x! Q! Z  g( D$ X/ l' [  o* F让子棋 (讓子棋) ràng zǐ qí - handicap game 
" Y( E# J# l  x+ o! {  O$ y认输 (認輸) rèn shū - resign*# \- T2 e% P; e8 ]8 W* d  T 
弱 ruò - weak* 
& l; x1 E% y# E- m2 ?7 N8 [弱棋 ruò qí - weak group 
2 x2 p5 {% T% E5 E- A9 I 
& ]- z8 D! X3 f. I5 x( H. A3 w3 e5 ?* O3 S 
S% [  U( Y; D. s- M" A9 Q+ r 
三间拆 (三間拆) sān jiān chāi - three-space extension 
2 E! n* I' {5 V! ]& B/ @2 l三间跳 (三間跳) sān jiān tiào - three-space jump 
, X% |5 Y. w8 T* {三劫 sān jié - triple ko 
. _. Q# x4 \7 K/ m/ p三劫循环 (三劫循環) sān jié xún huán - triple ko% Q. \  P1 A  b2 f5 W! p1 [ 
三连星 (三連星) sān lián xīng - san ren sei1 z2 a' Y: o$ |" R 
三目正中 sān mù zhèng zhōng - center of three stones 
' V# l( U: Q# C三三 sān sān - 3-3 point. r- ]3 ]9 y. b3 i2 v; x* z 
三手劫 sān shǒu jié - two-move approach ko6 `0 w! J5 o5 m( r3 Y+ q, l* G1 C0 S 
三子正中 sān zǐ zhèng zhōng - center of three stones 
5 f9 D  _7 A  H6 K+ L杀 (殺) shā - kill* 
! J% Z! M% h& t杀棋 (殺棋) shā qí - kill 
& s. s" Q3 k" ]! m* A0 |杀气 (殺氣) shā qì - capturing race 
, \" A' J" J1 [( f  P( y上 shàng - upper* 
) D6 x: c$ A7 w6 T上级 (上級) shàng jí - advanced level* 
, P/ r( l  M0 y* |7 }" E上下同形 shàng xià tóng xíng - symmetrical position 
2 m) S  j/ t( g- m3 e稍 shāo - somewhat; a little* 
2 ?; N' ^6 a1 ]! ~# n! L6 O伸气 (伸氣) shēn qì - increase liberties+ u  L: p" v' i* \8 ^ 
伸腿 shēn tuǐ - monkey jump; R% |8 D4 d* t/ W) {3 }# y0 [ 
生死劫 shēng sǐ jié - all-dominating ko 
; A6 \" d, Z1 C2 i胜 (勝) shèng - win*+ w1 O, R$ j5 n+ T4 ^/ @ 
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move 
* c+ h+ N6 z: r/ {5 [胜着 (勝著) shèng zhāo - winning move 
! p$ L# L/ F3 i. r" V失败 (失敗) shī bài - failure* 
" F; U! R; v% {% Y1 T% u: F' ^实地 (實地) shí dì - solid territory0 `: p' p. V- [- J& ^8 D7 L; \ 
十番棋 shí fān qí - ten-game match 
! }1 _; m  d9 L2 r* I实接 (實接) shí jiē - solid connection2 y& {7 A& J" \' P9 e2 o# A 
石塔 shí tǎ - two-stone edge squeeze1 q3 q; M4 h9 ?) w$ {1 U- b) ~1 |% v 
实战 (實戰) shí zhàn - actual game situation 
: x! O, Z/ b+ F) ~& G实战手 (實戰手) shí zhàn shǒu - situational move& t$ x& z1 ^3 c- c# H; J' r 
势 (勢) shì - influence*8 S2 {6 L- [9 D" i; T" Y0 ` 
室 shì - house; room*1 J% _4 |( p0 i4 G3 [ 
势力 (勢力) shì lì - influence* 
# T# D! h3 v# Z) S! E/ _- ?8 Y试应手 (試應手) shì yìng shǒu - probe/ {) G. e  Z  W& |- v# | 
收官 shōu guān - play endgame 
1 m4 X. Z1 X+ A$ c$ o! b4 V5 p收官子 shōu guān zǐ - play endgame 
3 u, D% J+ P7 b2 y收后 (收後) shōu hòu - last play+ x: R- O& I- C0 }9 E 
收气 (收氣) shōu qì - reduce liberties 
' W" C6 n2 X1 `0 W守 shǒu - defend* 
! t3 G% V" i2 N5 _6 u  `手 shǒu - move6 F) O1 e. B0 V+ p$ ?$ i# } 
手段 shǒu duàn - technique* 
. [5 z' X" g5 W9 Y& }手割 shǒu gē - reorder sequence, e: O7 u7 s' H$ F- D) I 
守角 shǒu jiǎo - corner enclosure0 B/ J4 a/ T' @4 Q 
手筋 shǒu jīn - tesuji 
- g3 z. o/ {7 d手顺 (手順) shǒu shùn - sequence 
# V( ^# K3 J" u- p: ]手谈 (手談) shǒu tán - hand talk 
2 O' S+ u, ?, C- W, j授先 shòu xiān - one stone handicap 
6 e$ G! o9 J* a, @授子 shǒu zǐ - handicap 
! F  P( Z/ P3 u2 V/ ?+ U授子棋 shǒu zǐ qí - handicap game' {" [" Y# \$ R- E/ |' A7 P 
书 (書) shū - book*: r  y, ?: Q4 m 
输 (輸) shū - lose* 
. \' V# F& L( {2 n8 F书本 (書本) shū běn - book** N. G3 t- \1 Q; T- J# f& u 
数目法 shǔmùfǎ - territory scoring/ m2 w: w1 \! T7 q; O 
数子法 shǔzǐfǎ - area scoring 
+ I. C& D6 V4 t梳形 shū xíng - comb formation 
7 n) n1 y% B: M& j) U$ D梳形板六 shū xíng bǎn liù - comb formation 
& D. b/ W- w$ f  M双 (雙) shuāng - bamboo joint+ Z; i8 a/ M! B4 S 
双吃 (雙吃) shuāng chī - double atari4 C% [; k$ Q: G2 i% r 
双打 (雙打) shuāng dǎ - double atari% Q9 v+ b# t3 D1 O) L1 t* u4 S 
双打吃 (雙打吃) shuāng dǎ chī - double atari 
! e9 ?" f; C$ @- C* N, @双倒扑 (雙倒撲) shuāng dào pū - double snapback; y5 f1 p. Y# e' m 
双方 (雙方) shuāng fāng - both sides*2 R. ], V; Z4 U' e2 W5 }1 i5 v 
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach 
, \" S1 @9 j' C8 x4 _- \双挂 (雙掛) shuāng guà - double approach( F/ F0 G$ {* v" X 
双虎 (雙虎) shuāng hǔ - trumpet connection 
7 H0 Q+ _; h! `+ G# a1 ^双活 (雙活) shuāng huó - seki 
( u7 }# Z* T. u  k0 K7 n双叫吃 (雙叫吃) shuāng jiào chī - double atari 
7 `7 i0 _9 V. x9 c, h' x双劫 (雙劫) shuāng jié - double ko6 O& l9 R4 W  D 
双征 (shuāng zhēng) - double ladder 
" z" h0 z; ]( E* z$ ^顺序 (順序) shùn xù - sequence* 
; V0 ]6 u; N, T1 ~( f! e7 G死活 sǐ huó - life and death 
2 \* ?, ~+ D2 e# P2 [死活题 (死活題) sǐ huó tí - life and death problem" _# a% \/ H' W8 e9 ~7 j. G; u 
死棋 sǐ qí - dead group' l6 F! ?, O/ W3 Y/ { 
死子 sǐ zǐ - dead stone 
1 {9 {7 Q1 d+ A  M4 a7 @# b, ?四间拆 (四間拆) sì jiān chāi - four-space extension 
: m; i! t$ ^6 i* z' w  g  _3 U5 h/ j四角穿心 sì jiǎo chuān xīng - occupying four corners and center  Q! Q2 t* H. i7 a9 |) \ 
四劫 sì jié - quadruple ko 
" w+ N1 M2 Y" X! {: ~四劫循环 (四劫循環) sì jié xún huán - quadruple ko 
6 B  N1 V4 k# p3 F1 H四连星 (四連星) sì lián xīng - yon ren sei 
  m% Y* l5 G; \# S8 R  m9 `; W松 (鬆) sōng - slack* 
4 P3 _/ r  U7 |7 G0 u+ E8 D松气 (鬆氣) sōng qì - increase liberties 
) x. d( {7 V1 {! j+ W& j% a松气劫 (鬆氣劫) sōng qì jié - approach ko 
' B; i" k, L+ K4 r  v俗手 sú shǒu - crude move 
$ b& ~+ k- m% v8 f随手 (隨手) suí shǒu - hasty move0 R& p" W& k: |0 ]9 X8 K6 x' I3 s 
随手棋 (隨手棋) suí shǒu qí - hasty move; _6 N8 o3 {8 W" Y5 w$ b/ I/ Y 
损 (損) sǔn - loss* 
' p2 a+ E2 Y- l+ U' W+ [! r损劫 (損劫) sǔn jié - losing ko threat 
* l$ U# @4 Z$ [; k5 Z损失 (損失) sǔn shī - loss* 
8 c8 m% z# R- \; G顺序 (順序) sùn xù - sequence*  b( e) Y4 r3 N  ^; [2 ^0 Z" L; O 
 
; u. ^& `; d6 L+ N* n+ o) E 
# G0 k* V9 r. w# M% h; q. ]5 {8 ~T* o, V) T1 [4 r- ^3 V 
台象 tái xiàng - Tower) L0 q& j8 J( N! V8 U) ]! S 
弹性 (彈性) tán xìng - flexibility* 
8 y9 m8 i- X" G$ C6 c4 h+ W搪 táng - block* 
  Z- \2 x# U- d+ x- |1 r+ u  c# R; ?套劫 tāo jié - two stage ko+ o7 c0 E% {( u8 |8 _, { 
逃 táo - escape*% |0 b9 ~$ V; }' o 
逃遁 táodùn - to escape, to run away, flee*' _: l: u% j; I/ n, h! D 
逃生 táo shēng - escape*8 S( N( Y5 _. e1 G' E" r4 d 
腾挪 (騰挪) téng nuó - sabaki6 [5 z; O6 ]/ }# B 
提 tí - remove from board. q+ X6 y% T' {" S" w 
提劫 tí jié - taking the ko1 W0 E% h9 I  W% j+ z 
提子 tí zǐ - remove from board9 T" r5 J; A" m! m4 j4 q4 c0 e" v 
天王山 tiān wáng shān - tennouzan. f) |3 j& N, @0 L 
天下大劫 tiān xià dà jié - all-dominating ko 
/ w6 c5 ?( Z) r5 ~  ^天下劫 tiān xià jié - all-dominating ko; O3 p) b* \4 X* G8 ` 
天元 tiān yuán - tengen 
& K# U0 e2 ^* q0 _& S! B/ |" \跳 tiào - jump* 
- B: O$ P( ^: n- W8 v0 S贴目 (貼目) tiē mù - komi 
# X( w  [0 d( u7 t+ n" e铁柱 (鐵柱) tiě zhù - iron pillar* 
4 {& O% O) _" X2 U% O1 H  O挺 tǐng - push up; stand* 
+ x% W1 {" l, [2 _6 S投降 tóu xiáng - resign*3 U" X" n5 E5 t4 s- P  c  z2 d) j 
投子 tóu zǐ - resign8 _9 w4 Q7 z! \2 S8 `. a: s 
透点 (透點) tòu diǎn - placement 
! T4 N5 V3 o; ^7 U. h  E1 g图 (圖) tú - diagram*1 B: d- [: C$ [! ~1 v3 X$ [* h 
退 tuì - pull back 
# C4 _  B, D3 R* n3 `托 tuō - underneath attachment0 o. t0 L+ Y( C: f: ?* c 
脱出 tuōchū - escape, break out 
/ N7 p9 c# w4 y脱骨 (脫骨) tuō gǔ - under the stones2 g1 G3 f  k2 t2 \, M 
脱先 (脫先) tuō xiān - tenuki$ B; _% s! c' Z& n$ @; K 
# {+ T' N9 \( F 
 
/ J/ }4 n! J1 l; X6 nW' p; H$ r1 |; x3 |" P% Z 
挖 wā - wedge4 |# n$ F" N. `8 t 
外目 wài mù - 3-5 point 
, ?0 n; Y: L1 |/ T; q外气 (外氣) wài qì - outside liberty 
. I0 K8 U" _6 D, l* ^! k5 A; k5 u弯三 (彎三) wān sān - bent three 
0 d# e& \, t* R6 W! T' h+ r1 F弯四 (彎四) wān sì - bent four 
( m, H; Y' U6 _9 p$ p万年劫 (萬年劫) wàn nián jié - ten thousand year ko 
" h& _$ z( f& Q9 C. p+ N( m围 (圍) wéi - surround* 
. o8 w* f$ O" ]* J" X) p- K& l围棋 (圍棋) wéi qí - go/ p; ^" D; k9 S6 q& w2 W% a 
尾巴 wěi bā - tail*& e2 g; f# E$ R7 p* g0 ? 
味道 wèi dào - aji. e! H" t1 Z+ h7 z 
文凭 (文憑) wén píng - diploma 
7 x1 j. _! A6 Z! i7 I稳当 (穩當) wěndang - stable; firm* 
$ ]% g4 o3 y7 Z  o9 M) g问应手 (問應手) wèn yìng shǒu - probe% M$ D( p0 D- ]( A  u- b( n 
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest 
4 {  ^4 V5 S8 x无理 (無理) wú lǐ - overplay 
5 s7 L) I; j, f% H无忧劫 (無憂劫) wú yōu jiě - picnic ko 
- N! b  \1 l3 c" H  l五子棋 wú zǐ qí - gomoku narabe6 k6 i/ R- `, L, r% J 
五间拆 (五間拆) wǔ jiān chāi - five-space extension 
( ^# E( i% ^, @4 V& F0 w/ A. }五连星 (五連星) wǔ lián xīng - go ren sei. P% J6 f" \& ~! {1 n+ X' a; J 
五五 wǔ wǔ - 5-5 point! J( P& D" k! ` 
 
. K: h' R& {) \$ ^4 p  B) Z0 Y: l' W# M 
X 
0 T6 R8 m; ]9 @细棋 (細棋) xì qí - close game 
* v- P+ n5 W. Y& y8 _: t' }6 y4 X瞎劫 xiā jié - false ko threat 
/ G* p! B- z8 [8 \3 ]5 c+ M' ]$ G下 xià - lower*  n2 U/ e( A8 k2 e0 H* }! r& ^/ K 
下法 xiàfǎ - method*7 k4 X2 i1 c& z& S 
先 xiān - before; first* 
% I( ?  V) A* L先手 xiān shǒu - sente 
+ h) l) _9 }# k先手劫 xiān shǒu jié - a ko in which the player makes the first capture 
! H- ]- l0 A( s. X- [, x先手利 xiān shǒu lì - forcing move 
3 s6 v$ E. A/ q3 y/ y6 N& O- ?! _先中后 (先中後) xiān zhōng hòu - sente with hidden gote 
, x/ f' V' b, F. A7 @. \7 V; T7 \; a陷阱 xiànjǐng - a trap* 
2 F0 l, q- u& T) ^( q% `. |6 c3 o0 e象步 xiàng bù - elephant's move 
( f* P, S1 ~4 v" X4 E+ J象步飞 (象步飛) xiàng bù fēi - elephant's move 
: o; X- v- D! [0 _% `2 \# w. \0 `象飞 (象飛) xiàng fēi - elephant's move 
* z0 x1 N8 o2 V" F/ o0 F向小目 xiàng xiǎo mù - facing 3-4 points& k6 f9 @- c$ N- m3 l/ O4 T 
象眼 xiàng yǎn - center of elephant's move3 f$ L  A+ `8 |3 Z  H+ A 
消劫 xiāo jié - ending the ko) c+ B! J5 I3 H( b( j! O6 c4 p 
小 xiǎo - small*6 h) |! ?3 @4 b/ K" W 
小飞 (小飛) xiǎo fēi - knight's move 
/ [% s2 F. v3 F3 @小尖 xiǎo jiān - diagonal 
4 C7 R3 e4 c  J" k! M/ e) @  ~9 T) z. X小林流 xiǎo lín liú - kobayashi opening 
9 I5 Z6 F" ^. n- ~小目 xiǎo mù - 3-4 point 
* o( c8 v2 M, J* b: c4 I, I小盘 (小盤) xiǎo pán - small board (13x13 or smaller) 
& O/ x. [* x3 ~4 {小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)- h; \1 j: }4 R# w3 t 
小伸腿 xiǎo shēn tuǐ - small monkey jump 
7 f" O2 z# a4 w" N8 U( i* {3 D小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg; q. Q0 m( i$ ^8 f, |! T/ T9 D# d6 w 
效果 xiào guǒ - effect; result*+ P* Z! c9 f0 ^  o6 k- A 
效率 xiào lǜ - efficiency* 
& G6 ]2 e) D& p  r" _4 ^新布局 (新佈局) xīn bù jú - new opening 
) a/ g/ O" _! s新手 xīn shǒu - new move 
/ m( N& A3 q2 v# t星 xīng - star point 
' k% i/ ]3 S5 }* x星位 xīng wèi - star point6 F& C. i7 O% J7 S2 o( j 
形 xíng - shape*' U0 a1 [* |2 ^, g, r 
形势 (形勢) xíng shì - situation* 
! R! V2 A7 W" W8 l形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement 
1 \# B' T0 \3 |, y7 ~形状 (形狀) xíng zhuàng - shape* 
7 l: H4 m- ^  h秀策流 xiù cè liú - shusaku opening 
5 z, D2 F4 T. _4 z8 w2 p* m虚手 (虛手) xū shǒu - pass# [: x! ?1 S$ g8 ^5 i0 h' H6 m 
虚着 (虛著) xū zháo - pass$ N0 x/ ^5 `1 _% Z: P5 A 
序盘 (序盤) xù pán - opening/ F. N1 W  i8 f# p3 S. W& S 
学生 (學生) xué shēng - student*3 g$ D# w% D; E4 a 
雪崩 xuě bēng - avalanche*, h" S5 ?( V$ l+ w3 Z, {4 ^ 
循环劫 (循環劫) xún huán jié - double ko 
1 F5 C. Y# x# ?$ B! C4 u, l" p9 l6 ?  m; x 
+ {  L4 s6 [/ [3 n7 H  L% |! b1 J- @ 
Y/ l1 x6 g( y! s 
压 (壓) yā - push down*% F4 F+ o1 @. G 
压力 (壓力) yā lì - pressure*' a; R9 u4 G+ j* J' N: {" b0 r6 s 
延气 (延氣) yán qì - increase liberties 
7 N9 U" K6 {( x3 |眼 yǎn - eye* 
9 M1 L7 r2 u7 ^- N眼位 yǎn wèi - eye potential; eye space 
* ?: m. _& O1 L7 I6 M3 e眼气 (yǎn qì) - eye liberties' M1 e, i5 G  x1 D" ?, l 
眼形 yǎn xíng - eye shape; eye space; y+ l! ^- H4 ~/ H9 M 
妖刀 yāo dāo - magic sword7 _( `: s9 l2 o: i& d. ? 
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko 
# j* x& Y% K' X9 ]$ s9 K要点 (要點) yào diǎn - vital point 
( J/ G* R' `) v要子 yào zǐ - key stones 
5 |8 q1 J. o; F4 ^4 \1 U% ?$ r业余 (業餘) yè yú - amateur*( e3 f: r( I6 v$ V 
一方地 yī fāng dì - one-sided territory 
2 ?7 E* o5 P- y7 d+ p- X一间拆 (一間拆) yī jiān chāi - one-space extension2 w0 r9 R$ Q2 a  D# h: a" n# _- Q  V 
一间跳 (一間跳) yī jiān tiào - one-space jump 
$ K2 u" V0 c# L9 N) u# `" A一手劫 yī shǒu jié - direct ko& C3 T) }! e/ J" v4 O 
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker9 [3 G. i5 y# m 
疑问手 (疑問手) yí wèn shǒu - questionable move 
) Q/ X/ Z/ o' Q4 _" Z( x* r弈棋 yì qí - play game* 
1 ^( F- Y  [: S! l; R$ [引征 yǐn zhēng - ladder breaker 
9 A! g/ {8 p- g' I* L赢 (贏) yíng - win*( s+ k2 G1 g3 F$ R 
应氏 (應氏) yìng shì - ing's, v# A, E* V- A5 ^ 
硬腿 yìng tuǐ - first line descent% j5 [7 C; z  Q+ K  `6 \+ X3 U4 | 
优势 (優勢) yōu shì - superior*/ Y) P2 T% C1 M0 ^9 J0 j 
有利 yǒu lì - advantageous* 
* n: q4 v  n. V# r2 e有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye 
$ u- E6 n2 t5 N# @8 u有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye 
7 l- Z3 b" n8 t3 j3 L右 yòu - right*- B4 h- W: O3 y( X5 u) E& k 
余味 (餘味) yú wèi - aji- T. z6 t0 Q3 e! Z 
愚形 yú xíng - dumpling shape 
7 F9 o6 \$ k% {5 T( A宇宙流 yǔ zhòu liú - cosmic style% R" p- _% j4 ~4 L) y% E 
原则 (原則) yuán zé - principle* 
" A: ?; E& u7 G- ^1 G0 b院生 yuàn shēng - insei 
; V/ {- J/ ~! Y  `9 y/ P9 X1 {1 ^5 H+ X: i 
2 m4 p: s/ _" u* L% D5 J 
Z 
$ q) a% P" `7 s6 t- ~枣 (zǎo) - jujube (Chinese Date Wood)*6 P* S. y3 n# C 
扎钉 (扎釘) zhá dīng - iron pillar*1 s5 `% o3 h1 S8 ~+ L2 x 
长 (cháng) - stretch4 _$ `- C; n5 Y% J; ]) A8 D* I 
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi 
8 _2 S: {; A+ V; k/ D胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi& T% z% d! c4 t  k- L$ t4 m 
着 (著) zhāo - move 
- U) i4 D; S- ], H0 G真眼 zhēn yǎn - real eye+ `0 L+ n4 C/ Z: o# F1 r 
镇 (鎮) zhèn - capping play 
2 I% G6 R8 |! k镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker 
/ [2 O2 u" H4 r# N0 b8 v/ T" X镇头 (鎮頭) zhèn tóu - capping play 
+ j; d7 M4 {0 u9 g& ]# N$ {证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma! `) O* R+ q0 A$ F 
征 zhēng - ladder0 l" X7 ~+ \$ z& y1 i) l) x" y0 @* X 
争棋 (爭棋) zhēng qí - official challenge match- P4 v- s! R# P0 e; |: Z 
征子 zhēng zǐ - ladder 
% ]* ^( L3 `; j征子劫 zhēng zǐ jié - ladder ko, X4 F# u% v& N# f! {6 q, p 
整体 (整體) zhěng tǐ - chain 
* ]- n# S! V: m9 E+ x整型 zhěng xíng - settle 
: t* y3 e6 @: L' W& E0 R正解 zhèng jiě - solution*2 {! b" Y/ \* M* W( s 
正确 (正確) zhèng què - correct* 
" P( Q- b1 |! F( o, `- j+ t7 A证书 (證書) zhèng shū - certificate*5 _9 o4 t3 b( T+ v* K 
正着 (正著) zhèng zhāo - proper move 
/ e3 C& C9 X# {指导棋 (指導棋) zhí dǎo qí - teaching game 
5 G7 {$ Y- ]  ~; T$ z直二 zhí èr - straight two 
8 N  Y  t" q, k直三 zhí sān - straight three  u  S- ~( a6 J$ S 
直四 zhí sì - straight four 
9 y( H# `% ~/ t$ q: j职业 (職業) zhí yè - professional* 
: \2 b( |8 R4 t# O, J5 J, i: q: X只此一手 zhǐ cǐ yī shǒu - only move 
1 c* w, M  ^' e- q" q; m治孤 zhì gū - managing isolated weak group  X( g# e$ W# d3 n4 k 
中 zhōng - center* 
# _& W& b0 B( z) m7 A# N; W钟 (鐘) zhōng - clock* 
! e+ p0 _# J0 |- I( F中腹 zhōng fù - center*1 E+ v# n; f4 f3 ]- H 
中国流 (中國流) zhōng guó liǔ - chinese opening( R" U: K: w- y0 k/ n! K3 ~# f 
中级 (中級) zhōng jí - intermediate level*4 l& w. ?% c) k" k/ Z 
终局 (終局) zhōng jú - end of game 
) y! P9 Q- e4 E7 m: [$ H; z中盘 (中盤) zhōng pán - middle game 
) t, \( ^" ~  `+ u9 P终盘 (終盤) zhōng pán - endgame 
" ]0 L+ m( J0 l: J% G" T中心 zhōng xīn - center* 
! _/ Y/ o5 M9 a3 s中央 zhōng yāng - center*2 w5 z: a% I( |! W- A1 w0 Z 
中原 zhōng yuán - center*+ m# e/ j' k  y8 @. P 
重 zhòng - heavy*. T3 z7 g+ e$ T( H0 N9 U. \ 
主动 (主動) zhǔdòng - (to take the) initiative*6 \$ s6 @. ]% h# r 
专业 (專業) zhuān yè - professional*& l2 Y) Y& o$ b, H 
转换 (轉換) zhuǎn huàn - exchange*( i" j# W/ y( u. g& W# U2 p 
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback 
. A9 }( l3 u8 c& o! O% c; w' u装劫 (裝劫) zhuāng jié - a move that threatens a ko 
4 h3 G' A) B+ \/ X0 z& L1 j/ Z9 Y撞气 (撞氣) zhuàng qì - reduce self liberties 
; Z  Y7 d$ ]! @% D( y追 zhuī - chase*7 T2 p: [( T/ ]' U& g 
追捕 zhuī bǔ - chase*( g, C; p8 s3 K, c6 z 
子 zǐ - stone; unit in chinese counting- H' J+ t; v- f+ w' z9 D; g, U6 j 
自然流 zì rán liú - natural style1 k) p& ]0 E  ~4 O+ s 
自杀 (自殺) zì shā - suicide* 
  p; Z1 Z3 U$ D7 ~. |左 zuǒ - left* 
  l7 [: i( b! D9 F4 y( Y# }左右同形 zuǒ yòu tóng xíng - symmetrical position 
' B+ m2 E8 ]: m' e  O$ V做活 zuò huó - make life 
9 u  `$ [1 k, u; V做劫 zuò jié - create ko 
: ?! l  ?+ b. M作战 zuòzhàn - combat* 
9 [, @1 z3 a! m7 s, q做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)9 f$ F$ q$ }# A) [: ` 
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